Professional Documents
Culture Documents
In partnership with
retail trends /
02/03
INDEX /
01 / pages 04 - 06
CHAPTERS / 01 / INTRO 02 / CURATED 03 / TECH 04 / DEMOCRATIC 05 / SALON 06 / CAUSE 07 / SERVICE 08 / S-COMMERCE 09 / M-COMMERCE 10 / V-COMMERCE 11 / FUTURE VIEW 12 / CREDITS
08 / pages 43 - 47
V-COMMERCE / USING VIDEO CONTENT TO DRIVE SALES / Q&A with Nick Timon, Adjust Your Set /
11 / pages 52 - 53
FUTURE VIEW /
12 / page 55
CREDITS /
01 / pages 04 - 06
CHAPTERS / 01 / INTRO 02 / CURATED 03 / TECH 04 / DEMOCRATIC 05 / SALON 06 / CAUSE 07 / SERVICE 08 / S-COMMERCE 09 / M-COMMERCE 10 / V-COMMERCE 11 / FUTURE VIEW 12 / CREDITS
03 / pages 14 - 19
CHAPTERS / 01 / INTRO 02 / CURATED 03 / TECH 04 / DEMOCRATIC 05 / SALON 06 / CAUSE 07 / SERVICE 08 / S-COMMERCE 09 / M-COMMERCE 10 / V-COMMERCE 11 / FUTURE VIEW 12 / CREDITS
Keds+Whitney@Bloomingdales /
CHAPTERS / 01 / INTRO 02 / CURATED 03 / TECH 04 / DEMOCRATIC 05 / SALON 06 / CAUSE 07 / SERVICE 08 / S-COMMERCE 09 / M-COMMERCE 10 / V-COMMERCE 11 / FUTURE VIEW 12 / CREDITS
Providing an affordable platform for emerging designers, Wolf & Badger is a concept store in Londons Notting Hill that showcases design talent from across fashion, accessories, jewellery and product design. Designers apply online for space within the store and, if chosen, can rent a dedicated unit for as little as 55 ($86) a week. Units come in the form of individually illuminated black and white veneer boxes, each with a metal plaque embossed with the designers name. There are currently over 50 designers with work on display. Wolf & Badger allocates a page to each one on its website, where they can upload a biography and links to their own site. They are offered mentoring from the owners and co-founders husband and wife team Samir Ceric and Zoe Knight. The store also provides insurance and stock management. The shop interior was designed by an architect graduate from the Royal College of Art reflecting the stores support for young design talent. Unlike more common wholesale arrangements, designers selling through Wolf & Badger are given complete control of pricing, products and profits. Designers also keep 90% of profit. Since the launch of the flagship store, Wolf & Badger has opened a pop-up concession in British department store Selfridges. The space delivers an exclusive edit of Wolf & Badgers most exciting new season finds as well as a programme of live art, video, music events and screenings. www.wolfandbadger.com Design / Gus Brown Graphics & website / www.ishothim.com
San Francisco-based online womens fashion retailer ModCloths Be the Buyer invites the public to vote on which potential clothing designs should go into production. This effectively eliminates the problem of producing large orders of new garments without knowing how successfully they will sell. Whilst browsing through the clothing, shoes and accessories designs, users can select the Pick It or Skip It options to vote for or reject each item. Only the most well-received pieces are then manufactured and retailed online. Participants can share favourite designs via Facebook and Twitter, while feedback is used by the creators to improve unpopular styles. The quantity of items produced is dependent on the number of votes received and the production capacity of the designer, and users who voted for a winning design are notified by email as soon as it becomes available. Users are also given the chance to win new clothing items by entering Name It and Win It contests, where they can submit names for designs, with the best ideas being put to an online vote. Prices range between $4.99 for accessories and $249 for coats. Since Be the Buyers launch in October 2009, the company has posted 300 samples online and produced 50. Each item has had an average of 3,625 votes and 114 comments. ModCloth has seen a higher sell-through rate for Be the Buyer items, and customers participating in the scheme tend to spend more time and money on the site. www.modcloth.com
