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Advanced Configuration and Power Interface Specification

Compaq Computer Corporation Intel Corporation Microsoft Corporation Phoenix Technologies Ltd. Toshiba Corporation

Revision 2.0 July 27, 2000

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Copyright 1996, 1997, 1998, 1999, 2000 Compaq Computer Corporation, Intel Corporation, Microsoft Corporation, Phoenix Technologies Ltd., Toshiba Corporation All rights reserved.

INTELLECTUAL PROPERTY DISCLAIMER THIS SPECIFICATION IS PROVIDED AS IS WITH NO WARRANTIES WHATSOEVER INCLUDING ANY WARRANTY OF MERCHANTABILITY, FITNESS FOR ANY PARTICULAR PURPOSE, OR ANY WARRANTY OTHERWISE ARISING OUT OF ANY PROPOSAL, SPECIFICATION, OR SAMPLE. NO LICENSE, EXPRESS OR IMPLIED, BY ESTOPPEL OR OTHERWISE, TO ANY INTELLECTUAL PROPERTY RIGHTS IS GRANTED OR INTENDED HEREBY. COMPAQ, INTEL, MICROSOFT, PHOENIX, AND TOSHIBA DISCLAIM ALL LIABILITY, INCLUDING LIABILITY FOR INFRINGEMENT OF PROPRIETARY RIGHTS, RELATING TO IMPLEMENTATION OF INFORMATION IN THIS SPECIFICATION. COMPAQ, INTEL, MICROSOFT, PHOENIX, AND TOSHIBA DO NOT WARRANT OR REPRESENT THAT SUCH IMPLEMENTATION(S) WILL NOT INFRINGE SUCH RIGHTS.

Microsoft, Win32, Windows, and Windows NT are registered trademarks of Microsoft Corporation. All other product names are trademarks, registered trademarks, or service marks of their respective owners.

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Revision Aug. 2000 2.0

Change Description Major specification revision. 64-bit addressing support added. Processor and device performance state support added. Numerous multiprocessor workstation and server-related enhancements. Consistency and readability enhancements throughout. Fixed previous errata that deleted wrong paragraph in the RTC_EN description.

Affected Sections

Feb. 1999 1.0b

4.7.3.1.2

Clarified P_BLK requirements on multiprocessor systems. Changed definition of SCI_INT pin in Table 5-5. Replaced section 5.2.8, adding new structures and clarifications to support multiprocessor configurations. Expanded Name Space descriptionclarified the name search rules, added Parent operator to operator list, described name padding. Expanded ASL definitiondefined global objects, clarification that OpRegion accesses may block, added description of the scope and life of variables in control methods. Changed notify values. Added \_PIC method to Table 5-33 and new section 5.8. Added USB _ADR values to Table 6-1. ACPI Control Method added for floppy enumeration (_FDE). ASL Grammar clarificationsinitial and default SyncLevel values, ObjectType behavior for specific objects, usage of the RefOf operator and behavior of nonpackage method evaluation. Added top-level AML definition. Changed concat arguments to be TermArgs resolving to data. Added the _GLK object and referenced it in the Smart Battery and the Control Method Battery sections.

4.7.2.6.3 5.2.5 5.2.8 5.3 5.5.3

5.6.3 5.6.5 & 5.8 6.1.1 10.8 15.2.3

16.2 16.2.4.4 6.5.6 & 11.1.4 & 11.2.2 & 13.8 & 13.9 &13.12 Appendix A 1.7 4.7.2.1 5.2.x 5.2.8

Added Video Extensions as an Appendix. 1.0a Added _PRT requirement for PCI root bridges. Clarification H/W behaviorPM timer may be stopped when not in the G0/S0 state, Lid Switch behavior and correction of the RTC_EN bit in Table 4-10. Clarification of tablestrailing blank required in signature in Table 5-1, FLUSH_SIZE and FLUSH_STRIDE clarification Table 5-5. Clarified placement of APIC-related structures and general clean up, added Interrupt source overrides. Various removals Figure 5-4, DCK_CAP flag from Table 5-6, _SBC and _SBS methods from Table 5-33.

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(continued) Revision Change Description Various additionsAC device PnP ID to Table 5-32, _DDN (logical name association) to Table 6-1, _ADR values for floppy, _FDIfloppy configuration info, requirements for _CRS used with bus devices, battery presence bit to _STA definition, QWORD to La rge Resource data type, _INI Method. Wake/Sleep clarifications_PTS not executed for S5 and SCI cannot occur before enabled. Rewrote the IDE Controller Device section. Corrected the passive cooling equation for TC1 and TC2. Removed requirement that PRx contain numeric lowest state. Removed Duplicate Section General-Purpose Register Blocks. Clarified that C1 is required and C2 & C3 are optional and reiterate requirement for C1 processor state in Table 5-6. Clarified the Passive Cooling Equation. Numerous grammar updates and corrections. Added SxD objects. 1.0 Original Release. Affected Sections 5.6.4

9.1 & 9.3 10.8 12.3.7 (&8) 7.2.x (0-2) 4.7.4.3 4.7.2.6 & 5.2.5 12.1.5 15 & 16 7.2 &7.2.x

Contents
1 INTRODUCTION......................................................................................................................................................1 1.1 Principal Goals ...................................................................................................................................................1 1.2 Power Management Rationale .......................................................................................................................2 1.3 Legacy Support...................................................................................................................................................3 1.4 OEM Implementation Strategy......................................................................................................................3 1.5 Power and Sleep Buttons .................................................................................................................................3 1.6 ACPI Specification and the Structure Of ACPI........................................................................................4 1.7 OS and Platform Compliance.........................................................................................................................5 1.7.1 Platform Implementations of ACPI-defined Interfaces ......................................................................... 5 1.7.2 OSPM Implementations.............................................................................................................................. 9 1.7.3 OS Requirements........................................................................................................................................ 10 1.8 Target Audience ...............................................................................................................................................10 1.9 Document Organization .................................................................................................................................10 1.9.1 ACPI Overview .......................................................................................................................................... 11 1.9.2 Programming Models ................................................................................................................................ 11 1.9.3 Implementation Details ............................................................................................................................. 11 1.9.4 Technical Reference .................................................................................................................................. 12 1.10 Related Documents ........................................................................................................................................12 2 DEFINITION OF TERMS ....................................................................................................................................13 2.1 General ACPI Terminology..........................................................................................................................13 2.2 Global System State Definitions ...................................................................................................................19 2.3 Device Power State Definitions.....................................................................................................................21 2.4 Sleeping State Definitions ..............................................................................................................................22 2.5 Processor Power State Definitions...............................................................................................................23 2.6 Device and Processor Performance State Definitions ............................................................................23 3 OVERVIEW ..............................................................................................................................................................24 3.1 System Power Management..........................................................................................................................25 3.2 Power States ......................................................................................................................................................26 3.2.1 New Meanings for the Power Button ..................................................................................................... 27 3.2.2 Platform Power Management Characteristics ....................................................................................... 27 3.3 Device Power Management...........................................................................................................................28 3.3.1 Power Management Standards................................................................................................................. 29 3.3.2 Device Power States .................................................................................................................................. 29 3.3.3 Device Power State Definitions............................................................................................................... 29 3.4 Controlling Device Power ..............................................................................................................................30 3.4.1 Getting Device Power Capabilities ......................................................................................................... 30 3.4.2 Setting Device Power States .................................................................................................................... 30 3.4.3 Getting Device Power Status ................................................................................................................... 31 3.4.4 Waking the Computer ............................................................................................................................... 31 3.4.5 Example: Modem Device Power Management..................................................................................... 32 3.5 Processor Power Management .....................................................................................................................35 3.6 Device and Processor Performance States ................................................................................................35

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3.7 Plug and Play.....................................................................................................................................................35 3.7.1 Example: Configuring the Modem.......................................................................................................... 36 3.8 System Events ...................................................................................................................................................36 3.9 Battery Management.......................................................................................................................................37 3.9.1 Battery Communications .......................................................................................................................... 37 3.9.2 Battery Capacity......................................................................................................................................... 38 3.9.3 Battery Gas Gauge ..................................................................................................................................... 38 3.9.4 Low Battery Levels .................................................................................................................................... 39 3.10 Thermal Management ..................................................................................................................................41 3.10.1 Active and Passive Cooling Modes ...................................................................................................... 42 3.10.2 Performance vs. Energy Conservation................................................................................................. 42 3.10.3 Acoustics ................................................................................................................................................... 42 3.10.4 Multiple Thermal Zones ......................................................................................................................... 42 4 ACPI HARDWARE SPECIFICATION............................................................................................................43 4.1 Fixed Hardware Programming Model.......................................................................................................43 4.1.1 Functional Fixed Hardware ...................................................................................................................... 44 4.2 Generic Hardware Programming Model ..................................................................................................45 4.3 Diagram Legends .............................................................................................................................................47 4.4 Register Bit Notation.......................................................................................................................................47 4.5 The ACPI Hardware Model..........................................................................................................................48 4.5.1 Hardware Reserved Bits............................................................................................................................ 51 4.5.2 Hardware Ignored Bits .............................................................................................................................. 52 4.5.3 Hardware Write-Only Bits........................................................................................................................ 52 4.5.4 Cross Device Dependencies ..................................................................................................................... 52 4.6 ACPI Hardware Features ..............................................................................................................................53 4.7 ACPI Register Model ......................................................................................................................................54 4.7.1 ACPI Register Summary........................................................................................................................... 57 4.7.2 Fixed Hardware Features .......................................................................................................................... 59 4.7.3 Fixed Hardware Registers......................................................................................................................... 70 4.7.4 Generic Hardware Registers..................................................................................................................... 77 5 ACPI SOFTWARE PROGRAMMING MODEL ...........................................................................................85 5.1 Overview of the System Description Table Architecture......................................................................85 5.1.1 Address Space Translation....................................................................................................................... 87 5.2 ACPI System Description Tables.................................................................................................................88 5.2.1 Reserved Bits and Fields........................................................................................................................... 88 5.2.2 Compatibility .............................................................................................................................................. 89 5.2.3 Address Format .......................................................................................................................................... 89 5.2.4 Root System Description Pointer (RSDP)............................................................................................. 90 5.2.5 System Description Table Header........................................................................................................... 92 5.2.6 Root System Description Table (RSDT)................................................................................................ 94 5.2.7 Extended System Description Table (XSDT) ....................................................................................... 95 5.2.8 Fixed ACPI Description Table (FADT) ................................................................................................. 96 5.2.9 Firmware ACPI Control Structure (FACS).........................................................................................106 5.2.10 Definition Blocks ...................................................................................................................................109

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5.2.11 Global System Interrupts......................................................................................................................119 5.2.12 Smart Battery Table (SBST) ................................................................................................................120 5.2.13 Embedded Controller Boot Resources Table ....................................................................................121 5.3 ACPI NameSpace.......................................................................................................................................... 123 5.3.1 Defined Root Namespaces......................................................................................................................126 5.3.2 Objects .......................................................................................................................................................126 5.4 Definition Block Encoding .......................................................................................................................... 126 5.5 Using the ACPI Control Method Source Language ............................................................................ 128 5.5.1 ASL Statements........................................................................................................................................128 5.5.2 ASL Macros..............................................................................................................................................129 5.5.3 Control Method Execution .....................................................................................................................129 5.5.4 Control Method Arguments, Local Variables, and Return Values..................................................130 5.6 ACPI Event Programming Model............................................................................................................ 130 5.6.1 ACPI Event Programming Model Components..................................................................................131 5.6.2 Types of ACPI Events.............................................................................................................................132 5.6.3 Device Object Notifications...................................................................................................................136 5.6.4 Device Class-Specific Objects...............................................................................................................138 5.6.5 Defined Generic Objects and Control Methods..................................................................................139 5.7 Operating System-Defined Object Names.............................................................................................. 145 5.7.1 \_GL (Global Lock Mutex) ....................................................................................................................145 5.7.2 \_OS (OS Name Object) .........................................................................................................................145 5.7.3 \_REV (Revision Data Object) ..............................................................................................................145 5.8 System Configuration Objects................................................................................................................... 145 5.8.1 _PIC Method.............................................................................................................................................145 6 CONFIGURATION.............................................................................................................................................. 146 6.1 Device Identification Objects ..................................................................................................................... 146 6.1.1 _ADR (Address).......................................................................................................................................146 6.1.2 _CID (Compatible ID) ............................................................................................................................147 6.1.3 _DDN (Device Name).............................................................................................................................148 6.1.4 _HID (Hardware ID) ...............................................................................................................................148 6.1.5 _STR (String)............................................................................................................................................148 6.1.6 _SUN (Slot User Number) .....................................................................................................................148 6.1.7 _UID (Unique ID) ....................................................................................................................................148 6.2 Device Configuration Objects.................................................................................................................... 149 6.2.1 _CRS (Current Resource Settings)........................................................................................................150 6.2.2 _DIS (Disable)..........................................................................................................................................150 6.2.3 _DMA (Direct Memory Access)...........................................................................................................150 6.2.4 _FIX (Fixed Register Resource Provider) ...........................................................................................151 6.2.5 _HPP (Hot Plug Parameters)..................................................................................................................153 6.2.6 _MAT (Multiple APIC Table Entry)....................................................................................................155 6.2.7 _PRS (Possible Resource Settings).......................................................................................................156 6.2.8 _PRT (PCI Routing Table).....................................................................................................................157 6.2.9 _PXM (Proximity) ...................................................................................................................................159 6.2.10 _SRS (Set Resource Settings)..............................................................................................................159

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6.3 Device Insertion and Removal Objects ................................................................................................... 159 6.3.1 _EDL (Eject Device List).......................................................................................................................161 6.3.2 _EJD (Ejection Dependent Device)......................................................................................................161 6.3.3 _EJx (Eject)...............................................................................................................................................162 6.3.4 _LCK (Lock).............................................................................................................................................163 6.3.5 _RMV (Remove)......................................................................................................................................163 6.3.6 _STA (Status)...........................................................................................................................................164 6.4 Resource Data Types for ACPI................................................................................................................. 164 6.4.1 ASL Macros for Resource Descriptors.................................................................................................164 6.4.2 Small Resource Data Type .....................................................................................................................164 6.4.3 Large Resource Data Type .....................................................................................................................171 6.5 Other Objects and Control Methods ....................................................................................................... 191 6.5.1 _INI (Init) ..................................................................................................................................................191 6.5.2 _DCK (Dock)............................................................................................................................................192 6.5.3 _BDN (BIOS Dock Name).....................................................................................................................192 6.5.4 _REG (Region).........................................................................................................................................192 6.5.5 _BBN (Base Bus Number) .....................................................................................................................194 6.5.6 _SEG (Segment).......................................................................................................................................195 6.5.7 _GLK (Global Lock) ...............................................................................................................................196 7 POWER AND PERFORMANCE MANAGEMENT.................................................................................. 197 7.1 Declaring a Power Resource Object ........................................................................................................ 197 7.1.1 Defined Child Objects for a Power Resource .....................................................................................198 7.1.2 _OFF...........................................................................................................................................................198 7.1.3 _ON ............................................................................................................................................................199 7.1.4 _STA (Status)...........................................................................................................................................199 7.2 Device Power Management Objects ........................................................................................................ 199 7.2.1 _PS0 (Power State 0)...............................................................................................................................201 7.2.2 _PS1 (Power State 1)...............................................................................................................................201 7.2.3 _PS2 (Power State 2)...............................................................................................................................201 7.2.4 _PS3 (Power State 3)...............................................................................................................................201 7.2.5 _PSC (Power State Current)...................................................................................................................202 7.2.6 _PR0 (Power Resources for D0) ...........................................................................................................202 7.2.7 _PR1 (Power Resources for D1) ...........................................................................................................202 7.2.8 _PR2 (Power Resources for D2) ...........................................................................................................203 7.2.9 _PRW (Power Resources for Wake).....................................................................................................203 7.2.10 _PSW (Power State Wake)..................................................................................................................204 7.2.11 _IRC (In Rush Current) ........................................................................................................................204 7.2.12 _S1D (S1 Device State)........................................................................................................................204 7.2.13 _S2D (S2 Device State)........................................................................................................................204 7.2.14 _S3D (S3 Device State)........................................................................................................................204 7.2.15 _S4D (S4 Device State)........................................................................................................................205 7.3 OEM-Supplied System-Level Control Methods ................................................................................... 205 7.3.1 \_BFS (Back From Sleep).......................................................................................................................205 7.3.2 \_PTS (Prepare To Sleep).......................................................................................................................205

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7.3.3 \_GTS (Going To Sleep).........................................................................................................................206 7.3.4 System \_Sx states ....................................................................................................................................206 7.3.5 \_WAK (System Wake) ..........................................................................................................................210 8 PROCESSOR CONTROL.................................................................................................................................. 211 8.1 Processor Power States................................................................................................................................ 211 8.1.1 Processor Power State C0 .......................................................................................................................213 8.1.2 Processor Power State C1 .......................................................................................................................215 8.1.3 Processor Power State C2 .......................................................................................................................215 8.1.4 Processor Power State C3 .......................................................................................................................215 8.1.5 Additional Processor Power States .......................................................................................................216 8.2 Flushing Caches............................................................................................................................................. 216 8.3 Declaring a Processor Object..................................................................................................................... 217 8.3.1 _PTC (Processor Throttling Control) ...................................................................................................217 8.3.2 _CST (C States)........................................................................................................................................218 8.3.3 Processor Performance Control.............................................................................................................220 9 WAKING AND SLEEPING .............................................................................................................................. 225 9.1 Sleeping States ............................................................................................................................................... 226 9.1.1 S1 Sleeping State......................................................................................................................................228 9.1.2 S2 Sleeping State......................................................................................................................................228 9.1.3 S3 Sleeping State......................................................................................................................................229 9.1.4 S4 Sleeping State......................................................................................................................................229 9.1.5 S5 Soft Off State ......................................................................................................................................230 9.1.6 Transitioning from the Working to the Sleeping State......................................................................231 9.1.7 Transitioning from the Working to the Soft Off State.......................................................................231 9.2 Flushing Caches............................................................................................................................................. 232 9.3 Initialization.................................................................................................................................................... 232 9.3.1 Placing the System in ACPI Mode........................................................................................................234 9.3.2 BIOS Initialization of Memory ..............................................................................................................235 9.3.3 OS Loading ...............................................................................................................................................237 9.3.4 Exiting ACPI Mode .................................................................................................................................239 10 ACPI-SPECIFIC DEVICE OBJECTS ......................................................................................................... 240 10.1 \_SI System Indicators............................................................................................................................... 240 10.1.1 _SST (System Status)............................................................................................................................241 10.1.2 _MSG (Message)...................................................................................................................................241 10.2 Battery Device.............................................................................................................................................. 241 10.3 Control Method Lid Device...................................................................................................................... 241 10.3.1 _LID.........................................................................................................................................................241 10.4 Control Method Power and Sleep Button Devices............................................................................. 242 10.5 Embedded Controller Device .................................................................................................................. 242 10.6 Fan Device..................................................................................................................................................... 242 10.7 Generic ISA Bus Device ............................................................................................................................ 242 10.8 IDE Controller Device ............................................................................................................................... 243 10.8.1 _GTF (Get Task File)............................................................................................................................245 10.8.2 _GTM (Get Timing Mode) ..................................................................................................................246

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10.8.3 _STM (Set Timing Mode)....................................................................................................................247 10.9 Floppy Controller Device Objects .......................................................................................................... 247 10.9.1 _FDE (Floppy Disk Enumerate)..........................................................................................................247 10.9.2 _FDI (Floppy Disk Information).........................................................................................................248 10.9.3 _FDM (Floppy Disk Drive Mode)......................................................................................................249 10.10 GPE Block Device..................................................................................................................................... 249 10.10.1 Matching Control Methods for General-Purpose Events in a GPE Block Device ...................250 10.11 Module Device ........................................................................................................................................... 250 10.12 Memory Devices........................................................................................................................................ 252 10.12.1 Address Decoding................................................................................................................................252 10.12.2 Example: Memory Device .................................................................................................................252 11 POWER SOURCE DEVICES ......................................................................................................................... 253 11.1 Smart Battery Subsystems ....................................................................................................................... 253 11.1.1 ACPI Smart Battery Status Change Notification Requirements....................................................255 11.1.2 Smart Battery Objects ...........................................................................................................................257 11.1.3 Smart Battery Subsystem Control Methods ......................................................................................258 11.2 Control Method Batteries......................................................................................................................... 260 11.2.1 Battery Events ........................................................................................................................................260 11.2.2 Battery Control Methods......................................................................................................................261 11.3 AC Adapters and Power Source Objects ............................................................................................. 265 11.3.1 PSR (Power Source)..............................................................................................................................265 11.3.2 PCL (Power Consumer List)................................................................................................................265 11.4 Example: Power Source Name Space.................................................................................................... 266 12 THERMAL MANAGEMENT ........................................................................................................................ 267 12.1 Thermal Control ......................................................................................................................................... 267 12.1.1 Active, Passive, and Critical Policies .................................................................................................267 12.1.2 Dynamically Changing Cooling Temperatures ................................................................................268 12.1.3 Detecting Temperature Changes .........................................................................................................268 12.1.4 Active Cooling .......................................................................................................................................270 12.1.5 Passive Cooling......................................................................................................................................270 12.1.6 Critical Shutdown ..................................................................................................................................272 12.2 Cooling Preferences.................................................................................................................................... 272 12.2.1 Evaluating Thermal Device Lists........................................................................................................273 12.3 Thermal Objects.......................................................................................................................................... 274 12.3.1 ACx (Active Cooling) ...........................................................................................................................274 12.3.2 ALx (Active List)...................................................................................................................................275 12.3.3 CRT (Critical Temperature).................................................................................................................275 12.3.4 HOT (Hot Temperature).......................................................................................................................275 12.3.5 PSL (Passive List)..................................................................................................................................275 12.3.6 PSV (Passive) .........................................................................................................................................276 12.3.7 SCP (Set Cooling Policy) .....................................................................................................................276 12.3.8 TC1 (Thermal Constant 1) ...................................................................................................................276 12.3.9 TC2 (Thermal Constant 2) ...................................................................................................................276 12.3.10 TMP (Temperature).............................................................................................................................277

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12.3.11 TSP (Thermal Sampling Period).......................................................................................................277 12.3.12 TZD (Thermal Zone Devices)...........................................................................................................277 12.3.13 TZP (Thermal Zone Polling) .............................................................................................................277 12.4 Thermal Zone Object Requirements..................................................................................................... 278 12.5 Thermal Zone Examples ........................................................................................................................... 278 12.5.1 Example: The Basic Thermal Zone ....................................................................................................278 12.5.2 Example: Multiple -Speed Fans ...........................................................................................................280 13 ACPI EMBEDDED CONTROLLER INTERFACE SPECIFICATION............................................ 282 13.1 Embedded Controller Interface Description....................................................................................... 282 13.2 Embedded Controller Register Descriptions ...................................................................................... 285 13.2.1 Embedded Controller Status, EC_SC (R)..........................................................................................286 13.2.2 Embedded Controller Command, EC_SC (W).................................................................................287 13.2.3 Embedded Controller Data, EC_DATA (R/W)................................................................................287 13.3 Embedded Controller Command Set.................................................................................................... 287 13.3.1 Read Embedded Controller, RD_EC (0x80) .....................................................................................287 13.3.2 Write Embedded Controller, WR_EC (0x81) ...................................................................................288 13.3.3 Burst Enable Embedded Controller, BE_EC (0x82) .......................................................................288 13.3.4 Burst Disable Embedded Controller, BD_EC (0x83)......................................................................288 13.3.5 Query Embedded Controller, QR_EC (0x84) ...................................................................................289 13.4 SMBus Host Controller Notification Header (Optional), OS_SMB_EVT.................................. 289 13.5 Embedded Controller Firmware ............................................................................................................ 289 13.6 Interrupt Model........................................................................................................................................... 290 13.6.1 Event Interrupt Model...........................................................................................................................290 13.6.2 Command Interrupt Model...................................................................................................................290 13.7 Embedded Controller Interfacing Algorithms ................................................................................... 291 13.8 Embedded Controller Description Information................................................................................. 291 13.9 SMBus Host Controller Interface via Embedded Controller......................................................... 292 13.9.1 Register Description ..............................................................................................................................292 13.9.2 Protocol Description ..............................................................................................................................296 13.9.3 SMBus Register Set...............................................................................................................................300 13.10 SMBus Devices .......................................................................................................................................... 301 13.10.1 SMBus Device Access Restrictions.................................................................................................302 13.10.2 SMBus Device Command Access Restriction................................................................................302 13.11 Defining an Embedded Controller Device in ACPI Namespace.................................................. 302 13.11.1 Example: EC Definition ASL Code .................................................................................................303 13.12 Defining an EC SMBus Host Controller in ACPI Namespace..................................................... 303 13.12.1 Example: EC SMBus Host Controller ASL-Code.........................................................................304 14 ACPI SYSTEM MANAGEMENT BUS INTERFACE SPECIFICATION........................................ 305 14.1 SMBus Overview......................................................................................................................................... 305 14.1.1 SMBus Slave Addresses .......................................................................................................................305 14.1.2 SMBus Protocols....................................................................................................................................305 14.1.3 SMBus Status Codes .............................................................................................................................306 14.1.4 SMBus Command Values ....................................................................................................................306 14.2 Declaring SMBus Host Controller Objects ......................................................................................... 307

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14.3 Declaring SMBus Devices ......................................................................................................................... 307 14.4 Declaring SMBus Operation Regions ................................................................................................... 308 14.5 Declaring SMBus Fields ............................................................................................................................ 309 14.6 Declaring an SMBus Data Buffer........................................................................................................... 310 14.7 Using the SMBus Protocols ...................................................................................................................... 311 14.7.1 Read/Write Quick (SMBQuick) ..........................................................................................................311 14.7.2 Send/Receive Byte (SMBSendReceive)............................................................................................312 14.7.3 Read/Write Byte (SMBByte)...............................................................................................................313 14.7.4 Read/Write Word (SMBWord) ...........................................................................................................313 14.7.5 Read/Write Block (SMBBlock) ..........................................................................................................314 14.7.6 Process Call (SMBProcessCall) ..........................................................................................................314 14.7.7 Block Write-Read Block Process Call (SMBBlockProcessCall) ..................................................315 15 SYSTEM ADDRESS MAP INTERFACES ................................................................................................. 316 15.1 INT 15H, E820H - Query System Address Map................................................................................ 316 15.2 E820 Assumptions and Limitations ....................................................................................................... 318 15.3 EFI GetMemoryMap() Boot Services Function ................................................................................. 318 15.4 EFI Assumptions and Limitations ......................................................................................................... 320 15.5 Example Address Map.............................................................................................................................. 320 15.6 Example: Operating System Usage........................................................................................................ 321 16 ACPI SOURCE LANGUAGE (ASL) REFERENCE................................................................................ 322 16.1 ASL Language Grammar ......................................................................................................................... 322 16.1.1 ASL Grammar Notation........................................................................................................................322 16.1.2 ASL Names .............................................................................................................................................324 16.1.3 ASL Language and Terms ....................................................................................................................324 16.2 Full ASL Reference .................................................................................................................................... 341 16.2.1 ASL Names .............................................................................................................................................341 16.2.2 ASL Data Types.....................................................................................................................................342 16.2.3 ASL Terms ..............................................................................................................................................346 16.2.4 ASL Macros for Resource Descriptors ..............................................................................................390 17 ACPI MACHINE LANGUAGE (AML) SPECIFICATION .................................................................. 397 17.1 Notation Conventions ................................................................................................................................ 397 17.2 AML Grammar Definition ....................................................................................................................... 398 17.2.1 Name Objects Encoding .......................................................................................................................399 17.2.2 Data Objects Encoding..........................................................................................................................400 17.2.3 Package Length Encoding....................................................................................................................400 17.2.4 Term Objects Encoding ........................................................................................................................401 17.2.5 Miscellaneous Objects Encoding........................................................................................................407 17.3 AML Byte Stream Byte Values ............................................................................................................... 407 17.4 AML Encoding of Names in the Namespace ....................................................................................... 414 A DEVICE CLASS PM SPECIFICATIONS ................................................................................................. 416 A.1 Overview....................................................................................................................................................... 416 A.2 Device Power States................................................................................................................................... 416 A.2.1 Bus Power Management......................................................................................................................417 A.2.2 Display Power Management ...............................................................................................................417

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A.2.3 PCMCIA/PCCARD/CardBus Power Management ........................................................................417 A.2.4 PCI Power Management......................................................................................................................417 A.2.5 USB Power Management ....................................................................................................................418 A.2.6 Device Classes.......................................................................................................................................418 A.3 Default Device Class.................................................................................................................................. 418 A.3.1 Default Power State Definitions.........................................................................................................418 A.3.2 Default Power Management Policy ...................................................................................................419 A.3.3 Default Wake Events............................................................................................................................419 A.3.4 Minimum Power Capabilities .............................................................................................................419 A.4 Audio Device Class.................................................................................................................................... 419 A.4.1 Power State Definitions.......................................................................................................................419 A.4.2 Power Management Policy..................................................................................................................420 A.4.3 Wake Events ..........................................................................................................................................420 A.4.4 Minimum Power Capabilities .............................................................................................................420 A.5 COM Port Device Class ........................................................................................................................... 421 A.5.1 Power State Definitions.......................................................................................................................421 A.5.2 Power Management Policy..................................................................................................................421 A.5.3 Wake Events ..........................................................................................................................................421 A.5.4 Minimum Power Capabilities .............................................................................................................422 A.6 Display Device Class.................................................................................................................................. 422 A.6.1 Power State Definitions.......................................................................................................................422 A.6.2 Power Management Policy..................................................................................................................423 A.6.3 Wake Events ..........................................................................................................................................424 A.6.4 Minimum Power Capabilities .............................................................................................................424 A.7 Input Device Class..................................................................................................................................... 424 A.7.1 Power State Definitions.......................................................................................................................424 A.7.2 Power Management Policy..................................................................................................................425 A.7.3 Wake Events ..........................................................................................................................................425 A.7.4 Minimum Power Capabilities .............................................................................................................425 A.8 Mode m Device Class ................................................................................................................................. 426 A.8.1 Technology Overview..........................................................................................................................426 A.8.2 Power State Definitions.......................................................................................................................427 A.8.3 Power Management Policy..................................................................................................................427 A.8.4 Wake Events ..........................................................................................................................................427 A.8.5 Minimum Power Capabilities .............................................................................................................428 A.9 Network Device Class............................................................................................................................... 428 A.9.1 Power State Definitions.......................................................................................................................428 A.9.2 Power Management Policy..................................................................................................................429 A.9.3 Wake Events ..........................................................................................................................................429 A.9.4 Minimum Power Capabilities .............................................................................................................429 A.10 PC Card Controller Device Class........................................................................................................ 429 A.10.1 Power State Definitions.....................................................................................................................430 A.10.2 Power Management Policy ...............................................................................................................431 A.10.3 Wake Events........................................................................................................................................431

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A.10.4 Minimum Power Capabilities ...........................................................................................................431 A.11 Storage Device Class............................................................................................................................... 431 A.11.1 Power State Definitions.....................................................................................................................432 A.11.2 Power Management Policy ...............................................................................................................433 A.11.3 Wake Events........................................................................................................................................434 A.11.4 Minimum Power Capabilities ...........................................................................................................434 B ACPI EXTENSIONS FOR DISPLAY ADAPTERS ................................................................................. 435 B.1 Introduction................................................................................................................................................. 435 B.2 Definitions .................................................................................................................................................... 436 B.3 ACPI Namespace........................................................................................................................................ 436 B.4 Display-specific Methods ......................................................................................................................... 437 B.4.1 _DOS (Enable/Disable Output Switching) .......................................................................................437 B.4.2 _DOD (Enumerate All Devices Attached to the Display Adapter)..............................................438 B.4.3 _ROM (Get ROM Data) ......................................................................................................................439 B.4.4 _GPD (Get POST Device)...................................................................................................................440 B.4.5 _SPD (Set POST Device) ....................................................................................................................440 B.4.6 _VPO (Video POST Options).............................................................................................................441 B.5 Output Device-specific Methods ............................................................................................................ 441 B.5.1 _ADR (Return the Unique ID for this Device)................................................................................441 B.5.2 _BCL (Query List of Brightness Control Levels Supported)........................................................441 B.5.3 _BCM (Set the Brightness Level) ......................................................................................................442 B.5.4 _DDC (Return the EDID for this Device)........................................................................................442 B.5.5 _DCS (Return the Status of Output Device) ....................................................................................443 B.5.6 _DGS (Query Graphics State).............................................................................................................443 B.5.7 _DSS Device Set State......................................................................................................................444 B.6 Note on State Changes .............................................................................................................................. 445 INDEX ......................................................................................................................................................................... 446

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Introduction 1

1 Introduction
The Advanced Configuration and Power Interface (ACPI) specification was developed to establish industry common interfaces enabling robust operating system (OS)-directed motherboard device configuration and power management of both devices and entire systems. ACPI is the key element in Operating Systemdirected configuration and Power Management (OSPM). ACPI evolves the existing collection of power management BIOS code, Advanced Power Management (APM) application programming interfaces (APIs, PNPBIOS APIs, Multiprocessor Specification (MPS) tables and so on into a well-defined power management and configuration interface specification. ACPI provides the means for an orderly transition from existing (legacy) hardware to ACPI hardware, and it allows for both ACPI and legacy mechanisms to exist in a single machine and to be used as needed. Further, new system architectures are being built that stretch the limits of current Plug and Play interfaces. ACPI evolves the existing motherboard configuration interfaces to support these advanced architectures in a more robust, and potentially more efficient manner. The interfaces and OSPM concepts defined within this specification are suitable to all classes of computers including (but not limited to) desktop, mobile, workstation, and server machines. From a power management perspective, OSPM/ACPI promotes the concept that systems should conserve energy by transitioning unused devices into lower power states including placing the entire system in a low-power state (sleeping state) when possible. This document describes ACPI hardware interfaces, ACPI software interfaces and ACPI data structures that, when implemented, enable support for robust OS-directed configuration and power management (OSPM).

1.1 Principal Goals


ACPI is the key element in implementing OSPM. ACPI-defined interfaces are intended for wide adoption to encourage hardware and software vendors to build ACPI-compatible (and, thus, OSPM-compatible) implementations. The principal goals of ACPI and OSPM are to: 1. Enable all computer systems to implement motherboard configuration and power management functions, using appropriate cost/function tradeoffs. Computer systems include (but are not limited to) desktop, mobile, workstation, and server machines. Machine implementers have the freedom to implement a wide range of solutions, from the very simple to the very aggressive, while still maintaining full OS support. Wide implementation of power management will make it practical and compelling for applications to support and exploit it. It will make new uses of PCs practical and existing uses of PCs more economical. 2. Enhance power management functionality and robustness. Power management policies too complicated to implement in a ROM BIOS can be implemented and supported in the OS, allowing inexpensive power managed hardware to support very elaborate power management policies. Gathering power management information from users, applications, and the hardware together into the OS will enable better power management decisions and execution. Unification of power management algorithms in the OS will reduce conflicts between the firmware and OS and will enhance reliability.

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2 Advanced Configuration and Power Interface Specification 3. Facilitate and accelerate industry-wide implementation of power management. OSPM and ACPI will reduce the amount of redundant investment in power management throughout the industry, as this investment and function will be gathered into the OS. This will allow industry participants to focus their efforts and investments on innovation rather than simple parity. The OS can evolve independently of the hardware, allowing all ACPI-compatible machines to gain the benefits of OS improvements and innovations. Create a robust interface for configuring motherboard devices. Enable new advanced designs not possible with existing interfaces.

4.

1.2 Power Management Rationale


It is necessary to move power management into the OS and to use an abstract interface (ACPI) between the OS and the hardware to achieve the principal goals set forth above. Minimal support for power management inhibits application vendors from supporting or exploiting it. Moving power management functionality into the OS makes it available on every machine on which the OS is installed. The level of functionality (power savings, and so on) varies from machine to machine, but users and applications will see the same power interfaces and semantics on all OSPM machines. This will enable application vendors to invest in adding power management functionality to their products. Legacy power management algorithms were restricted by the information available to the BIOS that implemented them. This limited the functionality that could be implemented. Centralizing power management information and directives from the user, applications, and hardware in the OS allows the implementation of more powerful functionality. For example, an OS can have a policy of dividing I/O operations into normal and lazy. Lazy I/O operations (such as a word processor saving files in the background) would be gathered up into clumps and done only when the required I/O device is powered up for some other reason. A non-lazy I/O request made when the required device was powered down would cause the device to be powered up immediately, the non-lazy I/O request to be carried out, and any pending lazy I/O operations to be done. Such a policy requires knowing when I/O devices are powered up, knowing which application I/O requests are lazy, and being able to assure that such lazy I/O operations do not starve. Appliance functions, such as answering machines, require globally coherent power decisions. For example, a telephone-answering application could call the OS and assert, I am waiting for incoming phone calls; any sleep state the system enters must allow me to wake and answer the telephone in 1 second. Then, when the user presses the off button, the system would pick the deepest sleep state consistent with the needs of the phone answering service. BIOS code has become very complex to deal with power management. It is difficult to make work with an OS and is limited to static configurations of the hardware. There is much less state information for the BIOS to retain and manage (because the OS manages it). Power management algorithms are unified in the OS, yielding much better integration between the OS and the hardware. Because additional ACPI tables (Definition Blocks) can be loaded, for example, when a mobile system docks, the OS can deal with dynamic machine configurations. Because the BIOS has fewer functions and they are simpler, it is much easier (and therefore cheaper) to implement and support.

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Introduction 3

The existing structure of the PC platform constrains OS and hardware designs. Because ACPI is abstract, the OS can evolve separately from the hardware and, likewise, the hardware from the OS. ACPI is by nature more portable across operating systems and processors. ACPI control methods allow for very flexible implementations of particular features.

1.3 Legacy Support


ACPI provides support for an orderly transition from legacy hardware to ACPI hardware, and allows for both mechanisms to exist in a single machine and be used as needed. Table 1-1 Hardware Type vs. OS Type Interaction Hardware\OS Legacy hardware Legacy OS A legacy OS on legacy hardware does what it always did. It works just like a legacy OS on legacy hardware. OSPM/ACPI OS If the OS lacks legacy support, legacy support is completely contained within the hardware functions. During boot, the OS tells the hardware to switch from legacy to OSPM/ACPI mode and from then on, the system has full OSPM/ACPI support. There is full OSPM/ACPI support.

Legacy and ACPI hardware support in machine

ACPI-only hardware

There is no power management.

1.4 OEM Implementation Strategy


Any OEM is, as always, free to build hardware as they see fit. Given the existence of the ACPI specification, two general implementation strategies are possible: An original equipment manufacturer (OEM) can adopt the OS vendor-provided ACPI OSPM software and implement the hardware part of the ACPI specification (for a given platform) in one of many possible ways. An OEM can develop a driver and hardware that are not ACPI-compatible. This strategy opens up even more hardware implementation possibilities. However, OEMs who implement hardware that is OSPM -compatible but not ACPI-co mpatible will bear the cost of developing, testing, and distributing drivers for their implementation.

1.5 Power and Sleep Buttons


OSPM provides a new appliance interface to consumers. In particular, it provides for a sleep button that is a soft button that does not turn the machine physically off but signals the OS to put the machine in a soft off or sleeping state. ACPI defines two types of these soft buttons: one for putting the machine to sleep and one for putting the machine in soft off. This gives the OEM two different ways to implement machines: A one-button model or a two-button model. The one-button model has a single button that can be used as a power button or a sleep button as determined by user settings. The two-button model has an easily accessible sleep button and a separate power button. In either model, an override feature that forces the machine off or resets it without OS consent is also needed to deal with various rare, but problematic, situations.

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4 Advanced Configuration and Power Interface Specification

1.6 ACPI Specification and the Structure Of ACPI


This specification defines ACPI hardware interfaces, ACPI software interfaces and ACPI data structures. This specification also defines the semantics of these interfaces. Figure 1-1 lays out the software and hardware components relevant to OSPM/ACPI and how they relate to each other. This specification describes the interfaces between components, the contents of the ACPI System Description Tables, and the related semantics of the other ACPI components. Notice that the ACPI System Description Tables, which describe a particular platforms hardware, are at heart of the ACPI implementation and the role of the ACPI System Firmware is primarily to supply the ACPI Tables (rather than a native instruction API). ACPI is not a software specification; it is not a hardware specification, although it addresses both software and hardware and how they must behave. ACPI is, instead, an interface specification comprised of both software and hardware elements.

Applications

OS Dependent Application APIs OSPM System Code OS Specific technologies, interfaces, and code.

Kernel

Device Driver

ACPI Driver/ AML Interpreter

ACPI Register Interface

ACPI Table Interface ACPI BIOS Interface

OS Independent technologies, interfaces, code, and hardware.

Existing industry standard register interfaces to: CMOS, PIC, PITs, ...

ACPI Registers

ACPI BIOS

ACPI Tables

Platform Hardware
- ACPI Spec Covers this area. - OS specific technology, not part of ACPI. - Hardware/Platform specific technology, not part of ACPI.
Figure 1-1 OSPM/ACPI Global System Compaq/Intel/Microsoft/Phoenix/Toshiba

BIOS

Introduction 5

There are three run-time components to ACPI: ACPI System Description Tables. Describe the interfaces to the hardware. Some descriptions limit what can be built (for example, some controls are embedded in fixed blocks of registers and the table specifies the address of the register block). Most descriptions allow the hardware to be built in arbitrary ways and can describe arbitrary operation sequences needed to make the hardware function. ACPI Tables containing Definition Blocks can make use of a pseudocode type of language, the interpretation of which is performed by the OS. That is, OSPM contains and uses an interpreter that executes procedures encoded in the pseudocode language and stored in the ACPI tables containing Definition Blocks. The pseudocode language, known as ACPI Machine Language (AML), is a compact, tokenized, abstract type of machine language. ACPI Registers. The constrained part of the hardware interface, described (at least in location) by the ACPI System Description Tables. ACPI System Firmware. Refers to the portion of the firmware that is compatible with the ACPI specifications. Typically, this is the code that boots the machine (as legacy BIOSs have done) and implements interfaces for sleep, wake, and some restart operations. It is called rarely, compared to a legacy BIOS. The ACPI Description Tables are also provided by the ACPI System Firmware.

1.7 OS and Platform Compliance


The ACPI 2.0 specification contains only interface specifications. ACPI 2.0 does not contain any platform compliance requirements. The following sections provide guidelines for class specific platform implementations that reference ACPI-defined interfaces and guidelines for enhancements that operating systems may require to completely support OSPM/ACPI. The minimum feature implementation requirements of an ACPI-compatible OS are also provided.

1.7.1 Platform Implementations of ACPI-defined Interfaces


System platforms implement ACPI-defined hardware interfaces via the platform hardware and ACPIdefined software interfaces and system description tables via the ACPI system firmware. Specific ACPIdefined interfaces and OSPM concepts while appropriate for one class of machine (for example, a mobile system), may not be appropriate for another class of machine (for example, a multi-domain enterprise server). It is beyond the capability and scope of this specification to specify all platform classes and the appropriate ACPI-defined interfaces that should be required for the platform class. Platform design guide authors are encouraged to require the appropriate ACPI-defined interfaces and hardware requirements suitable to the particular system platform class addressed in a particular design guide. Platform design guides should not define alternative interfaces that provide similar functionality to those defined in the ACPI specification.

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6 Advanced Configuration and Power Interface Specification

1.7.1.1 Recommended Features and Interface Descriptions for Design Guides


Common description text and category names should be used in design guides to describe all features, concepts, and interfaces defined by the ACPI 2.0 specification as requirements for a platform class. Listed below is the recommended set of high-level text and category names to be used to describe the features, concepts, and interfaces defined by ACPI 2.0. Note: Where definitions or relational requirements of interfaces are localized to a specific section, the section number is provided. The interface definitions and relational requirements of the interfaces specified below are generally spread throughout the ACPI specification. The ACPI specification defines: System address map reporting interfaces (Section 15) ACPI System Description Tables (Section 5.2): Root System Description Pointer (RSDP) System Description Table Header Root System Description Table (RSDT) Fixed ACPI Description Table (FADT) Firmware ACPI Control Structure (FACS) Differentiated System Description Table (DSDT) Secondary System Description Table (SSDT) Multiple APIC Description Table (MADT) Smart Battery Table (SBST) Extended System Description Table (XSDT) Embedded Controller Boot Resources Table ACPI-defined Fixed Registers Interfaces (Section 4, Section 5.2.8): Power management timer control/status Power or sleep button with S5 override (also possible in generic space) Real time clock wakeup alarm control/status SCI /SMI routing control/status for Power Management and General-purpose events System power state controls (sleeping/wake control) (Section 9) Processor power state control (c states) (Section 8) Processor throttling control/status (Section 8) Processor performance state control/status (Section 8) General-purpose event control/status Global Lock control/status System Reset control (Section 4.7.3.6) Embedded Controller control/status (Section 13) SMBus Host Controller (HC) control/status (Section 14) Smart Battery Subsystem (Section 11)

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Introduction 7

ACPI-defined Generic Register Interfaces and object definitions in the ACPI Namespace (Section 4.2, Section 5.6.5): General-purpose event processing Motherboard device identification, configuration, and insertion/removal (Section 6) Thermal zones (Section 12) Power resource control (Section 7.1) Device power state control (Section 7.2) System power state control (Section 7.3) System indicators (Section 10.1) Devices and device controls (Section 10): Processor (Section 8) Control Method Battery (Section 11) Smart Battery Subsystem (Section 11) Mobile Lid Power or sleep button with S5 override (also possible in fixed space) Embedded controller (Section 13) Fan Generic Bus Bridge IDE Controller Floppy Controller GPE Block Module Memory Global Lock related interfaces ACPI Event programming model (Section 5.6) ACPI-defined System BIOS Responsibilities (Section 9) ACPI-defined State Definitions (Section 2): Global system power states (G-states, S0, S5) System sleeping states (S-states S1-S4) (Section 9) Device power states (D-states (Appendix B)) Processor power states (C-states) (Section 8) Device and processor performance states (P-states) (Section 3, Section 8)

1.7.1.2 Terminology Examples for Design Guides


The following provides an example of how a client platform design guide, whose goal is to require robust configuration and power management for the system class, could use the recommended terminology to define ACPI requirements. Important: This example is provided as a guideline for how ACPI terminology can be used. It should not be interpreted as a statement of ACPI requirements. Platforms compliant with this platform design guide must implement the following ACPI 2.0 defined system features, concepts, and interfaces, along with their associated event models: System address map reporting interfaces ACPI System Description Tables provided in the system firmware ACPI-defined Fixed Registers Interfaces: Power management timer control/status Power or sleep button with S5 override (may also be implemented in generic register space) Real time clock wakeup alarm control/status General-purpose event control/status SCI /SMI routing control/status for Power Management and General-purpose events (control required only if system supports legacy mode) System power state controls (sleeping/wake control)

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8 Advanced Configuration and Power Interface Specification Processor power state control (for C1) Global Lock control/status (if Global Lock interfaces are required by the system) ACPI-defined Generic Register Interfaces and object definitions in the ACPI Namespace: General-purpose event processing Motherboard device identification, configuration, and insertion/removal (ACPI 2.0 Section 6) System power state control (ACPI 2.0 Section 7.3) Devices and device controls: Processor Control Method Battery (or Smart Battery Subsystem on a mobile system) Smart Battery Subsystem (or Control Method Battery on a mobile system) Power or sleep button with S5 override (may also be implemented in fixed register space) Global Lock related interfaces when a logical register in the hardware is shared between OS and firmware environments ACPI Event programming model (ACPI 2.0 Section 5.6) ACPI-defined System BIOS Responsibilities (ACPI 2.0 Section 9) ACPI-defined State Definitions: System sleeping states (At least one system sleeping state, S1-S4, must be implemented) Device power states (D-states must be implemented in accordance with device class specifications) Processor power states (All processors must support the C1 Power State) The following provides an example of how a design guide for systems that execute multiple OS instances, whose goal is to require robust configuration and continuous availability for the system class, could use the recommended terminology to define ACPI related requirements. Important: This example is provided as a guideline for how ACPI terminology can be used. It should not be interpreted as a statement of ACPI requirements. Platforms compliant with this platform design guide must implement the following ACPI 2.0 defined system features and interfaces, along with their associated event models: System address map reporting interfaces ACPI System Description Tables provided in the system firmware ACPI-defined Fixed Registers Interfaces: Power management timer control/status General-purpose event control/status SCI /SMI routing control/status for Power Management and General-purpose events (control required only if system supports legacy mode) System power state controls (sleeping/wake control) Processor power state control (for C1) Global Lock control/status (if Global Lock interfaces are required by the system) ACPI-defined Generic Register Interfaces and object definitions in the ACPI Namespace: General-purpose event processing Motherboard device identification, configuration, and insertion/removal (ACPI 2.0 Section 6) System power state control (ACPI 2.0 Section 7.3) System indicators Devices and device controls: Processor Global Lock related interfaces when a logical register in the hardware is shared between OS and firmware environments ACPI Event programming model (ACPI 2.0 Section 5.6) ACPI-defined System BIOS Responsibilities (ACPI 2.0 Section 9) ACPI-defined State Definitions: Processor power states (All processors must support the C1 Power State) Compaq/Intel/Microsoft/Phoenix/Toshiba

Introduction 9

1.7.2 OSPM Implementations


OS enhancements are needed to support ACPI-defined features, concepts, and interfaces, along with their associated event models appropriate to the system platform class upon which the OS executes. This is the implementation of OSPM. The following outlines the OS enhancements and elements necessary to support all ACPI-defined interfaces. To support ACPI through the implementation of OSPM, the OS needs to be modified to: Use system address map reporting interfaces. Find and consume the ACPI System Description Tables. Interpret ACPI machine language (AML). Enumerate and configure motherboard devices described in the ACPI Namespace. Interface with the power management timer. Interface with the real-time clock wake alarm. Enter ACPI mode (on legacy hardware systems). Implement device power management policy. Implement power resource management. Implement processor power states in the scheduler idle handlers. Control processor and device performance states. Implement the ACPI thermal model. Support the ACPI Event programming model including handling SCI interrupts, managing fixed events, general-purpose events, embedded controller interrupts, and dynamic device support. Support acquisition and release of the Global Lock. Use the reset register to reset the system. Provide APIs to influence power management policy. Implement driver support for ACPI-defined devices. Implement APIs supporting the system indicators. Support all system states S1S5.

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10 Advanced Configuration and Power Interface Specification

1.7.3 OS Requirements
The following list describes the minimum requirements for an OSPM/ACPI-compatible OS: Use system address map reporting interfaces to get the system address map on Intel Architecture (IA) platforms: INT 15H, E820H - Query System Address Map interface (see section 15, System Address Map Interfaces) EFI GetMemoryMap() Boot Services Function (see section 15, System Address Map Interfaces) Find and consume the ACPI System Description Tables (see section 5, ACPI Software Programming Model). Implementation of an AML interpreter supporting all defined AML grammar elements (see section 17, ACPI Machine Language Specification). Support for the ACPI Event programming model including handling SCI interrupts, managing fixed events, general-purpose events, embedded controller interrupts, and dynamic device support. Enumerate and configure motherboard devices described in the ACPI Namespace. Implement support for the following ACPI devices defined within this specification: Embedded Controller Device (see section 13, ACPI Embedded Controller Interface Specification) GPE Block Device (see section 10.10, GPE Block Device) Module Device (see section 10.11, Module Device) Implementation of the ACPI thermal model (see section 12, Thermal Management). Support acquisition and release of the Global Lock. OS-directed power management support (device drivers are responsible for maintaining device context as described by the Device Power Management Class Specifications described in Appendix A).

1.8 Target Audience


This specification is intended for the following users: OEMs building hardware containing ACPI-compatible interfaces Operating system and device driver developers BIOS and ACPI system firmware developers CPU and chip set vendors Peripheral vendors

1.9 Document Organization


The ACPI specification document is organized into the following four parts: The first part of the specification (sections 1 through 3) introduces ACPI and provides an executive overview. The second part (sections 4 and 5) defines the ACPI hardware and software programming models. The third part (sections 6 through 15) specifies the ACPI implementation details; this part of the specification is primarily for developers. The fourth part (sections 16 and 17) is technical reference material; section 16 is the ACPI Source Language (ASL) reference, parts of which are referred to by most of the other sections in the document. Appendices contain device class specifications, describing power management characteristics of specific classes of devices, and device class-specific ACPI interfaces.

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Introduction 11

1.9.1 ACPI Overview


The first three sections of the specification provide an executive overview of ACPI. Section 1: Introduction. Discusses the purpose and goals of the specification, presents an overview of the ACPI-co mpatible system architecture, specifies the minimum requirements for an ACPIcompatible system, and provides references to related specifications. Section 2: Definition of Terms. Defines the key terminology used in this specification. In particular, the global system states (Mechanical Off, Soft Off, Sleeping, Working, and Non-Volatile Sleep) are defined in this section, along with the device power state definitions: Off (D3), D2, D1, and Fully-On (D0). Device and processor performance states (P0, P1, Pn) are also discussed. Section 3: Overview. Gives an overview of the ACPI specification in terms of the functional areas covered by the specification: system power management, device power management, processor power management, Plug and Play, handling of system events, battery management, and thermal management.

1.9.2 Programming Models


Sections 4 and 5 define the ACPI hardware and software programming models. This part of the specification is primarily for system designers, developers, and project managers. All of the implementation-oriented, reference, and platform example sections of the specification that follow (all the rest of the sections of the specification) are based on the models defined in sections 4 and 5. These sections are the heart of the ACPI specification. There are extensive cross-references between the two sections. Section 4: ACPI Hardware Specification. Defines a set of hardware interfaces that meet the goals of this specification. Section 5: ACPI Software Programming Model. Defines a set of software interfaces that meet the goals of this specification.

1.9.3 Implementation Details


The third part of the specification defines the implementation details necessary to actually build components that work on an ACPI-compatible platform. This part of the specification is primarily for developers. Section 6: Configuration. Defines the reserved Plug and Play objects used to configure and assign resources to devices, and share resources and the reserved objects used to track device insertion and removal. Also defines the format of ACPI-compatible resource descriptors. Section 7: Power and Performance Management. Defines the reserved device power-management objects and the reserved-system power-management objects. Section 8: Processor Control. Defines how the OS manages the processors power consumption and other controls while the system is in the working state. Section 9: Waking and Sleeping. Defines in detail the transitions between system working and sleeping states and their relationship to wake events. Refers to the reserved objects defined in sections 6, 7, and 8. Section 10: ACPI-Specific Device Objects. Lists the integrated devices that need support for some device-specific ACPI controls, along with the device-specific ACPI controls that can be provided. Most device objects are controlled through generic objects and control methods and have generic device IDs; this section discusses the exceptions. Section 11: Power Source Devices. Defines the reserved battery device and AC adapter objects. Section 12: Thermal Management. Defines the reserved thermal management objects. Section 13: ACPI Embedded Controller Interface Specification. Defines the interfaces between an ACPI-compatible OS and an embedded controller. Section 14: ACPI System Management Bus Interface Specification. Defines the interfaces between an ACPI-compatible OS and a System Management Bus (SMBus host controller.

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12 Advanced Configuration and Power Interface Specification

1.9.4 Technical Reference


The fourth part of the specification contains reference material for developers. Section 15: System Address Map Interfaces. Explains the special INT 15 call for use in ISA/EISA/PCI bus-based systems and for EFI-defined GetMemoryMap() function. These calls supply the OS with a clean memory map indicating address ranges that are reserved and ranges that are available on the motherboard. Also describes memory devices. Section 16: ACPI Source Language Reference. Defines the syntax of all the ASL statements that can be used to write ACPI control methods, along with example syntax usage. Section 17: ACPI Machine Language Specification. Defines the grammar of the language of the ACPI virtual machine language. An ASL translator (compiler) outputs AML. Appendix A: Device class specifications. Describes device-specific power management behavior on a per device-class basis. Appendix B: Video Extensions. Contains video device class-specific ACPI interfaces.

1.10 Related Documents


Power management and Plug and Play specifications for legacy hardware platforms are the following, available from http://www.microsoft.com/hwdev/specs/: Advanced Power Management (APM) BIOS Specification, Revision 1.2. Plug and Play BIOS Specification, Version 1.0a. Intel Architecture specifications are available from http://developer.intel.com: Intel IA-64 Architecture Software Developers Manual , Volumes 14, Revision 1.0, Intel Corporation, January 2000. Intel IA-64 System Abstraction Layer Specification, Revision 2.9, Intel Corporation, July 2000. Extensible Firmware Interface Specification, Version 0.91, July 1999 . Documentation and specifications for the Smart Battery System components and the SMBus are available from http://www.sbs-forum.org: Smart Battery Charger Specification, Revision 1.1, Smart Battery System Implementers Forum, December, 1998. Smart Battery Data Specification , Revision 1.1, Smart Battery System Implementers Forum, December, 1998. Smart Battery Selector Specification , Revision 1.1, Smart Battery System Implementers Forum, December, 1998. Smart Battery System Manager Specification, Revision 1.0, Smart Battery System Implementers Forum, December, 1998. System Management Bus Specification , Revision 1.1, Smart Battery System Implementers Forum, December, 1998.

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Definition of Terms 13

2 Definition of Terms
This specification uses a particular set of terminology, defined in this section. This section has three parts: General ACPI terms are defined and presented alphabetically. The ACPI global system states (working, sleeping, soft off, and mechanical off) are defined. Global system states apply to the entire system, and are visible to the user. The ACPI device power states are defined. Device power states are states of particular devices; as such, they are generally not visible to the user. For example, some devices may be in the off state even though the system as a whole is in the working state. Device states apply to any device on any bus.

2.1 General ACPI Terminology


Advanced Configuration and Power Interface (ACPI) As defined in this document, ACPI is a method for describing hardware interfaces in terms abstract enough to allow flexible and innovative hardware implementations and concrete enough to allow shrink-wrap OS code to use such hardware interfaces. ACPI Hardware Computer hardware with the features necessary to support OSPM and with the interfaces to those features described using the Description Tables as specified by this document. ACPI Namespace A hierarchical tree structure in OS-controlled memory that contains named objects. These objects may be data objects, control method objects, bus/device package objects, and so on. The OS dynamically changes the contents of the namespace at run-time by loading and/or unloading definition blocks from the ACPI Tables that reside in the ACPI BIOS. All the information in the ACPI Namespace comes from the Differentiated System Description Table (DSDT), which contains the Differentiated Definition Block, and one or more other definition blocks. ACPI Machine Language (AML) Pseudocode for a virtual machine supported by an ACPI-compatible OS and in which ACPI control methods and objects are written. The AML encoding definition is provided in section 17, ACPI Machine Language (AML) Specification. Advanced Programmable Interrupt Controller (APIC) An interrupt controller architecture commonly found on Intel Architecture-based 32-bit PC systems. The APIC architecture supports multiprocessor interrupt management (with symmetric interrupt distribution across all processors), multiple I/O subsystem support, 8259A compatibility, and interprocessor interrupt support. The architecture consists of local APICs commonly attached directly to processors and I/O APICs commonly in chip sets. ACPI Source Language (ASL) The programming language equivalent for AML. ASL is compiled into AML images. The ASL statements are defined in section 16, ACPI Source Language (ASL) Reference.

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14 Advanced Configuration and Power Interface Specification Control Method A control method is a definition of how the OS can perform a simple hardware task. For example, the OS invokes control methods to read the temperature of a thermal zone. Control methods are written in an encoded language called AML that can be interpreted and executed by the ACPI-compatible OS. An ACPI-compatible system must provide a minimal set of control methods in the ACPI tables. The OS provides a set of well-defined control methods that ACPI table developers can reference in their control methods. OEMs can support different revisions of chip sets with one BIOS by either including control methods in the BIOS that test configurations and respond as needed or including a different set of control methods for each chip set revision. Central Processing Unit (CPU) or processor The part of a platform that executes the instructions that do the work. An ACPI-compatible OS can balance processor performance against power consumption and thermal states by manipulating the processor performance controls. The ACPI specification defines a working state, labeled G0 (S0), in which the processor executes instructions. Processor sleeping states, labeled C1 through C3, are also defined. In the sleeping states, the processor executes no instructions, thus reducing power consumption and, potentially, operating temperatures. For more information, see section 8, Processor Control. Definition Block A definition block contains information about hardware implementation and configuration details in the form of data and control methods, encoded in AML. An OEM can provide one or more definition blocks in the ACPI Tables. One definition block must be provided: the Differentiated Definition Block, which describes the base system. Upon loading the Differentiated Definition Block, the OS inserts the contents of the Differentiated Definition Block into the ACPI Namespace. Other definition blocks, which the OS can dynamically insert and remove from the active ACPI Namespace, can contain references to the Differentiated Definition Block. For more information, see section 5.2.10, Device Power States. Device Hardware component outside the core chip set of a platform. Examples of devices are liquid crystal display (LCD) panels, video adapters, Intergrated Drive Electronics (IDE) CD-ROM and hard disk controllers, COM ports, and so on. In the ACPI scheme of power management, buses are devices. For more information, see section 3.3.2, Device Power States. Device Context The variable data held by the device; it is usually volatile. The device might forget this information when entering or leaving certain states (for more information, see section 2.3, Device Power State Definitions.), in which case the OS software is responsible for saving and restoring the information. Device Context refers to small amounts of information held in device peripherals. See System Context. Differentiated System Description Table (DSDT) An OEM must supply a DSDT to an ACPI-compatible OS. The DSDT contains the Differentiated Definition Block, which supplies the implementation and configuration information about the base system. The OS always inserts the DSDT information into the ACPI Namespace at system boot time and never removes it. Extensible Firmware Interface (EFI) An interface between the OS and the platform firmware, which is required on IA-64 platforms. The interface is in the form of data tables that contain platform related information, and boot and run-time service calls that are available to the OS and loader. Together, these provide a standard environment for booting an OS.

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Definition of Terms 15

Embedded Controller The general class of microcontrollers used to support OEM-specific implementations, mainly in mobile environments. The ACPI specification supports embedded controllers in any platform design, as long as the microcontroller conforms to one of the models described in this section. The embedded controller performs complex low-level functions through a simple interface to the host microprocessor(s). Embedded Controller Interface A standard hardware and software communications interface between an OS driver and an embedded controller. This allows any OS to provide a standard driver that can directly communicate with an embedded controller in the system, thus allowing other drivers within the system to communicate with and use the resources of system embedded controllers (for example, Smart Battery and AML code). This in turn enables the OEM to provide platform features that the OS and applications can use. Firmware ACPI Control Structure (FACS) A structure in read/write memory that the BIOS uses for handshaking between the firmware and the OS. FACS is passed to an ACPI-compatible OS via the Fixed ACPI Description Table (FADT). The FACS contains the systems hardware signature at last boot, the firmware waking vector, and the Global Lock. Fixed ACPI Description Table (FADT) A table that contains the ACPI Hardware Register Block implementation and configuration details the OS needs to direct management of the ACPI Hardware Register Blocks, as well as the physical address of the DSDT that contains other platform implementation and configuration details. An OEM must provide an FADT to an ACPI-compatible OS in the RSDT/XSDT. The OS always inserts the namespace information defined in the Differentiated Definition Block in the DSDT into the ACPI Namespace at system boot time, and the OS never removes it. Fixed Features A set of features offered by an ACPI interface. The ACPI specification places restrictions on where and how the hardware programming model is generated. All fixed features, if used, are implemented as described in this specification so that OSPM can directly access the fixed feature registers. Fixed Feature Events A set of events that occur at the ACPI interface when a paired set of status and event bits in the fixed feature registers are set at the same time. When a fixed feature event occurs, a system control interrupt (SCI is raised. For ACPI fixed feature events, OSPM (or an ACPI-aware driver) acts as the event handler. Fixed Feature Registers A set of hardware registers in fixed feature register space at specific address locations in system I/O address space. ACPI defines register blocks for fixed features (each register block gets a separate pointer from the FADT). For more information, see section 4.6, ACPI Hardware Features. General-Purpose Event Registers The general-purpose event registers contain the event programming model for generic features. All generic events generate SCIs. Generic Feature A generic feature of a platform is value-added hardware implemented through control methods and general-purpose events.

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16 Advanced Configuration and Power Interface Specification Global System States Global system states apply to the entire system, and are visible to the user. The various global system states are labeled G0 through G3 in the ACPI specification. For more information, see section 2.2, Global System State Definitions. Ignored Bits Some unused bits in ACPI hardware registers are designated as ignored in the ACPI specification. Ignored bits are undefined and can return zero or one (in contrast to reserved bits, which always return zero). Software ignores ignored bits in ACPI hardware registers on reads and preserves ignored bits on writes. Intel Architecture-Personal Computer (IA-PC) A general descriptive term for computers built with processors conforming to the architecture defined by the Intel processor family based on the Intel Architecture instruction set and having an industrystandard PC architecture. I/O APIC An Input/Output Advanced Programmable Interrupt Controller routes interrupts from devices to the processors local APIC. I/O SAPIC An Input/Output Streamlined Advanced Programmable Interrupt Controller routes interrupts from devices to the processors local APIC. Legacy A computer state where power management policy decisions are made by the platform hardware/firmware shipped with the system. The legacy power management features found in todays systems are used to support power management in a system that uses a legacy OS that does not support the OS-directed power management architecture. Legacy Hardware A computer system that has no ACPI or OSPM power management support. Legacy OS An OS that is not aware of and does not direct the power management functions of the system. Included in this category are operating systems with APM 1.x support. Local APIC A local Advanced Programmable Interrupt Controller receives interrupts from the I/O APIC. Local SAPIC A local Streamlined Advanced Programmable Interrupt Controller receives interrupts from the I/O SAPIC. Multiple APIC Description Table (MADT) The Multiple APIC Description Table (MADT) is used on systems supporting the APIC and SAPIC to describe the APIC implementation. Following the MADT is a list of APIC/SAPIC structures that declare the APIC/SAPIC features of the machine. Object The nodes of the ACPI Namespace are objects inserted in the tree by the OS using the information in the system definition tables. These objects can be data objects, package objects, control method objects, and so on. Package objects refer to other objects. Objects also have type, size, and relative name. Object name Part of the ACPI Namespace. There is a set of rules for naming objects.

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Definition of Terms 17

Operating System-directed Power Management (OSPM) A model of power (and system) management in which the OS plays a central role and uses global information to optimize system behavior for the task at hand. Package A set of objects. Power Button A user push button or other switch contact device that switches the system from the sleeping/soft off state to the working state, and signals the OS to transition to a sleeping/soft off state from the working state. Power Management Mechanisms in software and hardware to minimize system power consumption, manage system thermal limits, and maximize system battery life. Power management involves trade-offs among system speed, noise, battery life, processing speed, and alternating current (AC) power consumption. Power management is required for some system functions, such as appliance (for example, answering machine, furnace control) operations. Power Resources Resources (for example, power planes and clock sources) that a device requires to operate in a given power state. Power Sources The battery (including a UPS battery) and AC line powered adapters or power supplies that supply power to a platform. Register Grouping Consists of two register blocks (it has two pointers to two different blocks of registers). The fixedposition bits within a register grouping can be split between the two register blocks. This allows the bits within a register grouping to be split between two chips. Reserved Bits Some unused bits in ACPI hardware registers are designated as Reserved in the ACPI specification. For future extensibility, hardware -register reserved bits always return zero, and data writes to them have no side effects. OSPM implementations must write zeros to all reserved bits in enable and status registers and preserve bits in control registers. Root System Description Pointer (RSDP) An ACPI-compatible system must provide an RSDP in the systems low address space. This structures only purpose is to provide the physical address of the RSDT. Root System Description Table (RSDT) A table with the signature RSDT, followed by an array of physical pointers to other system description tables. The OS locates that RSDT by following the pointer in the RSDP structure. Secondary System Description Table (SSDT) SSDTs are a continuation of the DSDT. Multiple SSDTs can be used as part of a platform description. After the DSDT is loaded into the ACPI Namespace, each secondary description table with a unique OEM Table ID is loaded. This allows the OEM to provide the base support in one table, while adding smaller system options in other tables. Note: Additional tables can only add data; they cannot overwrite data from previous tables. Sleep Button A user push button that switches the system from the sleeping/soft off state to the working state, and signals the OS to transition to a sleeping state from the working state.

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18 Advanced Configuration and Power Interface Specification Smart Battery Subsystem A battery subsystem that conforms to the following specifications: Smart Battery and either Smart Battery System Manager or Smart Battery Charger and Selectorand the additional ACPI requirements. Smart Battery Table An ACPI table used on platforms that have a Smart Battery subsystem. This table indicates the energylevel trip points that the platform requires for placing the system into different sleeping states and suggested energy levels for warning the user to transition the platform into a sleeping state. System Management Bus (SMBus) A two-wire interface based upon the IC protocol. The SMBus is a low-speed bus that provides positive addressing for devices, as well as bus arbitration. SMBus Interface A standard hardware and software communications interface between an OS bus driver and an SMBus controller. Streamlined Advanced Programmable Interrupt Controller (SAPIC) An advanced APIC commo nly found on Intel Architecture-based 64-bit systems. System Context The volatile data in the system that is not saved by a device driver. System Control Interrupt (SCI) A system interrupt used by hardware to notify the OS of ACPI events. The SCI is an active, low, shareable, level interrupt. System Management Interrupt (SMI) An OS-transparent interrupt generated by interrupt events on legacy systems. By contrast, on ACPI systems, interrupt events generate an OS-visible interrupt that is shareable (edge-style interrupts will not work). Hardware platforms that want to support both legacy operating systems and ACPI systems must support a way of re -mapping the interrupt events between SMIs and SCIs when switching between ACPI and legacy models. Thermal States Thermal states represent different operating environment temperatures within thermal zones of a system. A system can have one or more thermal zones; each thermal zone is the volume of space around a particular temperature-sensing device. The transitions from one thermal state to another are marked by trip points, which are implemented to generate an SCI when the temperature in a thermal zone moves above or below the trip point temperature. Extended Root System Description Table (XSDT) The XSDT provides identical functionality to the RSDT but accommodates physical addresses of DESCRIPTION HEADERs that are larger than 32-bits. Notice that both the XSDT and the RSDT can be pointed to by the RSDP structure.

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Definition of Terms 19

2.2 Global System State Definitions


Global system states (Gx states) apply to the entire system and are visible to the user. Global system states are defined by six principal criteria: Does application software run? What is the latency from external events to application response? What is the power consumption? Is an OS reboot required to return to a working state? Is it safe to disassemble the computer? Can the state be entered and exited electronically? Following is a list of the system states: G3 Mechanical Off A computer state that is entered and left by a mechanical means (for example, turning off the systems power through the movement of a large red switch). Various government agencies and countries require this operating mode. It is implied by the entry of this off state through a mechanical means that no electrical current is running through the circuitry and that it can be worked on without damaging the hardware or endangering service personnel. The OS must be restarted to return to the Working state. No hardware context is retained. Except for the real-time clock, power consumption is zero. G2/S5 Soft Off A computer state where the comp uter consumes a minimal amount of power. No user mode or system mode code is run. This state requires a large latency in order to return to the Working state. The systems context will not be preserved by the hardware. The system must be restarted to return to the Working state. It is not safe to disassemble the machine in this state. G1 Sleeping A computer state where the computer consumes a small amount of power, user mode threads are not being executed, and the system appears to be off (from an end users perspective, the display is off, and so on). Latency for returning to the Working state varies on the wake environment selected prior to entry of this state (for example, whether the system should answer phone calls). Work can be resumed without rebooting the OS because large elements of system context are saved by the hardware and the rest by system software. It is not safe to disassemble the machine in this state. G0 Working A computer state where the system dispatches user mode (application) threads and they execute. In this state, peripheral devices (peripherals) are having their power state changed dynamically. The user can select, through some UI, various performance/power characteristics of the system to have the software optimize for performance or battery life. The system responds to external events in real time. It is not safe to disassemble the machine in this state.

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20 Advanced Configuration and Power Interface Specification S4 Non-Volatile Sleep A special global system state that allows system context to be saved and restored (relatively slowly) when power is lost to the motherboard. If the system has been commanded to enter S4, the OS will write all system context to a file on non-volatile storage media and leave appropriate context markers. The machine will then enter the S4 state. When the system leaves the Soft Off or Mechanical Off state, transitioning to Working (G0) and restarting the OS, a restore from a NVS file can occur. This will only happen if a valid non-volatile sleep data set is found, certain aspects of the configuration of the machine have not changed, and the user has not manually aborted the restore. If all these conditions are met, as part of the OS restarting, it will reload the system context and activate it. The net effect for the user is what looks like a resume from a Sleeping (G1) state (albeit slower). The aspects of the machine configuration that must not change include, but are not limited to, disk layout and memory size. It might be possible for the user to swap a PC Card or a Device Bay device, however. Notice that for the machine to transition directly from the Soft Off or Sleeping states to S4, the system context must be written to non-volatile storage by the hardware; entering the Working state first so that the OS or BIOS can save the system context takes too long from the users point of view. The transition from Mechanical Off to S4 is likely to be done when the user is not there to see it. Because the S4 state relies only on non-volatile storage, a machine can save its system context for an arbitrary period of time (on the order of many years). Table 2-1 Summary of Global Power States Power consumption Large Smaller OS restart required No No Safe to disassemble computer No No Exit state electronically Yes Yes

Global system state G0 Working G1 Sleeping

Software runs Yes No

Latency 0 >0, varies with sleep state Long Long

G2/S5 Soft Off G3 Mechanical Off

No No

Very near 0 RTC battery

Yes Yes

No Yes

Yes No

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Definition of Terms 21

Notice that the entries for G2/S5 and G3 in the Latency column of the above table are Long. This implies that a platform designed to give the user the appearance of instant-on, similar to a home appliance device, will use the G0 and G1 states almost exclusively (the G3 state may be used for moving the machine or repairing it).

