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A very low cost, low power consumption two-way, wireless communications standard for automation, toys, & PC peripherals

Internal Use Only

ZigBee Mission:
To bring about the existence of a broad range of interoperable consumer devices by establishing open industry specifications for unlicensed, untethered peripheral, control and entertainment devices requiring the lowest cost and lowest power consumption communications between compliant devices anywhere in and around the home.

Internal Use Only

The Need for ZigBee


y Low Power consumption y 6 months to 5 years battery life for most applications y Low Cost y At least half the cost of Bluetooth solutions y High density of nodes per network y 250 nodes per network, multiple co-located networks y Data rate requirements y Few bits to 250kbps sufficient y Simple protocol, Global Implementation y 2.4GHz y Standard in a fragmented market y Many proprietary solutions, interoperability issues y Pent up demand due to lack of standard
Internal Use Only

Objective of ZigBee
y Interoperable consumer devices y Open industry specification y Peripheral, control and entertainment

devicesLowest cost and lowest power consumption y Anywhere in and around the home

Internal Use Only

Market overveiw:
y A multimedia PC with interactive gaming options or a 32"

television equipped with Home Theatre features, Internet access (e.g. WebTV) or a video gaming console (e.g. Sega, Nintendo, Sony). These residents potentially have the need for advanced HID and toy solutions that could enhance their living or entertainment experiences. TomoguchisExisting homes with installed security, home automation or HVAC systems, and new homes with plans for these systems.

y Low cost solutions for interconnectivity between toys, such as,

y The Small Office/Home Office (SOHO) market may also find use

for ZigBee products for controlling multimedia presentations, conference rooms, training rooms and automation or control functions.
Internal Use Only

Must have features:


y Saftey meets Government regulations: y As safe as coordless phone y Unlicensed Band y Low Cost BOM y Reliability y Throughput degrades gracefully y Ease of Use y Ability to add/remove new devices y Register once authenticate each time y Global market y Minimum battery life 6months/2 years

Internal Use Only

Wireless Connectivity Industry Outlook


Cellular technologies Range Meters GSM GPRS

10,000

Ricochet

1,000

WLAN technologies

HomeRF

100

OpenAir 802.11b 802.11g

ZigBee
Bluetooth PAN technologies

10 10 100 1,000 10,000

Bandwidth kbps

100,000

Internal Use Only

Target Applications 1
y Desktop PCs and Home Entertainment Systems (Home Theatre TV) y Computer peripherals; y HID devices y Video conference equipment y Remote control y Video gaming equipment y Multi-player PC & video games y Playing a PC DVD game in front of a TV monitor y Remote controls for audio and video equipment y PC Enhanced & stand alone toys y In-room coverage y Home+yard coverage
Internal Use Only

Target Applications 2
y Home appliances/general consumer electronic devices y Existing home security systems, electrical & heating systems y Wireless door and opening monitoring, system control y Wireless Keypads y Smoke and flame detectors y Lighting and remote control of appliances in the home; y Blinds/Shades y Pool/Spa equipment y Garage door openers y Voice Control y New device categories that have not yet been developed, such as news

tablets, and keyboards with built-in displays

Internal Use Only

Device Examples:
y y y y y y y y y y y y y y y

HID devices Video gaming equipment; Multi-player PC & video games Playing a PC DVD game in front of a TV monitor Remote controls for audio and video equipment Glass breakage monitoring (sensors); Wireless Keypads; Child Monitor; Smoke and flame detectors; Fire Pull stations; Personal transponders; Lighting and remote control of appliances in the home; Fireplaces Pool/Spa equipment Garage door openers
Internal Use Only

Applications:
y Human Input Devices (HID) y Keyboard y Mouse / Pointing Device y Remote Controls (controls for audio & video equipment) y Gaming Device

Internal Use Only

Applications:
y Home Automation and Control y Automation Devices y Control Devices y Home Security y Interactive Toys

Internal Use Only

Success Factors
y y y y y y y y y y

Low cost Data type support Ease of installation Reliable data transfer Short range operation Reasonable battery life Unlicensed band Unrestricted geographical use Global implementation Governmental regulations
Internal Use Only

ZigBee Protocol Stack


Application Application Interface Network Layer Data Link Layer MAC Layer MAC Layer PHY Layer
Silicon ZigBee Stack Application

ZigBee Alliance

IEEE

Internal Use Only

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