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Chapter 2

Application
Layer
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Computer Networking: A
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Top-Down Approach
Thanks and enjoy! JFK/KWR 8th edition n
Jim Kurose, Keith Ross
All material copyright 1996-2023
J.F Kurose and K.W. Ross, All Rights Reserved Pearson, 2020
Application Layer: 2-1
Application layer: overview
 P2P applications
 Principles of network  video streaming and content
applications distribution networks
 Web and HTTP
 E-mail, SMTP, IMAP
 The Domain Name System
DNS

Application Layer: 2-2


Application layer: overview
Our goals:  learn about protocols by
 conceptual and examining popular
implementation aspects of application-layer protocols
application-layer protocols and infrastructure
• transport-layer service • HTTP
models • SMTP, IMAP
• DNS
• client-server paradigm
• video streaming systems, CDNs
• peer-to-peer paradigm

Application Layer: 2-3


Some network apps
 social networking  voice over IP (e.g., Skype)
 Web  real-time video conferencing
 text messaging (e.g., Zoom)
 e-mail  Internet search
 multi-user network games  remote login
 streaming stored video …
(YouTube, Hulu, Netflix)
 P2P file sharing Q: your favorites?

Application Layer: 2-4


Creating a network app
application

write programs that:


transport
network
mobile network
data link
physical
 run on (different) end systems national or global ISP

 communicate over network


 e.g., web server software
communicates with browser software
local or
no need to write software for regional ISP

network-core devices home network content


application
provider
 network-core devices do not run user transport
network network datacenter
applications
application
data link network
transport
physical network

 applications on end systems allows data link


physical

for rapid app development, enterprise


propagation network

Application Layer: 2-5


Client-server paradigm
server: mobile network
 always-on host national or global ISP

 permanent IP address
 often in data centers, for scaling
clients: local or
 contact, communicate with server regional ISP

 may be intermittently connected home network content


provider
 may have dynamic IP addresses network datacenter
network

 do not communicate directly with


each other
enterprise
 examples: HTTP, IMAP, FTP network

Application Layer: 2-6


Peer-peer architecture
 no always-on server mobile network
 arbitrary end systems directly national or global ISP

communicate
 peers request service from other
peers, provide service in return to
other peers local or
regional ISP
• self scalability – new peers bring new
service capacity, as well as new service home network content
demands provider
network datacenter
 peers are intermittently connected network

and change IP addresses


• complex management enterprise
network
 example: P2P file sharing [BitTorrent]
Application Layer: 2-7
Processes communicating
process: program running clients, servers
within a host client process: process that
initiates communication
 within same host, two server process: process
processes communicate that waits to be contacted
using inter-process
communication (defined by
OS)  note: applications with
P2P architectures have
 processes in different hosts client processes &
communicate by exchanging server processes
messages
Application Layer: 2-8
Sockets
 process sends/receives messages to/from its socket
 socket analogous to door
• sending process shoves message out door
• sending process relies on transport infrastructure on other side of
door to deliver message to socket at receiving process
• two sockets involved: one on each side

application application
socket controlled by
process process app developer

transport transport
network network controlled
link
by OS
link Internet
physical physical

Application Layer: 2-9


Addressing processes
 to receive messages, process  identifier includes both IP address
must have identifier and port numbers associated with
 host device has unique 32-bit process on host.
IP address  example port numbers:
 Q: does IP address of host on • HTTP server: 80
which process runs suffice for • mail server: 25
identifying the process?  to send HTTP message to
 A: no, many processes gaia.cs.umass.edu web server:
can be running on • IP address: 128.119.245.12
same host • port number: 80
 more shortly…
Application Layer: 2-10
An application-layer protocol defines:
 types of messages exchanged, open protocols:
• e.g., request, response  defined in RFCs, everyone
 message syntax: has access to protocol
• what fields in messages & definition
how fields are delineated  allows for interoperability
 message semantics  e.g., HTTP, SMTP
• meaning of information in proprietary protocols:
fields
 e.g., Skype, Zoom
 rules for when and how
processes send & respond to
messages
Application Layer: 2-11
Application layer: overview
 P2P applications
 Principles of network  video streaming and content
applications distribution networks
 Web and HTTP
 E-mail, SMTP, IMAP
 The Domain Name System
DNS

