Professional Documents
Culture Documents
II.1. Asset.............................................................................................................. 5
II.2. SCO............................................................................................................... 6
IV. ng ng .......................................................................................................... 23
V. K t lu n.............................................................................................................. 28
DANH M C CÁC HÌNH
Hình I.1 : Th vi n SCORM...................................................................................... 4
Hình III.7 : SCO i hàm LMSFinish() t LMS k t thúc phiên làm vi c ............. 20
Nguy n Minh Hi p
Ph m Th Vi t Linh
Khoa CNTT, iH c àL t
I. T ng quan v SCORM
Trong các phiên n a SCORM thì SCORM 1.2 và SCORM 1.3 hi n i ang c
h tr b i nhi u h th ng e-learning trên th gi i. Trong bài báo cáo này trình bày
i c u trúc hai chu n này.
II.1. Asset
II.2. SCO
III.1.1 CAM
Course
Module 1
Lesson 1
Lesson 2
Module 2
Lesson 1
Part A
Part B
Lesson 2
Glossary
Assessment
Identifier – RESERVED
Title
Description
Keyword
Coverage
Structure
Aggregation Level
Version
Status
Contribute
Role
Entity
Date
Identifier – RESERVED
Catalog Entry
Catalog
Entry
Contribute
Role
Entity
Date
Meta-data Scheme
Language
Format
Size
Location
Requirement
Type
Name
Minimum Version
Maximum Version
Installation Remarks
Duration
Interactivity Type
Interactivity Level
Semantic Density
Context
Description
Language
Cost
Description
Kind
Resource
Identifier – RESERVED
Description
Catalog Entry
Catalog
Entry
Person
Date
Description
Purpose
Taxonpath
Source
Taxon
ID
Entry
Taxon
Description
Keyword
Content Structure
III.1.2 RTE
LMS
LMS
Server
Server
Server Side
Client
Browse Side
Data Model r
Actual data
sent
back and forth
Asset Launch
between SCO
and SCO
LMS
API
API JavaScript
JavaScript
Adapte
Adapte
rr
API (Communication
s
Link between
SCO
and
LMS)
Launch
Data Model
Ø cmi.core.student_id
Ø cmi.core.student_name
Ø cmi.core.lesson_location
Ø cmi.core.credit
Ø cmi.core.lesson_status
Ø cmi.core.entry
Ø cmi.core.score.raw
Ø cmi.core.lesson_mode
Ø cmi.objectives.n.id
Ø cmi.objectives.n.score
Ø cmi.objectives.n.status
Ø cmi.student_data.max_time_allowed
Ø cmi.student_data.time_limit_action
Ø cmi.student_preference.audio
Ø cmi.student_preference.language
Ø cmi.student_preference.speed
Ø cmi.student_preference.text
Ø cmi.interactions.n.id
Ø cmi.interactions.n.objectives.n.id
Ø cmi.interactions.n.time
Ø cmi.interactions.n.type
Ø cmi.interactions.n.correct_responses.n.pattern
Ø cmi.interactions.n.weighting
Ø cmi.interactions.n.student_response
Ø cmi.interactions.n.result
Ø cmi.interactions.n.latency
Ø Lo i b t bu c: ph i c LMS h tr .
Ø Lo i t ch n: có th ho c không th c LMS h tr .
Các SCO không yêu c u g it t mô hình d li u:
5. If there is a mastery score in the content structure for the SCO, the LMS
can change the lesson_status to passed or failed , depending on the
value of the cmi.core.score.raw value compared to the mastery score. If
there is no mastery score defined for the SCO in the content structure,
the LMS cannot override the lesson_status set by the SCO. If
cmi.core.credit is set to no-credit , the LMS may not change the
lesson_status, unless the SCO s lesson_mode is browse the LMS 4. Call API.LMSFinish("")
may set the lesson_status to browsed .
ü Content Model
Ø Asset
ü Meta-data
ü Content Packaging
ü Sequencing - m i
ü Data Model
SCA
Asset Asset
JPEG JavaScript
Image Functions
LMS
Asset
HTML Asset XML
Fragment Fragment
Asset Asset
JPEG JavaScript
Image Functions
Asset
HTML Asset XML
Fragment Fragment
Sequencing
Activity
B
Goto C
Activity C
If status == “not
satisfied”
Then goto A
Else goto…
Activity
Activity AA
If status != “satisfied”
If status ==
“satisfied”
Then goto C
Else goto B
If status ==
ActivityBB
Activity
“satisfied”
Goto
C
Goto C
Activity
ActivityCC
If status == “not
If status == “not
satisfied” satisfied”
Then goto A
Else goto…
Mã ngu n m
• Reload Editor
• eXe
• LAMS
Th ng i
• Lersus
• Course Genie
Ph n m m mi n phí
• Hot Potatoes
Reload Editor
V. K t lu n
t qu :
• m c t ng quan v h th ng Elearning.
• Hi u c c u trúc c a SCORM.