Professional Documents
Culture Documents
DICTION & Characters Draft
DICTION & Characters Draft
WHAT IS DICTION???
choice of words especially with regard to correctness, clearness, or effectiveness
http://www.merriam-webster.com/dictionary/diction
Organized into simple sentences and short paragraphs. Can be used in daily conversation Repeating a phrase throughout the story will help hold your readers attention.
Aim to make dialog at least one-third of your story. Avoid complex sentences especially description.
can split it into smaller pieces, or convey information in dialog. (Example: I like your purple hair.)
Use language that creates an atmosphere or tone suited to your story. For younger children, use poetic devices like rhythm, repetition, alliteration (Peter Piper picked a peck), and rhymethough generally not in verse. Avoid being cutesy or sweet or sentimental or condescending
CHARACTER /krkt(r)/
WHAT IS CHARACTERS???
Characters are the people, animals or any other creatures in the story.
http://www.learner.org/interactives/story/characters.html
The Protagonist
A Ficelle
The Antagonist
TYPES OF CHARACTERS
A Minion The Foil
A Mentor
A Threshold Guardian
A Foil /fl/
A human or non-human mirror used to reflect and illuminate specific aspects of another character's traits.
May be the antag, or someone else--a best friend, sidekick, mentor, romantic lead, parent or virtually any other character who serves as an example or contrast. Begins in the same place morally, socially, or physically as another character, and then follows a divergent path to point out a transformation (or failure to transform) that helps the protag learn an essential lesson. Has a character arc within the story's framework, even if that arc doesn't necessarily happen within the pages of the story
Someone who likes things the way they are and opposes the protag when she wants to change that.
Can be an ally of either the protag or the antag, or a completely neutral party. Usually shows up before a turning point in the story. Adds conflict to the story outside the main conflict with the antag by testing the protag or pushing her to solve a problem or puzzle, win a minor battle, make discoveries, or otherwise take action. Creates growth and momentum to propel the story forward. May become a mentor once overcome by the protag.
A Mentor /ment(r)/
Someone in the story who give the protag answers, gifts, training, or assistance she needs to achieve her transformation or reach her goal. Can be anyone, the antag, the best-friend, the love interest, a parent, a teacher, a friend, someone in a coffee shop. Can be someone who helps the protag win past a threshold guardian, or even a threshold guardian who has been overcome and is necessary to help win past the nextthreshold guardian. Willingly or unwillingly, wittingly or unwittingly, teaches the protag something essential. Provides help through action, argument, or conflict--the protag has to earn it in some way. Doesn't necessarily provide helpful help. Could provide false leads, false confidence, booby trapped advice or weapons, or any number of things that will make it harder for the protag to achieve her goals. May have a story arc of her own. Could be a foil who has fallen on hard times and resurrects for one last stand against the antag. Or she may be the foil who can't be brave enough when it comes to the showdown.
A Minion /mnjn/
An agent of the antag or someone who wants the same thing as the antag does.
May oppose the protag for the same or an entirely different reason, but helps play into the antag's goals in some way. May be used knowingly or unwittingly by the antag. Motives may be inherently good, or inherently evil
A Ficelle /fisl/
A character who helps you avoid infodump but may create worse problems.
Because he himself urgently needs to find the answer, can help the protag discover information or reveal information to another character through dialogue or action and help fill the reader in. Used improperly, can lead to the introduction of characters the reader can't keep track of. Works best if can be introduced in a way that will be brought back and tied in to the story resolution in some way.