Application Layer: 2-17


Web and HTTP
First, a quick review…
 web page consists of objects, each of which can be stored on
different Web servers
 object can be HTML file, JPEG image, Java applet, audio file,…
 web page consists of base HTML-file which includes several
referenced objects, each addressable by a URL, e.g.,
www.someschool.edu/someDept/pic.gif

host name path name

Application Layer: 2-18


HTTP overview
HTTP: hypertext transfer protocol
 Web’s application-layer protocol HT
 client/server model: PC running
TP
req
ues
HT t
• client: browser that requests, Firefox browser TP
res
pon
receives, (using HTTP protocol) and se

“displays” Web objects ues


t
req
• server: Web server sends (using HTTP
p o ns
e server running
es Apache Web
HTTP protocol) objects in response HTTP
r
server
to requests
iPhone running
Safari browser

Application Layer: 2-19


HTTP overview (continued)
HTTP uses TCP: HTTP is “stateless”
 client initiates TCP connection  server maintains no
(creates socket) to server, port 80 information about past client
 server accepts TCP connection requests
from client aside
 HTTP messages (application-layer protocols that maintain
protocol messages) exchanged “state” are complex!
 past history (state) must be
between browser (HTTP client) and maintained
Web server (HTTP server)  if server/client crashes, their
 TCP connection closed views of “state” may be
inconsistent, must be reconciled

Application Layer: 2-20


HTTP connections: two types
Non-persistent HTTP Persistent HTTP
1. TCP connection opened  TCP connection opened to
2. at most one object sent a server
over TCP connection  multiple objects can be
3. TCP connection closed sent over single TCP
connection between client,
downloading multiple and that server
objects required multiple  TCP connection closed
connections

Application Layer: 2-21


Non-persistent HTTP: example
User enters URL: www.someSchool.edu/someDepartment/home.index
(containing text, references to 10 jpeg images)

1a. HTTP client initiates TCP


connection to HTTP server 1b. HTTP server at host
(process) at www.someSchool.edu on www.someSchool.edu waiting for TCP
port 80 connection at port 80 “accepts”
connection, notifying client
2. HTTP client sends HTTP
request message (containing
URL) into TCP connection 3. HTTP server receives request message,
socket. Message indicates forms response message containing
time that client wants object requested object, and sends message
someDepartment/home.index into its socket
Application Layer: 2-22
Non-persistent HTTP: example (cont.)
User enters URL: www.someSchool.edu/someDepartment/home.index
(containing text, references to 10 jpeg images)

4. HTTP server closes TCP


5. HTTP client receives response connection.
message containing html file,
displays html. Parsing html file,
finds 10 referenced jpeg objects

6. Steps 1-5 repeated for


each of 10 jpeg objects
time

Application Layer: 2-23


Non-persistent HTTP: response time

RTT (definition): time for a small


packet to travel from client to initiate TCP
server and back connection
RTT
HTTP response time (per object):
 one RTT to initiate TCP connection request file
 one RTT for HTTP request and first few RTT time to
transmit
bytes of HTTP response to return file
file received
 object/file transmission time

