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WORLD WATERPOLO REFEREES ASSOCIATION MANUAL FOR REFEREES 20092009-2013

www.wwpra.org

LEGEND
Counter Attack

LEGEND
Counter Attack Pressing

LEGEND
Counter Attack Pressing Center forward Defender

LEGEND
Counter Attack Pressing Center forward Defender Fouls, Free Throws on 5m Line

LEGEND
Counter Attack Pressing Center forward Defender Fouls, Free Throws on 5m Line Collaboration between Referees

LEGEND
Counter Attack Pressing Center forward Defender Fouls, Free Throws on 5m Line Collaboration between Referees New FINA Rules 2009-2013

COUNTER ATTACK

Referees must control all the players immediately from the first action, so as not to miss the first foul (action)

Referees to controll all the players immediately from the first moment, not to miss the first fault; The ex-attacking referee must remain in their position to control the start of the new attack properly, and the exdefending referee must immediately control the first line of the counter attack;

Referees to controll all the players immediately from the first moment, not to miss the first fault; The ex-attacking referee must remain in his position to controll properly the start of the new attack, the exdefending referee must immediately controll the first line of the counter attack; Jumping over the opponent is not allowed;

Referees to controll all the players immediately from the first moment, not to miss the first fault; The ex-attacking referee must remain in his position to controll properly the start of the new attack, the exdefending referee must immediately controll the first line of the counter attack; Jumping on the opponent is not allowed; To push or kick off from an opponent is not allowed;

Referees to controll all the players immediately from the first moment, not to miss the first fault; The ex-attacking referee must remain in his position to controll properly the start of the new attack, the exdefending referee must immediately controll the first line of the counter attack; Jumping on the opponent is not allowed; Push or kick off from the opponent in not allowed; To pull back an opponent is not allowed;

Referees to controll all the players immediately from the first moment, not to miss the first fault; The ex-attacking referee must remain in his position to controll properly the start of the new attack, the exdefending referee must immediately controll the first line of the counter attack; Jumping over an opponent is not allowed; Push or kick off from the opponent in not allowed; To pull back an opponent is not allowed

The attacking team can not have any advantage that is caused by any foul that has been commited by their players;

The attacking team can not have any advantage caused by any fault commited by their players; Referees are not obliged to call an ordinary foul committed by any player that has no influence on the game;

The attacking team can not have any advantage caused by any fault commited by their players; It is not obliged for the referee to call an ordinary fault committed by any player on the field which has no influance on the game; Referees are not obliged to call an exclusion foul for the attacking team if it results in a disadvantage to their team;

The attacking team can not have any advantage caused by any fault commited by their players; It is not obliged for the referee to call an ordinary fault committed by any player on the field which has no influance on the game; It is not obliged for the referee to call an exclusion fault for the attacking team, if it results disadvantage for them;

PRESSING

Referees should pay attention not to allow for the defending team to play pressing as a tactic to kill the any action. Referees must protect active play, not to award passive play;

Referees should pay attention not to allow for the defending team to play pressing as a tactic to kill the any action. Referees must protect active play, not to award passive play; To hold or sink the attacking player with two hands, is an exclusion foul;

Referees should pay attention not to allow for the defending team to play pressing as a tactic to kill the any action. Referee must protect active play not to award passive play; To hold or sink the attacking player with two hands, is an exclusion fault; Ristricting the movement by holding is not allowed, and must be punished with exclusion foul;

Referees should pay attention not to allow for the defending team to play pressing as a tactic to kill the any action. Referee must protect active play not to award passive play; To hold or sink the attacking player with two hands, is an exclusion fault; Ristricting of movement with holding is not allowed, and must be punished with exclusion fault; Players can hold each others untill there is no movement;

Referees should pay attention not to allow for the defending team to play pressing as a tactic to kill the any action. Referee must protect active play not to award passive play; To hold or sink the attacking player with two hands, is an exclusion fault; Ristricting of movement with holding is not allowed, and must be punished with exclusion fault; Players can hold each others till they stand still; Head under the water is not necessary an ordinary foul.

