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Druid Spells

SPELLS PER DAY BONUS SPELLS LEVEL SPELL SAVE DC 0 1 2 3 4 5 6 7 8 9


25 ft + 5 ft / 2 LVLS 100 ft + 10 ft / LVL 400 ft + 40 ft / LVL

RANGES
CLOSE MEDIUM LONG

LEVEL 0
1 2 3 4 5 6 7 8 9 10 11 12 13

Spell Create Water Cure Minor Wounds Detect Magic Detect Poison Flare Guidance Know Direction Light Mending Purify Food and Drink Read Magic Resistance Virtue

Description Creates 2 gallons/lvl of pure water Cures 1 point of damage Detects spells & magic items Detects poison in creature or object Dazzles 1 creature (-1 attack) +1 on 1 attack roll, save or check You discern North Object shines like a torch Makes minor repairs on an obj Purifies 1 cu ft/lvl of food or water Read scrolls and spellbooks Subject gains +1 on saves Subject gains 1 temporary hp

School Conj Conj Univ Div Evoc Div Div Evoc Trans Univ Univ Abjur Trans

Comp V,S V,S V,S V,S V V,S V,S V,DF V,S V,S V,S,F V,S,DF V,S,DF

Time 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a

Range Close Touch 60 ft Close Close Touch Personal Touch 10 ft 10 ft Personal Touch Touch

Target, Effect, Area Up to 2 gallons/lvl Creature touched Quarter circle Creat,obj or 5-ft cube Burst of light Creature touched You Light in 20-ft rad Object up to 1 lbs 1 cu ft/lvl You, 250 words/min Creature touched Creature touched

Duration Instantaneous Instantaneous Conc, 1 min/lvl (D) Instantaneous Inst (1 min) 1 min / discharged Instantaneous 10 min/lvl (D) Instantaneous Instantaneous 10 min/lvl 1 min 1 min

Save Fort negs Will negs Will negs Will negs -

SR Yes Yes Yes Yes Yes -

PHB 189 190 193 193 206 211 219 222 227 241 243 245 269

LEVEL 1
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

Spell Animal Friendship Calm Animals Cure Light Wounds Detect Animals or Plants Detect Snares and Pits Endure Elements Entangle Faerie Fire Goodberry Invisibility to Animals Magic Fang Obscuring Mist Pass without Trace Shillelagh Summon Natures Ally I

Description Permanent animal companions Calms 2d4+1/lvl HD of animals etc. Cures 1d8+1/lvl (max +5) Detects special animals or plant Reveals natural or primitive traps Ignores 5 dmg/rnd from element Plants entangle in 40-ft rad circle Outines with light, blur etc. 2d4 berries each cure 1 hp Animals cant perceive 1 subject/lvl 1 natural weapon gets +1 att/dmg Fog surrounds you 1 subject/level leaves no tracks Weapon +1 att, damage 1d10+1 Calls creature to fight

School Ench Ench Conj Div Div Abjur Trans Evoc Trans Abjur Trans Conj Trans Trans Conj

Comp V,S,M V,S V,S V,S V,S V,S V,S,DF V,S,DF V,S,DF S,DF V,S,DF V,S V,S,DF V,S,DF V,S,DF

Time 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a Fullrnd

Range Close Close Touch Long 60 ft Touch Long Long Touch Touch Touch 30 ft Touch Touch Close

Target, Effect, Area One animal Within 30 ft Creature touched Quarter circle Quarter circle Creature touched 40-ft radius spread Within 5-ft rad burst 2d4 fresh berries 1 creature/lvl Creature touched Cloud spreads 30 ft 1 creat/lvl touched Oak club/qaurterstaff 1 summoned creature

Duration Instantaneous 1 min/lvl Instantaneous Conc,10 min/lvl (D)

Save Will negs Will negs Will half -

SR Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes -

PHB 173 182 190 192 194 199 200 202 210 218 223 233 234 251 260

Conc,10 min/lvl (D) 24 h 1 min/lvl 1 min/lvl 1 day/lvl 10 min/lvl 1 min/lvl 1 min/lvl 10 min/lvl 1 min/lvl 1 rnd/lvl (D) Ref Will negs Will negs Will negs -