time time
Non-persistent HTTP response time = 2RTT+ file transmission time
Application Layer: 2-24
Persistent HTTP (HTTP 1.1)
Non-persistent HTTP issues: Persistent HTTP (HTTP1.1):
 requires 2 RTTs per object  server leaves connection open after
 OS overhead for each TCP sending response
connection  subsequent HTTP messages
 browsers often open multiple between same client/server sent
parallel TCP connections to over open connection
fetch referenced objects in  client sends requests as soon as it
parallel encounters a referenced object
 as little as one RTT for all the
referenced objects (cutting
response time in half)
Application Layer: 2-25
HTTP request message
 two types of HTTP messages: request, response
 HTTP request message:
• ASCII (human-readable format)
carriage return character
line-feed character
request line (GET, POST,
GET /index.html HTTP/1.1\r\n
HEAD commands) Host: www-net.cs.umass.edu\r\n
User-Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X
10.15; rv:80.0) Gecko/20100101 Firefox/80.0 \r\n
header Accept: text/html,application/xhtml+xml\r\n
lines Accept-Language: en-us,en;q=0.5\r\n
Accept-Encoding: gzip,deflate\r\n
Connection: keep-alive\r\n
\r\n
carriage return, line feed
at start of line indicates
end of header lines * Check out the online interactive exercises for more
examples: http://gaia.cs.umass.edu/kurose_ross/interactive/ Application Layer: 2-26
HTTP request message: general format
method sp URL sp version cr lf request
line
header field name value cr lf
header
~
~ ~
~ lines

header field name value cr lf


cr lf

~
~ entity body ~
~ body

Application Layer: 2-27


Other HTTP request messages
POST method: HEAD method:
 web page often includes form  requests headers (only) that
input would be returned if specified URL
 user input sent from client to were requested with an HTTP
server in entity body of HTTP GET method.
POST request message
PUT method:
 uploads new file (object) to server
GET method (for sending data to server):  completely replaces file that exists
 include user data in URL field of HTTP at specified URL with content in
GET request message (following a ‘?’): entity body of POST HTTP request
www.somesite.com/animalsearch?monkeys&banana
message

Application Layer: 2-28


HTTP response message
status line (protocol HTTP/1.1 200 OK
status code status phrase) Date: Tue, 08 Sep 2020 00:53:20 GMT
Server: Apache/2.4.6 (CentOS) OpenSSL/1.0.2k-fips PHP/7.4.9
mod_perl/2.0.11 Perl/v5.16.3
Last-Modified: Tue, 01 Mar 2016 18:57:50 GMT
header ETag: "a5b-52d015789ee9e"
lines Accept-Ranges: bytes
Content-Length: 2651
Content-Type: text/html; charset=UTF-8
\r\n
data data data data data ...
data, e.g., requested
HTML file

* Check out the online interactive exercises for more examples: h ttp://gaia.cs.umass.edu/kurose_ross/interactive/
Application Layer: 2-29
HTTP response status codes
 status code appears in 1st line in server-to-client response message.
 some sample codes:
200 OK
• request succeeded, requested object later in this message
301 Moved Permanently
• requested object moved, new location specified later in this message (in
Location: field)
400 Bad Request
• request msg not understood by server
404 Not Found
• requested document not found on this server
505 HTTP Version Not Supported
Application Layer: 2-30
Maintaining user/server state: cookies
a stateful protocol: client makes
Recall: HTTP GET/response two changes to X, or none at all
interaction is stateless
X
 no notion of multi-step exchanges of
HTTP messages to complete a Web lock data
record X
X
“transaction” OK
update X
• no need for client/server to track X’
X’
“state” of multi-step exchange OK
t’ update X
• all HTTP requests are independent of X’’
X’’
each other unlock X
OK

• no need for client/server to “recover”


OK X’’
from a partially-completed-but-never-
time time
completely-completed transaction
Q: what happens if network connection or
client crashes at t’ ?
Application Layer: 2-32
Maintaining user/server state: cookies
Web sites and client browser use Example:
cookies to maintain some state  Susan uses browser on laptop,
visits specific e-commerce site
between transactions for first time
four components:  when initial HTTP requests
1) cookie header line of HTTP response arrives at site, site creates:
message • unique ID (aka “cookie”)
• entry in backend database
2) cookie header line in next HTTP for ID
request message
• subsequent HTTP requests
3) cookie file kept on user’s host, from Susan to this site will
managed by user’s browser contain cookie ID value,
4) back-end database at Web site allowing site to “identify”
Susan
Application Layer: 2-33
Maintaining user/server state: cookies
client
Amazon server
ebay 8734
usual HTTP request msg Amazon server
cookie file creates ID
usual HTTP response 1678 for user backend
create
ebay 8734 set-cookie: 1678 entry database
amazon 1678