2.3 Device Power State Definitions


Device power states are states of particular devices; as such, they are generally not visible to the user. For example, some devices may be in the Off state even though the system as a whole is in the Working state. Device states apply to any device on any bus. They are generally defined in terms of four principal criteria: Power consumption. How much power the device uses. Device context. How much of the context of the device is retained by the hardware. The OS is responsible for restoring any lost device context (this may be done by resetting the device). Device driver. What the device driver must do to restore the device to full on. Restore time. How long it takes to restore the device to full on. The device power states are defined below, although very generically. Many devices do not have all four power states defined. Devices may be capable of several different low-power modes, but if there is no userperceptible difference included in Appendix A of this specification, describe which of these power states are defined for a given type (class) of device and define the specific details of each power state for that device class. For a list of the available Device Class Power Management Specifications, see Appendix A: Device Class Specifications. D3 Off Power has been fully removed from the device. The device context is lost when this state is entered, so the OS software will reinitialize the device when powering it back on. Since device context and power are lost, devices in this state do not decode their address lines. Devices in this state have the longest restore times. All classes of devices define this state. D2 The meaning of the D2 Device State is defined by each device class. Many device classes may not define D2. In general, D2 is expected to save more power and preserve less device context than D1 or D0. Buses in D2 may cause the device to lose some context (for example, by reducing power on the bus, thus forcing the device to turn off some of its functions). D1 The meaning of the D1 Device State is defined by each device class. Many device classes may not define D1. In general, D1 is expected to save less power and preserve more device context than D2. D0 Fully-On This state is assumed to be the highest level of power consumption. The device is completely active and responsive, and is expected to remember all relevant context continuously.

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22 Advanced Configuration and Power Interface Specification Table 2-2 Summary of Device Power States Device State D0 - FullyOn D1 D2 D3 - Off Power Consumption As needed for operation D0>D1>D2>D3 D0>D1>D2>D3 0 Device Context Retained All >D2 <D1 None Driver Restoration None <D2 >D1 Full initialization and load

Note: Devices often have different power modes within a given state. Devices can use these modes as long as they can automatically transparently switch between these modes from the software, without violating the rules for the current Dx state the device is in. Low-power modes that adversely affect performance (in other words, low speed modes) or that are not transparent to software cannot be done automatically in hardware; the device driver must issue commands to use these modes.

2.4 Sleeping State Defin itions


Sleeping states (Sx states) are types of sleeping states within the global sleeping state, G1. The Sx states are briefly defined below. For a detailed definition of the system behavior within each Sx state, see section 7.3.4, System \_Sx States. For a detailed definition of the transitions between each of the Sx states, see section 9.1, Sleeping States. S1 Sleeping State The S1 sleeping state is a low wake latency sleeping state. In this state, no system context is lost (CPU or chip set) and hardware maintains all system context. S2 Sleeping State The S2 sleeping state is a low wake latency sleeping state. This state is similar to the S1 sleeping state except that the CPU and system cache context is lost (the OS is responsible for maintaining the caches and CPU context). Control starts from the processors reset vector after the wake event. S3 Sleeping State The S3 sleeping state is a low wake latency sleeping state where all system context is lost except system memory. CPU, cache, and chip set context are lost in this state. Hardware maintains memory context and restores some CPU and L2 configuration context. Control starts from the processors reset vector after the wake event. S4 Sleeping State The S4 sleeping state is the lowest power, longest wake latency sleeping state supported by ACPI. In order to reduce power to a minimum, it is assumed that the hardware platform has powered off all devices. Platform context is maintained. S5 Soft Off State The S5 state is similar to the S4 state except that the OS does not save any context. The system is in the soft off state and requires a complete boot when it wakes. Software uses a different state value to distinguish between the S5 state and the S4 state to allow for initial boot operations within the BIOS to distinguish whether or not the boot is going to wake from a saved memory image.

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Definition of Terms 23

2.5 Processor Power State Definitions


Processor power states (Cx states) are processor power consumption and thermal management states within the global working state, G0. The Cx states possess specific entry and exist semantics and are briefly defined below. For a more detailed definition of each Cx state, see section 8.1, Processor Power States. C0 Processor Power State While the processor is in this state, it executes instructions. C1 Processor Power State This processor power state has the lowest latency. The hardware latency in this state must be low enough that the operating software does not consider the latency aspect of the state when deciding whether to use it. Aside from putting the processor in a non-executing power state, this state has no other software-visible effects. C2 Processor Power State The C2 state offers improved power savings over the C1 state. The worst-case hardware latency for this state is provided via the ACPI system firmwa re and the operating software can use this information to determine when the C1 state should be used instead of the C2 state. Aside from putting the processor in a non-executing power state, this state has no other software-visible effects. C3 Processor Power State The C3 state offers improved power savings over the C1 and C2 states. The worst-case hardware latency for this state is provided via the ACPI system firmware and the operating software can use this information to determine when the C2 state should be used instead of the C3 state. While in the C3 state, the processors caches maintain state but ignore any snoops. The operating software is responsible for ensuring that the caches maintain coherency.

2.6 Device and Processor Performance State Definitions


Device and Processor performance states (Px states) are power consumption and capability states within the active/executing states, C0 for processors and D0 for devices. The Px states are briefly defined below. For a more detailed definition of each Px state from a processor perspective, see section 8.3.3, Declaring a Processor Object. For a more detailed definition of each Px state from a device perspective see section 3.6, Device and Processor Performance States, and the device class specifications in Appendix A. P0 Performance State While a device or processor is in this state, it uses its maximum performance capability and may consume maximum powe r. P1 Performance State In this performance power state, the performance capability of a device or processor is limited below its maximum and consumes less than maximum power. Pn Performance State In this performance state, the performance capability of a device or processor is at its minimum level and consumes minimal power while remaining in an active state. State n is a maximum number and is processor or device dependent. Processors and devices may define support for an arbitrary number of performance states not to exceed 16.

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24 Advanced Configuration and Power Interface Specification

3 Overview
ACPI provides OSPM with direct and exclusive control over the power management and motherboard device configuration functions of a computer. When it starts, OSPM takes over these functions from legacy BIOS interfaces such as the APM BIOS and the PNPBIOS. Having done this, OSPM is responsible for handling motherboard device configuration events as well as controlling the power, performance, and thermal status of the system based on user preference and application requests. ACPI provides low-level interfaces that allow OSPM to perform these functions. The functional areas covered by the ACPI specification are: System power management. ACPI defines mechanisms for putting the computer as a whole in and out of system sleeping states. It also provides a general mechanism for any device to wake the computer. Device power management. ACPI tables describe motherboard devices, their power states, the power planes the devices are connected to, and controls for putting devices into different power states. This enables the OS to put devices into low-power states based on application usage. Processor power management. While the OS is idle but not sleeping, it will use commands described by ACPI to put processors in low-power states. Device and processor performance management. While the system is active, OSPM will transition devices and processors into different performance states, defined by ACPI, to achieve a desirable balance between performance and energy conservation goals as well as other environmental requirements (for example, visibility and acoustics). Plug and Play. ACPI specifies information used to enumerate and configure motherboard devices. This information is arranged hierarchically so when events such as docking and undocking take place, the OS has precise, a priori knowledge of which devices are affected by the event. System Events. ACPI provides a general event mechanism that can be used for system events such as thermal events, power management events, docking, device insertion and removal, and so on. This mechanism is very flexible in that it does not define specifically how events are routed to the core logic chip set. Battery management. Battery management policy moves from the APM BIOS to the ACPI OS. An ACPI-compatible battery device needs either a Smart Battery subsystem interface, which is controlled by the OS directly through the embedded controller interface, or a Control Method Battery interface. A Control Method Battery interface is completely defined by AML control methods, allowing an OEM to choose any type of the battery and any kind of communication interface supported by ACPI. The battery must comply with the requirements of its interface, as described either herein or in other applicable standards. The OS may choose to alter the behavior of the battery, for example, by adjusting the Low Battery or Battery Warning trip point. When there are multiple batteries present, the battery subsystem is not required to perform any synthesis of a composite battery from the data of the separate batteries. In cases where the battery subsystem does not synthesize a composite battery from the separate batterys data, the OS must provide that synthesis. Thermal management. Since the OS controls the power states of devices and processors, ACPI also addresses system thermal management. It provides a simple, scaleable model that allows OEMs to define thermal zones, thermal indicators, and methods for cooling thermal zones.

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Overview 25

Embedded Controller. ACPI defines a standard hardware and software communications interface between an OS bus enumerator and an embedded controller. This allows any OS to provide a standard bus enumerator that can directly communicate with an embedded controller in the system, thus allowing other drivers within the system to communicate with and use the resources of system embedded controllers. This in turn enables the OEM to provide platform features that the OS and applications can use. SMBus Controller. ACPI defines a standard hardware and software communications interface between an OS bus driver and an SMBus Controller. This allows any OS to provide a standard bus driver that can directly communicate with SMBus devices in the system. This in turn enables the OEM to provide platform features that the OS and applications can use.

Once in ACPI mode, system firmware or other software must not manipulate the platforms configuration, power, performance, and thermal control interfaces (if implemented) independently of OSPM. OSPM alone is responsible for coordinating the configuration, power management, performance management, and thermal control policy of the system. Manipulation of these interfaces independently of OSPM undermines the purpose of OSPM/ACPI and may adversely impact the systems configuration, power, performance, and thermal policy goals. However, in the case of the possibility of damage to system from excessive thermal conditions where OSPM latency is insufficient to remedy an adverse thermal condition, the platform may exercise a failsafe thermal control mechanism that reduces the performance of a system component to avoid damage. In this case, the platform should notify OSPM of the performance reduction if the reduction is of significant duration (in other words, if the duration of reduced performance could adversely impact OSPMs power or performance control policy).

3.1 System Power Management


Under OSPM, the OS directs all system and device power state transitions. Employing user preferences and knowledge of how devices are being used by applications, the OS puts devices in and out of low-power states. Devices that are not being used can be turned off. Similarly, the OS uses information from applications and user settings to put the system as a whole into a low- power state. The OS uses ACPI to control power state transitions in hardware.

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26 Advanced Configuration and Power Interface Specification

3.2 Power States


From a user-visible level, the system can be thought of as being in one of the states in the following diagram:
Power Failure Modem HDD CDROM D3 D3 D3 D2 D2 D2 D1 D1 D1 D0 D0 D0 C0

G3 -Mech Off

BIOS Routine

Legacy

G0 (S0) Working
Wake Event

S4 S3 S2 S1

G1 Sleeping

Performance State Px

Throttling

C0 C1

G2 (S5) Soft Off

C2 CPU Cn

Figure 3-1 Global System Power States and Transitions See section 2.2, Global System State Definitions, for detailed definitions of these states. In general use, computers alternate between the Working and Sleeping states. In the Working state, the computer is used to doing work. User-mode application threads are dispatched and running. Individual devices can be in low-power (Dx) states and processors can be in low-power (Cx) states if they are not being used. Any device the system turns off because it is not actively in use can be turned on with short latency. (What short means depends on the device. An LCD display needs to come on in sub-second times, while it is generally acceptable to wait a few seconds for a printer to wake.) The net effect of this is that the entire machine is functional in the Working state. Various Working substates differ in speed of computation, power used, heat produced, and noise produced. Tuning within the Working state is largely about trade-offs among speed, power, heat, and noise.

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Overview 27

When the computer is idle or the user has pressed the power button, the OS will put the computer into one of the sleeping (Sx) states. No user-visible computation occurs in a sleeping state. The sleeping sub-states differ in what events can arouse the system to a Working state, and how long this takes. When the machine must awaken to all possible events or do so very quickly, it can enter only the sub-states that achieve a partial reduction of system power consumption. However, if the only event of interest is a user pushing on a switch and a latency of minutes is allowed, the OS could save all system context into an NVS file and transition the hardware into the S4 sleeping state. In this state, the machine draws almost zero power and retains system context for an arbitrary period of time (years or decades if needed). The other states are used less often. Computers that support legacy BIOS power management interfaces boot in the Legacy state and transition to the Working state when an ACPI OS loads. A system without legacy support (for example, a RISC system) transitions directly from the Mechanical Off state to the Working state. Users typically put computers into the Mechanical Off state by flipping the computers mechanical switch or by unplugging the computer.

3.2.1 New Meanings for the Power Button


In legacy systems, the power button typically either forces the machine into Soft Off or Mechanical Off or, on a laptop, forces it to some sleeping state. No allowance is made for user policy (such as the user wants the machine to come on in less than 1 second with all context as it was when the user turned the machine off), system alert functions (such as the system being used as an answering machine or fax machine), or application function (such as saving a user file). In an OSPM system, there are two switches. One is to transition the system to the Mechanical Off state. A mechanism to stop current flow is required for legal reasons in some jurisdictions (for example, in some European countries). The other is the main power button. This is in some obvious place (for example, beside the keyboard on a laptop). Unlike legacy on/off buttons, all it does is send a request to the system. What the system does with this request depends on policy issues derived from user preferences, user function requests, and application data.

3.2.2 Platform Power Management Characteristics 3.2.2.1 Mobile PC


Mobile PCs will continue to have aggressive power management functionality. Going to OSPM/ACPI will allo w enhanced power savings techniques and more refined user policies. Aspects of mobile PC power management in the ACPI specification are thermal management (see section 12, Thermal Management) and the embedded controller interface (see section 13, ACPI Embedded Controller Interface Specification).

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28 Advanced Configuration and Power Interface Specification

3.2.2.2 Desktop PCs


Power-managed desktops will be of two types, though the first type will migrate to the second over time. Ordinary Green PC. Here, new appliance functions are not the issue. The machine is really only used for productivity computations. At least initially, such machines can get by with very minimal function. In particular, they need the normal ACPI timers and controls, but dont need to support elaborate sleeping states, and so on. They, however, do need to allow the OS to put as many of their devices/resources as possible into device standby and device off states, as independently as possible (to allow for maximum compute speed with minimum power wasted on unused devices). Such PCs will also need to support wake from the sleeping state by means of a timer, because this allows administrators to force them to turn on just before people are to show up for work. Home PC . Computers are moving into home environments where they are used in entertainment centers and to perform tasks like answering the phone. A home PC needs all of the functionality of the ordinary green PC. In fact, it has all of the ACPI power functionality of a laptop except for docking and lid events (and need not have any legacy power management).

3.2.2.3 Multiprocessor and Server PCs


Perhaps surprisingly, server machines often get the largest absolute power savings. Why? Because they have the largest hardware configurations and because its not practical for somebody to hit the off switch when they leave at night. Day Mode. In day mode, servers are power-managed much like a corporate ordinary green PC, staying in the Working state all the time, but putting unused devices into low-power states whenever possible. Because servers can be very large and have, for example, many disk spindles, power management can result in large savings. OSPM allows careful tuning of when to do this, thus making it workable. Night Mode. In night mode, servers look like home PCs. They sleep as deeply as they can and are still able to wake and answer service requests coming in over the network, phone links, and so on, within specified latencies. So, for example, a print server might go into deep sleep until it receives a print job at 3 A.M., at which point it wakes in perhaps less than 30 seconds, prints the job, and then goes back to sleep. If the print request comes over the LAN, then this scenario depends on an intelligent LAN adapter that can wake the system in response to an interesting received packet.

3.3 Device Power Management


This section describes ACPI-compatible device power management. The ACPI device power states are introduced, the controls and information an ACPI-compatible OS needs to perform device power management are discussed, the wake operation devices use to wake the comp uter from a sleeping state is described, and an example of ACPI-compatible device management using a modem is given.

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3.3.1 Power Management Standards


To manage power of all the devices in the system, the OS needs standard methods for sending commands to a device. These standards define the operations used to manage power of devices on a particular bus and the power states that devices can be put into. Defining these standards for each bus creates a baseline level of power management support the OS can utilize. Independent Hardware Vendors (IHVs) do not have to spend extra time writing software to manage power of their hardware, because simply adhering to the standard gains them direct OS support. For OS vendors, the bus standards allow the power management code to be centralized in each bus driver. Finally, bus-driven power management allows the OS to track the states of all devices on a given bus. When all the devices are in a given state (or example, D3 - off), the OS can put the entire bus into the power supply mode appropriate for that state (for example, D3 - off). Bus-level power management specifications are written for the following buses: PCI CardBus USB IEEE 1394

3.3.2 Device Power States


To unify nomenclature and provide consistent behavior across devices, standard definitions are used for the power states of devices. Generally, these states are defined in terms of the following criteria: Power consumption. How much power the device uses. Device context. How much of the context of the device is retained by the hardware. Device driver. What the device driver must do to restore the device to fully on. Restore latency. How long it takes to restore the device to fully on. More specifically, power management specifications for each class of device (for example, modem, network adapter, hard disk, and so on) more precisely define the power states and power policy for the class. See section 2.3, Device Power State Definitions, for the detailed description of the four general device power states (D0-D3).

3.3.3 Device Power State Definitions


The device power state definitions are device-independent, but classes of devices on a bus must support some consistent set of power-related characteristics. For example, when the bus-specific mechanis m to set the device power state to a given level is invoked, the actions a device might take and the specific sorts of behaviors the OS can assume while the device is in that state will vary from device type to device type. For a fully integrated device power management system, these class-specific power characteristics must also be standardized: Device Power State Characteristics. Each class of device has a standard definition of target power consumption levels, state-change latencies, and context loss. Minimum Device Power Capabilities. Each class of device has a minimum standard set of power capabilities. Device Functional Characteristics. Each class of device has a standard definition of what subset of device functionality or features is available in each power state (for example, the net card can receive, but cannot transmit; the sound card is fully functional except that the power amps are off, and so on). Device Wakeup Characteristics. Each class of device has a standard definition of its wake policy. The Microsoft Device Class Power Management specifications define these power state characteristics for each class of device.

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3.4 Controlling Device Power


ACPI provides the OS the controls and information needed to perform device power management. ACPI describes to the OS the capabilities of all the devices it controls. It also gives the OS the control methods used to set the power state or get the power status for each device. Finally, it has a general scheme for devices to wake the machine. Note: Other buses enumerate some devices on the main board. For example, PCI devices are reported through the standard PCI enumeration mechanisms. The ACPI table lists legacy devices that cannot be reported through their own bus specification, the root of each bus in the system, and devices that have additional power management or configuration options not covered by their own bus specification. Power management of these devices is handled through their own bus specification (in this case, PCI). All other devices are handled through ACPI. For more detailed information see section 7, Power and Performance Management.

3.4.1 Getting Device Power Capabilities


As the OS enumerates devices in the system, it gets information about the power management features that the device supports. The Differentiated Definition Block given to the OS by the BIOS describes every device handled by ACPI. This description contains the following information: A description of what power resources (power planes and clock sources) the device needs in each power state that the device supports. For example, a device might need a high power bus and a clock in the D0 state but only a low-power bus and no clock in the D2 state. A description of what power resources a device needs in order to wake the machine (or none to indicate that the device does not support wake). The OS can use this information to infer what device and system power states from which the device can support wake. The optional control method the OS can use to set the power state of the device and to get and set resources. In addition to describing the devices handled by ACPI, the table lists the power planes and clock sources themselves and the control methods for turning them on and off. For detailed information, see section 7, Power and Performance Management.

3.4.2 Setting Device Power States


OSPM uses the Set Power State operation to put a device into one of the four power states. When a device is put in a lower power state, it configures itself to draw as little power from the bus as possible. The OS tracks the state of all devices on the bus, and will put the bus in the best power state based on the current device requirements on that bus. For example, if all devices on a bus are in the D3 state, the OS will send a command to the bus control chip set to remove power from the bus (thus putting the bus in the D3 state). If a particular bus supports a low-power supply state, the OS puts the bus in that state if all devices are in the D1 or D2 state. Whatever power state a device is in, the OS must be able to issue a Set Power State command to can resume the device. Note: The device does not need to have power to do this. The OS must turn on power to the device before it can send commands to the device. OSPM also uses the Set Power State operation to enable power management features such as wake (described in section 7, Power and Performance Management.).

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When a device is to be set in a particular power state using the ACPI interface, the OS first decides which power resources will be used and which can be turned off. The OS tracks all the devices on a given power resource. When all the devices on a resource have been turned off, the OS turns off that power resource by running a control method. If a power resource is turned off and one of the devices on that resource needs to be turned on, the OS first turns on the power resource using a control method and then signals the device to turn on. The time that the OS must wait for the power resource to stabilize after turning it on or off is described in the description table. The OS uses the time base provided by the Power Management Timer to measure these time intervals. Once the power resources have been switched, the OS executes the appropriate control method to put the device in that power state. Notice that this might not mean that power is removed from the device. If other active devices are sharing a power resource, the power resources will remain on.

3.4.3 Getting Device Power Status


OSPM uses the Get Power Status operation to determine the current power configuration (states and features), as well as the status of any batteries supported by the device. The device can signal an SCI to inform the OS of changes in power status. For example, a device can trigger an interrupt to inform the OS that the battery has reached low power level. Devices use the ACPI event model (see below) to signal power status changes (battery status changes, for example), the ACPI chip set signals the OS via the SCI interrupt. An SCI interrupt status bit is set to indicate the event to the OS. The OS runs the control method associated with the event. This control method signals to the OS which device has changed. ACPI supports two types of batteries: batteries that report only basic battery status information and batteries that support the Smart Battery System Implementers Forum Smart Battery Specification. For batteries that report only basic battery status information (such as total capacity and remaining capacity), the OS uses control methods from the batterys description table to read this information. To read status information for Smart Batteries, the OS can use a standard Smart Battery driver that directly interfaces to Smart Batteries through the appropriate bus enumerator.

3.4.4 Waking the Computer


The wake operation enables devices to wake the computer from a sleeping power state. This operation must not depend on the CPU because the CPU will not be executing instructions. The OS ensures any bridges between the device and the core logic are in the lowest power state in which they can still forward the wake signal. When a device with wake enabled decides to wake the machine, it sends the defined signal on its bus. Bus bridges must forward this signal to upstream bridges using the appropriate signal for that bus. Thus, the signal eventually reaches the core chip set (for example, an ACPI chip set), which in turn wakes the machine. Before putting the machine in a sleeping power state, the OS determines which devices are needed to wake the machine based on application requests, and then enables wake on those devices. The OS enables the wake feature on devices by setting that devices SCI Enable bit. The location of this bit is listed in the devices entry in the description table. Only devices that have their wake feature enabled can wake the machine. The OS keeps track of the power states that the wake devices support, and keeps the machine in a power state in which the wake can still wake the machine1 (based on capabilities reported in the description table).

Some OS policies may require the OS to put the machine into a global system state for which the device can no longer wake the system. Such as when a system has very low battery power.

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32 Advanced Configuration and Power Interface Specification When the computer is in the Sleeping state and a wake device decides to wake the machine, it signals to the ACPI chip set. The SCI status bit corresponding to the device waking the machine is set, and the ACPI chip set resumes the machine. After the OS is running again, it clears the bit and handles the event that caused the wake. The control method for this event then uses the Notify command to tell the OS which device caused the wake.

3.4.5 Example: Modem Device Power Management


To illustrate how these power management methods function in ACPI, consider an integrated modem. (This example is greatly simplified for the purposes of this discussion.) The power states of a modem are defined as follows (this is an excerpt from the Modem Device Class Power Management Specification): D0 Modem controller on Phone interface on Speaker on Can be on hook or off hook Can be waiting for answer D1 Modem controller in low-power mode (context retained by device) Phone interface powered by phone line or in low-power mode Speaker off Must be on hook D2 Same as D3 D3 Modem controller off (context lost) Phone interface powered by phone line or off Speaker off On hook The power policy for the modem is defined as follows: D3 D0 D0, D1 D3 D0 D1 D1 D0 COM port opened COM port closed Modem put in answer mode Application requests dial or the phone rings while the modem is in answer mode

The wake policy for the modem is very simple: When the phone rings and wake is enabled, wake the machine.

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Based on that policy, the modem and the COM port to which it is attached can be implemented in hardware as shown in Figure 3-2. This is just an example for illustrating features of ACPI. This example is not intended to describe how OEMs should build hardware.
PWR1
Switched power

PWR2
Switched power

PWR1_EN PWR2_EN MDM_D3 MDM_D1 COM_D3 ACPI core chip set

I/O I/O COM port (UART) I/O Modem controller Control RI Phone interface

Phone line

WAKE

Figure 3-2 Example Modem and COM Port Hardware Note: Although not shown above, each discrete part has some isolation logic so that the part is isolated when power is removed from it. Isolation logic controls are implemented as power resources in the ACPI Differentiated Description Block so that devices are isolated as power planes are sequenced off.

3.4.5.1 Getting the Modems Capabilities


The OS determines the capabilities of this modem when it enumerates the modem by reading the modems entry in the Differentiated Definition Block. In this case, the entry for the modem would report: The device supports D0, D1, and D3: D0 requires PWR1 and PWR2 as power resources D1 requires PWR1 as a power resource (D3 implicitly requires no power resources) To wake the machine, the modem needs no power resources (implying it can wake the machine from D0, D1, and D3) Control methods for setting power state and resources

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3.4.5.2 Setting the Modems Power State


While the OS is running (G0 state), it switches the modem to different power states according to the power policy defined for modems. When an application opens the COM port, the OS turns on the modem by putting it in the D0 state. Then if the application puts the modem in answer mode, the OS puts the modem in the D1 state to wait for the call. To make this state transition, the ACPI first checks to see what power resources are no longer needed. In this case, PWR2 is not needed. Then it checks to make sure no other device in the system requires the use of the PWR2 power resource. If the resource is no longer needed, the OSPM uses the _OFF control method associated with that power resource in the Differentiated Definition Block to turn off the PWR2 power plane. This control method sends the appropriate commands to the core chip set to stop asserting the PWR2_EN line. Then, OSPM runs a control method (_PS1) provided in the modems entry to put the device in the D1 state. This control method asserts the MDM_D1 signal that tells the modem controller to go into a low-power mode. OSPM does not always turn off power resources when a given device is put in a lower power state. For example, assume that the PWR1 power plane also powers an active line printer (LPT) port. Suppose the user terminates the modem application, causing the COM port to be closed, and therefore causing the modem to be shut off (state D3). As always, OSPM checks to see which power resources are no longer needed. Because the LPT port is still active, PWR1 is in use. OSPM does not turn off the PWR1 resource. It continues the state transition process by running the modems control method to switch the device to the D3 power state. The control method causes the MDM_D3 line to be asserted. The modem controller now turns off all its major functions so that it draws little power, if any, from the PWR1 line. Because the COM port is closed, the same sequence of events will take place to put it in the D3 state. Notice that these regis ters might not be in the device itself. For example, the control method could read the register that controls MDM_D3.

3.4.5.3 Getting the Modems Power Status


Integrated mo dems have no batteries; the only power status information for the device is the power state of the modem. To determine the modems current power state (D0-D3), OSPM runs a control method (_PSC) supplied in the modems entry in the Differentiated Definition Block. This control method reads from the necessary registersto determine the modems power state.

3.4.5.4 Waking the Computer


As indicated in the modem capabilities, this modem can wake the machine from any device power state. Before putting the computer in a sleep state, the OS enables wake on any devices that applications have requested to be able to wake the machine. Then, it chooses the lowest sleeping state that can still provide the power resources necessary to allow all enabled wake devices to wake the machine. Next, the OS puts each of those devices in the appropriate power state, and puts all other devices in the D3 state. In this case, the OS puts the modem in the D3 state because it supports wake from that state. Finally, the OS saves a resume vector and puts the machine into a sleep state through an ACPI register. Waking the computer via modem starts with the modems phone interface asserting its ring indicate (RI) line when it detects a ring on the phone line. This line is routed to the core chip set to generate a wake event. The chip set then wakes the system and the hardware will eventually passes control back to the OS (the wake mechanism differs depending on the sleeping state). After the OS is running, it puts the device in the D0 state and begins handling interrupts from the modem to process the event.

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3.5 Processor Power Management


To further save power in the Working state, the OS puts the CPU into low-power states (C1, C2, and C3) when the OS is idle. In these low-power states, the CPU does not run any instructions, and wakes when an interrupt, such as the OS schedulers timer interrupt, occurs. The OS determines how much time is being spent in its idle loop by reading the ACPI Power Management Timer. This timer runs at a known, fixed frequency and allows the OS to precisely determine idle time. Depending on this idle time estimate, the OS will put the CPU into different quality low-power states (which vary in power and latency) when it enters its idle loop. The CPU states are defined in detail in section 8, Processor Control.

3.6 Device and Processor Performance States


This section describes the concept of device and processor performance states. Device and processor performance states (Px states) are power consumption and capability states within the active/executing states, C0 for processors and D0 for devices. Performance states allow OSPM to make tradeoffs between performance and energy conservation. Device and processor performance states have the greatest impact when the states invoke different device and processor efficiency levels as opposed to a linear scaling of performance and energy consumption. Since performance state transitions occur in the active/executing device states, care must be taken to ensure that performance state transitions do not adversely impact the system. Examples of device performance states include: A hard drive that provides levels of maximum throughput that correspond to levels of power consumption. An LCD panel that supports multiple brightness levels that correspond to levels of power consumption. A graphics component that scales performance between 2D and 3D drawing modes that corresponds to levels of power consumption. An audio subsystem that provides multiple levels of maximum volume that correspond to levels of maximum power consumption. A Direct-RDRAMTM controller that provides multiple levels of memory throughput performance, corresponding to multiple levels of power consumption, by adjusting the maximum bandwidth throttles. Processor performance states are described in Section 8, Processor Control.

3.7 Plug and Play


In addition to power management, ACPI provides controls and information so that the OS can direct Plug and Play on the motherboard. The Differentiated Description Table describes the motherboard devices. The OS enumerates motherboard devices simply by reading through the Differentiated Description Table looking for devices with hardware IDs. Each device enumerated by ACPI includes control methods that report the hardware resources the device could occupy and those that are currently used, and a control method for configuring those resources. The information is used by the Plug and Play system to configure the devices.

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36 Advanced Configuration and Power Interface Specification ACPI is used only to enumerate and configure motherboard devices that do not have other hardware standards for enumeration and configuration. For example, PCI devices on the motherboard must not be enumerated by ACPI; therefore Plug and Play information for these devices is not included in the Differentiated Description Table. However, power management information for these devices can still appear in the table if the devices power management is to be controlled through ACPI. Note: When preparing to boot a computer, the BIOS only needs to configure boot devices. This includes boot devices described in the ACPI system description tables as well as devices that are controlled through other standards.

3.7.1 Example: Configuring the Modem


Returning to the modem device example above, the OS will find the modem and load a driver for it when the OS finds it in the DSDT. This table will have control methods that give the OS the following information: The device can use IRQ 3, I/O 3F8-3FF or IRQ 4, I/O 2E8-2EF The device is currently using IRQ 3, I/O 3F8-3FF The OS configures the modems hardware resources using Plug and Play algorithms. It chooses one of the supported configurations that does not conflict with any other devices. Then, OSPM configures the device for those resources by running a control method supplied in the modems section of the Differentiated Definition Block. This control method will write to any I/O ports or memory addresses necessary to configure the device to the given resources.

3.8 System Events


ACPI includes a general event model used for Plug and Play, Thermal, and Power Management events. There are two registers that make up the event model: an event status register and an event enable register. When an event occurs, the core logic sets a bit in the status register to indicate the event. If the corresponding bit in the enable register is set, the core logic will assert the SCI to signal the OS. When the OS receives this interrupt, it will run the control methods corresponding to any bits set in the event status register. These control methods use AML commands to tell the OS what event occurred. For example, assume a machine has all of its Plug and Play, Thermal, and Power Management events connected to the same pin in the core logic. The event status and event enable registers would only have one bit each: the bit corresponding to the event pin. When the computer is docked, the core logic sets the status bit and signals the SCI. The OS, seeing the status bit set, runs the control method for that bit. The control method checks the hardware and determines the event was a docking event (for example). It then signals to the OS that a docking event has occurred, and can tell the OS specifically where in the device hierarchy the new devices will appear.

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Since the event model registers are generalized, they can describe many different platform implementations. The single pin model above is just one example. Another design might have Plug and Play, Thermal, and Power Management events wired to three different pins so there would be three status bits (and three enable bits). Yet another design might have every individual event wired to its own pin and status bit. This design, at the opposite extreme from the single pin design, allows very complex hardware, yet very simple control methods. Countless variations in wiring up events are possible.

3.9 Battery Management


Battery management policy moves from the APM BIOS to the ACPI-compatible OS. Batteries must comply with the requirements of their associated interfaces, as described either herein or in other applicable standards. The OS may choose to alter the behavior of the battery, for example, by adjusting the Low Battery or Battery Warning trip point. When there are multiple batteries present, the battery subsystem is not required to perform any synthesis of a composite battery from the data of the separate batteries. In cases where the battery subsystem does not synthesize a composite battery from the separate battery's data, the OS must provide that synthesis. An ACPI-compatible battery device needs either a Smart Battery subsystem interface or a Control Method Battery interface. Smart Battery is controlled by the OS directly through the embedded controller (EC). For more information about the ACPI Embedded Controller SMBus interface, see section 13.9, SMBus Host Controller Interface via Embedded Controller. For additional information about the Smart Battery subsystem interface, see section 11.1, Smart Battery Subsystems. Control Method Battery is completely accessed by AML code control methods, allowing the OEM to choose any type of battery and any kind of communication interface supported by ACPI. For more information about the Control Method Battery Interface, see section 11.2, Control Method Batteries. This section describes concepts common to all battery types.

3.9.1 Battery Communications


Both the Smart Battery and Control Method Battery interfaces provide a mechanism for the OS to query information from the platforms battery system. This information may include full charged capacity, present battery capacity, rate of discharge, and other measures of the batterys condition. All battery system types must provide notification to the OS when there is a change such as inserting or removing a battery, or when a battery starts or stops discharging. Smart Batteries and some Control Method Batteries are also able to give notifications based on changes in capacity. Smart batteries provide extra information such as estimated run-time, information about how much power the battery is able to provide, and what the runtime would be at a predetermined rate of consumption.

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3.9.2 Battery Capacity


Each battery must report its designed capacity, latest full-charged capacity, and present remaining capacity. Remaining capacity decreases during usage, and it also changes depending on the environment. Therefore, the OS must use latest full-charged capacity to calculate the battery percentage. In addition the battery system must report warning and low battery levels at which the user must be notified and the system transitioned to a sleeping state. See Figure 3-3 for the relation of these five values. A system may use either rate and capacity [mA/mAh] or power and energy [mW/mWh] for the unit of battery information calculation and reporting. Mixing [mA] and [mW] is not allowed on a system.
Designed capacity Last full charged capacity

Present remaining capacity

OEM designed initial capacity for warning OEM designed initial capacity for low

Figure 3-3 Reporting Battery Capacity

3.9.3 Battery Gas Gauge


At the most basic level, the OS calculates Remaining Battery Percentage [%] using the following formula:

Battery Remaining Capacity [mAh/mWh] Remaining Battery Percentage[%] = Last Full Charged Capacity [mAh/mWh]

* 100

Control Method Battery also reports the Present Drain Rate [mA or mW] for calculating the remaining battery life. At the most basic level, Remaining Battery life is calculated by following formula:
Remaining Battery Life [h]= Battery Remaining Capacity [mAh/mWh] Battery Present Rate [mA/mW]

Smart Batteries also report the present rate of drain, but since they can directly report the estimated runtime, this function should be used instead as it can more accurately account for variations specific to the battery.

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3.9.4 Low Battery Levels


A system has an OEM-designed initial capacity for warning, initial capacity for low, and a critical battery level or flag. The values for warning and low represent the amount of energy or battery capacity needed by the system to take certain actions. The critical battery level or flag is used to indicate when the batteries in the system are completely drained. OSPM can determine independent warning and low battery capacity values based on the OEM -designed levels, but cannot set these values lower than the OEM-designed values, as shown in Figure 3-4.

Full

Last full charged capacity

OSPM-selected low battery warning capacity

Warning

OEM-designed initial capacity for warning (minimum) OSPM-selected low battery capacity OEM-designed initial capacity for low (minimum) OEM-defined Battery Critical flag

Low Critical

Figure 3-4 Low Battery and Warning Each Control Method Battery in a system reports the OEM-designed initial warning capacity and OEM designed initial low capacity as well as a flag to report when that battery has reached or is below its critical energy level. Unlike Control Method Batteries, Smart Batteries are not necessarily specific to one particular machine type, so the OEM-designed warning, low, and critical levels are reported separately in a Smart Battery Table described in section 5.2.12.

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40 Advanced Configuration and Power Interface Specification Table 3-1 described how these values should be set by the OEM and interpreted by the OS. Table 3-1 Low Battery Levels Level Warning Description When the total available energy (mWh) or capacity (mAh) in the batteries falls below this level, the OS will notify the user through the UI. This value should allow for a few minutes of run-time before the Low level is encountered so the user has time to wrap up any important work, change the battery, or find a power outlet to plug the system in. This value is an estimation of the amount of energy or battery capacity required by the system to transition to any supported sleeping state. When the OS detects that the total available battery capacity is less than this value, it will transition the system to a user defined system state (S1-S5). In most situations this should be S4 so that system state is not lost if the battery eventually becomes completely empty. The design of the OS should consider that users of a multiple battery system may remove one or more of the batteries in an attempt replace or charge it. This might result in the remaining capacity falling below the Low level not leaving sufficient battery capacity for the OS to safely transition the system into the sleeping state. Therefore, if the batteries are discharging simultaneously, the action might need to be initiated at the point when both batteries reach this level. The Critical battery state indicates that all available batteries are discharged and do not appear to be able to supply power to run the system any longer. When this occurs, the OS must attempt to perform an emergency shutdown as described below. For a smart battery system, this would typically occur when all batteries reach a capacity of 0, but an OEM may choose to put a larger value in the Smart Battery Table to provide an extra margin of safely. For a Control Method Battery system with multiple batteries, the flag is reported per battery. If any battery in the system is in a critically low state and is still providing power to the system (in other words, the battery is discharging), the system is considered to be in a critical energy state. The _BST control method is required to return the Critical flag on a discharging battery only when all batteries have reached a critical state; the ACPI BIOS is otherwise required to switch to a non-critical battery.

Low

Critical

3.9.4.1 Emergency Shutdown


Running until all batteries in a system are critical is not a situation that should be encountered normally, since the system should be put into a sleeping state when the battery becomes low. In the case that this does occur, the OS should take steps to minimize any damage to system integrity. The emergency shutdown procedure should be designed to minimize bad effects based on the assumption that power may be lost at any time. For example, if a hard disk is spun down, the OS should not try to spin it up to write any data, since spinning up the disk and attempting to write data could potentially corrupt files if the write were not completed. Even if a disk is spun up, the decision to attempt to save even system settings data before shutting down would have to be evaluated since reverting to previous settings might be less harmful than having the potential to corrupt the settings if power was lost halfway through the write operation.

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Overview 41

3.10 Thermal Management


ACPI allows the OS to play a role in the thermal management of the system while maintaining the platforms ability to mandate cooling actions as necessary. In the passive cooling mode, OSPM can make cooling decisions based on application load on the CPU as well as the thermal heuristics of the system. OSPM can als o gracefully shutdown the computer in case of high temperature emergencies. The ACPI thermal design is based around regions called thermal zones. Generally, the entire PC is one large thermal zone, but an OEM can partition the system into several logical thermal zones if necessary. Figure 3-5 is an example mobile PC diagram that depicts a single thermal zone with a central processor as the thermal-coupled device. In this example, the whole notebook is covered as one large thermal zone. This notebook uses one fan for active cooling and the CPU for passive cooling.

Thermal (Passive Cooling) Zone CPU


L 2 P L L

CPU/ Memory/ PCI Bridge

D R A M

NVRAM
L A N
M P E G

Fan (Active Cooling)


D R A M

PCI/PCI Bridge
LCD

Graphics
CRT USB Port 1

Docking

Momentary

Keyboard F0: PIC, PITs, F2: DMA, RTC, EIO, ...USB


HDD 0

Embedded Controller

PS/2 Ports Mouse

HDD 1 DPR0

F1: BM IDE

EPROM

SIO: COMs, LPT, FDC, ACPI

FDD
DPR1 COM LPT

Figure 3-5 Thermal Zone The following sections are an overview of the thermal control and cooling characteristics of a computer. For some thermal implementation examples on an ACPI platform, see section 12.4, Thermal Zone Object Requirements.

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42 Advanced Configuration and Power Interface Specification

3.10.1 Active and Passive Cooling Modes


ACPI defines two cooling modes, Active and Passive: Passive cooling . OS reduces the power consumption of devices at the cost of system performance to reduce the temperature of the machine. Active cooling . OS increases the power consumption of the system (for example, by turning on a fan) to reduce the temperature of the machine. These two cooling modes are inversely related to each other. Active cooling requires increased power to reduce the heat within the system while Passive cooling requires reduced power to decrease the temperature. The effect of this relationship is that Active cooling allows maximum system performance, but it may create undesirable fan noise, while Passive cooling reduces system performance, but is inherently quiet.

3.10.2 Performance vs. Energy Conservation


A robust OSPM implementation provides the means for the end user to convey to OSPM a preference (or a level of preference) for either performance or energy conservation. Allowing the end user to choose this preference is most critical to mobile system users where maximizing system run-time on a battery charge often has higher priority over realizing maximum system performance. A users preference for performance corresponds to the Active cooling mode while a users preference for energy conservation corresponds to the Passive cooling mode. ACPI defines an interface to convey the cooling mode to the platform. Active cooling can be performed with minimal OSPM thermal policy intervention. For example, the platform indicates through thermal zone parameters that crossing a thermal trip point requires a fan to be turned on. Passive cooling requires OSPM thermal policy to manipulate device interfaces that reduce performance to reduce thermal zone temperature.

3.10.3 Acoustics
Active cooling mode generally implies that fans will be used to cool the system and fans vary in their audible output. Fan noise can be quite undesirable given the loudness of the fan and the ambient noise environment. In this case, the end users physical requirement for fan silence may override the preference for either performance or energy conservation. A users desire for fan silence corresponds to the Passive cooling mode. Accordingly, a users desire for fan silence also means a preference for energy conservation. For more information on thermal management and examples of platform settings for active and passive cooling, see section 12, Thermal Management.

3.10.4 Multiple Thermal Zones


The basic thermal management model defines one thermal zone, but in order to provide extended thermal control in a complex system, ACPI specifies a multiple thermal zone implementation. Under a multiple thermal zone model, OSPM will independently manage several thermal-coupled devices and a designated thermal zone for each thermal-coupled device, using Active and/or Passive cooling methods available to each thermal zone. Each thermal zone can have more than one Passive and Active cooling device. Furthermore, each zone might have unique or shared cooling resources. In a multiple thermal zone configuration, if one zone reaches a critical state then OSPM must shut down the entire system.

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ACPI Hardware Specification 43

4 ACPI Hardware Specification


ACPI defines standard interface mechanisms that allow an ACPI-compatible OS to control and communicate with an ACPI-compatible hardware platform. This section describes the hardware aspects of ACPI. ACPI defines hardware as a programming model and its behavior. ACPI strives to keep much of the existing legacy programming model the same; however, to meet certain feature goals, designated features conform to a specific addressing and programming scheme. Hardware that falls within this category is referred to as fixed. Although ACPI strives to minimize these changes, hardware engineers should read this section carefully to understand the changes needed to convert a legacy-only hardware model to an ACPI/Legacy hardware model or an ACPI-only hardware model. ACPI classifies hardware into two categories: Fixed or Generic. Hardware that falls within the fixed category meets the programming and behavior specifications of ACPI. Hardware that falls within the generic category has a wide degree of flexibility in its implementation.

4.1 Fixed Hardware Programming Model


Because of the changes needed for migrating legacy hardware to the fixed category, ACPI limits the features specified by fixed hardware. Fixed hardware features are defined by the following criteria: Performance sensitive features Features that drivers require during wake Features that enable catastrophic OS software failure recovery ACPI defines register-based interfaces to fixed hardware. CPU clock control and the power management timer are defined as fixed hardware to reduce the performance impact of accessing this hardware, which will result in more quickly reducing a thermal condition or extending battery life. If this logic were allowed to reside in PCI configuration space, for example, several layers of drivers would be called to access this address space. This takes a long time and will either adversely affect the power of the system (when trying to enter a low-power state) or the accuracy of the event (when trying to get a time stamp value). Access to fixed hardware by OSPM allows OSPM to control the wake process without having to load the entire OS. For example, if PCI configuration space access is needed, the bus enumerator is loaded with all drivers used by the enumerator. Defining these interfaces in fixed hardware at addresses with which OSPM can communicate without any other drivers assistance, allows OSPM to gather information prior to making a decision as to whether it continues loading the entire OS or puts it back to sleep. If elements of the OS fail, it may be possible for OSPM to access address spaces that need no driver support. In such a situation, OSPM will attempt to honor fixed power button requests to transition the system to the G2 state. In the case where OSPM event handler is no longer able to respond to power button events, the power button override feature provides a back-up mechanism to unconditionally transition the system to the soft-off state.

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44 Advanced Configuration and Power Interface Specification

4.1.1 Functional Fixed Hardware


ACPI defines the fixed hardware low-level interfaces as a means to convey to the system OEM the minimum interfaces necessary to achieve a level of capability and quality for motherboard configuration and system power management. Additionally, the definition of these interfaces, as well as others defined in this specification, conveys to OS Vendors (OSVs) developing ACPI-compatible operating systems, the necessary interfaces that operating systems must manipulate to provide robust support for system configuration and power management. While the definition of low-level hardware interfaces defined by ACPI 1.0 afforded OSPM implementations a certain level of stability, controls for existing and emerging diverse CPU architectures cannot be accommodated by this model as they can require a sequence of hardware manipulations intermixed with native CPU instructions to provide the ACPI-defined interface function. In this case, an ACPI-defined fixed hardware interface can be functionally implemented by the CPU manufacturer through an equivalent combination of both hardware and software and is defined by ACPI 2.0 as Functional Fixed Hardware. In IA-32-based systems, functional fixed hardware can be accommodated in an OS independent manner by using System Management Mode (SMM) based system firmware. Unfortunately, the nature of SMM-based code makes this type of OS independent implementation difficult if not impossible to debug. As such, this implementation approach is not recommended. In some cases, Functional Fixed Hardware implementations may require coordination with other OS components. As such, an OS independent implementation may not be viable. OS-specific implementations of functional fixed hardware can be implemented using technical information supplied by the CPU manufacturer. The downside of this approach is that functional fixed hardware support must be developed for each OS. In some cases, the CPU manufacturer may provide a software component providing this support. In other cases support for the functional fixed hardware may be developed directly by the OS vendor. In ACPI 2.0, the hardware register definition has been expanded to allow registers to exist in address spaces other than the System I/O address space. This is accomplished through the specification of an address space ID in the register definition (see section 5.2.3.1, Generic Address Structure, for more information). To define an interface as functional fixed hardware, the system firmware supplies a special address space identifier, FfixedHW (0x7F), in the address space ID field for register definitions in the ACPI system firmware as indicated by the CPU Manufacturer for affected interfaces. Only certain ACPI-defined interfaces may be implemented using functional fixed hardware and only when the interfaces are common across machine designs for example, systems sharing a common CPU architecture that does not support fixed hardware implementation of an ACPI-defined interface. OEMs are cautioned not to anticipate that functional fixed hardware support will be provided by OSPM differently on a system-by-system basis. The use of functional fixed hardware carries with it a reliance on OS specific software that must be considered. OEMs should consult OS vendors to ensure that specific functional fixed hardware interfaces are supported by specific operating systems.

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4.2 Generic Hardware Programming Model


Although the fixed hardware programming model requires hardware registers to be defined at specific address locations, the generic hardware programming model allows hardware registers to reside in most address spaces and provide system OEMs with a wide degree of flexibility in the implementation of specific functions in hardware. OSPM directly accesses the fixed hardware registers, but relies on OEM provided ACPI Machine Language (AML) code to access generic hardware registers. AML code allows the OEM to provide the means for OSPM to control a generic hardware features control and event logic. Section 16, ACPI Source Language Reference, describes the ACPI Source Language (ASL)a programming language that OEMs use to create AML. The ASL language provides many of the operators found in common object-oriented programming languages, but it has been optimized to enable the description of platform power management and configuration hardware. An ASL compiler converts ASL source code to AML, which is a very compact machine language that the ACPI AML code interpreter executes. AML does two things: Abstracts the hardware from OSPM Buffers OEM code from the different OS implementations One goal of ACPI is to allow the OEM value added hardware to remain basically unchanged in an ACPI configuration. One attribute of value-added hardware is that it is all implemented differently. To enable OSPM to execute properly on different types of value added hardware, ACPI defines higher level control methods that it calls to perform an action. The OEM provides AML code, which is associated with control methods, to be executed by OSPM. By providing AML code, generic hardware can take on almost any form. Another important goal of ACPI is to provide OS independence. To do this, the OEM AML code has to execute the same under any ACPI-compatible OS. ACPI allows for this by making the AML code interpreter part of OSPM. This allows OSPM to take care of synchronizing and blocking issues specific to each particular OS. The generic feature model is represented in the following block diagram. In this model the generic feature is described to OSPM through AML code. This description takes the form of an object that sits in the ACPI Namespace associated with the hardware to which it is adding value.

ACPI Driver and AMLInterpreter


Control Events
GP Event Status
Generic Child Event Status Generic Event Logic Generic Control Logic

Rds AML

Figure 4-1 Generic Hardware Feature Model

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46 Advanced Configuration and Power Interface Specification As an example of a generic hardware control feature, a platform might be designed such that the IDE HDDs D3 state has value-added hardware to remove power from the drive. The IDE drive would then have a reference to the AML PowerResource object (which controls the value added power plane) in its namespace, and associated with that object would be control methods that OSPM invokes to control the D3 state of the drive: _PS0. A control method to sequence the IDE drive to the D0 state. _PS3. A control method to sequence the IDE drive to the D3 state. _PSC. A control method that returns the status of the IDE drive (on or off). The control methods under this object provide an abstraction layer between OSPM and the hardware. OSPM understands how to control power planes (turn them on or off or to get their status) through its defined PowerResource object, while the hardware has platform-specific AML code (contained in the appropriate control methods) to perform the desired function. In this example, the platform would describe its hardware to the ACPI OS by writing and placing the AML code to turn the hardware off within the _PS3 control method. This enables the following sequence: When OSPM decides to place the IDE drive in the D3 state, it calls the IDE driver and tells it to place the drive into the D3 state (at which point the driver saves the devices context). When the IDE driver returns control, OSPM places the drive in the D3 state. OSPM finds the object associated with the HDD and then finds within that object any AML code associated with the D3 state. OSPM executes the appropriate _PS3 control method to control the value-added generic hardware to place the HDD into an even lower power state. As an example of a generic event feature, a platform might have a docking capability. In this case, it will want to generate an event. Notice that all ACPI events generate an SCI, which can be mapped to any shareable system interrupt. In the case of docking, the event is generated when a docking has been detected or when the user requests to undock the system. This enables the following sequence: OSPM responds to the SCI and calls the AML code event handler associated with that generic event. The ACPI table associates the hardware event with the AML code event handler. The AML-code event handler collects the appropriate information and then executes an AML Notify command to indicate to OSPM that a particular bus needs re-enumeration. The following sections describe the fixed and generic hardware feature set of ACPI. These sections enable a reader to understand the following: Which hardware registers are required or optional when an ACPI feature, concept or interface is required by a design guide for a platform class How to design fixed hardware features How to design generic hardware features The ACPI Event Model

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ACPI Hardware Specification 47

4.3 Diagram Legends


The hardware section uses simplified logic diagrams to represent how certain aspects of the hardware are implemented. The following symbols are used in the logic diagrams to represent programming bits. Write-only control bit Enable, control or status bit Sticky status bit
##

Query value

The half round symbol with an inverted V represents a write-only control bit. This bit has the behavior that it generates its control function when it is set. Reads to write-only bits are treated as ignore by software (the bit position is masked off and ignored). The round symbol with an X represents a programming bit. As an enable or control bit, software setting or clearing this bit will result in the bit being read as set or clear (unless otherwise noted). As a status bit it directly represents the value of the signal. The square symbol represents a sticky status bit. A sticky status bit is set by the level (not edge) of a hardware signal (active high or active low). The bit is only cleared by software writing a 1 to its bit position. The rectangular symbol represents a query value from the embedded controller. This is the value the embedded controller returns to the system software upon a query command in response to an SCI event. The query value is associated with the event control method that is scheduled to execute upon an embedded controller event.

4.4 Register Bit Notation


Throughout this section there are logic diagrams that reference bits within registers. These diagrams use a notation that easily references the register name and bit position. The notation is as follows: Registername .Bit Registername contains the name of the register as it appears in this specification Bit contains a zero-based decimal value of the bit position. For example, the SLP_EN bit resides in the PM1x_CNT register bit 13 and would be represented in diagram notation as:
SLP_EN PM1x_CNT.13

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48 Advanced Configuration and Power Interface Specification

4.5 The ACPI Hardware Model


The ACPI hardware model is defined to allow OSPM to sequence the platform between the various global system states (G0-G3) as illustrated in the following figure by manipulating the defined interfaces. When first powered on, the platform finds itself in the global system state G3 or Mechanical Off. This state is defined as one where power consumption is very close to zerothe power plug has been removed; however, the real-time clock device still runs off a battery. The G3 state is entered by any power failure, defined as accidental or user-initiated power loss. The G3 state transitions into either the G0 working state or the Legacy state depending on what the platform supports. If the platform is an ACPI-only platform, then it allows a direct boot into the G0 working state by always returning the status bit SCI_EN set (1) (for more information, see section 4.7.2.5, Legacy/ACPI Select and the SCI Interrupt). If the platform supports both legacy and ACPI operations (which is necessary for supporting a non-ACPI OS), then it would always boot into the Legacy state (illustrated by returning the SCI_EN clear (0)). In either case, a transition out of the G3 state requires a total boot of OSPM. The Legacy system state is the global state where a non-ACPI OS executes. This state can be entered from either the G3 Mechanical Off, the G2 Soft Off, or the G0 Working states only if the hardware supports both Legacy and ACPI modes. In the Legacy state, the ACPI event model is disabled (no SCIs are generated) and the hardware uses legacy power management and configuration mechanisms. While in the Legacy state, an ACPI-compliant OS can request a transition into the G0 working state by performing an ACPI mode request. OSPM performs this transition by writing the ACPI_ENABLE value to the SMI_CMD, which generates an event to the hardware to transition the platform into ACPI mode. When hardware has finished the transition, it sets the SCI_EN bit and returns control back to OSPM. While in the G0 working state, OSPM can request a transition to Legacy mode by writing the ACPI_DISABLE value to the SMI_CMD register, which results in the hardware going into legacy mode and resetting the SCI_EN bit LOW (for more information, see section 4.7.2.5, Legacy/ACPI Select and the SCI Interrupt). The G0 Working state is the normal operating environment of an ACPI machine. In this state different devices are dynamically transitioning between their respective power states (D0, D1, D2 or D3) and processors are dynamically transitioning between their respective power states (C0, C1, C2 or C3). In this state, OSPM can make a policy decision to place the platform into the system G1 sleeping state. The platform can only enter a single sleeping state at a time (referred to as the global G1 state); however, the hardware can provide up to four system sleeping states that have different power and exit latencies represented by the S1, S2, S3, or S4 states. When OSPM decides to enter a sleeping state it picks the most appropriate sleeping state supported by the hardware (OS policy examines what devices have enabled wake events and what sleeping state these support). OSPM initiates the sleeping transition by enabling the appropriate wake events and then programming the SLP_TYPx field with the desired sleeping state and then setting the SLP_ENx bit. The system will then enter a sleeping state; when one of the enabled wake events occurs, it will transition the system back to the working state (for more information, see section 9, Waking and Sleeping). Another global state transition option while in the G0 working state is to enter the G2 soft off or the G3 mechanical off state. These transitions represent a controlled transition that allows OSPM to bring the system down in an orderly fashion (unloading applications, closing files, and so on). The policy for these types of transitions can be associated with the ACPI power button, which when pressed generates an event to the power button driver. When OSPM is finished preparing the operating environment for a power loss, it will either generate a pop-up message to indicate to the user to remove power, in order to enter the G3 Mechanical Off state, or it will initiate a G2 soft-off transition by writing the value of the S5 soft off system state to the SLP_TYPx register and setting the SLP_EN bit.

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The G1 sleeping state is represented by five possible sleeping states that the hardware can support. Each sleeping state has different power and wake latency characteristics. The sleeping state differs from the working state in that the users operating environment is frozen in a low-power state until awakened by an enabled wake event. No work is performed in this state, that is, the processors are not executing instructions. Each system sleeping state has requirements about who is responsible for system context and wake sequences (for more information, see section 9, Waking and Sleeping). The G2 soft off state is an OS initiated system shutdown. This state is initiated similar to the sleeping state transition (SLP_TYPx is set to the S5 value and setting the SLP_EN bit initiates the sequence). Exiting the G2 soft-off state requires rebooting the system. In this case, an ACPI-only machine will re-enter the G0 state directly (hardware returns the SCI_EN bit set), while an ACPI/Legacy machine transitions to the Legacy state (SCI_EN bit is clear).
Power Failure Modem HDD CDROM D3 D3 D3 D2 D2 D2 D1 D1 D1 D0 D0 D0
ACPI Boot (SCI_EN=1)

Legacy Boot (SCI_EN=0)

G3 -Mech Off

C0

S4BIOS_F S4BIOS_REQ ACPI_ENABLE (SCI_EN=1)

BIOS Routine

Legacy
ACPI_DISABLE (SCI_EN=0)

G0 (S0) Working

SLP_TYPx=(S1-S4) and SLP_EN

S4 S3 S2 S1

Wake Event ACPI Boot (SCI_EN=1) SLP_TYPx=S5 and SLP_EN or PWRBTN_OR Performance State Px

G1 Sleeping

Legacy Boot (SCI_EN=0)

Throttling

C0 C1 C2 CPU Cn

G2 (S5) Soft Off

Figure 4-2 Global States and Their Transitions The ACPI architecture defines mechanisms for hardware to generate events and control logic to implement this behavior model. Events are used to notify OSPM that some action is needed, and control logic is used by OSPM to cause some state transition. ACPI-defined events are hardware or interrupt events. A hardware event is one that causes the hardware to unconditionally perform some operation. For example, any wake event will sequence the system from a sleeping state (S1, S2, S3, and S4 in the global G1 state) to the G0 working state (see Figure 9-1). An interrupt event causes the execution of an event handler (AML code or an ACPI-aware driver), which allows the software to ma ke a policy decision based on the event. For ACPI fixed-feature events, OSPM or an ACPI-aware driver acts as the event handler. For generic logic events OSPM will schedule the execution of an OEM-supplied AML control method associated with the event.

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50 Advanced Configuration and Power Interface Specification For legacy systems, an event normally generates an OS-transparent interrupt, such as a System Management Interrupt, or SMI. For ACPI systems the interrupt events need to generate an OS-visible interrupt that is shareable; edge-style interrupts will not work. Hardware platforms that want to support both legacy operating systems and ACPI systems support a way of re -mapping the interrupt events between SMIs and SCIs when switching between ACPI and legacy models. This is illustrated in the following block diagram.
Legacy Only Event Logic Device Idle Timers Device Traps GLBL STBY Timer PWRBTN LID THRM DOCK STS_CHG RI RTC PM Timer User Interface Thermal Logic Hardware Events ACPI/Legacy Event Logic ACPI Only Event Logic ACPI/Legacy Generic Control Features ACPI/Legacy Fixed Control Features
SCI_EN

SMI Arbiter

SMI#

0 Dec 1

SCI Arbiter Sleep/Wake State machine


Power Plane Control
Generic Space

SCI#

SMI Events SCI/SMI Events Wake-up Events

CPU Clock Control

Figure 4-3 Example Event Structure for a Legacy/ACPI Compatible Event Model This example logic illustrates the event model for a sample platform that supports both legacy and ACPI event models. This example platform supports a number of external events that are power-related (power button, LID open/close, thermal, ring indicate) or Plug and Play-related (dock, status change). The logic represents the three different types of events: OS Transparent Events . These events represent OEM-specific functions that have no OS support and use software that can be operated in an OS-transparent fashion (that is, SMIs). Interrupt Events . These events represent features supported by ACPI-compatible operating systems, but are not supported by legacy operating systems. When a legacy OS is loaded, these events are mapped to the transparent interrupt (SMI# in this example), and when in ACPI mode they are mapped to an OS-visible shareable interrupt (SCI#). This logic is represented by routing the event logic through the decoder that routes the events to the SMI# arbiter when the SCI_EN bit is cleared, or to the SCI# arbiter when the SCI_EN bit is set. Hardware events . These events are used to trigger the hardware to initiate some hardware sequence such as waking, resetting, or putting the machine to sleep unconditionally. In this example, the legacy power management event logic is used to determine device/system activity or idleness based on device idle timers, device traps, and the global standby timer. Legacy power management models use the idle timers to determine when a device should be placed in a low-power state because it is idlethat is, the device has not been accessed for the programmed amount of time. The device traps are used to indicate when a device in a low-power state is being accessed by OSPM. The global standby timer is used to determine when the system should be allowed to go into a sleeping state because it is idlethat is, the user interface has not been used for the programmed amount of time.

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These legacy idle timers, trap monitors, and global standby timer are not used by OSPM in the ACPI mode. This work is now handled by different software structures in an ACPI-compatible OS. For example, the driver model of an ACPI-compatible OS is responsible for placing its device into a low-power state (D1, D2, or D3) and transitioning it back to the On state (D0) when needed. And OSPM is responsible for determining when the system is idle by profiling the system (using the PM Timer) and other knowledge it gains through its operating structure environment (which will vary from OS to OS). When the system is placed into the ACPI mode, these events no longer generate SMIs, as drivers now handle this function. These events are disabled through some OEM-proprietary method. On the other hand, many of the hardware events are shared between the ACPI and legacy models (docking, the power button, and so on) and this type of interrupt event changes to an SCI event when enabled for ACPI. The ACPI OS will generate a request to the platforms hardware (BIOS) to enter into the ACPI mode. The BIOS sets the SCI_EN bit to indicate that the system has successfully entered into the ACPI mode, so this is a convenient mechanism to map the desired interrupt (SMI or SCI) for these events (as shown in Figure 4-3). The ACPI architecture specifies some dedicated hardware not found in the legacy hardware model: the power management timer (PM Timer). This is a free running timer that the ACPI OS uses to profile system activity. The frequency of this timer is explicitly defined in this specification and must be implemented as described. Although the ACPI architecture reuses most legacy hardware as is, it does place restrictions on where and how the programming model is generated. If used, all fixed hardware features are implemented as described in this specification so that OSPM can directly access the fixed hardware feature registers. Generic hardware features are manipulated by ACPI control methods residing in the ACPI Namespace. These interfaces can be very flexible; however, their use is limited by the defined ACPI control methods (for more information, see section 10, ACPI-Specific Device Objects). Generic hardware usually controls power planes, buffer isolation, and device reset resources. Additionally, child interrupt status bits can be accessed via generic hardware interfaces; however, they have a parent interrupt status bit in the GP_STS register. ACPI defines five address spaces where generic hardware may exist. These include: System I/O space System memory space PCI configuration space Embedded controller space System Management Bus (SMBus) space Generic hardware power management features can be implemented using spare I/O ports residing in any of these I/O spaces. The ACPI specification defines an optional embedded controller and SMBus interfaces needed to communicate with these associated I/O spaces.

4.5.1 Hardware Reserved Bits


ACPI hardware registers are designed such that reserved bits always return zero, and data writes to them have no side affects. OSPM implementations must write zeros to reserved bits in enable and status registers and preserve bits in control registers, and they will treat these bits as ignored.

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52 Advanced Configuration and Power Interface Specification

4.5.2 Hardware Ignored Bits


ACPI hardware registers are designed such that ignored bits are undefined and are ignored by software. Hardware-ignored bits can return zero or one. When software reads a register with ignored bits, it masks off ignored bits prior to operating on the result. When software writes to a register with ignored bit fields, it preserves the ignored bit fields.

4.5.3 Hardware Write-Only Bits


ACPI hardware defines a number of write-only control bits. These bits are activated by software writing a 1 to their bit position. Reads to write-only bit positions generate undefined results. Upon reads to registers with write-only bits, software masks out all write-only bits.

4.5.4 Cross Device Dependencies


Cross Device Dependency is a condition in which an operation to a device interferes with the operation of other unrelated devices, or allows other unrelated devices to interfere with its behavior. This condition is not supportable and can cause platform failures. ACPI provides no support for cross device dependencies and suggests that devices be designed to not exhibit this behavior. The following two examples describe cross device dependencies:

4.5.4.1 Example 1: Related Device Interference


This example illustrates a cross device dependency where a device interferes with the proper operation of other unrelated devices. Device A has a dependency that when it is being configured it blocks all accesses that would normally be targeted for Device B. Thus, the device driver for Device B cannot access Device B while Device A is being configured; therefore, it would need to synchronize access with the driver for Device A. High performance, multithreaded operating systems cannot perform this kind of synchronization without seriously impacting performance. To further illustrate the point, assume that device A is a serial port and device B is a hard drive controller. If these devices demonstrate this behavior, then when a software driver configures the serial port, accesses to the hard drive need to block. This can only be done if the hard disk driver synchronizes access to the disk controller with the serial driver. Without this synchronization, hard drive data will be lost when the serial port is being configured.

4.5.4.2 Example 2: Unrelated Device Interference


This example illustrates a cross-device dependency where a device demonstrates a behavior that allows other unrelated devices to interfere with its proper operation. Device A exhibits a programming behavior that requires atomic back-to-back write accesses to successfully write to its registers; if any other platform access is able to break between the back-to-back accesses, then the write to device A is unsuccessful. If the device A driver is unable to generate atomic back-to-back accesses to its device, then it relies on software to synchronize accesses to its device with every other driver in the system; then a device cross dependency is created and the platform is prone to device A failure.

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4.6 ACPI Hardware Features


This section describes the different hardware features defined by the ACPI interface. These features are categorized as the following: Fixed Hardware Features Generic Hardware Features Fixed hardware features reside in a number of the ACPI-defined address spaces at the locations described by the ACPI programming model. Generic hardware features reside in one of five address spaces (system I/O, system memory, PCI configuration, embedded controller, or serial device I/O space) and are described by the ACPI Namespace through the declaration of AML control methods. Fixed hardware features have exact definitions for their implementation. Although many fixed hardware features are optional, if implemented they must be implemented as described. This is necessary because a standard OS driver is talking to these registers and expects the defined behavior. Fixed functional hardware provides functional equivalents of the fixed hardware feature interfaces as described in section 4.1.1, Functional Fixed Hardware. Generic hardware feature implementation is flexible. This logic is controlled by OEM-supplied AML code (for more information, see section 5, ACPI Software Programming Model), which can be written to support a wide variety of hardware. Also, ACPI provides specialized control methods that provide capabilities for specialized devices. For example, the Notify command can be used to notify OSPM from a generic hardware event handler (control method) that a docking or thermal event has taken place. A good understanding of this section and section 5 of this specification will give designers a good understanding of how to design hardware to take full advantage of an ACPI-compatible OS. Notice that the generic features are listed for illustration only, the ACPI specification can support many types of hardware not listed. Table 4-1 Feature/Programming Model Summary Feature Name Power Management Timer Power Button Description 24-bit/32-bit free running timer. User pushes button to switch the system between the working and sleeping states. User pushes button to switch the system between the working and sleeping state. User sequence (press the power button for 4 seconds) to turn off a hung system. Programmed time to wake the system. Logic used to transition the system between the sleeping and working.states. Optional Fixed Hardware Event2 Fixed Hardware Control and Event Logic Programming Model Fixed Hardware Feature Control Logic Fixed Hardware Event and Control Logic or Generic Hardware Event and Logic Fixed Hardware Event and Control Logic or Generic Hardware Event and Logic

Sleep Button

Power Button Override

Real Time Clock Alarm Sleep/Wake Control Logic

RTC wakeup alarm is required, the fixed hardware feature status bit is optional.

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54 Advanced Configuration and Power Interface Specification Table 4-1 Feature/Programming Model Summary (continued) Feature Name Embedded Controller Interface Description ACPI Embedded Controller protocol and interface, as described in section 13, ACPI Embedded Controller Interface Specification. Status bit that indicates the system is using the legacy or ACPI power management model (SCI_EN). Button used to indicate whether the systems lid is open or closed (mobile systems only). Processor instruction to place the processor into a low-power state. Logic to place the processor into a C2 power state. Logic to place the processor into a C3 power state. Logic to generate thermal events at specified trip points. Programming Model Generic Hardware Event Logic, must reside in the general-purpose register block Fixed Hardware Control Logic

Legacy/ACPI Select

Lid switch

Generic Hardware Event Feature

C1 Power State C2 Power Control C3 Power Control Thermal Control

Processor ISA Fixed Hardware Control Logic Fixed Hardware Control Logic Generic Hardware Event and Control Logic (See description of thermal logic in section 3.9, Battery Management.) Generic Hardware control logic Generic Hardware event logic Generic Hardware event logic

Device Power Management AC Adapter Docking/device insertion and removal

Control logic for switching between different device power states. Logic to detect the insertion and removal of the AC adapter. Logic to detect device insertion and removal events.

4.7 ACPI Register Model


ACPI hardware resides in one of six address spaces: System I/O System memory PCI configuration SMBus Embedded controller Functional Fixed Hardware Different implementations will result in different address spaces being used for different functions. The ACPI specification consists of fixed hardware registers and generic hardware registers. Fixed hardware registers are required to implement ACPI-defined interfaces. The generic hardware registers are needed for any events generated by value-added hardware.

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ACPI defines register blocks. An ACPI-compatible system provides an ACPI table (the FADT, built in memory at boot-up) that contains a list of pointers to the different fixed hardware register blocks used by OSPM. The bits within these registers have attributes defined for the given register block. The types of registers that ACPI defines are: Status/Enable Registers (for events) Control Registers If a register block is of the status/enable type, then it will contain a register with status bits, and a corresponding register with enable bits. The status and enable bits have an exact implementation definition that needs to be followed (unless otherwise noted), which is illustrated by the following diagram:
Status Bit Event Input Event Output

Enable Bit

Figure 4-4 Block Diagram of a Status/Enable Cell Notice that the status bit, which hardware sets by the Event Input being set in this example, can only be cleared by software writing a 1 to its bit position. Also, the enable bit has no effect on the setting or resetting of the status bit; it only determines if the SET status bit will generate an Event Output, which generates an SCI when set if its enable bit is set. ACPI also defines register groupings. A register grouping consists of two register blocks, with two pointers to two different blocks of registers, where each bit location within a register grouping is fixed and cannot be changed. The bits within a register grouping, which have fixed bit positions, can be split between the two register blocks. This allows the bits within a register grouping to reside in either or both register blocks, facilitating the ability to map bits within several different chips to the same register thus providing the programming model with a single register grouping bit structure. OSPM treats a register grouping as a single register; but located in multiple places. To read a register grouping, OSPM will read the A register block, followed by the B register block, and then will logically OR the two results together (the SLP_TYP field is an exception to this rule). Reserved bits, or unused bits within a register block always return zero for reads and have no side effects for writes (which is a requirement). The SLP_TYPx field can be different for each register grouping. The respective sleeping object \_Sx contains a SLP_TYPa and a SLP_TYPb field. That is, the object returns a package with two integer values of 0-7 in it. OSPM will always write the SLP_TYPa value to the A register block followed by the SLP_TYPb value within the field to the B register block. All other bit locations will be written with the same value. Also, OSPM does not read the SLP_TYPx value but throws it away.

e Bit
Register Block A

d Bit

c b Bit Bit

a Bit

Register Grouping
Register Block B

Figure 4-5 Example Fixed Hardware Feature Register Grouping As an example, the above diagram represents a register grouping consisting of register block A and register block b. Bits a and d are implemented in register block B and register block A returns a zero for these bit positions. Bits b, c and e are implemented in register block A and register block B returns a zero for these bit positions. All reserved or ignored bits return their defined ACPI values.