LEVEL 2
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21

Spell Animal Messenger Animal Trance Barkskin Charm Person or Animal Chill Metal Delay Poison Fire Trap Flame Blade Flaming Sphere Heat Metal Hold Animal Lesser Restoration Produce Flame Resist Elements Soften Earth and Stone Speak with Animals Summon Natures Ally II Summon Swarm Tree Shape Warp Wood Wood Shape

Description Sens a tiny animal to specific place Fascinates 2d6 HD of animals Grants +3/4/5 natural armor bonus Makes person/mammal your friend Cold metal damages if touched Stops poison from harming subject Opened object deals 1d4+1/lvl Touch attack deals 1d8+1/2 lvls Ball of fire, 2d6 dmg, lasts 1 rnd/lvl Hot metal damages if touched Holds one animal helpless, 1 rnd/lvl Dispels magic abi dmg /repairs 1d4 1d4+1/2 lvls damage, touch/throw Ignores 12 dmg/rnd from element Stone to clay / dirt to sand or mud Communicate with natural animals Calls creature to fight Swarm of crawling or flying creats You look exactly like tree, 1 h/lvl Bends shaft, handle, door, plank Rearranges wooden objects

School Ench Ench Trans Ench Trans Conj Abjur Evoc Evoc Trans Ench Conj Evoc Abjur Trans Div Conj Conj Trans Trans Trans

Comp V,S,M V,S V,S,DF V,S V,S,DF V,S,DF V,S,M V,S,DF V,S,DF V,S,DF V,S V,S V,S V,S,DF V,S,DF V,S V,S,DF V,S,DF V,S,DF V,S V,S,DF

Time 1a 1a 1a 1a 1a 1a 10 min 1a 1a 1a 1a 3 rnds 1a 1a 1a 1a Fullrnd Fullrnd 1a 1a 1a

Range Close Close Touch Close Close Touch Touch Touch Medium Close Medium Touch Touch Touch Close Personal Close Close Personal Close Touch

Target, Effect, Area One Tiny animal Animals, Int 1 or 2 +4 6th lvl,+5 12th lvl Person or animal Creat/2 lvls / 25 lb/lvl Creature touched Object touched No Str mod to dmg Moves 30 ft, 2d6 dmg Creat/2 lvls / 25 lb/lvl One animal Creature touched Damage 1d4+1/2 lvls Creature touched 10-ft sq/lvl You 2:1, 1:1d3 Dmg 1 / 1d4+1/3 lvls You 1 lb/lvl, 20-ft rad 10 cu ft + 1 cu ft/lvl

Duration 1 day/lvl Conc 10 min/lvl 1 h/lvl 7 rounds 1 h/lvl Perm until dischrgd 1 min/lvl (D) 1 rnd/lvl 7 rounds 1 rnd/lvl (D) Instantaneous 1 rnd/lvl (D) 1 min/lvl Instantaneous 1 min/lvl 1 rnd/lvl (D) Conc + 2 rnds 1 h/lvl (D) Instantaneous Instantaneous

Save Will negs Will negs Will negs Fort negs Refl half Ref negs Will negs Will negs Will negs Will negs Will negs

SR Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes

PHB 173 173 177 183 183 191 205 205 206 213 214 222 238 246 253 254 260 261 267 271 273

LEVEL 3
Spell
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Call Lightning Contagion Cure Moderate


Wounds Diminish Plants Dominate Animal Greater Magic Fang Meld into Stone Neutralize Poison Plant Growth Poison Protection from Elements Remove Disease Snare Speak with Plants Spike Growth Stone Shape Summon Natures Ally III Water Breathing

Description Lightning (1d10/lvl) during storms Infects with chosen disease Cures 2d8+1/lvl (max +10) Reduces size of plants Animal obeys mental commands Weapon gets +1 att/dmg per 3 lvls You and your gear meld into stone Detoxifies venom in or on subject Grows vegetation, improves crops Touch 1d10 Con dmg,repeats 1min Absorb 12 dmg/lvl from energy Cures all diseases affecting subject Creates magical booby trap Talk to normal plants / plant creats 1d4 dmg to creats, may be slowed Sculpts stone into any form Calls creature to fight Subjects can breath underwater

School Evoc Necro Conj Trans Ench Trans Trans Conj Trans Necro Abjur Conj Trans Div Trans Trans Conj