usual HTTP request msg


cookie: 1678 cookie- access
specific
usual HTTP response msg action

one week later:


access
ebay 8734 usual HTTP request msg
amazon 1678
cookie: 1678 cookie-
specific
usual HTTP response msg action
time time Application Layer: 2-34
Web caches
Goal: satisfy client requests without involving origin server
 user configures browser to
point to a (local) Web cache HT T
P re
Web
uest
que cache P re
q
H s T nse
 browser sends all HTTP client T TP r
esp
ons
t H T
P resp o origin
T server
requests to cache est
e HT
u
• if object in cache: cache P req se
T T o n
H esp
returns object to client HT
TP
r

• else cache requests object


client
from origin server, caches
received object, then
returns object to client
Application Layer: 2-42
Web caches (aka proxy servers)
 Web cache acts as both Why Web caching?
client and server
 reduce response time for client
• server for original
requesting client request
• client to origin server • cache is closer to client
 reduce traffic on an institution’s
 server tells cache about
object’s allowable caching in access link
response header:  Internet is dense with caches
• enables “poor” content providers
to more effectively deliver content

Application Layer: 2-43


Caching example
Scenario:
 access link rate: 1.54 Mbps origin
 RTT from institutional router to server: 2 sec servers
public
 web object size: 100K bits Internet
 average request rate from browsers to origin
servers: 15/sec
 avg data rate to browsers: 1.50 Mbps
1.54 Mbps
access link
Performance:
problem: large institutional
 access link utilization = .97 queueing delays at network
1 Gbps LAN
 LAN utilization: .0015 high utilization!
 end-end delay = Internet delay +
access link delay + LAN delay
= 2 sec + minutes + usecs
Application Layer: 2-44
Option 1: buy a faster access link
Scenario: 154 Mbps
 access link rate: 1.54 Mbps origin
 RTT from institutional router to server: 2 sec servers
public
 web object size: 100K bits Internet
 average request rate from browsers to origin
servers: 15/sec
 avg data rate to browsers: 1.50 Mbps 154 Mbps
1.54 Mbps
access link
Performance:
institutional
 access link utilization = .97 .0097 network
1 Gbps LAN
 LAN utilization: .0015
 end-end delay = Internet delay +
access link delay + LAN delay
= 2 sec + minutes + usecs
Cost: faster access link (expensive!) msecs
Application Layer: 2-45
Option 2: install a web cache
Scenario:
 access link rate: 1.54 Mbps origin
 RTT from institutional router to server: 2 sec servers
public
 web object size: 100K bits Internet
 average request rate from browsers to origin
servers: 15/sec
 avg data rate to browsers: 1.50 Mbps
1.54 Mbps
access link
Cost: web cache (cheap!)
institutional
network
Performance: 1 Gbps LAN
 LAN utilization: .? How to compute link
 access link utilization = ? utilization, delay?
 average end-end delay = ? local web cache

Application Layer: 2-46


Calculating access link utilization, end-end delay with cache:

suppose cache hit rate is 0.4:


 40% requests served by cache, with low origin
servers
(msec) delay public
 60% requests satisfied at origin Internet

• rate to browsers over access link


= 0.6 * 1.50 Mbps = .9 Mbps
1.54 Mbps
• access link utilization = 0.9/1.54 = .58 means access link
low (msec) queueing delay at access link institutional
 average end-end delay: network
1 Gbps LAN
= 0.6 * (delay from origin servers)
+ 0.4 * (delay when satisfied at cache)
= 0.6 (2.01) + 0.4 (~msecs) = ~ 1.2 secs local web cache

lower average end-end delay than with 154 Mbps link (and cheaper too!)
Application Layer: 2-47
Browser caching: Conditional GET
client server
Goal: don’t send object if browser
HTTP request msg
has up-to-date cached version If-modified-since: <date> object
• no object transmission delay (or use not
modified
of network resources) HTTP response
before
HTTP/1.0
 client: specify date of browser- 304 Not Modified <date>

cached copy in HTTP request


If-modified-since: <date>
 server: response contains no HTTP request msg
If-modified-since: <date> object
object if browser-cached copy is modified
up-to-date: HTTP response after
HTTP/1.0 200 OK <date>
HTTP/1.0 304 Not Modified <data>

