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Damath Ground Rules Etc. Sir Al Versoza
Damath Ground Rules Etc. Sir Al Versoza
VERSOZA
Head Teacher III
Pamaranum ES, Malasiqui II
DAMATH POSITIONS
DAMATH
SCORE SHEET
Basic Officiating and Rules
to be Observed in Playing
DAMATH
1. You should declare, determine, announce the
number of rounds they will play.
2. Every game must begin and end with the players
shaking hands
3. Two players shall not play against each other
more than once.
.4. Player should be paired with the same score or nearest score.
.4. Player should be paired with the same score or nearest score.
4. Player should be paired with the same score or nearest score.
4. Player should be paired with the same score or nearest score.
4. Player should be paired with the same score or nearest score.
2. Each player is only allowed one minute to move including the recording of
the move and score in the score sheet.
3. Touch move shall be observed in the game. A player who touches a chip is
required to move unless it is illegal to do so.
4. After making a move, a player shall record his move in one score sheet.
5. Only one score sheet will be used by the players in a game. In case of
incorrect entries in the score sheet, a player has to immediately call the
attention of the arbiter by raising one’s hand, that is, after stopping the time.
The appropriate corrections will be done by the complainant.
6. A warning is given to a player by the arbiter if….
* there’s no move after one minute, hence, he is forced to move a chip.
* More than one (1) minute per move
* Wrong movement of piece
* Incorrect entry in the score sheet particularly in recording of moves
7. The players are not allowed to use calculators, except in level III – FRACTION
DAMATH.
8. Only players are allowed to raise questions during the game through the
arbiter and should solve immediately.
9. A player who wins get 1 point; 0.5 for a draw and 0 for a lose. For a bye, the
player is given full point.
11. No complaints will be entertained after the players have signed the score
sheets. Score sheets of the players are subject for validation of the Board of Jury.
Arbiter’s decision is final and irrevocable.
EXPLANATIONS OF TIE-BREAK SYSTEMS
7. Berger or Sonneborn-Berger
This is calculated by adding scores of the opponents who were beaten by
a given player and half the scores of the opponents with whom she has
drawn. This has been adopted from round-robin tournaments and is usually
used as a secondary method.
B. COMPUTER PAIRING
* Result of Computer using Swiss System Manger is FINAL.
No complaints will be entertained after the players have signed the score
sheets. Score sheets of the players are subject for validation of the Board of
Jury. Arbiter’s decision is final and irrevocable.
ROUND ROBIN PAIRING