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Install V-Ray for SketchUp................................................................ Activating V-Ray for SketchUp........................................................... Before you Start Rendering............................................................... Understanding Default Settings.......................................................... Render Options............................................................................
Material Editor.............................................................................
Diffuse Layer
Adding a new Material
How to duplicate a material
How to change the name of a material
How to remove a material
Others
The Characteristics of Rectangular Light...............................................
Size does matter
Shadows change according to the size
Impact on reflective objects due to visible and invisible rectangle light
Double Sided Option
Material: Reflection Layer................................................................
Adding Reflection Layer
Fresnel Reflections
Other Parameters..........................................................................
Reflection Glossiness
Reflection Filter
Refraction Layer...........................................................................
Add Refraction Layer
Controlling the Amount of Transparency
The color of refractive materials
Fog Settings Explained
Adjusting Refraction IOR
The Glossiness of Refractive Materials
Shadows of Refractive Materials
Double-Sided Material
Translucent Material
Emissive Materials.........................................................................
Add Emissive Layer
Adjust the Intensity
Adjust the Color
Emissive Textures
Displacement..............................................................................
Adding Displacement
Displacement Parameters
Adjusting Displacement
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Transparency Mapping....................................................................
What is Transparency Mapping
How Transparency Mapping Works
Another Method to create the same result
Other uses for transparency mapping
V-Ray Two-Sided Material.................................................................
Adding a V-Ray Two-Sided Material
Working with V-Ray Two-Sided Material
V-Ray for Sketch Up Two-Sided Material.................................................
Adding a V-Ray for Sketch Up Two-Sided Material
Working with V-Ray for Sketch Up Two-Sided Material
Environment Lighting.....................................................................
Interior or Exterior?
Techniques for adjusting illumination
HDR Environment Light Source
Bitmap Environment Light Source
Environment Light source for semi-open space
Classification of Light Bounces
Primary Engine: Irradiance Map
Primary/Secondary Engine: Quasi Monte Carlo
Secondary Engine: Light Cache
Lighting Dialog Box........................................................................
Light and Shadow..........................................................................
Depth of Field..............................................................................
What is Depth of Field?
How to find out the focal distance
Physical Camera...........................................................................
Type of Camera
Exposure
Adjusting Exposure
Using Shutterspeed
Using ISO
Adjusting White Balance
Sun and Sky.................................................................................
Using the Sun with the V-Ray Physical Camera
Accessing the Sun Properties
Exposing Your scene with the Physical Camera
Adding the V-Ray Sky
Time of Day and the Sun's appearance
Changing the Sun's Appearance with Turbidity
Changing the Sun's Appearance with Ozone
Gamma Correction and the V-Ray Sun and Sky
Enabling Gamma Correction
Using Color Mapping with the V-Ray Sun
Caustics....................................................................................
What are Caustics?
Examples
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