Application Layer: 2-48


HTTP/2
Key goal: decreased delay in multi-object HTTP requests
HTTP1.1: introduced multiple, pipelined GETs over single TCP
connection
 server responds in-order (FCFS: first-come-first-served scheduling) to
GET requests
 with FCFS, small object may have to wait for transmission (head-of-
line (HOL) blocking) behind large object(s)
 loss recovery (retransmitting lost TCP segments) stalls object
transmission

Application Layer: 2-49


HTTP/2
Key goal: decreased delay in multi-object HTTP requests
HTTP/2: [RFC 7540, 2015] increased flexibility at server in sending
objects to client:
 methods, status codes, most header fields unchanged from HTTP 1.1
 transmission order of requested objects based on client-specified
object priority (not necessarily FCFS)
 push unrequested objects to client
 divide objects into frames, schedule frames to mitigate HOL blocking

Application Layer: 2-50


HTTP/2: mitigating HOL blocking
HTTP 1.1: client requests 1 large object (e.g., video file) and 3 smaller
objects
server

GET O4 GET O3 GET O2 GET O1 object data requested


client

O1

O2
O1
O2 O3
O3
O4
O4

objects delivered in order requested: O2, O3, O4 wait behind O1 Application Layer: 2-51
HTTP/2: mitigating HOL blocking
HTTP/2: objects divided into frames, frame transmission interleaved
server

GET O4 GET O3 GET O2 GET O1 object data requested


client
O2
O4
O3 O1

O2
O3
O1 O4

O2, O3, O4 delivered quickly, O1 slightly delayed Application Layer: 2-52


HTTP/2 to HTTP/3
HTTP/2 over single TCP connection means:
 recovery from packet loss still stalls all object transmissions
• as in HTTP 1.1, browsers have incentive to open multiple parallel
TCP connections to reduce stalling, increase overall throughput
 no security over vanilla TCP connection
 HTTP/3: adds security, per object error- and congestion-
control (more pipelining) over UDP
• more on HTTP/3 in transport layer

Application Layer: 2-53


Application layer: overview
 P2P applications
 Principles of network  video streaming and content
applications distribution networks
 Web and HTTP
 E-mail, SMTP, IMAP
 The Domain Name System
DNS

Application Layer: 2-54


E-mail user
agent
Three major components: mail user
 user agents server agent

 mail servers SMTP mail user


server agent
 simple mail transfer protocol: SMTP SMTP

User Agent SMTP user


agent
mail
 a.k.a. “mail reader” server
user
 composing, editing, reading mail messages agent

 e.g., Outlook, iPhone mail client user


agent
 outgoing, incoming messages stored on outgoing
message queue
server user mailbox

Application Layer: 2-55


E-mail: mail servers user
agent
mail servers: mail user
server agent
 mailbox contains incoming
messages for user SMTP mail user
server agent
 message queue of outgoing (to be SMTP
sent) mail messages
SMTP user
SMTP protocol between mail mail
server
agent

servers to send email messages user


agent
 client: sending mail server user
 “server”: receiving mail server agent
outgoing
message queue
user mailbox