Comp V,S V,S V,S V,S,DF V,S V,S,DF V,S,DF V,S,M V,S,DF V,S,DF V,S V,S V,S,DF V,S V,S,DF V,S,M V,S,DF

Time 10 min 1a 1a 1 1 1 1 1 1 1 1 a a a a a a a a

Range Long Touch Touch Special Medium Close Personal Touch Special Touch Touch Touch Touch Personal Medium Touch Close Touch

Target, Effect, Area Special Living creature Creature touched Special One animal One living creature You Creat / obj 1 cu ft/lvl Special Living creat touched Creature touched Creature touched Vine, rope or thong You 1 20-ft square/level 10 cu ft + 1 cu ft/lvl 3:1 2:1d3 1:1d4+1

Duration 10 min/lvl Instantaneous Instantaneous Instantaneous 1 rnd/lvl 1 h/lvl 10 min/lvl Instantaneous Instantaneous Instantaneous 10 min/lvl Instantaneous Until triggered 1 min/lvl 1 h/lvl (D) Instantaneous 1 rnd/lvl (D)

Save Ref half Fort negs Will half Wil negs Will negs Will negs Fort negs Fort negs Ref part Will negs

SR Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes

PHB 182 187 190 195 197 210 226 232 236 236 240 244 253 254 255 257 260 271

1a 3 rnds 1a 1a 1a Fullrnd 1a

Trans V,S,DF

Living creats touched 2 h/lvl

LEVEL 4
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

Spell Antiplant Shell Control Plants Cure Serious Wounds Dispel Magic Flame Strike Freedom of Movement Giant Vermin Quench Reincarnate Repel Vermin Rusting Grasp Scrying Sleet Storm Spike Stones Summon Natures Ally IV

Description Keeps animated plants at bay Talk and control plants and fungi Cures 3d8+1/lvl (max +15) Cancels magical spells and effects Smites foes with divine fire 1d6/lvl Subject move despite impediments Turn insects into giant vermin Extinguishes nonmagical fires Dead subject back in random body Insects stay 10 ft away Your touch corrodes iron and alloys Spies on subject from a distance Hampers vision and movement 1d8 dmg to creats, may be slowed Calls creature to fight

School Abjur Trans Conj Abjur Evoc Abjur Trans Trans Trans Abjur Trans Div Conj Trans Conj

Comp V,S,DF V,S,DF V,S V,S V,S,DF VSM,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF VSM,DF V,S,M V,S,DF V,S,DF

Time 1a 1a 1a 1a 1a 1a 1a 1a 10 min 1a 1a 1h 1a 1a Fullrnd

Range 10 ft Close Touch Medium Medium Prsl,touch Close Medium Touch 10 ft Touch Special Long Medium Close

Target, Effect, Area 10-ft radius Within 25+5 ft/2 lvls Creature touched Special 10-ft rad,40 ft high You or creat touched 1-3 vermin 1 20-ft cube/level Dead creat touched 10-ft radius Ferrous obj/creat Magical sensor 40 ft, 20 ft high 1 20-ft square/lvl 4:1 3:1d3 1-2:1d4+1

Duration 10 min/lvl (D) 1 min/lvl Instantaneous Instantaneous Instantaneous 10 min/lvl 1 min/lvl Instantaneous Instantaneous 10 min/lvl Special 1 min/lvl 1 rnd/lvl 1 h/lvl (D) 1 rnd/lvl (D)

Save Will negs Will half Ref half Will negs Will negs Ref part Ref part -

SR Yes Yes Yes Yes Yes Yes Yes -

PHB 175 188 190 196 205 207 209 241 244 245 247 247 253 255 260

LEVEL 5
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

Spell Animal Growth Atonement Awaken Commune with Nature Control Winds Cure Critical Wounds Death Ward Hallow Ice Storm Insect Plague Summon Natures Ally V Transmute Mud to Rock Transmute Rock to Mud Tree Stride Unhallow Wall of Fire Wall of Thorns

Description 1 animal/2 lvls doubles in size, HD Removes burden of misleads Animal/tree gains human intellect Learn about terrain for 1 mile/level Change wind direction and speed Cures 4d8+1/lvl (max +20) Immunity to death spells/effects Designates location as holy Hail deals 5d6 dmg in cylinder 40 ft Insect horde limits vision, dmg etc. Calls creature to fight Transforms two 10-ft cubes/level Transforms two 10-ft cubes/level Step from tree to another far away Designates location as unholy 2d4 dmg out to 10 ft, 1d4 to 20 ft Thorns damage those who pass