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56 Advanced Configuration and Power Interface Specification When accessing this register grouping, OSPM must read register block a, followed by reading register block b. OSPM then does a logical OR of the two registers and then operates on the results. When writing to this register grouping, OSPM will write the desired value to register group A followed by writing the same value to register group B. ACPI defines the following fixed hardware register blocks. Each register block gets a separate pointer from the FADT. These addresses are set by the OEM as static resources, so they are never changedthe Plug and Play driver cannot re-map ACPI resources. The following register blocks are defined:
Registers PM1a_STS PM1a_EN PM1b_STS PM1b_EN PM1a_CNT PM1b_CNT PM2_CNT Register Blocks PM1a_EVT_BLK PM1 EVT Grouping PM1b_EVT_BLK PM1a_CNT_BLK PM1 CNT Grouping PM1b_CNT_BLK PM2_CNT_BLK PM2 Control Block Register Groupings

PM_TMR P_CNT P_LVL2 P_LVL3 GPE0_STS GPE0_EN GPE1_STS GPE1_EN

PM_TMR_BLK

PM Timer Block

P_BLK GPE0_BLK GPE1_BLK

Processor Block General Purpose Event 0 Block General Purpose Event 1 Block

Figure 4-6 Register Blocks versus Register Groupings The PM1 EVT grouping consists of the PM1a_EVT and PM1b_EVT register blocks, which contain the fixed hardware feature event bits. Each event register block (if implemented) contains two registers: a status register and an enable register. Each register grouping has a defined bit position that cannot be changed; however, the bit can be implemented in either register block (A or B). The A and B register blocks for the events allow chipsets to vary the partitioning of events into two or more chips. For read operations, OSPM will generate a read to the associated A and B registers, OR the two values together, and then operate on this result. For write operations, OSPM will write the value to the associated register in both register blocks. Therefore, there are a number of rules to follow when implementing event registers: Reserved or unimplemented bits always return zero (control or enable). Writes to reserved or unimplemented bits have no affect. The PM1 CNT grouping contains the fixed hardware feature control bits and consists of the PM1a_CNT_BLK and PM1b_CNT_BLK register blocks. Each register block is associated with a single control register. Each register grouping has a defined bit position that cannot be changed; however, the bit can be implemented in either register block (A or B). There are a number of rules to follow when implementing CNT registers: Reserved or unimplemented bits always return zero (control or enable). Writes to reserved or unimplemented bits have no affect.

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The PM2_CNT_BLK register block currently contains a single bit for the arbiter disable function. The general-purpose event register contains the event programming model for generic features. All generic events, just as fixed events, generate SCIs. Generic event status bits can reside anywhere; however, the toplevel generic event resides in one of the general-purpose register blocks. Any generic feature event status not in the general-purpose register space is considered a child or sibling status bit, whose parent status bit is in the general-purpose event register space. Notice that it is possible to have N levels of general-purpose events prior to hitting the GPE event status. General-purpose event registers are described by two register blocks: The GPE0_BLK or the GPE1_BLK. Each register block is pointed to separately from within the FADT. Each register block is further broken into two registers: GPEx_STS and GPEx_EN. The status and enable registers in the general-purpose event registers follow the event model for the fixed hardware event registers.

4.7.1 ACPI Register Summary


The following tables summarize the ACPI registers: Table 4-2 PM1 Event Registers Register PM1a_STS PM1a_EN PM1b_STS PM1b_EN Size (Bytes) PM1_EVT_LEN/2 PM1_EVT_LEN/2 PM1_EVT_LEN/2 PM1_EVT_LEN/2 Address (relative to register block) <PM1a_EVT_BLK > <PM1a_EVT_BLK >+PM1_EVT_LEN/2 <PM1b_EVT_BLK > <PM1b_EVT_BLK >+PM1_EVT_LEN/2

Table 4-3 PM1 Control Registers Register PM1_CNTa PM1_CNTb Size (Bytes) PM1_CNT_LEN PM1_CNT_LEN Address (relative to register block) <PM1a_CNT_BLK > <PM1b_CNT_BLK > Table 4-4 PM2 Control Register Register PM2_CNT Size (Bytes) PM2_CNT_LEN Address (relative to register block) <PM2_CNT_BLK > Table 4-5 PM Timer Register Register PM_TMR Size (Bytes) PM_TMR_LEN Address (relative to register block) <PM_TMR_BLK >

Table 4-6 Processor Control Registers Register P_CNT P_LVL2 P_LVL3 Size (Bytes) 4 1 1 Address (relative to register block) Either <P_BLK> or specified by the PTC object (See section 8.3.1, PTC [Processor Throttling Control].) <P_BLK>+4h <P_BLK>+5h

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58 Advanced Configuration and Power Interface Specification Table 4-7 General-Purpose Event Registers Register GPE0_STS GPE0_EN GPE1_STS GPE1_EN Size (Bytes) GPE0_LEN/2 GPE0_LEN/2 GPE1_LEN/2 GPE1_LEN/2 Address (relative to register block) <GPE0_BLK> <GPE0_BLK>+GPE0_LEN/2 <GPE1_BLK> <GPE1_BLK>+GPE1_LEN/2

4.7.1.1 PM1 Event Registers


The PM1 event register grouping contains two register blocks: the PM1a_EVT_BLK is a required register block when the following ACPI interface categories are required by a class specific platform design guide: Power management timer control/status Processor power state control/status Global Lock related interfaces Power or Sleep button (fixed register interfaces) System power state controls (sleeping/wake control) The PM1b_EVT_BLK is an optional register block. Each register block has a unique 32-bit pointer in the Fixed ACPI Table (FADT) to allow the PM1 event bits to be partitioned between two chips. If the PM1b_EVT_BLK is not supported, its pointer contains a value of zero in the FADT. Each register block in the PM1 event grouping contains two registers that are required to be the same size: the PM1x_STS and PM1x_EN (where x can be a or b). The length of the registers is variable and is described by the PM1_EVT_LEN field in the FADT, which indicates the total length of the register block in bytes. Hence if a length of 4 is given, this indicates that each register contains two bytes of I/O space. The PM1 event register block has a minimum size of 4 bytes.

4.7.1.2 PM1 Control Registers


The PM1 control register grouping contains two register blocks: the PM1a_CNT_BLK is a required register block when the following ACPI interface categories are required by a class specific platform design guide: SCI/SMI routing control/status for power management and general-purpose events Processor power state control/status Global Lock related interfaces System power state controls (sleeping/wake control) The PM1b_CNT_BLK is an optional register block. Each register block has a unique 32-bit pointer in the Fixed ACPI Table (FADT) to allow the PM1 event bits to be partitioned between two chips. If the PM1b_CNT_BLK is not supported, its pointer contains a value of zero in the FADT. Each register block in the PM1 control grouping contains a single register: the PM1x_CNT. The length of the register is variable and is described by the PM1_CNT_LEN field in the FADT, which indicates the total length of the register block in bytes. The PM1 control register block must have a minimum size of 2 bytes.

4.7.1.3 PM2 Control Register


The PM2 control register is contained in the PM2_CNT_BLK register block. The FADT contains a length variable for this register block (PM2_CNT_LEN) that is equal to the size in bytes of the PM2_CNT register (the only register in this register block). This register block is optional, if not supported its block pointer and length contains a value of zero.

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4.7.1.4 PM Timer Register


The PM timer register is contained in the PM_TMR_ BLK register block, which is a required register block when the power management timer control/status ACPI interface category is required by a class specific platform design guide. This register block contains the register that returns the running value of the power management timer. The FADT also contains a length variable for this register block (PM_TMR_LEN) that is equal to the size in bytes of the PM_TMR register (the only register in this register block).

4.7.1.5 Processor Control Block (P_BLK)


There is an optional processor control register block for each processor in the system. As this is a homogeneous feature, all processors must have the same level of support. The ACPI OS will revert to the lowest common denominator of processor control block support. The processor control block contains the processor control register (P_CNT-a 32-bit performance control configuration register), and the P_LVL2 and P_LVL3 CPU sleep state control registers. The 32-bit P_CNT register controls the behavior of the processor clock logic for that processor, the P_LVL2 register is used to place the CPU into the C2 state, and the P_LVL3 register is used to place the processor into the C3 state.

4.7.1.6 General-Purpose Event Registers


The general-purpose event registers contain the root level events for all generic features. To facilitate the flexibility of partitioning the root events, ACPI provides for two different general-purpose event blocks: GPE0_BLK and GPE1_BLK. These are separate register blocks and are not a register grouping, because there is no need to maintain an orthogonal bit arrangement. Also, each register block contains its own length variable in the FADT, where GPE0_LEN and GPE1_LEN represent the length in bytes of each register block. Each register block contains two registers of equal length: GPEx_STS and GPEx_EN (where x is 0 or 1). The length of the GPE0_STS and GPE0_EN registers is equal to half the GPE0_LEN. The length of the GPE1_STS and GPE1_EN registers is equal to half the GPE1_LEN. If a generic register block is not supported then its respective block pointer and block length values in the FADT table contain zeros. The GPE0_LEN and GPE1_LEN do not need to be the same size.

4.7.2 Fixed Hardware Features


This section describes the fixed hardware features defined by ACPI.

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60 Advanced Configuration and Power Interface Specification

4.7.2.1 Power Management Timer


The ACPI specification requires a power management timer that provides an accurate time value used by system software to measure and profile system idleness (along with other tasks). The power management timer provides an accurate time function while the system is in the working (G0) state. To allow software to extend the number of bits in the timer, the power management timer generates an interrupt when the last bit of the timer changes (from 0 to 1 or 1 to 0). ACPI supports either a 24-bit or 32-bit power management timer. The PM Timer is accessed directly by OSPM, and its programming model is contained in fixed register space. The programming model can be partitioned in up to three different register blocks. The event bits are contained in the PM1_EVT register grouping, which has two register blocks, and the timer value can be accessed through the PM_TMR_BLK register block. A block diagram of the power management timer is illustrated in the following figure:
TMR_STS PM1x_STS.0 PMTMR_PME TMR_EN PM1x_EN.0

3.579545 MHz

24/32-bit Counter Bits(23/31-0) -- 24/32 TMR_VAL PM_TMR.0-23/0-31

Figure 4-7 Power Management Timer The power management timer is a 24-bit or 32-bit fixed rate free running count-up timer that runs off a 3.579545 MHz clock. The ACPI OS checks the FADT to determine whether the PM Timer is a 32-bit or 24-bit timer. The programming model for the PM Timer consists of event logic, and a read port to the counter value. The event logic consists of an event status and enable bit. The status bit is set any time the last bit of the timer (bit 23 or bit 31) goes from set to clear or clear to set. If the TMR_EN bit is set, then the setting of the TMR_STS will generate an ACPI event in the PM1_EVT register grouping (referred to as PMTMR_PME in the diagram). The event logic is only used to emulate a larger timer. OSPM uses the read-only TMR_VAL field (in the PM TMR register grouping) to read the current value of the timer. OSPM never assumes an initial value of the TMR_VAL field; instead, it reads an initial TMR_VAL upon loading OSPM and assumes that the timer is counting. It is allowable to stop the Timer when the system transitions out of the working (G0/S0) state. The only timer reset requirement is that the timer functions while in the working state. The PM Timers programming model is implemented as a fixed hardware feature to increase the accuracy of reading the timer.

4.7.2.2 Buttons
ACPI defines user-initiated events to request OSPM to transition the platform between the G0 working state and the G1 sleeping, G2 soft off and G3 mechanical off states. ACPI also defines a recommended mechanism to unconditionally transition the platform from a hung G0 working state to the G2 soft-off state. ACPI operating systems use power button events to determine when the user is present. As such, these ACPI events are associated with buttons in the ACPI specification.

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The ACPI specification supports two button models: A single-button model that generates an event for both sleeping and entering the soft-off state. The function of the button can be configured using OSPM UI. A dual-button model where the power button generates a soft-off transition request and a sleeping button generates a sleeping transition request. The type of button implies the function of the button. Control of these button events is either through the fixed hardware programming model or the generic hardware programming model (control method based). The fixed hardware programming model has the advantage that OSPM can access the button at any time, including when the system is crashed. In a crashed system with a fixed hardware power button, OSPM can make a best effort to determine whether the power button has been pressed to transition to the system to the soft-off state, because it doesnt require the AML interpreter to access the event bits.

4.7.2.2.1 Power Button


The power button logic can be used in one of two models: single button or dual button. In the single-button model, the user button acts as both a power button for transitioning the system between the G0 and G2 states and a sleeping button for transitioning the system between the G0 and G1 states. The action of the user pressing the button is determined by software policy or user settings. In the dual-button model, there are separate buttons for sleeping and power control. Although the buttons still generate events that cause software to take an action, the function of the button is now dedicated: the sleeping button generates a sleeping request to OSPM and the power button generates a waking request. Support for a power button is indicated by a combination of the PWR_BUTTON flag and the power button device object, as shown in the following: Table 4-8 Power Button Support Indicated Support Fixed hardware power button Control method power button PWR_BUTTON Flag Clear Set Power Button Device Object Absent Present

The power button can also have an additional capability to unconditionally transition the system from a hung working state to the G2 soft-off state. In the case where OSPM event handler is no longer able to respond to power button events, the power button override feature provides a back-up mechanism to unconditionally transition the system to the soft-off state. This feature can be used when the platform doesnt have a mechanical off button, which can also provide this function. ACPI defines that holding the power button active for four seconds or longer will generate a power button override event.

4.7.2.2.1.1 Fixed Power Button


PWRBTN# Debounce Logic PWRBTN Statemachine PWRBTN_STS PM1x_STS.8 PWRBTN_EN PM1x_EN.8 PWRBTN Over-ride PWRBTN Event

Figure 4-8 Fixed Power Button Logic The fixed hardware power button has its event programming model in the PM1x_EVT_BLK. This logic consists of a single enable bit and sticky status bit. When the user presses the power button, the power button status bit (PWRBTN_STS) is unconditionally set. If the power button enable bit (PWRBTN_EN) is set and the power button status bit is set (PWRBTN_STS) due to a button press while the system is in the G0 state, then an SCI is generated. OSPM responds to the event by clearing the PWRBTN_STS bit. The power button logic provides debounce logic that sets the PWRBTN_STS bit on the button press edge.

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62 Advanced Configuration and Power Interface Specification While the system is in the G1 or G2 global states (S1, S2, S3, S4 or S5 states), any further power button press after the button press that transitioned the system into the sleeping state unconditionally sets the power button status bit and wakes the system, regardless of the value of the power button enable bit. OSPM responds by clearing the power button status bit and waking the system.

4.7.2.2.1.2 Control Method Power Button


The power button programming model can also use the generic hardware programming model. This allows the power button to reside in any of the generic hardware address spaces (for example, the embedded controller) instead of fixed space. If the power button is implemented using generic hardware, then the OEM needs to define the power button as a device with an _HID object value of PNP0C0C, which then identifies this device as the power button to OSPM. The AML event handler then generates a Notify command to notify OSPM that a power button event was generated. While the system is in the working state, a power button press is a user request to transition the system into either the sleeping (G1) or soft-off state (G2). In these cases, the power button event handler issues the Notify command with the device specific code of 0x80. This indicates to OSPM to pass control to the power button driver (PNP0C0C) with the knowledge that a transition out of the G0 state is being requested. Upon waking from a G1 sleeping state, the AML event handler generates a notify command with the code of 0x2 to indicate it was responsible for waking the system. The power button device needs to be declared as a device within the ACPI Namespace for the platform and only requires an _HID. An example definition follows.

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This example ASL code performs the following: Creates a device named PWRB and associates the Plug and Play identifier (through the _HID object) of PNP0C0C. The Plug and Play identifier associates this device object with the power button driver. Creates an operational region for the control method power buttons programming model: System I/O space at 0x200. Fields are not accessed are written as zeros. These status bits clear upon writing a 1 to their bit position, therefore preserved would fail in this case. Creates a field within the operational region for the power button status bit (called PBP). In this case the power button status bit is a child of the general-purpose event status bit 0. When this bit is set, it is the responsibility of the ASL-code to clear it (OSPM clears the general-purpose status bits). The address of the status bit is 0x200.0 (bit 0 at address 0x200). Creates an additional status bit called PBW for the power button wake event. This is the next bit and its physical address would be 0x200.1 (bit 1 at address 0x200). Generates an event handler for the power button that is connected to bit 0 of the general-purpose event status register 0. The event handler does the following: Clears the power button status bit in hardware (writes a one to it). Notifies OSPM of the event by calling the Notify command passing the power button object and the device specific event indicator 0x80.
// Define a control method power button Device(\_SB.PWRB){ Name(_HID, EISAID(PNP0C0C)) Name(_PRW,Package(){0, 0x4}) } OperationRegion(\Pho, SystemIO, 0x200, 0x1) Field(\Pho, ByteAcc, NoLock, WriteAsZeros){ PBP, 1, // sleep/off request PBW, 1 // wakeup request } // end of power button device object Scope(\_GPE){ // Root level event handlers Method(_L00){ // uses bit 0 of GP0_STS register If(PBP){ Store(One, PBP) // clear power button status Notify(\_SB.PWRB, 0x80) // Notify OS of event } IF(PBW){ Store(One, PBW) Notify(\_SB.PWRB, 0x2) } } // end of _L00 handler } // end of \_GPE scope

4.7.2.2.1.3 Power Button Override


The ACPI specification also allo ws that if the user presses the power button for more than four seconds while the system is in the working state, a hardware event is generated and the system will transition to the soft-off state. This hardware event is called a power button override. In reaction to the power button override event, the hardware clears the power button status bit (PWRBTN_STS).

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64 Advanced Configuration and Power Interface Specification

4.7.2.2.2 Sleep Button


When using the two button model, ACPI supports a second button that when pressed will request OSPM to transition the platform between the G0 working and G1 sleeping states. Support for a sleep button is indicated by a combination of the SLEEP_BUTTON flag and the sleep button device object: Table 4-9 Sleep Button Suppor t Indicated Support No sleep button Fixed hardware sleep button Control method sleep button SLEEP_BUTTON Flag Set Clear Set Sleep Button Device Object Absent Absent Present

4.7.2.2.2.1 Fixed Hardware Sleeping Button


SLPBTN_STS PM1x_STS.9 SLPBTN Event

SLPBTN#

Debounce Logic

SLPBTN State machine SLPBTN_EN PM1x_EN.9

Figure 4-9 Fixed Hardware Sleep Button Logic The fixed hardware sleep button has its event programming model in the PM1x_EVT_BLK. This logic consists of a single enable bit and sticky status bit. When the user presses the sleep button, the sleep button status bit (SLPBTN_STS) is unconditionally set. Additionally, if the sleep button enable bit (SLPBTN_EN) is set, and the sleep button status bit is set (SLPBTN_STS, due to a button press) while the system is in the G0 state, then an SCI is generated. OSPM responds to the event by clearing the SLPBTN_STS bit. The sleep button logic provides debounce logic that sets the SLPBTN_STS bit on the button press edge. While the system is sleeping (in either the S0, S1, S2, S3 or S4 states), any further sleep button press (after the button press that caused the system transition into the sleeping state) sets the sleep button status bit (SLPBTN_STS) and wakes the system if the SLP_EN bit is set. OSPM responds by clearing the sleep button status bit and waking the system.

4.7.2.2.2.2 Control Method Sleeping Button


The sleep button programming model can also use the generic hardware programming model. This allows the sleep button to reside in any of the generic hardware address spaces (for example, the embedded controller) instead of fixed space. If the sleep button is implemented via generic hardware, then the OEM needs to define the sleep button as a device with an _HID object value of PNP0C0E, which then identifies this device as the sleep button to OSPM. The AML event handler then generates a Notify command to notify OSPM that a sleep button event was generated. While in the working state, a sleep button press is a user request to transition the system into the sleeping (G1) state. In these cases the sleep button event handler issues the Notify command with the device specific code of 0x80. This will indicate to OSPM to pass control to the sleep button driver (PNP0C0E) with the knowledge that the user is requesting a transition out of the G0 state. Upon waking-up from a G1 sleeping state, the AML event handler generates a Notify command with the code of 0x2 to indicate it was responsible for waking the system.

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The sleep button device needs to be declared as a device within the ACPI Namespace for the platform and only requires an _HID. An example definition is shown below. The AML code below does the following: Creates a device named SLPB and associates the Plug and Play identifier (through the _HID object) of PNP0C0E. The Plug and Play identifier associates this device object with the sleep button driver. Creates an operational region for the control method sleep buttons programming model: System I/O space at 0x201. Fields that are not accessed are written as 1s (these status bits clear upon writing a 1 to their bit position, hence preserved would fail in this case). Creates a field within the operational region for the sleep button status bit (called PBP). In this case the sleep button status bit is a child of the general-purpose status bit 0. When this bit is set it is the responsibility of the AML code to clear it (OSPM clears the general-purpose status bits). The address of the status bit is 0x201.0 (bit 0 at address 0x201). Creates an additional status bit called PBW for the sleep button wake event. This is the next bit and its physical address would be 0x201.1 (bit 1 at address 0x201). Generates an event handler for the sleep button that is connected to bit 0 of the general-purpose status register 0. The event handler does the following: Clears the sleep button status bit in hardware (writes a 1 to it). Notifies OSPM of the event by calling the Notify command passing the sleep button object and the device specific event indicator 0x80.
// Define a control method sleep button Device(\_SB.SLPB){ Name(_HID, EISAID(PNP0C0E)) Name(_PRW, Package(){0x01, 0x04}) OperationRegion(\Boo, SystemIO, 0x201, 0x1) Field(\Boo, ByteAcc, NoLock, WriteAsZeros){ SBP, 1, // sleep request SBW, 1 // wakeup request } // end of field definition } Scope(\_GPE){ // Root level event handlers Method(_L01){ // uses bit 1 of GP0_STS register If(SBP){ Store(One, SBP) // clear sleep button status Notify(\_SB.SLPB, 0x80) // Notify OS of event } IF(SBW){ Store(One, SBW) Notify(\_SB.SLPB, 0x2) } } // end of _L01 handler } // end of \_GPE scope

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66 Advanced Configuration and Power Interface Specification

4.7.2.3 Sleeping/Wake Control


The sleeping/wake logic consists of logic that will sequence the system into the defined low-power hardware sleeping state (S1-S4) or soft-off state (S5) and will wake the system back to the working state upon a wake event. Notice that the S4BIOS state is entered in a different manner (for more information, see section 9.1.4.2, The S4BIOS Transistion).
SLP_EN PM1x_CNT.S4.13 SLP_TYP:3 PM1x_CNT.S4.[10-12] WAK_STS PM1x_STS.S0.15 Sleeping "OR" or all Wake Events

Wakeup/ Sleep Logic

PWRBTN_OR

Figure 4-10 Sleeping/Wake Logic The logic is controlled via two bit fields: Sleep Enable (SLP_EN) and Sleep Type (SLP_TYPx). The type of sleep state desired is programmed into the SLP_TYPx field and upon assertion of the SLP_EN the hardware will sequence the system into the defined sleeping state. OSPM gets values for the SLP_TYPx field from the \_Sx objects defined in the static definition block. If the object is missing OSPM assumes the hardware does not support that sleeping state. Prior to entering the desired sleeping state, OSPM will read the designated \_Sx object and place this value in the SLP_TYP field. Additionally ACPI defines a fail-safe Off protocol called the power button override, which allows the user to initiate an Off sequence in the case where the system software is no longer able to recover the system (the system has hung). ACPI defines that this sequence be initiated by the user pressing the power button for over 4 seconds, at which point the hardware unconditionally sequences the system to the Off state. This logic is represented by the PWRBTN_OR signal coming into the sleep logic. While in any of the sleeping states (G1), an enabled Wake event will cause the hardware to sequence the system back to the working state (G0). The Wake Status bit (WAK_STS) is provided for OSPM to spinon after setting the SLP_EN/SLP_TYP bit fields. When waking from the S1 sleeping state, execution control is passed backed to OSPM immediately, whereas when waking from the S2-S5 states execution control is passed to the BIOS software (execution begins at the CPUs reset vector). The WAK_STS bit provides a mechanism to separate OSPMs sleeping and waking code during an S1 sequence. When the hardware has sequenced the system into the sleeping state (defined here as the processor is no longer able to execute instructions), any enabled wake event is allowed to set the WAK_STS bit and sequence the system back on (to the G0 state). If the system does not support the S1 sleeping state, the WAK_STS bit can always return zero. -If more than a single sleeping state is supported, then the sleeping/wake logic is required to be able to dynamically sequence between the different sleeping states. This is accomplished by waking the system; OSPM programs the new sleep state into the SLP_TYP field, and then sets the SLP_EN bitplacing the system again in the sleeping state.

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4.7.2.4 Real Time Clock Alarm


If implemented, the Real Time Clock (RTC) alarm must generate a hardware wake event when in the sleeping state. The RTC can be programmed to generate an alarm. An enabled RTC alarm can be used to generate a wake event when the system is in a sleeping state. ACPI provides for additional hardware to support OSPM in determining that the RTC was the source of the wake event: the RTC_STS and RTC_EN bits. Although these bits are optional, if supported they must be implemented as described here. If the RTC_STS and RTC_EN bits are not supported, OSPM will attempt to identify the RTC as a possible wake source; however, it might miss certain wake events. If implemented the RTC wake feature is required to work in the following sleeping states: S1-S3. S4 wake is optional and supported through the RTC_S4 flag within the FADT (if set, then the platform supports RTC wake in the S4 state)3 . When the RTC generates an alarm event the RTC_STS bit will be set. If the RTC_EN bit is set, an RTC hardware power management event will be generated (which will wake the system from a sleeping state, provided the battery low signal is not asserted).
RTC_STS PM1x_STS.10 Real Time Clock (RTC) RTC_EN PM1x_EN.10 RTC Wake-up Event

Figure 4-11 RTC Alarm The RTC wake event status and enable bits are an optional fixed hardware feature and a flag within the FADT (FIXED_RTC) indicates if the register bits are to be used by OSPM. If the RTC wake event status and enable bits are implemented in fixed hardware, OSPM can determine if the RTC was the source of the wake event without loading the entire OS. If the fixed hardware feature event bits are not supported, then OSPM will attempt to determine this by reading the RTCs status field. OSPM supports enhancements over the existing RTC device (which only supports a 99 year date and 24hour alarm). Optional extensions are provided for the following features: Day Alarm. The DAY_ALRM field points to an optional CMOS RAM location that selects the day within the month to generate an RTC alarm. Month Alarm. The MON_ALRM field points to an optional CMOS RAM location that selects the month within the year to generate an RTC alarm. Centenary Value. The CENT field points to an optional CMOS RAM location that represents the centenary value of the date (thousands and hundreds of years).

Notice that the G2/S5 soft off and the G3 mechanical off states are not sleeping states. The OS will disable the RTC_EN bit prior to entering the G2/S5 or G3 states regardless.

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68 Advanced Configuration and Power Interface Specification The RTC_STS bit is set through the RTC interrupt (IRQ8 in IA-PC architecture systems). OSPM will insure that the periodic and update interrupt sources are disabled prior to sleeping. This allows the RT Cs interrupt pin to serve as the source for the RTC_STS bit generation. Table 4-10 Alarm Field Decodings within the FADT Field DAY_ALRM Value Eight bit value that can represent 0x01-0x31 days in BCD or 0x010x1F days in binary. Bits 6 and 7 of this field are treated as Ignored by software. The RTC is initialized such that this field contains a dont care value when the BIOS switches from legacy to ACPI mode. A dont care value can be any unused value (not 0x1-0x31 BCD or 0x01-0x1F hex) that the RTC reverts back to a 24 hour alarm. Eight bit value that can represent 01-12 months in BCD or 0x01-0xC months in binary. The RTC is initialized such that this field contains a dont care value when the BIOS switches from legacy to ACPI mode. A dont care value can be any unused value (not 1-12 BCD or x01-xC hex) that the RTC reverts back to a 24 hour alarm and/or 31 day alarm). 8-bit BCD or binary value. This value indicates the thousand year and hundred year (Centenary) variables of the date in BCD (19 for this century, 20 for the next) or binary (x13 for this century, x14 for the next). Address (Location) in RTC CMOS RAM (Must be Bank 0) The DAY_ALRM field in the FADT will contain a non-zero value that represents an offset into the RTCs CMOS RAM area that contains the day alarm value. A value of zero in the DAY_ALRM field indicates that the day alarm feature is not supported.

MON_ALRM

The MON_ALRM field in the FADT will contain a non-zero value that represents an offset into the RTCs CMOS RAM area that contains the month alarm value. A value of zero in the MON_ALRM field indicates that the month alarm feature is not supported. If the month alarm is supported, the day alarm function must also be supported.

CENTURY

The CENTURY field in the FADT will contain a non-zero value that represents an offset into the RTCs CMOS RAM area that contains the Centenary value for the date. A value of zero in the CENTURY field indicates that the Centenary value is not supported by this RTC.

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4.7.2.5 Legacy/ACPI Select and the SCI Interrupt


As mentioned previously, power management events are generated to initiate an interrupt or hardware sequence. ACPI operating systems use the SCI interrupt handler to respond to events, while legacy systems use some type of transparent interrupt handler to respond to these events (that is, an SMI interrupt handler). ACPI-compatible hardware can choose to support both legacy and ACPI modes or just an ACPI mode. Legacy hardware is needed to support these features for non-ACPI-compatible operating systems. When the ACPI OS loads, it scans the BIOS tables to determine that the hardware supports ACPI, and then if the it finds the SCI_ EN bit reset (indicating that ACPI is not enabled), issues an ACPI activate command to the SMI handler through the SMI command port. The BIOS acknowledges the switching to the ACPI model of power management by setting the SCI_EN bit (this bit can also be used to switch over the event mechanism as illustrated below):
SCI_EN PM1x_CNT.0

Power Management Event Logic

0 Dec 1

SMI_EVNT SCI_EVNT Shareable Interrupt

Figure 4-12 Power Management Events to SMI/SCI Control Logic The interrupt events (those that generate SMIs in legacy mode and SCIs in ACPI mode) are sent through a decoder controlled by the SCI_EN bit. For legacy mode this bit is reset, which routes the interrupt events to the SMI interrupt logic. For ACPI mode this bit is set, which routes interrupt events to the SCI interrupt logic. This bit always returns set for ACPI-compatible hardware that does not support a legacy power management mode (in other words, the bit is wired to read as 1 and ignore writes). The SCI interrupt is defined to be a shareable interrupt and is connected to an OS visible interrupt that uses a shareable protocol. The FADT has an entry that indicates what interrupt the SCI interrupt is mapped to (see section 5.2.5, System Description Table Header). If the ACPI platform supports both legacy and ACPI modes, it has a register that generates a hardware event (for example, SMI for IA-PC processors). OSPM uses this register to make the hardware to switch in and out of ACPI mode. Within the FADT are three values that signify the address (SMI_CMD) of this port and the data value written to enable the ACPI state (ACPI_ENABLE), and to disable the ACPI state (ACPI_DISABLE). To transition an ACPI/Legacy platform from the Legacy mode to the ACPI mode the following would occur: ACPI driver checks that the SCI_EN bit is zero, and that it is in the Legacy mode. OSPM does an OUT to the SMI_CMD port with the data in the ACPI_ENABLE field of the FADT. OSPM polls the SCI_EN bit until it is sampled as SET. To transition an ACPI/Legacy platform from the ACPI mode to the Legacy mode the following would occur: ACPI driver checks that the SCI_EN bit is one, and that it is in the ACPI mode. OSPM does an OUT to the SMI_CMD port with the data in the ACPI_DISABLE field of the FADT. OSPM polls the SCI_EN bit until it is sampled as RESET. Platforms that only support ACPI always return a 1 for the SCI_EN bit. In this case OSPM skips the Legacy to ACPI transition stated above.

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4.7.2.6 Processor Control


The ACPI specification defines several processor controls including power state control, throttling control, and performance state control. See Section 8, Processor Control, for a complete description of the processor controls.

4.7.3 Fixed Hardware Registers


The fixed hardware registers are manipulated directly by OSPM. The following sections describe fixed hardware features under the programming model. OSPM owns all the fixed hardware resource registers; these registers cannot be manipulated by AML code. Registers are accessed with any width up to its register width (byte granular).

4.7.3.1 PM1 Event Grouping


The PM1 Event Grouping has a set of bits that can be distributed between two different register blocks. This allows these registers to be partitioned between two chips, or all placed in a single chip. Although the bits can be split between the two register blocks (each register blocks has a unique pointer within the FADT), the bit positions are maintained. The register block with unimplemented bits (that is, those implemented in the other register block) always returns zeros, and writes have no side effects.

4.7.3.1.1 PM1 Status Registers


Register Location: Default Value: Attribute: Size: <PM1a_EVT_BLK/PM1b_EVT_BLK> System I/O or Memory Space 00h Read/Write PM1_EVT_LEN/2

The PM1 status registers contain the fixed hardware feature status bits. The bits can be split between two registers: PM1a_STS or PM1b_STS. Each register grouping can be at a different 32-bit aligned address and is pointed to by the PM1a_EVT_BLK or PM1b_EVT_BLK. The values for these pointers to the register space are found in the FADT. Accesses to the PM1 status registers are done through byte or word accesses. For ACPI/legacy systems, when transitioning from the legacy to the G0 working state this register is cleared by BIOS prior to setting the SCI_EN bit (and thus passing control to OSPM). For ACPI only platforms (where SCI_EN is always set), when transitioning from either the mechanical off (G3) or soft-off state to the G0 working state this register is cleared prior to entering the G0 working state. This register contains optional features enabled or disabled within the FADT. If the FADT indicates that the feature is not supported as a fixed hardware feature, then software treats these bits as ignored. Table 4-11 PM1 Status Registers Fixed Hardware Feature Status Bits Bit 0 Name TMR_STS Description This is the timer carry status bit. This bit gets set any time the 23rd/31st bit of a 24/32-bit counter changes (whenever the MSB changes from clear to set or set to clear. While TMR_EN and TMR_STS are set, an interrupt event is raised. Reserved This is the bus master status bit. This bit is set any time a system bus master requests the system bus, and can only be cleared by writing a 1 to this bit position. Notice that this bit reflects bus master activity, not CPU activity (this bit monitors any bus master that can cause an incoherent cache for a processor in the C3 state when the bus master performs a memory transaction).

1-3 4

Reserved BM_STS

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Table 4-11 PM1 Status Registers Fixed Hardware Feature Status Bits (continued) Bit 5 Name GBL_STS Description This bit is set when an SCI is generated due to the BIOS wanting the attention of the SCI handler. BIOS will have a control bit (somewhere within its address space) that will raise an SCI and set this bit. This bit is set in response to the BIOS releasing control of the Global Lock and having seen the pending bit set. Reserved. These bits always return a value of zero. This optional bit is set when the Power Button is pressed. In the system working state, while PWRBTN_EN and PWRBTN_STS are both set, an interrupt event is raised. In the sleeping or softoff state, a wake event is generated when the power button is pressed (regardless of the PWRBTN_EN bit setting). This bit is only set by hardware and can only be reset by software writing a 1 to this bit position. ACPI defines an optional mechanism for unconditional transitioning a system that has stopped working from the G0 working state into the G2 soft-off state called the power button override. If the Power Button is held active for more than four seconds, this bit is cleared by hardware and the system transitions into the G2/S5 Soft Off state (unconditionally). Support for the power button is indicated by the PWR_BUTTON flag in the FADT being reset (zero). If the PWR_BUTTON flag is set or a power button device object is present in the ACPI Namespace, then this bit field is ignored by OSPM. If the power button was the cause of the wake (from an S1-S4 state), then this bit is set prior to returning control to OSPM. 9 SLPBTN_STS This optional bit is set when the sleep button is pressed. In the system working state, while SLPBTN_EN and SLPBTN_STS are both set, an interrupt event is raised. In the sleeping or softoff states a wake event is generated when the sleeping button is pressed and the SLPBTN_EN bit is set. This bit is only set by hardware and can only be reset by software writing a 1 to this bit position. Support for the sleep button is indicated by the SLP_BUTTON flag in the FADT being reset (zero). If the SLP_BUTTON flag is set or a sleep button device object is present in the ACPI Namespace, then this bit field is ignored by OSPM. If the sleep button was the cause of the wake (from an S1-S4 state), then this bit is set prior to returning control to OSPM.

6-7 8

Reserved PWRBTN_STS

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72 Advanced Configuration and Power Interface Specification Table 4-11 PM1 Status Registers Fixed Hardware Feature Status Bits (continued) Bit 10 Name RTC_STS Description This optional bit is set when the RTC generates an alarm (asserts the RTC IRQ signal). Additionally, if the RTC_EN bit is set then the setting of the RTC_STS bit will generate a power management event (an SCI, SMI, or resume event). This bit is only set by hardware and can only be reset by software writing a 1 to this bit position. If the RTC was the cause of the wake (from an S1-S3 state), then this bit is set prior to returning control to OSPM. If the RTC_S4 flag within the FADT is set, and the RTC was the cause of the wake from the S4 state), then this bit is set prior to returning control to OSPM. 11 12-14 15 Ignore Reserved WAK_STS This bit field is ignored by software. Reserved. These bits always return a value of zero. This bit is set when the system is in the sleeping state and an enabled wake event occurs. Upon setting this bit system will transition to the working state. This bit is set by hardware and can only be cleared by software writing a 1 to this bit position.

4.7.3.1.2 PM1 Enable Registers


Register Location: Default Value: Attribute: Size: <PM1a_EVT_BLK/PM1b_EVT_BLK>+PM1_EVT_LEN/2 System I/O or Memory Space 00h Read/Write PM1_EVT_LEN/2

The PM1 enable registers contain the fixed hardware feature enable bits. The bits can be split between two registers: PM1a_EN or PM1b_EN. Each register grouping can be at a different 32-bit aligned address and is pointed to by the PM1a_EVT_BLK or PM1b_EVT_BLK. The values for these pointers to the register space are found in the FADT. Accesses to the PM1 Enable registers are done through byte or word accesses. For ACPI/legacy systems, when transitioning from the legacy to the G0 working state the enables are cleared by BIOS prior to setting the SCI_EN bit (and thus passing control to OSPM). For ACPI-only platforms (where SCI_EN is always set), when transitioning from either the mechanical off (G3) or soft-off state to the G0 working state this register is cleared prior to entering the G0 working state. This register contains optional features enabled or disabled within the FADT. If the FADT indicates that the feature is not supported as a fixed hardware feature, then software treats the enable bits as write as zero.

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Table 4-12 PM1 Enable Registers Fixed Hardware Feature Enable Bits Bit 0 Name TMR_EN Description This is the timer carry interrupt enable bit. When this bit is set then an SCI event is generated anytime the TMR_STS bit is set. When this bit is reset then no interrupt is generated when the TMR_STS bit is set. Reserved. These bits always return a value of zero. The global enable bit. When both the GBL_EN bit and the GBL_STS bit are set, an SCI is raised. Reserved This optional bit is used to enable the setting of the PWRBTN_STS bit to generate a power management event (SCI or wake). The PWRBTN_STS bit is set anytime the power button is asserted. The enable bit does not have to be set to enable the setting of the PWRBTN_STS bit by the assertion of the power button (see description of the power button hardware). Support for the power button is indicated by the PWR_BUTTON flag in the FADT being reset (zero). If the PWR_BUTTON flag is set or a power button device object is present in the ACPI Namespace, then this bit field is ignored by OSPM. 9 SLPBTN_EN This optional bit is used to enable the setting of the SLPBTN_STS bit to generate a power management event (SCI or wake). The SLPBTN_STS bit is set anytime the sleep button is asserted. The enable bit does not have to be set to enable the setting of the SLPBTN_STS bit by the active assertion of the sleep button (see description of the sleep button hardware). Support for the sleep button is indicated by the SLP_BUTTON flag in the FADT being reset (zero). If the SLP_BUTTON flag is set or a sleep button device object is present in the ACPI Namespace, then this bit field is ignored by OSPM. 10 RTC_EN This optional bit is used to enable the setting of the RTC_STS bit to generate a wake event. The RTC_STS bit is set any time the RTC generates an alarm. Reserved. These bits always return a value of zero.

1-4 5 6-7 8

Reserved GBL_EN Reserved PWRBTN_EN

11-15

Reserved

4.7.3.2 PM1 Control Grouping


The PM1 Control Grouping has a set of bits that can be distributed between two different registers. This allows these registers to be partitioned between two chips, or all placed in a single chip. Although the bits can be split between the two register blocks (each register block has a unique pointer within the FADT), the bit positions specified here are maintained. The register block with unimplemented bits (that is, those implemented in the other register block) returns zeros, and writes have no side effects.

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74 Advanced Configuration and Power Interface Specification

4.7.3.2.1 PM1 Control Registers


Register Location: Default Value: Attribute: Size: <PM1a_CNT_BLK/PM1b_CNT_BLK> 00h Read/Write PM1_CNT_LEN System I/O or Memory Space

The PM1 control registers contain the fixed hardware feature control bits. These bits can be split between two regis ters: PM1a_CNT or PM1b_CNT. Each register grouping can be at a different 32-bit aligned address and is pointed to by the PM1a_CNT_BLK or PM1b_CNT_BLK. The values for these pointers to the register space are found in the FADT. Accesses to PM1 control regis ters are accessed through byte and word accesses. This register contains optional features enabled or disabled within the FADT. If the FADT indicates that the feature is not supported as a fixed hardware feature, then software treats these bits as ignored. Table 4-13 PM1 Control Registers Fixed Hardware Feature Control Bits Bit 0 Name SCI_EN Description Selects the power management event to be either an SCI or SMI interrupt for the following events. When this bit is set, then power management events will generate an SCI interrupt. When this bit is reset power management events will generate an SMI interrupt. It is the responsibility of the hardware to set or reset this bit. OSPM always preserves this bit position. When set, this bit allows the generation of a bus master request to cause any processor in the C3 state to transition to the C0 state. When this bit is reset, the generation of a bus master request does not affect any processor in the C3 state. This write-only bit is used by the ACPI software to raise an event to the BIOS software, that is, generates an SMI to pass execution control to the BIOS for IA-PC platforms. BIOS software has a corresponding enable and status bit to control its ability to receive ACPI events (for example, BIOS_EN and BIOS_STS). The GBL_RLS bit is set by OSPM to indicate a release of the Global Lock and the setting of the pending bit in the FACS memory structure. Reserved. These bits are reserved by OSPM. Software ignores this bit field. Defines the type of sleeping state the system enters when the SLP_EN bit is set to one. This 3-bit field defines the type of hardware sleep state the system enters when the SLP_EN bit is set. The \_Sx object contains 3-bit binary values associated with the respective sleeping state (as described by the object). OSPM takes the two values from the \_Sx object and programs each value into the respective SLP_TYPx field. This is a write-only bit and reads to it always return a zero. Setting this bit causes the system to sequence into the sleeping state associated with the SLP_TYPx fields programmed with the values from the \_Sx object. Reserved. This field always returns zero.

BM_RLD

GBL_RLS

3-8 9 10-12

Reserved Ignore SLP_TYPx

13

SLP_EN

14-15

Reserved

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4.7.3.3 Power Management Timer (PM_TMR)


Register Location: Default Value: Attribute: Size: <PM_TMR_BLK> 00h Read-Only 32-bits System I/O or Memory Space

This read-only register returns the current value of the power management timer (PM timer). The FADT has a flag called TMR_ VAL_EXT that an OEM sets to indicate a 32-bit PM timer or reset to indicate a 24bit PM timer. When the last bit of the timer toggles the TMR_STS bit is set. This register is accessed as 32 bits. This register contains optional features enabled or disabled within the FADT. If the FADT indicates that the feature is not supported as a fixed hardware feature, then software treats these bits as ignored. Table 4-14 PM Timer Bits Bit 0-23 Name TMR_VAL Description This read-only field returns the running count of the power management timer. This is a 24-bit counter that runs off a 3.579545-MHz clock and counts while in the S0 working system state. The starting value of the timer is undefined, thus allowing the timer to be reset (or not) by any transition to the S0 state from any other state. The timer is reset (to any initial value), and then continues counting until the systems 14.31818 MHz clock is stopped upon entering its Sx state. If the clock is restarted without a reset, then the counter will continue counting from where it stopped. This read-only field returns the upper eight bits of a 32-bit power management timer. If the hardware supports a 32-bit timer, then this field will return the upper eight bits; if the hardware supports a 24-bit timer then this field returns all zeros.

24-31

E_TMR_VAL

4.7.3.4 PM2 Control (PM2_CNT)


Register Location: <PM2_CNT_BLK> Default Value: Attribute: Size: 00h Read/Write PM2_CNT_LEN System I/O, System Memory, or Functional Fixed Hardware Space

This register block is naturally aligned and accessed based on its length. For ACPI 1.0 this register is byte aligned and accessed as a byte. This register contains optional features enabled or disabled within the FADT. If the FADT indicates that the feature is not supported as a fixed hardware feature, then software treats these bits as ignored. Table 4-15 PM2 Control Register Bits Bit 0 Name ARB_DIS Description This bit is used to enable and disable the system arbiter. When this bit is CLEAR the system arbiter is enabled and the arbiter can grant the bus to other bus masters. When this bit is SET the system arbiter is disabled and the default CPU has ownership of the system. OSPM clears this bit when using the C0, C1 and C2 power states. 1-7 Reserved Reserved

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4.7.3.5 Processor Register Block (P_BLK)


This optional register block is used to control each processor in the system. There is one unique processor register block per processor in the system. For more information about controlling processors and control methods that can be used to control processors, see section 8, Processor Control. This register block is DWORD aligned and the context of this register block is not maintained across S3 or S4 sleeping states, or the S5 soft-off state.

4.7.3.5.1 Processor Control (P_CNT): 32


Register Location: Either <P_BLK>: System I/O Space or Specified by _PTC Object: System I/O, System Memory, or Functional Fixed Hardware Space Default Value: 00h Attribute: Read/Write Size: 32-bits

This register is accessed as a DWORD. The CLK_VAL field is where the duty setting of the throttling hardware is programmed as described by the DUTY_WIDTH and DUTY_OFFSET values in the FADT. Software treats all other CLK_VAL bits as ignored (those not used by the duty setting value). Table 4-16 Processor Control Register Bits Bit 0-3 4 Name CLK_VAL THT_EN Description Possible locations for the clock throttling value. This bit enables clock throttling of the clock as set in the CLK_VAL field. THT_EN bit must be reset LOW when changing the CLK_VAL field (changing the duty setting). Possible locations for the clock throttling value.

5-31

CLK_VAL

4.7.3.5.2 Processor LVL2 Register (P_LVL2): 8


Register Location: Either <P_BLK>+4: System I/O Space or Specified by _CST Object: System I/O, System Memory, or Functional Fixed Hardware Space Default Value: 00h Attribute: Read-Only Size: 8-bits

This register is accessed as a byte. Table 4-17 Processor LVL2 Register Bits Bit 0-7 Name P_LVL2 Description Reads to this register return all zeros; writes to this register have no effect. Reads to this register also generate an enter a C2 power state to the clock control logic.

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4.7.3.5.3 Processor LVL3 Register (P_LVL3): 8


Register Location: Either <P_BLK>+5: System I/O Space or Specified by _CST Object: System I/O, System Memory, or Functional Fixed Hardware Space Default Value: 00h Attribute: Read-Only Size: 8-bits

This register is accessed as a byte. Table 4-18 Processor LVL3 Register Bits Bit 0-7 Name P_LVL3 Description Reads to this register return all zeros; writes to this register have no effect. Reads to this register also generate an enter a C3 power state to the clock control logic.

4.7.3.6 Reset Register


The optional ACPI reset mechanism specifies a standard mechanism that provides a complete system reset. When implemented, this mechanism must reset the entire system. This includes processors, core logic, all buses, and all peripherals. From an OSPM perspective, asserting the reset mechanism is the logical equivalent to power cycling the machine. Upon gaining control after a reset, OSPM will perform actions in like manner to a cold boot. The reset mechanism is implemented via an 8-bit register described by RESET_REG in the FADT (always accessed via the natural alignment and size described in RESET_REG). To reset the machine, software will write a value (indicated in RESET_VALUE in FADT) to the reset register. The RESET_REG field in the FADT indicates the location of the reset register. The reset register may exist only in I/O space, Memory space, or in PCI Configuration space on a function in bus 0. Therefore, the Address_Space_ID value in RESET_REG must be set to I/O space, Memory space, or PCI Configuration space (with a bus number of 0). As the register is only 8 bits, Register_Bit_Width must be 8 and Register_Bit_Offset must be 0. The system must reset immediately following the write to this register. OSPM assumes that the processor will not execute beyond the write instruction. OSPM should execute spin loops on the CPUs in the system following a write to this register.

4.7.4 Generic Hardware Registers


ACPI provides a mechanism that allows a unique piece of value added hardware to be described to OSPM in the ACPI Namespace. There are a number of rules to be followed when designing ACPIcompatible hardware. Programming bits can reside in any of the defined generic hardware address spaces (system I/O, system memory, PCI configuration, embedded controller, or SMBus), but the top-level event bits are contained in the general-purpose event registers. The general-purpose event registers are pointed to by the GPE0_BLK and GPE1_BLK register blocks, and the generic hardware registers can be in any of the defined ACPI address spaces. A devices generic hardware programming model is described through an associated object in the ACPI Namespace, which specifies the bits function, location, address space, and address location. The programming model for devices is normally broken into status and control functions. Status bits are used to generate an event that allows OSPM to call a control method associated with the pending status bit. The called control method can then control the hardware by manipulating the hardware control bits or by investigating child status bits and calling their respective control methods. ACPI requires that the top level parent event status and enable bits reside in either the GPE0_STS or GPE1_STS registers, and child event status bits can reside in generic address space.

Compaq/Intel/Microsoft/Phoenix/Toshiba

78 Advanced Configuration and Power Interface Specification The example below illustrates some of these concepts. The top diagram shows how the logic is partitioned into two chips: a chipset and an embedded controller. The chipset contains the interrupt logic, performs the power button (which is part of the fixed register space, and is not discussed here), the lid switch (used in portables to indicate when the clam shell lid is open or closed), and the RI# function (which can be used to wake a sleeping system). The embedded controller chip is used to perform the AC power detect and dock/undock event logic. Additionally, the embedded controller supports some system management functions using an OS-transparent interrupt in the embedded controller (represented by the EXTSMI# signal).
Momentary

Embedded Controller Interface

8 EC_CS# EXTSMI# EXTPME# DOCK#

Power Button

PWRBTN#

Embedded Controller

AC#

ACPI-Compatible Chip Set


Momentary

Docking Chip

LID Switch

LID#

RI#

GPx_REG Block
EC_STS GP_STS.0

SMI Only Events

EXTSMI# EXTSMI# EXTSMI#

SMI-only sources AC_STS E0.0 34 AC# DOCK_STS P0.40.1 35 DOCK# DOCK#

EXTPME#

EXTPME#

EXTPME#

SCI# Shareable Interrupt

EC_EN GP_EN.0 RI_STS GP_STS.1 RI#

RI_EN GP_EN.1 LID_STS GP_STS.2 Debounce LID

LID_EN GP_EN.2 Other SCI sources

LID_POL S33.2

Figure 4-13 Example of General-Purpose vs. Generic Hardware Events At the top level, the generic events in the GPEx_STS register are the: Embedded controller interrupt, which contains two query events: one for AC detection and one for docking (the docking query event has a child interrupt status bit in the docking chip). Ring indicate status (used for waking the system). Lid status. The embedded controller event status bit (EC_STS) is used to indicate that one of two query events is active. A query event is generated when the AC# signal is asserted. The embedded controller returns a query value of 34 (any byte number can be used) upon a query command in response to this event; OSPM will then schedule for execution the control method associated with query value 34. Another query event is for the docking chip that generates a docking event. In this case, the embedded controller will return a query value of 35 upon a query command from system software responding to an SCI from the embedded controller. OSPM will then schedule the control method associated with the query value of 35 to be executed, which services the docking event.

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ACPI Hardware Specification 79

For each of the status bits in the GPEx_STS register, there is a corresponding enable bit in the GPEx_EN register. Notice that the child status bits do not necessarily need enable bits (see the DOCK_STS bit). The lid logic contains a control bit to determine if its status bit is set when the LID is open (LID_POL is and LID is) or closed (LID_POL is clear and LID is clear). This control bit resides in generic I/O space (in this case, bit 2 of system I/O space 33h) and would be manipulated with a control method associated with the lid object. As with fixed hardware events, OSPM will clear the status bits in the GPEx register blocks. However, AML code clears all sibling status bits in the generic hardware. Generic hardware features are controlled by OEM supplied control methods, encoded in AML. ACPI provides both an event and control model for development of these features. The ACPI specification also provides specific control methods for notifying OSPM of certain power management and Plug and Play events. Section 5, ACPI Software Programming Model, provides information on the types of hardware functionality that support the different types of subsystems. The following is a list of features supported by ACPI. The list is not intended to be complete or comprehensive. Device insertion/ejection (for example, docking, device bay, A/C adapter) Batteries 4 Platform thermal subsystem Turning on/off power resources Mobile lid Interface Embedded controller System indicators OEM-specific wake events Plug and Play configuration

4.7.4.1 General-Purpose Event Register Blocks


ACPI supports up to two general-purpose register blocks as described in the FADT (see section 5, ACPI Software Programming Model) and an arbitrary number of additional GPE blocks described as devices within the ACPI namespace. Each register block contains two registers: an enable and a status register. Each register block is 32-bit aligned. Each register in the block is accessed as a byte. It is up to the specific design to determine if these bits retain their context across sleeping or soft-off states. If they lose their context across a sleeping or soft-off state, then BIOS resets the respective enable bit prior to passing control to the OS upon waking.

4.7.4.1.1 General-Purpose Event 0 Register Block


This register block consists of two registers: The GPE0_STS and the GPE0_EN registers. Each registers length is defined to be half the length of the GPE0 register block, and is described in the ACPI FADTs GPE0_BLK and GPE0_BLK_LEN operators. OSPM owns the general-purpose event resources and these bits are only manipulated by OSPM; AML code cannot access the general-purpose event registers. It is envisioned that chipsets will contain GPE event registers that provide GPE input pins for various events. The platform designer would then wire the GPEs to the various value-added event hardware and the AML code would describe to OSPM how to utilize these events. As such, there will be the case where a platform has GPE events that are not wired to anything (they are present in the chip set), but are not utilized by the platform and have no associated AML code. In such, cases these event pins are to be tied inactive such that the corresponding SCI status bit in the GPE register is not set by a floating input pin.

ACPI operating systems assume the use of the Smart Battery System Implementers Forum defined standard for batteries, called the Smart Battery Specification (SBS). ACPI provides a set of control methods for use by OEMs that use a proprietary control method battery interface.

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80 Advanced Configuration and Power Interface Specification

4.7.4.1.1.1 General-Purpose Event 0 Status Register


Register Location: Default Value: Attribute: Size: <GPE0_STS> System I/O or System Memory Space 00h Read/Write GPE0_BLK_LEN/2

The general-purpose event 0 status register contains the general-purpose event status bits in bank zero of the general-purpose registers. Each available status bit in this register corresponds to the bit with the same bit position in the GPE0_EN register. Each available status bit in this register is set when the event is active, and can only be cleared by software writing a 1 to its respective bit position. For the generalpurpose event registers, unimplemented bits are ignored by OSPM. Each status bit can optionally wake the system if asserted when the system is in a sleeping state with its respective enable bit set. OSPM accesses GPE registers through byte accesses (regardless of their length).

4.7.4.1.1.2 General-Purpose Event 0 Enable Register


Register Location: Default Value: Attribute: Size: <GPE0_EN> System I/O or System Memory Space 00h Read/Write GPE0_BLK_LEN/2

The general-purpose event 0 enable register contains the general-purpose event enable bits. Each available enable bit in this register corresponds to the bit with the same bit position in the GPE0_STS register. The enable bits work similar to how the enable bits in the fixed-event registers are defined: When the enable bit is set, then a set status bit in the corresponding status bit will generate an SCI bit. OSPM accesses GPE registers through byte accesses (regardless of their length).

4.7.4.1.2 General-Purpose Event 1 Register Block


This register block consists of two registers: The GPE1_STS and the GPE1_EN registers. Each registers length is defined to be half the length of the GPE1 register block, and is described in the ACPI FADTs GPE1_BLK and GPE1_BLK_LEN operators.

4.7.4.1.2.1 General-Purpose Event 1 Status Register


Register Location: Default Value: Attribute: Size: <GPE1_STS> System I/O or System Memory Space 00h Read/Write GPE1_BLK_LEN/2

The general -purpose event 1 status register contains the general-purpose event status bits. Each available status bit in this register corresponds to the bit with the same bit position in the GPE1_EN register. Each available status bit in this register is set when the event is active, and can only be cleared by software writing a 1 to its respective bit position. For the general-purpose event registers, unimplemented bits are ignored by the operating system. Each status bit can optionally wake the system if asserted when the system is in a sleeping state with its respective enable bit set. OSPM accesses GPE registers through byte accesses (regardless of their length).

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ACPI Hardware Specification 81

4.7.4.1.2.2 General-Purpose Event 1 Enable Register


Register Location: Default Value: Attribute: Size: <GPE1_EN> System I/O or System Memory Space 00h Read/Write GPE1_BLK_LEN/2

The general-purpose event 1 enable register contains the general-purpose event enable. Each available enable bit in this register corresponds to the bit with the same bit position in the GPE1_STS register. The enable bits work similar to how the enable bits in the fixed-event registers are defined: When the enable bit is set, a set status bit in the corresponding status bit will generate an SCI bit. OSPM accesses GPE registers through byte accesses (regardless of their length).

4.7.4.2 Example Generic Devices


This section points out generic devices with specific ACPI driver support.

4.7.4.2.1 Lid Switch


The Lid switch is an optional feature present in most clam shell style mobile computers. It can be used by the OS as policy input for sleeping the system, or for waking the system from a sleeping state. If used, then the OEM needs to define the lid switch as a device with an _HID object value of _PNP0C0D, which identifies this device as the lid switch to OSPM. The Lid device needs to contain a control method that returns its status. The Lid event handler AML code reconfigures the lid hardware (if it needs to) to generate an event in the other direction, clear the status, and then notify OSPM of the event. Example hardware and ASL code is shown below for such a design.

Momentary Normally Open push button LID_POL

8 ms Debounce

LID_STS

Figure 4-14 Example Generic Address Space Lid Switch Logic This logic will set the Lid status bit when the button is pressed or released (depending on the LID_POL bit). The ASL code defines the following: An operational region where the lid polarity resides in address space System address space in registers 0x201. A field operator to allow AML code to access this bit: Polarity control bit (LID_POL) is called LPOL and is accessed at 0x201.0. A device called \_SB.LID with the following: A Plug and Play identifier PNP0C0D that associates OSPM with this object. Defines an object that specifies a change in the lids status bit can wake the system from the S4 sleep state and from all higher sleep states (S1, S2, or S3).

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82 Advanced Configuration and Power Interface Specification The lid switch event handler that does the following: Defines the lids status bit (LID_STS) as a child of the general-purpose event 0 register bit 1. Defines the event handler for the lid (only event handler on this status bit) that does the following: Flips the polarity of the LPOL bit (to cause the event to be generated on the opposite condition). Generates a notify to the OS that does the following: Passes the \_SB.LID object. Indicates a device specific event (notify value 0x80).

// Define a Lid switch OperationRegion(\Pho, SystemIO, 0x201, 0x1) Field(\Pho, ByteAcc, NoLock, Preserve) { LPOL, 1 // Lid polarity control bit } Device(\_SB.LID){ Name(_HID, EISAID(PNP0C0D)) Method(_LID){Return(LPOL)} Name(_PRW, Package(2){ 1, // bit 1 of GPE to enable Lid wakeup 0x04} // can wakeup from S4 state ) } Scope(\_GPE){ // Root level event handlers Method(_L01){ // uses bit 1 of GP0_STS register Not(LPOL, LPOL) // Flip the lid polarity bit Notify(LID, 0x80) // Notify OS of event } }

At the top level, the generic events in the GPEx_STS register are: Embedded controller interrupt, which contains two query events: one for AC detection and one for docking (the docking query event has a child interrupt status bit in the docking chip) Ring indicate status (used for waking the system) Lid status The embedded controller event status bit (EC_STS) is used to indicate that one of two query events is active. A query event is generated when the AC# signal is asserted. The embedded controller returns a query value of 34 (any byte number can be used) upon a query command in response to this event; OSPM will then schedule for execution the control method associated with query value 34. Another query event is for the docking chip that generates a docking event. In this case, the embedded controller will return a query value of 35 upon a query command from system software responding to an SCI from the embedded controller. OSPM will then schedule the control method associated with the query value of 35 to be executed, which services the docking event. For each of the status bits in the GPEx_STS register, there is a corresponding enable bit in the GPEx_EN register. Notice that the child status bits do not necessarily need enable bits (see the DOCK_STS bit). The lid logic contains a control bit to determine if its status bit is set when the LID is open (LID_POL is set and LID is set) or closed (LID_POL is clear and LID is clear). This control bit resides in generic I/O space (in this case, bit 2 of system I/O space 33h) and would be manipulated with a control method associated with the lid object. As with fixed hardware events, OSPM will clear the status bits in the GPEx register blocks. However, AML code is required to clear all sibling status bits in generic space.

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ACPI Hardware Specification 83

Generic hardware features are controlled by OEM supplied AML code. ACPI provides both an event and control model for development of these features. The ACPI specification also provides specific control methods for notifying OSPM of certain power management and Plug and Play events. Section 5, ACPI Software Programming Model, provides information on the types of hardware hooks required to support the different types of subsystems. The following is a list of features supported by ACPI, however the list is not intended to be complete or comprehensive Device insertion/ejection (for example, docking, device bay, A/C adapter) Batteries 5 Platform thermal subsystem Turning on/off power resources Mobile lid interface Embedded controller System indicators OEM-specific wake events Plug and Play configuration

4.7.4.2.2 Embedded Controller


ACPI provides a standard interface that enables AML code to define and access generic logic in embedded controller space. This supports current computer models where much of the value added hardware is contained within the embedded controller while allowing the AML code to access this hardware in an abstracted fashion. The embedded controller is defined as a device and must contain a set number of control methods: _HID with a value of PNP0C09 to associate this device with the ACPIs embedded controllers driver. _CRS to return the resources being consumed by the embedded controller. _GPE that returns the general-purpose event bit that this embedded controller is wired to.

ACPI OSs assume the use of the Duracell/Intel defined standard for batteries, called the Smart Battery Specification (SBS). ACPI provides a set of control methods for use by OEMs that use a proprietary control method battery interface.

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84 Advanced Configuration and Power Interface Specification Additionally the embedded controller can support up to 255 generic events per embedded controller, referred to as query events. These query event handles are defined within the embedded controllers device as control methods. An example of defining an embedded controller device is shown below:
Device(EC0) { // PnP ID Name(_HID, EISAID(PNP0C09)) // Returns the Current Resources of EC Name(_CRS, ResourceTemplate(){ IO(Decode16, 0x62, 0x62, 0, 1) IO(Decode16, 0x66, 0x66, 0, 1) }) // Define that the EC SCI is bit 0 of the GP_STS register Name(_GPE, 0) // embedded controller is wired to bit 0 of GPE OperationRegion(\EC0, EmbeddedControl, 0, 0xFF) Field(EC0, ByteAcc, Lock, Preserve) { // Field definitions } Method(Q00){..} Method(QFF){..} }

For more information on the embedded controller, see section 13, ACPI Embedded Controller Interface Specification.

4.7.4.2.3 Fan
ACPI has a device driver to control fans (active cooling devices) in platforms. A fan is defined as a device with the Plug and Play ID of PNP0C0B. It should then contain a list power resources used to control the fan. For more information, see section 10, ACPI-Specific Device Objects.

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ACPI Software Programming Model 85

5 ACPI Software Programming Model


ACPI defines a hardware register interface that an ACPI-compatible OS uses to control core power management features of a machine, as described in section 4, ACPI Hardware Specification. ACPI also provides an abstract interface for controlling the power management and configuration of an ACPI system. Finally, ACPI defines an interface between an ACPI-compatible OS and the system BIOS. To give hardware vendors flexibility in choosing their implementation, ACPI uses tables to describe system information, features, and methods for controlling those features. These tables list devices on the system board or devices that cannot be detected or power managed using some other hardware standard, plus their capabilities as described in section 3, Overview. They also list system capabilities such as the sleeping power states supported, a description of the power planes and clock sources available in the system, batteries, system indicator lights, and so on. This enables OSPM to control system devices without needing to know how the system controls are implemented. Topics covered in this section are: The ACPI system description table architecture is defined, and the role of OEM-provided definition blocks in that architecture is discussed. The concept of the ACPI Namespace is discussed.

5.1 Overview of the System Description Table Architecture


The Root System Description Pointer (RSDP) structure is located in the systems memory address space and is setup by the BIOS. This structure contains the address of the Root System Description Table (RSDT), which references other description tables that provide data to OSPM, supplying it with knowledge of the base systems implementation and configuration (see Figure 5-1).

In low memory space on 16 byte boundry

Located in memory space (0 - 4G)

Root System Description Pointer

Extended System Description Table

RSD PTR Pointer Pointer

XSDT
Header

Sig
Header

Sig
Header

Entry Entry Entry ... contents contents

Figure 5-1 Root System Description Pointer and Table All system description tables start with identical headers. The primary purpose of the system description tables is to define for OSPM various industry-standard implementation details. Such definitions enable various portions of these implementations to be flexible in hardware requirements and design, yet still provide OSPM with the knowledge it needs to control hardware directly.

Compaq/Intel/Microsoft/Phoenix/Toshiba

86 Advanced Configuration and Power Interface Specification The Root System Description Table (RSDT) points to other tables in memory. Always the first table, it points to the Fixed ACPI Description table (FADT). The data within this table includes various fixedlength entries that describe the fixed ACPI features of the hardware. The FADT table always refers to the Differentiated System Description Table (DSDT), which contains information and descriptions for various system features. The relationship between these tables is shown in Figure 5-2.
Firmware ACPI Control Structure

Fixed ACPI Description Table

Differentiated System Description Table

FACP
Header

DSDT
Header

FACS
Wake Vector Shared Lock

Static info FIRM DSDT BLKs Differentiated Definition Block


ACPI Driver

Software Hardware

...
GPx_BLK
OEM-Specific

PM2x_BLK PM1x_BLK
Located in port space

Device I/O Device Memory PCI configuration Embedded Controller space

Figure 5-2 Description Table Structures OSPM searches the following physical ranges on 16-byte boundaries for a RSDP structure. This structure is located by searching the areas listed below for a valid signature and checksum match: The first 1 KB of the Extended BIOS Data Area (EBDA). For EISA or MCA systems, the EBDA can be found in the two-byte location 40:0Eh on the BIOS data area. In the BIOS read-only memory space between 0E0000h and 0FFFFFh. When OSPM locates the structure, it looks at the physical address for the Root System Description Table. The Root System Description Table starts with the signature RSDT and contains one or more physical pointers to other system description tables that provide various information about the system. As shown in Figure 5-1, there is always a physical address in the Root System Description Table for the Fixed ACPI Description table (FADT). When OSPM follows a physical pointer to another table, it examines each table for a known signature. Based on the signature, OSPM can then interpret the implementation-specific data within the description table. The purpose of the FADT is to define various static system information related to configuration and power management. The Fixed ACPI Description Table starts with the FACP signature. The FADT describes the implementation and configuration details of the ACPI hardware registers on the platform.

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ACPI Software Programming Model 87

For a specification of the ACPI Hardware Register Blocks (PM1a_EVT_BLK, PM1b_EVT_BLK, PM1a_CNT_BLK, PM1b_CNT_BLK, PM2_CNT_BLK, PM_TMR_BLK, GP0_BLK, GP1_BLK, and one or more P_BLKs), see section 4.7, ACPI Register Model. The PM1a_EVT_BLK, PM1b_EVT_BLK, PM1a_CNT_BLK, PM1b_CNT_BLK, PM2_CNT_BLK, and PM_TMR_BLK blocks are for controlling low-level ACPI system functions. The GPE0_BLK and GPE1_BLK blocks provide the foundation for an interrupt-processing model for Control Methods. The P_BLK blocks are for controlling processor features. Besides ACPI Hardware Register implementation information, the FADT also contains a physical pointer to the Differentiated System Description Table (DSDT). The DSDT contains a Definition Block named the Differentiated Definition Block for the DSDT that contains implementation and configuration information OSPM can use to perform power management, thermal management, or Plug and Play functionality that goes beyond the information described by the ACPI hardware registers. A Definition Block contains information about hardware implementation details in the form of a hierarchical namespace, data, and control methods encoded in AML. OSPM loads or unloads an entire definition block as a logical unit. The Differentiated Definition Block is always loaded by OSPM at boot time and cannot be unloaded. Definition Blocks can either define new system attributes or, in some cases, build on prior definitions. A Definition Block can be loaded from system memory address space. One use of a Definition Block is to describe and distribute platform version changes. Definition blocks enable wide variations of hardware platform implementations to be described to the ACPI-compatible OS while confining the variations to reasonable boundaries. Definition blocks enable simple platform implementations to be expressed by using a few well-defined object names. In theory, it might be possible to define a PCI configuration space-like access method within a Definition Block, by building it from I/O space, but that is not the goal of the Definition Block specification. Such a space is usually defined as a built in operator. Some operators perform simple functions and others encompass complex functions. The power of the Definition Block comes from its ability to allow these operations to be glued together in numerous ways, to provide functionality to OSPM. The operators present are intended to allow many useful hardware designs to be ACPI-expressed, not to allow all hardware designs to be expressed.

5.1.1 Address Space Translation


Some platforms may contain bridges that perform translations as I/O and/or Memory cycles pass through the bridges. This translation can take the form of the addition or subtraction of an offset. Or it can take the form of a conversion from I/O cycles into Memory cycles and back again. When translation takes place, the addresses placed on the processor bus by the processor during a read or write cycle are not the same addresses that are placed on the I/O bus by the I/O bus bridge. The address the processor places on the processor bus will be known here as the processor-relative address. And the address that the bridge places on the I/O bus will be known as the bus-relative address. Unless otherwise noted, all addresses used within this section are processor-relative addresses. For example, consider a platform with two root PCI buses. The platform designer has several choices. One solution would be to split the 16-bit I/O space into two parts, assigning one part to the first root PCI bus and one part to the second root PCI bus. Another solution would be to make both root PCI buses decode the entire 16-bit I/O space, mapping the second root PCI buss I/O space into memory space. In this second scenario, when the processor needs to read from an I/O register of a device underneath the second root PCI bus, it would need to perform a memory read within the range that the root PCI bus bridge is using to map the I/O space. Note: Industry standard PCs do not provide address space translations because of historical compatibility issues.

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88 Advanced Configuration and Power Interface Specification

5.2 ACPI System Description Tables


This section specifies the structure of the system description tables: Root System Description Pointer (RSDP) System Description Table Header Root System Description Table (RSDT) Fixed ACPI Description Table (FADT) Firmware ACPI Control Structure (FACS) Differentiated System Description Table (DSDT) Secondary System Description Table (SSDT) Multiple APIC Description Table (MADT) Smart Battery Table (SBST) Extended System Description Table (XSDT) Embedded Controller Boot Resources Table (ECDT) All numeric values from the above tables, blocks, and structures are always encoded in little endian format. Signature values are stored as fixe d-length strings.

5.2.1 Reserved Bits and Fields


For future expansion, all data items marked as reserved in this specification have strict meanings. This section lists software requirements for reserved fields. Notice that the list contains terms such as ACPI tables and AML code defined later in this section of the specification.

5.2.1.1 Reserved Bits and Software Components


OEM implementations of software and AML code return the bit value of 0 for all reserved bits in ACPI tables or in other software values, such as resource descriptors. For all reserved bits in ACPI tables and registers, OSPM implementations must: Ignore all reserved bits that are read. Preserve reserved bit values of read/write data items (for example, OSPM writes back reserved bit values it reads). Write zeros to reserved bits in write-only data items.

5.2.1.2 Reserved Values and Software Components


OEM implementations of software and AML code return only defined values and do not return reserved values. OSPM implementations write only defined values and do not write reserved values.

5.2.1.3 Reserved Hardware Bits and Software Components


Software ignores all reserved bits read from hardware enable or status registers. Software writes zero to all reserved bits in hardware enable registers. Software ignores all reserved bits read from hardware control and status registers. Software preserves the value of all reserved bits in hardware control registers by writing back read values.

5.2.1.4 Ignored Hardware Bits and Software Components


Software handles ignored bits in ACPI hardware registers the same way it handles reserved bits in these same types of registers.

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ACPI Software Programming Model 89

5.2.2 Compatibility
All versions of the ACPI tables must maintain backward compatibility. To accomplish this, modifications of the tables consist of redefinition of previously reserved fields and values plus appending data to the 1.0 tables. Modifications of the ACPI tables require that the version numbers of the modified tables be incremented. The length field in the tables includes all additions and the checksum is maintained for the entire length of the table.

5.2.3 Address Format


Addresses used in the ACPI 1.0 system description tables were expressed as either system memory or I/O space. This was targeted at the IA-32 environment. Newer architectures require addressing mechanisms beyond that defined in ACPI 1.0. To support these architectures ACPI must support 64-bit addressing and it must allow the placement of control registers in address spaces other than System I/O.

