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Standards

Ohio Revised Standards and Model Curriculum: Grade 2: Science


Life Science (LS)
Some kinds of individuals that once lived on Earth have completely disappeared, although they were something like others that are alive today.

Assessed
Day 1, 2, 3, 4, 5, 6 (throughout unit)

CCSS: English Language Arts


Reading Information
2.RI.1. Ask and answer such questions as who, what, where, when, why and how to demonstrate understanding of key details in a text. 2.RI.10. By the end of the year, read and comprehend informational texts, including history/social studies, science, and technical texts, in the grades 2-3 text complexity band proficiently, with scaffolding as needed at the high end of the range.
Day 1 Day 4, 5 Day 1, 2, 3, 4

Speaking and Listening


2.SL.1. Participate in collaborative conversations with diverse partners about grade 2 topics and texts with peers and adults in small and larger groups. 2.SL.2. Recount or describe key ideas or details from a text read aloud or information presented orally or through other media. 2.SL.3. Ask and answer questions about what a speaker says in order to clarify comprehension, gather additional information, or deepen understanding of a topic or issue. 2.SL.6. Produce complete sentences when appropriate to task and situation in order to provide requested detail or clarification. Day 2, 4, 6
Day 1 Day 4, 6 Day 4 Day 4 Day 4

Language
2.L.2. Demonstrate command of the conventions of standard English capitalization, punctuation, and spelling when writing. 2.L.6. Use words and phrases acquired through conversations, reading and being read to, and responding to texts, including using adjectives and adverbs to describe (e.g., When other kids are happy that makes me happy).

Writing
2.W.6. With guidance and support from adults, use a variety of digital tools to produce and publish writing, including in collaboration with peers. 2.W.7. Participate in shared research and writing projects (e.g., read a number of books on a single topic to produce a report; record science observations). 2.W.8. Recall information from experiences or gather information from provided sources to answer a question. Day 2 Day 1, 2, 3, 4, 5, 6

P21 Framework
Learning and Innovation Skills
Reason Effectively Make Judgments and Decisions Communicate Clearly Collborate with Others

Lesson Assessed
Day 6 Day 3, 5, 6 Day 2 Day 1, 2 Day 6 Day 4 Day 4, 5 Day 1, 6 Day 3, 4, 5, 6 Day 3, 4, 6 Day 2

Information, Media, and Technology Skills


Access and Evaluate Information Create Media Products Apply Technology Effectively

Life and Career Skills


Manage Goals and Time Work Independently Produce Results Be Responsible to Others

NETS-S
1. Creativity and Innovation
a. Create original works as a means of personal or group expression
Day 3, 4 Day 4 Day 4 Day 2, 4, 6 Day 5 Day 1 Day 4 Day 2, 4, 5, 6 Day 4, 6

2. Communication and Collaboration


a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media d. Contribute to project teams to produce original works or solve problems

3. Research and Information Fluency


b. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media c. Evaluate and select information sources and digital tools based on the appropriateness to specific tasks

4. Critical Thinking, Problem Solving, and Decision Making


b. Plan and manage activities to develop a solution or complete a project

5. Digital Citizenship
a. Advocate and practice safe, legal, and responsible use of information and technology b. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity

6. Technology Operations and Concepts


a. Understand and use technology systems

Standards

NETS-T
1. Facilitate and Inspire Student Learning and Creativity
a. Promote, support, and model creative and innovative thinking and inventiveness d. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments
Day 4 Day 1, 3 Day 2, 4, 5, 6 Day 6 Day 6 Day 2, 6 Day 4, 5, 6 Day 4, 5, 6 Day 4

2. Design and develop Digital Age Learning Experiences and Assessments


a. Design or adapt learning experiences that incorporate digital tools and resources to promote student learning and creativity

3. Model Digital Age Work and Learning


a. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation c. Communicate relevan information and ideas effectively to students, parents, and peers using a variety of digital age media and formats d. Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning

4. Promote and Model Digital Citizenship and Responsibility


b. Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources c. Promote and model digital etiquette and responsible social interactions related to the use of technology and information

5. Engage in Professional Growth and Leadership


b. Exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others c. Evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning
Day 6 (Reflection and Implementation Plan)

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