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(Lec:6)
Objectives
The Strategy Clock. Sustainable Competitive Advantage. Game Theory. Strategic directions (Ansoff matrix). Portfolio Matrix (BCG Matrix).
Strategic Options
Product/market, resource/capability and implementation method may be grouped to form strategic options
Small number Combining top-down and bottom-up thinking
Low 2 price
7 8
High PRICE Source: Based on the work of Cliff Bowman. See C.Bowman and D.Faulkner. Competitive and Corporate Strategy, Irwin, 1996.
5 6 7 8
Focused Differentiation
Global market developments increase the need for focus. Clear definition of market segments in terms of customers needs is required. Within a market segment choices of strategic direction relate to competitors within that segment. Multi-focused strategies may be possible in some markets. New ventures started through focus strategies may be difficult to grow. Differences between segments may be eroded making bases of focus redundant.
Continued
A good strategist seeks not only to win the hill, but hold on to it. (Subash Jain) Sustaining competitive advantage requires erecting barriers against the competition Aakers suggested looking at the following: How you compete Basis of competition Where you compete Whom you are competing against
Examples of SCA
For many years, Singapore Airlines were riding on its SCA of having the best in-flight service As more airlines improved their service and narrowed the gap, SIA sought other competitive advantages among which are The most modern fleet Outstanding Service on the Ground A super entertainment system in its cabins Comfort in its First Class cabins at an unparallel level Discuss whether the later initiatives had been sustainable
Continued
1. Sustaining Price-Based Strategy. 2. Sustaining Differentiation-Based Strategy. 3. Strategy Lock-in.
3- Strategy Lock-in
Size and market dominance. First mover dominance. Self-reinforcing commitment. Insistence on the preservation.
Game Theory
Point No.3
Continued
If BM climbs the tree
BM gets 6 C, LM gets 4 C LM eats some before BM gets down
How should the monkeys each act so as to maximize their own calorie gain?
Continued
Assume BM decides first Two choices: wait or climb LM has four choices: Always wait, always climb, same as BM, opposite of BM. These choices are called actions A sequence of actions is called a strategy
Continued
Big monkey
w w c c
Little monkey
w 0,0
9,1
6-2,4
7-2,3
What should Big Monkey do? If BM waits, LM will climb BM gets 9 If BM climbs, LM will wait BM gets 4 BM should wait. What about LM? Opposite of BM (even though well never get to the right side of the tree)
Continued
These strategies (w and cw) are called best responses. Given what the other guy is doing, this is the best thing to do. A solution where everyone is playing a best response is called a Nash equilibrium. No one can unilaterally change and improve things. This representation of a game is called extensive form.
Continued
What if the monkeys have to decide simultaneously?
Big monkey
w
w
c c
Little monkey
w 0,0
9,1
6-2,4
7-2,3
Now Little Monkey has to choose before he sees Big Monkey move Two Nash equilibria (c,w), (w,c) Also a third Nash equilibrium: Big Monkey chooses between c & w with probability 0.5 (mixed strategy)
Continued
It can often be easier to analyze a game through a different representation, called normal form
Little Monkey c Big Monkey c v v
5,3
4,4
9,1
0,0
Continued
In the simultaneous game, its harder to see what each monkey should do
Mixed strategy is optimal.
Trick: How can a monkey maximize its payoff, given that it knows the other monkeys will play a Nash strategy? Oftentimes, other techniques can be used to prune the number of possible actions.
0,0
9,1
6-2,4
7-2,3
Or this one
We can see that Big Monkey will always choose w. So the tree reduces to: 9,1
Continued
We can also use this technique in normalform games:
Column a b
a Row b
9,1
4,4
5,3
0,0
Continued
We can also use this technique in normalform games:
a b
a b
9,1
4,4
5,3
0,0
Continued
We can also use this technique in normalform games:
a b
a b
9,1
4,4
5,3
0,0
Given that row will pick a, column will pick b. (a,b) is the unique Nash equilibrium.
Prisoners Dilemma
Each player can cooperate or defect
Column
cooperate defect
cooperate
Row defect
-1,-1
-10,0
0,-10
-8,-8
Continued
Each player can cooperate or defect
Column
cooperate defect
cooperate
Row defect
-1,-1
-10,0
0,-10
-8,-8
Continued
Each player can cooperate or defect
Column
cooperate defect
cooperate
Row defect
-1,-1
-10,0
0,-10
-8,-8
Continued
Even though both players would be better off cooperating, mutual defection is the dominant strategy. What drives this?
