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Game evaluation requirements and criteria

Game Name: Drawing in the Dark Concept 5 Reviewed on 16/ 04 /13

Criteria
Be a good game

Fail
The game is boring or difficult to play The game heavily relies on players visual abilities

Pass
The game is fun to play Engage senses other then Sight

Distinction
Skill Development (Players can get better at it) Engage Players Bodies

Engage nonvisual senses

Provoke reflection

Be self sufficient and self explanatory

Be original

Be physical and reproducible

Comments

The game does Reflects of some Relate to professional dilemmas not reflect any general aspect of from Project 1 obvious aspect of professional (Communication, collaboration, use in the practice ambition, professionalism) professional field The game relies Complete and self Complete and explain itself, on external containing fulfilling inclusively: (Title, intent, requirements. set up instructions, rules for play, The game is game equipment) complex and difficult to understand Game is a copy Extreme 100% original content or is a very adaptation of obvious existing game adaptation of an existing game Game has no It is possible to The game is marketable and manufacturable make to 2 copies memorable not only is it possible parts or would be of the game within to be produced but it could likely too self containing be an actual mass produced expensive/difficult packaging game to manufacture. This game is an easy to understand game however in the above criteria would lack the provoke reflection aspect of the game. It is a good, enjoyable game however and could easily be produced on a larger scale.

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