5.2.3.1 Generic Address Structure


In order to expand ACPI addressing capabilities, a Generic Address Structure (GAS) is defined that enables access to registers in ACPI-defined address spaces. This 12-byte structure, described below (Table 5-1), is used to express register addresses within the new tables defined by ACPI 2.0. Table 5-1 Generic Address Structure (GAS) Byte Length 1 Byte Offset 0

Field Address_Space_ID

Description The address space where the data structure or register exists. Defined values are: 0System Memory 1System I/O 2PCI Configuration Space 3Embedded Controller 4SMBus 0x7F Functional Fixed Hardware

Register_Bit_Width Register_Bit_Offset

1 1

1 2

The size in bits of the given register. When addressing a data structure, this field must be zero. The bit offset of the given register at the given address. When addressing a data structure, this field must be zero. Must be 0. The 64-bit address of the data structure or register in the given address space (relative to the processor). (See below for specific formats.)

Reserved Address

1 8

3 4

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90 Advanced Configuration and Power Interface Specification Table 5-2 Address Space Format Address Space 0System Memory 1System I/O 2PCI Configuration Space Format The 64-bit physical memory address (relative to the processor) of the register. 32bit platforms must have the high DWORD set to 0. The 64-bit I/O address (relative to the processor) of the register. 32-bit platforms must have the high DWORD set to 0. PCI Configuration space addresses must be confined to devices on PCI bus 0 segment 0. The format of addresses are defined as follows: WORD Location Highest WORD Lowest WORD Description Reserved (must be 0) PCI Device number on bus 0 PCI Function number Offset in the configuration space header

For example: Offset 23h of Function 2 on device 7 on bus 0 segment 0 would be represented as: 0x0000000700020023. 0x7F Functional Fixed Hardware All other fields in the GAS must be zero.

5.2.4 Root System Description Pointer (RSDP)


During OS initialization, OSPM must obtain the Root System Description Pointer (RSDP) structure from the platform. When OSPM locates the Root System Description Pointer (RSDP) structure, it then locates the Root System Description Table (RSDT) or the Extended Root System Description Table (XSDT) using the physical system address supplied in the RSDP.

5.2.4.1 Finding the RSDP on IA-PC Systems


OSPM finds the Root System Description Pointer (RSDP) structure by searching physical memory ranges on 16-byte boundaries for a valid Root System Description Pointer structure signature and checksum match as follows: The first 1 KB of the Extended BIOS Data Area (EBDA). For EISA or MCA systems, the EBDA can be found in the two-byte location 40:0Eh on the BIOS data area. The BIOS read-only memory space between 0E0000h and 0FFFFFh.

5.2.4.2 Finding the RSDP on EFI Enabled Systems


In Extensible Firmware Interface (EFI) enabled systems (for example, IA-64-based platforms) a pointer to the RSDP structure exists within the EFI System Table. The OS loaders EFI image is provided a pointer to the EFI System Table at invocation. The OS loader must retrieve the pointer to the RSDP structure from the EFI System table and convey the pointer to OSPM, using an OS dependent data structure, as part of the hand off of control from the OS loader to the OS. The OS loader locates the pointer to the RSDP structure by examining the EFI configuration table within the EFI system table. EFI configuration table entries consist of Globally Unique Identifier (GUID)/table pointer pairs. The EFI 1.0 specification defines a GUID for ACPI. An EFI configuration table entry that matches this GUID points to an ACPI 1.0-compatible RSDP structure (ACPI 1.0 GUID). The EFI GUID for the ACPI 2.0 RSDP structure pointer is: 8868E871-E4F1-11d3-BC22-0080C73C8881.

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The OS loader for an ACPI 2.0-compatible OS will search for an RSDP structure pointer using the ACPI 2.0 GUID first and if it finds one, will use the corresponding RSDP structure pointer. If the GUID is not found then the OS loader will search for the RSDP structure pointer using the ACPI 1.0 GUID. The OS loader must retrieve the pointer to the RSDP structure from the EFI System Table before assuming platform control via the EFI ExitBootServices interface. See the EFI specification for more information.

5.2.4.3 RSDP Structure


The revision number contained within the structure indicates the size of the table structure. Table 5-3 Root System Description Pointer Structure Byte Length 8 1 Byte Offset 0 8

Field Signature Checksum

Description RSD PTR (Notice that this signature must contain a trailing blank character.) This is the checksum of the fields defined in the ACPI 1.0 specification. This includes only the first 20 bytes of this table, bytes 0 to 19, including the checksum field. These bytes must sum to zero. An OEM -supplied string that identifies the OEM. The revision of this structure. Larger revision numbers are backward compatible to lower revision numbers. The ACPI version 1.0 revision number of this table is zero. The ACPI 2.0 value for this field is 2. 32 bit physical address of the RSDT. The length of the table, in bytes, including the header, starting from offset 0. This field is used to record the size of the entire table. 64 bit physical address of the XSDT. This is a checksum of the entire table, including both checksum fields. Reserved field

OEMID Revision

6 1

9 15

RsdtAddress Length

4 4

16 20

XsdtAddress Extended Checksum Reserved

8 1 3

24 32 33

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5.2.5 System Description Table Header


All system description tables begin with the structure shown in Table 5-4. The Signature field determines the content of the system description table. System description table signatures defined by this specification are listed in Table 5-5. Table 5-4 DESCRIPTION_HEADER Fields Byte Length 4 Byte Offset 0

Field Signature

Description The ASCII string representation of the table identifier. Notice that if OSPM finds a signature in a table that is not listed in Table 5-5, OSPM ignores the entire table (it is not loaded into ACPI namespace); OSPM ignores the table even though the values in the Length and Checksum fields are correct. The length of the table, in bytes, including the header, starting from offset 0. This field is used to record the size of the entire table. The revision of the structure corresponding to the signature field for this table. Larger revision numbers are backward compatible to lower revision numbers with the same signature. The entire table, including the checksum field, must add to zero to be considered valid. An OEM -supplied string that identifies the OEM. An OEM -supplied string that the OEM uses to identify the particular data table. This field is particularly useful when defining a definition block to distinguish definition block functions. The OEM assigns each dissimilar table a new OEM Table ID. An OEM -supplied revision number. Larger numbers are assumed to be newer revisions. Vendor ID of utility that created the table. For tables containing Definition Blocks, this is the ID for the ASL Compiler. Revision of utility that created the table. For tables containing Definition Blocks, this is the revision for the ASL Compiler.

Length

Revision

Checksum OEMID OEM Table ID

1 6 8

9 10 16

OEM Revision Creator ID Creator Revision

4 4 4

24 28 32

For OEMs, good design practices will ensure consistency when assigning OEMID and OEM Table ID fields in any table. The intent of these fields is to allow for a binary control system that support services can use. Because many support functions can be automated, it is useful when a tool can programmatically determine which table release is a compatible and more recent revision of a prior table on the same OEMID and OEM Table ID. Table 5-5 contains the system description table signatures defined by this specification. These system description tables may be defined by ACPI or reserved by ACPI and declared by other industry specifications. This allows OS and platform specific tables to be defined and pointed to by the RSDT/XSDT as needed. For tables defined by other industry specifications, the ACPI specification acts as gatekeeper to avoid collisions in table signatures. Table signatures will be reserved by the ACPI promoters and posted independently of this specification on the ACPI Web site between specification revisions with the goal of avoiding collisions.

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Table 5-5 DESCRIPTION_HEADER Signatures Signature APIC BOOT Description Multiple APIC Description Table Simple Boot Flag Table Reference Section 5.2.10.4, Multiple APIC Description Table Microsoft Simple Boot Flag Specification http://www.microsoft.com/HWDEV/ desinit/simp_bios.htm Microsoft Debug Port Specification http://www.microsoft.com/hwdev/ newPC/debugspec.htm Section 5.2.10.1, Differentiated System Description Table Section 5.2.13, Embedded Controller Boot Resources Table IA-PC Multimedia Timers Specification http://developer.intel.com/ial/home/sp/ Section 5.2.8, Fixed ACPI Description Table Section 5.2.9, Firmware ACPI Control Structure OEM Specific tables. All table signatures starting with OEM are reserved for OEM use. Section 5.2.10.3, Persistent System Description Table Section 5.2.6, Root System Description Table Section 5.2 12, Smart Battery Table http://devresource.hp.com/devresource/Docs/ TechPapers/IA64/slit.pdf Microsoft Serial Port Console Redirection Table http://www.microsoft.com/hwdev/ download/SerialPortRedir.zip Interim processor-memory proximity table Section 5.2.10.2, Secondary System Description Table http://devresource.hp.com/devresource/Docs/ TechPapers/IA64/hpspmi.pdf Section 5.2.7, Extended System Description Table

DBGP

Debug Port Table

DSDT ECDT ETDT FACP FACS OEMx

Differentiated System Description Table Embedded Controller Boot Resources Table Event Timer Description Table Fixed ACPI Description Table (FADT) Firmware ACPI Control Structure OEM Specific Information Tables

PSDT RSDT SBST SLIT SPCR

Persistent System Description Table Root System Description Table Smart Battery Specification Table System Locality Information Table Serial Port Console Redirection Table

SRAT SSDT SPMI XSDT

Static Resource Affinity Table Secondary System Description Table Server Platform Management Interface Table Extended System Description Table

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5.2.6 Root System Description Table (RSDT)


OSPM locates that Root System Description Table by following the pointer in the RSDP structure. The RSDT, shown in Table 5-6, starts with the signature RSDT followed by an array of physical pointers to other system description tables that provide various information on other standards defined on the current system. OSPM examines each table for a known signature. Based on the signature, OSPM can then interpret the implementation-specific data within the table. Systems provide the RSDT to enable compatibility with ACPI 1.0 operating systems. The XSDT, described in the next section, supersedes RSDT functionality for ACPI 2.0. Table 5-6 Root System Description Table Fields (RSDT) Field Header Signature Length Revision Checksum OEMID OEM Table ID OEM Revision Creator ID 4 4 1 1 6 8 4 4 0 4 8 9 10 16 24 28 RSDT. Signature for the Root System Description Table. Length, in bytes, of the entire RSDT. The length implies the number of Entry fields (n ) at the end of the table. 1 Entire table must sum to zero. OEM ID For the RSDT, the table ID is the manufacture model ID. This field must match the OEM Table ID in the FADT. OEM revision of RSDT table for supplied OEM Table ID. Vendor ID of utility that created the table. For tables containing Definition Blocks, this is the ID for the ASL Compiler. Revision of utility that created the table. For tables containing Definition Blocks, this is the revision for the ASL Compiler. An array of 32-bit physical addresses that point to other DESCRIPTION_HEADERs. OSPM assumes at least the DESCRIPTION_HEADER is addressable, and then can further address the table based upon its Length field. Byte Length Byte Offset Description

Creator Revision

32

Entry

4* n

36

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5.2.7 Extended System Description Table (XSDT)


The XSDT provides identical functionality to the RSDT but accommodates physical addresses of DESCRIPTION HEADERs that are larger than 32-bits. Notice that both the XSDT and the RSDT can be pointed to by the RSDP structure. An ACPI 2.0-compatible OS must use the XSDT if present. Table 5-7 Extended System Description Table Fields (XSDT) Byte Length Byte Offset

Field Header Signature Length Revision Checksum OEMID OEM Table ID OEM Revision Creator ID

Description

4 4 1 1 6 8 4 4

0 4 8 9 10 16 24 28

XSDT. Signature for the Extended System Description Table. Length, in bytes, of the entire table. The length implies the number of Entry fields (n ) at the end of the table. 1 Entire table must sum to zero. OEM ID For the RSDTle, the table ID is the manufacture model ID. This field must match the OEM Table ID in the FADT. OEM revision of RSDT table for supplied OEM Table ID. Vendor ID of utility that created the table. For tables containing Definition Blocks, this is the ID for the ASL Compiler. Revision of utility that created the table. For tables containing Definition Blocks, this is the revision for the ASL Compiler. An array of 64-bit physical addresses that point to other DESCRIPTION_HEADERs. OSPM assumes at least the DESCRIPTION_HEADER is addressable, and then can further address the table based upon its Length field.

Creator Revision

32

Entry

8* n

36

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5.2.8 Fixed ACPI Description Table (FADT)


The Fixed ACPI Description Table (FADT) defines various fixed hardware ACPI information vital to an ACPI-compatible OS, such as the base address for the following hardware registers blocks: PM1a_EVT_BLK, PM1b_EVT_BLK, PM1a_CNT_BLK, PM1b_CNT_BLK, PM2_CNT_BLK, PM_TMR_BLK, GPE0_BLK, and GPE1_BLK. The FADT also has a pointer to the DSDT that contains the Differentiated Definition Block, which in turn provides variable information to an ACPI-compatible OS concerning the base system design. All fields in the FADT that provide hardware addresses provide processor-relative physical addresses. Table 5-8 Fixed ACPI Description Table (FADT) Format Field Header Signature Length Revision Checksum OEMID OEM Table ID OEM Revision Creator ID 4 4 1 1 6 8 4 4 0 4 8 9 10 16 24 28 FACP. Signature for the Fixed ACPI Description Table. Length, in bytes, of the entire FADT. 3 Entire table must sum to zero. OEM ID For the FADT, the table ID is the manufacture model ID. This field must match the OEM Table ID in the RSDT. OEM revision of FADT for supplied OEM Table ID. Vendor ID of utility that created the table. For tables containing Definition Blocks, this is the ID for the ASL Compiler. Revision of utility that created the table. For tables containing Definition Blocks, this is the revision for the ASL Compiler. Physical memory address (0-4 GB) of the FACS, where OSPM and Firmware exchange control information. See section 5.2.6, Root System Description Table, for a description of the FACS. Physical memory address (0-4 GB) of the DSDT. ACPI 1.0 defined this offset as a field named INT_MODEL, which has been eliminated in ACPI 2.0.as operating systems to date have had no use for this field. New systems should set this field to zero but field values of one are also allowed to maintain compatibility with ACPI 1.0. Byte Length Byte Offset Description

Creator Revision

32

FIRMWARE_CTRL

36

DSDT Reserved

4 1

40 44

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Table 5-8 Fixed ACPI Description Table (FADT) Format (continued) Byte Length 1 Byte Offset 45

Field Preferred_PM_Profile

Description This field is set by the OEM to convey the preferred power management profile to OSPM. OSPM can use this field to set default power management policy parameters during OS installation. Field Values: 0Unspecified 1Desktop 2Mobile 3Workstation 4Enterprise Server 5SOHO Server 6Appliance PC >6 Reserved

SCI_INT

46

System vector the SCI interrupt is wired to in 8259 mode. OSPM is required to treat the ACPI SCI interrupt as a sharable, level, active low interrupt. System port address of the SMI Command Port. During ACPI OS initialization, OSPM can determine that the ACPI hardware registers are owned by SMI (by way of the SCI_EN bit), in which case the ACPI OS issues the ACPI_ENABLE command to the SMI_CMD port. The SCI_EN bit effectively tracks the ownership of the ACPI hardware registers. OSPM issues commands to the SMI_CMD port synchronously from the boot processor. This field is reserved and must be zero on system that does not support System Management mode. The value to write to SMI_CMD to disable SMI ownership of the ACPI hardware registers. The last action SMI does to relinquish ownership is to set the SCI_EN bit. During the OS initialization process, OSPM will synchronously wait for the transfer of SMI ownership to complete, so the ACPI system releases SMI ownership as quickly as possible. This field is reserved and must be zero on systems that do not support Legacy Mode.

SMI_CMD

48

ACPI_ENABLE

52

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Field ACPI_DISABLE

Description The value to write to SMI_CMD to re-enable SMI ownership of the ACPI hardware registers. This can only be done when ownership was originally acquired from SMI by OSPM using ACPI_ENABLE. An OS can hand ownership back to SMI by relinquishing use to the ACPI hardware registers, masking off all SCI interrupts, clearing the SCI_EN bit and then writing ACPI_DISABLE to the SMI_CMD port from the boot processor. This field is reserved and must be zero on systems that do not support Legacy Mode. The value to write to SMI_ CMD to enter the S4BIOS state. The S4BIOS state provides an alternate way to enter the S4 state where the firmware saves and restores the memory context. A value of zero in S4BIOS_F indicates S4BIOS_REQ is not supported. (See Table 5-12.) The value OSPM writes to the SMI_CMD register to assume processor performance state control responsibility. System port address of the PM1a Event Register Block. See section 4.7.3.1, PM1 Event Grouping, for a hardware description layout of this register block. This is a required field. This field is superseded in ACPI 2.0 by the X_PM1a_EVT_BLK field. System port address of the PM1b Event Register Block. See section 4.7.3.1, PM1 Event Grouping, for a hardware description layout of this register block. This field is optional; if this register block is not supported, this field contains zero. This field is superseded in ACPI 2.0 by the X_PM1b_EVT_BLK field. System port address of the PM1a Control Register Block. See section 4.7.3.2, PM1 Control Grouping, for a hardware description layout of this register block. This is a required field. This field is superseded in ACPI 2.0 by the X_PM1a_CNT_BLK field. System port address of the PM1b Control Register Block. See section 4.7.3.2, PM1 Control Grouping, for a hardware description layout of this register block. This field is optional; if this register block is not supported, this field contains zero. This field is superseded in ACPI 2.0 by the X_PM1b_CNT_BLK field. System port address of the PM2 Control Register Block. See section 4.7.3.4, PM2 Control (PM2_CNT), for a hardware description layout of this register block. This field is optional; if this register block is not supported, this field contains zero. This field is superseded in ACPI 2.0 by the X_PM2_CNT_BLK field.

S4BIOS_REQ

54

PSTATE_CNT PM1a_EVT_BLK

1 4

55 56

PM1b_EVT_BLK

60

PM1a_CNT_BLK

64

PM1b_CNT_BLK

68

PM2_CNT_BLK

72

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Table 5-8 Fixed ACPI Description Table (FADT) Format (continued) Byte Length 4 Byte Offset 76

Field PM_TMR_BLK

Description System port address of the Power Management Timer Control Register Block. See section 4.7.3.3, Power Management Timer (PM_TMR), for a hardware description layout of this register block. This is a required field. This field is superseded in ACPI 2.0 by the X_PM_TMR_BLK field. System port address of General-Purpose Event 0 Register Block. See section 5.2.8, Fixed ACPI Description Table, for a hardware description of this register block. This is an optional field; if this register block is not supported, this field contains zero. This field is superseded in ACPI 2.0 by the X_GPE0_BLK field. System port address of General-Purpose Event 1 Register Block. See section 5.2.8, Fixed ACPI Description Table, for a hardware description of this register block. This is an optional field; if this register block is not supported, this field contains zero. This field is superseded in ACPI 2.0 by the X_GPE1_BLK field. Number of bytes decoded by PM1a_EVT_BLK and, if supported, PM1b_ EVT_BLK. This value is 4. Number of bytes decoded by PM1a_CNT_BLK and, if supported, PM1b_CNT_BLK. This value is 1. Number of bytes decoded by PM2_CNT_BLK. Support for the PM2 register block is optional. If supported, this value is 1. If not supported, this field contains zero. Number of bytes decoded by PM_TMR_BLK. This fields value must be 4. Number of bytes decoded by GPE0_BLK. The value is a non-negative multiple of 2. Number of bytes decoded by GPE1_BLK. The value is a non-negative multiple of 2. Offset within the ACPI general-purpose event model where GPE1 based events start. The value OSPM writes to the SMI_CMD register to indicate OS support for the _CST object and C States Changed notification. The worst-case hardware latency, in microseconds, to enter and exit a C2 state. A value > 100 indicates the system does not support a C2 state. The worst-case hardware latency, in microseconds, to enter and exit a C3 state. A value > 1000 indicates the system does not support a C3 state.

GPE0_BLK

80

GPE1_BLK

84

PM1_EVT_LEN PM1_CNT_LEN PM2_CNT_LEN

1 1 1

88 89 90

PM_TMR_LEN GPE0_BLK_LEN GPE1_BLK_LEN GPE1_BASE CST_CNT

1 1 1 1 1

91 92 93 94 95

P_LVL2_LAT

96

P_LVL3_LAT

98

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100 Advanced Configuration and Power Interface Specification Table 5-8 Fixed ACPI Description Table (FADT) Format (continued) Byte Length 2 Byte Offset 100

Field FLUSH_SIZE

Description If WBINVD=0, the value of this field is the number of flush strides that need to be read (using cacheable addresses) to completely flush dirty lines from any processors memory caches. Notice that the value in FLUSH_STRIDE is typically the smallest cache line width on any of the processors caches (for more information, see the FLUSH_STRIDE field definition). If the system does not support a method for flushing the processors caches, then FLUSH_SIZE and WBINVD are set to zero. Notice that this method of flushing the processor caches has limitations, and WBINVD=1 is the preferred way to flush the processors caches. This value is typically at least 2 times the cache size. The maximum allowed value for FLUSH_SIZE multiplied by FLUSH_STRIDE is 2 MB for a typical maximum supported cache size of 1 MB. Larger cache sizes are supported using WBINVD=1. This value is ignored if WBINVD=1. This field is maintained for ACPI 1.0 processor compatibility on existing systems. Processors in new ACPI 2.0-compatible systems are required to support the WBINVD function and indicate this to OSPM by setting the WBINVD field = 1.

FLUSH_STRIDE

102

If WBINVD=0, the value of this field is the cache line width, in bytes, of the processors memory caches. This value is typically the smallest cache line width on any of the processors caches. For more information, see the description of the FLUSH_SIZE field. This value is ignored if WBINVD=1. This field is maintained for ACPI 1.0 processor compatibility on existing systems. Processors in new ACPI 2.0-compatible systems are required to support the WBINVD function and indicate this to OSPM by setting the WBINVD field = 1.

DUTY_OFFSET

104

The zero-based index of where the processors duty cycle setting is within the processors P_CNT register.

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Table 5-8 Fixed ACPI Description Table (FADT) Format (continued) Byte Length 1 Byte Offset 105

Field DUTY_WIDTH

Description The bit width of the processors duty cycle setting value in the P_CNT register. Each processors duty cycle setting allows the software to select a nominal processor frequency below its absolute frequency as defined by: THTL_EN = 1 BF * DC/(2DUTY_WIDTH ) Where: BF Base frequency DCDuty cycle setting When THTL_EN is 0, the processor runs at its absolute BF. A DUTY_WIDTH value of 0 indicates that processor duty cycle is not supported and the processor continuously runs at its base frequency.

DAY_ALRM

106

The RTC CMOS RAM index to the day-of-month alarm value. If this field contains a zero, then the RTC day of the month alarm feature is not supported. If this field has a nonzero value, then this field contains an index into RTC RAM space that OSPM can use to program the day of the month alarm. See section 4.7.2.4, Real Time Clock Alarm, for a description of how the hardware works. The RTC CMOS RAM index to the month of year alarm value. If this field contains a zero, then the RTC month of the year alarm feature is not supported. If this field has a non-zero value, then this field contains an index into RTC RAM space that OSPM can use to program the month of the year alarm. If this feature is supported, then the DAY_ALRM feature must be supported also. The RTC CMOS RAM index to the century of data value (hundred and thousand year decimals). If this field contains a zero, then the RTC centenary feature is not supported. If this field has a non-zero value, then this field contains an index into RTC RAM space that OSPM can use to program the centenary field. IA-PC Boot Architecture Flags. See Table 5-10 for a description of this field. Must be 0. Fixed feature flags. See Table 5-9 for a description of this field.

MON_ALRM

107

CENTURY

108

IAPC_BOOT_ARCH Reserved Flags

2 1 4

109 111 112

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102 Advanced Configuration and Power Interface Specification Table 5-8 Fixed ACPI Description Table (FADT) Format (continued) Byte Length 12 Byte Offset 116

Field RESET_REG

Description The address of the reset register represented in Generic Address Structure format (See section 4.7.3.6, Reset Register, for a description of the reset mechanism.) Note : Only System I/O space, System Memory space and PCI Configuration space (bus #0) are valid for values for Address_Space_ID. Also, Register_Bit_Width must be 8 and Register_Bit_Offset must be 0.

RESET_VALUE

128

Indicates the value to write to the RESET_REG port to reset the system. (See section 4.7.3.6, Reset Register, for a description of the reset mechanism.) Must be 0. 64bit physical address of the FACS. 64bit physical address of the DSDT. Extended address of the PM1a Event Register Block, represented in Generic Address Structure format. See section 4.7.3.1, PM1 Event Grouping, for a hardware description layout of this register block. This is a required field. Extended address of the PM1b Event Register Block, represented in Generic Address Structure format. See section 4.7.3.1, PM1 Event Grouping, for a hardware description layout of this register block. This field is optional; if this register block is not supported, this field contains zero. Extended address of the PM1a Control Register Block, represented in Generic Address Structure format. See section 4.7.3.2, PM1 Control Grouping, for a hardware description layout of this register block. This is a required fie ld. Extended address of the PM1b Control Register Block, represented in Generic Address Structure format. See section 4.7.3.2, PM1 Control Grouping, for a hardware description layout of this register block. This field is optional; if this register block is not supported, this field contains zero. Extended address of the Power Management 2 Control Register Block, represented in Generic Address Structure format. See section 4.7.3.4, PM2 Control (PM2_CNT), for a hardware description layout of this register block. This field is optional; if this register block is not supported, this field contains zero.

Reserved X_FIRMWARE_CTRL X_DSDT X_PM1a_EVT_BLK

3 8 8 12

129 132 140 148

X_PM1b_EVT_BLK

12

160

X_PM1a_CNT_BLK

12

172

X_PM1b_CNT_BLK

12

184

X_PM2_CNT_BLK

12

196

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Table 5-8 Fixed ACPI Description Table (FADT) Format (continued) Byte Length 12 Byte Offset 208

Field X_PM_TMR_BLK

Description Extended address of the Power Management Timer Control Register Block, represented in Generic Address Structure format. See section 4.7.3.3, Power Management Timer (PM_TMR), for a hardware description layout of this register block. This is a required field. Extended address of the General-Purpose Event 0 Register Block, represented in Generic Address Structure format. See section 5.2.8, Fixed ACPI Description Table, for a hardware description of this register block. This is an optional field; if this register block is not supported, this field contains zero. Extended address of the General-Purpose Event 1 Register Block, represented in Generic Address Structure format. See section 5.2.8, Fixed ACPI Description Table, for a hardware description of this register block. This is an optional field; if this register block is not supported, this field contains zero.

X_GPE0_BLK

12

220

X_GPE1_BLK

12

232

Table 5-9 Fixed ACPI Description Table Fixed Feature Flags FACP - Flag WBINVD Bit length 1 Bit offset 0 Description Processor properly implements a functional equivalent to the WBINVD IA-32 instruction. If set, signifies that the WBINVD instruction correctly flushes the processor caches, maintains memory coherency, and upon completion of the instruction, all caches for the current processor contain no cached data other than what OSPM references and allows to be cached. If this flag is not set, the ACPI OS is responsible for disabling all ACPI features that need this function. This field is maintained for ACPI 1.0 processor compatibility on existing systems. Processors in new ACPI 2.0-compatible systems are required to support this function and indicate this to OSPM by setting this field. WBINVD_FLUSH 1 1 If set, indicates that the hardware flushes all caches on the WBINVD instruction and maintains memory coherency, but does not guarantee the caches are invalidated. This provides the complete semantics of the WBINVD instruction, and provides enough to support the system sleeping states. If neither of the WBINVD flags is set, the system will require FLUSH_SIZE and FLUSH_STRIDE to support sleeping states. If the FLUSH parameters are also not supported, the machine cannot support sleeping states S1, S2, or S3.

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104 Advanced Configuration and Power Interface Specification Table 5-9 Fixed ACPI Description Table Fixed Feature Flags (continued) Bit length 1 1 Bit offset 2 3

FACP - Flag PROC_C1 P_LVL2_UP

Description A one indicates that the C1 power state is supported on all processors. A zero indicates that the C2 power state is configured to only work on a uniprocessor (UP) system. A one indicates that the C2 power state is configured to work on a UP or multiprocessor (MP) system. A zero indicates the power button is handled as a fixed feature programming model; a one indicates the power button is handled as a control method device. If the system does not have a power button, this value would be 1 and no sleep button device would be present. A zero indicates the sleep button is handled as a fixed feature programming model; a one indicates the sleep button is handled as a control method device. If the system does not have a sleep button, this value would be 1 and no sleep button device would be present.

PWR_BUTTON

SLP_BUTTON

FIX_RTC

A zero indicates the RTC wake status is supported in fixed register space; a one indicates the RTC wake status is not supported in fixed register space. Indicates whether the RTC alarm function can wake the system from the S4 state. The RTC must be able to wake the system from an S1, S2, or S3 sleep state. The RTC alarm can optionally support waking the system from the S4 state, as indicated by this value. A zero indicates TMR_VAL is implemented as a 24-bit value. A one indicates TMR_VAL is implemented as a 32bit value. The TMR_STS bit is set when the most significant bit of the TMR_VAL toggles. A zero indicates that the system cannot support docking. A one indicates that the system can support docking. Notice that this flag does not indicate whether or not a docking station is currently present; it only indicates that the system is capable of docking. If set, indicates the system supports system reset via the FADT RESET_REG as described in section 4.7. 3.6, Reset Register. System Type Attribute. If set indicates that the system has no internal expansion capabilities and the case is sealed. System Type Attribute. If set indicates the system does not have local video capabilities or local input devices. If set, indicates to OSPM that a processor native instruction must be executed after writing the SLP_TYPx register.

RTC_S4

TMR_VAL_EXT

DCK_CAP

RESET_REG_SUP

10

SEALED_CASE HEADLESS CPU_SW_SLP Reserved

1 1 1 18

11 12 13 14

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5.2.8.1 Preferred PM Profile System Types


The following descriptions of preferred power management profile system types are to be used as a guide for setting the Preferred_PM_Profile field in the FADT. OSPM can use this field to set default power management policy parameters during OS installation. Desktop. A single user, full featured, stationary computing device that resides on or near an individuals work area. Most often contains one processor. Must be connected to AC power to function. This device is used to perform work that is considered mainstream corporate or home computing (for example, word processing, Internet browsing, spreadsheets, and so on). Mobile. A single-user, full-featured, portable computing device that is capable of running on batteries or other power storage devices to perform its normal functions. Most often contains one processor. This device performs the same task set as a desktop. However it may have limitations dues to its size, thermal requirements, and/or power source life. Workstation. A single-user, full-featured, stationary computing device that resides on or near an individuals work area. Often contains more than one processor. Must be connected to AC power to function. This device is used to perform large quantities of computations in support of such work as CAD/CAM and other graphics-intensive applications. Enterprise Server. A multiuser, stationary computing device that frequently resides in a separate, often specially designed, room. Will almost always contain more than one processor. Must be connected to AC power to function. This device is used to support large-scale networking, database, communications, or financial operations within a corporation or government. SOHO Server. A multiuser, stationary computing device that frequently resides in a separate area or room in a small or home office. May contain more than one processor. Must be connected to AC power to function. This device is generally used to support all of the networking, database, communications, and financial operations of a small office or home office. Appliance PC. A device specifically designed to operate in a low-noise, high-availability environment such as a consumers living rooms orfamily room. Most often contains one processor. This category also includes home Internet gateways, Web pads, set top boxes and other devices that support ACPI. Must be connected to AC power to function. Normally they are sealed case style and may only perform a subset of the tasks normally associated with todays personal computers.

5.2.8.2 System Type Attributes


This set of flags is used by the OS to assist in determining assumptions about power and device management. These flags are read at boot time and are used to make decisions about power management and device settings. For example, a system that has the SEALED_CASE bit set may take a very aggressive low noise policy toward thermal management. In another example an OS might not load video, keyboard or mouse drivers on a HEADLESS system.

5.2.8.3 IA-PC Boot Architecture Flags


This set of flags is used by an OS to guide the assumptions it can make in initializing hardware on IA-PC platforms. These flags are used by an OS at boot time (before the OS is capable of providing an operating environment suitable for parsing the ACPI namespace) to determine the code paths to take during boot. In IA-PC platforms with reduced legacy hardware, the OS can skip code paths for legacy devices if none are present. For example, if there are no ISA devices, an OS could skip code that assumes the presence of these devices and their associated resources. These flags are used independently of the ACPI namespace. The presence of other devices must be described in the ACPI namespace as specified in section 6, Configuration. These flags pertain only to IA-PC platforms. On other system architectures, the entire field should be set to 0.

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106 Advanced Configuration and Power Interface Specification Table 5-10 Fixed ACPI Description Table Boot Architecture Flags BOOT_ARCH LEGACY_DEVICES Bit length 1 Bit offset 0 Description If set, indicates that the motherboard supports user-visible devices on the LPC or ISA bus. User-visible devices are devices that have end-user accessible connectors (for example, LPT port), or devices for which the OS must load a device driver so that an end-user application can use a device. If clear, the OS may assume there are no such devices and that all devices in the system can be detected exclusively via industry standard device enumeration mechanisms (including the ACPI namespace). If set, indicates that the motherboard contains support for a port 60 and 64 based keyboard controller, usually implemented as an 8042 or equivalent micro-controller. Must be 0.

8042

Reserved

14

5.2.9 Firmware ACPI Control Structure (FACS)


The Firmware ACPI Control Structure (FACS) is a structure in read/write memory that the BIOS reserves for ACPI usage. This structure is passed to an ACPI-compatible OS using the FADT. For more information about the FADT FIRMWARE_CTRL field, see section 5.2.8, Fixed ACPI Description Table (FADT). The BIOS aligns the FACS on a 64-byte boundary anywhere within the 0-4G memory address space. The memory where the FACS structure resides must not be reported as system AddressRangeMemory in the system address map. For example, the E820 address map reporting interface would report the region as AddressRangeReserved. For more information about system address map reporting interfaces, see section 15, System Address Map Interfaces. Table 5-11 Firmware ACPI Control Structure (FACS) Byte Length 4 4 4 Byte Offset 0 4 8

Field Signature Length Hardware Signature

Description FACS Length, in bytes, of the entire Firmware ACPI Control Structure. This value is 64 bytes or larger. The value of the systems hardware signature at last boot. This value is calculated by the BIOS on a best effort basis to indicate the base hardware configuration of the system such that different base hardware configurations can have different hardware signature values. OSPM uses this information in waking from an S4 state, by comparing the current hardware signature to the signature values saved in the non-volatile sleep image. If the values are not the same, OSPM assumes that the saved non-volatile image is from a different hardware configuration and cannot be restored.

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Table 5-11 Firmware ACPI Control Structure (FACS) (continued) Byte Length 4 Byte Offset 12

Field Firmware_Waking_ Vector

Description The 32-bit address field into which the ACPI OS puts its waking vector. Before transitioning the system into a global sleeping state, OSPM fills in this vector with the physical memory address of an OS-specific wake function. During POST, the BIOS checks this value and if it is non-zero, transfers control to the specified address. On PCs, the wake function address is in memory below 1 MB and the control is transferred wh ile in real mode. OSPMs wake function restores the processors context. For IA-PC platforms, the following example shows the relationship between the physical address in the Firmware Waking Vector and the real mode address the BIOS jumps to. If, for examp le, the physical address is 0x12345, then the BIOS must jump to real mode address 0x1234:0x0005. In general this relationship is Real-mode address = Physical address>>4 : Physical address and 0x000F Notice that on IA-PC platforms, A20 must be enabled when the BIOS jumps to the real mode address derived from the physical address stored in the Firmware Waking Vector. This field is superseded in ACPI 2.0 by the X_Firmware_Waking_Vector field.

Global_Lock

16

This field contains the Global Lock used to synchronize access to shared hardware resources between the OSPM environment and an external controller environment (for example, the SMI environment). This lock is owned exclusively by either OSPM or the firmware at any one time. When ownership of the lock is attempted, it might be busy, in which case the requesting environment exits and waits for the signal that the lock has been released. For example, the Global Lock can be used to protect an embedded controller interface such that only OSPM or the firmware will access the embedded controller interface at any one time. See section 5.2.9.1, Global Lock, for more information on acquiring and releasing the Global Lock. Firmware control structure flags. See Table 5-12 for a description of this field. 64bit physical address of the Firmware Waking Vector. 1 Version of this table This value is zero.

Flags X_Firmware_Waking _Vector Version Reserved

4 8 1 31

20 24 32 33

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108 Advanced Configuration and Power Interface Specification Table 5-12 Firmware Control Structure Feature Flags FACS - Flag S4BIOS_F Bit Length 1 Bit Offset 0 Description Indicates whether the platform supports S4BIOS_REQ. If S4BIOS_REQ is not supported, OSPM must be able to save and restore the memory state in order to use the S4 state. The value is zero.

Reserved

31

5.2.9.1 Global Lock


The Global Lock is a DWORD value in read/write memory located in the FACS and is accessed and updated by both the OS environment and the SMI environment in a defined manner to provide an exclusive lock. By convention, this lock is used to ensure that while one environment is accessing some hardware, the other environment is not. By this convention, when ownership of the lock fails because the other environment owns it, the requesting environment sets a pending state within the lock, exits its attempt to acquire the lock, and waits for the owning environment to signal that the lock has been released before attempting to acquire the lock again. When releasing the lock, if the pending bit in the lock is set after the lock is released, a signal is sent using an inter-environment interrupt mechanism to the other environment to inform it that the lock has been released. During interrupt handling for the lock released event within the corresponding environment, if the lock ownership were still desired an attempt to acquire the lock would be made. If ownership is not acquired, then the environment must again set pending and wait for another lock release signal. Table 5-13 shows the encoding of the Global Lock DWORD in memory. Table 5-13 Embedded Controller Arbitration Structure Field Pending Owned Reserved Bit Length 1 1 30 Bit Offset 0 1 2 Description Non-zero indicates that a request for ownership of the Global Lock is pending. Non-zero indicates that the Global Lock is Owned. Reserved for future use.

The following code sequence is used by both OSPM and the firmware to acquire ownership of the Global Lock. If non-zero is returned by the function, the caller has been granted ownership of the Global Lock and can proceed. If zero is returned by the function, the caller has not been granted ownership of the Global Lock, the pending bit has been set, and the caller must wait until it is signaled by an interrupt event that the lock is available before attempting to acquire access again.
AcquireGlobalLock: mov ecx, GlobalLock acq10: mov eax, [ecx] mov and bts adc edx, edx, edx, edx, eax not 1 1 0 ; ecx = address of Global Lock ; Value to compare against ; Clear pending bit ; Check and set owner bit ; if owned, set pending bit

; Attempt to set new value lock cmpxchg dword ptr[ecx], edx jnz short acq10 ; If not set, try again cmp sbb ret dl, 3 eax, eax ; Was it acquired or marked pending? ; acquired = -1, pending = 0

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The following code sequence is used by OSPM and the firmware to release ownership of the Global Lock. If non-zero is returned, the caller must raise the appropriate event to the other environment to signal that the Global Lock is now free. Depending on the environment, this signaling is done by setting the either the GBL_RLS or BIOS_RLS within their respective hardware register spaces. This signal only occurs when the other environment attempted to acquire ownership while the lock was owned.
ReleaseGlobalLock: mov ecx, GlobalLock rel10: mov eax, [ecx] mov and edx, eax edx, not 03h ; ecx = address of Global Lock ; Value to compare against ; clear owner and pending field

; Attempt to set it lock cmpxchg dword ptr[ecx], edx jnz short rel10 ; If not set, try again and eax, 1 ; Was pending set?

; If one is returned (we were pending) the caller must signal that the ; lock has been released using either GBL_RLS or BIOS_RLS as appropriate ret

Although using the Global Lock allows various hardware resources to be shared, it is important to notice that its usage when there is ownership contention could entail a significant amount of system overhead as well as waits of an indeterminate amount of time to acquire ownership of the Global Lock. For this reason, implementations should try to design the hardware to keep the required usage of the Global Lock to a minimum. The Global Lock is required when a logical register in the hardware is shared. For example, if bit 0 is used by ACPI (OSPM) and bit 1 of the same register is used by SMI, then access to that register needs to be protected under the Global Lock, ensuring that the registers contents do not change from underneath one environment while the other is making changes to it. Similarly if the entire register is shared, as the case might be for the embedded controller interface, access to the register needs to be protected under the Global Lock.

5.2.10 Definition Blocks


A Definition Block consists of data in AML format and contains information about hardware implementation details in the form of AML objects that contain data, AML code, or other AML objects. The top-level organization of this information after a definition block is loaded is name-tagged in a hierarchical namespace. OSPM loads or unloads an entire definition block as a logical unit. OSPM will load a definition block either as a result of executing the AML Load() or LoadTable() operator or encountering a table definition during initialization. During initialization, OSPM loads the Differentiated System Description Table (DSDT), which contains the Differentiated Definition Block, using the DSDT pointer retrieved from the FADT. OSPM will load other definition blocks during initialization as a result of encountering Secondary System Description Table (SSDT) definitions in the RSDT/XSDT. The DSDT and SSDT are described in the following sections. As mentioned, the AML Load() and LoadTable() operators make it possible for a Definition Block to load other Definition Blocks, either statically or dynamically, where they in turn can either define new system attributes or, in some cases, build on prior definitions. Although this gives the hardware the ability to vary widely in implementation, it also confines it to reasonable boundaries. In some cases, the Definition Block format can describe only specific and well-understood variances. In other cases, it permits implementations to be expressible only by means of a specified set of built in operators. For example, the Definition Block has built in operators for I/O space. In theory, it might be possible to define something like PCI configuration space in a Definition Block by building it from I/O space, but that is not the goal of the definition block. Such a space is usually defined as a built in operator.

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110 Advanced Configuration and Power Interface Specification Some AML operators perform simple functions, and others encompass complex functions. The power of the Definition block comes from its ability to allow these operations to be glued together in numerous ways, to provide functionality to OSPM. The AML operators defined in this specification are intended to allow many useful hardware designs to be easily expressed, not to allow all hardware designs to be expressed.

5.2.10.1 Differentiated System Description Table (DSDT)


The Differentiated System Description Table (DSDT) is part of the system fixed description in Definition Block format. This Definition Block is like all other Definition Blocks, with the exception that it cannot be unloaded. See section 5.2.10, Definition Blocks, for a description of Definition Blocks.

5.2.10.2 Secondary System Description Table (SSDT)


Secondary System Description Tables (SSDT) are a continuation of the DSDT. There can be multiple SSDTs present. After the DSDT is loaded, each SSDT is loaded. This allows the OEM to provide the base support in one table and add smaller system options in other tables. For example, the OEM might put dynamic object definitions into a secondary table such that the firmware can construct the dynamic information at boot without needing to edit the static DSDT. A SSDT can only rely on the DSDT being loaded prior to it.

5.2.10.3 Persistent System Description Table (PSDT)


The table signature, PSDT refers to the Persistent System Description Table (PSDT) defined in the ACPI 1.0 specification. The PSDT was judged to provide no specific benefit and as such has been deleted from this version of the ACPI specification. OSPM will evaluate a table with the PSDT signature in like manner to the evaluation of an SSDT as described in section 5.2.10.2, Secondary System Description Table.

5.2.10.4 Multiple APIC Description Table (MADT)


The ACPI interrupt model describes all interrupts for the entire system in a uniform interrupt model implementation. Supported interrupt models include the PC-ATcompatible dual 8259 interrupt controller and, for Intel processor-based systems, the Intel Advanced Programmable Interrupt Controller (APIC) and Intel Streamlined Advanced Programmable Interrupt Controller (SAPIC). The choice of the interrupt model(s) to support is up to the platform designer. The interrupt model cannot be dynamically changed by the system firmware; OSPM will choose which model to use and install support for that model at the time of installation. If a platform supports both models, an OS will install support for one model or the other; it will not mix models. Multi-boot capability is a feature in many modern operating systems. This means that a system may have multiple operating systems or multiple instances of an OS installed at any one time. Platform designers must allow for this. This section describes the format of the Multiple APIC Description Table (MADT), which provides OSPM with information necessary for operation on systems with APIC or SAPIC implementations. ACPI represents all interrupts as flat values known as global system interrupts. Therefore to support APICs or SAPICs on an ACPI-enabled system, each used APIC or SAPIC interrupt input must be mapped to the global system interrupt value used by ACPI. See Section 5.2.11. Global System Interrupts, for a description of Global System Interrupts. Additional support is required to handle various multi-processor functions that APIC or SAPIC implementations might support (for example, identifying each processors local APIC ID). All addresses in the MADT are processor-relative physical addresses.

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Table 5-14 Multiple APIC Description Table (MADT) Format Field Header Signature Length Revision Checksum OEMID OEM Table ID OEM Revision Creator ID 4 4 1 1 6 8 4 4 0 4 8 9 10 16 24 28 APIC. Signature for the Multiple APIC Description Table. Length, in bytes, of the entire MADT. 1 Entire table must sum to zero. OEM ID For the MADT, the table ID is the manufacturer model ID. OEM revision of MADTfo r supplied OEM Table ID. Vendor ID of utility that created the table. For tables containing Definition Blocks, this is the ID for the ASL Compiler. Revision of utility that created the table. For tables containing Definition Blocks, this is the revision for the ASL Compiler. The 32-bit physical address at which each processor can access its local APIC. Multiple APIC flags. See Table 5-15 for a description of this field. A list of APIC structures for this implementation. This list will contain all of the I/O APIC, I/O SAPIC, Local APIC, Local SAPIC, Interrupt Source Override, Non-maskable Interrupt Source, Local APIC NMI Source, Local APIC Address Override, and Platform Interrupt Sources structures needed to support this platform. These structures are described in the following sections. Byte Length Byte Offset Description

Creator Revision

32

Local APIC Address Flags APIC Structure[n ]

4 4

36 40 44

Table 5-15 Multiple APIC Flags Bit Length 1 Bit Offset 0

Multiple APIC Flags PCAT_COMPAT

Description A one indicates that the system also has a PC-ATcompatible dual-8259 setup. The 8259 vectors must be disabled (that is, masked) when enabling the ACPI APIC operation. This value is zero.

Reserved

31

Immediately after the Flags value in the MADTis a list of APIC structures that declare the APIC features of the machine. The first byte of each structure declares the type of that structure and the second byte declares the length of that structure.

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112 Advanced Configuration and Power Interface Specification Table 5-16 APIC Structure Types Value 0 1 2 3 4 5 6 7 8 >8 Description Processor Local APIC I/O APIC Interrupt Source Override Non-maskable Interrupt Source (NMI) Local APIC NMI Structure Local APIC Address Override Structure I/O SAPIC Local SAPIC Platform Interrupt Sources Reserved. OSPM skips structures of the reserved type.

5.2.10.5 Processor Local APIC


When using the APIC interrupt model, each processor in the system is required to have a Processor Local APIC record and an ACPI Processor object. OSPM does not expect the information provided in this table to be updated if the processor information changes during the lifespan of an OS boot. While in the sleeping state, processors are not allowed to be added, removed, nor can their APIC ID or Flags change. When a processor is not present, the Processor Local APIC information is either not reported or flagged as disabled. Table 5-17 Processor Local APIC Structure Field Type Length ACPI Processor ID Byte Length 1 1 1 Byte Offset 0 1 2 Description 0Processor Local APIC structure 8 The ProcessorId for which this processor is listed in the ACPI Processor declaration operator. For a definition of the Processor operator, see section 16.2.3.3.1.16, Processor (Declare Processor). The processors local APIC ID. Local APIC flags. See Table 5-18 for a description of this field. Table 5-18 Local APIC Flags Bit Length 1 31 Bit Offset 0 1

APIC ID Flags

1 4

3 4

Local APIC - Flags Enabled Reserved

Description If zero, this processor is unusable, and the operating system support will not attempt to use it. Must be zero.

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5.2.10.6 I/O APIC


In an APIC implementation, there are one or more I/O APICs. Each I/O APIC has a series of interrupt inputs, referred to as INTIn , where the value of n is from 0 to the number of the last interrupt input on the I/O APIC. The I/O APIC structure declares which global system interrupts are uniquely associated with the I/O APIC interrupt inputs. There is one I/O APIC structure for each I/O APIC in the system. For more information on global system interrupts see Section 5.2.11, Global System Interrupts. Table 5-19 I/O APIC Structure Field Type Length I/O APIC ID Reserved I/O APIC Address Global System Interrupt Base Byte Length 1 1 1 1 4 4 Byte Offset 0 1 2 3 4 8 Description 1I/O APIC structure 12 The I/O APICs ID. 0 The 32-bit physical address to access this I/O APIC. Each I/O APIC resides at a unique address. The global system interrupt number where this I/O APICs interrupt inputs start. The number of interrupt inputs is determined by the I/O APICs Max Redir Entry register.

5.2.10.7 Platforms with APIC and Dual 8259 Support


Systems that support both APIC and dual 8259 interrupt models must map global system interrupts 0-15 to the 8259 IRQs 0-15, except where Interrupt Source Overrides are provided (see section 5.2.10.8, Interrupt Source Overrides). This means that I/O APIC interrupt inputs 0-15 must be mapped to global system interrupts 0-15 and have identical sources as the 8259 IRQs 0-15 unless overrides are used. This allows a platform to support OSPM implementations that use the APIC model as well as OSPM implementations that use the 8259 model (OSPM will only use one model; it will not mix models). When OSPM supports the 8259 model, it will assume that all interrupt descriptors reporting global system interrupts 0-15 correspond to 8259 IRQs. In the 8259 model all global system interrupts greater than 15 are ignored. If OSPM implements APIC support, it will enable the APIC as described by the APIC specification and will use all reported global system interrupts that fall within the limits of the interrupt inputs defined by the I/O APIC structures. For more information on hardware resource configuration see section 6, Configuration.

5.2.10.8 Interrupt Source Overrides


Interrupt Source Overrides are necessary to describe variances between the IA-PC standard dual 8259 interrupt definition and the platforms implementation. It is assumed that the ISA interrupts will be identity-mapped into the first I/O APIC sources. Most existing APIC designs, however, will contain at least one exception to this assumption. The Interrupt Source Override Structure is provided in order to describe these exceptions. It is not necessary to provide an Interrupt Source Override for every ISA interrupt. Only those that are not identity-mapped onto the APIC interrupt inputs need be described. Note : This specification only supports overriding ISA interrupt sources.

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114 Advanced Configuration and Power Interface Specification For example, if your machine has the ISA Programmable Interrupt Timer (PIT) connected to ISA IRQ 0, but in APIC mode, it is connected to I/O APIC interrupt input 2, then you would need an Interrupt Source Override where the source entry is 0 and the Global System Interrupt is 2. Table 5-20 Interrupt Source Override Structure Field Type Length Bus Source Global System Interrupt Flags Byte Length 1 1 1 1 4 2 Byte Offset 0 1 2 3 4 8 Description 2Interrupt Source Override 10 0Constant, meaning ISA Bus-relative interrupt source (IRQ) The Global System Interrupt that this bus-relative interrupt source will signal. MPS INTI flags. See Table 5-21 for a description of this field.

The MPS INTI flags listed in Table 5-21 are identical to the flags used in Table 4-10 of the MPS version 1.4 specifications. The Polarity flags are the PO bits and the Trigger Mode flags are the EL bits. Table 5-21 MPS INTI Flags Bit Length 2 Bit Offset 0

Local APIC - Flags Polarity

Description Polarity of the APIC I/O input signals: 00 Conforms to the specifications of the bus (For example, EISA is active-low for level-triggered interrupts) 01Active high 10 Reserved 11Active low

Trigger Mode

Trigger mode of the APIC I/O Input signals: 00 Conforms to specifications of the bus (For example, ISA is edge-triggered) 01 Edge-triggered 10 Reserved 11 Level-triggered

Reserved

12

Must be zero.

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Interrupt Source Overrides are also necessary when an identity mapped interrupt input has a non-standard polarity. Note: You must have an interrupt source override entry for the IRQ mapped to the SCI interrupt if this IRQ is not identity mapped. This entry will override the value in SCI_INT in FADT. For example, if SCI is connected to IRQ 9 in PIC mode and IRQ 9 is connected to INTIN11 in APIC mode, you should have 9 in SCI_INT in the FADT and an interrupt source override entry mapping IRQ 9 to INTIN11.

5.2.10.9 Non-Maskable Interrupt Sources (NMIs)


This structure allows a platform designer to specify which I/O (S)APIC interrupt inputs should be enabled as non-maskable. Any source that is non-maskable will not be available for use by devices. Table 5-22 Non-maskable Source Structure Field Type Length Flags Global System Interrupt Byte Length 1 1 2 4 Byte Offset 0 1 2 4 Description 3NMI 8 Same as MPS INTI flags The Global System Interrupt that this NMI will signal.

5.2.10.10 Local APIC NMI


This structure describes the Local APIC interrupt input (LINTn ) that NMI is connected to for each of the processors in the system where such a connection exists. This information is needed by OSPM to enable the appropriate local APIC entry. Each Local APIC NMI connection requires a separate Local APIC NMI structure. For example, if the platform has 4 processors with ID 0-3 and NMI is connected LINT1 for processor 3 and 2, two Local APIC NMI entries would be needed in the MADT. Table 5-23 Local APIC NMI Structure Field Type Length ACPI Processor ID Byte Length 1 1 1 Byte Offset 0 1 2 Description 4Local APIC NMI Structure 6 Processor ID corresponding to the ID listed in the processor object. A value of 0xff signifies that this applies to all processors in the machine. MPS INTI flags. See Table 5-21 for a description of this field. Local APIC interrupt input LINTn to which NMI is connected.

Flags Local APIC LINT#

2 1

3 5

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116 Advanced Configuration and Power Interface Specification

5.2.10.11 Local APIC Address Override Structure


This optional structure overrides the physical address of the local APIC in the MADTstable header using the Generic Address Structure. If defined, OSPM must use the address specified in this structure for all local APICs (and local SAPICs), rather than the address contained in the MADTs table header. Only one Local APIC Address Override Structure may be defined. Table 5-24 Local APIC Address Override Structure Field Type Length Reserved Local APIC Address Byte Length 1 1 2 8 Byte Offset 0 1 2 4 Description 5Local APIC Address Override Structure 16 Reserved (must be set to zero) Physical address of Local APIC

5.2.10.12 I/O SAPIC Structure


The I/O SAPIC structure is very similar to the I/O APIC structure. If both I/O APIC and I/O SAPIC structures exist for a specific APIC ID, the information in the I/O SAPIC structure must be used. The I/O SAPIC structure uses the I/O_APIC_ID field as defined in the I/O APIC table. The Vector_Base field remains unchanged but has been moved. The I/O APIC address has been deleted. A new address and reserved field have been added. Table 5-25 I/O SAPIC Structure Byte Length 1 1 1 1 4 8 Byte Offset 0 1 2 3 4 8

Field Type Length I/O APIC ID Reserved Global System Interrupt Base I/O SAPIC Address

Description 6I/O SAPIC Structure 20 I/O SAPIC ID Reserved (must be zero) Global System Interrupt Base Physical address for I/O SAPIC

If defined, OSPM must use the information contained in the I/O SAPIC structure instead of the information from the I/O APIC structure.

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If both I/O APIC and an I/O SAPIC structures exist in an MADT, the OEM/BIOS writer must prevent mixing I/O APIC and I/O SAPIC addresses. This is done by ensuring that there are at least as many I/O SAPIC structures as I/O APIC structures and that every I/O APIC structure has a corresponding I/O SAPIC structure (same APIC ID).

5.2.10.13 Local SAPIC Structure


The Processor local SAPIC structure is very similar to the processor local APIC structure. When using the SAPIC interrupt model, each processor in the system is required to have a Processor Local SAPIC record and an ACPI Processor object. OSPM does not expect the information provided in this table to be updated if the processor information changes during the lifespan of an OS boot. While in the sleeping state, processors are not allowed to be added, removed, nor can their SAPIC ID or Flags change. When a processor is not present, the Processor Local SAPIC information is either not reported or flagged as disabled. Table 5-26 Processor Local SAPIC Structure Field Type Length ACPI Processor ID Byte Length 1 1 2 Byte Offset 0 1 2 Description 7Processor Local SAPIC structure 8 The Processor Id listed in the processor object. For a definition of the Processor object, see section 16.2.3.3.1.16, Processor (Declare Processor). Local SAPIC flags. See Table 5-18 for a description of this field. The processors local SAPIC ID The processors local SAPIC EID

Flags

Local SAPIC ID Local SAPIC EID

1 1

6 7

5.2.10.14 Platform Interrupt Source Structure


The Platform Interrupt Source structure is used to communicate which I/O SAPIC interrupt inputs are connected to the platform interrupt sources. Platform Management Interrupts (PMIs) are used to invoke platform firmware to handle various events (similar to SMI in IA-32). The IA-64 architecture permits the I/O SAPIC to send a vector value in the interrupt message of the PMI type. This value is specified in the I/O SAPIC Vector field of the Platform Interrupt Sources Structure. INIT messages cause processors to soft reset.

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118 Advanced Configuration and Power Interface Specification If a platform can generate an interrupt after correcting platform errors (e.g., single bit error correction), the interrupt input line used to signal such corrected errors is specified by the Global System Interrupt field in the following table. The firmware indicates the processor that can retrieve the corrected platform error information through the Processor ID and EID fields in the structure below. In some systems, retrieval of the error information may not be possible from other processors. OSPM is required to program the I/O SAPIC redirection table entries with the Processor ID, EID values specified by the ACPI system firmware. Refer to the IA-64 System Abstraction Layer (SAL) Specification for details on handling the Corrected Platform Error Interrupt. Table 5-27 Platform Interrupt Sources Structure Field Type Length Flags Interrupt Type Byte Length 1 1 2 1 Byte Offset 0 1 2 4 Description 8Platform Interrupt Source structure 16 MPS INTI flags. See Table 5-21 for a description of this field. 1PMI 2INIT 3Corrected Platform Error Interrupt All other values are reserved. Processor ID Processor EID I/O SAPIC Vector 1 1 1 5 6 7 Processor ID of destination. Processor EID of destination. Value that OSPM must use to program the vector field of the I/O SAPIC redirection table entry for entries with the PMI interrupt type. The Global System Interrupt that this platform interrupt will signal. Reserved, must be zero.

Global System Interrupt Reserved

4 4

8 12

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Global System Interrupt Vector (ie ACPI PnP IRQ# )

Interrupt Input Lines on IOAPIC

System Vector Base reported in IOAPIC Struc

24 input IOAPIC

0 . . . 23 24 . . . 39 40 . 51 . 55

INTI_0

INTI_23 INTI_0

16 input IOAPIC

24

INTI_15 INTI_0 INTI_11 INTI_23

24 input IOAPIC

40

Figure 5-3 APIC Global System Interrupts

5.2.11 Global System Interrupts


Global System Interrupts can be thought of as ACPI Plug and Play IRQ numbers. They are used to virtualize interrupts in tables and in ASL methods that perform resource allocation of interrupts. Do not confuse global system interrupts with ISA IRQs although in the case of the IA-PC 8259 interrupts they correspond in a one-to-one fashion. There are two interrupt models used in ACPI-enabled systems. The first model is the APIC model. In the APIC model, the number of interrupt inputs supported by each I/O APIC can vary. OSPM determines the mapping of the Global System Interrupts by determining how many interrupt inputs each I/O APIC supports and by determining the global system interrupt base for each I/O APIC as specified by the I/O APIC Structure. OSPM determines the number of interrupt inputs by reading the Max Redirection register from the I/O APIC. The global system interrupts mapped to that I/O APIC begin at the global system interrupt base and extending through the number of interrupts specified in the Max Redirection register. This mapping is depicted in Figure 5-3.

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120 Advanced Configuration and Power Interface Specification There is exactly one I/O APIC structure per I/O APIC in the system.

Global System Interrupt Vector (ie ACPI PnP IRQ# ) 0 Master 8259 7 Slave 8259 8

8259 ISA IRQs

15

IRQ0 . IRQ3 . IRQ7 IR8 . IRQ11 . IRQ15

Figure 5-4 8259Global System Interrupts The other interrupt model is the standard AT style mentioned above which uses ISA IRQs attached to a master slave pair of 8259 PICs. The system vectors correspond to the ISA IRQs. The ISA IRQs and their mappings to the 8259 pair are part of the AT standard and are well defined. This mapping is depicted in Figure 5-4.

5.2.12 Smart Battery Table (SBST)


If the platform supports batteries as defined by the Smart Battery Specification 1.0 or 1.1, then an Smart Battery Table (SBST) is present. This table indicates the energy level trip points that the platform requires for placing the system into the specified sleeping state and the suggested energy levels for warning the user to transition the platform into a sleeping state. Notice that while Smart Batteries can report either in current (mA/mAh) or in energy (mW/mWh), OSPM must set them to operate in energy (mW/mWh) mode so that the energy levels specified in the SBST can be used. OSPM uses these tables with the capabilities of the batteries to determine the different trip points. For more precise definitions of these levels, see section 3.9.3, Battery Gas Gauge.

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Table 5-28 Smart Battery Description Table (SBST) Format Field Header Signature Length Revision Checksum OEMID OEM Table ID OEM Revision Creator ID 4 4 1 1 6 8 4 4 0 4 8 9 10 16 24 28 SBST. Signature for the Smart Battery Description Table (SBST). Length, in bytes, of the entire SBST 1 Entire table must sum to zero. OEM ID For the SBST, the table ID is the manufacturer model ID. OEM revision of SBST for supplied OEM Table ID. Vendor ID of utility that created the table. For tables containing Definition Blocks, this is the ID for the ASL Compiler. Revision of utility that created the table. For tables containing Definition Blocks, this is the revision for the ASL Compiler. OEM suggested energy level in milliWatt-hours (mWh) at which OSPM warns the user. OEM suggested platform energy level in mWh at which OSPM will transition the system to a sleeping state. OEM suggested platform energy level in mWh at which OSPM performs an emergency shutdown. Byte Length Byte Offset Description

Creator Revision

32

Warning Energy Level Low Energy Level Critical Energy Level

4 4 4

36 40 44

5.2.13 Embedded Controller Boot Resources Table


This optional table provides the processor-relative, translated resources of an Embedded Controller. The presence of this table allows OSPM to provide Embedded Controller operation region space access before the namespace has been evaluated. If this table is not provided, the Embedded Controller region space will not be available until the Embedded Controller device in the AML namespace has been discovered and enumerated. The availability of the region space can be detected by providing a _REG method object underneath the Embedded Controller device.

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122 Advanced Configuration and Power Interface Specification Table 5-29 Embedded Controller Boot Resources Table Format Field Header Signature Length Revision Checksum OEMID OEM Table ID OEM Revision Creator ID 4 4 1 1 6 8 4 4 0 4 8 9 10 16 24 28 ECDT. Signature for the Embedded Controller Table. Length, in bytes, of the entire Embedded Controller Table 1 Entire table must sum to zero. OEM ID For the Embedded Controller Table, the table ID is the manufacturer model ID. OEM revision of Embedded Controller Table for supplied OEM Table ID. Vendor ID of utility that created the table. For tables containing Definition Blocks, this is the ID for the ASL Compiler. Revision of utility that created the table. For tables containing Definition Blocks, this is the revision for the ASL Compiler. Contains the processor relative address, represented in Generic Address Structure format, of the Embedded Controller Command/Status register. Note : Only System I/O space and System Memory space are valid for values for Address_Space_ID. Contains the processor-relative address, represented in Generic Address Structure format, of the Embedded Controller Data register. Note : Only System I/O space and System Memory space are valid for values for Address_Space_ID. Unique IDSame as the value returned by the _UID under the device in the namespace that represents this embedded controller. The bit assignment of the SCI interrupt within the GPEx_STS register of a GPE block described in the FADT that the embedded controller triggers. ASCII, null terminated, string that contains a fully qualified reference to the name space object that is this embedded controller device (for example, \_SB.PCI0.ISA.EC). Quotes are omitted in the data field. Byte Length Byte Offset Description

Creator Revision

32

EC_CONTROL

12

36

EC_DATA

12

48

UID

60

GPE_BIT

64

EC_ID

Variable

65

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ACPI 2.0 OSPM implementations supporting Embedded Controller devices must also support the ECDT. ACPI 1.0 OSPM implementation will not recognize or make use of the ECDT. The following example code shows how to detect whether the Embedded Controller operation regions are available in a manner that is backward compatible with prior versions of ACPI/OSPM.
Device(EC0) { Name(REGC,Ones) Method(_REG,2) { If(Lequal(Arg0, 3)) { Store(Arg1, REGC) } } Method(ECAV,0) { If(Lequal(REGC,Ones)) { If(LgreaterEqual(_REV,2)) { Return(One) } Else { Return(Zero) } } Return(REGC) } }

To detect the availability of the region, call the ECAV method. For example:
If (\_SB.PCI0.EC0.ECAV()) { ...regions are available... } else { ...regions are not available... }

5.3 ACPI NameSpace


For all Definition Blocks, the system maintains a single hierarchical namespace that it uses to refer to objects. All Definition Blocks load into the same namespace. Although this allows one Definition Block to reference objects and data from another (thus enabling interaction), it also means that OEMs must take care to avoid any naming collisions6 . Only an unload operation of a Definition Block can remove names from the namespace, so a name collision in an attempt to load a Definition Block is considered fatal. The contents of the namespace changes only on a load or unload operation. The namespace is hierarchical in nature, with each name allowing a collection of names below it. The following naming conventions apply to all names: All names are a fixed 32 bits. The first byte of a name is inclusive of: AZ, _, (0x41 0x5A, 0x5F). The remaining three bytes of a name are inclusive of: AZ, 09, _, (0x410x5A, 0x30 0x39, 0x5F). By convention, when an ASL compiler pads a name shorter than 4 characters, it is done so with trailing underscores (_). See the language definition for AML NameSeg in Section 16, ACPI Source Language Reference. Names beginning with _ are reserved by this specification. Definition Blocks can only use names beginning with _ as defined by this specification. A name proceeded with \ causes the name to refer to the root of the namespace (\ is not part of the 32-bit fixed-length name). A name proceeded with ^ causes the name to refer to the parent of the current namespace (^ is not part of the 32-bit fixed-length name).
6

For the most part, since the name space is hierarchical, typically the bulk of a dynamic definition file will load into a different part of the hierarchy. In the root of the name space, and certain locations where interaction is being designed, will be the areas which extra care must be taken.

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124 Advanced Configuration and Power Interface Specification Except for names preceded with a \, the current namespace determines where in the namespace hierarchy a name being created goes and where a name being referenced is found. A name is located by finding the matching name in the current namespace, and then in the parent namespace. If the parent namespace does not contain the name, the search continues recursively upwards until either the name is found or the namespace does not have a parent (the root of the namespace). This indicates that the name is not found7 . An attempt to access names in the parent of the root will result in the name not being found. There are two types of namespace paths: an absolute namespace path (that is, one that starts with a \ prefix), and a relative namespace path (that is, one that is relative to the current namespace). The namespace search rules discussed above, only apply to single NameSeg paths, which is a relative namespace path. For those relative name paths that contain multiple NameSegs or Parent Prefixes, ^, the search rules do not apply. If the search rules do not apply to a relative namespace path, the namespace object is looked up relative to the current namespace. For example: ABCD ^ABCD XYZ.ABCD \XYZ.ABCD //search rules apply //search rules dont apply //search rules dont apply //search rules dont apply

All name references use a 32-bit fixed-length name or use a Name Extension prefix to concatenate multiple 32-bit fixed-length name components together. This is useful for referring to the name of an object, such as a control method, that is not in the scope of the current namespace.

Unless the operation being performed is explicitly prepared for failure in name resolution, this is considered an error andthe system to stop working.

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Figure 5-5 shows a sample of the ACPI namespace after a Differentiated Definition Block has been loaded.
Root \_PR P R \PID0 _STA _ON _OFF \_SB d PCI0 _HID _CRS d IDE0 _ADR _PR0 \_GPE _L01 _E02 _L03 CPU0 Processor Tree Processor 0 object Power resource for IDE0 Method to return status of power resourse Method to turn on power resourse Method to turn off power resourse System bus tree PCI bus Device ID Current resources (PCI bus number) IDE0 device PCI device #, function # Power resource requirements for D0 General purpose events (GP_STS) Method to handle level GP_STS.1 Method to handle edge GP_STS.2 Method to handle level GP_STS.3 P R d

Key
Package Processor Object Power Resource Object Bus/Device Object Data Object Control Method (AML code)

Figure 5-5 Example ACPI NameSpace Care must be taken when accessing namespace objects using a relative single segment name because of the namespace search rules. An attempt to access a relative object recurses toward the root until the object is found or the root is encountered. This can cause unintentional results. For example, using the namespace described in Figure 5.5, attempting to access a _CRS named object from within the \_SB_.PCI0.IDE0 will have different results depending on if an absolute or relative path name is used. If an absolute pathname is specified (\_SB_.PCI0.IDE0._CRS) an error will result since the object does not exist. Access using a single segment name (_CRS) will actually access the \_SB_.PCI0._CRS object. Notice that the access will occur successfully with no errors.

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5.3.1 Defined Root Namespaces


The following namespaces are defined under the namespace root. Table 5-30 Namespaces Defined Under the Namespace Root Name \_GPE \_PR Description General events in GPE register block. ACPI 1.0 Processor Namespace. ACPI 1.0 requires all Processor objects to be defined under this namespace. ACPI 2.0 allows Processor object definitions under the \_SB namespace. ACPI 2.0-compatible systems may maintain the \_PR namespace for compatibility with ACPI 1.0 operating systems. An ACPI 2.0-compatible namespace may define Processor objects in either the \_SB or \_PR scope but not both. For more information about defining Processor objects, see section 8, Processor Control. \_SB \_SI \_TZ All Device/Bus Objects are defined under this namespace. System indicator objects are defined under this namespace. For more information about defining system indicators, see section 10.1, \_S1 System Indicators. ACPI 1.0 Thermal Zone namespace. ACPI 1.0 requires all Thermal Zone objects to be defined under this namespace. ACPI 2.0 allows Thermal Zone object definitions under the \_SB namespace. ACPI 2.0-compatible systems may maintain the \_TZ namespace for compatibility with ACPI 1.0 operating systems. An ACPI 2.0-compatible namespace may define Thermal Zone objects in either the \_SB or \_TZ scope but not both. For more information about defining Thermal Zone objects, see section 12, Thermal Management.

5.3.2 Objects
All objects, except locals, have a global scope. Local data objects have a per-invocation scope and lifetime and are used to process the current invocation from beginning to end. The contents of objects vary greatly. Nevertheless, most objects refer to data variables of any supported data type, a control method, or system software-provided functions.

5.4 Definition Block Encoding


This section specifies the encoding used in a Definition Block to define names (load time only), objects, and packages. The Definition Block is encoded as a stream from beginning to end. The lead byte in the stream comes from the AML encoding tables shown in section 16, ACPI Source Language Reference, and signifies how to interpret some number of following bytes, where each following byte can in turn signify how to interpret some number of following bytes. For a full specification of the AML encoding, see section 16, ACPI Source Language Reference. Within the stream there are two levels of data being defined. One is the packaging and object declarations (load time), and the other is an object reference (package contents/run-time).

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All encodings are such that the lead byte of an encoding signifies the type of declaration or reference being made. The type either has an implicit or explicit length in the stream. All explicit length declarations take the form shown below, where PkgLength is the length of the inclusive length of the data for the operation.

LeadByte PkgLength data... PkgLength


Figure 5-6 AML Encoding

LeadByte ...

Encodings of implicit length objects either have fixed length encodings or allow for nested encodings that, at some point, either result in an explicit or implicit fixed length. The PkgLength is encoded as a series of 1 to 4 bytes in the stream with the most significant two bits of byte zero, indicating how many following bytes are in the PkgLength encoding. The next two bits are only used in one-byte encodings, which allows for one-byte encodings on a length up to 0x3F. Longer encodings, which do not use these two bits, have a maximum length of the following: two-byte encodings of 0x0FFF, three-byte encodings of 0x0FFFFF, and four-byte length encodings of 0x0FFFFFFFFF. It is fatal for a package length to not fall on a logical boundary. For example, if a package is contained in another package, then by definition its length must be contained within the outer package, and similarly for a datum of implicit length. At some point, the system software decides to load a Definition Block. Loading is accomplished when the system makes a pass over the data and populates the ACPI namespace and initializes objects accordingly. The namespace for which population occurs is either from the current namespace location, as defined by all nested packages or from the root if the name is preceded with \. The first object present in a Definition Block must be a named control method. This is the Definition Blocks initialization control. Packages are objects that contain an ordered reference to one or more objects. A package can also be considered a vertex of an array, and any object contained within a package can be another package. This permits multidimensional arrays of fixed or dynamic depths and vertices. Unnamed objects are used to populate the contents of named objects. Unnamed objects cannot be created in the root. Unnamed objects can be used as arguments in control methods. Control method execution may generate errors when creating objects. This can occur if a Method that creates named objects blocks and is reentered while blocked. This will happen because all named objects have an absolute path. This is true even if the object name specified is relative. For example, the following ASL code segments are functionally identical. Method (DEAD,) Scope (\_SB_.FOO) { Name (BAR,) // Run time definition } } Scope (\_SB_) {Name (\_SB_. FOO.BAR,) // Load time definition } Notice that in the above example the execution of the DEAD method will always fail because the object \_SB_.FOO.BAR is created at load time.