School Trans Abjur Trans Div Trans Conj Necro Evoc Evoc Conj Conj

Comp V,S Special VSF,XP V,S V,S V,S V,S,DF VSM,DF V,S,DF V,S,DF V,S,DF

Time 1a 1h 1 day 10 min 1a 1a 1a 1 day 1a Fullrnd Fullrnd 1a 1a 1 1 1 1 a day a a

Range Medium Touch Touch Personal 40 ft/lvl Touch Touch Touch Long Long Close Medium Medium Personal Touch Medium Medium

Target, Effect, Area Max 30 ft apart Living creat touched Animal or tree You 40 ft/lvl radius Creature touched Living creat touched 10-ft/lvl radius 20-ft rad, 3d6+2d6 180 ft wide,60 ft high 5:1 4:1d3 1-3:1d4+1 2 10-ft cubes/lvl 2 10-ft cubes/lvl You 10-ft/lvl radius 20 ft/lvl or 5 ft/2 lvls Up to 10-ft cube/lvl

Duration 1 min/lvl Instantaneous Instantaneous Instantaneous 10 min/lvl Instantaneous 10 min/lvl Instantaneous Instantaneous 1 min/lvl 1 rnd/lvl (D) Permanent Permanent 1 h/lvl / expanded Instantaneous Conc + 1 rnd/lvl 10 min/lvl (D)

Save Will negs Fort negs Will half Special Special Special Special -

SR Yes Yes Yes Yes Yes Spec Yes Spec Yes -

PHB 173 176 177 186 189 190 191 212 216 217 260 266 266 267 268 269 271

Trans V,S,DF Trans V,S,DF Trans Evoc Evoc Conj V,S,DF V,S,M V,S,DF V,S

LEVEL 6
1 2 3 4 5 6 7 8 9 10

Spell Antilife Shell Find the Path Fire Seeds Greater Dispelling Healing Circle Ironwood Liveoak Repel Wood Spellstaff Stone Tell

Description 10-ft field hedges out living creats Shows most direct way to location Acorn and berries become bombs Greater dispel magic, +20 on check Cures 1d8+1/lvl dmg in all dirs Magical wood is strong as steel Oak becomes treant guardian Pushes away wooden objects Stores one spell in quarerstaff Talk to natural or worked stone

School Abjur Div Conj Abjur Conj Trans Trans Trans Trans Div

Comp V,S,DF V,S,F V,S,M V,S V,S V,S V,S V,S V,S,F V,S,DF

Time Fullrnd 3 rnds 1a 1a 1a 1 min/lb 10 min 1a 10 min 10 min

Range 10 ft Prsl,touch Touch Medium 20 ft Touch Touch Medium Touch Personal

Target, Effect, Area 10-ft radius You or creat touched 1-4 acorns/1-8berries Special 20-ft radius burst 5 lb of wood/lvl Tree touched 120 ft wide,10 ft high Woodstaff touched You

Duration 10 min/lvl (D) 10 min/lvl 10 min/lvl Instantaneous Instantaneous 1 day/level (D) 1 day/level (D) 1 min/lvl Perm/dischrgd (D) 1 min/lvl

Save Ref half Fort half Will neg -

SR Yes Yes Yes Yes -

PHB 175 203 204 210 213 219 222 245 255 257

11

Summon Natures Ally Calls creature to fight


Move from plant to another 20 hp/4 levels, can be shaped

Conj

V,S,DF

Fullrnd 1a 1a

Close

6:1 5:1d3 1-4:1d4+1 1 rnd/lvl (D) 1 round Instantaneous

Special

260 266 270

VI 12 Transport via Plants 13 Wall of Stone

Trans V,S Conj V,S,DF

Unlimited You Medium Area up to 5-ft sq/lvl

LEVEL 7
1 2 3 4 5 6 7 8 9 10 11 12

Spell Changestaff Control Weather Creeping Doom Fire Storm Greater Scrying Harm Heal Summon Natures Ally VII Sunbeam Transmute Metal to Wood True Seeing Wind Walk

Description Your staff becomes a treant Changes weather in local area Carpet of insects at your command Deals 1d6 damage/lvl (max 20d6) Spies on subject from a distance Subject loses all but 1d4 hp Cures all dmg,diseases and mental Calls creature to fight Blinds,3d6 dmg,1 beam/3 lvls Metal within 40 ft becomes wood