Application Layer: 2-56


SMTP RFC (5321) “client”
SMTP server
“server”
SMTP server

 uses TCP to reliably transfer email message


initiate TCP
from client (mail server initiating connection
connection) to server, port 25 RTT
 direct transfer: sending server (acting like client) TCP connection
initiated
to receiving server
 three phases of transfer 220
• SMTP handshaking (greeting) SMTP HELO
handshaking
• SMTP transfer of messages 250 Hello
• SMTP closure
 command/response interaction (like HTTP) SMTP
• commands: ASCII text transfers
• response: status code and phrase time
Application Layer: 2-57
Scenario: Alice sends e-mail to Bob
1) Alice uses UA to compose e-mail 4) SMTP client sends Alice’s message
message “to” bob@someschool.edu over the TCP connection
2) Alice’s UA sends message to her 5) Bob’s mail server places
mail server using SMTP; message the message in Bob’s
placed in message queue mailbox
3) client side of SMTP at mail server 6) Bob invokes his user
opens TCP connection with Bob’s mail agent to read message
server

1 user mail user


mail agent
agent server server
2 3 6
4
5
Alice’s mail server Bob’s mail server
Application Layer: 2-58
Sample SMTP interaction
S: 220 hamburger.edu
C: HELO crepes.fr
S: 250 Hello crepes.fr, pleased to meet you
C: MAIL FROM: <alice@crepes.fr>
S: 250 alice@crepes.fr... Sender ok
C: RCPT TO: <bob@hamburger.edu>
S: 250 bob@hamburger.edu ... Recipient ok
C: DATA
S: 354 Enter mail, end with "." on a line by itself
C: Do you like ketchup?
C: How about pickles?
C: .
S: 250 Message accepted for delivery
C: QUIT
S: 221 hamburger.edu closing connection
Application Layer: 2-59
SMTP: observations
comparison with HTTP:  SMTP uses persistent
 HTTP: client pull connections
 SMTP: client push  SMTP requires message
(header & body) to be in
 both have ASCII command/response 7-bit ASCII
interaction, status codes  SMTP server uses
CRLF.CRLF to determine
 HTTP: each object encapsulated in its end of message
own response message
 SMTP: multiple objects sent in
multipart message
Application Layer: 2-60
Mail message format
SMTP: protocol for exchanging e-mail messages, defined in RFC 5321
(like RFC 7231 defines HTTP)
RFC 2822 defines syntax for e-mail message itself (like HTML defines
syntax for web documents)
 header lines, e.g., header
blank
• To:
line
• From:
• Subject:
these lines, within the body of the email body
message area different from SMTP MAIL FROM:,
RCPT TO: commands!
 Body: the “message” , ASCII characters only
Application Layer: 2-61
Retrieving email: mail access protocols
user
e-mail access user
SMTP SMTP protocol
agent agent
(e.g., IMAP,
HTTP)

sender’s e-mail receiver’s e-mail


server server

 SMTP: delivery/storage of e-mail messages to receiver’s server


 mail access protocol: retrieval from server
• IMAP: Internet Mail Access Protocol [RFC 3501]: messages stored on server, IMAP
provides retrieval, deletion, folders of stored messages on server
 HTTP: gmail, Hotmail, Yahoo!Mail, etc. provides web-based interface on
top of STMP (to send), IMAP (or POP) to retrieve e-mail messages
Application Layer: 2-62
Application Layer: Overview
 P2P applications
 Principles of network  video streaming and content
applications distribution networks
 Web and HTTP
 E-mail, SMTP, IMAP
 The Domain Name System
DNS

Application Layer: 2-63


DNS: Domain Name System
people: many identifiers: Domain Name System (DNS):
• SSN, name, passport #  distributed database implemented in
Internet hosts, routers: hierarchy of many name servers
• IP address (32 bit) - used for  application-layer protocol: hosts, DNS
addressing datagrams servers communicate to resolve
• “name”, e.g., cs.umass.edu - names (address/name translation)
used by humans
• note: core Internet function,
Q: how to map between IP implemented as application-layer
address and name, and vice protocol
versa ?
• complexity at network’s “edge”

Application Layer: 2-64


DNS: services, structure
DNS services: Q: Why not centralize DNS?
 hostname-to-IP-address translation  single point of failure
 traffic volume
 host aliasing
 distant centralized database
• canonical, alias names
 maintenance
 mail server aliasing
 load distribution A: doesn‘t scale!
• replicated Web servers: many IP  Comcast DNS servers alone:
addresses correspond to one 600B DNS queries/day
name  Akamai DNS servers alone:
2.2T DNS queries/day