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5.5 Using the ACPI Control Method Source Language


OEMs and BIOS vendors write definition blocks using the ACPI Control Method Source language (ASL) and use a translator to produce the byte stream encoding described in section 5.4. For example, the ASL statements that produce the example byte stream shown in that earlier section are shown in the following ASL example. For a full specification of the ASL statements, see section 16, ACPI Source Language Reference.
// ASL Example DefinitionBlock ( "forbook.aml", // Output Filename "DSDT", // Signature 0x10, // DSDT Revision "OEM", // OEMID "forbook", // TABLE ID 0x1000 // OEM Revision ) { // start of definition block OperationRegion(\GIO, SystemIO, 0x125, 0x1) Field(\GIO, ByteAcc, NoLock, Preserve) { CT01, 1, } Scope(\_SB) { // start of scope Device(PCI0) { // start of device PowerResource(FET0, 0, 0) { Method(_ON) { Store (Ones, CT01) Sleep (30) } Method(_OFF) { Store (Zero, CT01) } Method(_STA) { Return (CT01) } } // end of pwr } // end of device } // end of scope } // end of definition block

// start of pwr // assert power // wait 30ms // assert reset#

5.5.1 ASL Statements


ASL is principally a declarative language. ASL statements declare objects. Each object has three parts, two of which can be null:
Object := ObjectType FixedList VariableList

FixedList refers to a list of known length that supplies data that all instances of a given ObjectType must have. It is written as (a, b, c,), where the number of arguments depends on the specific ObjectType, and some elements can be nested objects, that is (a, b, (q, r, s, t), d). Arguments to a FixedList can have default values, in which case they can be skipped. Some ObjectTypes can have a null FixedList. VariableList refers to a list, not of predetermined length, of child objects that help define the parent. It is written as {x, y, z, aa, bb, cc}, where any argument can be a nested object. ObjectType determines what terms are legal elements of the VariableList. Some ObjectTypes can have a null variable list. For a detailed specification of the ASL language, see section 16, ACPI Source Language Reference. For a detailed specification of the ACPI Control Method Machine Language (AML), upon which the output of the ASL translator is based, see section 17, ACPI Machine Language Specification.

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5.5.2 ASL Macros


The ASL compiler supports some built in macros to assist in various ASL coding operations. The following table lists the supported directives and an explanation of their function. Table 5-31 ASL Built-in Macros ASL Statement Offset (a ) Description Used in a FieldList parameter to supply the byte offset of the next defined field within its parent region. This can be used instead of defining the bit lengths that need to be skipped. All offsets are defined from beginning to end of a region. Macro that converts the 7-character text argument into its corresponding 4byte numeric EISA ID encoding. This can be used when declaring IDs for devices that are EISA IDs. Macro used to supply Plug and Play resource descriptor information in human readable form, which is then translated into the appropriate binary Plug and Play resource descriptor encodings. For more information about resource descriptor encodings, see section 6.4, Resource Data Types for ACPI. Macro that converts an ASCII string to a Unicode string contained in a buffer.

EISAID (Id )

ResourceTemplate ()

Unicode (string)

5.5.3 Control Method Execution


The operating software will initiate well-defined control methods as necessary to either interrogate or adjust system-level hardware state. This is called an invocation. A control method can use other internal, or well defined, control methods to accomplish the task at hand, which can include defined control methods provided by the operating software. Interpretation of a Control Method is not preemptive, but it can block. When a control method does block, the operating software can initiate or continue the execution of a different control method. A control method can only assume that access to global objects is exclusive for any period the control method does not block. Global objects are those NameSpace objects created at table load time.

5.5.3.1 Control Methods, Objects, and Operation Regions


Control Methods can reference any objects anywhere in the Namespace as well as address spaces defined in operation regions. Control methods must have exclusive access to the any address accessed via OpRegions. Control methods do not directly access any other hardware registers, including the ACPIdefined register blocks. Some of the ACPI registers, in the defined ACPI registers blocks, are maintained on behalf of control method execution. For example, the GPEx_BLK is not directly accessed by a control method but is used to provide an extensible interrupt handling model for control method invocation. Note: Accessing an OpRegion may block, even if the OpRegion is not protected by a mutex. For example, because of the slow nature of embedded controller, embedded controller OpRegion field access may block.

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5.5.4 Control Method Arguments, Local Variables, and Return Values


Control methods can be passed up to seven arguments. Each argument is an object, and could in turn be a package style object that refers to other objects. Access to the argument objects is via the ASL ArgTerm language elements. The number of arguments passed to any control method is fixed and is defined when the control method package is created. Control methods can access up to eight local data objects. Access to the local data objects have shorthand encodings. On initial control method execution, the local data objects are NULL. Access to local objects is via the ASL LocalTerm language elements. Upon control method execution completion, one object can be returned that can be used as the result of the execution of the method. The caller must either use the result or save it to a different object if it wants to preserve it. See the description of the Return ASL operator for additional details. NameSpace objects created within the scope of a method are dynamic. They exist only for the duration of the method execution. They are created when specified by the code and are destroyed on exit. A method may create dynamic objects outside of the current scope in the NameSpace using the scope operator or using full path names. These objects will still be destroyed on method exit. Objects created at load time outside of the scope of the method are static. For example:
Scope (\XYZ) { Name (BAR, 5) Method (FOO, 1) { Store (BAR, CREG) Name (BAR, 7) Store (BAR, DREG) Name (\XYZ.FOOB, 3) } // end method } // end scope // Creates \XYZ.BAR // // // // same effect as Store (\XYZ.BAR, CREG) Creates \XYZ.FOO.BAR same effect as Store (\XYZ.FOO.BAR, DREG Creates \XYZ.FOOB

The object \XYZ.BAR is a static object created when the table that contains the above ASL is loaded. The object \XYZ.FOO.BAR is a dynamic object that is created when the Name (BAR, 7) statement in the FOO method is executed. The object \XYZ.FOOB is a dynamic object created by the \XYZ.FOO method when the Name (\XYZ.FOOB, 3) statement is executed. Notice that the \XYZ.FOOB object is destroyed after the \XYZ.FOO method exits.

5.6 ACPI Event Programming Model


The ACPI event programming model is based on the SCI interrupt and General-Purpose Event (GPE) register. ACPI provides an extensible method to raise and handle the SCI interrupt, as described in this section.

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5.6.1 ACPI Event Programming Model Components


The components of the ACPI event programming model are the following: OSPM FADT PM1a_STS, PM1b_STS and PM1a_EN, PM1b_EN fixed register blocks GPE0_BLK and GPE1_BLK register blocks GPE register blocks defined in GPE block devices SCI interrupt ACPI AML code general-purpose event model ACPI device-specific model events ACPI Embedded Controller event model The role of each component in the ACPI event programming model is described in the following table. Table 5-32 ACPI Event Programming Model Components Component OSPM Description Receives all SCI interrupts raised (receives all SCI events). Either handles the event or masks the event off and later invokes an OEM-provided control method to handle the event. Events handled directly by OSPM are fixed ACPI events; interrupts handled by control methods are general-purpose events. Specifies the base address for the following fixed register blocks on an ACPI-compatible platform: PM1x_STS and PM1x_EN fixed registers and the GPEx_STS and GPEx_EN fixed registers. PM1x_STS bits raise fixed ACPI events. While a PM1x_STS bit is set, if the matching PM1x_EN bit is set, the ACPI SCI event is raised. GPEx_STS bits that raise general-purpose events. For every event bit implemented in GPEx_STS, there must be a comparable bit in GPEx_EN. Up to 256 GPEx_STS bits and matching GPEx_EN bits can be implemented. While a GPEx_STS bit is set, if the matching GPEx_EN bit is set, then the general-purpose SCI event is raised. A level-sensitive, shareable interrupt mapped to a declared interrupt vector. The SCI interrupt vector can be shared with other low-priority interrupts that have a low frequency of occurrence. A model that allows OEM AML code to use GPEx_STS events. This includes using GPEx_STS events as wake sources as well as other general service events defined by the OEM (button pressed, thermal event, device present/not present changed, and so on). Devices in the ACPI namespace that have ACPI-specific device IDs can provide additional event model functionality. In particular, the ACPI embedded controller device provides a generic event model. A model that allows OEM AML code to use the response from the Embedded Controller Query command to provide generalservice event defined by the OEM.

FADT

PM1x_STS and PM1x_EN fixed registers

GPEx_STS and GPEx_EN fixed registers

SCI interrupt

ACPI AML code general-purpose event model

ACPI device-specific model events

ACPI Embedded Controller event model

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5.6.2 Types of ACPI Events


At the direct ACPI hardware level, two types of events can be signaled by an SCI interrupt: Fixed ACPI events General-purpose events In turn, the general-purpose events can be used to provide further levels of events to the system. And, as in the case of the embedded controller, a well-defined second-level event dispatching is defined to make a third type of typical ACPI event. For the flexibility common in todays designs, two first-level generalpurpose event blocks are defined, and the embedded controller construct allows a large number of embedded controller second-level event-dispatching tables to be supported. Then if needed, the OEM can also build additional levels of event dispatching by using AML code on a general-purpose event to subdispatch in an OEM defined manner.

5.6.2.1 Fixed ACPI Event Handling


When OSPM receives a fixed ACPI event, it directly reads and handles the event registers itself. The following table lists the fixed ACPI events. For a detailed specification of each event, see section 4, ACPI Hardware Specification. Table 5-33 Fixed ACPI Events Event Power management timer carry bit set. Comment For more information, see the description of the TMR_STS and TMR_EN bits of the PM1x fixed register block in section 4.7.3.1, PM1 Event Grouping, as well as the TMR_VAL register in the PM_TMR_BLK in section 4.7.3.3, Power Management Timer. A power button can be supplied in two ways. One way is to simply use the fixed status bit, and the other uses the declaration of an ACPI power device and AML code to determine the event. For more information about the alternate-device based power button, see section 4.7.2.2.1.2, Control Method Power Button. Notice that during the S0 state, both the power and sleep buttons merely notify OSPM that they were pressed. If the system does not have a sleep button, it is recommended that OSPM use the power button to initiate sleep operations as requested by the user. Sleep button signal A sleep button can be supplied in one of two ways. One way is to simply use the fixed status button. The other way requires the declaration of an ACPI sleep button device and AML code to determine the event. ACPI-defines an RTC wake alarm function with a minimum of one-month granularity. The ACPI status bit for the device is optional. If the ACPI status bit is not present, the RTC status can be used to determine when an alarm has occurred. For more information, see the description of the RTC_STS and RTC_EN bits of the PM1x fixed register block in section 4.7.3.1, PM1 Event Grouping. The wake status bit is used to determine when the sleeping state has been completed. For more information, see the description of the WAK_STS and WAK_EN bits of the PM1x fixed register block in section 4.7.3.1, PM1 Event Grouping.

Power button signal

RTC alarm

Wake status

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Table 5-33 Fixed ACPI Events (continued) Event System bus master request Comment The bus-master status bit provides feedback from the hardware as to when a bus master cycle has occurred. This is necessary for supporting the processor C3 power savings state. For more information, see the description of the BM_STS bit of the PM1x fixed register block in section 4.7.3.1, PM1 Event Grouping. This status is raised as a result of the Global Lock protocol, and is handled by OSPM as part of Global Lock synchronization. For more information, see the description of the GBL_STS bit of the PM1x fixed register block in section 4.7.3.1, PM1 Event Grouping. For more information on Global Lock, see section 5.2.9.1, Global Lock.

Global release status

5.6.2.2 General-Purpose Event Handling


When OSPM receives a general-purpose event, it either passes control to an ACPI-aware driver, or uses an OEM-supplied control method to handle the event. An OEM can implement up to 128 general-purpose event inputs in hardware per GPE block, each as either a level or edge event. It is also possible to implement a single 256-pin block as long as its the only block defined in the system. An example of a general-purpose event is specified in section 4, ACPI Hardware Specification, where EC_STS and EC_EN bits are defined to enable OSPM to communicate with an ACPI-aware embedded controller device driver. The EC_STS bit is set when either an interface in the embedded controller space has generated an interrupt or the embedded controller interface needs servicing. Notice that if a platform uses an embedded controller in the ACPI environment, then the embedded controllers SCI output must be directly and exclusively tied to a single GPE input bit. Hardware can cascade other general-purpose events from a bit in the GPEx_BLK through status and enable bits in Operational Regions (I/O space, memory space, PCI configuration space, or embedded controller space). For more information, see the specification of the General-Purpose Event Blocks (GPEx_BLK) in section 4.7.4.1, General-Purpose Event Register Blocks. OSPM manages the bits in the GPEx blocks directly, although the source to those events is not directly known and is connected into the system by control methods. When OSPM receives a general-purpose event (the event is from a GPEx_BLK STS bit), OSPM does the following: 1. Disables the interrupt source (GPEx_BLK EN bit). 2. If an edge event, clears the status bit. 3. Performs one of the following: Dispatches to an ACPI-aware device driver. Queues the matching control method for execution. Manages a wake event using device _PRW objects. 4. If a level event, clears the status bit. 5. Enables the interrupt source. The OEM AML code can perform OEM -specific functions custom to each event the particular platform might generate by executing a control method that matches the event. For GPE events, OSPM will execute the control method of the name \_GPE._ TXX where XX is the hex value format of the event that needs to be handled and T indicates the event handling type (T must be either E for an edge event or L for a level event). The event values for status bits in GPE0_BLK start at zero (_ T 00) and end at the GPE0_BLK_LEN - 1. The event values for status bits in GPE1_BLK start at GPE1_BASE and end at GPE1_BASE + (GPE1_BLK_LEN / 2) - 1. GPE0_BLK_LEN, GPE1_BASE, and GPE1_BLK_LEN are all defined in the FADT. For OSPM to manage the bits in the GPEx_BLK blocks directly: Enable bits must be read/write. Status bits must be latching. Status bits must be read/clear, and cleared by writing a 1 to the status bit. Compaq/Intel/Microsoft/Phoenix/Toshiba

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5.6.2.2.1 Wake Events


An important use of the general-purpose events is to implement device wake events. The components of the ACPI event programming model interact in the following way: When a device asserts its wake signal, the general-purpose status event bit used to track that device is set. While the corresponding general-purpose enable bit is enabled, the SCI interrupt is asserted. If the system is sleeping, this will cause the hardware, if possible, to transition the system into the S0 state. Once the system is running, OSPM will dispatch the corresponding GPE handler. The handler needs to determine which device object has signaled wake and performs a wake Notify command on the corresponding device object(s) that have asserted wake. In turn OSPM will notify OSPM native driver(s) for each device that will wake its device to service it. Events that wake may not be intermixed with non-wake events on the same GPE input. Also, all wake events not exclusively tied to a GPE input (for example, one input is shared for multiple wake events) need to have individual enable and status bits in order to properly handle the semantics used by the system.

5.6.2.2.2 Dispatching to an ACPI-Aware Device Driver


Certain device support, such as an embedded controller, requires a dedicated GPE to service the device. Such GPEs are dispatched to native OS code to be handled and not to the corresponding GPE-specific control method. In the case of the embedded controller, an OS-native, ACPI-aware driver is given the GPE event for its device. This driver services the embedded controller device and determines when events are to be reported by the embedded controller by using the Query command. When an embedded controller event occurs, the ACPI-aware driver queues control methods to handle each event. Another way the OEM AML code can perform OEM-specific functions that are customized to each event on the particular platform is to queue a control method to handle these events. For an embedded controller event, OSPM will queue the control method of the name _QXX, where XX is the hex format of the query code. Notice that each embedded controller device can have query event control methods.

5.6.2.2.3 Queuing the Matching Control Method for Execution


When a general-purpose event is raised, OSPM uses a naming convention to determine which control method to queue for execution and how the GPE EOI is to be handled. The GPEx_STS bits in the GPEx_BLK are indexed with a number from 0 through FF. The name of the control method to queue for an event raised from an enable status bit is always of the form \_GPE._ Txx where xx is the event value and T indicates the event EOIprotocol to use (either edge or level). The event values for status bits in GPE0_BLK start at zero (_ T 00), end at the (GPE0_BLK_LEN / 2) - 1, and correspond to each status bit index within GPE0_BLK. The event values for status bits in GPE1_BLK are offset by GPE_BASE and therefore start at GPE1_BASE and end at GPE1_BASE + (GPE1_BLK_LEN / 2) - 1.

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For example, suppose an OEM supplies a wake event for a communications port and uses bit 4 of the GPE0_STS bits to raise the wake event status. In an OEM -provided Definition Block, there must be a Method declaration that uses the name \_GPE._L04 or \ GPE._E04 to handle the event. An example of a control method declaration using such a name is the following:
Method (\_GPE._L04) { // GPE 4 level wake handler Notify (\_SB.PCIO.COM0, 2) }

The control method performs whatever action is appropriate for the event it handles. For example, if the event means that a device has appeared in a slot, the control method might acknowledge the event to some other hardware register and signal a change notify request of the appropriate device object. Or, the cause of the general-purpose event can result from more then one source, in which case the control method for that event determines the source and takes the appropriate action. When a general-purpose event is raised from the GPE bit tied to an embedded controller, the embedded controller driver uses another naming convention defined by ACPI for the embedded controller driver to determine which control method to queue for execution. The queries that the embedded controller driver exchanges with the embedded controller are numbered from 0 through FF, yielding event codes 01 through FF. (A query response of 0 from the embedded controller is reserved for no outstanding events.) The name of the control method to queue is always of the form _Qxx where xx is the number of the query acknowledged by the embedded controller. An example declaration for a control method that handles an embedded controller query is the following:
Method(_Q34) { // embedded controller event for thermal Notify (\_SB.TZ0.THM1, 0x80) }

5.6.2.2.4 Managing a Wake Event Using Device _PRW Objects


A devices _PRW object provides the zero-based bit index into the general-purpose status register block to indicate which general-purpose status bit from either GPE0_BLK or GPE1_BLK is used as the specific devices wake mask. Although the hardware must maintain individual device wake enable bits, the system can have multiple devices using the same general-purpose event bit by using OEM-specific hardware to provide second-level status and enable bits. In this case, the OEM AML code is responsible for the secondlevel enable and status bits. OSPM enables or disables the device wake function by enabling or disabling its corresponding GPE and by executing its _PSW control method (which is used to take care of the second-level enables). When the GPE is asserted, OSPM still executes the corresponding GPE control method that determines which device wakes are asserted and notifies the corresponding device objects. The native OS driver is then notified that its device has asserted wake, for which the driver powers on its device to service it. If the system is in a sleeping state when the enabled GPE bit is asserted the hardware will transition the system into the S0 state, if possible.

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5.6.3 Device Object Notifications


Some objects need to notify the OSPM of various object-related events. All such notifications are accomplished using the Notify operator, which supplies the ACPI object and a notification value that signifies the type of notification being performed. Notification values from 0 through 0x7F are common across any device object type. Notification values of 0x80 and above are device-specific and defined by each such device. For more information on the Notify operator, see section 16.2.3.4.1.9, Notify (Notify). Table 5-34 Device Object Notification Types Value 0 Description Bus Check. This notification is performed on a device object to indicate to OSPM that it needs to perform the Plug and Play re -enumeration operation on the device tree starting from the point where it has been notified. OSPM will only perform this operation at boot, and when notified. It is the responsibility of the ACPI AML code to notify OSPM at any other times that this operation is required. The more accurately and closer to the actual device tree change the notification can be done, the more efficient the operating systems response will be; however, it can also be an issue when a device change cannot be confirmed. For example, if the hardware cannot notice a device change for a particular location during a system sleeping state, it issues a Bus Check notification on wake to inform OSPM that it needs to check the configuration for a device change. Device Check. Used to notify OSPM that the device either appeared or disappeared. If the device has appeared, OSPM will re -enumerate from the parent. If the device has disappeared, OSPM will invalidate the state of the device. OSPM may optimize out re-enumeration. If _DCK is present, then Notify(object,1) is assumed to indicate an undock request. Device Wake. Used to notify OSPM that the device has signaled its wake event, and that OSPM needs to notify OSPM native device driver for the device. This is only used for devices that support _PRW. Eject Request. Used to notify OSPM that the device should be ejected, and that OSPM needs to perform the Plug and Play ejection operation. OSPM will run the _EJx method. Device Check Light. Used to notify OSPM that the device either appeared or disappeared. If the device has appeared, OSPM will re-enumerate from the device itself, not the parent. If the device has disappeared, OSPM will invalidate the state of the device. Frequency Mismatch. Used to notify OSPM that a device inserted into a slot cannot be attached to the bus because the device cannot be operated at the current frequency of the bus. For example, this would be used if a user tried to hot-plug a 33 MHz PCI device into a slot that was on a bus running at greater than 33 MHz. Bus Mode Mismatch. Used to notify OSPM that a device has been inserted into a slot or bay that cannot support the device in its current mode of operation. For example, this would be used if a user tried to hot-plug a PCI device into a slot that was on a bus running in PCI-X mode. Power Fault. Used to notify OSPM that a device cannot be moved out of the D3 state because of a power fault. Reserved.

3 4

7 8-7F

Below are the notification values defined for specific ACPI devices. For more information concerning the object-specific notification, see the section on the corresponding device/object.

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Table 5-35 Control Method Battery Device Notification Values Hex value 80 81 >81 Description Battery Status Changed. Used to notify OSPM that the Control Method Battery device status has changed. Battery Information Changed. Used to notify OSPM that the Control Method Battery device information has changed. This only occurs when a battery is replaced. Reserved. Table 5-36 Power Source Object Notification Values Hex value 80 >80 Description Power Source Status Changed. Used to notify OSPM that the power source status has changed. Reserved. Table 5-37 Thermal Zone Object Notification Values Hex value 80 81 82 >82 Description Thermal Zone Status Changed. Used to notify OSPM that the thermal zone temperature has changed. Thermal Zone Trip points Changed. Used to notify OSPM that the thermal zone trip points have changed. Device Lists Changed. Used to notify OSPM that the thermal zone device lists (_ALx, _PSL, _TZD) have changed. Reserved. Table 5-38 Control Method Power Button Notification Values Hex value 80 Description S0 Power Button Pressed. Used to notify OSPM that the power button has been pressed while the system is in the S0 state. Notice that when the button is pressed while the system is in the S1-S4 state, a Device Wake notification must be issued instead. Reserved. Table 5-39 Control Method Sleep Button Notification Values Hex value 80 Description S0 Sleep Button Pressed. Used to notify OSPM that the sleep button has been pressed while the system is in the S0 state. Notice that when the button is pressed while the system is in the S1-S4 state, a Device Wake notification must be issued instead. Reserved.

>80

>80

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138 Advanced Configuration and Power Interface Specification Table 5-40 Control Method Lid Notification Values Hex value 80 >80 Description Lid Status Changed. Used to notify OSPM that the control method lid device status has changed. Reserved. Table 5-41 Processor Device Notification Values Hex value 80 Description Performance Present Capabilities Changed. Used to notify OSPM that the number of supported processor performance states has changed. This notification causes OSPM to re-evaluate the _PPC object. See section 8, Processor Control, for more information. C States Changed. Used to notify OSPM that the number or type of supported processor C States has changed. This notification causes OSPM to re-evaluate the _CST object. See section 8, Processor Control, for more information. Reserved.

81

>81

5.6.4 Device Class-Specific Objects


Most device objects are controlled through generic objects and control methods and they have generic device IDs. These generic objects, control methods, and device IDs are specified in sections 6, 7, 8, 10, 11, and 12. Section 5.6.5, Defined Generic Objects and Control Methods, lists all the generic objects and control methods defined in this specification. However, certain integrated devices require support for some device-specific ACPI controls. This section lists these devices, along with the device-specific ACPI controls that can be provided. Some of these controls are for ACPI-aware devices and as such have Plug and Play IDs that represent these devices. The following table lists the Plug and Play IDs defined by the ACPI specification. Table 5-42 ACPI Device IDs Plug and Play ID PNP0C08 Description ACPI. Not declared in ACPI as a device. This ID is used by OSPM for the hardware resources consumed by the ACPI fixed register spaces, and the operation regions used by AML code. It represents the core ACPI hardware itself. Generic ISA Bus Device. A bus only device whose bus settings are totally controlled by its ACPI resource information, and otherwise needs no bus-specific driver support. Extended I/O Bus. A special case of the PNP0A05 device, where the only difference is in the name of the device. There is no functional difference between the two IDs. Embedded Controller Device. A host embedded controller controlled through an ACPI-aware driver. Control Method Battery. A device that solely implements the ACPI Control Method Battery functions. A device that has some other primary function would use its normal device ID. This ID is used when the devices primary function is that of a battery. Fan. A device that causes cooling when on (D0 device state).

PNP0A05

PNP0A06

PNP0C09 PNP0C0A

PNP0C0B

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Table 5-42 ACPI Device IDs (continued) Plug and Play ID PNP0C0C Description Power Button Device. A device controlled through an ACPI-aware driver that provides power button functionality. This device is only needed if the power button is not supported using the fixed register space. Lid Device. A device controlled through an ACPI-aware driver that provides lid status functionality. This device is only needed if the lid state is not supported using the fixed register space. Sleep Button Device. A device controlled through an ACPI-aware driver that provides power button functionality. This device is optional. PCI Interrupt Link Device. A device that allocates an interrupt connected to a PCI interrupt pin. See section 6., Configuration, for more details. Memory Device. This device is a memory subsystem. SMBus 1.0 Host Controller. An SMBus host controller (SMB-HC) compatible with the embedded controller-based SMB-HC interface (as specified in section 13.9, SMBus Host Controller Interface via Embedded Controller) and implementing the SMBus 1.0 Specification. Smart Battery Subsystem. The Smart battery Subsystem specified in section 11, Power Source Devices. AC Device. The AC adapter specified in section 11, Power Source Devices. Module Device. This device is a container object that acts as a bus node in a namespace. SMBus 2.0 Host Controller. An SMBus host controller (SMB-HC compatible with the embedded controller-based SMB-HC interface (as specified in section 13.9, SMBus Host Controller Interface via Embedded Controller) and implementing the SMBus 2.0 Specification. GPE Block Device. This device allows a system designer to describe GPE blocks beyond the two that are described in the FADT.

PNP0C0D

PNP0C0E PNP0C0F PNP0C80 ACPI0001

ACPI0002 ACPI0003 ACPI0004 ACPI0005

ACPI0006

5.6.5 Defined Generic Objects and Control Methods


The following table lists all of the generic object and control methods defined in this specification and provides a reference to the defining section of the specification. Table 5-43 Defined Generic Object and Control Methods Object _ACx _ADR Description Thermal Zone object that returns active cooling policy threshold values in tenths of degrees Kelvin. Device object that evaluates to a devices address on its parent bus. For the display output device, this object returns a unique ID. (B.5.1, _ADR Return the Unique ID for this Device.) Thermal zone object containing a list of cooling device objects. Resource data type reserved field name Resource data type reserved field name Reference 12.3.1 6.1.1

_ALx _ALN _ASI

12.3.2 16.2.4 16.2.4.16

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140 Advanced Configuration and Power Interface Specification Table 5-43 Defined Generic Object and Control Methods (continued) Object _BAS _BBN _BCL _BCM _BDN _BFS _BIF _BM _BST _BTP _CID _CRS _CRT _CST _DCK _DCS _DDC _DDN _DEC _DGS _DIS _DMA _DOD _DOS _DSS _Exx _EC _EDL _EJx Description Resource data type reserved field name PCI bus number setup by the BIOS Returns a buffer of bytes indicating list of brightness control levels supported. Sets the brightness level of the built -in display output device. Correlates a docking station between ACPI and legacy interfaces. Control method executed immediately following a wake event. Control Method Battery information object Resource data type reserved field name Control Method Battery status object Sets Control Method Battery trip point Device identification object that evaluates to a devices Plug and Play Compatible ID list. Device configuration object that specifies a devices current resource settings, or a control method that generates such an object. Thermal zone object that returns critical trip point in tenths of degrees Kelvin. Processor power state declaration object Indicates that the device is a docking station. Returns the status of the display output device. Returns the EDID for the display output device Object that associates a logical software name (for example, COM1) with a device. Resource data type reserved field name Control method used to query the state of the output device. Device configuration control method that disables a device. Object that specifies a devices current resources for DMA transactions. Control method used to enumerate devices attached to the display adapter. Control method used to enable/disable display output switching. Control method used to set display device state. Control method executed as a result of a general-purpose event. Control Method used to define the offset address and Query value of an SMB-HC defined within an embedded controller device. Device removal object that returns a packaged list of devices that are dependent on a device. Device insertion/removal control method that ejects a device. Reference 16.2.4 6.5.5 B.5.2 B.5.3 6.5.3 7.3.1 11.2.2.1 16.2.4 11.2.2.2 11.2.2.3 6.1.2 6.2.1 12.3.3 8.3.2 6.5.2 B.5.5 B.5.4 6.1.3 16.2.4 B.5.6 6.2.2 6.2.3 B.4.2 B.4.1 B.5.7 5.6.5.3 13.12 6.3.1 6.3.3

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Table 5-43 Defined Generic Object and Control Methods (continued) Object _EJD Description Device removal object that evaluates to the name of a device object upon which a device is dependent. Whenever the named device is ejected, the dependent device must receive an ejection notification. Object that indicates the presence or absence of floppy disks. Object that returns floppy drive information. Control method that changes the mode of floppy drives. Object used to provide correlation between the fixed hardware register blocks defined in the FADT and the devices that implement these fixed hardware registers. OS-defined Global Lock mutex object Indicates the need to acquire the Global Lock, must be acquired when accessing the device. Control method that returns which VGA device will be posted at boot 1. 2. General-Purpose Events root name space Object that returns the SCI interrupt within the GPx_STS register that is connected to the EC. Reference 6.3.2

_FDE _FDI _FDM _FIX

10.9.1 10.9.2 10.9.3 6.2.4

_GL _ GLK _GPD _GPE

5.7.1 6.5.7 B.4.4 5.3.4 13.11 16.2.4 10.8.1 10.8.2 7.3.3 16.2.4 6.1.4 6.2.5

_GRA _GTF _GTM _GTS _HE _HID _HPP

Resource data type reserved field name. IDE device control method to get the Advanced Technology Attachement (ATA) task file needed to re-initialize the drive to bootup defaults. IDE device control method to get the IDE controller timing information. Control method executed just prior to setting the sleep enable (SLP_EN) bit. Resource data type reserved field name Device identification object that evaluates to a devices Plug and Play Hardware ID. An object that specifies the Cache-line size, Latency timer, SERR enable, and PERR enable values to be used when configuring a PCI device inserted into a hot-plug slot or initial configuration of a PCI device at system boot. Device initialization method that performs device specific initialization. Resource data type reserved field name Power management object that signifies the device has a significant inrush current draw. Control method executed as a result of a general-purpose event. Device insertion/removal control method that locks or unlocks a device. Resource data type reserved field name Object that returns the status of the Lid on a mobile system. Resource data type reserved field name

_INI _INT _IRC _Lxx _LCK _LEN _LID _LL

6.5.1 16.2.4 7.2.11 5.6.5.3 6.3.4 16.2.4 10.3.1 16.2.4

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142 Advanced Configuration and Power Interface Specification Table 5-43 Defined Generic Object and Control Methods (continued) Object _MAF _MAT _MAX _MEM _MIF _MIN _MSG _OFF _ON _OS _PCL _PCT _PIC _PPC _PR _PR0 _PR1 Description Resource data type reserved field name Object evaluates to a buffer of MADT APIC Structure entries. Resource data type reserved field name Resource data type reserved field name Resource data type reserved field name Resource data type reserved field name System indicator control that indicates messages are waiting. Power resource object that sets the resource off. Power resource object that sets the resource on. Object that evaluates to a string that identifies the operating system. Power source object that contains a list of devices powered by a power source. Processor performance control object Control method that conveys interrupt model in use to the system firmware. Control method used to determine number of performance states currently supported by the platform. ACPI 1.0 Processor Namespace Power management object that evaluates to the devices power requirements in the D0 device state (device fully on). Power management object that evaluates to the devices power requirements in the D1 device state. Only devices that can achieve the defined D1 device state according to its given device class would supply this level. Power management object that evaluates to the devices power requirements in the D2 device state. Only devices that can achieve the defined D2 device state according to its given device class would supply this level. Device configuration object that specifies a devices possible resource settings, or a control method that generates such an object. An object that specifies the PCI interrupt Routing Table. Power management object that evaluates to the devices power requirements in order to wake the system from a system sleeping state. Power management control method that puts the device in the D0 device state. (device fully on). Power management control method that puts the device in the D1 device state. Power management control method that puts the device in the D2 device state. Reference 16.2.4 6.2.6 16.2.4 16.2.4 16.2.4 16.2.4 10.1.2 7.1.2 7.1.3 5.7.2 11.3.2 8.3.3.1 5.8.1 8.3.3.3 5.3.1 7.2.6 7.2.7

_PR2

7.2.8

_PRS _PRT _PRW _PS0 _PS1 _PS2

6.2.7 6.2.8 7.2.9 7.2.1 7.2.2 7.2.3

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Table 5-43 Defined Generic Object and Control Methods (continued) Object _PS3 _PSC _PSL _PSR _PSS _PSV _PSW _PTC _PTS _PXM _Qxx _RBO _RBW _REG _REV _RMV _RNG _ROM _RW _S0 _S1 _S2 _S3 _S4 _S5 _S1D _S2D _S3D _S4D _SB Description Power management control method that puts the device in the D3 device state (device off). Power management object that evaluates to the devices current power state. Thermal zone object that returns list of passive cooling device objects. Power source object that returns present power source device. Object indicates the number of supported processor performance states. Thermal zone object that returns Passive trip point in tenths of degrees Kelvin. Power management control method that enables or disables the devices wake function. Object used to define a processor throttling control register. Control method used to prepare to sleep. Object used to describe proximity domains within a machine. Embedded Controller Query control method Resource data type reserved field name Resource data type reserved field name Notifies AML code of a change in the availability of an operation region. Revision of the ACPI specification that OSPM implements. Device insertion/removal object that indicates that the given device is removable. Resource data type reserved field name Control method used to get a copy of the display devices ROM data. Resource data type reserved field name Power management package that defines system \_S0 state mode. Power management package that defines system \_S1 state mode. Power management package that defines system \_S2 state mode. Power management package that defines system \_S3 state mode. Power management package that defines system \_S4 state mode. Power management package that defines system \_S5 state mode. Highest D-state supported by the device in the S1 state. Highest D-state supported by the device in the S2 state. Highest D-state supported by the device in the S3 state. Highest D-state supported by the device in the S4 state. System bus scope Reference 7.2.4 7.2.5 12.3.4 11.3.1 8.3.3.2 12.3.5 7.2.10 8.3.1 7.3.2 6.2.9 5.6.2.2.3 16.2.4 16.2.4 6.5.4 5.7.3 6.3.5 16.2.4 B.4.3 16.2.4 7.3.4.1 7.3.4.2 7.3.4.3 7.3.4.4 7.3.4.5 7.3.4.6 7.2.12 7.2.13 7.2.14 7.2.15 5.3.1

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144 Advanced Configuration and Power Interface Specification Table 5-43 Defined Generic Object and Control Methods (continued) Object _SBS _SCP _SEG _SHR _SI _SIZ _SPD _SRS _SST _STA Description Smart Battery object that returns Smart Battery configuration. Thermal zone object that sets user cooling policy (Active or Passive). Bus identification object that evaluates to a buss segment number. Resource data type reserved field name System indicators scope Resource data type reserved field name Control method used to update which video device will be posted at boot. Device configuration control method that sets a devices settings. System indicator control method that indicates the system status. 1. Device insertion/removal control method that returns a devices status. 2. Power resource object that evaluates to the current on or off state of the Power Resource. IDE device control method used to set the IDE controller transfer timings. Object evaluates to a Unicode string to describe a device. Object that evaluates to the slot unique ID number for a slot. Reserved for use by the ASL compiler. Thermal zone object that contains thermal constant for Passive cooling. Thermal zone object that contains thermal constant for Passive cooling. Thermal zone object that returns current temperature in tenths of degrees Kelvin. Resource data type reserved field name Resource data type reserved field name Thermal zone object that contains thermal sampling period for Passive cooling. Resource data type reserved field name Resource data type reserved field name ACPI 1.0 thermal zone scope Object evaluates to a package of device names associated with a Thermal Zone. Thermal zone polling frequency in tenths of seconds. Device identification object that specifies a devices unique persistent ID, or a control method that generates it. Returns 32-bit integer indicating the video post options. Power management control method run once system is awakened. Reference 11.1.2 12.3.6 6.5.6 16.4.2 5.3.1 16.4.2 B.4.5 6.2.10 10.1.1 6.3.6 7.1.4 10.8.3 6.1.5 6.1.6 16.2.1.1 12.3.7 12.3.8 12.3.9 16.4.2 16.4.2 12.3.10 16.4.2 16.4.2 5.3.1 12.3.11 12.3.12 6.1.7 B.4.6 7.3.5

_STM _STR _SUN _T_x _TC1 _TC2 _TMP _TRA _TRS _TSP _TTP _TYP _TZ _TZD _TZP _UID _VPO _WAK

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5.7 Operating System-Defined Object Names


A list of OS supplied object names are shown in the following table. Table 5-44 Predefined Global Events Name \_GL \_OS \_REV Description Global Lock Name of the operating system Revision of the ACPI specification that OSPM implements.

5.7.1 \_GL (Global Lock Mutex)


This object is a Mutex object that behaves like a Mutex as defined in section 16.2.3.3.1.13, Mutex (Declare Synchronization/Mutex Object), with the added behavior that acquiring this Mutex also acquires the shared environment Global Lock defined in section 5.2.11, Global System Interrupts. This allows Control Methods to explicitly synchronize with the Global Lock if necessary

5.7.2 \_OS (OS Name Object)


This object evaluates to a string that identifies the operating system. In robust OSPM implementations, \_OS evaluates differently for each OS release. This may allow AML code to accommodate differences in OSPM implementations. This value does not change with different revisions of the AML interpreter.

5.7.3 \_REV (Revision Data Object)


This object evaluates to the revision of the ACPI Specification that the specified \_OS implements as a DWORD. Larger values are newer revisions of the ACPI specification.

5.8 System Configuration Objects 5.8.1 _PIC Method


The \_PIC optional method is to report to the BIOS the current interrupt model used by the OS. This control method returns nothing. The argument passed into the method signifies the interrupt model OSPM has chosen, PIC mode, APIC mode, or SAPIC mode. Notice that calling this method is optional for OSPM. If the method is never called, the BIOS must assume PIC mode. It is important that the BIOS save the value passed in by OSPM for later use during wake operations. _PIC(x): _PIC(0) => PIC Mode _PIC(1) => APIC Mode _PIC(2) => SAPIC Mode _PIC(3-n ) => Reserved

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6 Configuration
This section specifies the objects OSPM expects to be used in control methods to configure devices. There are three types of configuration objects: Device identification objects associate platform devices with Plug and Play IDs. Device configuration objects declare and configure hardware resources and characteristics for devices enumerated via ACPI. Device insertion and removal objects provide mechanisms for handling dynamic insertion and removal of devices. This section also defines the ACPI deviceresource descriptor formats. Deviceresource descriptors are used as parameters by some of the device configuration control method objects.

6.1 Device Identification Objects


Device identification objects associate each platform device with a Plug and Play device ID for each device. All the device identification objects are listed Table 6-1: Table 6-1 De vice Identification Objects Object _ADR _CID _DDN _HID _SUN _STR _UID Description Object that evaluates to a devices address on its parent bus. Object that evaluates to a devices Plug and Play-compatible ID list. Object that associates a logical software name (for example, COM1) with a device. Object that evaluates to a devices Plug and Play hardware ID. Object that evaluates to the slot-unique ID number for a slot. Object that contains a Unicode identifier for a device. Object that specifies a devices unique persistent ID, or a control method that generates it.

For any device that is not on an enumerable type of bus (for example, an ISA bus), OSPM enumerates the devices Plug and Play ID(s) and the ACPI BIOS must supply an _HID object (plus an optional _CID object) for each device to enable OSPM to do that. For devices on an enumerable type of bus, such as a PCI bus, the ACPI system must identify which device on the enumerable bus is identified by a particular Plug and Play ID; the ACPI BIOS must supply an _ADR object for each device to enable this. A device object must contain either an _HID object or an _ADR object, but can contain both. If any of these objects are implemented as control methods, these methods may depend on operation regions. Since the control methods may be evaluated before an operation region provider becomes available, the control method must be structured to execute in the absence of the operation region provider. (_REG methods notify the BIOS of the presence of operation region providers.) When a control method cannot determine the current state of the hardware due to a lack of operation region provider, it is recommended that the control method should return the condition that was true at the time that control passed from the BIOS to the OS. (The control method should return a default, boot value).

6.1.1 _ADR (Address)


This object is used to supply OSPM with the address of a device on its parent bus. An _ADR object must be used to specify the address of any device on a bus that has a standard enumeration algorithm. An _ADR object can be used to provide capabilities to the specified address even if a device is not present. This allows the system to provide capabilities to a slot on the parent bus.

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OSPM infers the parent bus from the location of the _ADR objects device package in the ACPI namespace. For more information about the positioning of device packages in the ACPI namespace, see section 16.2.3.3.1.9, DeviceDeclare Bus/Device Package. _ADR object information must be static and can be defined for the following bus types listed in Table 6-2. Table 6-2 _ADR Object Bus Types BUS EISA Floppy Bus Address encoding EISA slot number 0F Drive select values used for programming the floppy controller to access the specified INT13 unit number. The _ADR Objects should be sorted based on drive select encoding from 0-3. 0Primary Channel, 1 Secondary Channel 0Master drive, 1 Slave drive High wordDevice #, Low wordFunction #. (for example, device 3, function 2 is 0x00030002). To refer to all the functions on a device #, use a function number of FFFF). Socket #; 0First Socket Socket #; 0First Socket Lowest Slave Address Only one child of the host controller. It must have an _ADR of 0. No other children or values of _ADR are allowed. Port number

IDE Controller IDE Channel PCI

PCMCIA PC CARD SMBus USB Root HUB

USB Ports

6.1.2 _CID (Compatible ID)


This optional object is used to supply OSPM with a devices Plug and Play-compatible device ID. Use _CID objects when a device has no other defined hardware standard method to report its compatible IDs. A _CID object evaluates to a compatible device ID, or a package of compatible device IDs, for the device in the order of preference. A compatible ID must be either a numeric 32-bit compressed EISA-type ID or a PCI ID. The format of PCI IDs is one of the following: PCI\CC_ccss PCI\CC_ccsspp PCI\ VEN_vvvv&DEV_dddd&SUBSYS_ssssssss&REV_rr PCI\ VEN_vvvv&DEV_dddd&SUBSYS_ssssssss PCI\ VEN_vvvv&DEV_dddd&REV_rr PCI\ VEN_vvvv&DEV_dddd Where: cchexadecimal representation of the Class Code byte sshexadecimal representation of the Subclass Code byte pphexadecimal representation of the Programming interface byte vvvvhexadecimal representation of the Vendor ID ddddhexadecimal representation of the Device ID sssssssshexadecimal representation of the Subsystem ID rrhexadecimal representation of the Revision byte A compatible ID retrieved from a _CID object is only meaningful if it is a non-NULL value.

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6.1.3 _DDN (Device Name)


This object is used to associate a logical software name (for example, COM1) with a floppy disk drive. This name can be used by applications to connect to the device.

6.1.4 _HID (Hardware ID)


This object is used to supply OSPM with the devices Plug and Play hardware ID.8 When describing a platform, use of any _HID objects is optional. However, a _HID object must be used to describe any device that will be enumerated by OSPM. OSPM only enumerates a device when no bus enumerator can detect the device ID. For example, devices on an ISA bus are enumerated by OSPM. Use the _ADR object to describe devices enumerated by bus enumerators other than OSPM. A _HID object evaluates to either a numeric 32-bit compressed EISA type ID or a string.

6.1.5 _STR (String)


The _STR object evaluates to a Unicode string that may be used by an OS to provide information to an end user describing the device. This information is particularly valuable when no other information is available. Example ASL:
Device (XYZ) { Name (_ADR, 0x00020001) Name ( _STR, Unicode("ACME super DVD controller")) }

Then, when all else fails, an OS can use the info included in the _STR object to describe the hardware to the user.

6.1.6 _SUN (Slot User Number)


_SUN is used by OSPM UI to identify slots for the user. For example, this can be used for battery slots, PCMCIA slots, or swappable bay slots to inform the user of what devices are in each slot. _SUN evaluates to a DWORD that is the number to be used in the user interface. This number should match any slot number printed on the physical slot.

6.1.7 _UID (Unique ID)


This object provides OSPM with a serial number-style ID of a device (or battery), which does not change across reboots. This object is optional, but is required when the device has no other way to report a persistent unique device ID. When a system has two devices that report the same _HID, each device must have a _UID object. When reported, the UID needs to be unique only among devices with the same device ID. OSPM typically uses the unique device ID to ensure that the device-specific information, such as network protocol binding information, is remembered for the device even if its relative location changes. For most integrated devices, this object contains a unique identifier. For other devices, like a docking station, this object can be a control method that returns the unique docking station ID. A _UID object evaluates to either a numeric value or a string.

A Plug and Play (EISA) ID can be obtained by sending e-mail to pnpid@microsoft.com.

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6.2 Device Configuration Objects


Device configuration objects are used to configure hardware resources for devices enumerated via ACPI. Device configuration objects provide information about current and possible resource requirements, the relationship between shared resources, and methods for configuring hardware resources. Note: these objects must only be provided for devices that cannot be configured by any other hardware standard such as PCI, PCMCIA, and so on. When OSPM enumerates a device, it calls _PRS to determine the resource requirements of the device. It may also call _CRS to find the current resource settings for the device. Using this information, the Plug and Play system determines what resources the device should consume and sets those resources by calling the devices _SRS control method. In ACPI, devices can consume resources (for example, legacy keyboards), provide resources (for example, a proprietary PCI bridge), or do both. Unless otherwise specified, resources for a device are assumed to be taken from the nearest matching resource above the device in the device hierarchy. Some resources, however, may be shared amongst several devices. To describe this, devices that share a resource (resource consumers) must use the extended resource descriptors (0x7-0xA) described in section 6.4.3, Large Resource Data Type. These descriptors point to a single device object (resource producer) that claims the shared resource in its _PRS. This allows OSPM to clearly understand the resource dependencies in the system and move all related devices together if it needs to change resources. Furthermore, it allows OSPM to allocate resources only to resource producers when devices that consume that resource appear. The device configuration objects are listed in Table 6-3. Table 6-3 Device Configuration Objects Object _CRS _DIS _DMA _FIX _HPP Description Object that specifies a devices current resource settings, or a control method that generates such an object. Control method that disables a device. Object that specifies a devices current resources for DMA transactions. Object used to provide correlation between the fixed-hardware register blocks defined in the FADT and the devices that implement these fixed-hardware registers. Object that specifies the cache-line size, latency timer, SERR enable, and PERR enable values to be used when configuring a PCI device inserted into a hot-plug slot or initial configuration of a PCI device at system boot. Object that evaluates to a buffer of MADT APIC Structure entries. An object that specifies a devices possible resource settings, or a control method that generates such an object. Object that specifies the PCI interrupt routing table. Object that specifies a proximity domain for a device. Control method that sets a devices settings.

_MAT _PRS _PRT _PXM _SRS

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6.2.1 _CRS (Current Resource Settings)


This required object evaluates to a byte stream that describes the system resources currently allocated to a device. Additionally, a bus device must supply the resources that it decodes and can assign to its children devices. If a device is disabled, then _CRS returns a valid resource template for the device, but the actual resource assignments in the return byte stream are ignored. If the device is disabled when _CRS is called, it must remain disabled. The format of the data contained in a _CRS object follows the formats defined in section 6.4, Resource Data Types for ACPI, a compatible extension of the formats specified in the PNPBIOS specification.9 The resource data is provided as a series of data structures, with each of the resource data structures having a unique tag or identifier. The resource descriptor data structures specify the standard PC system resources, such as memory address ranges, I/O ports, interrupts, and DMA channels. Arguments: None Result Code: Byte stream

6.2.2 _DIS (Disable)


This control method disables a device. When the device is disabled, it must not be decoding any hardware resources. Prior to running this control method, OSPM will have already put the device in the D3 state. When a device is disabled via the _DIS, the _STA control method for this device must return with the Disabled bit set. Arguments: None Result Code: None

6.2.3 _DMA (Direct Memory Access)


This optional object returns a byte stream in the same format as a _CRS object. _DMA is only defined under devices that represent buses. It specifies the ranges the bus controller (bridge) decodes on the childside of its interface. (This is analogous to the _CRS object, which describes the resources that the bus controller decodes on the parent-side of its interface.) Any ranges described in the resources of a _DMA object can be used by child devices for DMA or bus master transactions. The _DMA object is only valid if a _CRS object is also defined. OSPM must re-evaluate the _DMA object after an _SRS object has been executed because the _DMA ranges resources may change depending on how the bridge has been configured. If the _DMA object is not present for a bus device, the OS assumes that any address placed on a bus by a child device will be decoded either by a device on the bus or by the bus itself, (in other words, all address ranges can be used for DMA). For example, if a platform implements a PCI bus that cannot access all of physical memory, it has a _DMA object under that PCI bus that describes the ranges of physical memory that can be accessed by devices on that bus.

Plug and Play BIOS Specification Version 1.0A, May 5, 1994, Compaq Computer Corp., Intel Corp., Phoenix Technologies Ltd.

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A _DMA object is not meant to describe any map register hardware that is set up for each DMA transaction. It is meant only to describe the DMA properties of a bus that cannot be changed without reevaluating the _SRS method. Arguments: None Result Code: Byte stream

6.2.4 _FIX (Fixed Register Resource Provider)


This optional object is used to provide a correlation between the fixed-hardware register blocks defined in the FADT and the devices in the ACPI namespace that implement these fixed-hardware registers. This object evaluates to a package of Plug and Play-compatible IDs (32-bit compressed EISA type IDs) that correlate to the fixed-hardware register blocks defined in the FADT. The device under which _FIX appears plays a role in the implementation of the fixed-hardware (for example, implements the hardware or decodes the hardwares address). _FIX conveys to OSPM whether a given device can be disabled, powered off, or should be treated specially by conveying its role in the implementation of the ACPI fixed-hardware register interfaces. This object takes no arguments. The _CRS object describes a devices resources. That _CRS object may contain a superset of the resources in the FADT, as the device may actually decode resources beyond what the FADT requires. Furthermore, in a machine that performs translation of resources within I/O bridges, the processor-relative resources in the FADT may not be the same as the bus-relative resources in the _CRS. Each of fields in the FADT has its own corresponding Plug and Play ID, as shown below: PNP0C20 - SMI_CMD PNP0C21 - PM1a_EVT_BLK / X_ PM1a_EVT_BLK PNP0C22 - PM1b_EVT_BLK / X_PM1b_EVT_BLK PNP0C23 - PM1a_CNT_BLK / X_PM1a_CNT_BLK PNP0C24 - PM1b_CNT_BLK / X_ PM1b_CNT_BLK PNP0C25 - PM2_CNT_BLK / X_ PM2_CNT_BLK PNP0C26 - PM_TMR_BLK / X_ PM_TMR_BLK PNP0C27 - GPE0_BLK / X_GPE0_BLK PNP0C28 - GPE1_BLK / X_ GPE1_BLK

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152 Advanced Configuration and Power Interface Specification Example ASL for _FIX usage:
Scope(\_SB) { Device(PCI0) { // Root PCI Bus Name(_HID, EISAID("PNP0A03")) // Need _HID for root device Name(_ADR,0) // Device 0 on this bus Method (_CRS,0){ // Need current resources for root device // Return current resources for root bridge 0 } Name(_PRT, Package(){ // Need PCI IRQ routing for PCI bridge // Package with PCI IRQ routing table information }) Name(_FIX, Package(1) { EISAID("PNP0C25")} //PM2 control ID ) Device (PX40) { // ISA Name(_ADR,0x00070000) Name(_FIX, Package(1) { EISAID("PNP0C20")} //SMI command port ) Device (NS17) { // NS17 (Nat. Semi 317, an ACPI part) Name(_HID, EISAID("PNP0C02")) Name(_FIX, Package(3) { EISAID("PNP0C22"), //PM1b event ID EISAID("PNP0C24"), //PM1b control ID EISAID("PNP0C28")} //GPE1 ID } } // end PX40 Device (PX43) { // PM Control Name(_ADR,0x00070003) Name(_FIX, Package(4) { EISAID("PNP0C21"), //PM1a event ID EISAID("PNP0C23"), //PM1a control ID EISAID("PNP0C26"), //PM Timer ID EISAID("PNP0C27")} //GPE0 ID ) } // end PX43 } // end PCI0 } // end scope SB

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6.2.5 _HPP (Hot Plug Parameters)


This optional object evaluates to the cache-line size, latency timer, SERR enable, and PERR enable values to be used when configuring a PCI device inserted into a hot-plug slot or for performing configuration of a PCI devices not configured by the BIOS at system boot. The object is placed under a PCI bus where this behavior is desired, such as a bus with hot-plug slots. _HPP provided settings apply to all child buses, until another _HPP object is encountered. Arguments: None Result Code:
Method (_HPP, 0) { Return (Package(4){ 0x08, // CacheLineSize in DWORDS 0x40, // LatencyTimer in PCI clocks 0x01, // Enable SERR (Boolean) 0x00 // Enable PERR (Boolean) })

Table 6-4 _HPP Field Cache-line size Latency timer Enable SERR Enable PERR Format INTEGER INTEGER INTEGER INTEGER Definition Cache-line size reported in number of DWORDs. Latency timer value reported in number of PCI clock cycles. When set to 1, indicates that action must be performed to enable SERR in the command register. When set to 1, indicates that action must be performed to enable PERR in the command register.

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6.2.5.1 Example: Using _HPP


Scope(\_SB) { Device(PCI0) { // Root PCI Bus Name(_HID, EISAID("PNP0A03")) // _HID for root device Name(_ADR,0) // Device 0 on this bus Method (_CRS,0){ // Need current resources for root dev // Return current resources for root bridge 0 } Name(_PRT, Package(){ // Need PCI IRQ routing for PCI bridge // Package with PCI IRQ routing table information }) Device (P2P1) { // First PCI-to-PCI bridge (No Hot Plug slots) Name(_ADR,0x000C0000) // Device#Ch, Func#0 on bus PCI0 Name(_PRT, Package(){ // Need PCI IRQ routing for PCI bridge // Package with PCI IRQ routing table information }) } // end P2P1 Device (P2P2) { // Second PCI-to-PCI bridge (Bus contains Hot plug slots) Name(_ADR,0x000E0000) // Device#Eh, Func#0 on bus PCI0 Name(_PRT, Package(){ // Need PCI IRQ routing for PCI bridge // Package with PCI IRQ routing table information }) Name(_HPP, Package(){0x08,0x40, 0x01, 0x00}) // Device definitions for Slot 1- HOT PLUG SLOT Device (S1F0) { // Slot 1, Func#0 on bus Name(_ADR,0x00020000) Method(_EJ0, 1) { //Remove all power to device} } Device (S1F1) { // Slot 1, Func#1 on bus Name(_ADR,0x00020001) Method(_EJ0, 1) { //Remove all power to device} } Device (S1F2) { // Slot 1, Func#2 on bus Name(_ADR,0x000200 02) Method(_EJ0, 1) { //Remove all power to device} Device (S1F3) { // Slot 1, Func#3 on bus Name(_ADR,0x00020003) Method(_EJ0, 1) { //Remove all power to device} } Device (S1F4) { // Slot 1, Func#4 on bus Name(_ADR,0x00020004) Method(_EJ0, 1) { //Remove all power to device} } Device (S1F5) { // Slot 1, Func#5 on bus Name(_ADR,0x00020005) Method(_EJ0, 1) { //Remove all power to device} } Device (S1F6) { // Slot 1, Func#6 on bus Name(_ADR,0x00020006) Method(_EJ0, 1) { //Remove all power to device} } Device (S1F7) { // Slot 1, Func#7 on bus Name(_ADR,0x00020007) Method(_EJ0, 1) { //Remove all power to device} } P2P2

P2P2

P2P2 } P2P2

P2P2

P2P2

P2P2

P2P2

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// Device definitions for Slot 2- HOT PLUG SLOT Device (S2F0) { // Slot 2, Func#0 on bus Name(_ADR,0x00030000) Method(_EJ0, 1) { //Remove all power to device} } Device (S2F1) { // Slot 2, Func#1 on bus Name(_ADR,0x00030001) Method(_EJ0, 1) { //Remove all power to device} } Device (S2F2) { // Slot 2, Func#2 on bus Name(_ADR,0x00030002) Method(_EJ0, 1) { //Remove all power to device} } Device (S2F3) { // Slot 2, Func#3 on bus Name(_ADR,0x00030003) Method(_EJ0, 1) { //Remove all power to device} } Device (S2F4) { // Slot 2, Func#4 on bus Name(_ADR,0x00030004) Method(_EJ0, 1) { //Remove all power to device} } Device (S2F5) { // Slot 2, Func#5 on bus Name(_ADR,0x00030005) Method(_EJ0, 1) { //Remove all power to device} } Device (S2F6) { // Slot 2, Func#6 on bus Name(_ADR,0x00030006) Method(_EJ0, 1) { //Remove all power to device} } Device (S2F7) { // Slot 2, Func#7 on bus Name(_ADR,0x00030007) Method(_EJ0, 1) { //Remove all power to device} } } // end P2P2 } // end PCI0 // end Scope (\_SB)

P2P2

P2P2

P2P2

P2P2

P2P2

P2P2

P2P2

P2P2

OSPM will configure a PCI device on a card hot-plugged into slot 1 or slot 2, with a cache line size of 32 (Notice this field is in DWORDs), latency timer of 64, enable SERR, but leave PERR alone.

6.2.6 _MAT (Multiple APIC Table Entry)


This optional object evaluates to a buffer returning data in the format of a series of Multiple APIC Description Table (MADT) APIC Structure entries. This object can appear under an I/O APIC or processor object definition as processors may contain Local APICs. Specific types of entries from section 5.2.11 Global System Interrupt Vectors are meaningful to (in other words, is processed by) OSPM when returned via the evaluation of this object as described below. Other entry types returned by the evaluation of _MAT are ignored by OSPM. When _MAT appears under a Processor object, OSPM processes Local APIC (section 5.2.10.5, Processor Local APIC), Local SAPIC (section 5.2.10.13, Local SAPIC Structure), and local APIC NMI (section 5.2.10.10, Local APIC NMI) entries returned from the objects evaluation. Other entry types are ignored by OSPM. OSPM uses the ACPI processor ID in the entries returned from the objects evaluation to identify the entries corresponding to the ACPI processor ID of the Processor object.

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156 Advanced Configuration and Power Interface Specification When _MAT appears under an I/O APIC, OSPM processes I/O APIC (section 5.2.10.6), I/O SAPIC (section 5.2.10.12, I/O SAPIC Structure), non-maskable interrupt sources (section 5.2.10.9, NonMaskable Interrupt Sources), interrupt source overrides (section 5.2.10.8, Interrupt Source Overrides), and platform interrupt source structure (section 5.2.10.14, Platform Interrupt Source Structure) entries returned from the objects evaluation. Other entry types are ignored by OSPM. Arguments: None Result Code: A buffer Example ASL for _MAT usage:
Scope(\_SB) { Device(PCI0) { // Root PCI Bus Name(_HID, EISAID("PNP0A03")) // Need _HID for root device Name(_ADR,0) // Device 0 on this bus Method (_CRS,0){ // Need current resources for root device // Return current resources for root bridge 0 } Name(_PRT, Package(){ // Need PCI IRQ routing for PCI bridge // Package with PCI IRQ routing table information }) Device (P64A) { // P64A ACPI Name(_ADR,0) OperationRegion(TABD, SystemMemory, //Physical address of first // data byte of multiple ACPI table, Length of tables) Field (TABD, ByteAcc, NoLock, Preserve){ MATD, Length of tables x 8 } Method(_MAT, 0){ return (MATD)} } // end P64A } // end PCI0 } // end scope SB

6.2.7 _PRS (Possible Resource Settings)


This optional object evaluates to a byte stream that describes the possible resource settings for the device. When describing a platform, specify a _PRS for all the configurable devices. Static (non-configurable) devices do not specify a _PRS object. The information in this package is used by OSPM to select a conflict-free resource allocation without user intervention. This method must not reference any operation regions that have not been declared available by a _REG method. The format of the data in a _PRS object follows the same format as the _CRS object (for more information, see the _CRS object definition). If the device is disabled when _PRS is called, it must remain disabled. Arguments: None Result Code: Byte stream

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6.2.8 _PRT (PCI Routing Table)


PCI interrupts are inherently non-hierarchical. PCI interrupt pins are wired to interrupt inputs of the interrupt controllers. The _PRT object provides a mapping from PCI interrupt pins to the interrupt inputs of the interrupt controllers. The _PRT object is required under all PCI root bridges. _PRT evaluates to a package that contains a list of packages, each of which describes the mapping of a PCI interrupt pin. Note : The function number in the _PRT packages must be FFFF, that is, any function number. The _PRT mapping packages have the fields listed in Table 6-5. Table 6-5 Mapping Fields Field Address Pin Source Type DWORD BYTE String Description The address of the device (uses the same format as _ADR). The PCI pin number of the device (0INTA, 1INTB, 2INTC, 3INTD). Name of the device that allocates the interrupt to which the above pin is connected . If this field is NULL, then the interrupt is allocated from the global interrupt pool. Index that indicates which resource descriptor in the resource template of the device pointed to in the Source field this interrupt is allocated from. If the Source field is null, this field is the global system interrupt number to which the pin is connected.

Source Index

DWORD

There are two ways that _PRT can be used. Typically, the interrupt input that a given PCI interrupt is on is configurable. For example, a given PCI interrupt might be configured for either IRQ 10 or 11 on an 8259 interrupt controller. In this model, each interrupt is represented in the ACPI namespace as a PCI Interrupt Link Device. These objects have _PRS, _CRS, _SRS, and _DIS control methods to allocate the interrupt. Then, OSPM handles the interrupts not as interrupt inputs on the interrupt controller, but as PCI interrupt pins. The driver looks up the devices pins in the _PRT to determine which device objects allocate the interrupts. To move the PCI interrupt to a different interrupt input on the interrupt controller, OSPM uses _PRS, _CRS, _SRS, and _DIS control methods for the PCI Interrupt Link Device. In the second model, the PCI interrupts are hardwired to specific interrupt inputs on the interrupt controller and are not configurable. In this case, the Source field in _PRT does not point to a device, but is null, and the Source Index field contains the global system interrupt to which the PCI interrupt is hardwired.

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6.2.8.1 Example: Using _PRT to Describe PCI IRQ Routing


The following example describes two PCI slots and a PCI video chip. Notice that the interrupts on the two PCI slots are wired differently (barber-poled).
Scope(_\SB) { Device(LNKA){ Name(_HID, EISAID("PNP0C0F")) // PCI interrupt Name(_UID, 1) Name(_PRS, ResourceTemplate(){ Interrupt(ResourceProducer,) {10,11} // IRQs 10,11 }) Method(_DIS) {} Method(_CRS) {} Method(_SRS, 1) {} } Device(LNKB){ Name(_HID, EISAID("PNP0C0F")) // PCI interrupt Name(_UID, 2) Name(_PRS, ResourceTemplate(){ Interrupt(ResourceProducer,) {11,12} // IRQs 11,12 }) Method(_DIS) {} Method(_CRS) {} Method(_SRS, 1) {} } Device(LNKC){ Name(_HID, EISAID("PNP0C0F")) // PCI interrupt Name(_UID, 3) Name(_PRS, ResourceTemplate(){ Interrupt(ResourceProducer,) {12,14} // IRQs 12,14 }) Method(_DIS) {} Method(_CRS) {} Method(_SRS, 1) {} } Device(LNKD){ Name(_HID, EISAID("PNP0C0F")) // PCI interrupt Name(_UID, 4) Name(_PRS, ResourceTemplate(){ Interrupt(ResourceProducer,) {10,15} // IRQs 10,15 }) Method(_DIS) {} Method(_CRS) {} Method(_SRS, 1) {} } Device(PCI0){ Name(_PRT, Package{ Package{0x0004ffff, 0, LNKA, 0}, // Slot 1, INTA Package{0x0004ffff, 1, LNKB, 0}, // Slot 1, INTB Package{0x0004ffff, 2, LNKC, 0}, // Slot 1, INTC Package{0x0004ffff, 3, LNKD, 0}, // Slot 1, INTD Package{0x0005ffff, 0, LNKB, 0}, // Slot 2, INTA Package{0x0005ffff, 1, LNKC, 0}, // Slot 2, INTB Package{0x0005ffff, 2, LNKD, 0}, // Slot 2, INTC Package{0x0005ffff, 3, LNKA, 0}, // Slot 2, INTD Package{0x0006ffff, 0, LNKC, 0} // Video, INTA }) } }

link

link

link

link

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6.2.9 _PXM (Proximity)


This optional object is used to describe proximity domains within a machine. _PXM evaluates to an integer that identifies the device as belonging to a specific proximity domain. The OS assumes that two devices in the same proximity domain are tightly coupled. An OS could choose to optimize its behavior based on this. For example, in a system with four processors and six memory devices, there might be two separate proximity domains (0 and 1), each with two processors and three memory devices. In this case, the OS may decide to run some software threads on the processors in proximity domain 0 and others on the processors in proximity domain 1. Furthermore, for performance reasons, it could choose to allocate memory for those threads from the memory devices inside the proximity domain common to the processor and the memory device rather than from a memory device outside of the processors proximity domain. _PXM can be used to identify any device belonging to a proximity domain. Children of a device belong to the same proximity domain as their parent unless they contain an overriding _PXM. Proximity domains do not imply any ejection relationships. An OS makes no assumptions about the proximity or nearness of different proximity domains. The difference between two integers representing separate proximity domains does not imply distance between the proximity domains (in other words, proximity domain 1 is not assumed to be closer to proximity domain 0 than proximity domain 6). Arguments: None Result Code: An integer

6.2.10 _SRS (Set Resource Settings)


This optional control method takes one byte stream argument that specifies a new resource allocation for a device. The resource descriptors in the byte stream argument must be specified in the same order as listed in the _CRS byte stream (for more information, see the _CRS object definition). A _CRS object can be used as a template to ensure that the descriptors are in the correct format. The settings must take effect before the _SRS control method returns. This method must not reference any operation regions that have not been declared available by a _REG method. If the device is disabled, _SRS enables the device at the specified resources. _SRS is not used to disable a device; use the _DIS control method instead. Arguments: Byte stream Result Code: None

6.3 Device Insertion and Removal Objects


Device insertion and removal objects provide mechanisms for handling dynamic insertion and removal of devices. These same mechanisms are used for docking and undocking. These objects give information about whether or not devices are present, which devices are physically in the same device (independent of which bus the devices live on), and methods for controlling ejection or interlock mechanisms. The system is more stable when removable devices have a software-controlled, VCR-style ejection mechanism instead of a surprise-style ejection mechanism. In this system, the eject button for a device does not immediately remove the device, but simply signals the operating system. OSPM then shuts down the device, closes open files, unloads the driver, and sends a command to the hardware to eject the device.

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160 Advanced Configuration and Power Interface Specification In ACPI, the sequence of events for dynamically inserting a device follows the process below. Notice that this process supports hot, warm, and cold insertion of devices. 1. If the device is physically inserted while the computer is in the working state (in other words, hot insertion), the hardware generates a general-purpose event. 2. The control method servicing the event uses the Notify(device,0) command to inform OSPM of the bus that the new device is on or the device object for the new device. If the Notify command points to the device object for the new device, the control method must have changed the devices status returned by _STA to indicate that the device is now present. The performance of this process can be optimized by having the object of the Notify as close as possible, in the namespace hierarchy, to where the new device resides. The Notify command can also be used from the _WAK control method (for more information about _WAK, see section 7.3.5 \_WAK (System Wake)) to indicate device changes that may have occurred while the computer was sleeping. For more information about the Notify command, see section 5.6.3 Device Object Notification.. 3. OSPM uses the identification and configuration objects to identify, configure, and load a device driver for the new device and any devices found below the device in the hierarchy. 4. If the device has a _LCK control method, OSPM may later run this control method to lock the device. The new device referred to in step 2 need not be a single device, but could be a whole tree of devices. For example, it could point to the PCI-PCI bridge docking connector. OSPM will then load and configure all devices it found below that bridge. The control method can also point to several different devices in the hierarchy if the new devices do not all live under the same bus. (in other words, more than one bus goes through the connector). For removing devices, ACPI supports both hot removal (system is in the S0 state), and warm removal (system is in a sleep state: S1-S4). This is done using the _EJ x control methods. Devices that can be ejected include an _EJx control method for each sleeping state the device supports (a maximum of 2 _EJ x objects can be listed). For example, hot removal devices would supply an _EJ0; warm removal devices would use one of _EJ1-EJ4. These control methods are used to signal the hardware when an eject is to occur. The sequence of events for dynamically removing a device goes as follows: 1. The eject button is pressed and generates a general-purpose event. (If the system was in a sleeping state, it should wake the computer). 2. The control method for the event uses the Notify(device, 3) command to inform OSPM which specific device the user has requested to eject. Notify does not need to be called for every device that may be ejected, but for the top-level device. Any child devices in the hierarchy or any ejection-dependent devices on this device (as described by _EJD, below) are automatically removed. 3. The OS shuts down and unloads devices that will be removed. 4. If the device has a _LCK control method, OSPM runs this control method to unlock the device. 5. The OS looks to see what _EJ x control methods are present for the device. If the removal event will cause the system to switch to battery power (in other words, an undock) and the battery is low, dead, or not present, OSPM uses the lowest supported sleep state _EJ x listed; otherwise it uses the highest state _EJ x. Having made this decision, OSPM runs the appropriate _EJ x control method to prepare the hardware for eject. 6. Warm removal requires that the system be put in a sleep state. If the removal will be a warm removal, OSPM puts the system in the appropriate Sx state. If the removal will be a hot removal, OSPM skips to step 8, below. 7. For warm removal, the system is put in a sleep state. Hardware then uses any motors, and so on, to eject the device. Immediately after ejection, the hardware transitions the computer to S0. If the system was sleeping when the eject notification came in, the OS returns the computer to a sleeping state consistent with the users wake settings. 8. OSPM calls _STA to determine if the eject successfully occurred. (In this case, control methods do not need to use the Notify(device,3) command to tell OSPM of the change in _STA) If there were any mechanical failures, _STA returns 3: device present and not functioning, and OSPM informs the user of the problem. Note : This mechanism is the same for removing a single device and for removing several devices, as in an undock.

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ACPI does not disallow surprise-style removal of devices; however, this type of removal is not recommended because system and data integrity cannot be guaranteed when a surprise-style removal occurs. Because the OS is not informed, its device drivers cannot save data buffers and it cannot stop accesses to the device before the device is removed. To handle surprise-style removal, a general-purpose event must be raised. Its associated control method must use the Notify command to indicate which bus the device was removed from. The device insertion and removal objects are listed in Table 6-6. Table 6-6 Device Insertion and Removal Objects Object _EDL Description Object that evaluates to a package of namespace references of device objects that depend on the device containing _EDL. Whenever the named device is ejected, OSPM ejects all dependent devices. Object that evaluates to the name of a device object on which a device depends. Whenever the named device is ejected, the dependent device must receive an ejection notification. Control method that ejects a device. Control method that locks or unlocks a device. Object that indicates that the given device is removable. Control method that returns a devices status.

_EJD _EJ x _LCK _RMV _STA

6.3.1 _EDL (Eject Device List)


This object evaluates to a package of namespace references containing the names of device objects that depend on the device under which the _EDL object is declared. This is primarily used to support docking stations. Before the device under which the _EDL object is declared may be ejected, OSPM prepares the devices listed in the _EDL object for physical removal. Before OSPM ejects a device via the devices _EJx methods, all dependent devices listed in the package returned by _EDL are prepared for removal. Notice that _EJx methods under the dependent devices are not executed. When describing a platform that includes a docking station, an _EDL object is declared under the docking station device. For example, if a mobile system can attach to two different types of docking stations, _EDL is declared under both docking station devices and evaluates to the packaged list of devices that must be ejected when the system is ejected from the docking station. An ACPI 2.0-compliant OS evaluates the _EDL method just prior to ejecting the device.

6.3.2 _EJD (Ejection Dependent Device)


This object is used to specify the name of a device on which the device, under which this object is declared, is dependent. This object is primarily used to support docking stations. Before the device indicated by _EJD is ejected, OSPM will prepare the dependent device (in other words, the device under which this object is declared) for removal. _EJD is evaluated once when the ACPI table loads. The EJx methods of the device indicated by _EJD will be used to eject all the dependent devices. A devices dependents will be ejected when the device itself is ejected. Note : OSPM will not execute a dependent devices _EJx methods when the device indicated by _EJD is ejected.