One-shot game Inability to trust your opponent Perfect rationality
Continued
Relevant to:
Arms negotiations Online Payment Product descriptions Workplace relations
Continued
To maximize total wealth of the entire village: max f(c) ac.
Maximized when marginal product = a Adding another cow is exactly equal to the cost of the cow.
What if each villager gets to decide whether to add a cow? Each villager will add a cow as long as the cost of adding that cow to that villager is outweighed by the gain in milk.
Continued
When a villager adds a cow:
Output goes from f(c) /c to f(c+1) / (c+1) Cost is a Notice: change in output to each farmer is less than global change in output.
Each villager will add cows until output- cost = 0. Problem: each villager is making a local decision (will I gain by adding cows), but creating a net global effect (everyone suffers)
Continued
Problem: cost of maintenance is externalized Farmers dont adequately pay for their impact. Resources are overused due to inaccurate estimates of cost. Relevant to: IT budgeting Bandwidth and resource usage, spam Shared communication channels Environmental laws, overfishing, whaling, pollution, etc.
Ansoff Matrix
Point No. 4
Background
Long-term business strategy is dependant on planning for their introduction. Ansoff Matrix represents the different options open to a marketing manager when considering new opportunities for sales growth.
Continued
In terms of the product, the two options are:
selling existing products developing new ones
Existing
PRODUCTS
INCREASING RISK
New
Existing
MARKET PENETRATION
PRODUCT DEVELOPMENT
INCREASING RISK
DIVERSIFICATION
New
Existing
PRODUCTS
INCREASING RISK
New
Existing
MARKET PENETRATION
INCREASING RISK
New
1- MARKET PENETRATION
This is the objective of higher market share in existing markets. E.g. in 2000, Mitsubishi announced a 10% reduction in prices in the UK in order to encourage purchases
Continued
Retaliation from competitors. Legal constraints. Defending market share. Downsizing or divestment.
Existing
PRODUCTS
INCREASING RISK
New
Existing
MARKET PENETRATION
INCREASING RISK
New
2- MARKET EXTENSION
This is the strategy of selling an existing product to new markets. This could involve selling to an overseas market, or a new market segment. Nintendo are making hand held games consoles (e.g. DS) appeal to the adult/grey market by introducing games such as Brain Train.
Continued
New segments. New users. New geographies.
Existing
PRODUCTS
New
Existing
MARKET PENETRATION
INCREASING RISK
PRODUCT DEVELOPMENT
INCREASING RISK
MARKET EXTENSION
New
3- PRODUCT DEVELOPMENT
Where an organization deliver modified or new products to existing markets. Least risky of all four strategies. E.g. Coca-Cola. This has been developed to have vanilla, lime, cherry and diet varieties (amongst others) in the SOFT DRINKS market.
Continued
New strategic capabilities. Project management risk.
Existing
PRODUCTS
INCREASING RISK
New
Existing
MARKET PENETRATION
PRODUCT DEVELOPMENT
INCREASING RISK
DIVERSIFICATION
New
4- DIVERSIFICATION
This is the process of selling different, unrelated goods or services in unrelated markets This is the most risky of all four strategies. E.g. the Virgin group
Summary
Risks involved differ substantially The matrix identifies different strategic areas in which a business COULD expand Managers need to then asses the costs, potential gains and risks associated with the other options
Portfolio Matrix
Point No. 5
1- Stars
Products in markets experiencing high growth rates with a high or increasing share of the market. - Potential for high revenue growth.
2- Cash Cows
High market share Low growth markets maturity stage of PLC Low cost support High cash revenue positive cash flows
3- Dogs
Products in a low growth market. Have low or declining market share (decline stage of PLC). Associated with negative cash flow. May require large sums of money to support.
4- Problem Child
- Products having a low market share in a high growth market. - Need money spent to develop them. - May produce negative cash flow. - Potential for the future?
Problem children worth spending good money on?
Problem Children
Stars
Dogs
Cash Cows
Low
promoting
performance
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