School Trans Trans Conj Evoc Div Necro Conj Conj

Comp V,S,F V,S V,S V,S V,S V,S V,S V,S,DF

Time Fullrnd 10 min Fullrnd Fullrnd 1a 1a 1a Fullrnd 1a 1a 1a 1a

Range Touch 2 miles Close Medium Special Touch Touch Close Medium Long Touch Touch

Target, Effect, Area Your touched staff 2-mile-rad circle Insect fill 10-ft rad 2 10-ft cubes/level Magical sensor Creature touched Creature touched 7:1 6:1d3 1-5:1d4+1 100 ft+10/lvl long Within 40-ft radius Creature touched You +1 creat/3 lvls

Duration 1 h/lvl (D) 4d12 hours 1 min/lvl Instantaneous 1 h/lvl Instantaneous Instantaneous 1 rnd/lvl (D) 1 rnd/lvl Instantaneous 1 min/lvl 1 h/lvl (D)

Save Refl half Ref half Will negs -

SR Yes Yes Yes Yes Yes Yes -

PHB 183 188 190 205 211 212 213 260 261 266 267 272

Evoc V,S,DF Trans V,S,DF

See all things as they really are Div V,S,M You and your allies turn to vapours Trans V,S,DF

LEVEL 8
Spell Animal Shapes 2 Command Plants 3 Finger of Death 4 Repel Metal or Stone 5 Reverse Gravity 6 Summon Natures Ally VIII 7 Sunburst 8 Whirlwind 9 Word of Recall
1

Description 1 ally/lvl polymorphs into animal Plants animate,vegetation entangle Kills one subject or dmg 3d6+1/lvl Pushes away metal and stone Objects and creatures fall upward Calls creature to fight Blinds all within 10 ft, 3d6 dmg Cyclone damages, can pick creats Teleports you to designated place

School Trans Ench Necro Abjur Trans Conj

Comp V,S,DF V V,S V,S V,S,DF V,S,DF

Time 1a 1a 1a 1a 1a Fullrnd 1a 1a 1a

Range Close Close Close Medium Medium Close

Target, Effect, Area 1 creat/lvl Plants, plant creats One living creature 120 ft wide,10 ft high 10-ft cube/2 lvls 8:1 7:1d3 1-6:1d4+1

Duration 1 h/lvl (D) 1 day/lvl or 1 h/lvl Instantaneous 1 rnd/lvl 1 rnd/lvl (D) 1 rnd/lvl (D)

Save Special Fort part Ref half Ref negs -

SR Yes Spec Yes Yes Yes -

PHB 173 186 203 245 246 261 261 272 274

Evoc V,S,DF Evoc V,S,DF Trans V

Long 10 ft/lvl radius burst Instantaneous Long 10-30 ft wide, 30 tall 1 rnd/lvl Unlimited You + obj + 50 lb/lvl Instantaneous

LEVEL 9
1 2 3 4 5 6 7 8 9

Spell Description Antipathy Obj or loc repels certain creatures Earthquake Intense tremor shakes 5-ft/lvl rad Elemental Swarm Summons 2d4 Large, 1d4 Huge Foresight 6th sense warns of danger Mass Heal Heal several subjects Shambler Summons 1d4+2 to fight for you Shapechange Transform into any creat once/rnd Summon Natures Ally Calls creature to fight IX Sympathy Obj or loc attracts certain creatures

School Ench Evoc Conj Div Conj Conj Trans Conj Ench

Comp V,S,DF V,S,DF V,S V,S,DF V,S V,S V,S,F V,S,DF V,S,M

Time 1h 1a 10 min 1a 1a 1a 1a Fullrnd 1h

Range Close Long Medium Prsl,touch Close Medium Personal Close Close

Target, Effect, Area Location or object 5 ft/lvl radius 2+ summoned creats Special Max 30 ft apart 3+ shamblers You 9:1 8:1d3 1-7:1d4+1 Location or object

Duration Save 2 h/lvl Will part 1 rnd Special 10 min/lvl (D) 10 min/lvl Instantaneous 7 days/months (D) 10 min/lvl 1 rnd/lvl (D) 2 h/lvl Will negs

SR Yes Yes Yes

PHB 175 198 198 207 226 250 250 261 263

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