CENTER FORWARD - DEFENDER

Referees should let the players to jostle (not to fight) for the ball or position, until they disrespect the following guidelines: Not to play provocatively against the opponent;
Centers face toward to the opponent not to the ball Constant holding for the shoulder of the opponent Constant movement under the water Swimming backstroke

Referees should let the players to jostle (not to fight) for the ball or position, until they respect following guidelines: Not to play provocatively against the opponent;
Centers face toward to the opponent not to the ball Constant holding for the shoulder of the opponent Constant movement under the water Swimming backstroke

Not to simulate;

Referees should let the players to jostle (not to fight) for the ball or position, until they respect following guidelines: To play provocatively against the opponent;
Centers face toward to the opponent not to the ball Constant holding for the shoulder of the opponent Constant movement under the water Swimming backstroke

Not to simulate; Be allowed to play for the ball and not against the opponent;

Referees should let the players to jostle (not to fight) for the ball or position, until they respect following guidelines: Not to play provocatively against the opponent;
Centers face toward to the opponent not to the ball Constant holding for the shoulder of the opponent Constant movement under the water Swimming backstroke

Not to simulate; To play for the ball and not against the opponent; Not to hold or push constantly;

Referees should let the players to jostle (not to fight) for the ball or position, until they respect following guidelines: Not to play provocatively against the opponent; Not to simulate; To play for the ball and not against the opponent; Not to hold or push constantly; The referees should avoid to call ordinary foul until the players disrespect the aboved mentioned criterias, and the committed foul has no influence on the game.

FOULS, FREE THROWS OULS, ON 5M LINE

Fouls on 5m line
Referees should only whistle ordinary fouls if they are sure, that the fouls were committed. A free throw on five meter line cannot be a gift!!

Fouls on 5m line
Referees should only whistle ordinary fouls if they are sure, that the fouls were committed. A free throw on five meter line cannot be a gift!! Head under the water is not automaticlly foul;

Fouls on 5m line
Referees should only whistle ordinary fouls if they are sure, that the fouls were committed. A free throw on five meter line cannot be a gift!! Head under the water is not automaticlly foul; Moving towards the defender, especially with the head, not a foul (can be contrafoul); is

Fouls on 5m line
Referee should only whistle ordinary fault especially around 5m line - if he is sure, that the fault was really comitted, and not automatically. Free throw cannot be a gift. Automatically sinking under the water without pushing is not a fault; Moving towards the defender, especially with the head is not a foul; The referee is not allowed to give an ordinary foul for the attacking player, if the defender is in a vertical position with both hands raised.

Fouls on 5m line
A goal can be scored from an immediate shot from free throw awarded outside (not on) 5m line. The shot must be one continuous movement.

A goal can be scored from an immediate shot from free throw awarded outside (not on) 5m line. The shot must be one continuous movement. The player who is taking the shoot is NOT allowed: To move with the ball after the fault was called (except to put the ball in the corect position);

Goal can be scored from an immediate shot from free throw awarded outside (not on) 5m line. The shot must be one continuous movement. The player who is taking the shoot is NOT allowed: To move with the ball after the fault was called (except to put the ball in the corect position); To wait before the shot without undue delay;

Goal can be scored from an immediate shot from free throw awarded outside (not on) 5m line. The shot must be one continuous movement. The player who is taking the shoot is NOT allowed: To move with the ball after the fault was called (except to put the ball in the corect position); To wait before the shot without undue delay; To move the ball from one hand to the other;

Goal can be scored from an immediate shot from free throw awarded outside (not on) 5m line. The shot must be one continuous movement. The player who is taking the shoot is NOT allowed: To move with the ball after the fault was called (except to put the ball in the corect position); To wait before the shot without undue delay; To move the ball from one hand to the other; To push off from the defender;

Goal can be scored from an immediate shot from free throw awarded outside (not on) 5m line. The shot must be one continous movement. The player who is taking the shoot is NOT allowed: To move with ball after the fault was called, but before the shot, except to move back from the goal to the correct position; To wait before the shot without undue delay; To put the ball from one hand to the other; To push off from the defender; To move towards the goal with the shooting movement.

The defending player can try to block the shot from a free throw, but NOT: To impede taking of a free throw;

The defending player can try to block the shot from a free throw, but NOT: To impede taking of a free throw; To hold, push or kick the shooting player;

The defending player can try to block the shot from a free throw, but NOT: To impede taking the free throw; To hold, push or kick the shooting player; To impede taking a free throw, before ball leaves the hand of the shooter;

The defending player can try to block the shot from a free throw, but NOT: To impede taking the free throw; To hold, push or kick the shooting player; To impede taking a free throw, before ball leaves the hand of the shooter; To try to block the shot with two hands;

The defending player can try to block the shot from a free throw, but NOT: To impede taking the free throw; To hold, push or kick the shooting player; To block the shot - especially from the side - before the ball leaves the hand of the shooting player; To try to block the shot with two hands; To move towards, or to fall on the attacking player with the block during the shot.