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162 Advanced Configuration and Power Interface Specification When describing a platform that includes a docking station, usually more than one _EJD object will be needed. For example, if a dock attaches both a PCI device and an ACPI-configured device to a mobile system, then both the PCI device description package and the ACPI-configured device description package must include an _EJD object that evaluates to the name of the docking station (the name specified in an _ADR or _HID object in the docking stations description package). Thus, when the docking connector signals an eject request, OSPM first attemp ts to disable and unload the drivers for both the PCI and ACPI configured devices. Note : An ACPI 1.0 OS evaluates the _EJD methods only once during the table load process. This greatly restricts a table designers freedom to describe dynamic dependencies s uch as those created in scenarios with multiple docking stations. This restriction is illustrated in the example below; the _EJD information supplied via and ACPI 1.0-compatible namespace omits the IDE2 device from DOCK2s list of ejection dependencies. In ACPI 2.0, OSPM will be presented with a more in-depth view of the ejection dependencies in a system by use of the _EDL methods. Example An example use of _EJD and _EDL is as follows:
Scope(\_SB.PCI0) { Device(DOCK1) { // Pass through dock DOCK1 Name(_ADR, ) Method(_EJ0, 0) {} Method(_DCK, 1) {} Name(_BDN, ) Method(_STA, 0) {0xF} Name(_EDL, Package( ) { // DOCK1 has two dependent devices IDE2 and CB2 \_SB.PCI0.IDE2, \_SB.PCI0.CB2}) } Device(DOCK2) { // Pass through dock DOCK2 Name(_ADR, ) Method(_EJ0, 0) {} Method(_DCK, 1) {} Name(_BDN, ) Method(_STA, 0) {0x0} Name(_EDL, Package( ) { // DOCK2 has one dependent device IDE2 \_SB.PCI0.IDE2}) } Device(IDE1) { Name(_ADR, ) } // IDE Drive1 not dependent on the dock

Device(IDE2) { // IDE Drive2 Name(_ADR, ) Name(_EJD,\_SB.PCI0.DOCK1) }

// Dependent on DOCK1

Device(CB2) { // CardBus Controller Name(_ADR, ) Name(_EJD,\_SB.PCI0.DOCK1) // Dependent on DOCK1 } } // end \_SB.PCIO

6.3.3 _EJx (Eject)


These control methods are optional and are supplied for devices that support a software-controlled VCRstyle ejection mechanism or that require an action be performed such as isolation of power/data lines before the device can be removed from the system. To support warm (system is in a sleep state) and hot (system is in S0) removal, an _EJ x control method is listed for each sleep state from which the device supports removal, where x is the sleeping state supported. For example, _EJ0 indicates the device supports hot removal; _EJ1 EJ4 indicate the device supports warm removal.

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For hot removal, the device mu st be immediately ejected when OSPM calls the _EJ0 control method. The _EJ0 control method does not return until ejection is complete. After calling _EJ0, OSPM verifies the device no longer exists to determine if the eject succeeded. For _HID devices, OSPM evaluates the _STA method. For _ADR devices, OSPM checks with the bus driver for that device. For warm removal, the _EJ1_EJ4 control methods do not cause the device to be immediately ejected. Instead, they set proprietary registers to prepare the hardware to eject when the system goes into the given sleep state. The hardware ejects the device only after OSPM has put the system in a sleep state by writing to the SLP_EN register. After the system resumes, OSPM calls _STA to determine if the eject succeeded. The _EJ x control methods take one parameter to indicate whether eject should be enabled or disabled: 1Hot eject or mark for ejection 0Cancel mark for ejection (EJ0 will never be called with this value) A device object may have multiple _EJx control methods. First, it lists an EJx control method for the preferred sleeping state to eject the device. Optionally, the device may list an EJ4 control method to be used when the system has no power (for example, no battery) after the eject. For example, a hot-docking notebook might list _EJ0 and _EJ4.

6.3.4 _LCK (Lock)


This control method is optional and is required only for a device that supports a software-controlled locking mechanism. When the OS invokes this control method, the associated device is to be locked or unlocked based upon the value of the argument that is passed. On a lock request, the control method must not complete until the device is completely locked. The _LCK control method takes one parameter that indicates whether or not the device should be locked: 1 Lock the device. 0Unlock the device. When describing a platform, devices use either a _LCK control method or an _EJ x control method for a device.

6.3.5 _RMV (Remove)


The optional _RMV object indicates to OSPM whether the device can be removed while the system is in the working state and does not require any ACPI system firmware actions to be performed for the device to be safely removed from the system (in other words, any device that only supports surprise-style removal). Any such removable device that does not have _LCK or _EJx control methods must have an _RMV object. This allows OSPM to indicate to the user that the device can be removed and to provide a way for shutting down the device before removing it. OSPM will transition the device into D3 before telling the user it is safe to remove the device. This method is reevaluated after a device-check notification. Arguments: None Result Code: 0The device cannot be removed. 1The device can be removed. Note : Operating Systems implementing ACPI 1.0 interpret the presence of this object to mean that the device is removable.

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6.3.6 _STA (Status)


This object returns the status of a device, which can be one of the following: enabled, disabled, or removed. Arguments: None Result Code (bitmap): Bit 0Set if the device is present. Bit 1Set if the device is enabled and decoding its resources. Bit 2Set if the device should be shown in the UI. Bit 3Set if the device is functioning properly (cleared if the device failed its diagnostics). Bit 4Set if the battery is present. Bits 531Reserved (must be cleared). If bit 0 is cleared, then bit 1 must also be cleared (in other words, a device that is not present cannot be enabled). A device can only decode its hardware resources if both bits 0 and 1 are set. If the device is not present (bit 0 cleared) or not enabled (bit 1 cleared), then the device must not decode its resources. If a device is present in the machine, but should not be displayed in OSPM user interface, bit 2 is cleared. For example, a notebook could have joystick hardware (thus it is present and decoding its resources), but the connector for plugging in the joystick requires a port replicator. If the port replicator is not plugged in, the joystick should not appear in the UI, so bit 2 is cleared. If a device object does not have an _STA object, then OSPM assumes that all of the above bits are set (in other words, the device is present, enabled, shown in the UI, and functioning). This method must not reference any operation regions that have not been declared available by a _REG method.

6.4 Resource Data Types for ACPI


The _CRS, _PRS, and _SRS control methods use packages of resource descriptors to describe the resource requirements of devices.

6.4.1 ASL Macros for Resource Descriptors


ASL includes some macros for creating resource descriptors. The ASL syntax for these macros is defined in section 16.2.4, ASL Macros for Resource Descriptors.

6.4.2 Small Resource Data Type


A small resource data type may be 2 to 8 bytes in size and adheres to the following format: Table 6-7 Small Resource Data Type Tag Bit Definitions Offset Byte 0 Field Tag Bit[7] Type0 Bytes 1 to n Data bytes Tag Bits[6:3] Small item name Tag Bits [2:0] Length n bytes

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The following small information items are currently defined for Plug and Play devices: Table 6-8 Small Resource Items Small Item Name Reserved Reserved Reserved IRQ format DMA format Start dependent Function End dependent Function I/O port descriptor Fixed location I/O port descriptor Reserved Vendor defined End tag Value 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA0xD 0xE 0xF

6.4.2.1 IRQ Format (Type 0, Small Item Name 0x4, Length=2 or 3)


The IRQ data structure indicates that the device uses an interrupt level and supplies a mask with bits set indicating the levels implemented in this device. For standard PC-AT implementation there are 15 possible interrupts so a two-byte field is used. This structure is repeated for each separate interrupt required. Table 6-9 IRQ Descriptor Definition Offset Byte 0 Byte 1 Field Name Value = 0010001nB (Type = 0, small item name = 0x4, length = (2 or 3)) IRQ mask bits[7:0], _INT Bit[0] represents IRQ0, bit[1] is IRQ1, and so on. Byte 2 IRQ mask bits[15:8], _INT Bit[0] represents IRQ8, bit[1] is IRQ9, and so on.

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166 Advanced Configuration and Power Interface Specification Table 6-9 IRQ Descriptor Definition (continued) Offset Byte 3 Field Name IRQ Information. Each bit, when set, indicates this device is capable of driving a certain type of interrupt. (Optionalif not included then assume edge sensitive, high true interrupts) Note: These bits can be used both for reporting and setting IRQ resources. Note: This descriptor is meant for describing interrupts that are connected to PICcompatible interrupt controllers, which can only be programmed for Active-HighEdge-Triggered or Active-Low-Level-Triggered interrupts. Any other combination is illegal. The Extended Interrupt Descriptor can be used to describe other combinations. Bit[7:5] Reserved (must be 0) Bit[4] Interrupt is sharable, _SHR Bit[3] Interrupt Polarity, _LL 0: Active-HighThis interrupt is sampled when the signal is high, or true. 1: Active-LowThis interrupt is sampled when the signal is low, or false. Bit[2:1] Ignored Bit[0] Interrupt Mode, _HE 0: Level-TriggeredThis interrupt is triggered in response to the signal being in a low state. 1: Edge-TriggeredThis interrupt is triggered in response to a change in signal state from low to high. Note : Low true, level sensitive interrupts may be electrically shared, but the process of how this might work is beyond the scope of this specification. Note : If byte 3 is not included, High true, edge sensitive, non-shareable is assumed. See section 16.2.4.1, ASL Macro for IRQ Descriptor, for a description of the ASL macro that creates an IRQ descriptor.

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6.4.2.2 DMA Format (Type 0, Small Item Name 0x5, Length=2)


The DMA data structure indicates that the device uses a DMA channel and supplies a mask with bits set indicating the channels actually implemented in this device. This structure is repeated for each separate channel required. Table 6-10 DMA Descriptor Definition Offset Byte 0 Byte 1 Field Name Value = 00101010B (Type = 0, small item name = 0x5, length = 2) DMA channel mask bits[7:0], _DMA Bit[0] is channel 0 Byte 2 Bit[7] Reserved (must be 0)

Bits[6:5] DMA channel speed supported, _TYP Status 00 Indicates compatibility mode 01 Indicates Type A DMA as described in the EISA Specification 10 Indicates Type B DMA 11 Indicates Type F Bit[4:3] Bit[2] Ignored Logical device bus master status, _BM Status 0 Logical device is not a bus master 1 Logical device is a bus master

Bits[1:0] DMA transfer type preference, _SIZ Status 00 8-bit only 01 8- and 16-bit 10 16-bit only 11 Reserved See section 16.2.4.2, ASL Macro for DMA Descriptor, for a description of the ASL macro that creates a DMA descriptor.

6.4.2.3 Start Dependent Functions (Type 0, Small Item Name 0x6, Length=0 or 1)
Each logical device requires a set of resources. This set of resources may have interdependencies that need to be expressed to allow arbitration software to make resource allocation decisions about the logical device. Dependent functions are used to exp ress these interdependencies. The data structure definitions for dependent functions are shown here. For a detailed description of the use of dependent functions refer to the next section. Table 6-11 Start Dependent Functions Offset Byte 0 Field Name Value = 0_0110_00nB (Type = 0, small item name = 0x6, length =(0 or 1))

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168 Advanced Configuration and Power Interface Specification Start Dependent Function fields may be of length 0 or 1 bytes. The extra byte is optionally used to denote the compatibility or performance/robustness priority for the resource group following the Start DF tag. The compatibility priority is a ranking of configurations for compatibility with legacy operating systems. This is the same as the priority used in the PNPBIOS interface. For example, for compatibility reasons, the preferred configuration for COM1 is IRQ4, I/O 3F8-3FF. The performance/robustness performance is a ranking of configurations for performance and robustness reasons. For example, a device may have a highperformance, bus mastering configuration that may not be supported by legacy operating systems. The busmastering configuration would have the highest performance/robustness priority while its polled I/O mode might have the highest compatibility priority. If the Priority byte is not included, this indicates the dependent function priority is acceptable. This byte is defined as: Table 6-12 Start Dependent Function Priority Byte Definition Bits 1:0 Definition Compatibility priority. Acceptable values are: 0 Good configuration: Highest Priority and preferred configuration 1Acceptable configuration: Lower Priority but acceptable configuration 2Sub-optimal configuration: Functional configuration but not optimal 3Reserved 3:2 Performance/robustness. Acceptable values are: 0 Good configuration: Highest Priority and preferred configuration 1Acceptable configuration: Lower Priority but acceptable configuration 2Sub-optimal configuration: Functional configuration but not optimal 3Reserved 7:4 Reserved (must be 0)

Notice that if multiple Dependent Functions have the same priority, they are further prioritized by the order in which they appear in the resource data structure. The Dependent Function that appears earliest (nearest the beginning) in the structure has the highest priority, and so on. See section 16.2.4.3, ASL Macro for Start-Dependent Function Descriptor, for a description of the ASL macro that creates a Start Dependent Function descriptor.

6.4.2.4 End Dependent Functions (Type 0, Small Item Name 0x7, Length=0)
Table 6-13 End Dependent Functions Offset Byte 0 Field Name Value = 0_0111_000B (Type = 0, small item name = 0x7 length =0)

Notice that only one End Dependent Function item is allowed per logical device. This enforces the fact that Dependent Functions cannot be nested. See section 16.2.4.4, ASL Macro for End-Dependent Functions Descriptor, for a description of the ASL macro that creates an End Dependent Functions descriptor.

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6.4.2.5 I/O Port Descriptor (Type 0, Small Item Name 0x8, Length=7)
There are two types of descriptors for I/O ranges. The first descriptor is a full function descriptor for programmable devices. The second descriptor is a minimal descriptor for old ISA cards with fixed I/O requirements that use a 10-bit ISA address decode. The first type descriptor can also be used to describe fixed I/O requirements for ISA cards that require a 16-bit address decode. This is accomplished by setting the range minimum base address and range maximum base address to the same fixed I/O value. Table 6-14 I/O Port Descriptor Definition Offset Byte 0 Byte 1 Field Name I/O port descriptor Information Definition Value = 01000111B (Type = 0, Small item name = 0x8, Length = 7) Bits[7:1] are reserved and must be 0 Bit[0] (_DEC) If set, indicates the logical device decodes 16-bit addresses. If bit[0] is not set, this indicates the logical device only decodes address bits[9:0].

Byte 2

Range minimum base address, _MIN bits[7:0] Range minimum base address, _MIN bits[15:8] Range maximum base address, _MAX bits[7:0] Range maximum base address, _MAX bits[15:8] Base alignment, _ALN Range length, _LEN

Address bits[7:0] of the minimum base I/O address that the card may be configured for. Address bits[15:8] of the minimum base I/O address that the card may be configured for. Address bits[7:0] of the maximum base I/O address that the card may be configured for. Address bits[15:8] of the maximum base I/O address that the card may be configured for. Alignment for minimum base address, increment in 1byte blocks. The number of contiguous I/O ports requested.

Byte 3

Byte 4

Byte 5

Byte 6 Byte 7

See section 16.2.4.5, ASL Macro for I/O Port Descriptor, for a description of the ASL macro that creates an I/O Port descriptor.

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6.4.2.6 Fixed Location I/O Port Descriptor (Type 0, Small Item Name 0x9, Length=3)
This descriptor is used to describe 10-bit I/O locations. Table 6-15 Fixed-Location I/O Port Descriptor Definition Offset Byte 0 Byte 1 Field Name Fixed Location I/O port descriptor Definition Value = 01001011B (Type = 0, Small item name = 0x9, Length = 3)

Range base address, _BAS Address bits[7:0] of the base I/O address that the card bits[7:0] may be configured for. This descriptor assumes a 10bit ISA address decode. Range base address, _BAS Address bits[9:8] of the base I/O address that the card bits[9:8] may be configured for. This descriptor assumes a 10bit ISA address decode. Range length, _LEN The number of contiguous I/O ports requested.

Byte 2

Byte 3

See section 16.2.4.6, ASL Macro for Fixed I/O Port Descriptor, for a description of the ASL macro that creates a Fixed I/O Port descriptor.

6.4.2.7 Vendor Defined (Type 0, Small Item Name 0xE, Length=1-7)


The vendor defined resource data type is for vendor use. Table 6-16 Vendor -Defined Resource Descriptor Definition Offset Byte 0 Byte 1 to 7 Field Name Value = 01110nnnB (Type = 0, small item name = 0xE, length = (1-7)) Vendor defined

See section 16.2.4.7, ASL Macro for Short Vendor-Defined Descriptor, for a description of the ASL macro that creates a short Vendor Defined descriptor.

6.4.2.8 End Tag (Type 0, Small Item Name 0xF, Length 1)


The End tag identifies an end of resource data. Note: If the checksum field is zero, the resource data is treated as if the checksum operation succeeded. Configuration proceeds normally. Table 6-17 End Tag Definition Offset Byte 0 Byte 1 Field Name Value = 01111001B (Type = 0, small item name = 0xF, length = 1) Check sum covering all resource data after the serial identifier. This check sum is generated such that adding it to the sum of all the data bytes will produce a zero sum.

The End Tag is automatically generated by the ASL compiler at the end of the ResourceTemplate statement.

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6.4.3 Large Resource Data Type


To allow for larger amounts of data to be included in the configuration data structure the large format is shown below. This includes a 16-bit length field allowing up to 64 KB of data. Table 6-18 Large Resource Data Type Tag Bit Definitions Offset Byte 0 Byte 1 Byte 2 Bytes 3 to n Field Name Value = 1xxxxxxxB (Type = 1, Large item name = xxxxxxx) Length of data items bits[7:0] Length of data items bits[15:8] Actual data items

The following large information items are currently defined for Plug and Play ISA devices: Table 6-19 Large Resource Items Large Item Name 24-bit memory range descriptor Generic register descriptor Reserved Vendor defined 32-bit memory range descriptor 32-bit fixed location memory range descriptor DWORD address space descriptor WORD address space descriptor Extended IRQ descriptor QWORD address space descriptor Reserved Value 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0x7F

6.4.3.1 24-Bit Memory Range Descriptor (Type 1, Large Item Name 0x1)
The 24-bit memory range descriptor describes a devices memory range resources within a 24-bit address space. Table 6-20 Large Memory Range Descriptor Definition Offset Byte 0 Byte 1 Byte 2 Field Name, ASL Field Name Definition Memory range descriptor Length, bits[7:0] Length, bits[15:8] Value = 10000001B (Type = 1, Large item name = 0x1) Value = 00001001B (9) Value = 00000000B (0)

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172 Advanced Configuration and Power Interface Specification Table 6-20 Large Memory Range Descriptor Definition (continued) Offset Byte 3 Field Name, ASL Field Name Definition Information This field provides extra information about this memory. Bit[7:1] Ignored Bit[0] Write status, _RW Status 1 writeable 0 non-writeable

(ROM) Byte 4 Range minimum base address, Address bits[15:8] of the minimum base memory _MIN address for which the card may be configured. bits[7:0] Range minimum base address, Address bits[23:16] of the minimum base memory _MIN address for which the card may be configured bits[15:8] Range maximum base address, Address bits[15:8] of the maximum base memory _MAX, address for which the card may be configured. bits[7:0] Range maximum base address, Address bits[23:16] of the maximum base memory _MAX, address for which the card may be configured bits[15:8] Base alignment, _ALN, bits[7:0] This field contains the lower eight bits of the base alignment. The base alignment provides the increment for the minimum base address. (0x0000 = 64 KB) This field contains the upper eight bits of the base alignment. The base alignment provides the increment for the minimum base address. (0x0000 = 64 KB) This field contains the lower eight bits of the memory range length. The range length provides the length of the memory range in 256 byte blocks.

Byte 5

Byte 6

Byte 7

Byte 8

Byte 9

Base alignment, _ALN, bits[15:8]

Byte 10

Range length, _LEN, bits[7:0]

Byte 11

Range length, _LEN, bits[15:8] This field contains the upper eight bits of the memory range length. The range length field provides the length of the memory range in 256 byte blocks.

Notes: Address bits [7:0] of memory base addresses are assumed to be 0. A Memory range descriptor can be used to describe a fixed memory address by setting the range minimum base address and the range maximum base address to the same value. 24-bit Memory Range descriptors are used for legacy devices. Mixing of 24-bit and 32-bit memory descriptors on the same device is not allowed. See section 16.2.4.8, ASL Macro for 24-Bit Memory Descriptor, for a description of the ASL macro that creates a 24-bit Memory descriptor.

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6.4.3.2 Vendor Defined (Type 1, Large Item Name 0x4)


The vendor defined resource data type is for vendor use. Table 6-21 Large Vendor-Defined Resource Descriptor Definition Offset Byte 0 Byte 1 Byte 2 N * bytes Field Name Vendor defined Length, bits[7:0] Length, bits[15:8] Vendor Defined Definition Value = 10000100B (Type = 1, Large item name = 0x4) Lower eight bits of vendor defined data length Upper eight bits of vendor defined data length Vendor defined data bytes

See section 16.2.4.9, ASL Macro for Long Vendor-Defined Descriptor, for a description of the ASL macro that creates a long Vendor Defined descriptor.

6.4.3.3 32-Bit Memory Range Descriptor (Type 1, Large Item Name 0x5)
This memory range descriptor describes a devices memory resources within a 32-bit address space. Table 6-22 Large 32-Bit Me mory Range Descriptor Definition Offset Byte 0 Byte 1 Byte 2 Byte 3 Field Name Memory range descriptor Length, bits[7:0] Length, bits[15:8] Information Definition Value = 10000101B (Type = 1, Large item name = 0x5) Value = 00010001B (17) Value = 00000000B (0) This field provides extra information about this memory. Bit[7:1] Ignored Bit[0] Write status, _RW Status 1 writeable 0 non-writeable

(ROM) Byte 4 Range minimum base address, _MIN bits[7:0] Range minimum base address, _MIN bits[15:8] Range minimum base address, _MIN bits[23:16] Range minimum base address, _MIN bits[31:24] Address bits[7:0] of the minimum base memory address for which the card may be configured. Address bits[15:8] of the minimum base memory address for which the card may be configured. Address bits [23:16] of the minimum base memory address for which the card may be configured. Address bits[31:24] of the minimum base memory address for which the card may be configured.

Byte 5

Byte 6

Byte 7

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174 Advanced Configuration and Power Interface Specification Table 6-22 Large 32-Bit Memory Range Descriptor Definition (continued) Offset Byte 8 Field Name Range maximum base address, _MAX bits[7:0] Range maximum base address, _MAX bits[15:8] Range maximum base address, _MAX bits[23:16] Range maximum base address, _MAX bits[31:24] Base alignment, _ALN bits[7:0] Base alignment, _ALN bits[15:8] Base alignment, _AL N bits[23:16] Base alignment, _ALN bits[31:24] Range length, _LEN bits[7:0] Range length, _LEN bits[15:8] Range length, _LEN bits[23:16] Range length, _LEN bits[31:24] Definition Address bits[7:0] of the maximum base memory address for which the card may be configured. Address bits[15:8] of the maximum base memory address for which the card may be configured. Address bits[23:16] of the maximum base memory address for which the card may be configured. Address bits[31:24] of the maximum base memory address for which the card may be configured. This field contains Bits[7:0] of the base alignment. The base alignment provides the increment for the minimum base address. This field contains Bits[15:8] of the base alignment. The base alignment provides the increment for the minimum base address. This field contains Bits[23:16] of the base alignment. The base alignment provides the increment for the minimum base address. This field contains Bits[31:24] of the base alignment. The base alignm ent provides the increment for the minimum base address. This field contains Bits[7:0] of the memory range length. The range length provides the length of the memory range in 1-byte blocks. This field contains Bits[15:8] of the memory range length. The range length provides the length of the memory range in 1-byte blocks. This field contains Bits[23:16] of the memory range length. The range length provides the length of the memory range in 1-byte blocks. This field contains Bits[31:24] of the memory range length. The range length provides the length of the memory range in 1-byte blocks.

Byte 9

Byte 10

Byte 11

Byte 12

Byte 13

Byte 14

Byte 15

Byte 16

Byte 17

Byte 18

Byte 19

Note: M ixing of 24-bit and 32-bit memory descriptors on the same device is not allowed. See section 16.2.4.10, ASL Macro for 32-Bit Memory Descriptor, for a description of the ASL macro that creates a 32-bit Memory descriptor.

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6.4.3.4 32-Bit Fixed Location Memory Range Descriptor (Type 1, Large Item Name 0x6)
This memory range descriptor describes a devices memory resources within a 32-bit address space. Table 6-23 Large Fixed-Location Memory Range Descriptor Definition Offset Byte 0 Byte 1 Byte 2 Byte 3 Field Name Memory range descriptor Length, bits[7:0] Length, bits[15:8] Information Definition Value = 10000110B (Type = 1, Large item name = 6) Value = 00001001B (9) Value = 00000000B (0) This field provides extra information about this memory. Bit[7:1] Ignored Bit[0] Write status, _RW Status 1 writeable 0 non-writeable (ROM) Byte 4 Byte 5 Byte 6 Byte 7 Range base address, _BAS Address bits[7:0] of the base memory address for which bits[7:0] the card may be configured. Range base address, _BAS Address bits[15:8] of the base memory address for which bits[15:8] the card may be configured. Range base address, _BAS Address bits[23:16] of the base memory address for bits[23:16] which the card may be configured. Range base address, _BAS Address bits[31:24] of the base memory address for bits[31:24] which the card may be configured. Range length, _LEN bits[7:0] Range length, _LEN bits[15:8] Range length, _LEN bits[23:16] Range length, _LEN bits[31:24] This field contains Bits[7:0] of the memory range length. The range length provides the length of the memory range in 1-byte blocks. This field contains Bits[15:8] of the memory range length. The range length provides the length of the memory range in 1-byte blocks. This field contains Bits[23:16] of the memory range length. The range length provides the length of the memory range in 1-byte blocks. This field contains Bits[31:24] of the memory range length. The range length provides the length of the memory range in 1-byte blocks.

Byte 8

Byte 9

Byte 10

Byte 11

Note: Mixing of 24-bit and 32-bit memory descriptors on the same device is not allowed. See section 16.2.4.11, ASL Macro for 32-Bit Fixed Memory Descriptor, for a description of the ASL macro that creates a 32-bit Fixed Memory descriptor.

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6.4.3.5 Address Space Descriptors


The QWORD, DWORD, and WORD Address Space Descriptors are general-purpose structures for describing a variety of types of resources. These resources also include support for advanced server architectures (such as multiple root buses), and resource types found on some RISC processors. These descriptors can describe various kinds of resources. The following table defines the valid combination of each field and how they should be interpreted. Table 6-24 Valid combination of Address Space Descriptors fields _LEN 0 0 0 _MIF 0 0 1 _MAF 0 1 0 Definition Variable size, variable location resource descriptor for _PRS. If _MIF is set, _MIN must be a multiple of (_GRA+1). If _MAF is set, _MAX must be (a multiple of (_GRA+1))-1. OS can pick the resource range that satisfies following conditions: 0 Non-0 1 0 1 0 If _MIF is not set, start address is a multiple of (_GRA+1) and greater or equal to _MIN. Otherwise, start address is _MIN. If _MAF is not set, end address is (a multiple of (_GRA+1))-1 and less or equal to _MAX. Otherwise, end address is _MAX.

(Illegal combination) Fixed size, variable location resource descriptor for _PRS. _LEN must be a multiple of (_GRA+1). OS can pick the resource range that satisfies following conditions: Start address is a multiple of (_GRA+1) and greater or equal to _MIN. End address is (start address+_LEN -1) and less or equal to _MAX.

Non-0 Non-0 Non-0

0 1 1

1 0 1

(Illegal combination) (Illegal combination) Fixed size, fixed location resource descriptor. _GRA must be 0 and _LEN must be (_MAX - _MIN +1).

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6.4.3.5.1 QWORD Address Space Descriptor (Type 1, Large Item Name 0xA)
The QWORD address space descriptor is used to report resource usage in a 64-bit address space (like memory and I/O). Table 6-25 QWORD Address Space Descriptor Definition Offset Byte 0 Byte 1 Byte 2 Byte 3 Field Name QWORD Address Space Descriptor Length, bits[7:0] Length, bits[15:8] Resource Type Definition Value=10001010B (Type = 1, Large item name = 0xA) Variable: Value = 43 (min imum) Variable: Value = 0 (minimum) Indicates which type of resource this descriptor describes. Defined values are: 0 1 2 3255 Byte 4 General Flags Memory range I/O range Bus number range Reserved

Flags that are common to all resource types: Bits[7:4] Reserved (must be 0) Bit[3] _MAF: 1The specified max address is fixed. 0The specified max address is not fixed and can be changed. Bit[2] _MIF: 1The specified min address is fixed. 0The specified min address is not fixed and can be changed. Bit[1] _DEC:

1This bridge subtractively decodes this address (top level bridges only). 0This bridge positively decodes this address. Bit[0]. 1This device consumes this resource. 0This device produces and consumes this resource. Byte 5 Type Specific Flags Flags that are specific to each resource type. The meaning of the flags in this field depends on the value of the Resource Type field (see above).

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178 Advanced Configuration and Power Interface Specification Table 6-25 QWORD Address Space Descriptor Definition (continued) Offset Byte 6 Field Name Address space granularity, _GRA bits[7:0] Address space granularity, _GRA bits[15:8] Address space granularity, _GRA bits[23:16] Address space granularity, _GRA bits[31:24] Address space granularity, _GRA bits[39:32] Address space granularity, _GRA bits[47:40] Address space granularity, _GRA bits[55:48] Address space granularity, _GRA bits[63:56] Address range minimum, _MIN bits[7:0] Address range minimum, _MIN bits[15:8] Address range minimum, _MIN bits[23:16] Address range minimum, _MIN bits[31:24] Address range minimum, _MIN bits[39:32] Address range minimum, _MIN bits[47:40] For bridges that translate addresses, this is the address space on the secondary side of the bridge. Definition A set bit in this mask means that this bit is decoded. All bits less significant than the most significant set bit must be set. That is, the value of the full Address Space Granularity field (all 32 bits) must be a number (2n -1).

Byte 7

Byte 8

Byte 9

Byte 10

Byte 11

Byte 12

Byte 13

Byte 14

Byte 15

Byte 16

Byte 17

Byte 18

Byte 19

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Table 6-25 QWORD Address Space Descriptor Definition (continued) Offset Byte 20 Field Name Address range minimum, _MIN bits[55:48] Address range minimum, _MIN bits[63:56] Address range maximum, _MAX bits[7:0] Address range maximum, _MAX bits[15:8] Address range maximum, _MAX bits[23:16] Address range maximum, _MAX bits[31:24] Address range maximum, _MAX bits[39:32] Address range maximum, _MAX bits[47:40] Address range maximum, _MAX bits[55:48] Address range maximum, _MAX bits[63:56] Address Translation offset, _TRA bits[7:0] For bridges that translate addresses across the bridge, this is the offset that must be added to the address on the primary side to obtain the address on the secondary side. Non-bridge devices must list 0 for all Address Translation offset bits. For bridges that translate addresses, this is the address space on the secondary side of the bridge. For bridges that translate addresses, this is the address space on the secondary side of the bridge. Definition

Byte 21

Byte 22

Byte 23

Byte 24

Byte 25

Byte 26

Byte 27

Byte 28

Byte 29

Byte 30

Byte 31

Address Translation offset, _TRA bits[15:8] Address Translation offset, _TRA bits[23:16] Address Translation offset, _TRA bits[31:24]

Byte 32

Byte 33

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180 Advanced Configuration and Power Interface Specification Table 6-25 QWORD Address Space Descriptor Definition (continued) Offset Byte 34 Field Name Address Translation offset, _TRA bits[39:32] Address Translation offset, _TRA bits[47:40] Address Translation offset, _TRA bits[55:48] Address Translation offset, _TRA bits[63:56] Address length, _LEN bits[7:0] Address length, _LEN, bits[15:8] Address length, _LEN bits[23:16] Address length, _LEN bits[31:24] Address length, _LEN bits[39:32] Address length, _LEN bits[47:40] Address length, _LEN bits[55:48] Address length, _LEN bits[63:56] Resource Source Index (Optional) Only present if Resource Source (below) is present. This field gives an index to the specific resource descriptor that this device consumes from in the current resource template for the device object pointed to in Resource Source. (Optional) If present, the device that uses this descriptor consumes its resources from the resources produced by the named device object. If not present, the device consumes its resources out of a global pool. If not present, the device consumes this resource from its hierarchical parent. Definition

Byte 35

Byte 36

Byte 37

Byte 38 Byte 39 Byte 40 Byte 41 Byte 42 Byte 43 Byte 44 Byte 45 Byte 46

String

Resource Source

See section 16.2.4.12, ASL Macros for QWORD Address Space Descriptor, for a description of the ASL macro that creates a QWORD Address Space descriptor.

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6.4.3.5.2 DWORD Address Space Descriptor (Type 1, Large Item Name 0x7)
The DWORD address space descriptor is used to report resource usage in a 32-bit address space (like memory and I/O). Table 6-26 DWORD Address Space Descriptor Definition Offset Byte 0 Byte 1 Byte 2 Byte 3 Field Name DWORD Address Space Descriptor Length, bits[7:0] Length, bits[15:8] Resource Type Definition Value=10000111B (Type = 1, Large item name = 0x7) Variable: Value = 23 (minimum) Variable: Value = 0 (minimum) Indicates which type of resource this descriptor describes. Defined values are: 0 1 2 3-255 Byte 4 General Flags Memory range I/O range Bus number range Reserved

Flags that are common to all resource types: Bits[7:4] Reserved (must be 0) Bit[3] _MAF: 1The specified max address is fixed. 0The specified max address is not fixed and can be changed. Bit[2] _MIF: 1The specified min address is fixed. 0The specified min address is not fixed and can be changed. Bit[1] _DEC: 1This bridge subtractively decodes this address (top level bridges only). 0This bridge positively decodes this address. Bit[0] 1This device consumes this resource. 0This device produces and consumes this resource.

Byte 5

Type Specific Flags

Flags that are specific to each resource type. The meaning of the flags in this field depends on the value of the Resource Type field (see above).

Compaq/Intel/Microsoft/Phoenix/Toshiba

182 Advanced Configuration and Power Interface Specification Table 6-26 DWORD Address Space Descriptor Definition (continued) Offset Byte 6 Field Name Address space granularity, _GRA bits[7:0] Definition A set bit in this mask means that this bit is decoded. All bits less significant than the most significant set bit must be set. (in other words, the value of the full Address Space Granularity field (all 32 bits) must be a number (2n -1).

Byte 7

Address space granularity, _GRA bits[15:8] Address space granularity, _GRA bits [23:16] Address space granularity, _GRA bits [31:24] Address range minimum, _MIN bits [7:0] Address range minimum, _MIN bits [15:8] Address range minimum, _MIN bits [23:16] Address range minimum, _MIN bits [31:24] Address range maximum, _MAX bits [7:0] Address range maximum, _MAX bits [15:8] Address range maximum, _MAX bits [23:16] Address range maximum, _MAX bits [31:24] Address Translation offset, _TRA bits [7:0] For bridges that translate addresses across the bridge, this is the offset that must be added to the address on the primary side to obtain the address on the secondary side. Non-bridge devices must list 0 for all Address Translation offset bits. For bridges that translate addresses, this is the address space on the secondary side of the bridge. For bridges that translate addresses, this is the address space on the secondary side of the bridge.

Byte 8

Byte 9

Byte 10

Byte 11

Byte 12

Byte 13

Byte 14

Byte 15

Byte 16

Byte 17

Byte 18

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Configuration 183

Table 6-26 DWORD Address Space Descriptor Definition (continued) Byte 19 Address Translation offset, _TRA bits [15:8] Address Translation offset, _TRA bits [23:16] Address Translation offset, _TRA bits [31:24] Address Length, _LEN, bits [7:0] Byte 23 Address Length, _LEN, bits [15:8] Byte 24 Address Length, _LEN, bits [23:16] Byte 25 Address Length, _LEN, bits [31:24] Byte 26 Resource Source Index (Optional) Only present if Resource Source (below) is present. This field gives an index to the specific resource descriptor that this device consumes from in the current resource template for the device object pointed to in Resource Source. (Optional) If present, the device that uses this descriptor consumes its resources from the resources produced by the named device object. If not present, the device consumes its resources out of a global pool. If not present, the device consumes this resource from its hierarchical parent. See section 16.2.4.13, ASL Macro for DWORD Address Space Descriptor, for a description of the ASL macro that creates a DWORD Address Space descriptor.

Byte 20

Byte 21

Byte 22

String

Resource Source

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184 Advanced Configuration and Power Interface Specification

6.4.3.5.3 WORD Address Space Descriptor (Type 1, Large Item Name 0x8)
The WORD address space descriptor is used to report resource usage in a 16-bit address space (like memory and I/O). Note: This descriptor is exactly the same as the DWORD descriptor specified in Table 6-23; the only difference is that the address fields are 16 bits wide rather than 32 bits wide. Table 6-27 WORD Address Space Descriptor Definition Offset Byte 0 Byte 1 Byte 2 Byte 3 Field Name WORD Address Space Descriptor Length, bits[7:0] Length, bits[15:8] Resource Type Definition Value=10001000B (Type = 1, Large item name = 0x8) Variable: Value = 13 (minimum) Variable: Value = 0 (minimum) Indicates which type of resource this descriptor describes. Defined values are: 0 1 2 3-255 Byte 4 General Flags Memory range I/O range Bus number range Reserved

Flags that are common to all resource types: Bits[7:4] Reserved (must be 0) Bit[3] _MAF: 1The specified max address is fixed. 0The specified max address is not fixed and can be changed. Bit[2] _MIF: 1The specified min address is fixed. 0The specified min address is not fixed and can be changed. Bit[1] _DEC: 1This bridge subtractively decodes this address (top level bridges only). 0This bridge positively decodes this address. Bit[0] 1This device consumes this resource. 0This device produces and consumes this resource.

Byte 5

Type Specific Flags

Flags that are specific to each resource type. The meaning of the flags in this field depends on the value of the Resource Type field (see above).

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Table 6-27 WORD Address Space Descriptor Definition (continued) Offset Byte 6 Field Name Address space granularity, _GRA bits[7:0] Definition A set bit in this mask means that this bit is decoded. All bits less significant than the most significant set bit must be set. (in other words, the value of the full Address Space Granularity field (all 16 bits) must be a number (2n -1).

Byte 7

Address space granularity, _GRA bits[15:8] Address range minimum, _MIN bits [7:0] Address range minimum, _MIN bits [15:8] Address range maximum, _MAX bits [7:0] Address range maximum, _MAX bits [15:8] Address Translation offset, _TRA bits [7:0] For bridges that translate addresses across the bridge, this is the offset that must be added to the address on the primary side to obtain the address on the secondary side. Non-bridge devices must list 0 for all Address Translation offset bits. For bridges that translate addresses, this is the address space on the secondary side of the bridge. For bridges that translate addresses, this is the address space on the secondary side of the bridge.

Byte 8

Byte 9

Byte 10

Byte 11

Byte 12

Byte 13

Address Translation offset, _TRA bits [15:8] Address Length, _LEN, bits [7:0] Address Length, _LEN, bits [15:8]

Byte 14 Byte 15

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186 Advanced Configuration and Power Interface Specification Table 6-27 WORD Address Space Descriptor Definition (continued) Offset Byte 16 Field Name Resource Source Index Definition (Optional) Only present if Resource Source (below) is present. This field gives an index to the specific resource descriptor that this device consumes from in the current resource template for the device object pointed to in Resource Source. (Optional) If present, the device that uses this descriptor consumes its resources from the resources produced by the named device object. If not present, the device consumes its resources out of a global pool. If not present, the device consumes this resource from its hierarchical parent.

String

Resource Source

See section 16.2.4.14, ASL Macro for WORD Address Descriptor, for a description of the ASL macro that creates a WORD address descriptor.

6.4.3.5.4 Resource Type Specific Flags


The meaning of the flags in the Type Specific Flags field of the Address Space Descriptors depends on the value of the Resource Type field in the descriptor. The flags for each resource type are defined in the following tables: Table 6-28 Memory Resource Flag (Resource Type = 0) Definitions Bits Bits[7:6] Bit[5] Meaning Reserved (must be 0) Memory to I/O Translation, _TTP 1TypeTranslation: This resource, which is memory on the secondary side of the bridge, is I/O on the primary side of the bridge. 0TypeStatic: This resource, which is memory on the secondary side of the bridge, is also memory on the primary side of the bridge. Bits[4:3] Memory attributes, _MTP. These bits are only defined if this memo ry resource describes system RAM. For a definition of the labels described here, see section 15, System Address Map Interfaces. Value and Meaning 0 1 2 3 AddressRangeMemory AddressRangeReserved AddressRangeACPI AddressRangeNVS

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Table 6-28 Memory Resource Flag (Resource Type = 0) Definitions (continued) Bits Bits[2:1] Meaning Memory attributes, _MEM Value andMeaning 0 1 2 3 Bit[0] The memory is non-cacheable. The memory is cacheable. The memory is cacheable and supports write combining. The memory is cacheable and prefetchable.

Write status, _RW 1This memory range is read-write. 0This memory range is read-only. Table 6-29 I/O Resource Flag (Resource Type = 1) Definitions

Bits Bits[7:6] Bit[5]

Meaning Reserved (must be 0) Sparse Translation, _TRS. This bit is only meaningful if Bit[4] is set. 1SparseTranslation: The primary-side memory address of any specific I/O port within the secondary-side range can be found using the following function. address = (((port & 0xfffc) << 10) || (port & 0xfff)) + _TRA In the address used to access the I/O port, bits[11:2] must be identical to bits[21:12], this gives four bytes of I/O ports on each 4 KB page. 0DenseTranslation: The primary-side memory address of any specific I/O port within the secondary-side range can be found using the following function. address = port + _TRA

Bit[4]

I/O to Memory Translation, _TTP 1 - TypeTranslation: This resource, which is I/O on the secondary side of the bridge, is memory on the primary side of the bridge. 0TypeStatic: This resource, which is I/O on the secondary side of the bridge, is also I/O on the primary side of the bridge.

Bit[3:2]

Reserved (must be 0)

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188 Advanced Configuration and Power Interface Specification Table 6-29 I/O Resource Flag (Resource Type = 1) Definitions (continued) Bits Bit[1] Meaning _RNG This flag is for bridges on systems with multiple bridges. Setting this bit means the memory window specified in this descriptor is limited to the ISA I/O addresses that fall within the specified window. The ISA I/O ranges are: n000n0FF, n400-n4FF, n800-n8FF, nC00-nCFF. This bit can only be set for bridges entirely configured through ACPI namespace. _RNG This flag is for bridges on systems with multiple bridges. Setting this bit means the memory window specified in this descriptor is limited to the non-ISA I/O addresses that fall within the specified window. The non-ISA I/O ranges are: n100-n3FF, n500-n7FF, n900-nBFF, nD00-nFFF. This bit can only be set for bridges entirely configured through ACPI namespace. Table 6-30 Bus Number Range Resource Flag (Resource Type = 2) Definitions Bits Bit[7:0] Meaning Reserved (must be 0)

Bit[0]

6.4.3.6 Extended Interrupt Descriptor (Type 1, Large Item Name 0x9)


The Extended Interrupt Descriptor is necessary to describe interrupt settings and possibilities for systems that support interrupts above 15. To specify multiple interrupt numbers, this descriptor allows vendors to list an array of possible interrupt numbers, any one of which can be used. Table 6-31 Extended Interrupt Descriptor Definition Offset Byte 0 Byte 1 Byte 2 Field Name Extended Interrupt Descriptor Length, bits[7:0] Length, bits[15:8] Definition Value=10001001B (Type = 1, Large item name = 0x9) Variable: Value = 6 (minimum) Variable: Value = 0 (minimum)

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Configuration 189

Table 6-31 Extended Interrupt Descriptor Definition (continued) Offset Byte 3 Field Name Interrupt Vector Flags Definition Interrupt Vector Information. Bit[7:4] Reserved (must be 0) Bit[3] Bit[2] Interrupt is shareable, _SHR Interrupt Polarity, _LL 0Active-High: This interrupt is sampled when the signal is high, or true. 1Active-Low: This interrupt is sampled when the signal is low, or false. Bit[1] Interrupt Mode, _HE 0Level-Triggered: This interrupt is triggered in response to the signal being in either a high or low state. 1Edge-Triggered: This interrupt is triggered in response to a change in signal state, either high to low or low to high. Bit[0] 1This device consumes this resource. 0This device produces and consumes this resource. Byte 4 Interrupt table length Indicates the number of interrupt numbers that follow. When this descriptor is returned from _CRS, or when OSPM passes this descriptor to _SRS, this field must be set to 1. Interrupt number

Byte 4n +5 Byte 4n +6 Byte 4n +7 Byte 4n +8

Interrupt Number, _INT bits [7:0] Interrupt Number, _INT bits [15:8] Interrupt Number, _INT bits [23:16] Interrupt Number, _INT bits [31:24]

Additional interrupt numbers

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190 Advanced Configuration and Power Interface Specification Table 6-31 Extended Interrupt Descriptor Definition (continued) Offset Byte x Field Name Resource Source Index Definition (Optional) Only present if Resource Source (below) is present. This field gives an index to the specific resource descriptor that this device consumes from in the current resource template for the device object pointed to in Resource Source. (Optional) If present, the device that uses this descriptor consumes its resources from the resources produces by the named device object. If not present, the device consumes its resources out of a global pool. If not present, the device consumes this resource from its hierarchical parent. Note: Low true, level sensitive interrupts may be electrically shared, the process of how this might work is beyond the scope of this specification. If the OS is running using the 8259 interrupt model, only interrupt number values of 0-15 will be used, and interrupt numbers greater than 15 will be ignored. See section 16.2.4.15, ASL Macro for Extended Interrupt Descriptor, for a description of the ASL macro that creates an Extended Interrupt descriptor.

String

Resource Source

6.4.3.7 Generic Register Descriptor (Type 1, Large Item Name 0x2)


The generic register descriptor describes the location of a fixed width register within any of the ACPIdefined address spaces. Table 6-32 Generic Register Descriptor Definition Offset Byte 0 Byte 1 Byte 2 Byte 3 Field Name, ASL Field Name Definition Generic register descriptor Length, bits[7:0] Length, bits[15:8] Address Space ID, _ASI Value = 10000010B (Type = 1, Large item name = 0x2) Value = 00001011B (11) Value = 00000000B (0) The address space where the data structure or register exists. Defined values are: 0System Memory 1System I/O 2PCI Configuration Space 3Embedded Controller 4SMBus 0x7F Functional Fixed Hardware Byte 4 Byte 5 Register Bit Width, _RBW Register Bit Offset, _RBO Indicates the register width in bits. Indicates the offset to the start of the register in bits from the Register Address.

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Configuration 191

Table 6-32 Generic Register Descriptor Definition (continued) Offset Byte 6 Byte 7 Byte 8 Byte 9 Byte 10 Byte 11 Byte 12 Byte 13 Field Name, ASL Field Name Definition Register Address, _ADR bits[7:0] Register Address, _ADR bits[15:8] Register Address, _ADR bits[23:16] Register Address, _ADR bits[31:24] Register Address, _ADR bits[39:32] Register Address, _ADR bits[47:40] Register Address, _ADR bits[55:48] Register Address, _ADR bits[63:56] Register Address

See section 16.2.4.16, ASL Macro for Generic Register Descriptor, for a description of the ASL macro that creates a Generic Register descriptor.

6.5 Other Objects and Control Methods


Table 6-33 Other Objects and Methods Object _INI _DCK _BDN _REG _BBN _SEG _GLK Description Device initialization method that is run shortly after ACPI has been enabled. Indicates that the device is a docking station. Correlates a docking station between ACPI and legacy interfaces. Notifies AML code of a change in the availability of an operation region. PCI bus number set up by the BIOS. Indicates a bus segment location. Indicates the Global Lock must be acquired when accessing a device.

6.5.1 _INI (Init)


_INI is a device initialization object that performs device specific initialization. This control method is located under a device object and is run only when OSPM loads a description table. There are restrictions related to when this method is called and governing writing code for this method. The _INI method must only access Operation Regions that have been indicated to available as defined by the _REG method. The _REG method is described in section 6.5.4, _REG (Region). This control method is run before _ADR, _CID, _HID, _SUN, and _UID are run.

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192 Advanced Configuration and Power Interface Specification If the _STA method indicates that the device is present, OSPM will evaluate the __INI for the device (if the _INI method exists) and will examine each of the children of the device for _INI methods. If the _STA method indicates that the device is not present, OSPM will not run the _INI and will not examine the children of the device for _INI methods. If the device becomes present after the table has already been loaded, OSPM will not evaluate the _INI method, nor examine the children for _INI methods. The _INI control method is generally used to switch devices out of a legacy operating mode. For example, BIOSes often configure CardBus controllers in a legacy mode to support legacy operating systems. Before enumerating the device with an ACPI operating system, the CardBus controllers must be initialized to CardBus mode. For such systems, the vendor can include an _INI control method under the CardBus controller to switch the device into CardBus mode.

6.5.2 _DCK (Dock)


This control method is located in the device object that represents the docking station (that is, the device object with all the _EJx control methods for the docking station). The presence of _DCK indicates to the OS that the device is really a docking station. _DCK also controls the isolation logic on the docking connector. This allows an OS to prepare for docking before the bus is activated and devices appear on the bus. Arguments: Arg0 1Dock (that is, remove isolation from connector) 0Undock (isolate from connector) Return Code: 1 if successful, 0 if failed. Note: When _DCK is called with 0, OSPM will ignore the return value. The _STA object that follows the _EJx control method will notify whether or not the portable has been ejected.

6.5.3 _BDN (BIOS Dock Name)


_BDN is used to correlate a docking station reported via ACPI and the same docking station reported via legacy interfaces. It is primarily used for upgrading over non-ACPI environments. _BDN must appear under a device object that represents the dock, that is, the device object with _Ejx methods. This object must return a DWORD that is the EISA-packed DockID returned by the Plug and Play BIOS Function 5 (Get Docking Station Identifier) for a dock. Note: If the machine does not support PNPBIOS, this object is not required.

6.5.4 _REG (Region)


The OS runs _REG control methods to inform AML code of a change in the availability of an operation region. When an operation region handler is unavailable, AML cannot access data fields in that region. (Operation region writes will be ignored and reads will return indeterminate data.). Except for the cases shown below, control methods must assume all operation regions inaccessible until the _REG(RegionSpace, 1) method is executed. Once _REG has been executed for a particular operation region, indicating that the operation region handler is ready, a control method can access fields in the operation region. Conversely, control methods must not access fields in operation regions when _REG method execution has not indicated that the operation region handler is ready.

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For example, until the Embedded Controller driver is ready, the control methods cannot access the Embedded Controller. Once OSPM has run _REG(EmbeddedControl, 1), the control methods can then access operation regions in Embedded Controller address space. Furthermore, if OSPM executes _REG(EmbeddedControl, 0), control methods must stop accessing operation regions in the Embedded Controller address space. The exceptions for this rule are: 1. OSPM must guarantee that the following operation regions must always be accessible: PCI_Config operation regions on a PCI root bus containing a _BBN object. I/O operation regions. Memory operation regions when accessing memory returned by the System Address Map reporting interfaces. 2. OSPM must make Embedded Controller operation regions, accessed via the Embedded Controllers described in ECDT, available before executing any control method. These operation regions may become inaccessible after OSPM runs _REG(EmbeddedControl, 0). Place _REG in the same scope as operation region declarations. The OS will run the _REG in a given scope when the operation regions declared in that scope are available for use. For example:
Scope(\_SB.PCI0) { OperationRegion(OPR1, PCI_Config, ...) Method(_REG, 2) {...} // OSPM executes this when PCIO operation region handler // status changes Device(PCI1) { Method(_REG, 2) {...} Device(ETH0) { OperationRegion(OPR2, PCI_Config, ...) Method(_REG,2) {...} } } Device(ISA0) { OperationRegion(OPR3, I/O, ...) Method(_REG, 2) {...} // OSPM executes this when ISAO operation region handler // status changes Device(EC0) { Name(_HID, EISAID("PNP0C09")) OperationRegion(OPR4, EC, ...) Method(_REG, 2) {...} // OSPM executes this when EC operation region // handler status changes } } }

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194 Advanced Configuration and Power Interface Specification When the PCI0 operation region handler is ready, OSPM will run the _REG method declared in PCI0 scope to indicate that PCI Config space operation region access is available within the PCI0 scope (in other words, OPR1 access is allowed). When the ISA0 operation handler is ready, OSPM will run the _REG method in the ISA0 scope to indicate that the I/O space operation region access is available within that scope (in other words, OPR3 access is allowed). Finally, when the Embedded Controller operation region handler is ready, OSPM will run the _REG method in the EC0 scope to indicate that EC space operation region access is available within the EC0 scope (in other words, OPR4 access is allowed). It should be noted that PCI Config Space Operation Regions are ready as soon the host controller or bridge controller has been programmed with a bus number. PCI1s _REG method would not be run until the PCI-PCI bridge has been properly configured. At the same time, the OS will also run ETH0s _REG method since its PCI Config Space would be also available. The OS will again run ETH0s _REG method when the ETH0 device is started. Also, when the host controller or bridge controller is turned off or disabled, PCI Config Space Operation Regions for child devices are no longer available. As such, ETH0s _REG method will be run when it is turned off and will again be run when PCI1 is turned off. Note : The OS only runs _REG methods that appear in the same scope as operation region declarations that use the operation region type that has just been made available. For example, _REG in the EC device would not be run when the PCI bus driver is loaded since the operation regions declared under EC do not use any of the operation region types made available by the PCI driver (namely, config space, I/O, and memory). Arguments: Arg0: Integer: Operation region space: 0Memory 1I/O 2PCI_Config 3Embedded Controller 4SMBus 5CMOS 6PCIBARTarget 0x80-0xff OEM region space handler Arg1: Integer: 1 for connecting the handler, 0 for disconnecting the handler

6.5.5 _BBN (Base Bus Number)


For multi-root PCI machines, _BBN is the PCI bus number that the BIOS assigns. This is needed to access a PCI_Config operation region for the specific bus. The _BBN object must be unique for every host bridge within a segment since it is the PCI bus number.

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6.5.6 _SEG (Segment)


The _SEG object indicates a bus segment location. _SEG is a level higher than _BBN. Each segment is composed of up to 256 PCI Buses.
Device(ND0) { // this is a node 0 Name(_HID, ACPI0004) // Returns the "Current Resources" Name(_CRS, ResourceTemplate() { } ) Device(PCI0) { Name(_HID, EISAID(PNP0A03)) Name(_ADR, 0x00000000) Name(_SEG, 0) // The buses below the host bridge belong to PCI segment 0 Name(_BBN, 0) } Device(PCI1) { Name(_SEG, 0) // The buses below the host bridge belong to PCI segment 0 Name(_BBN, 16) } } Device(ND1) { // this is a node 1 Name(_HID, ACPI0004) // Returns the "Current Resources" Name(_CRS, ResourceTemplate() { } ) Device(PCI0) { Name(_HID, EISAID(PNP0A03)) Name(_ADR, 0x00000000) Name(_SEG, 1) // The buses below the host bridge belong to PCI segment 1 Name(_BBN, 0) } Device(PCI1) { Name(_SEG, 1) // The buses below the host bridge belong to PCI segment 1 Name(_BBN, 16) } }

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6.5.7 _GLK (Global Lock)


This optional named object is located in a device object. This object returns a value that indicates to any entity that accesses this device (in other words, OSPM or any device driver) whether the Global Lock must be acquired when accessing the device. OS-based device accesses must be performed while in acquisition of the Global Lock when potentially contentious accesses to device resources are performed by non-OS code, such as System Management Mode (SMM)-based code in Intel architecture-based systems. An example of this device resource contention is a device driver for an SMBus-based device contending with SMM-based code for access to the Embedded Controller, SMB-HC, and SMBus target device. In this case, the device driver must acquire and release the Global Lock when accessing the device to avoid resource contention with SMM-based code that accesses any of the listed resources. Return Codes: 1 Global Lock required, 0 Global Lock not required

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7 Power and Performance Management


This section specifies the device power management objects and system power management objects. OSPM uses these objects to manage the platform by achieving a desirable balance between performance and energy conservation goals. Device performance states (Px states) are power consumption and capability states within the active (D0) device power state. Performance states allow OSPM to make tradeoffs between performance and energy conservation. Device performance states have the greatest impact when the implementation is such that the states invoke different device efficiency levels as opposed to a linear scaling of performance and energy consumption. Since performance state transitions occur in the active device states, care must be taken to ensure that performance state transitions do not adversely impact the system. Device performance state objects, when necessary, are defined on a per device class basis as described in the device class specifications (See Appendix A). The system state indicator objects are also specified in this section.

7.1 Declaring a Power Resource Object


An ASL PowerResource statement is used to declare a PowerResource object. A Power Resource object refers to a software-controllable power plane, clock plane, or other resource upon which an integrated ACPI power-managed device might rely. Power resource objects can appear wherever is convenient in namespace. The syntax of a PowerResource statement is: PowerResource(resourcename, systemlevel, resourceorder) {NamedList} where the systemlevel parameter is a number and the resourceorder parameter is a numeric constant (a WORD). For a formal definition of the PowerResource statement syntax, see section 16, ACPI Source Language Reference. Systemlevel is the lowest power system sleep level OSPM must maintain to keep this power resource on (0 equates to S0, 1 equates to S1, and so on). Each power-managed ACPI device lists the resources it requires for its supported power levels. OSPM multiplexes this information from all devices and then enables and disables the required Power Resources accordingly. The resourceorderl field in the Power Resource object is a unique value per Power Resource, and it provides the system with the order in which Power Resources must be enabled or disabled. Power Resources are enabled from low values to high values and are disabled from high values to low values. The operating software enables or disables all affected Power Resources in any one resourceorder level at a time before moving on to the next ordered level. Putting Power Resources in different order levels provides power sequencing and serialization where required.

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198 Advanced Configuration and Power Interface Specification A Power Resource can have named objects under its Namespace location. For a description of the ACPIdefined named objects for a Power Resource, see section 7.2, Device Power Management Objects. The following block of ASL sample code shows a use of PowerResource.
PowerResource(PIDE, 0, 0) { Method(_STA) { Return (Xor (GIO.IDEI, One, Zero)) // inverse of isolation } Method(_ON) { Store (One, GIO.IDEP) // assert power Sleep (10) // wait 10ms Store (One, GIO.IDER) // de-assert reset# Stall (10) // wait 10us Store (Zero, GIO.IDEI) // de-assert isolation } Method(_OFF) { Store (One, GIO.IDEI) // assert isolation Store (Zero, GIO.IDER) // assert reset# Store (Zero, GIO.IDEP) // de-assert power } }

7.1.1 Defined Child Objects for a Power Resource


Each power resource object is required to have the following control methods to allow basic control of each power resource. As OSPM changes the state of device objects in the system, the power resources that are needed will also change causing OSPM to turn power resources on and off. To determine the initial power resource settings the _STA method can be used. Table 7-1 Power Resource Child Objects Object _OFF _ON _STA Description Set the resource off. Set the resource on. Object that evaluates to the current on or off state of the Power Resource. 0OFF, 1ON

7.1.2 _OFF
This power resource control method puts the power resource into the OFF state. The control method does not complete until the power resource is off. OSPM only turns on or off one resource at a time, so the AML code can obtain the proper timing sequencing by using Stall or Sleep within the ON (or OFF) method to cause the proper sequencing delays between operations on power resources. Arguments: None Result Code: None

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7.1.3 _ON
This power resource control method puts the power resource into the ON state. The control method does not complete until the power resource is on. OSPM only turns on or off one resource at a time, so the AML code can obtain the proper timing sequencing by using Stall or Sleep within the ON (or OFF) method to cause the proper sequencing delays between operations on power resources. Arguments: None Result Code: None

7.1.4 _STA (Status)


Returns the current ON or OFF status for the power resource. Arguments: None Result Code: 0 indicates the power resource is currently off. 1 indicates the power resource is currently on.

7.2 Device Power Management Objects


For a device that is power-managed using ACPI, a Definition Block contains one or more of the objects found in the table below. Power management of a device is done using two different paradigms: Power Resource control Device-specific control Power Resources are resources that could be shared amongst multiple devices. The operating software will automatically handle control of these devices by determining which particular Power Resources need to be in the ON state at any given time. This determination is made by considering the state of all devices connected to a Power Resource. By definition, a device that is OFF does not have any power resource or system power state requirements. Therefore, device objects do not list power resources for the OFF power state. For OSPM to put the device in the D3 state, the following must occur: All Power Resources no longer referenced by any device in the system must be in the OFF state. If present, the _PS3 control method is ex ecuted to set the device into the D3 device state. The only transition allowed from the D3 device state is to the D0 device state. For many devices the Power Resource control is all that is required; however, device objects may include their own device-specific control method. These two types of power management controls (through Power Resources and through specific devices) can be applied in combination or individually as required.

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200 Advanced Configuration and Power Interface Specification For systems that do not control device power states through power plane management, but whose devices support multiple D-states, more information is required by the OS to determine the S-state to D-state mapping for the device. The ACPI BIOS can give this information to OSPM by way of the _SxD methods. These methods tell OSPM for S-state x, the highest D-state supported by the device is y. OSPM is allowed to pick a lower D-state for a given S-state, but OSPM is not allowed to exceed the given D-state. Further rules that apply to device power management objects are: For a given S-state, a device cannot be in a higher D-state than its parent device. If there exists an ACPI Object to turn on a device (either through _PSx or _PRx objects), then a corresponding object to turn the device off must also be declared and vice versa. If there exists an ACPI Object that controls power (_PSx or _PRx , where x =0, 1, 2, or 3), then methods to set the device into D0 and D3 device states must be present. If a mixture of _PSx and _PRx methods is declared for the device, then the device states supported through _PSx methods must be identical to the device states supported through _PRx methods. ACPI system firmware may enable device power state control exclusively through _PSx (or _PRx ) method declarations. Table 7-2 Device Power Management ChildObjects Object _PS0 _PS1 _PS2 _PS3 _PSC _PR0 _PR1 Description Control method that puts the device in the D0 device state (device fully on). Control method that puts the device in the D1 device state. Control method that puts the device in the D2 device state. Control method that puts the device in the D3 device state (device off). Object that evaluates to the devices current power state. Object that evaluates to the devices power requirements in the D0 device state (device fully on). Object that evaluates to the devices power requirements in the D1 device state. The only devices that supply this level are those that can achieve the defined D1 device state according to the related device class. Object that evaluates to the devices power requirements in the D2 device state. The only devices that supply this level are those that can achieve the defined D2 device state according to the related device class. Object that evaluates to the devices power requirements in order to wake the system from a system sleeping state. Control method that enables or disables the devices wake function. Object that signifies the device has a significant inrush current draw. Highest D-state supported by the device in the S1 state Highest D-state supported by the device in the S2 state Highest D-state supported by the device in the S3 state Highest D-state supported by the device in the S4 state

_PR2

_PRW _PSW _IRC _S1D _S2D _S3D _S4D

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7.2.1 _PS0 (Power State 0)


This Control Method is used to put the specific device into its D0 state. This Control Method can only access Operation Regions that are either always available wh ile in a system working state or that are available when the Power Resources references by the _PR0 object are all ON. Arguments: None Result Code: None

7.2.2 _PS1 (Power State 1)


This control method is used to put the specific device into its D1 state. This control method can only access Operation Regions that are either always available while in a system working state or that are available when the Power Resources references by the _PR1 object are all ON. Arguments: None Result Code: None

7.2.3 _PS2 (Power State 2)


This control method is used to put the specific device into its D2 state. This control method can only access Operation Regions that are either always available while in a system working state or that are available when the Power Resources references by the _PR2 object are all ON. Arguments: None Result Code: None

7.2.4 _PS3 (Power State 3)


This control method is used to put the specific device into its D3 state. This control method can only access Operation Regions that are always available while in a system working state. A device in the D3 state must no longer be using its resources (for example, its memory space and I/O ports are available to other devices). Arguments: None Result Code: None

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7.2.5 _PSC (Power State Current)


This control method evaluates to the current device state. This control method is not required if the device state can be inferred by the Power Resource settings. This would be the case when the device does not require a _PS0, _PS1, _PS2, or _PS3 control method. Arguments: None Result Code: The result codes are shown in Table 7-3. Table 7-3 _PSC Control Method Result Codes Result 0 1 2 3 Device State D0 D1 D2 D3

7.2.6 _PR0 (Power Resources for D0)


This object evaluates to a package of the following definition: Table 7-4 Power Resource Requirements Package Object 1 N object reference object reference Description Reference to required Power Resource #0 Reference to required Power Resource #N

For OSPM to put the device in the D0 device state, the following must occur: 1. All Power Resources referenced by elements 1 through N must be in the ON state. 2. All Power Resources no longer referenced by any device in the system must be in the OFF state. 3. If present, the _PS0 control method is executed to set the device into the D0 device state. _PR0 must return the same data each time it is evaluated. All power resources referenced must exist in the namespace.

7.2.7 _PR1 (Power Resources for D1)


This object evaluates to a package as defined in Table 7-3. For OSPM to put the device in the D1 device state, the following must occur: 1. All Power Resources referenced by elements 1 through N must be in the ON state. 2. All Power Resources no longer referenced by any device in the system must be in the OFF state. 3. If present, the _PS1 control method is executed to set the device into the D1 device state. _PR1 must return the same data each time it is evaluated. All power resources referenced must exist in the namespace.

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7.2.8 _PR2 (Power Resources for D2)


This object evaluates to a package as defined in Table 7-3. For OSPM to put the device in the D2 device state, the following must occur: 1. All Power Resources referenced by elements 1 through N must be in the ON state. 2. All Power Resources no longer referenced by any device in the system must be in the OFF state. 3. If present, the _PS2 control method is executed to set the device into the D2 device state. _PR2 must return the same data each time it is evaluated. All power resources referenced must exist in the namespace.

7.2.9 _PRW (Power Resources for Wake)


This object is only required for devices that have the ability to wake the system from a system sleeping state. This object evaluates to a package of the following definition: Table 7-5 Wake Power Requirements Package Object Type 0 Numeric or package Description If the data type of this package element is numeric, then this _PRW package element is the bit index in the GPEx_EN, in the GPE blocks described in the FADT, of the enable bit that is enabled for the wake event. If the data type of this package element is a package, then this _PRW package element is itself a package containing two elements. The first is an object reference to the GPE Block device that contains the GPE that will be triggered by the wake event. The second element is numeric and it contains the bit index in the GPEx_EN, in the GPE Block referenced by the first element in the package, of the enable bit that is enabled for the wake event. For example, if this field is a package then it is of the form: Package() {\_SB.PCI0.ISA.GPE, 2}

1 2 N

numeric object reference object reference

The lowest power system sleeping state that can be entered while still providing wake functionality. Reference to required Power Resource #0 Reference to required Power Resource #N

For OSPM to have the defined wake capability properly enabled for the device, the following must occur: 1. All Power Resources referenced by elements 2 through N are put into the ON state. 2. If present, the _PSW control method is executed to set the device-specific registers to enable the wake functionality of the device.

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204 Advanced Configuration and Power Interface Specification Then, if the system wants to enter a sleeping state: 1. Interrupts are disabled. 2. The sleeping state being entered must be greater or equal to the power state declared in element 1 of the _PRW object. 3. The proper general-purpose register bits are enabled. The system sleeping state specified must be a state that the system supports (in other words, a corresponding \_Sx object must exist in the namespace). _PRW must return the same data each time it is evaluated. All power resources referenced must exist in the namespace.

7.2.10 _PSW (Power State Wake)


In addition to _PSR, this control method can be used to enable or disable the devices ability to wake a sleeping system. This control method can only access Operation Regions that are either always available while in a system working state or that are available when the Power Resources references by the _PRW object are all ON. For example, do not put a power plane control for a bus controller within configuration space located behind the bus. Arguments: 0 Enable / Disable: Result Code: None 0 to disable the devices wake capabilities. 1 to enable the devices wake capabilities.

7.2.11 _IRC (In Rush Current)


The presence of this object signifies that transitioning the device to its D0 state causes a system-significant in-rush current load. In general, such operations need to be serialized such that multiple operations are not attemp ted concurrently. Within ACPI, this type of serialization can be accomplished with the resourceorder parameter of the devices Power Resources; however, this does not serialize ACPIcontrolled devices with non-ACPI controlled devices. IRC is used to signify this fact outside of OSPM to OSPM such that OSPM can serialize all devices in the system that have in-rush current serialization requirements. OSPM can only transition one device flagged with _IRC to the D0 state at a time.

7.2.12 _S1D (S1 Device State)


This object evaluates to an integer that conveys to OSPM the highest power (lowest number) D-state supported by this device in the S1 system sleeping state. _S1D must return the same integer each time it is evaluated. This value overrides an S-state to D-state mapping OSPM may ascertain from the devices power resource declarations. See Table 7-2 for the result code.

7.2.13 _S2D (S2 Device State)


This object evaluates to an integer that conveys to OSPM the highest power (lowest number) D-state supported by this device in the S2 system sleeping state. _S2D must return the same integer each time it is evaluated. This value overrides an S-state to D-state mapping OSPM may ascertain from the devices power resource declarations. See Table 7-2 for the result code.

7.2.14 _S3D (S3 Device State)


This object evaluates to an integer that conveys to OSPM the highest power (lowest number) D-state supported by this device in the S3 system sleeping state. _S3D must return the same integer each time it is evaluated. This value overrides an S-state to D-state mapping OSPM may ascertain from the devices power resource declarations. See Table 7-2 for the result code.

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7.2.15 _S4D (S4 Device State)


This object evaluates to an integer that conveys to OSPM the highest power (lowest number) D-state supported by this device in the S4 system sleeping state. _S4D must return the same integer each time it is evaluated. This value overrides an S-state to D-state mapping OSPM may ascertain from the devices power resource declarations. See Table 7-2 for the result code.

7.3 OEM-Supplied System-Level Control Methods


An OEM -supplied Definition Block provides some number of controls appropriate for system-level management. These are used by OSPM to integrate to the OEM-provided features. The following table lists the defined OEM system controls that can be provided. Table 7-6 BIOS-Supplied Control Methods for System-Level Functions Object \_BFS \_PTS \_GTS \_S0 \_S1 \_S2 \_S3 \_S4 \_S5 \_WAK Description Control method executed immediately following a wake event. Control method used to prepare to sleep. Control method executed just prior to setting the sleep enable (SLP_EN) bit. Package that defines system \_S0 state mode. Package that defines system \_S1 state mode. Package that defines system \_S2 state mode. Package that defines system \_S3 state mode. Package that defines system \_S4 state mode. Package that defines system \_S5 state mode. Control method run once awakened.

7.3.1 \_BFS (Back From Sleep)


_BFS is an optional control method. If it exists, OSPM must execute the _BFS method immediately following wake from any sleeping state S1, S2, S3, or S4. _BFS allows ACPI system firmware to perform any required system specific functions when returning a system sleep state. OSPM will execute the _GTS control method before performing any other physical I/O or enabling any interrupt servicing upon returning from a sleeping state. A value that indicates the sleeping state from which the system was awoken (in other words, 1=S1, 2=S2, 3=S3, 4=S4) is passed as an argument to the _BFS control method. The _BFS method must be self-contained (not call other methods). Additionally, _BFS may only access OpRegions that are currently available (see the _REG method for details). Arguments: 0: The value of the previous sleeping state (1 for S1, 2 for S2, and so on).

7.3.2 \_PTS (Prepare To Sleep)


The _PTS control method is executed by the OS at the beginning of the sleep process for S1, S2, S3, S4, and for orderly S5 shutdown. The sleeping state value (1, 2, 3, 4, or 5) is passed to the _PTS control method. Before OSPM notifies native device drivers and prepares the system software for a system sleeping state, it executes this ACPI control method. Thus, this control method can be executed a relatively long time before actually entering the desired sleeping state. In addition, OSPM can abort the sleeping operation without notification to OSPM, in which case another _PTS would occur some time before the next attempt by OSPM to enter a sleeping state.

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206 Advanced Configuration and Power Interface Specification The _PTS control method cannot modify the current configuration or power state of any device in the system. For example, _PTS would simply store the sleep type in the embedded controller in sequencing the system into a sleep state when the SLP_EN bit is set. Arguments: 0: The value of the sleeping state (1 for S1, 2 for S2, and so on).

7.3.3 \_GTS (Going To Sleep)


_GTS is an optional control method. If it exists, OSPM must execute the _GTS control method just prior to setting the sleep enable (SLP_EN) bit in the PM1 control register when entering the S1, S2, S3, and S4 sleeping states and when entering S5 for orderly shutdown. _GTS allows ACPI system firmware to perform any required system specific functions prior to entering a system sleep state. OSPM will set the sleep enable (SLP_EN) bit in the PM1 control register immediately following the execution of the _GTS control method without performing any other physical I/O or allowing any interrupt servicing. The sleeping state value (1, 2, 3, 4, or 5) is passed as an argument to the _GTS control method. The _GTS method must not attempt to directly place the system into a sleeping state. OSPM performs this function by setting the sleep enable bit upon return from _GTS. In the case of entry into the S5 soft off state however, _GTS may indeed perform operations that place the system into the S5 state as OSPM will not regain control. The _GTS method must be self-contained (not call other methods). Additionally, _GTS may only access OpRegions that are currently available (see the _REG method for details). Arguments: 0: The value of the sleeping state (1 for S1, 2 for S2, and so on).

