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Vector Space Applications in Computer Graphics

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0% found this document useful (0 votes)
305 views6 pages

Vector Space Applications in Computer Graphics

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

Applications of Vector Space in computer graphics

Introduction

Overview Of Vector Space


Vector spaces play a crucial role in computer graphics, particularly in
representing and manipulating geometric objects and transformations.
Geometric Representation
Vector spaces are used to represent geometric entities
such as points, lines, curves, surfaces, and solids.
Points in 2D or 3D space are often represented as
vectors, allowing for mathematical operations such as
translation, rotation, and scaling.

Transformation Matrices

Transformations such as translation, rotation, scaling,


and shearing are represented using matrices, which
form a vector space. These matrices operate on
vectors representing points or objects in space,
allowing for efficient manipulation and rendering of
objects.
3D Graphics Rendering
Vector spaces are used extensively in 3D graphics
rendering pipelines. Techniques such as 3D projection,
lighting calculations, and shading are based on vector
operations, enabling the creation of realistic 3D
scenes.

Vector Graphics
In vector graphics, images are represented as
collections of geometric primitives such as lines,
curves, and shapes defined by mathematical
equations. Vector graphics are scalable and resolution-
independent, making them suitable for applications
such as logo design, typography, and illustration.
Bezier and B-spline Curves
Vector spaces are used to represent and manipulate
Bezier curves and B-spline curves, which are
fundamental tools for designing smooth and
aesthetically pleasing curves in computer graphics
applications like computer-aided design (CAD),
animation, and font design

Interpolation and Approximation


Vector spaces provide the mathematical framework for
interpolation and approximation techniques used in
computer graphics. For example, linear interpolation is
commonly used to create smooth motion in animation,
and polynomial approximation is used in curve fitting
and image processing.
Conclusion
Overall, vector spaces provide a powerful mathematical
foundation for representing, transforming, and manipulating
geometric objects and transformations in computer graphics,
enabling the creation of visually compelling and interactive
digital environments.

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