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CRITERIA

AVERAGE Score
AESTHETICS
Graphics are attractive 5
Graphics enhance learner understanding 4
Layout is organized 5
Sounds relate to the game being played 5

CONTENT
Instructions are easy to understand 5
Game is appropriate for age level 4
Purpose implies that game will teach math 4

Game provides scoring/rating for users to know 3


how they are doing
LEARNING PROGRESSION
Game has enough practice problems 1
Game challenges learner to think 5
Game provides different levels of difficulty to 5
reinforce skills
USABILITY
Game is user friendly 4
Game loads quickly 5
Game is interactive 2

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