7.3.4 System \_Sx states


All system states supported by the system must provide a package containing the DWORD value of the following format in the static Definition Block. The system states, known as S0S5, are referenced in the namespace as \_S0\_S5 and for clarity the short Sx names are used unless specifically referring to the named \_Sx object. For each Sx state, there is a defined system behavior. Table 7-7 System State Package Byte Length 1 1 Byte Offset 0 1

Description Value for PM1a_CNT.SLP_TYP register to enter this system state. Value for PM1b_CNT.SLP_TYP register to enter this system state. To enter any given state, OSPM must write the PM1a_CNT.SLP_TYP register before the PM1b_CNT.SLP_TYP register. Reserved

States S1S4 represent some system sleeping state. The S0 state is the system working state. Transition into the S0 state from some other system state (such as sleeping) is automatic, and, by virtue that instructions are being executed, OSPM assumes the system to be in the S0 state. Transition into any system sleeping state is only accomplished by the operating software directing the hardware to enter the appropriate state, and the operating software can only do this within the requirements defined in the Power Resource and Bus/Device Package objects.

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All run-time system state transitions (for example, to and from the S0 state), except S4 and S5, are done similarly such that the code sequence to do this is the following:
/* Intel Architecture SetSleepingState example */ ULONG SetSystemSleeping ( IN ULONG NewState ) { PROCESSOR_CONTEXT Context; ULONG PowerSeqeunce; BOOLEAN FlushCaches; USHORT SlpTyp; // // // // Required environment: Executing on the system boot processor. All other processors stopped. Interrupts disabled. All Power Resources (and devices) are in corresponding device state to support NewState. // Get h/w attributes for this system state FlushCaches = SleepType[NewState].FlushCache; SlpTyp = SleepType[NewState].SlpTyp & SLP_TYP_MASK; _asm { lea eax, OsResumeContext push eax push offset sp50 call SaveProcessorState mov mov mov mov out mov out and or or cmp jz call sp10: mov out mov out mov mov sp20: in xchg test jz

; Build real mode handler the resume ; context, with eip = sp50

eax, ResumeVector ; set firmwares resume vector [eax], offset OsRealModeResumeCode edx, PM1a_STS ax, WAK_STS dx, ax edx, PM1b_STS dx, ax ;Make sure wake status is clear ; (cleared by asserting the bit ; in the status register) ; ;

eax, not SLP_TYP_MASK eax, SlpTyp ; set SLP_TYP ax, SLP_EN ; set SLP_EN FlushCaches, 0 short sp10 FlushProcessorCaches edx, PM1a_SLP_TYP dx, ax edx, PM1b_SLP_TYP dx, ax edx, PM1a_STS ecx, PM1b_STS ax, dx edx, ecx ax, WAK_STS short sp20 ; If needed, ensure no dirty data in ; the caches while sleeping ; ; ; ; get address for PM1a_SLP_TYP start h/w sequencing get address for PM1b_SLP_TYP start h/w sequencing

; get address for PM1x_STS ; wait for WAK status

sp50: } // Done.. *ResumeVector = NULL; return 0; }

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7.3.4.1 System \_S0 State (Working)


While the system is in the S0 state, it is in the system working state. The behavior of this state is defined as: The processors are in the C0, C1, C2, or C3 states. The processor-complex context is maintained and instructions are executed as defined by any of these processor states. Dynamic RAM context is maintained and is read/write by the processors. Devices states are individually managed by the operating software and can be in any device state (D0, D1, D2, or D3). Power Resources are in a state compatible with the current device states. Transition into the S0 state from some system sleeping state is automatic, and by virtue that instructions are being executed OSPM, assumes the system to be in the S0 state.

7.3.4.2 System \_S1 State (Sleeping with Processor Context Maintained)


While the system is in the S1 sleeping state, its behavior is the following: The processors are not executing instructions. The processor-complex context is maintained. Dynamic RAM context is maintained. Power Resources are in a state compatible with the system S1 state. All Power Resources that supply a System-Level reference of S0 are in the OFF state. Devices states are compatible with the current Power Resource states. Only devices that solely reference Power Resources that are in the ON state for a given device state can be in that device state. In all other cases, the device is in the D3 (off) state10 . Devices that are enabled to wake the system and that can do so from their current device state can initiate a hardware event that transitions the system state to S0. This transition causes the processor to continue execution where it left off. To transition into the S1 state, the OSPM must flush all processor caches.

7.3.4.3 System \_S2 State


The S2 sleeping state is logically lower than the S1 state and is assumed to conserve more power. The behavior of this state is defined as: The processors are not executing instructions. The processor-complex context is not maintained. Dynamic RAM context is maintained. Power Resources are in a state compatible with the system S2 state. All Power Resources that supply a System-Level reference of S0 or S1 are in the OFF state. Devices states are compatible with the current Power Resource states. Only devices that solely reference Power Resources that are in the ON state for a given device state can be in that device state. In all other cases, the device is in the D3 (off) state. Devices that are enabled to wake the system and that can do so from their current device state can initiate a hardware event that transitions the system state to S0. This transition causes the processor to begin execution at its boot location. The BIOS performs initialization of core functions as needed to exit an S2 state and passes control to the firmware resume vector. See section 9.3.2, BIOS Initialization of Memory, for more details on BIOS initialization. Because the processor context can be lost while in the S2 state, the transition to the S2 state requires that the operating software flush all dirty cache to dynamic RAM (DRAM).

10

Or it is at least assumed to be in the D3 state by its device driver. For example, if the device doesnt explicitly describe how it can stay in some state non-off state while the system is in a sleeping state, the operating software must assume that the device can lose its power and state.

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7.3.4.4 System \_S3 State


The S3 state is logically lower than the S2 state and is assumed to conserve more power. The behavior of this state is defined as follows: The processors are not executing instructions. The processor-complex context is not maintained. Dynamic RAM context is maintained. Power Resources are in a state compatible with the system S3 state. All Power Resources that supply a System-Level reference of S0, S1, or S2 are in the OFF state. Devices states are compatible with the current Power Resource states. Only devices that solely reference Power Resources that are in the ON state for a given device state can be in that device state. In all other cases, the device is in the D3 (off) state. Devices that are enabled to wake the system and that can do so from their current device state can initiate a hardware event that transitions the system state to S0. This transition causes the processor to begin execution at its boot location. The BIOS performs initialization of core functions as necessary to exit an S3 state and passes control to the firmware resume vector. See section 9.3.2, BIOS Initialization of Memory, for more details on BIOS initialization. From the software viewpoint, this state is functionally the same as the S2 state. The operational difference can be that some Power Resources that could be left ON to be in the S2 state might not be available to the S3 state. As such, additional devices may need to be in a logically lower D0, D1, D2, or D3 state for S3 than S2. Similarly, some device wake events can function in S2 but not S3. Because the processor context can be lost while in the S3 state, the transition to the S3 state requires that the operating software flush all dirty cache to DRAM.

7.3.4.5 System \_S4 State


While the system is in this state, it is in the system S4 sleeping state. The state is logically lower than the S3 state and is assumed to conserve more power. The behavior of this state is defined as follows: The processors are not executing instructions. The processor-complex context is not maintained. DRAM context is not maintained. Power Resources are in a state compatible with the system S4 state. All Power Resources that supply a System-Level reference of S0, S1, S2, or S3 are in the OFF state. Devices states are compatible with the current Power Resource states. In other words, all devices are in the D3 state when the system state is S4. Devices that are enabled to wake the system and that can do so from their S4 device state can initiate a hardware event that transitions the system state to S0. This transition causes the processor to begin execution at its boot location. After OSPM has executed the _PTS control method and has put the entire system state into main memory, there are two ways that OSPM may handle the next phase of the S4 state transition; saving and restoring main memory. The first way is to use the operating systems drivers to access the disks and file system structures to save a copy of memory to disk and then initiate the hardware S4 sequence by setting the SLP_EN register bit. When the system wakes, the firmware performs a normal boot process and transfers control to the OS via the firmware_waking_vector loader. The OS then restores the systems memory and resumes execution. The alternate method for entering the S4 state is to utilize the BIOS via the S4BIOS transition. The BIOS uses firmware to save a copy of memory to disk and then initiates the hardware S4 sequence. When the system wakes, the firmware restores memory from disk and wakes OSPM by transferring control to the FACS waking vector. The S4BIOS transition is optional, but any system that supports this mechanism must support entering the S4 state via the direct OS mechanism. Thus the preferred mechanism for S4 support is the direct OS mechanism as it provides broader platform support. The alternate S4BIOS transition provides a way to achieve S4 support on operating systems that do not have support for the direct method.

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7.3.4.6 System \_S5 State (Soft Off)


The S5 state is similar to the S4 state except that OSPM does not save any context. The system is in the soft off state and requires a complete boot when awakened (BIOS and OS). Software uses a different state value to distinguish between this state and the S4 state to allow for initial boot operations within the BIOS to distinguish whether or not the boot is going to wake from a saved memory image. OSPM will not disable wake events before setting the SLP_EN bit when entering the S5 sleeping state. This provides support for remote management initiatives by enabling Remote Power On (RPO) capability. This is a change from ACPI 1.0 behavior. An ACPI 2.0-compliant OS must provide an end user accessible mechanism for disabling all wake devices, with the exception of the system power button, from a single point in the user interface.

7.3.5 \_WAK (System Wake)


After the system wakes from a sleeping state, it will invoke the \_WAK method and pass the sleeping state value that has ended. This operation occurs asynchronously with other driver notifications in the system and is not the first action to be taken when the system wakes. The AML code for this control method issues device, thermal, and other notifications to ensure that OSPM checks the state of devices, thermal zones, and so on, that could not be maintained during the system sleeping state. For example, if the system cannot determine whether a device was inserted or removed from a bus while in the S2 state, the _WAK method would issue a devicecheck type of notification for that bus when issued with the sleeping state value of 2 (for more information about types of notifications, see section 5.6.3, Device Object Notifications). Notice that a device check notification from the \_SB node will cause OSPM to re-enumerate the entire tree 11 . Hardware is not obligated to track the state needed to supply the resulting status; however, this method can return status concerning the last sleep operation initiated by OSPM. The result codes can be used to provide additional information to OSPM or user. Arguments: 0 The value of the sleeping state (1 for S1, 2 for S2, and so on). Result Code (2 DWORD package): Status Bit field of defined conditions that occurred during sleep. 0x00000001 Wake was signaled but failed due to lack of power. 0x00000002 Wake was signaled but failed due to thermal condition. Other Reserved PSS If non-zero, the effective S-state the power supply really entered. This value is used to detect when the targeted S-state was not entered because of too much current being drawn from the power supply. For example, this might occur when some active devices current consumption pushes the systems power requirements over the low power supply mark, thus preventing the lower power mode from being entered as desired.

11

Only buses that support hardware-defined enumeration methods are done automatically at run-time. This would include ACPI-enumerated devices. Compaq/Intel/Microsoft/Phoenix/Toshiba

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8 Processor Control
This section describes OSPM run-time aspects of managing the processors performance, power consumption, and other controls while the system is in the working state12 . The major controls over the processors are: Processor power states: C0, C1, C2, C3Cn Processor clock throttling Processor performance states: P0, P1, Pn These controls are used in combination by OSPM to achieve the desired balance of the following sometimes conflicting goals: Performance Power consumption and battery life Thermal requirements Noise-level requirements Because the goals interact with each other, the operating software needs to implement a policy as to when and where tradeoffs between the goals are to be made13 . For example, the operating software would determine when the audible noise of the fan is undesirable and would trade off that requirement for lower thermal requirements, which can lead to lower processing performance. Each processor control is discussed in the following sections along with how the control interacts with the various goals.

8.1 Processor Power States


ACPI supports placing system processors into one of four power states while in the G0 working state14 . Processor power states include C0, C1, C2, and C3. The C0 power state is an active power state where the CPU executes instructions. The C1, C2, and C3 power states are processor sleeping states where the processor consumes less power and dissipates less heat than leaving the processor in the C0 state. While in a sleeping state, the processor does not execute any instructions. Each processor sleeping state has a latency associated with entering and exiting that corresponds to the power savings. In general, the longer the entry/exit latency, the greater the power savings when in the state. To conserve power, OSPM places the processor into one of its supported sleeping states when idle. While in the C0 state, ACPI allows the performance of the processor to be altered through a defined throttling process and through transitions into multiple performance states (P-states). A diagram of processor power states is provided below.

12

In any system sleeping state, the processors are not executing instructions (that is, they are not run-time), and the power consumption is fixed as a property of that system state.
13

A thermal warning leaves room for operating system tradeoffs to occur (to start the fan or to reduce performance), but a critical thermal alert does not occur.
14

Notice that these CPU states map into the G0 working state. The state of the CPU is undefined in the G3 sleeping state, the Cx states only apply to the G0 state.

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THT_EN=1 and DTY=value

Performance State Px

C0

Throttling

THT_EN=0 HLT Interrupt P_LVL2 Interrupt Interrupt or BM Access P_LVL3, ARB_DIS=1

C1

C2

C3

G0 Working
Figure 8-1 Processor Power States ACPI defines logic on a per-CPU basis that OSPM uses to transition between the different processor power states. This logic is optional, and is described through the FADT table and processor objects (contained in the hierarchical namespace). The fields and flags within the FADT table describe the symmetrical features of the hardware, and the processor object contains the location for the particular CPUs clock logic (described by the P_BLK register block and _CST objects). The P_LVL2 and P_LVL3 registers provide optional support for placing the system processors into the C2 or C3 states. The P_LVL2 register is used to sequence the selected processor into the C2 state, and the P_LVL3 register is used to sequence the selected processor into the C3 state. Additional support for the C3 state is provided through the bus master status and arbiter disable bits (BM_STS in the PM1_STS register and ARB_DIS in the PM2_CNT register). System software reads the P_LVL2 or P_LVL3 registers to enter the C2 or C3 power state. The Hardware must put the processor into the proper clock state precisely on the read operation to the appropriate P_LVLx register. Processor power state support is symmetric; OSPM assumes all processors in a system support the same power states. If processors have non-symmetric powe r state support, then the BIOS will choose and use the lowest common power states supported by all the processors in the system through the FADT table. For example, if the CPU0 processor supports all power states up to and including the C3 state, but the CPU1 processor only supports the C1 power state, then OSPM will only place idle processors into the C1 power state (CPU0 will never be put into the C2 or C3 power states). Notice that the C1 power state must be supported. The C2 and C3 power states are optional (see the PROC_C1 flag in the FADT table description in section 5.2.5, System Description Table Header). The following sections describe processor power states in detail.

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8.1.1 Processor Power State C0


While the processor is in the C0 power state, it executes instructions. While in the C0 power state, OSPM can generate a policy to run the processor at less than maximum performance. The clock throttling mechanism provides OSPM with the functionality to perform this task in addition to thermal control. The mechanism allows OSPM to program a value into a register that reduces the processors performance to a percentage of maximum performance.

duty value clock on time duty width

clock off time

P_CNT duty offset

duty value duty width

Figure 8-2 Throttling Example The FADT contains the duty offset and duty width values. The duty offset value determines the offset within the P_CNT register of the duty value. The duty width value determines the number of bits used by the duty value (which determines the granularity of the throttling logic). The performance of the processor by the clock logic can be expressed with the following equation:

% Performance =

dutysetting * 100% 2dutywidth


Equation 1 Duty Cycle Equation

Nominal performance is defined as close as possible, but not below the indicated performance level. OSPM will use the duty offset and duty width to determine how to access the duty setting field. OSPM will then program the duty setting based on the thermal condition and desired power of the processor object. OSPM calculates the nominal performance of the processor using the equation expressed in Equation 1. Notice that a dutysetting of zero is reserved.

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214 Advanced Configuration and Power Interface Specification For example, the clock logic could use the stop grant cycle to emulate a divided processor clock frequency on an IA processor (through the use of the STPCLK# signal). This signal internally stops the processors clock when asserted LOW. To implement logic that provides eight levels of clock control, the STPCLK# pin could be asserted as follows (to emulate the different frequency settings):
Duty Width (3-bits)

0
dutysetting

0 - Reserved Value
STPCLK# Signal

1 2 3 4 5 6 7
Figure 8-3 Example Control for the STP CLK#
CPU Clock Running CPU Clock Stopped

To start the throttling logic OSPM sets the desired duty setting and then sets the THT_EN bit HIGH. To change the duty setting, OSPM will first reset the THT_EN bit LOW, then write another value to the duty setting field while preserving the other unused fields of this register, and then set the THT_EN bit HIGH again. The example logic model is shown below:
P_LVL3 Read P_LVL2 Read BM_RLD PM1x_CNT.1 ARB_DIS BM_STS PM2_CNT PM1x_STS.4

Clock Logic

System Arbiter -- duty width

THT_EN P_CNT.4

THTL_DTY P_CNT.x

Figure 8-4 ACPI Clock Logic (One per Processor) Implementation of the ACPI processor power state controls minimally requires the support a single CPU sleeping state (C1). All of the CPU power states occur in the G0/S0 system state; they have no meaning when the system transitions into the sleeping state(S1-S4). ACPI defines the attributes (semantics) of the different CPU states (defines four of them). It is up to the platform implementation to map an appropriate low-power CPU state to the defined ACPI CPU state. ACPI clock control is supported through the optional processor register block (P_BLK). ACPI requires that there be a unique processor register block for each CPU in the system. Additionally, ACPI requires that the clock logic for multiprocessor systems be symmetrical; if the P0 processor supports the C1, C2, and C3 states, but P1 only supports the C1 state, then OSPM will limit all processors to enter the C1 state when idle. The following sections define the different ACPI CPU sleeping states.

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8.1.2 Processor Power State C1


All processors must support this power state. This state is supported through a native instruction of the processor (HLT forIA 32-bit processors), and assumes no hardware support is needed from the chipset. The hardware latency of this state must be low enough that OSPM does not consider the latency aspect of the state when deciding whether to use it. Aside from putting the processor in a power state, this state has no other software-visible effects. In the C1 power state, the processor is able to maintain the context of the system caches. The hardware can exit this state for any reason, but must always exit this state when an interrupt is to be presented to the processor.

8.1.3 Processor Power State C2


This processor power state is optionally supported by the system. If present, the state offers improved power savings over the C1 state and is entered by using the P_LVL2 command register for the local processor. The worst-case hardware latency for this state is declared in the FADT and OSPM can use this information to determine when the C1 state should be used instead of the C2 state. Aside from putting the processor in a power state, this state has no other software-visible effects. OSPM assumes the C2 power state has lower power and higher exit latency than the C1 power state. The C2 power state is an optional ACPI clock state that needs chipset hardware support. This clock logic consists of a P_LVL2 register that, when read, will cause the processor complex to precisely transition into a C2 power state. In a C2 power state, the processor is assumed capable of keeping its caches coherent; for example, bus master and multiprocessor activity can take place without corrupting cache context. The C2 state puts the processor into a low-power state optimized around multiprocessor and bus master systems. OSPM will cause an idle processor complex to enter a C2 state if there are bus masters or Multiple processor activity (which will prevent OSPM from placing the processor complex into the C3 state). The processor complex is able to snoop bus master or multiprocessor CPU accesses to memory while in the C2 state. The hardware can exit this state for any reason, but must always exit this state whenever an interrupt is to be presented to the processor.

8.1.4 Processor Power State C3


This processor power state is optionally supported by the system. If present, the state offers improved power savings over the C1 and C2 state and is entered by using the P_LVL3 command register for the local processor. The worst-case hardware latency for this state is declared in the FADT, and OSPM can use this information to determine when the C1 or C2 state should be used instead of the C3 state. While in the C3 state, the processors caches maintain state but the processor is not required to snoop bus master or multiprocessor CPU accesses to memory. The hardware can exit this state for any reason, but must always exit this state when an interrupt is to be presented to the processor or when BM_RLD is set and a bus master is attempting to gain access to memory. OSPM is responsible for ensuring that the caches maintain coherency. In a uniprocessor environment, this can be done by using the PM2_CNT.ARB_DIS bus master arbitration disable register to ensure bus master cycles do not occur while in the C3 state. In a multiprocessor environment, the processors caches can be flushed and invalidated such that no dynamic information remains in the caches before entering the C3 state.

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216 Advanced Configuration and Power Interface Specification There are two mechanisms for supporting the C3 power state: Having OSPM flush and invalidate the caches prior to entering the C3 state. Providing hardware mechanisms to prevent masters from writing to memory (uniprocessor-only support). In the first case, OSPM will flush the system caches prior to entering the C3 state. As there is normally much latency associated with flushing processor caches, OSPM is likely to only support this in multiprocessor platforms for idle processors. Flushing of the cache is accomplished through one of the defined ACPI mechanisms (described below in section 8.2.4.1, Flushing Caches). In uniprocessor-only platforms that provide the needed hardware functionality (defined in this section), OSPM will attempt to place the platform into a mode that will prevent system bus masters from writing into memory while the processor is in the C3 state. This is accomplished by disabling bus masters prior to entering a C3 power state. Upon a bus master requesting an access, the CPU will awaken from the C3 state and re-enable bus master accesses. OSPM uses the BM_STS bit to determine the power state to enter when considering a transition to or from the C2/C3 power state. The BM_STS is an optional bit that indicates when bus masters are active. OSPM uses this bit to determine the policy between the C2 and C3 power states: alot of bus master activity demotes the CPU power state to the C2 (or C1 if C2 is not supported), no bus master activity promotes the CPU power state to the C3 power state. OSPM keeps a running history of the BM_STS bit to determine CPU power state policy. The last hardware feature used in the C3 power state is the BM_RLD bit. This bit determines if the Cx power state was exited as a result of bus master requests. If set, then the Cx power state was exited upon a request from a bus master. If reset, the power state was not exited upon bus master requests. In the C3 state, bus master requests need to transition the CPU back to the C0 state (as the system is capable of maintaining cache coherency), but such a transition is not needed for the C2 state. OSPM can optionally set this bit when using a C3 power state, and clear it when using a C1 or C2 power state.

8.1.5 Additional Processor Power States


ACPI 2.0 introduces optional processor power states beyond C3. These power states, C4 Cn, are conveyed to OSPM through the _CST object defined in section 8.3.2, _CST (C-States). These additional power states are characterized by equivalent semantics to the C1 through C3 power states, as defined in the previous sections, but with different entry/exit latencies and power savings. See section 8.3.2, _CST (CStates), for more information.

8.2 Flushing Caches


To support the C3 power state without using the ARB_DIS feature, the hardware must provide functionality to flush and invalidate the processors caches (for an IA processor, this would be the WBINVD instruction). To support the S1, S2 or S3 sleeping states, the hardware must provide functionality to flush the platform caches. Flushing of caches is supported by one of the following mechanisms: Processor instruction to write back and invalidate system caches (WBINVD instruction for IA processors). Processor instruction to write back but not invalidate system caches (WBINVD instruction for IA processors and some chipsets with partial support; that is, they dont invalidate the caches). The ACPI specification expects all platforms to support the local CPU instruction for flushing system caches (with support in both the CPU and chipset), and provides some limited best effort support for systems that dont currently meet this capability. The method used by the platform is indicated through the appropriate FADT fields and flags indicated in this section. ACPI specifies parameters in the FADT that describe the systems cache capabilities. If the platform properly supports the processors write back and invalidate instruction (WBINVD for IA processors), then this support is indicated to OSPM by setting the WBINVD flag in the FADT.

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If the platform supports neither of the first two flushing options, then OSPM can attempt to manually flush the cache if it meets the following criteria: A cache-enabled sequential read of contiguous physical memory of not more than 2 MB will flush the platform caches. There are two additional FADT fields needed to support manual flushing of the caches: FLUSH_SIZE, typically twice the size of the largest cache in the system. FLUSH_STRIDE, typically the smallest cache line size in the system.

8.3 Declaring a Processor Object


A processor object is declared for each processor in the system using an ASL Processor statement. A processor object provides processor configuration information and points to the processor register block (P_BLK). ACPI 2.0 processor objects are declared under the \_SB namespace. This allows OSPM to treat processors in a device-like manner. For example, in a multiprocessor system, processors may be ejected or dynamically inserted. ACPI 2.0-compatible systems may maintain the ACPI 1.0-defined \_PR namespace for compatibility with ACPI 1.0 operating systems. An ACPI 2.0-compatible namespace may define Processor objects in either the \_SB or \_PR scope but not both. ACPI 2.0 expands the processor object definition by defining processor-specific objects that may be included in the processor objects optional object list. These objects serve multiple purposes including providing alternative definitions for the registers described by the processor register block (P_BLK) and processor performance state control. Additionally, under ACPI 2.0, other ACPI-defined device-related objects may be included in the processor objects object list (for example, the unique identifier object _UID). With device-like characteristics attributed to processors in ACPI 2.0, it is implied that a processor device driver will be loaded by OSPM to, at a minimum, process device notifications. OSPM will enumerate processors in the system using the ACPI Namespace, processor-specific native identification instructions, and optionally the _HID method. OSPM will ignore definitions of ACPI-defined objects in an object list of a processor object declared under the \_PR namespace. Processor-specific objects are described in the following sections. For more information on the declaration of the processor object, see section 16.2.3.3.1.16, PowerResource (Declare Power Resource).

8.3.1 _PTC (Processor Throttling Control)


_PTC is an optional object used to define a processor throttling control register alternative to the I/O address spaced-based P_BLK throttling control register (P_CNT) described in section 4, ACPI Hardware Specification. The processor throttling control register mechanism remains as defined in section 8.1.1, Processor Power State C0. The _PTC object contains data in the following format: Name (_PTC, Processor_Control_Register //ResourceTemplateTerm-Generic Register Descriptor)

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218 Advanced Configuration and Power Interface Specification Notice that if the _PTC object exists, the specified register is used instead of the P_CNT register specified in the Processor term. Also notice that if the _PTC object exists and the _CST object does not exist, OSPM will use the processor control register from the _PTC object and the P_LVLx registers from the P_BLK. EXAMPLE This is an example usage of the _PTC object in a Processor object list:
Processor ( \_SB.CPU0, 1, 0x120, 6 ) { //Object List // // // // Processor Name ACPI Processor number PBlk system IO address PBlkLen

Name(_PTC, ResourceTemplate() { Register(FFixedHW, 0, 0, 0) } ) //End of _PTC Object } // End of Object List

EXAMPLE This is an example usage of the _PTC object using the values defined in ACPI 1.0. This is an illustrative example to demonstrate the mechanism with well-known values.
Processor ( \_SB.CPU0, 1, 0x120, 6 ) { // // // // Processor Name ACPI Processor number PBLK system IO address PBLK Len

//Object List Name(_PTC, // 32 bit wide IO space-based register at the <P_BLK> address ResourceTemplate() { Register(SystemIO, 32, 0, 0x120) } ) //End of _PTC Object

// End of Object List

8.3.2 _CST (C States)


_CST is an optional object that provides an alternative method to declare the supported processor power states (C States). Values provided by the _CST object override P_LVLx values in P_BLK and P_LVLx_LAT values in the FADT. The _CST object allows the number of processor power states to be expanded beyond C1, C2, and C3 to an arbitrary number of power states. The entry semantics for these expanded states, (in other words), the considerations for entering these states, are conveyed to OSPM by the C-state_Type field and correspond to the entry semantics for C1, C2, and C3 as described in sections 8.1.2 through 8.1.4. _CST defines ascending C-states characterized by lower power and higher entry/exit latency.

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The _CST object evaluates to a package that declares the available C-states as follows: Name (_CST, Package() {// Field Name C States_Defined, Field Type //ByteConst

Package () { C State_Register, C State_Type, Latency,

// C State Definition - 0

//ResourceTemplateTerm-Generic Register Descriptor // ByteConst // WordConst // DWordConst

Power_Consumption }, . . . Package () { C State_Register, C State_Type, Latency, Power_Consumption }

// C State Definition - n

//ResourceTemplateTerm-Generic Register Descriptor // ByteConst // WordConst // DWordConst

})

// End of _CST object

The C States_Defined field indicates the number of C state entries that follow. Each C State definition entry is a package that describes the C State. A read of the C State_Register places the CPU in the corresponding C State. The Generic Register Descriptor format is described in section 6.4.3.7, Generic Register Descriptor (Type 1, Large Item Name 0x2). The description of the remaining package fields is as follows: C State_Type . The C State type (for example, 0=C0, 1=C1, and so on).This field conveys the semantics used by OSPM when entering the C state. Latency. The worst-case latency in microseconds to enter and exit the C State. Power Consumption. Average power consumption in milliwatts when in the C State. Notice that if the _CST object exists, the power states specified in the _CST object are used in lieu of P_LVL2 and P_LVL3 registers defined in P_BLK and the P_LVLx_LAT values defined in the FADT. Also notice that if the _CST object exists and the _PTC object does not exist, OSPM will use the processor control register defined in P_BLK and the P_LVLx registers in the _CST object.

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220 Advanced Configuration and Power Interface Specification The number or type of available C States may change dynamically. As such, ACPI 2.0 supports Notify events on the processor object. Notify events of type 0x81 will cause OSPM to re-evaluate any _CST objects residing under the particular processor object notified. This allows AML code to notify OSPM when the number of supported C States may have changed as a result of an asynchronous event (AC insertion/removal, and so on).
The fields in the processor structure remain for backward compatibility.

EXAMPLE This is an example usage of the _CST structure in a Processor structure.


Processor ( \_SB.CPU0, // Processor Name 1, // ACPI Processor number 0x120, // PBlk system IO address 6 ) // PBlkLen { Name(_CST, Package() { 4, // There are four C-states defined here with three semantics // The third and fourth C-states defined have the same C3 entry semantics Package(){ResourceTemplate(){Register(FFixedHW, 0, 0, 0)}, 1, 20, 1000}, Package(){ResourceTemplate(){Register(SystemIO, 8, 0, 0x161)}, 2, 40, 750}, Package(){ResourceTemplate(){Register(SystemIO, 8, 0, 0x162)}, 3, 60, 500}, Package(){ResourceTemplate(){Register(SystemIO, 8, 0, 0x163)}, 3, 100, 250} }) }

EXAMPLE This is an example usage of the _CST structure using the values defined in ACPI 1.0.
Processor ( \_SB.CPU0, // Processor Name 1, // ACPI Processor number 0x120, // PBLK system IO address 6 ) // PBLK Len { Name(_CST, Package() { 2, // There are two C-states defined here C2 and C3 Package(){ResourceTemplate(){Register(SystemIO, 8, 0, 0x124)}, 2, 2, 750}, Package(){ResourceTemplate(){Register(SystemIO, 8, 0, 0x125)}, 3, 65, 500} }) }

The platform will issue a Notify (\_SB.CPU0, 0x81) to inform OSPM to re-evaluate this object when the number of available processor power states changes.

8.3.3 Processor Performance Control


Processor performance control is implemented through three optional objects whose presence indicates to OSPM that the platform and CPU are capable of supporting multiple performance states. The platform must supply all three objects if processor performance control is implemented. The processor performance control objects define the supported processor performance states, allow the processor to be placed in a specific performance state, and report the number of performance states currently available on the system.

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In a multiprocessing environment, all CPUs must support the same number of performance states and each processor performance state must have identical performance and power-consumption parameters. Performance objects must be present under each processor object in the system for OSPM to utilize this feature. Processor performance control objects include the _PCT package, _PSS package, and the _PPC method as detailed below.

8.3.3.1 _PCT (Performance Control)


This optional object declares an interface that allows OSPM to transition the processor into a performance state. OSPM performs processor performance transitions by writing the performance statespecific control value to a Performance Control Register (PERF_CTRL). OSPM may select a processor performance state as indicated by the performance state value returned by the _PPC method, or any lower power (higher numbered) state. The control value to write is contained in the corresponding _PSS entrys Control field. Success or failure of the processor performance transition is determined by reading a Performance Status Register (PERF_STATUS) to determine the processors current performance state. If the transition was successful, the value read from PERF_STATUS will match the Status field in the _PSS entry that corresponds to the desired processor performance state. This object evaluates to a package that declares the above-mentioned transition control and status addresses as follows: Name (_PCT, Package() { Perf_Ctrl_Register, Perf_Status_Register }) // End of _PCT //ResourceTemplateTerm-Generic Register Descriptor //ResourceTemplateTerm-Generic Register Descriptor

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8.3.3.2 _PSS (Performance Supported States)


This optional object indicates to OSPM the number of supported processor performance states that any given system can support. This object evaluates to a packaged list of information about available performance states including internal CPU core frequency, typical power dissipation, control register values needed to transition between performance states, and status register values that allow OSPM to verify performance transition status after any OS-initiated transition change request. The list is sorted in descending order by typical power dissipation. As a result, the zeroth entry describes the highest performance state and the n th entry describes the lowest performance state. Name (_PSS, Package() {// Field Name Field Type

Package () { CoreFreq, Power,

// Performance State 0 Definition P0

// DWordConst // DWordConst // DWordConst // DWordConst // DWordConst // DWordConst

TransitionLatency, BusMasterLatency, Control, Status }, . . . Package () { CoreFreq, Power, TransitionLatency, BusMasterLatency, Control, Status }

// Performance State n Definition Pn

// DWordConst // DWordConst // DWordConst // DWordConst // DWordConst // DWordConst

})

// End of _PSS object

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Each performance state entry contains six data fields as follows: CoreFreq. Indicates the core CPU operating frequency (in MHz). Power. Indicates the typical power dissipation (in milliWatts). TransitionLatency. Indicates the worst-case latency in microseconds that the CPU is unavailable during a transition from any performance state to this performance state. BusMasterLatency. Indicates the worst-case latency in microseconds that Bus Masters are prevented from accessing memory during a transition from any performance state to this performance state. Control. Indicates the value to be written to the Performance Control Register (PERF_CTRL) in order to initiate a transition to the performance state. Status. Indicates the value that OSPM will compare to a value read from the Performance Status Register (PERF_STATUS) to ensure that the transition to the performance state was successful. OSPM may always place the CPU in the lowest power state, but additional states are only available when indicated by the _PPC method.

8.3.3.3 _PPC (Performance Present Capabilities)


This optional object is a method that dynamically indicates to OSPM the number of performance states currently supported by the platform. This method returns a number that indicates the _PSS entry number of the highest performance state that OSPM can use at a given time. OSPM may choose the corresponding state entry in the _PSS as indicated by the value returned by the _PPC method or any lower power (higher numbered) state entry in the _PSS. Arguments: None Returned Value: Number of states supported (integer) 0 states 0 .. n th state available (all states available) 1 state 1 .. n th state available 2 state 2 .. n th state available n state n available only In order to support dynamic changes of _PPC object, ACPI 2.0 supports Notify events on the processor object. Notify events of type 0x80 will cause OSPM to reevaluate any _PPC objects residing under the particular processor object notified. This allows AML code to notify OSPM when the number of supported states may have changed as a result of an asynchronous event (AC insertion/removal, docked, undocked, and so on).

8.3.3.4 Processor Performance Control Example


EXAMPLE: This is an example of processor performance control objects in a processor object list. In this example, a uniprocessor platform that has processor performance capabilities with support for three performance states as follows: 1. 500 MHz (8.2W) supported at any time 2. 600 MHz (14.9W) supported only when AC powered 3. 650 MHz (21.5W) supported only when docked

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224 Advanced Configuration and Power Interface Specification It takes no more than 500 microseconds to transition from one performance state to any other performance state. During a performance transition, bus masters are unable to access memory for a maximum of 300 microseconds. The PERF_CTRL and PERF_STATUS registers are implemented as Functional Fixed Hardware. The following ASL objects are implemented within the system: \_SB.DOCK: \_SB.AC: Evaluates to 1 if system is docked, zero otherwise. Evaluates to 1 if AC is connected, zero otherwise.
Processor ( \_SB.CPU0, // Processor Name 1, // ACPI Processor number 0x120, // PBlk system IO address 6 ) // PBlkLen { Name(_PCT, Package () // Performance Control object { ResourceTemplate(){Register(FFixedHW, 0, 0, 0)}, ResourceTemplate(){Register(FFixedHW, 0, 0, 0)} }) // End of _PCT object Name (_PSS, Package() { Package(){650, 21500, 500, 300, 0x00, 0x08}, Package(){600, 14900, 500, 300, 0x01, 0x05}, Package(){500, 8200, 500, 300, 0x02, 0x06} }) // End of _PSS object

// PERF_CTRL // PERF_STATUS

// Performance State zero (P0) // Performance State one (P1) // Performance State two (P2)

Method (_PPC, 0) // Performance Present Capabilities method { If (\_SB.DOCK) { Return(0) // All _PSS states available (650, 600, 500). } If (\_SB.AC) { Return(1) } Else { Return(2) // State 2 available (500) } // End of _PPC method

// States 1 and 2 available (600, 500).

} }

// End of processor object list

The platform will issue a Notify (\_SB.CPU0, 0x80) to inform OSPM to re-evaluate this object when the number of available processor performance states changes.

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9 Waking and Sleeping


ACPI defines a mechanism to transition the system between the working state (G0) and a sleeping state (G1) or the soft-off (G2) state. During transitions between the working and sleeping states, the context of the users operating environment is maintained. ACPI defines the quality of the G1 sleeping state by defining the system attributes of four types of ACPI sleeping states (S1, S2, S3, and S4). Each sleeping state is defined to allow implementations that can tradeoff cost, power, and wake latencies. Additionally, ACPI defines the sleeping states such that an ACPI platform can support multiple sleeping states, allowing the platform to transition into a particular sleeping state for a predefined period of time and then transition to a lower power/higher wake latency sleeping state (transitioning through the G0 state) 15 . ACPI defines a programming model that provides a mechanism for OSPM to initiate the entry into a sleeping or soft-off state (S1-S5); this consists of a 3-bit field SLP_TYPx16 that indicates the type of sleep state to enter, and a single control bit SLP_EN to start the sleeping process. Note: Systems containing processors without a hardware mechanism to place the processor in a low-power state may additionally require the execution of appropriate native instructions to place the processor in a low-power state after OSPM sets the SLP_EN bit. The hardware may implement a number of low-power sleeping states and then associate these states with the defined ACPI sleeping states (through the SLP_TYPx fields). The ACPI system firmware creates a sleeping object associated with each supported sleeping state (unsupported sleeping states are identified by the lack of the sleeping object). Each sleeping object contains two constant 3-bit values that OSPM will program into the SLP_TYPa and SLP_TYPb fields (in fixed register space). ACPI also defines an alternate mechanism for entering and exiting the S4 state that passes control to the BIOS to save and restore platform context. Context ownership is similar in definition to the S3 state, but hardware saves and restores the context of memory to non-volatile storage (such as a disk drive), and OSPM treats this as an S4 state with implied latency and power constraints. This alternate mechanism of entering the S4 state is referred to as the S4BIOS transition. Prior to entering a sleeping state (S1-S4), OSPM will execute OEM -specific AML/ASL code contained in the _PTS (Prepare To Sleep) control method. One use of the _PTS control method is that it can indicate to the embedded controller what sleeping state the system will enter when the SLP_EN bit is set. The embedded controller can then respond by executing the proper power-plane sequencing upon this bit being set. Immediately prior to entering a system sleeping state (as well as the S5 soft-off state), OSPM will execute the _GTS (Going To Sleep) control method. _GTS allows ACPI system firmware to perform any necessary system specific functions prior to entering a system sleeping state. Upon waking, OSPM will execute the _BFS (Back From Sleep) control method. This allows ACPI system firmware to perform any necessary system specific functions prior to returning control to OSPM. The _WAK (Wake) control method is then executed. This control method again contains OEM-specific AML/ASL code. One use of the _WAK control method requests OSPM to check the platform for any devices that might have been added or removed from the system while the system was asleep. For example, a PC Card controller might have had a PC Card added or removed, and because the power to this device was off in the sleeping state, the status change event was not generated.

15

OSPM uses the RTC wakeup feature to program in the time transition delay. Prior to sleeping, OSPM will program the RTC alarm to the closest (in time) wakeup event: either a transition to a lower power sleeping state, or a calendar event (to run some application).
16

Notice that there can be two fixed PM1x_CNT registers, each pointing to a different system I/O space region. Normally a register grouping only allows a bit or bit field to reside in a single register group instance (a or b); however, each platform can have two instances of the SLP_TYP (one for each grouping register: a and b). The \_Sx control method gives a package with two values: the first is the SLP_TYPa value and the second is the SLP_TYPb value.

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226 Advanced Configuration and Power Interface Specification This section discusses the system initialization sequence of an ACPI-enabled platform. This includes the boot sequence, different wake scenarios, and an example to illustrate how to use the system address map reporting interfaces. This sequence is part of the ACPI event programming model. For detailed information on the power management control methods described above, see section 7, Power and Performance Management.

9.1 Sleeping States


The illustration below shows the transitions between the working state, the sleeping states, and the Soft Off state.

S1 Sleeping
Wake Event SLP_TYPx=S1 and SLP_EN SLP_TYPx=S2 and SLP_EN

S2 Sleeping G1 S3 Sleeping

ACPI Boot (SCI_EN=1)

G2 (S5) Soft Off

G0 (S0) Working
SLP_TYPx=S5 and SLP_EN or PWRBTN_OR

SLP_TYPx=S3 and SLP_EN

S4BIOS_REQ to SMI_CMD

SLP_TYPx=S4 and SLP_EN

S4 Sleeping
SLP_TYPx=S4 and SLP_EN

OEM S4 BIOS Handler

Figure 9-1 Example Sleeping States ACPI defines distinct differences between the G0 and G1 system states. In the G0 state, work is being performed by the OS/application software and the hardware. The CPU or any particular hardware device could be in any one of the defined power states (C0-C3 or D0-D3); however, some work will be taking place in the system. In the G1 state, the system is assumed to be doing no work. Prior to entering the G1 state, OSPM will place devices in a device power state compatible with the system sleeping state to be entered; if a device is enabled to wake the system, then OSPM will place these devices into the lowest Dx state from which the device supports wake. This is defined in the power resource description of that device object. This definition of the G1 state implies: The CPUs execute no instructions in the G1 state.

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Hardware devices are not operating (except possibly to generate a wake event). ACPI registers are affected as follows: Wake event bits are enabled in the corresponding fixed or general-purpose registers according to enabled wake options. PM1 control register is programmed for the desired sleeping state. WAK_STS is set by hardware in the sleeping state.

All sleeping states have these specifications. ACPI defines additional attributes that allow an ACPI platform to have up to four different sleeping states, each of which has different attributes. The attributes were chosen to allow differentiation of sleeping states that vary in power, wake latency, and implementation cost tradeoffs. Running processors at reduced levels of performance is not an ACPI sleeping state (G1); this is a working (G0) statedefined event. The CPU cannot execute any instructions when in the sleeping state; OSPM relies on this fact. A platform designer might be tempted to support a sleeping system by reducing the clock frequency of the system, which allows the platform to maintain a low-power state while at the same time maintaining communication sessions that require constant interaction (as with some network environments). This is definitely a G0 activity where an OS policy decision has been made to turn off the user interface (screen) and run the processor in a reduced performance mode. This type of reduced performance state as a sleeping state is not defined by the ACPI specification; ACPI assumes no code execution during sleeping states. ACPI defines attributes for four sleeping states: S1, S2, S3 and S4. (Notice that S4 and S5 are very similar from a hardware standpoint.) At least one sleeping state, S1-S4, must be implemented by an ACPIcompatible system. Platforms can support multiple sleeping states. ACPI specifies that a 3-bit binary number be associated with each sleeping state (these numbers are given objects within ACPIs root namespace: \_S0, \_S1, \_S2, \_S3, \_S4 and \_S5). When entering a system sleeping state, OSPM will do the following: 1. Pick the deepest sleeping state supported by the platform and enabled waking devices. 2. Execute the _PTS control method (which passes the type of intended sleep state to OEM AML code) if it is an S1S4 sleeping state. 3. If OS policy decides to enter the S4 state and chooses to use the S4BIOS mechanism and S4BIOS is supported by the platform, OSPM will pass control to the BIOS software by writing the S4BIOS_REQ value to the SMI_CMD port. 4. If not using the S4BIOS mechanism, OSPM gets the SLP_TYPx value from the associated sleeping object (\_S1, \_S2, \_S3, \_S4 or \_S5). 5. Program the SLP_TYPx fields with the values contained in the selected sleeping object. 6. Execute the _GTS control method, passing an argument that indicates the sleeping state to be entered (1, 2, 3, or 4 representing S1, S2, S3, and S4). 7. If entering S1, S2, or S3, flush the processor caches. 8. If not entering S4BIOS, set the SLP_EN bit to start the sleeping sequence. (This actually occurs on the same write operation that programs the SLP_TYPx field in the PM1_CNT register.) If entering S4BIOS, write the S4BIOS_REQ value into the SMI_CMD port. 9. On systems containing processors without a hardware mechanism to place the processor in a lowpower state, execute appropriate native instructions to place the processor in a low-power state. The _PTS control method provides the BIOS a mechanism for performing some housekeeping, such as writing the sleep type value to the embedded controller, before entering the system sleeping state. Control method execution occurs just prior to entering the sleeping state and is not an event synchronized with the write to the PM1_CNT register. Execution can take place several seconds prior to the system actually entering the sleeping state. As such, no hardware power-plane sequencing takes place by execution of the _PTS control method. Upon waking, the _BFS control method is executed. OSPM then executes the _WAK control method. This control method executes OEM-specific ASL/AML code that can search for any devices that have been added or removed during the sleeping state. The following sections describe the sleeping state attributes.

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9.1.1 S1 Sleeping State


The S1 state is defined as a low wake-latency sleeping state. In this state, all system context is preserved with the exception of CPU caches. Before setting the SLP_EN bit, OSPM will flush the system caches. If the platform supports the WBINVD instruction (as indicated by the WBINVD and WBINVD_FLUSH flags in the FADT), OSPM will execute the WBINVD instruction. The hardware is responsible for maintaining all other system context, which includes the context of the CPU, memory, and chipset. Examples of S1 sleeping state implementation alternatives follow.

9.1.1.1 Example 1: S1 Sleeping State Implementation


This example references an IA processor that supports the stop grant state through the assertion of the STPCLK# signal. When SLP_TYPx is programmed to the S1 value (the OEM chooses a value, which is then placed in the \_S1 object) and the SLP_ENx bit is subsequently set, the hardware can implement an S1 state by asserting the STPCLK# signal to the processor, causing it to enter the stop grant state. In this case, the system clocks (PCI and CPU) are still running. Any enabled wake event causes the hardware to de-assert the STPCLK# signal to the processor whereby OSPM must first invalidate the CPU caches and then transition back into the working state.

9.1.1.2 Example 2: S1 Sleeping State Implementation


When SLP_TYPx is programmed to the S1 value and the SLP_ENx bit is subsequently set, the hardware will implement an S1 sleeping state transition by doing the following: 1. Placing the processor into the stop grant state. 2. Stopping the processors input clock, placing the processor into the stop clock state. 3. Placing system memory into a self-refresh or suspend-refresh state. Refresh is maintained by the memory itself or through some other reference clock that is not stopped during the sleeping state. 4. Stopping all system clocks (asserts the standby signal to the system PLL chip). Normally the RTC will continue running. In this case, all clocks in the system have been stopped (except for the RTC). Hardware must reverse the process (restarting system clocks) upon any enabled wake event whereby OSPM must first invalidate the CPU caches and then transition back into the working state.

9.1.2 S2 Sleeping State


The S2 state is defined as a low wake latency sleep state. This state is similar to the S1 sleeping state where any context except for system memory may be lost. Additionally, control starts from the processors reset vector after the wake event. Before setting the SLP_EN bit, OSPM will flush the system caches. If the platform supports the WBINVD instruction (as indicated by the WBINVD and WBINVD_FLUSH flags in the FADT), OSPM will execute the WBINVD instruction. The hardware is responsible for maintaining chip set and memory context. An example of an S2 sleeping state implementation follows.

9.1.2.1 Example: S2 Sleeping State Implementation


When the SLP_TYPx register(s) are programmed to the S2 value (found in the \_S2 object) and the SLP_EN bit is set, the hardware will implement an S2 sleeping state transition by doing the following: 1. Stopping system clocks (the only running clock is the RTC). 2. Placing system memory into a self-refresh or suspend-refresh state. 3. Powering off the CPU and cache subsystem. In this case, the CPU is reset upon detection of the wake event; however, core logic and memory maintain their context. Execution control starts from the CPUs boot vector. The BIOS is required to: Program the initial boot configuration of the CPU (such as the CPUs MSR and MTRR registers). Initialize the cache controller to its initial boot size and configuration. Enable the memory controller to accept memory accesses. Jump to the waking vector. Compaq/Intel/Microsoft/Phoenix/Toshiba

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9.1.3 S3 Sleeping State


The S3 state is defined as a low wake-latency sleep state. From the software viewpoint, this state is functionally the same as the S2 state. The operational difference is that some Power Resources that may have been left ON in the S2 state may not be available to the S3 state. As such, some devices may be in a lower power state when the system is in S3 state than when the system is in the S2 state. Similarly, some device wake events can function in S2 but not S3. An example of an S3 sleeping state implementation follows.

9.1.3.1 Example: S3 Sleeping State Implementation


When the SLP_TYPx register(s) are programmed to the S3 value (found in the \_S3 object) and the SLP_EN bit is set, the hardware will implement an S3 sleeping state transition by doing the following: 1. Placing the memory into a low-power auto-refresh or self-refresh state. 2. Devices that are maintaining memory isolating themselves from other devices in the system. 3. Removing power from the system. At this point, only devices supporting memory are powered (possibly partially powered). The only clock running in the system is the RTC clock. In this case, the wake event repowers the system and resets most devices (depending on the implementation). Execution control starts from the CPUs boot vector. The BIOS is required to: 1. Program the initial boot configuration of the CPU (such as the MSR and MTRR registers). 2. Initialize the cache controller to its initial boot size and configuration. 3. Enable the memory controller to accept memory accesses. 4. Jump to the waking vector. Notice that if the configuration of cache memory controller is lost while the system is sleeping, the BIOS is required to reconfigure it to either the pre -sleeping state or the initial boot state configuration. The BIOS can store the configuration of the cache memory controller into the reserved memory space, where it can then retrieve the values after waking. OSPM will call the _PTS method once per session (prior to sleeping). The BIOS is also responsible for restoring the memory controllers configuration. If this configuration data is destroyed during the S3 sleeping state, then the BIOS needs to store the pre-sleeping state or initial boot state configuration in a non-volatile memory area (as with RTC CMOS RAM) to enable it to restore the values during the waking process. When OSPM re -enumerates buses coming out of the S3 sleeping state, it will discover any devices that have been inserted or removed, and configure devices as they are turned on.

9.1.4 S4 Sleeping State


The S4 sleeping state is the lowest-power, longest wake-latency sleeping state supported by ACPI. In order to reduce power to a minimum, it is assumed that the hardware platform has powered off all devices. Because this is a sleeping state, the platform context is maintained. Depending on how the transition into the S4 sleeping state occurs, the responsibility for maintaining system context changes. S4 supports two entry mechanisms: OS initiated and BIOS-initiated. The OSPM-initiated mechanism is similar to the entry into the S1-S3 sleeping states; OSPM driver writes the SLP_TYPx fields and sets the SLP_EN bit. The BIOS-initiated mechanism occurs by OSPM transferring control to the BIOS by writing the S4BIOS_REQ value to the SMI_CMD port. In OSPM-initiated S4 sleeping state, OSPM is responsible for saving all system context. Before entering the S4 state, OSPM will save context of all memory with the exception of memory reported as typeAddressRangeReserved (see section 15, System Address Map Interfaces, for more information). Upon waking, OSPM will then restore the system context. When OSPM re-enumerates buses coming out of the S4 sleeping state, it will discover any devices that have come and gone, and configure devices as they are turned on.

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230 Advanced Configuration and Power Interface Specification In the BIOS-initiated S4 sleeping state, OSPM is responsible for the same system context as described in the S3 sleeping state (BIOS restores the memory and some chip set context). The S4BIOS transition transfers control to the BIOS, allowing it to save context to non-volatile memory (such as a disk partition).

9.1.4.1 Operating System-Initiated S4 Transition


If OSPM supports OSPM-initiated S4 transition, it will not generate a BIOS-initiated S4 transition. Platforms that support the BIOS-initiated S4 transition also support OSPM -initiated S4 transition. OSPM -initiated S4 transition is initiated by OSPM by saving system context, writing the appropriate values to the SLP_TYPx register(s), and setting the SLP_EN bit. Upon exiting the S4 sleeping state, the BIOS restores the chipset to its POST condition, updates the hardware signature (described later in this section), and passes control to OSPM through a normal boot process. When the BIOS builds the ACPI tables, it generates a hardware signature for the system. If the hardware configuration has changed during an OS-initiated S4 transition, the BIOS updates the hardware signature in the FACS table. A change in hardware configuration is defined to be any change in the platform hardware that would cause the platform to fail when trying to restore the S4 context; this hardware is normally limited to boot devices. For example, changing the graphics adapter or hard disk controller while in the S4 state should cause the hardware signature to change. On the other hand, removing or adding a PC Card device from a PC Card slot should not cause the hardware signature to change.

9.1.4.2 The S4BIOS Transition


The BIOS-initiated S4 transition begins with OSPM writing the S4BIOS_REQ value into the SMI_CMD port (as specified in the FADT). Once gaining control, the BIOS then saves the appropriate memory and chip set context, and then places the platform into the S4 state (power off to all devices). In the FACS memory table, there is the S4BIOS_F bit that indicates hardware support for the BIOSinitiated S4 transition. If the hardware platform supports the S4BIOS state, it sets the S4BIOS_F flag within the FACS memory structure prior to booting the OS. If the S4BIOS_F flag in the FACS table is set, this indicates that OSPM can request the BIOS to transition the platform into the S4BIOS sleeping state by writing the S4BIOS_REQ value (found in the FADT) to the SMI_CMD port (identified by the SMI_CMD value in the FADT). Upon waking the BIOS, software restores memory context and jumps to the waking vector (similar to wake from an S3 state). Coming out of the S4BIOS state, the BIOS must only configure boot devices (so it can read the disk partition where it saved system context). When OSPM re -enumerates buses coming out of the S4BIOS state, it will discover any devices that have come and gone, and configure devices as they are turned on.

9.1.5 S5 Soft Off State


The S5 soft off state is used by OSPM to turn the machine off. Notice that the S5 state is not a sleeping state (it is a G2 state) and no context is saved by OSPM or hardware. Also notice that from a hardware perspective, the S4 and S5 states are nearly identical. When initiated, the hardware will sequence the system to a state similar to the off state. The hardware has no responsibility for maintaining any system context (memory or I/O); however, it does allow power on due to a power button press or wake event (Remote Power On event). Upon power on, the BIOS does normal power-on reset, loads the boot sector, and executes (but not the waking vector, as all ACPI table context is lost when entering the S5 state).

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9.1.6 Transitioning from the Working to the Sleeping State


On a transition of the system from the working to the sleeping state, the following occurs: 1. OSPM decides (through a policy scheme) to place the system into the sleeping state. 2. OSPM examines all devices enabled to wake the system and determines the deepest possible sleeping state the system can enter to support the enabled wake functions. The _PRW named object under each device is examined, as well as the power resource object it points to. 3. OSPM places all device drivers into their respective Dx state. If the device is enabled for wake, it enters the Dx state associated with the wake capability. If the device is not enabled to wake the system, it enters the D3 state. 4. OSPM executes the _PTS control method, passing an argument that indicates the desired sleeping state (1, 2, 3, or 4 representing S1, S2, S3, and S4). 5. OSPM saves any other processors context (other than the local processor) to memory. 6. OSPM writes the waking vector into the FACS table in memory. 7. OSPM executes the _GTS control method, passing an argument that indicates the sleeping state to be entered (1, 2, 3, or 4 representing S1, S2, S3, and S4). 8. OSPM clears the WAK_STS in the PM1a_STS and PM1b_STS registers. 9. OSPM saves the local processors context to memory. 10. OSPM flushes caches (only if entering S1, S2 or S3). 11. OSPM sets GPE enable registers to ensure that all appropriate wake signals are armed. 12. If entering an S4 state using the S4BIOS mechanism, OSPM writes the S4BIOS_REQ value (from the FADT) to the SMI_CMD port. This passes control to the BIOS, which then transitions the platform into the S4BIOS state. 13. If not entering an S4BIOS state, then OSPM writes SLP_TYPa (from the associated sleeping object) with the SLP_ENa bit set to the PM1a_CNT register. 14. OSPM writes SLP_TYPb with the SLP_EN bit set to the PM1b_CNT register. 15. On systems containing processors without a hardware mechanism to place the processor in a lowpower state, OSPM executes appropriate native instructions to place the processor in a low-power state. 16. OSPM loops on the WAK_STS bit (in both the PM1a_CNT and PM1b_CNT registers). 17. The system enters the specified sleeping state. Note: this is accomplished after step 14 or 15 above.

9.1.7 Transitioning from the Working to the Soft Off State


On a transition of the system from the working to the soft off state, the following occurs: 1. OSPM executes the _PTS control method, passing the argument 5. 2. OSPM prepares its components to shut down (flushing disk caches). 3. OSPM executes the _GTS control method, passing the argument 5. 4. OSPM writes SLP_TYPa (from the \_S5 object) with the SLP_ENa bit set to the PM1a_CNT register. 5. OSPM writes SLP_TYPb (from the \_S5 object) with the SLP_ENb bit set to the PM1b_CNT register. 6. The system enters the Soft Off state.

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9.2 Flushing Caches


Before entering the S1, S2 or S3 sleeping states, OSPM is responsible for flushing the system caches. ACPI provides a number of mechanisms to flush system caches. These include: Using a native instruction (for example, the IA32 WBINVD instruction) to flush and invalidate platform caches. WBINVD_FLUSH flag set (1) in the FADT indicates the system provides this support level. Using the IA32 instruction WBINVD to flush but not invalidate the platform caches. WBINVD flag set (1) in the FADT indicates the system provides this support level. The manual flush mechanism has two caveats: Largest cache is 1 MB in size (FLUSH_SIZE is a maximum value of 2 MB). No victim caches (for which the manual flush algorithm is unreliable). Processors with built-in victim caches will not support the manual flush mechanism and are therefore required to support the WBINVD mechanism to use the S2 or S3 state. The manual cache-flushing mechanism relies on the two FADT fields: FLUSH_SIZE. Indicates twice the size of the largest cache in bytes. FLUSH_STRIDE. Indicates the smallest line size of the caches in bytes. The cache flush size value is typically twice the size of the largest cache size, and the cache flush stride value is typically the size of the smallest cache line size in the platform. OSPM will flush the system caches by reading a contiguous block of memory indicated by the cache flush size.

9.3 Initialization
This section covers the initialization sequences for an ACPI platform. After a reset or wake from an S2, S3, or S4 sleeping state (as defined by the ACPI sleeping state definitions), the CPU will start execution from its boot vector. At this point, the initialization software has many options, depending on what the hardware platform supports. This section describes at a high level what should be done for these different options. Figure 9-2 illustrates the flow of the boot-up software.

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Boot Vector

SLP_TYP=S2 ?
No

Yes

Initialize CPU Init Memory Controller Enable Memory Configure Caches Enable Caches Initialize Chipset

Initialize CPU Enable Memory Configure Caches

SLP_TYP=S3 ?

Yes

No

SLP_TYP= S4BIOS ?
No

Yes

Restore memory Image

POST

Jump To Waking Vector

Initialize Memory Image * System * Reserved * ACPI NVS * ACPI Reclaim * ACPI Tables * MPS Tables * ...

Boot OS Loader
Figure 9-2 BIOS Initialization

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234 Advanced Configuration and Power Interface Specification The processor will start executing at its power-on reset vector when waking from an S2, S3, or S4 sleeping state during a power-on sequence or during a hard or soft reset. The sleeping attributes are such that the power-on sequence (and hard and soft reset) is similar to waking from an S4 state, the system is configured to a boot configuration, and then OSPM loader is called. Waking in the S2, S3, or S4 states only requires a partial configuration by the hardware, followed by jumping to the firmware waking vector (found in the FACS). First, the BIOS determines whether this is a wake from S2 or S3 by examining the SLP_TYP register value, which is preserved between sleeping sessions. If this is an S2 or S3 wake, then the BIOS restores minimum context of the system before jumping to the waking vector. This includes: CPU configuration. BIOS restores the pre-sleep configuration or initial boot configuration of each CPU (MSR, MTRR, BIOS update, SMBase, and so on). Interrupts must be disabled (for IA-32 processors, disabled by CLI instruction). Memory controller configuration. If the configuration is lost during the sleeping state, the BIOS initializes the memory controller to its pre-sleep configuration or initial boot configuration. Cache memory configuration. If the configuration is lost during the sleeping state, the BIOS initializes the cache controller to its pre-sleep configuration or initial boot configuration. Functional device configuration. The BIOS doesnt need to configure/restore context of functional devices such as a network interface (even if it is physically included in chipset) or interrupt controller. OSPM is responsible for restoring all context of these devices. The only requirement for the hardware and BIOS is to ensure that interrupts are not asserted by devices when the control is passed to OS. ACPI registers. SCI_EN bit must be set. All event status/enable bits (PM1x_STS, PM1x_EN, GPEx_STS and GPEx_EN) must not be changed by BIOS. Note: The BIOS may reconfigure the CPU, memory controller and cache memory controller to either the pre-sleeping configuration or the initial boot configuration. OSPM must accommodate both configurations. When waking from an S4BIOS sleeping state, the BIOS initializes a minimum number of devices such as CPU, memory, cache, chipset and boot devices. After initializing these devices, the BIOS restores memory context from non-volatile memory such as hard disk, and jumps to waking vector. As mentioned previously, waking from an S4 state is treated the same as a cold boot: the BIOS runs POST and then initializes memory to contain the ACPI system description tables. After it has finished this, it can call OSPM loader, and control is passed to OSPM. When waking from S4 (either S4OS or S4BIOS), the BIOS may optionally set SCI_EN bit before passing control to OSPM. In this case, interrupts must be disabled (for IA-32 processors, disabled CLI instruction) until the control is passed to OSPM and the chipset must be configured in ACPI mode.

9.3.1 Placing the System in ACPI Mode


When a platform initializes from a cold boot (mechanical off or from an S4 or S5 state), the hardware platform may be configured in a legacy configuration. From these states, the BIOS software initializes the computer as it would for a legacy operating system. When control is passed to the operating system, OSPM will check the SCI_EN bit and if it is not set will then enable ACPI mode by first finding the ACPI tables, and then by generating a write of the ACPI_ENABLE value to the SMI_CMD port (as described in the FADT). The hardware platform will set the SCI_EN bit to indicate to OSPM that the hardware platform is now configured for ACPI. Note: Before SCI is enabled, no SCI interrupt can occur. Nor can any SCI interrupt occur immediately after ACPI is on. The SCI interrupt can only be signaled after OSPM has enabled one of the GPE/PM1 enable bits. When the platform is waking froman S1, S2 or S3 state, OSPM assumes the hardware is already in the ACPI mode and will not issue an ACPI_ENABLE command to the SMI_CMD port.

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9.3.2 BIOS Initialization of Memory


During a power-on reset, an exit from an S4 sleeping state, or an exit from an S5 soft-off state, the BIOS needs to initialize memory. This section explains how the BIOS should configure memory for use by a number of features including: ACPI tables. BIOS memory that wants to be saved across S4 sleeping sessions and should be cached. BIOS memory that does not require saving and should be cached. For example, the configuration of the platforms cache controller requires an area of memory to store the configuration data. During the wake sequence, the BIOS will re-enable the memory controller and can then use its configuration data to reconfigure the cache controllers. To support these three items, IA-PC-based systems contain system address map reporting interfaces that return the following memory range types: ACPI Reclaim Memory. Memory identified by the BIOS that contains the ACPI tables. This memory can be any place above 8 MB and contains the ACPI tables. When OSPM is finished using the ACPI tables, it is free to reclaim this memory for system software use (application space). ACPI Non-Volatile-Sleeping Memory (NVS). Memory identified by the BIOS as being reserved by the BIOS for its use. OSPM is required to tag this memory as cacheable, and to save and restore its image before entering an S4 state. Except as directed by control methods, OSPM is not allowed to use this physical memory. OSPM will call the _PTS control method some time before entering a sleeping state, to allow the platforms AML code to update this memory image before entering the sleeping state. After the system awakes from an S4 state, OSPM will restore this memory area and call the _WAK control method to enable the BIOS to reclaim its memory image. Note: The memory information returned from the system address map reporting interfaces should be the same before and after an S4 sleep. When the system is first booting, OSPM will invoke E820 interfaces on IA-PC-based legacy systems or the GetMemoryMap() interface on EFI-enabled systems to obtain a system memory map (see section 15, System Address Map Interfaces, for more information). As an example, the following memory map represents a typical IA-PC-based legacy platforms physical memory map.
4 GB Boot ROM Boot Base No Memory

Top of Memory1 Above 8 MB RAM

8 MB Contiguous RAM 1 MB Compatibility Holes

640 KB Compatibility Memory 0

Figure 9-3 Example Physical Memory Map

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236 Advanced Configuration and Power Interface Specification The names and attributes of the different memory regions are listed below: 0640 KB. Compatibility Memory. Application executable memory for an 8086 system. 640 KB1 MB. Compatibility Holes. Holes within memory space that allow accesses to be directed to the PC-compatible frame buffer (A0000h-BFFFFh), to adapter ROM space (C0000h-DFFFFh), and to system BIOS space (E0000h-FFFFFh). 1 MB8 MB. Contiguous RAM. An area of contiguous physical memory addresses. Operating systems may require this memory to be contiguous in order for its loader to load the OS properly on boot up. (No memory-mapped I/O devices should be mapped into this area.) 8 MBTop of Memory1. This area contains memory to the top of memory1 boundary. In this area, memory-mapped I/O blocks are possible. Boot Base4 GB. This area contains the bootstrap ROM. The BIOS should decide where the different memory structures belong, and then configure the E820 handler to return the appropriate values. For this example, the BIOS will report the system memory map by E820 as shown in Figure 9-4. Notice that the memory range from 1 MB to top of memory is marked as system memory, and then a small range is additionally marked as ACPI reclaim memory. A legacy OS that does not support the E820 extensions will ignore the extended memory range calls and correctly mark that memory as system memory.
Reserved Memory Available Address space Reserved Memory ACPI NVS Memory Reserved NVS Memory Top of Memory1 Above 8 Mbyte RAM ACPI Reclaim Memory ACPI Tables 8 MBytes System Memory Reserved Memory Available Address space Compatibility Memory 0 Contiguous RAM 1 MByte Compatibility Holes - System Memory (E820) - Reserved Memory (E820) - ACPI Reclaim Memory (E820) - ACPI NVS Memory (E820) Boot ROM No Memory Top of Memory2

640 KByte

System Memory

Figure 9-4 Memory as Configured after Boot Also, from the Top of Memory1 to the Top of Memory2, the BIOS has set aside some memory for its own use and has marked as reserved both ACPI NVS Memory and Reserved Memory. A legacy OS will throw out the ACPI NVS Memory and correctly mark this as reserved memory (thus preventing this memory range from being allocated to any add-in device).

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OSPM will call the _PTS control method prior to initiating a sleep (by programming the sleep type, followed by setting the SLP_EN bit). During a catastrophic failure (where the integrity of the AML code interpreter or driver structure is questionable), if OSPM decides to shut the system off, it will not issue a _PTS, but will immediately issue a SLP_TYP of soft off and then set the SLP_EN bit. Hence, the hardware should not rely solely on the _PTS control method to sequence the system to the soft off state. After waking from an S4 state, OSPM will restore the ACPI NVS memory image and then issue the _WAK control method that informs BIOS that its memory image is back.

9.3.3 OS Loading
At this point, the BIOS has passed control to OSPM, either by using OSPM boot loader (a result of waking from an S4/S5 or boot condition) or OSPM waking vector (a result of waking from an S2 or S3 state). For the Boot OS Loader path, OSPM will get the system address map via one of the mechanisms describe in section 15, System Address Map Interfaces. If OSPM is booting from an S4 state, it will then check the NVS image files hardware signature with the hardware signature within the FACS table (built by BIOS) to determine whether it has changed since entering the sleeping state (indicating that the platforms fundamental hardware configuration has changed during the current sleeping state). If the signature has changed, OSPM will not restore the system context and can boot from scratch (from the S4 state). Next, for an S4 wake, OSPM will check the NVS file to see whether it is valid. If valid, then OSPM will load the NVS image into system memory. Next, OSPM will check the SCI_EN bit and if it is not set, will write the ACPI_ENABLE value to the SMI_CMD register to switch into the system into ACPI mode and will then reload the memory image from the NVS file.

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Boot OS Loader OS Waking Vector

Get Memory Map (E820) * ACPI NVS * ACPI Reclaim * Reserved * System * Reserved

NVS File ?

No

Yes

Sanity Check
Compare memory and volume SSN No

Load OS Images

Yes

Memory Copy

SCI_EN set?
No

Yes

Turn on ACPI

Execute _BFS

Execute _WAK

Continue

Figure 9-5 OS Initialization If an NVS image file did not exist, then OSPM loader will load OSPM from scratch. At this point, OSPM will generate a _WAK call that indicates to the BIOS that its ACPI NVS memory image has been successfully and completely updated.

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9.3.4 Exiting ACPI Mode


For machines that do not boot in ACPI mode, ACPI provides a mechanism that enables the OS to disable ACPI. The following occurs: 1. OSPM unloads all ACPI drivers (including the ACPI driver). 2. OSPM disables all ACPI events. 3. OSPM finishes using all ACPI registers. 4. OSPM issues an I/O access to the port at the address contained in the SMI_CMD field (in the FADT) with the value contained in the ACPI_DISABLE field (in the FADT). 5. BIOS then remaps all SCI events to legacy events and resets the SCI_EN bit. 6. Upon seeing the SCI_EN bit cleared, the ACPI OS enters the legacy OS mode. When and if the legacy OS returns control to the ACPI OS, if the legacy OS has not maintained the ACPI tables (in reserved memory and ACPI NVS memory), the ACPI OS will reboot the system to allow the BIOS to re-initialize the tables.

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10 ACPI-Specific Device Objects


This section specifies the ACPI device-specific objects. The system status indicator objects, declared under the \_SI scope in the ACPI Namespace, are also specified in this section. The device-specific objects specified in this section are objects for the following types of devices: Control method battery devices (for more information about Control Method Battery devices, see section 11.2, Control Method Batteries). Control method lid devices (for more information about control method lid devices, see section 10.3, Control Method Lid Device). Control method power and sleep button devices (for more information about control method power and sleep button devices, see section 4.7.2.2, Buttons). Embedded controller devices (for more information about embedded controller devices, see section 13, ACPI Embedded Controller Interface Specification). System Management Bus (SMBus) host controller (for more information, see section 13.9, SMBus Host Controller Interface via Embedded Controller). Fan devices (for more information about fan devices, see section 12, Thermal Management). Generic bus bridge devices. IDE control methods. For a list of the ACPI Plug and Play ID values for all these devices, see section 5.6.4, Device ClassSpecific Objects.

10.1 \_SI System Indicators


ACPI provides an interface for a variety of simple and icon-style indicators on a system. All indicator controls are in the \_SI portion of the namespace. The following table lists all defined system indicators. (Notice that there are also per-device indicators specified for battery devices). Table 10-1 System Indicator Control Methods Object _SST _MSG Description System status indicator Messages waiting indicator

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10.1.1 _SST (System Status)


Operating software invokes this control method to set the system status indicator as desired. Arguments: 0 No system state indication. Indicator off. 1Working 2Waking 3Sleeping. Used to indicate system state S1, S2 or S3. 4Sleeping with context saved to non-volatile storage.

10.1.2 _MSG (Message)


This control method sets the systems message-waiting status indicator. Arguments: 0 Number of messages waiting

10.2 Battery Device


A battery device is required to either have an ACPI Smart Battery Table or a Control Method Battery interface. In the case of an ACPI Smart Battery Table, the Definition Block needs to include a Bus/Device Package for the SMBus host controller. This will install an OS specific driver for the SMBus, which in turn will locate the Smart Battery System Manager or Smart Battery Selector and Smart Battery Charger SMBus devices. The Control Method Battery interface is defined in section 11.2, Control Method Batteries.

10.3 Control Method Lid Device


For systems with a lid, the lid status can either be implemented using the fixed register space as defined in section 4, ACPI Hardware Specification, or implemented in AML code as a control method lid device. To implement a control method lid device, implement AML code that issues notifications for the device whenever the lid status has changed. The _LID control method for the lid device must be implemented to report the current state of the lid as either opened or closed. The lid device can support _PRW and _PSW methods to select the wake functions for the lid when the lid transitions from closed to opened. The Plug and Play ID of an ACPI control method lid device is PNP0C0D. Table 10-2 Control Method Lid Device Object _LID Description Returns the current status of the lid.