COLLABORATION BETWEEN REFEREES

Two referees are TEAM not individuals. Before the game they must: Talk how to control the players in the field;

Start of the period

During the attack

Center forward facing right hand side

Two center

Pressing

Counter attack

Counter attack

Extra men

Extra men

Two referees are TEAM not individuals. Before the game they must: Talk how to controll the players in the field; Talk about the criteria and level of the game. This criteria and level must be the same from the start untill the end of the game;

Two referees are TEAM not individuals. Before the game they must: Talk how to controll the players in the field; Talk about the criteria and level of the game. This criteria and level must be the same from the begining untill the end of the game; Controll the goals, and fieldmarks;

Goals and fieldmarks

The two referees are responsible for the game together and not as induviduals, for this before the game they must: Talk how to controll the players on the field; Talk about the criteria and level of the game. This criteria and level must be the same from the start untill the end of the game; Controll the goals, and fieldmarks;

The two referees are responsible for the game together and not as induviduals, for this before the game they must: Talk how to controll the players on the field; Talk about the criteria and level of the game. This criteria and level must be the same from the start untill the end of the game; Controll the goals, and fieldmarks; Check the players (swimsuits, grease, nails);

The two referees are responsible for the game together and not as induviduals, for this before the game they must: Talk how to controll the players on the field; Talk about the criteria and level of the game. This criteria and level must be the same from the begining untill the end of the game; Controll the goals, and fieldmarks; Check the players (swimsuits, grease, nails); Check the benches, and the team officials;

Clear and correct signalization is very important to avoid misunderstanding by players, coaches, spectators;

Clean and correct signalization is very important to avoid misunderstanding by players, coaches, spectators; The referee must use a different sound of whistle tone for an ordinary foul, contra foul, exclusion foul and penalty;

Clear and correct signalization is very important to avoid misunderstanding by players, coaches, spectators; The referee must use a different sound of whistle tone for an ordinary foul, contra foul, exclusion foul and penalty; Both referees must use the same signals;

Clear and correct signalization is very important to avoid misunderstanding by players, coaches, spectators; The referee must use a different sound of whistle tone for an ordinary foul, contra foul, exclusion foul and penalty; Both referees must use the same signals; In case of exclusion the referee first must show the number to the excluded player, then their colleague, and lastly for the jury table. DO NOT TURN TO JURY TABLE;

Clear and correct signalization is very important to avoid misunderstanding by players, coaches, spectators; The referee must use a different sound of whistle tone for an ordinary foul, contra foul, exclusion foul and penalty; Both referees must use the same signals; In case of exclusion the referee first must show the number to the excluded player, then their colleague, and lastly for the jury table. DO NOT TURN TO JURY TABLE; In case of double exclusion the referee must ask for the ball to clarify the situation for the players, coaches, and the jury table;

Clean and correct signalization is very important to avoid misunderstanding by players, coaches, spectators; The referee must use defferent sound of whistle for ordinary fault, contra fault, exclusion fault and penalty; Both referees must use the same signals; In case of exclusion the referee first must show the number to the excluded player, then for his collegue, and last for the jury table; In case of double exclusion the referee must ask for the ball to clarify the situation for the players, coaches, and the jury table; Any mistake or misunderstanding must be clarified in cooperation between two referees;

NEW FINA RULES 20092009-2013

WP 20.18 Wasting time cancelled; It the atacking player at the end of atack throws the ball in corner or no mans area, referee wiil award a free throw for oposite team

WP 20.18 Wasting time cancelled; WP 21.10 In case of misconduct, desrispect, agressive play during interval time between periods, after the goal, during timeout, the shall be excluded from the remainder of the game, and substitute player shall be eligible to re-enter immediately;

WP 20.18 Wasting time cancelled; WP 21.10 In case of misconduct, desrispect, agressive play during interval time between periods, after the goal, during timeout, the shall be excluded from the remainder of the game, and substitute player shall be eligible to re-enter immediately; WP 21.11 To commit an act of brutality, or to play in a violent manner during interval time between periods, after the goal, during timeout, the player shall be excluded from the remainder of the game, and without a penalty shot the substitute player shall be eligible to re-enter to the field after the 4 minutes of actual play have elapsed;

WP 20.18 Wasting time cancelled; WP 21.10 In case of misconduct, desrispect, agressive play during interval time between periods, after the goal, during timeout, the shall be excluded from the remainder of the game, and substitute player shall be eligible to re-enter immediately; WP 21.11 To commit an act of brutality, or to play in a violent manner during interval time between periods, after the goal, during timeout, the player shall be excluded from the remainder of the game, and without a penalty shot the substitute player shall be eligible to re-enter to the field after the 4 minutes of actual play have elapsed; Appendix A/7 The referee will issue the player with a yellow card if, in his opinion the player continues to play incorrectly or engages in simulation. Sholud the action continue, the referee will issue the player with a red card. Yellow card means a warning to the TEAM, that referee will not tolerate this type of play and next time will show red card to any player who commits (repeat) the same foul.

WORLD WATERPOLO REFEREES ASSOCIATION www.wwpra.org info@wwpra.org

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