Application Layer: 2-65


DNS: a distributed, hierarchical database
Root DNS Servers Root
… …
.com DNS servers .org DNS servers .edu DNS servers Top Level Domain
… … … …
yahoo.com amazon.com pbs.org nyu.edu umass.edu
DNS servers DNS servers DNS servers DNS servers DNS servers Authoritative

Client wants IP address for www.amazon.com; 1st approximation:


 client queries root server to find .com DNS server
 client queries .com DNS server to get amazon.com DNS server
 client queries amazon.com DNS server to get IP address for www.amazon.com
Application Layer: 2-67
DNS: root name servers
 official, contact-of-last-resort by
name servers that can not
resolve name

Application Layer: 2-68


DNS: root name servers
 official, contact-of-last-resort by
name servers that can not 13 logical root name “servers”
worldwide each “server” replicated
resolve name many times (~200 servers in US)
 incredibly important Internet
function
• Internet couldn’t function without it!
• DNSSEC – provides security
(authentication, message integrity)
 ICANN (Internet Corporation for
Assigned Names and Numbers)
manages root DNS domain

Application Layer: 2-69


Top-Level Domain, and authoritative servers
Top-Level Domain (TLD) servers:
 responsible for .com, .org, .net, .edu, .aero, .jobs, .museums, and all top-level
country domains, e.g.: .cn, .uk, .fr, .ca, .jp
 Network Solutions: authoritative registry for .com, .net TLD
 Educause: .edu TLD

authoritative DNS servers:


 organization’s own DNS server(s), providing authoritative hostname to IP
mappings for organization’s named hosts
 can be maintained by organization or service provider

Application Layer: 2-70


Local DNS name servers
 when host makes DNS query, it is sent to its local DNS server
• Local DNS server returns reply, answering:
• from its local cache of recent name-to-address translation pairs (possibly out
of date!)
• forwarding request into DNS hierarchy for resolution
• each ISP has local DNS name server; to find yours:
• MacOS: % scutil --dns
• Windows: >ipconfig /all
 local DNS server doesn’t strictly belong to hierarchy

Application Layer: 2-71


DNS name resolution: iterated query
root DNS server
Example: host at engineering.nyu.edu
wants IP address for gaia.cs.umass.edu 2
3
TLD DNS server
Iterated query: 1 4

 contacted server replies 8 5


with name of server to requesting host at local DNS server
contact engineering.nyu.edu dns.nyu.edu
gaia.cs.umass.edu
 “I don’t know this name, 7 6
but ask this server”
authoritative DNS server
dns.cs.umass.edu

Application Layer: 2-72


DNS name resolution: recursive query
root DNS server
Example: host at engineering.nyu.edu
wants IP address for gaia.cs.umass.edu 2 3

7 6
Recursive query: 1 TLD DNS server
 puts burden of name 8
resolution on requesting host at local DNS server
5 4
engineering.nyu.edu dns.nyu.edu
contacted name gaia.cs.umass.edu

server
 heavy load at upper authoritative DNS server
levels of hierarchy? dns.cs.umass.edu

Application Layer: 2-73


Caching DNS Information
 once (any) name server learns mapping, it caches mapping,
and immediately returns a cached mapping in response to a
query
• caching improves response time
• cache entries timeout (disappear) after some time (TTL)
• TLD servers typically cached in local name servers
 cached entries may be out-of-date
• if named host changes IP address, may not be known Internet-
wide until all TTLs expire!
• best-effort name-to-address translation!

