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MARKSMAN {Marksmen focus solely on striking an opponent from afar and being out of the fray, these bonuses

apply to ranged weapons only.} o +1 Attack and Avoidance <> +2 Damage. - Aimed Shot [Offensive]; The marksman takes their time, sacrificing an attack for one round to prepare a shot that fires in the next with +4 Attack and dealin g double damage. - +2 Avoidance [] Increases the dice for ranged weapons by 2.

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