Quirky is a New York-based social product development company connecting would-be inventors to knowledgeable potential collaborators and customers. Inventors pay $99 and hand over intellectual property rights to contribute their idea to the Quirky community. The top voted-on idea moves into the development phase, where Quirky designers work on the specs and figure out how it would work. Then, if it gets 500 pre-order commitments, a factory begins production, and the inventor shares revenues from online sales and at bricks-and-mortar resellers. If the idea doesnt make the cut at any stage, the inventor gets all the data on who was interested and what they said. Products developed so far include DigiDudes, expandable keyring tripods; Cloak, an iPad cover; Scratch-n-scroll, a notepad/mousepad combo; and Powercurl, a cord organiser. The interesting bit about Quirky is the influencer funding. If you drive the conversation around an invention and engage in its development, youre eligible for a cut of revenue, be it 0.01% for commenting or a bigger slice for voting and rating. The site is growing consistently at 20-25% a month, according to founder 24-year-old Ben Kaufman, and passed the 25,000 member threshold in June, when Contagious profiled the company in our regular Small but perfectly formed feature (see Contagious issue 23). www.quirky.com
40/41
07 / pages 41 - 42
CHAPTERS / 01 / INTRO 02 / CURATED 03 / TECH 04 / DEMOCRATIC 05 / SALON 06 / CAUSE 07 / SERVICE 08 / S-COMMERCE 09 / M-COMMERCE 10 / V-COMMERCE 11 / FUTURE VIEW 12 / CREDITS
09 / pages 48 - 50
CHAPTERS / 01 / INTRO 02 / CURATED 03 / TECH 04 / DEMOCRATIC 05 / SALON 06 / CAUSE 07 / SERVICE 08 / S-COMMERCE 09 / M-COMMERCE 10 / V-COMMERCE 11 / FUTURE VIEW 12 / CREDITS
Location-based / Location-based mobile services are a more challenging proposition. Despite the obvious advantages (relevant messaging, up-to-theminute product and retail information), the fear of alienating an already over-targeted consumer on such a personal device has rendered on-thespot activity mainly the preserve of gaming and mapping applications. However, the new wave of location based apps facilitated by the iPhone and becoming widely available on Android and BlackBerry allows mobile users to opt in to receive messages, neatly side-stepping the risk of bombardment. 48% of Britons would be interested in an app that detected their location and sent promotions from nearby shops, according to Matt Taylor, head of quantitative analysis at London-based research consultancy the Future Foundation, speaking at the nVision conference in September 2010. Layar, an augmented reality (AR) browser, allows developers to create bespoke content
54/55
12 / page 55
CREDITS
Editorial Director Paul Kemp-Robertson Series Editor Georgia Malden Edited by Lucy Aitken, Georgia Malden, Mandy Saven Additional writers Stacey Jacobs, Nick Parish Head Researcher Gemma Ball Additional research by Joanne Allison, Katrina Dodd, Emily Hare, Nicky Herbert, Stacey Jacobs, Alex Jenkins, Robin Leeburn, Isolde Roche, Will Sansom Additional insights by Kate Ancketill, Samantha Clarke, Amy Hedger, Jo Murphy Contributors John Jones / R/GA Retail / www.rga.com Alastair Ray / Ray Media Nick Timon / Adjust Your Set / www.adjustyourset.tv Cover images Victor Churchill Sydney / www.victorchurchill.com Design / Dreamtime Australia Design Photography / Paul Gosney Illustrations by Kuanth / www.kuanth.com Production Smita Mistry
Contagious Communications is an intelligence service focusing on future-facing marketing ideas and emerging technologies across a diverse range of media channels and product categories. It is a limited company registered in England, registered number 6183878. Contagious Communications 45 Fouberts Place London, W1F 7QH, UK T: +44 (0)20 7575 1995 www.contagiousmagazine.com This report is part of a series of Special Reports produced by Contagious. The series also includes reports on Mobile Apps, Brand Communities and Entertainment Marketing.
GDR Creative Intelligence is a Londonbased trend analysis and future forecasting consultancy. GDRs quarterly Global Innovation Report highlights the latest developments from global brands in retail and hospitality, with source material direct from the worlds leading innovators in design, architecture, digital media and experiential marketing. GDR works with global consumer brands and retailers, including Pepsi, Starwood Hotels, Sony, Orange, Nokia, P&G and Macys, providing them with the thought leadership needed to gain competitive advantage. GDR Creative Intelligence Dilke House, 1 Malet Street London, WC1E 7JN, UK T: +44 (0)20 7580 5589 www.gdruk.com
Entertainment Marketing /
Brand Communities /
For more information, call +44 (0)20 7575 1998 or visit www.contagiousmagazine/shop