Application Layer: 2-74


Application Layer: Overview
 P2P applications
 Principles of network  video streaming and content
applications distribution networks
 Web and HTTP
 E-mail, SMTP, IMAP
 The Domain Name System
DNS

Application Layer: 2-80


Peer-to-peer (P2P) architecture
 no always-on server mobile network
 arbitrary end systems directly national or global ISP

communicate
 peers request service from other
peers, provide service in return to
other peers local or
regional ISP
• self scalability – new peers bring new
service capacity, and new service demands home network content
provider
 peers are intermittently connected network datacenter
network
and change IP addresses
• complex management
 examples: P2P file sharing (BitTorrent), enterprise
network
streaming (KanKan), VoIP (Skype)
Application Layer: 2-81
File distribution: client-server vs P2P
Q: how much time to distribute file (size F) from one server to
N peers?
• peer upload/download capacity is limited resource
us: server upload
capacity
di: peer i download
file, size F u1 d1 u2 capacity
us d2
server
di
uN network (with abundant
bandwidth) ui
dN
ui: peer i upload
capacity
Introduction: 1-82
File distribution time: client-server
 server transmission: must sequentially
send (upload) N file copies:
F
• time to send one copy: F/us us

• time to send N copies: NF/us di


network
ui
 client: each client must download
file copy
• dmin = min client download rate
• min client download time: F/dmin
time to distribute F
to N clients using
Dc-s > max{NF/us,,F/dmin}
client-server approach

increases linearly in N Introduction: 1-83


File distribution time: P2P
 server transmission: must upload at
least one copy:
F
• time to send one copy: F/us us

 client: each client must download di


network
file copy ui
• min client download time: F/dmin
 clients: as aggregate must download NF bits
• max upload rate (limiting max download rate) is us + Sui

time to distribute F
to N clients using
P2P approach
DP2P > max{F/us,,F/dmin,,NF/(us + Sui)}
increases linearly in N …
… but so does this, as each peer brings service capacity Application Layer: 2-84
P2P file distribution: BitTorrent
 file divided into 256Kb chunks
 peers in torrent send/receive file chunks
tracker: tracks peers torrent: group of peers
participating in torrent exchanging chunks of a file

Alice arrives …
… obtains list
of peers from tracker
… and begins exchanging
file chunks with peers in torrent

Application Layer: 2-86


P2P file distribution: BitTorrent
 peer joining torrent:
• has no chunks, but will accumulate them
over time from other peers
• registers with tracker to get list of peers,
connects to subset of peers (“neighbors”)

 while downloading, peer uploads chunks to other peers


 peer may change peers with whom it exchanges chunks
 churn: peers may come and go
 once peer has entire file, it may (selfishly) leave or (altruistically) remain
in torrent

Application Layer: 2-87


BitTorrent: requesting, sending file chunks
Requesting chunks: Sending chunks: tit-for-tat
 at any given time, different  Alice sends chunks to those four
peers have different subsets peers currently sending her chunks
of file chunks at highest rate
• other peers are choked by Alice (do
 periodically, Alice asks each not receive chunks from her)
peer for list of chunks that • re-evaluate top 4 every10 secs
they have
 every 30 secs: randomly select
 Alice requests missing another peer, starts sending
chunks from peers, rarest chunks
first • “optimistically unchoke” this peer
• newly chosen peer may join top 4
Application Layer: 2-88
BitTorrent: tit-for-tat
(1) Alice “optimistically unchokes” Bob
(2) Alice becomes one of Bob’s top-four providers; Bob reciprocates
(3) Bob becomes one of Alice’s top-four providers

higher upload rate: find better trading


partners, get file faster !

Application Layer: 2-89


Application layer: overview
 P2P applications
 Principles of network  video streaming and content
applications distribution networks
 Web and HTTP
 E-mail, SMTP, IMAP
 The Domain Name System
DNS

Application Layer: 2-90


Chapter 2: Summary
our study of network application layer is now complete!
 application architectures  specific protocols:
• client-server • HTTP
• P2P • SMTP, IMAP
• DNS
 application service requirements:
• P2P: BitTorrent
• reliability, bandwidth, delay
 video streaming, CDNs
 Internet transport service model
• connection-oriented, reliable: TCP
• unreliable, datagrams: UDP

Application Layer: 2-105

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