10.3.1 _LID
Evaluates to the current status of the lid. Result Code: Zero: Non-zero: The lid is closed The lid is open

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10.4 Control Method Power and Sleep Button Devices


The systems power or sleep button can either be implemented using the fixed register space as defined in section 4.7.2.2, Buttons, or implemented in AML code as a control method power button device. In either case, the power button override function or similar unconditional system power or reset functionality is still implemented in external hardware. To implement a control method power-button or sleep-button device, implement AML code that delivers two types of notifications concerning the device. The first is Notify( Object, 0x80) to signal that the button was pressed while the system was in the S0 state to indicate that the user wants the machine to transition from S0 to some sleeping state. The other notification is Notify( Object, 0x2) to signal that the button was pressed while the system was in an S1 to S4 state and to cause the system to wake. When the button is used to wake the system, the wake notification (Notify( Object, 0x2)) must occur after OSPM actually wakes, and a button-pressed notification (Notify( Object, 0x80)) must not occur. The Wake Notification indicates that the system is awake because the user pressed the button and therefore a complete system resume should occur (for example, turn on the display immediately, and so on).

10.5 Embedded Controller Device


Operation of the embedded controller host controller register interface requires that the embedded controller driver has ACPI-specific knowledge. Specifically, the driver needs to provide an operational region of its embedded controller address space, and needs to use a general-purpose event (GPE) to service the host controller interface. For more information about an ACPI-compatible embedded controller device, see section 13, ACPI Embedded Controller Interface Specification. The embedded controller device object provides the _HID of an ACPI-integrated embedded controller device of PNP0C09 and the host controller register locations using the device standard methods. In addition, the embedded controller must be declared as a named device object that includes a set of control methods. For more information, see section 13.11, Defining an Embedded Controller Device in ACPI Namespace).

10.6 Fan Device


A fan device is assumed to be in operation when it is in the D0 state. Thermal zones reference fan device(s) as being responsible primarily for cooling within that zone. Notice that multiple fan devices can be present for any one thermal zone. They might be actual different fans, or they might be used to implement one fan of multiple speeds (for example, by turning both fans on the one fan will run full speed). The Plug and Play ID of a fan device is PNP0C0B. For more information about fan devices, see section 12, Thermal Management.

10.7 Generic ISA Bus Device


A generic ISA bus device is a bridge that does not require a special OS driver because the bridge does not provide or require any features not described within the normal ACPI device functions. The resources the bridge requires are specified via normal ACPI resource mechanisms. Device enumeration for child devices is supported via ACPI namespace device enumeration and OS drivers require no other features of the bus. Such a bridge device is identified with the Plug and Play ID of PNP0A05 or PNP0A06. A generic bus bridge device is typically used for integrated bridges that have no other means of controlling them and that have a set of well-known devices behind them. For example, a portable computer can have a generic bus bridge known as an EIO bus that bridges to some number of Super-I/O devices. The bridged resources are likely to be positively decoded as either a function of the bridge or the integrated devices. In this example, a generic bus bridge device would be used to declare the bridge then child devices would be declared below the bridge; representing the integrated Super-I/O devices.

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10.8 IDE Controller Device


Most device drivers can save and restore the registers of their device. For IDE controllers and drives, this is not true because there are several drive settings for which ATA does not provide mechanisms to read. Further, there is no industry standard for setting timing information for IDE controllers. Because of this, ACPI interface mechanisms are necessary to provide the operating system information about the current settings for the drive and channel, and for setting the timing for the channel. OSPM and the IDE driver will follow these steps when powering off the IDE subsystem: 1. The IDE driver will call the _GTM control method to get the current transfer timing settings for the IDE channel. This includes information about DMA and PIO modes. 2. The IDE driver will call the standard OS services to power down the drives and channel. 3. As a result, OSPM will execute the appropriate _PS3 methods and turn off unneeded power resources. To power on the IDE subsystem, OSPM and the IDE driver will follow these steps: 1. The IDE driver will call the standard OS services to turn on the drives and channel. 2. As a result, OSPM will execute the appropriate _PS0 methods and turn on required power resources. 3. The IDE driver will call the _STM control method passing in transfer timing settings for the channel, as well as the ATA drive ID block for each drive on the channel. The _STM control method will configure the IDE channel based on this information. 4. For each drive on the IDE channel, the IDE driver will run the _GTF to determine the ATA commands required to reinitialize each drive to boot up defaults. 5. The IDE driver will finish initializing the drives by sending these ATA commands to the drives, possibly modifying or adding commands to suit the features supported by the operating system. The following shows the namespace for these objects: \_SB PCI0 IDE1 _ADR - System bus - PCI bus - IDE channel

- Indicates address of the channel on the PCI bus

_GTM - Control method to get current IDE channel settings _STM _PR0 - Control method to set current IDE channel settings - Power resources needed for D0 power state DRV1 - Drive 0 _ADR _GTF DRV2 - Drive 1 _ADR _GTF IDE2 _ADR - Indicates address of slave IDE device - Control method to get task file - Indicates address of master IDE device - Control method to get task file

- Second IDE channel

- Indicates address of the channel on the PCI bus

_GTM - Control method to get current IDE channel settings _STM - Control method to set current IDE channel settings

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244 Advanced Configuration and Power Interface Specification _PR0 - Power resources needed for D0 power state DRV1 - Drive 0 _ADR _GTF DRV2 - Drive 1 _ADR _GTF - Indicates address of slave IDE device - Control method to get task file - Indicates address of master IDE device - Control method to get task file

The sequential order of operations is as follows: Powering down : Call _GTM. Power down drive (calls _PS3 method and turns off power planes). Powering up: Power up drive (calls _PS0 method if present and turns on power planes). Call _STM passing info from _GTM (possibly modified), with ID data from each drive. Initialize the channel. May modify the results of _GTF. For each drive: Call _GTF. Execute task file (possibly modified).

Table 10-3 IDE Specific Controls Object _GTF _GTM _STM Description Optional control method to get the ATA task file needed to re-initialize the drive to boot up defaults. Optional control method to get the IDE controller timing information. Optional control method to set the IDE controllers transfer timing settings.

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10.8.1 _GTF (Get Task File)


This Control Method returns a buffer containing the ATA commands used to restore the drive to boot up defaults (that is, the state of the drive after POST). The returned buffer is an array with each element in the array consisting of 7 8-bit register values (56 bits) corresponding to ATA task registers 1F1 thru 1F7. Each entry in the array defines a command to the drive. Note: ACPI 1.0b defines _GTF as evaluating to a buffer containing a header byte (1-based) that indicates the number of commands following in the array. The de facto standard OSPM implementations supporting the _GTF method do not support the ACPI 1.0b definition including this header byte. As such, the _GTF definition has been updated, removing the header byte for ACPI 2.0. ATA task file array definition: Seven register values for command 1 Reg values: (1F1, 1F2, 1F3, 1F4, 1F5, 1F6, 1F7) Seven register values for command 2 Reg values: (1F1, 1F2, 1F3, 1F4, 1F5, 1F6, 1F7) Seven register values for command 3 Reg values: (1F1, 1F2, 1F3, 1F4, 1F5, 1F6, 1F7) Etc After powering up the drive, the OS will send these commands to the drive, in the order specified. The IDE driver may modify some of the feature commands or append its own to better tune the drive for OSPM features before sending the commands to the drive. This Control Method is listed under each drive device object. _GTF must be called after calling _STM. Arguments: None Result Code: A buffer that is a byte stream of ATA commands to send to the drive. Example of the return from _GTF:
Method(_GTF, 0x0, NotSerialized) { Return(GTF0) } Name(GTF0, Buffer(0x1c) { 0x03, 0x00, 0x00, 0x00, 0x00, 0xa0, 0xef, 0x03, 0x00, 0x00, 0x00, 0x00, 0xa0, 0xef, 0x00, 0x10, 0x00, 0x00, 0x00, 0xa0, 0xc6, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x91 }

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10.8.2 _GTM (Get Timing Mode)


This Control Method returns the current settings for the IDE channel. This control method is listed under each channel device object. Arguments: None Result Code: A buffer with the current settings for the IDE channel:
Buffer (){ PIO Speed DMA Speed PIO Speed DMA Speed Flags } 0 0 1 1 //DWORD //DWORD //DWORD //DWORD //DWORD

Table 10-4 _GTM Method Result Codes Field PIO Speed 0 Format DWORD Description The PIO bus-cycle timing for drive 0 in nanoseconds. 0xFFFFFFFF indicates that this mode is not supported by the channel. If the chipset cannot set timing parameters independently for each drive, this field represents the timing for both drives. The DMA bus-cycle for drive 0 timing in nanoseconds. If Bit 0 of the Flags register is set, this DMA timing is for UltraDMA mode, otherwise the timing is for multi-word DMA mode. 0xFFFFFFFF indicates that this mode is not supported by the channel. If the chipset cannot set timing parameters independently for each drive, this field represents the timing for both drives. The PIO bus-cycle timing for drive 1 in nanoseconds. 0xFFFFFFFF indicates that this mode is not supported by the channel. If the chipset cannot set timing parameters independently for each drive, this field must be 0xffffffff. The DMA bus-cycle timing for drive 1 in nanoseconds. If Bit 0 of the Flags register is set, this DMA timing is for UltraDMA mode, otherwise the timing is for multi-word DMA mode. 0xFFFFFFFF indicates that this mode is not supported by the channel. If the chipset cannot set timing parameters independently for each drive, this field must be 0xFFFFFFFF. Mode flags Bit[0]: 1 indicates using UltraDMA on drive 0 Bit[1]: 1 indicates IOChannelReady is used on drive 0 Bit[2]: 1 indicates using UltraDMA on drive 1 Bit[3]: 1 indicates IOChannelReady is used on drive 1 Bit[4]: 1 indicates chipset can set timing independently for each drive Bits[5-31]: reserved (must be 0)

DMA Speed 0

DWORD

PIO Speed 1

DWORD

DMA Speed 1

DWORD

Flags

DWORD

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10.8.3 _STM (Set Timing Mode)


This Control Method sets the IDE channels transfer timings to the setting requested. The AML code is required to convert and set the nanoseconds timing to the appropriate transfer mode settings for the IDE controller. _STM may also make adjustments so that _GTF control methods return the correct commands for the current channel settings. This control method takes three arguments: Channel timing information (as described in Table 10-4), and the ATA drive ID block for each drive on the channel. The channel timing information is not guaranteed to be the same values as returned by _GTM; the OS may tune these values as needed. The ATA drive ID block is the raw data returned by the Identify Drive, ATA command, which has the command code 0ech. The _STM control method is responsible for correcting for drives that misreport their timing information. Arguments: Arg0 Arg1 Arg2 Result Code: None Buffer Channel timing information (formatted as described in table 10-4) Buffer ATA drive IDE block for drive 0 Buffer ATA drive IDE block for drive 1

10.9 Floppy Controller Device Objects

10.9.1 _FDE (Floppy Disk Enumerate)


Enumerating devices attached to a floppy disk controller is a time -consuming function. In order to speed up the process of floppy enumeration, ACPI defines an optional enumeration object that is defined directly under the device object for the floppy disk controller. It returns a buffer of five 32-bit values. The first four values are Boolean values indicating the presence or absence of the four floppy drives that are potentially attached to the controller. A non-zero value indicates that the floppy device is present. The fifth value returned indicates the presence or absence of a tape controller. Definitions of the tape presence value can be found in Table 10-5. Arguments: None Result Code: A buffer containing values that indicate the presence or absence of floppy devices.
Buffer (){ Floppy Floppy Floppy Floppy Tape } 0 1 2 3 // // // // // Boolean DWORD Boolean DWORD Boolean DWORD Boolean DWORD See table below

Table 10-5 Tape Presence Value 0 1 2 >2 Description Unknown if device is present Device is present Device is never present Reserved

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10.9.2 _FDI (Floppy Disk Information)


This object returns information about a floppy disk drive. This information is the same as that returned by the INT 13 Function 08H on IA-PCs. Result Code:
Package { Drive Number Device Type Maximum Cylinder Number Maximum Sector Number Maximum Head Number disk_specify_1 disk_specify_2 disk_motor_wait disk_sector_siz disk_eot disk_rw_gap disk_dtl disk_formt_gap disk_fill disk_head_sttl disk_motor_strt } //BYTE //BYTE //WORD //WORD //WORD //BYTE //BYTE //BYTE //BYTE //BYTE //BYTE //BYTE //BYTE //BYTE //BYTE //BYTE

Table 10-6 ACPI Floppy Drive Information Field Drive Number Device Type Maximum Cylinder Number Maximum Sector Number Maximum Head Number Disk_specify_1 Disk_specify_2 Disk_motor_wait Disk_sector_siz Disk_eot Disk_rw_gap Disk_dtl Disk_formt_gap Disk_fill Disk_head_sttl Disk_motor_strt Format BYTE BYTE WORD WORD WORD BYTE BYTE BYTE BYTE BYTE BYTE BYTE BYTE BYTE BYTE BYTE Definition As reported by _INT 13 Function 08H As reported by _INT 13 Function 08H As reported by _INT 13 Function 08H As reported by _INT 13 Function 08H As reported by _INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H As reported in ES:D1 from INT 13 Function 08H

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10.9.3 _FDM (Floppy Disk Drive Mode)


This control method switches the mode (300RPM/360RPM) of all floppy disk drives attached to this controller. If this control method is implemented, the platform must reset the mode of all drives to 300RPM mode after a Dx to D0 transition of the controller. Arguments: 0 Set the mode of all drives to 300RPM mode. 1 Set the mode of all drives to 360RPM mode. Result Code: None

10.10 GPE Block Device


The GPE Block device is an optional device that allows a system designer to describe GPE blocks beyond the two that are described in the FADT. Control methods associated with the GPE pins of GPE block devices exist as children of the GPE Block device, not within the \_GPE namespace. A GPE Block device consumes I/O or memory address space, as specified by its _PRS or _CRS child objects. The interrupt vector used by the GPE block does not need to be the same as the SCI_INT field. The interrupt used by the GPE block device is specified in the _CRS and _PRS methods associated with the GPE block. A GPE Block device must have a _HID or a _CID of ACPI0006. Note: A system designer must describe the GPE block necessary to bootstrap the system in the FADT as a GPE0/GPE1 block. GPE Block devices cannot be used to implement these GPE inputs. To represent the GPE block associated with the FADT, the system designer needs only to include the ACPI0006 device in the tree, and not have any _CRS, _PRS, _SRS, or other GPE-specific methods associated with that block. Any block that does not represent the GPE block of the FADT must contain the _Lxx, _Exx, _CRS, _PRS, or _SRS methods required to use/program that block. OSPM assumes the first ACPI0006 device without a _CRS is the GPE device that is associated with the FADT.
// ASL example of root GPE block Device(\_SB.PCI0.GPE0) { Name(_HID,ACPI0006) Name(_UID,1) } // ASL example of a non-root GPE block Device(\_SB.PCI0.GPE1) { Name(_HID,ACPI0006) Name(_UID,2) Name(_CRS,Buffer() { IO(Decode16, FC00, FC03, 4, 4,) IRQ( Level, ActiveHigh, Shared,) { 5 } } } Method(_L02) { } Method(_E07) { }

Notice that it is legal to replace the I/O descriptors with Memory descriptors if the register is memory mapped. If the system must run any GPEs to bootstrap the system (for example, when Embedded Controller events are required), the associated block of GPEs must be described in the FADT. This register block is not relocatable and will always be available for the life of the operating system boot. The GPE block associated with the ACPI0006 device can be stopped, ejected, reprogrammed, and so on. The system can also have multiple such GPE blocks.

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10.10.1 Matching Control Methods for General-Purpose Events in a GPE Block Device
When a GPE Device raises an interrupt, OSPM executes a corresponding control method (as described in section 5.6.2.2.3, Queuing the Matching Control Method for Execution). These control methods (of the form _Lxx and _Exx) for GPE Devices are not within the \_GPE namespace. They are children of the GPE Block device. For example:
Device(GPE5) { Name(_HID, ACPI0006) Method(_L02) { } Method(_E07) { } }

10.11 Module Device


This optional device is a container object that acts as a bus node in a namespace. It may contain child objects that are devices or buses. The module device is declared using the ACPI0004 hardware indentifier (HID). If the module device contains a _CRS object, the bus described by this object is assumed to have these resources available for consumption by its child devices. Any resources not described in the module devices _CRS object may not be allocated to child devices. For example, consider a Module Device containing three child memory devices. If the _CRS object for the Module Device contains memory from 2 GB through 6 GB, then the child memory devices may only be assigned addresses within this range. Example:
Device(\_SB.NOD0) { Name(_HID, "ACPI0004") // Module device Name(_UID, 0) Name(_PRS, ResourceTemplate() { WordIo(ResourceProducer, MinFixed, // _MIF MaxFixed,,, // _MAF 0x0000, // _GRA 0x0000, // _MIN 0x7FFF, // _MAX 0x0, // _TRA 0x8000) // _LEN DWordMemory(ResourceProducer,, // For Main Memory + PCI MinNotFixed, // _MIF MaxNotFixed, // _MAF Cacheable, // _MEM ReadWrite, // _RW 0x0FFFFFFF, // _GRA 0x40000000, // _MIN 0x7FFFFFFF, // _MAX 0x0, // _TRA 0x00000000) // _LEN }) Method(_SRS, 1) { ... } Method(_CRS, 0) { ... } Device(MEM0) { // Main Memory (256MB module) Name(_HID, EISAID("PNP0C80")) Name(_UID, 0) Method(_STA, 0) { // If memory not present --> Return(0x00) // Else if memory is disabled --> Return(0x0D) // Else --> Return(0x0F) }

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Name(_PRS, ResourceTemplate() { DWordMemory(,,,, Cacheable, // _MEM ReadWrite, // _RW 0x0FFFFFFF, // _GRA 0x40000000, // _MIN 0x7FFFFFFF, // _MAX 0x0, // _TRA 0x10000000) // _LEN }) Method(_CRS, 0) { ... } Method(_SRS, 1) { ... } Method(_DIS, 0) { ... } } Device(MEM1) { // Main Memory (512MB module) Name(_HID, EISAID("PNP0C80")) Name(_UID, 1) Method(_STA, 0) { // If memory not present --> Return(0x00) // Else if memory is disabled --> Return(0x0D) // Else --> Return(0x0F) } Name(_PRS, ResourceTemplate() { DWordMemory(,,,, Cacheable, // _MEM ReadWrite, // _RW 0x1FFFFFFF, // _GRA 0x40000000, // _MIN 0x7FFFFFFF, // _MAX 0x0, // _TRA 0x20000000) // _LEN }) Method(_CRS, 0) { ... } Method(_SRS, 1) { ... } Method(_DIS, 0) { ... } } Device(PCI0) { // PCI Root Bridge Name(_HID, EISAID("PNP0A03")) Name(_UID, 0) Name(_BBN, 0x00) Name(_PRS, ResourceTemplate() { WordBusNumber(ResourceProducer, MinFixed, // _MIF MaxFixed,, // _MAF 0x00, // _GRA 0x00, // _MIN 0x7F, // _MAX 0x0, // _TRA 0x80) // _LEN WordIo(ResourceProducer, MinFixed, // _MIF MaxFixed,,, // _MAF 0x0000, // _GRA 0x0000, // _MIN 0x0CF7, // _MAX 0x0, // _TRA 0x0CF8) // _LEN WordIo(ResourceProducer, MinFixed, // _MIF MaxFixed,,, // _MAF 0x0000, // _GRA 0x0D00, // _MIN 0x7FFF, // _MAX 0x0, // _TRA 0x7300) // _LEN

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DWordMemory(ResourceProducer,, MinNotFixed, // _MIF MaxNotFixed, // _MAF NonCacheable, // _MEM ReadWrite, // _RW 0x0FFFFFFF, // _GRA 0x40000000, // _MIN 0x7FFFFFFF, // _MAX 0x0, // _TRA 0x00000000) // _LEN }) Method(_CRS, 0) { ... } Method(_SRS, 1) { ... } } }

10.12 Memory Devices


Memory devices allow a platform designer to optionally describe the dynamic properties of memory. If a platform cannot have memory added or removed while the system is active, then memory devices are not necessary. Memory devices may describe ex actly the same physical memory that the System Address Map interfaces describe (see section 15, System Address Map Interfaces). They do not describe how that memory is, or has been, used. If a region of physical memory is marked in the System Address Map interface as AddressRangeReserved or AddressRangeNVS and it is also described in a memory device, then it is the responsibility of the OS to guarantee that the memory device is never disabled. It is not necessary to describe all memory in the system with memory devices if there is some memory in the system that is static in nature. If, for instance, the memory that is used for the first 16 MB of system RAM cannot be ejected, inserted, or disabled, that memory may only be represented by the System Address Map interfaces. But if memory can be ejected, inserted, or disabled, it must be represented by a memory device.

10.12.1 Address Decoding


Memory devices must provide a _CRS object that describes the physical address space that the memory decodes. If the memory can decode alternative ranges in physical address space, the devices may also provide _PRS, _SRS and _DIS objects. Other device objects may also apply if the device can be ejected.

10.12.2 Example: Memory Device


Scope(\_SB){ Device(MEM0) { Name(_HID, EISAID(PNP0C80)) Name(_CRS, ResourceTemplate() { QwordMemory(ResourceConsumer, , MinFixed, MaxFixed, Cacheable, ReadWrite, 0xfffffff, 0x10000000, 0x30000000, 0, ,,) } } }

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11 Power Source Devices


This section specifies the battery and AC adapter device objects OSPM uses to manage power resources. A battery device is required to either have a Smart Battery subsystem or a Control Method Battery interface as described in this section. OSPM is required to be able to connect and manage a battery on either of these interfaces. This section describes these interfaces. In the case of a compatible ACPI Smart Battery Table, the Definition Block needs to include a Bus/Device package for the SMB-HC. This will install an OS-specific driver for the SMBus, which in turn will locate the components of the Smart Battery subsystem. In addition to the battery or batteries, the Smart Battery subsystem includes a charger and a manager device to handle subsystems with multiple batteries. The Smart Battery System Manager is one implementation of a manager device that is capable of arbitrating among the available power sources (AC power and batteries) for a system. It provides a superset of the Smart Battery Selector functionality, such as safely responding to power events (AC versus battery power), inserting and removing batteries and notifying the OS of all such changes. Additionally, the Smart Battery System Manager is capable of handling configurations including simultaneous charging and discharging of multiple batteries. Unlike the Smart Battery Selector that shares responsibility for configuring the battery system with OSPM, the Smart Battery System Manager alone controls the safe configuration of the battery system and simply issues status changes to OSPM when the configuration changes. Smart Battery System Manager is the recommended solution for handling multiple -battery systems.

11.1 Smart Battery Subsystems


The Smart Battery subsystem is defined by the: System Management Bus Specification (SMBS) Smart Battery Data Specification (SBDS) Smart Battery Charger Specification (SBCS) Smart Battery System Manager Specification (SBSM) Smart Battery Selector Specification (SBSS) An ACPI-compatible Smart Battery subsystem consists of: An SMB-HC(CPU to SMB-HC) interface At least one Smart Battery A Smart Battery Charger Either a Smart Battery System Manager or a Smart Battery Selector if more than one Smart Battery is supported In such a subsystem, a standard way of communicating with a Smart Battery and Smart Battery Charger is through the SMBus physical protocols. The Smart Battery System Manager or Smart Battery Selector provides event notification (battery insertion/removal, and so on) and charger SMBus routing capability for any Smart Battery subsystem. A typical Smart Battery subsystem is illustrated below:

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SMBus

SBS Battery0
0xB

SMBus

SBS Battery1
0xB

Host Interface

SMBus Host Controller


(0x8)

SMBus

SBS System Manager


0xA
SMBus

SMBus

SBS Battery2
0xB

SBS Charger
0x9

SMBus

SBS Battery3
0xB

Figure 11-1 Typical Smart Battery Subsystem (SBS) SMBus defines a fixed 7-bit slave address per device. This means that all batteries in the system have the same address (defined to be 0xB). The slave addresses associated with Smart Battery subsystem components are shown in the follo wing table. Table 11-1 Example SMBus Device Slave Addresses SMBus Device Description SMBus Host Slave Interface Smart Battery Charger/Charger Selector or Charger System Manager Smart Battery System Manager or Smart Battery Selector Smart Battery SMBus Slave Address (A0-A6) 0x8 0x9

0xA 0xB

Each SMBus device has up to 256 registers that are addressed through the SMBus protocols Command value. SMBus devices are addressed by providing the slave address with the desired registers Command value. Each SMBus register can have non-linear registers; that is, command register 1 can have a 32-byte string, while command register 2 can have a byte, and command register 3 can have a word. The SMBus host slave interface provides a standard mechanism for the host CPU to generate SMBus protocol commands that are required to communicate with SMBus devices (in other words, the Smart Battery components). ACPI defines such an SMB-HCthat resides in embedded controller address space; however, an OS can support any SMB-HCthat has a native SMB-HCdevice driver.

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The Smart Battery System Manager provides a standard programming model to control multiple Smart Batteries in a Smart Battery subsystem. A Smart Battery System Manager provides the following types of battery management functions: Event notification for battery insertion and removal Event notification for AC power connected or disconnected Status of which Smart Battery is communicating with the SMB-HC Status of which Smart Battery(s) are powering the system Status of which Smart Battery(s) are connected to the charger Status of which Smart Batteries are present in the system Event notification when the Smart Battery System Manager switches from one power source to another Hardware-switching to an alternate Smart Battery when the Smart Battery supplying power runs low Hardware switching between battery-powered and AC-powered powered operation The Smart Battery System Manager function can reside in a standalone SMBus slave device (Smart Battery System Manager that responds to the 0xA slave address), may be present within a smart charger device (Smart Battery Charger that responds to the 0x9 slave address), or may be combined within the embedded controller (that responds to the 0xA slave address). If both a Smart Battery Charger and a standalone Smart Battery System Manager are present in the same Smart Battery subsystem, then the driver assumes that the standalone Smart Battery System Manager is wired to the batteries. The Smart Battery charger is an SMBus device that provides a standard programming model to control the charging of Smart Batteries present in a Smart Battery subsystem. For single battery systems, the Smart Battery Charger is also responsible for notifying the system of the battery and AC status. The Smart Battery provides intelligent chemistry-independent power to the system. The Smart Battery is capable of informing the Smart Battery charger of its charging requirements (which provides chemistry independence) and providing battery status and alarm features needed for platform battery management.

11.1.1 ACPI Smart Battery Status Change Notification Requirements


The Smart Battery System Manager, the Smart Battery Selector, and the Smart Battery Charger each have an optional mechanism for notifying the system that the battery configuration or AC status has changed. ACPI requires that this interrupt mechanism be through the SMBus Alarm Notify mechanism. For systems using an embedded controller as the SMBus host, a battery system device issues a status change notification by either mastering the SMBus to send the notification directly to the SMBus host, or by emulating it in the embedded controller. In either case, the process is the same. After the notification is received or emulated, the embedded controller asserts an SCI. The source of the SCI is identified by a GPE that indicates the SCI was caused by the embedded controller. The embedded controllers status register alarm bit is set, indicating that the SMBus host received an alarm message. The Alarm Address Register contains the address of the SMBus device that originated the alarm and the Alarm Data Registers contain the contents of that devices status register.

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11.1.1.1 Smart Battery Charger


This requires a Smart Battery Charger, on a battery or AC status change, to generate an SMBus Alarm Notify. The contents of the Smart Battery Chargers ChargerStatus() command register (0x13) is placed in the embedded controllers Alarm Data Registers, the Smart Battery Chargers slave address17 (0x09) is placed in the embedded controllers Alarm Address Register and the ECs Status Registers Alarm bit is set. The embedded controller then asserts an SCI.

11.1.1.2 Smart Battery Charger with optional System Manager or Selector


A Smart Battery Charger that contains the optional System Manager or Selector function (as indicated by the ChargerSpecInfo() command register, 0x11, bit 4) is required to generate an SMBus Alarm Notify on a battery or AC status change. The content of the Smart Battery Charger with an optional System Manager, the BatterySystemState() command register (0x21) (or in the case of an optional Selector, the SelectorState() (0x01) ), is placed in the ECs Alarm Data Registers, the Smart Battery Chargers slave address (0x09) is placed in the embedded controllers Alarm Address Register, and the embedded controllers Status Registers Alarm bit is set. The emb edded controller then asserts an SCI.

11.1.1.3 Smart Battery System Manager


The Smart Battery System Manager is required to generate an SMBus Alarm Notify on a battery or AC status change. The content of the Smart Battery System Managers BatterySystemState() command register (0x01) is placed in the ECs Alarm Data Registers, the Smart Battery System Managers slave address (0x0A) is placed in the ECs Alarm Address Register, and the embedded controllers Status Registers Alarm bit is set. The embedded controller then asserts an SCI.

11.1.1.4 Smart Battery Selector


The requirements for the Smart Battery Selector are the same as the requirements for the Smart Battery System Manager, with the exception that the contents of the SelectorState() command register (0x01) are used instead of BatterySystemState(). The Smart Battery Selector is a subset of the Smart Battery System Manager and does not have the added support for simultaneous charge/discharge of multiple batteries. The System Manager is the preferred implementation.

17

Notice that the 1.0 SMBus protocol specification is ambiguous about the definition of the slave address written into the command field of the host controller. In this case, the slave address is actually the combination of the 7-bit slave address and the Write protocol bit. Therefore, bit 0 of the initiating devices slave address is aligned to bit 1 of the host controllers slave command register, bit 1 of the slave address is aligned to bit 2 of the controllers slave command register, and so on.

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11.1.2 Smart Battery Objects


The Smart Battery subsystem requires a number of objects to define its interface. These are summarized below: Table 11-2 Smart Battery Objects Object _HID Description This is the hardware ID named object that contains a string. For Smart Battery subsystems, this object returns the value of ACPI0002. This identifies the Smart Battery subsystem to the Smart Battery driver. This is the Smart Battery named object that contains a DWORD. This named object returns the configuration of the Smart Battery subsystem and is encoded as follows: 0 Maximum of one Smart Battery and no Smart Battery System Manager or Smart Battery Selector. 1 Maximum of one Smart Battery and a Smart Battery System Manager or Smart Battery Selector. 2 Maximum of two Smart Batteries and a Smart Battery System Manager or Smart Battery Selector. 3 Maximum of three Smart Batteries and a Smart Battery System Manager or Smart Battery Selector. 4 Maximum of four Smart Batteries and a Smart Battery System Manager or Smart Battery Selector. The maximum number of batteries is for the system. Therefore, if the platform is capable of supporting four batteries, but only two are normally present in the system, then this field should return 4. Notice that a value of 0 indicates a maximum support of one battery and there is no Smart Battery System Manager or Smart Battery Selector present in the system.

_SBS

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11.1.3 Smart Battery Subsystem Control Methods


As the SMBus is not an enumerable bus, all devices on the bus must be declared in the ACPI name space. As the Smart Battery driver understands Smart Battery, Smart Battery Charger, and Smart Battery System Manager or Smart Battery Selector; only a single device needs to be declared per Smart Battery subsystem. The driver gets information about the subsystem through the hardware ID (which defines a Smart Battery subsystem) and the number of Smart Batteries supported on this s ubsystem (_SBS named object). The ACPI Smart Battery table indicates the energy levels of the platform at which the system should warn the user and then enter a sleeping state. The Smart Battery driver then reflects these as threshold alarms for the Smart Batteries. The _SBS control method returns the configuration of the Smart Battery subsystem. This named object returns a DWORD value with a number from 0 to 4. If the number of batteries is greater than 0, then the Smart Battery driver assumes that a Smart Battery System Manager or Smart Battery Selector is present. If 0, then the Smart Battery driver assumes a single Smart Battery and neither a Smart Battery System Manager nor Smart Battery Selector is present. A Smart Battery device declaration in the ACPI name space requires the _GLK object if potentially contentious accesses to device resources are performed by non-OS code. See section 6.5.7, _GLK (Global Lock), for details about the _GLK object.

11.1.3.1 Example: Single Smart Battery Subsystem


This section illustrates how to define a Smart Battery subsystem containing a single Smart Battery and charger. The platform implementation is illustrated below:
Embedded Controller
Ports: 0x62, 0x66 Offset: 0x80 Query: 0x30

SBS Battery
0xB
SMBus

Host Interface

SMBus Host Controller


(0x8)

SBS Charger
0x9

Figure 11-2 Single Smart Battery Subsystem In this example, the platform is using an SMB-HC that resides within the embedded controller and meets the ACPI standard for an embedded controller interface and SMB-HCinterface. The embedded controller interface sits at system I/O port addresses 0x62 and 0x66. The SMB-HCis at base address 0x80 within embedded controller address space (as defined by the ACPI embedded controller specification) and responds to events on query value 0x30.

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In this example the Smart Battery subsystem only supports a single Smart Battery. The ASL code for describing this interface is shown below:
Device(EC0) { Name(_HID, EISAID("PNP0C09")) Name(_CRS, ResourceTemplate(){ // port 0x62 and 0x66 IO(Decode16, 0x62, 0x62, 0, 1), IO(Decode16, 0x66, 0x66, 0, 1) } ) Name(_GPE, 0) Device (SMB0) { Name(_HID, "ACPI0001") // Smart Battery Host Controller Name(_EC, 0x8030) // EC offset (0x80), Query (0x30) Device(SBS0){ // Smart Battery Subsystem Name(_HID, "ACPI0002") // Smart Battery Subsystem ID Name(_SBS, 0x1) // Indicates support for one battery } // end of SBS0 } // end of SMB0 } // end of EC

11.1.3.2 Multiple Smart Battery Subsystem: Example


This section illustrates how to define a Smart Battery subsystem that contains three Smart Batteries, a Smart Battery System Manager, and a Smart Battery Charger. The platform implementation is illustrated below:
Embedded Controller
Ports: 0x100, 0x101 Offset: 0x90 Query: 0x31 Host Interface Virtual SMBus SMBus

SMBus Host Controller


(0x8)

SBS System Manager


0xA
Virtual SMBus

SBS Battery0 0xB SBS Battery1


0xB

SMBus

SBS Charger
0x9

SMBus

SBS Battery2
0xB

Figure 11-3 Smart Battery Subsystem In this example, the platform is using an SMB-HCthat resides within the embedded controller and meets the ACPI standard for an embedded controller interface and SMB-HCinterface. The embedded controller interface sits at system I/O port addresses 0x100 and 0x101. The SMB-HCresides at base address 0x90 within embedded controller address space (as defined by the ACPI embedded controller specification) and responds to events on query value 0x31. In this example the Smart Battery subsystem supports three Smart Batteries. The Smart Battery Charger and Smart Battery System Manager reside within the embedded controller, meet the Smart Battery System Manager and Smart Battery Charger interface specification, and respond to their 7-bit addresses (0xA and 0x9 respectively). The ASL code for describing this interface is shown below:

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Device(EC1) { Name(_HID, EISAID("PNP0C09")) Name(_CRS, ResourceTemplate(){ // port 0x100 and 0x101 IO(Decode16, 0x100, 0x100, 0, 2) } ) Name(_GPE, 1) Device (SMB1) { Name(_HID, "ACPI0001") // Smart Battery Host Controller Name(_EC, 0x9031) // EC offset (0x90), Query (0x31) Device(SBS1){ // Smart Battery Subsystem Name(_HID, "ACPI0002") // Smart Battery Subsystem ID Name(_SBS, 0x3) // Indicates support for three batteries } // end of SBS1 } // end of SMB1 } // end of EC

11.2 Control Method Batteries


The following section illustrates the operation and definition of the Control Method Battery.

11.2.1 Battery Events


The AML code handling an SCI for a battery event notifies the system of which batterys status may have changed. The OS uses the _BST control method to determine the current status of the batteries and what action, if any, should be taken (for more information about the _BST control method, see section 11.2.2, Battery Control Methods). The typical action is to notify applications monitoring the battery status to provide the user with an up-to-date display of the system battery state. But in some cases, the action may involve generating an alert or even forcing a system into a sleeping state. In any case, any changes in battery status should generate an SCI in a timely manner to keep the system power state UI consistent with the actual state of the system battery (or batteries). Unlike most other devices, when a battery is inserted or removed from the system, the device itself (the battery bay) is still considered to be present in the system. For most systems, the _STA for this device will always return a value with bits 0-3 set and will toggle bit 4 to indicate the actual presence of a battery (see section 6.3.6, _STA [Status]). When this insertion or removal occurs, the AML code handler for this event should issue a Notify(battery_device, 0x81) to indicate that the static battery information has changed. For systems that have battery slots in a docking station or batteries that cannot be surpriseremoved, it may be beneficial or necessary to indicate that the entire device has been removed. In this case, the standard methods and notifications described in section 6.3, Device Insertion and Removal Objects, should be used. When the present state of the battery has changed or when the trip point set by the _BTP control method is reached or crossed, the hardware will assert a general purpose event. The AML code handler for this event issues a Notify(battery_device, 0x80) on the battery device. In the case where the remaining battery capacity becomes critically low, the AML code handler issues a Notify(battery_device, 0x80) and reports the battery critical flag in the _BST object. The OS performs an emergency shutdown. For a full description of the critical battery state, see section 3.9.4, Low Battery Levels. Sometimes the value to be returned from _BST or _BIF will be temporarily unknown. In this case, the method may return the value 0xFFFFFFFF as a placeholder. When the value becomes known, the appropriate notification (0x80 for _BST or 0x81 for BIF) should be issued, in like manner to any other change in the data returned by these methods. This will cause OSPM to re-evaluate the methodobtaining the correct data value.

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11.2.2 Battery Control Methods


The Control Method Battery is a battery with an AML code interface between the battery and the host PC. The battery interface is completely accessed by AML code control methods, allowing the OEM to use any type of battery and any kind of communication interface supported by ACPI. OSPM requires accurate battery data to perform optimal power management policy and to provide the end user with a meaningful estimation of remaining battery life. As such, control methods that return battery information should calculate this information rather than return hard coded data. A Control Method Battery is described as a device object. Each device object supporting the Control Method Battery interface contains the following additional control methods. When there are two or more batteries in the system, each battery will have an independent device object in the name space. Table 11-3 Battery Control Methods Object _BIF _BST Description Returns static information about a battery (in other words, model number, serial number, design voltage, and so on). Returns the current battery status (in other words, dynamic information about the battery, such as whether the battery is currently charging or discharging, an estimate of the remaining battery capacity, and so on). Sets the Battery Trip point, which generates an SCI when batterycapacity reaches the specified point. List of pointers to the device objects representing devices powered by the battery. Returns general status of the battery (for a description of the _STA control method, see section 6.3.6, _STA [Status]).

_BTP _PCL _STA

A Control Method Battery device declaration in the ACPI name space requires the _GLK object if potentially contentious accesses to device resources are performed by non-OS code. See section 6.5.7, _GLK (Global Lock), for details about the _GLK object.

11.2.2.1 BIF (Battery Information)


This object returns the static portion of the Control Method Battery information. This information remains constant until the battery is changed. Arguments: None Result Code:
Package { // ASCIIZ is ASCII character string terminated with // a 0x00. Power Unit //DWORD Design Capacity //DWORD Last Full Charge Capacity //DWORD Battery Technology //DWORD Design Voltage //DWORD Design Capacity of Warning //DWORD Design Capacity of Low //DWORD Battery Capacity Granularity 1 //DWORD Battery Capacity Granularity 2 //DWORD Model Number //ASCIIZ Serial Number //ASCIIZ Battery Type //ASCIIZ OEM Information //ASCIIZ }

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262 Advanced Configuration and Power Interface Specification Table 11-4 _BIF Method Result Codes Field Power Unit Format DWORD Description Indicates the units used by the battery to report its capacity and charge/discharge rate information to the OS. 0x00000000 Capacity information is reported in [mWh] and charge/discharge rate information in [mW]. 0x00000001 Capacity information is reported in [mAh] and charge/discharge rate information in [mA]. Design Capacity DWORD Batterys design capacity. Design Capacity is the nominal capacity of a new battery. The Design Capacity value is expressed as power [mWh] or current [mAh] depending on the Power Unit value. 0x000000000 0x7FFFFFFF (in [mWh] or [mAh] ) 0xFFFFFFFF Unknown design capacity Last Full Charge Capacity DWORD Predicted battery capacity when fully charged. The Last Full Charge Capacity value is expressed as power (mWh) or current (mAh) depending on the Power Unit value. 0x000000000h 0x7FFFFFFF (in [mWh] or [mAh] ) 0xFFFFFFFF Unknown last full charge capacity Battery Technology Design Voltage DWORD DWORD 0x00000000 Primary (for example, non-rechargeable) 0x00000001 Secondary (for example, rechargeable) Nominal voltage of a new battery. 0x000000000 0x7FFFFFFF in [mV] 0xFFFFFFFF Unknown design voltage Design capacity of Warning DWORD OEM-designed battery warning capacity. See section 3.9.4, Low Battery Levels. 0x000000000 0x7FFFFFFF in [mWh] or [mAh] Design Capacity of Low DWORD OEM-designed low battery capacity. See section 3.9.4, Low Battery Levels. 0x000000000 0x7FFFFFFF in [mWh] or [mAh] Battery Capacity Granularity 1 Battery Capacity Granularity 2 Model Number Serial Number Battery Type OEM Information DWORD DWORD ASCIIZ ASCIIZ ASCIIZ ASCIIZ Battery capacity granularity between low and warning in [mAh] or [mW h]. Battery capacity granularity between warning and Full in [mAh] or [mWh]. OEM-specific Control Method Battery model number OEM-specific Control Method Battery serial number The OEM-specific Control Method Battery type OEM-specific information for the battery that the UI uses to display the OEM information about the Battery. If the OEM does not support this information, this should be reserved as 0x00.

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Notes: A secondary-type battery should report the corresponding capacity (except for Unknown). On a multiple -battery system, all batteries in the system should return the same granularity. Operating systems prefer these control methods to report data in terms of power (watts).

11.2.2.2 BST (Battery Status)


This object returns the present battery status. Whenever the Battery State value changes, the system will generate an SCI to notify the OS. Arguments: None Result Code:
Package{ Battery Battery Battery Battery } State Present Rate Remaining Capacity Present Voltage //DWORD //DWORD //DWORD //DWORD

Table 11-5 _BST Method Result Codes Field Battery State Format DWORD Description Bit values. Notice that the Charging bit and the Discharging bit are mutually exclusive and must not both be set at the same time . Even in critical state, hardware should report the corresponding charging/discharging state. Bit0 1 indicates the battery is discharging. Bit1 1 indicates the battery is charging. Bit2 1 indicates the battery is in the critical energy state (see section 3.9.3, Low Battery Levels). This does not mean battery failure. Battery Present Rate DWORD Returns the power or current being supplied or accepted through the batterys terminals (direction depends on the Battery State value). The Battery Present Rate value is expressed as power [mWh] or current [mAh] depending on the Power Unit value. Batteries that are rechargeable and are in the discharging state are required to return a valid Battery Present Rate value. 0x00000000 0x7FFFFFFF in [mW] or [mA] 0xFFFFFFFF Unknown rate

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264 Advanced Configuration and Power Interface Specification Table 11-5 _BST Method Result Codes (continued) Field Battery Remaining Capacity Format DWORD Description Returns the estimated remaining battery capacity. The Battery Remaining Capacity value is expressed as power [mWh] or current [mAh] depending on the Power Unit value. Batteries that are rechargeable are required to return a valid Battery Remaining Capacity value. 0x00000000 0x7FFFFFFF in [mWh] or [mAh] 0xFFFFFFFF Unknown capacity

Battery Present Voltage

DWORD

Returns the voltage across the batterys terminals. Batteries that are rechargeable must report Battery Present Voltage . 0x000000000 0x7FFFFFFF in [mV] 0xFFFFFFFF Unknown voltage Note: Only a primary battery can report unknown voltage.

Notice that when the battery is a primary battery (a non-rechargeable battery such as an AlkalineManganese battery) and cannot provide accurate information about the battery to use in the calculation of the remaining battery life, the Control Method Battery can report the percentage directly to OS. It does so by reporting the Last Full Charged Capacity =100 and BatteryPresentRate=0xFFFFFFFF. This means that Battery Remaining Capacity directly reports the batterys remaining capacity [%] as a value in the range 0 through 100 as follows:

Remaining Battery Percentage[%] =

Battery Remaining Capacity [=0 ~ 100] Last Full Charged Capacity [=100] * 100

Battery Remaining Capacity [mAh/mWh] Remaining Battery Life [h] = Battery Present Rate [=0xFFFFFFFF]

= unknown

11.2.2.3 BTP (Battery Trip Point)


This object is used to set a trip point to generate an SCI whenever the Battery Remaining Capacity reaches or crosses the value specified in the _BTP object. Specifically, if Battery Remaining Capacity is less than the last argument passed to _BTP, a notification must be issued when the value of Battery Remaining Capacity rises to be greater than or equal to this trip-point value. Similarly, if Battery Remaining Capacity is greater than the last argument passed to _BTP, a notification must be issued when the value of Battery Remaining Capacity falls to be less than or equal to this trip-point value. The last argument passed to _BTP will be kept by the system.

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If the battery does not support this function, the _BTP control method is not located in the name space. In this case, the OS must poll the Battery Remaining Capacity value. Arguments: Level at which to set the trip point: 0x00000001 0x7FFFFFFF (in units of mWh or mAh, depending on the Power Units value) 0x00000000 Clear the trip point Result Code: None

11.3 AC Adapters and Power Source Objects


The Power Source objects describe the power source used to run the system. Table 11-6 Power Source Control Methods Object _PSR _PCL Description Returns present power source device. List of pointers to powered devices.

11.3.1 PSR (Power Source)


Returns the current power source devices. Used for the AC adapter and is located under the AC adapter object in name space. Used to determine if system is running off the AC adapter. Arguments: None Result Code: 0x00000000 Off-line 0x00000001 On-line

11.3.2 PCL (Power Consumer List)


This object evaluates to a list of pointers, each pointing to a device or a bus powered by the power source device. Pointing to a bus indicates that all devices under the bus are powered by the power source device.

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11.4 Example: Power Source Name Space


The ACPI name space for a computer with an AC adapter and two batteries associated with a docking station that has an AC adapter and a battery is shown in Figure 11.4.

Root \_SB ADP1 _PSR _PCL


d

System Bus AC Adapter1 Power Source Type Power Class List Battery 1 Plug and Play ID for the BAT1 Status of the BAT1 Object Battery1 Information Battery1 Status Battery1 Trip Point Power Class List Battery 2 Plug and Play ID for the BAT2 Status of the BAT2 Object Battery2 Information Battery2 Status Battery2 Trip Point Power Class List

BAT1 _HID _STA _BIF _BST _BTP _PCL BAT2 _HID _STA _BIF _BST _BTP _PCL PCI0
d d

DOCK ADP2 _PSR _PCL AC Adapter 2 Power Source Type Power Class List

Figure 11-4 Power Source Name Space Example that Includes a Docking Station

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12 Thermal Management
This section specifies the objects OSPM uses for thermal management of a platform.

12.1 Thermal Control


ACPI allows OSPM to be proactive in its system cooling policies. With OSPM in control of the operating environment, cooling decisions can be made based on the application load on the CPU and the thermal heuristics of the system. Graceful shutdown of the OS at critical heat levels becomes possible as well. The following sections describe the thermal objects available to OSPM to control platform temperature. ACPI expects all temperatures to be given in tenths of degrees Kelvin. The ACPI thermal design is based around regions called thermal zones. Generally, the entire PC is one large thermal zone, but an OEM can partition the system into several thermal zones if necessary.

12.1.1 Active, Passive, and Critical Policies


There are three cooling policies that OSPM uses to control the thermal state of the hardware. The policies are active, passive and critical. Active Cooling . OSPM takes a direct action such as turning on a fan. Active cooling devices typically consume power and produce some amount of noise when enabled (_ON), but are able to cool a thermal zone without limiting system performance. The _ACx objects declare the temperature thresholds OSPM uses to decide when to start or stop different active cooling devices. Passive Cooling . OSPM reduces the power consumption of devices to reduce the temperature of a thermal zone, such as slowing (throttling) the processor clock. Passive cooling devices typically produce no user-noticeable noise. The _PSV control method specifies the temperature threshold where OSPM will start or stop passive cooling. Critical Trip Points . These are threshold temperatures at which OSPM performs an orderly, but critical, shutdown of the system. The _HOT object declares the critical temperature at which OSPM may choose to transition the system into the S4 sleeping state, if supported, The _CRT object declares the critical temperature at which OSPM must perform a critical shutdown. When a thermal zone appears, OSPM runs control methods in the thermal zone to retrieve the temperature thresholds (trip points) at which it executes a cooling policy. When OSPM receives a temperature change notification it will run the _TMP control method, which returns the current temperature of the thermal zone. OSPM checks the current temperature against the temperature thresholds. If _TMP is greater than or equal to _ACx then OSPM will turn on the associated active cooling device(s). If _TMP is greater than or equal to _PSV then OSPM will perform passive cooling. If _TMP is greater than or equal to _HOT then OSPM may choose to transition the system into the S4 sleeping state, if supported. Finally, if _TMP is greater than or equal to _CRT then OSPM will shut the system down. OSPM must also evaluate _TMP when any thermal zone appears in the namespace (for example, during system initialization) and must initiate a cooling policy as warranted independent of receipt of a temperature change notification. This allows OSPM to cool systems containing a thermal zone whose temperature has already exceeded temperature thresholds at initialization time. An optimally designed system that uses several thresholds can notify OSPM of thermal increase or decrease by raising an SCI every several degrees. This enables OSPM to anticipate thermal trends and incorporate heuristics to better manage the systems temperature. The OS can also request that the platform change the priority of active cooling (performance) versus passive cooling (energy conservation/silence) by invoking the _SCP (Set Cooling Policy) method.

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12.1.2 Dynamically Changing Cooling Temperatures


An OEM can reset _ACx and _PSV and notify OSPM to reevaluate the control methods to retrieve the new policy threshold settings. The following are the primary uses for this type of thermal notification: When OSPM changes the platforms cooling policy from one cooling mode to the other. When a swappable bay device is inserted or removed. A swappable bay is a slot that can accommodate several different devices that have identical form factors, such as a CD-ROM drive, disk drive, and so on. Many mobile PCs have this concept already in place. When the temperature reaches an _ACx or _PSV policy threshold to implement hysteresis.

In each situation, the OEM -provided AML code must execute a Notify(thermal_zone, 0x81) statement to request OSPM to re-evaluate the policy thresholds by obtaining the current values for the _ACx and _PSV objects.

12.1.2.1 OSPM Change of Cooling Policy


When OSPM changes the platforms cooling policy from one cooling mode to the other, the following occurs: 1. 2. 3. OSPM notifies the platform of the new cooling mode by running the Set Cooling Policy (_SCP) control method in all thermal zones. Thresholds are updated in the hardware and OSPM is notified of the change. OSPM re-evaluates _ACx and _PSV to obtain the new temperature thresholds.

12.1.2.2 Resetting Cooling Temperatures to Adjust to Bay Device Insertion or Removal


The platform can adjust the thermal zone temperature to accommodate the maximum operating temperature of a bay device as necessary. For example: 1. 2. Hardware detects that a device was inserted into or removed from the bay, updates the temperature thresholds, and then notifies OSPM of the thermal policy change and device insertion events. OSPM re-enumerates the devices and reevaluates _ACx and _PSV.

12.1.2.3 Resetting Cooling Temperatures to Implement Hysteresis


An OEM can build hysteresis into platform thermal design by dynamically resetting cooling temperature thresholds. For example: 1. 2. When the temperature increases to the designated threshold, OSPM will turn on the associated active cooling device or perform passive cooling. The platform resets the threshold value to a lower temperature (to implement hysteresis) and notifies OSPM of the change. Because of this new threshold value, the fan will be turned off at a lower temperature than when it was turned on (therefore implementing a negative hysteresis). When the temperature hits the lower threshold value, OSPM will turn off the associated active cooling device or cease passive cooling. The hardware will reset _ACx to its original value and notify OSPM that the trip points have once again been altered.

3.

12.1.3 Detecting Temperature Changes


The ability of hardware to asynchronously notify an ACPI-compatible OS of meaningful changes in the thermal zones temperature is a highly desirable capability that relieves OSPM from implementing a pollbased policy and generally results in a much more responsive and accurate environment. Each notification instructs OSPM to evaluate whether a trip point has been crossed and allows OSPM to anticipate temperature trends for the thermal zone.

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It is recognized that much of the hardware used to implement thermal zone functionality today is not capable of generating ACPI-visible notifications (SCIs) or only can do so with wide granularity (for example, only when the temperature crosses the critical threshold). In these environments, OSPM must poll the thermal zones temperature periodically to implement an effective policy. While ACPI specifies a mechanism that enables OSPM to poll thermal zone temperature, platform reliance on thermal zone polling is strongly discouraged by this specification. OEMs should design systems that asynchronously notify OSPM whenever a meaningful change in the zones temperature occurs relieving the OS of the overhead associated with polling. In some cases, embedded controller firmware can overcome limitations of existing thermal sensor capabilities to provide the desired asynchronous notification. Notice that the _TZP (thermal zone polling) object is used to indicate whether a thermal zone must be polled by OSPM, and if so, a recommended polling frequency. See section 12.3.13, _TZP, for more information.

12.1.3.1 Hardware Notifications


Hardware that supports asynchronous temperature change notifications does so using an SCI. The OEMprovided AML that responds to this SCI must execute a Notify (thermal_zone, 0x80) statement to inform OSPM that a meaningful change in temperature has occurred. When OSPM receives this thermal event, it will run the _TMP control method to evaluate the current temperature. OSPM will then compare the value to the cooling policy temperatures. If the temperature has crossed over any of the policy thresholds, then OSPM will actively or passively cool (or stop cooling) the system, or shut the system down entirely. Both the number and granularity of thermal zone trip points are OEM-specific. However, it is important to notice that since OSPM can use heuristic knowledge to help cool the system, the more events OSPM receives the better understanding it will have of the systems thermal characteristic.

Temperature Change Events (SCIs)

95 90 85 80 75 70 65 60 55 50 45 40 35 30 25

_CRT: Critical shutdown threshold _AC0: Fan high speed threshold _AC1: Fan low speed threshold _PSV: Passive cooling threshold

Figure 12-1 SCI Events For example, the thermal zone illustrated above includes hardware that will generate a temperature change notification using a 5 Celsius granularity. All thresholds (_PSV, _AC1, _AC0, and _CRT) exist within the monitored range and fall on 5 boundaries. This granularity is appropriate for this system as it provides sufficient opportunity for OSPM to detect when a threshold is crossed as well as to understand the thermal zones basic characteristics (temperature trends). Note: The ACPI specification defines Kelvin as the standard unit for temperature. All thermal zone objects must report temperatures in Kelvin. All figures and examples in this section of the specification use Celsius for reasons of clarity. ACPI allows Kelvin to be declared in precision of 1/10th of a degree (for example, 310.5). Kelvin is expressed as /K = T/ C + 273.2.

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12.1.3.2 Polling
Platforms that are not capable of generating SCIs for thermal change events or that can only do so for a few thresholds should inform OSPM to implement a poll-based policy. OSPM does this to ensure that temperature changes across threshold boundaries are always detectable. Polling can be done in conjunction with hardware notifications. For example, thermal zone hardware that only supports a single threshold might be configured to use this threshold as the critical temperature trip point. Assuming that hardware monitors the temperature at a finer granularity than OSPM would, this environment has the benefit of being more responsive when the system is overheating. A thermal zone advertises the need to be polled by OSPM via the _TZP object. The absence of this control method informs OSPM to implement polling using an OS-provided default frequency. See section 12.3.13, _TZP, for more information.

12.1.4 Active Cooling


Active cooling devices typically consume power and produce some amount of noise when enabled (_ON). These devices are able to cool a thermal zone without limiting the performance of a device. The active cooling methods (_ACx) in conjunction with the active cooling lists (_ALx) allow an OEM to use a device that offers varying degrees of cooling capability or multiple cooling devices. The _ACx method designates the temperature where Active cooling is engaged or disengaged (depending upon the direction in which the temperature is changing). The _ALx object evaluates to a list of devices that actively cool the zone. For example: If a standard single-speed fan is the Active cooling device, then _AC0 evaluates to the temperature where active cooling is engaged and the fan is listed in _AL0. If the zone uses two independently controlled single-speed fans to regulate the temperature, then _AC0 will evaluate to the maximum cooling temperature using two fans, and _AC1 will evaluate to the standard cooling temperature using one fan. If a zone has a single fan with a low speed and a high speed, the _AC0 will evaluate to the temperature associated with running the fan at high-speed, and _AC1 will evaluate to the temperature associated with running the fan at low speed. _AL0 and _AL1 will both point to different device objects associated with the same physical fan, but control the fan at different speeds.

For ASL coding examples that illustrate these points, see sections 12.4, Thermal Zone Object Requirements, and 12.5, Thermal Zone Examples.

12.1.5 Passive Cooling


Passive cooling devices are able to cool a thermal zone without creating noise and without consuming additional power (actually saving power), but do so by lowering the performance of the system.

12.1.5.1 Processor Clock Throttling


The processor passive cooling threshold (_PSV) in conjunction with the processor list (_PSL) allows an OEM to indicate the temperature at which clock throttling will be applied to the processor(s) residing in a given thermal zone. Unlike other cooling policies, during passive cooling of processors OSPM takes the initiative to actively monitor the temperature in order to cool the platform. On an ACPI-compatible platform that properly implements CPU throttling, the temperature transitions will be similar to the following figure.

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Temperature

100% Tn - 1 Tn P CPU Performance

Tt

_TSP (Sampling period)

50% Time

Figure 12-2 Temperature and CPU Performance Versus Time The following equation should be used by OSPM to assess the optimum CPU performance change necessary to lower the thermal zones temperature: Equation #1: P [%] = _TC1 * ( Tn - Tn-1 ) + _TC2 * (Tn - Tt) Where: Tn = current temperature Tt = target temperature (_PSV) The two coefficients _TC1 and _TC2 and the sampling period _TSP are hardware -dependent constants the OEM must supply to OSPM (for more information, see section 12.3, Thermal Objects). The object _TSP contains a time interval that OSPM uses to poll the hardware to sample the temperature. Whenever _TSP time has elapsed, OSPM will run _TMP to sample the current temperature (shown as Tn in the above equation). Then OSPM will use the sampled temperature and _PSV (which is the target temperature Tt) to evaluate the equation for P. The granularity of P is determined by the CPU duty width of the system. Note : Equation #1 has an implied formula. Equation #2: Pn = Pn-1 + HW[- P ] where 0% <= Pn <= 100% For Equation #2, whenever Pn-1 + P lies outside the range 0-100%, then Pn will be truncated to 0-100%. For hardware that cannot assume all possible values of Pn between 0 and 100%, a hardware-specific mapping function HW is used. In addition, the hardware mapping function in Equation #2 should be interpreted as follows: 1. If the right hand side of Equation #1 is negative, HW[ P] is rounded to the next available higher setting of frequency. 2. If the right hand side of Equation #1 is positive, HW[P] is rounded to the next available lower setting of frequency. The calculated Pn becomes Pn-1 during the next sampling period. For more information about CPU throttling, see section 8.1.1, Processor Power State C0. A detailed explanation of this thermal feedback equation is beyond the scope of this specification.

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12.1.6 Critical Shutdown


When the thermal zone temperature reaches the threshold indicated by _CRT, OSPM must immediately shut the system down. The system must disable the power either after the temperature reaches some hardware-determined level above _CRT or after a predetermined time has passed. Before disabling power, platform designers should incorporate some time that allows OSPM to run its critical shutdown operation. There is no requirement for a minimum shutdown operation window that commences immediately after the temperature reaches _CRT. This is because: Temperature might rise rapidly in some systems and slowly on others, depending on casing design and environmental factors. Shutdown can take several minutes on a server and only a few short seconds on a hand-held device. Because of this indistinct discrepancy and the fact that a critical heat situation is a remarkably rare occurrence, ACPI does not specify a target window for a safe shutdown. It is entirely up to the OEM to build in a safe buffer that it sees fit for the target platform.

12.2 Cooling Preferences


A robust OSPM implementation provides the means for the end user to convey a preference (or a level of preference) for either performance or energy conservation to OSPM. Allowing the end user to choose this preference is most critical to mobile system users where maximizing system run-time on a battery charge often has higher priority over realizing maximum system performance. For example, if a user is taking notes on her PC in a quiet environment, such as a library or a corporate meeting, she may want the system to emphasize passive cooling so that the system operates quietly, even at the cost of system performance. A user preference towards performance corresponds to the Active cooling mode while a users preference towards energy conservation or quiet corresponds to the Passive cooling mode. ACPI defines an interface to convey the cooling mode to the platform. Active cooling can be performed with minimal OSPM thermal policy intervention. For example, the platform indicates through thermal zone parameters that crossing a thermal trip point requires a fan to be turned on. Passive cooling requires OSPM thermal policy to manipulate device interfaces that reduce performance to reduce thermal zone temperature. Either cooling mode will be activated only when the thermal condition requires it. When the thermal zone is at an optimal temperature level where it does not warrant any cooling, both modes result in a system operating at its maximum potential with all fans turned off. Thermal zones supporting the _SCP control method allow the user to switch the systems cooling mode emphasis. See section 12.3.7, _SCP, for more information.
95 90 85 80 75 70 65 60 55 50 45 40 35 30 25

Active Cooling Thresholds (_ACx)

Passive Cooling Threshold (_PSV)

Figure 12-3 Ac tive and Passive Threshold Values

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As illustrated in Figure 12-3, OEMs must choose the value for each threshold to instruct OSPM to initiate the cooling policies at the desired target temperatures. OEMs can emphasize active or passive cooling modes by assigning different threshold values. Generally, if _ACx is set lower than _PSV, then the system emphasizes active cooling. Conversely, if _PSV is set lower than _ACx, then the emphasis is placed on passive cooling. For example, a thermal zone that includes a processor and one single-speed fan may use _PSV to indicate the temperature value at which OSPM would enable passive cooling and _AC0 to indicate the temperature at which the fan would be turned on. If the value of _PSV is less than _AC0 then the system will favor passive cooling (for example, CPU clock throttling). On the other hand, if _AC0 is less than _PSV the system will favor active cooling (in other words, using the fan). See Figure 12-4 below.

Active Cooling Preference


95 90 85 80 75 70 65 60 55 50 45 40 35 30 25

Passive Cooling Preference


95 90 85 80 75 70 65 60 55 50 45 40 35 30 25

_CRT _PSV

_CRT _AC0

_AC0

_PSV

Figure 12-4 Cooling Preferences The example on the left enables active cooling (for example, turn on a fan) when OSPM detects the temperature has risen above 50 . If for some reason the fan does not reduce the system temperature, then at 75 OSPM will initiate passive cooling (for example, CPU throttling) while still running the fan. If the temperature continues to climb, OSPM will quickly shut the system down when the temperature reaches 90 C. The example on the right is similar but the _AC0 and _PSV threshold values have been swapped to emphasize passive cooling. The ACPI thermal model allows flexibility in the thermal zone design. An OEM that needs a less elaborate thermal implementation may consider using only a single threshold (for example, _CRT). Complex thermal implementations can be modeled using multiple active cooling thresholds and devices, or through the use of additional thermal zones.

12.2.1 Evaluating Thermal Device Lists


The Notify(thermal_zone, 0x82) statement can be used to inform OSPM that a change has been made to the thermal zone device lists. This thermal event instructs OSPM to re -evaluate the _ALx, _PSL, and _TZD objects. For example, a system that supports the dynamic insertions of processors might issue this notification to inform OSPM of changes to _PSL following the insertion or removal of a processor. OSPM would re evaluate all thermal device lists and adjust its policy accordingly. Notice that this notification can be used with the Notify (thermal_zone, 0x81) statement to inform OSPM to both re-evaluate all device lists and all thresholds.

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12.3 Thermal Objects


Control methods and objects related to thermal management are listed in Table 12-1. Table 12-1 Thermal Control Methods Object _ACx _ALx _CRT _HOT _PSL _PSV _SCP _TC1 _TC2 _TMP _TSP _TZD _TZP Description Returns active cooling policy threshold values in tenths of degrees Kelvin. List of active cooling device objects. Returns critical trip point in tenths of degrees Kelvin where OSPM must perform a critical shutdown. Returns critical trip point in tenths of degrees Kelvin where OSPM may choose to transition the system into S4. List of processor device objects for clock throttling. Returns the passive cooling policy threshold value in tenths of degrees Kelvin. Sets platform cooling policy (active or passive). Thermal constant for passive cooling. Thermal constant for passive cooling. Returns the thermal zones current temperature in tenths of degrees Kelvin. Thermal sampling period for Passive cooling in tenths of seconds. List of devices whose temperature is measured by this thermal zone. Thermal zone polling frequency in tenths of seconds.

12.3.1 ACx (Active Cooling)


This object returns the temperature at which OSPM must start or stop Active cooling, where x is a value between 0 and 9 that designates multiple active cooling levels of the thermal zone. If the Active cooling device has one cooling level (that is, on) then that cooling level is named _AC0. If the cooling device has two levels of capability, such as a high fan speed and a low fan speed, then they are named _AC0 and _AC1 respectively. The smaller the value of x , the greater the cooling strength _ACx represents. In the above example, _AC0 represents the greater level of cooling (the faster fan speed) and _AC1 represents the lesser level of cooling (the slower fan speed). For every ACx method, there must be a matching ALx object. Arguments: None Result Code: Active cooling temperature threshold in tenths of degrees Kelvin. The result code is an integer value that represents tenths of degrees Kelvin. For example, 300.0K is represented by the integer 3000.

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12.3.2 ALx (Active List)


This object evaluates to a list of Active cooling devices to be turned on when the associated _ACx temperature threshold is exceeded. For example, these devices could be fans. Arguments: None Result Code: A package consisting of references to all active cooling devices that should be engaged when the associated active cooling threshold (_ACx) is exceeded.

12.3.3 CRT (Critical Temperature)


This object returns the critical temperature at which OSPM must shutdown the s ystem. Arguments: None Result Code: Critical temperature threshold in tenths of degrees Kelvin. The result is an integer value that represents tenths of degrees Kelvin. For example, 300.0K is represented by the integer 3000.

12.3.4 HOT (Hot Temperature)


This object returns the critical temperature at which OSPM may choose to transition the system into the S4 sleeping state. The platform vendor should define _HOT to be far enough below _CRT so as to allow OSPM enough time to transition the system into the S4 sleeping state. While dependent on the amount of installed memory, on typical platforms OSPM implementations can transition the system into the S4 sleeping state in tens of seconds. Arguments: None Result Code: Critical temperature threshold in tenths of degrees Kelvin. The result is an integer value that represents tenths of degrees Kelvin. For example, 300.0K is represented by the integer 3000.

12.3.5 PSL (Passive List)


This object evaluates to a list of processor objects to be used for passive cooling. Arguments: None Result Code: A package consisting of references to all processor objects that will be used for passive cooling when the passive cooling threshold (_PSV) is exceeded.

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12.3.6 PSV (Passive)


This object returns the temperature at which OSPM must activate passive cooling policy. Arguments: None Result Code: Passive cooling temperature threshold in tenths of degrees Kelvin. The result code is an integer value that represents tenths of degrees Kelvin. For example, 300.0 Kelvin is represented by 3000.

12.3.7 SCP (Set Cooling Policy)


This control method sets the platforms cooling mode policy setting. The hardware can use this as a trigger to reassign _ACx and _PSV temperatures. The OS will automatically evaluate _ACx and _PSV objects after executing _SCP. Arguments: 0 Active 1 Passive Result Code: None

12.3.8 TC1 (Thermal Constant 1)


This object evaluates to the constant _TC1 for use in the Passive cooling formula: Performance [%]= _TC1 * ( Tn - Tn-1 ) + _TC2 * (Tn. - Tt) Arguments: None Result Code: Integer value of thermal constant #1.

12.3.9 TC2 (Thermal Constant 2)


This object evaluates to the constant _TC2 for use in the Passive cooling formula: Performance [%]= _TC1 * ( Tn - Tn-1 ) + _TC2 *(Tn - Tt) Arguments: None Result Code: Integer value of thermal constant #2.

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12.3.10 TMP (Temperature)


This control method returns the thermal zones current operating temperature in Kelvin. Arguments: None Result Code: The current temperature of the thermal zone in tenths of degrees Kelvin. For example, 300.0K is represented by the integer 3000.

12.3.11 TSP (Thermal Sampling Period)


This object evaluates to a thermal sampling period (in tenths of seconds) used by OSPM to implement the Passive cooling equation. This value, along with _TC1 and _TC2, will enable OSPM to provide the proper hysteresis required by the system to accomplish an effective passive cooling policy. The granularity of the samp ling period is 0.1 seconds. For example, if the sampling period is 30.0 seconds, then _TSP needs to report 300; if the sampling period is 0.5 seconds, then it will report 5. OSPM can normalize the sampling over a longer period if necessary. Arguments: None Result Code: Thermal sampling period for passive cooling, in tenths of seconds.

12.3.12 TZD (Thermal Zone Devices)


This optional object evaluates to a package of device names. Each name corresponds to a device in the ACPI namespace that is associated with the thermal zone. The temperature reported by the thermal zone is roughly correspondent to that of each of the devices. The list of devices returned by the control method need not be a complete and absolute list of devices affected by the thermal zone. However, the package should at least contain the devices that would uniquely identify where this thermal zone is located in the machine. For example, a thermal zone in a docking station should include a device in the docking station, a thermal zone for the CD-ROM bay, should include the CD-ROM. Arguments: None Result Code: A package consisting of references to devices associated with the thermal zone.

12.3.13 TZP (Thermal Zone Polling)


This optional object evaluates to a recommended polling frequency (in tenths of seconds) for this thermal zone. A value of zero indicates that OSPM does not need to poll the temperature of this thermal zone in order to detect temperature changes (the hardware is capable of generating asynchronous notifications). Notice that the absence of _TZP informs OSPM to implement polling using an OS-provided default frequency. The use of polling is allowed but strongly discouraged by this specification. OEMs should design systems that asynchronously notify OSPM whenever a meaningful change in the zones temperature occurs relieving the OS of the overhead associated with polling. See section 12.1.3, Detecting Temperature Changes, for more information.

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278 Advanced Configuration and Power Interface Specification This value is specified as tenths of seconds with a 1 second granularity. A minimum value of 30 seconds (_TZP evaluates to 300) and a maximum value of 300 seconds (in other words, 5 minutes) (_TZP evaluates to 3000) may be specified. As this is a recommended value, OSPM will consider other factors when determining the actual polling frequency to use. Arguments: None Result Code: The recommended polling frequency, in tenths of seconds. A value of zero indicates that polling is not necessary.

12.4 Thermal Zone Object Requirements


While not all thermal zone objects are required to be present in each thermal zone defined in the namespace, OSPM levies conditional requirements for the presence of specific thermal zone objects based on the definition of other related thermal zone objects. These requirements are outlined below: All thermal zones must contain the _TMP object. A thermal zone must define at least one trip point: _CRT, _CS4, _ACx, or _PSV. If _ACx is defined then an associated _ALx must be defined (e.g. defining _AC0 requires _AL0 also be defined). If _PSV is defined then either _PSL or _TZD must be defined. _PSL and _TZD may both be defined. If _PSL is defined then: If a performance control register is defined (via either P_BLK or _PTC) for a processor defined in _PSL then _TC1, _TC2, and _TSP must be defined. If a performance control register is not defined (via either P_BLK or _PTC) for a processor defined in _PSL then the processor must support processor performance states (in other words, the processors processor object must include _PCT, _PSS, and _PPC). If _PSV is defined and _PSL is not defined (in other words, only _TZD is defined) then at least one device in the _TZD device list must support device performance states. _SCP is optional. _TZD is optional outside of the _PSV requirement outlined above. If _CS4 is defined then the system must support the S4 sleeping state.

12.5 Thermal Zone Examples 12.5.1 Example: The Basic Thermal Zone
The following ASL describes a basic configuration where the entire system is treated as a single thermal zone. Cooling devices for this thermal zone consist of a processor and one single-speed fan. This is an example only. Notice that this thermal zone object (TZ0) is defined in the \_SB scope. Thermal zone objects should appear in the namespace under the portion of the system that comprises the thermal zone. For example, a thermal zone that is isolated to a docking station should be defined within the scope of the docking station device. Besides providing for a well-organized namespace, this configuration allo ws OSPM to dynamically adjust its thermal policy as devices are added or removed from the system.
Scope(\_SB) { Processor( CPU0, 1, 0x110, 0x06 ) {}

// unique number for this processor // system IO address of Pblk Registers // length in bytes of PBlk

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Scope(\_SB.PCI0.ISA0) { Device(EC0) { Name(_HID, EISAID("PNP0C09")) // ID for this EC // current resource description for this EC Name(_CRS, ResourceTemplate() { IO(Decode16,0x62,0x62,0,1) IO(Decode16,0x66,0x66,0,1) }) Name(_GPE, 0) // GPE index for this EC // create EC's region and field for thermal support OperationRegion(EC0, EmbeddedControl, 0, 0xFF) Field(EC0, ByteAcc, Lock, Preserve) { MODE, 1, // thermal policy (quiet/perform) FAN, 1, // fan power (on/off) , 6, // reserved TMP, 8, // current temp AC0, 8, // active cooling temp (fan high) , 8, // reserved PSV, 8, // passive cooling temp CS4 8, // critical S4 temp CRT, 8 // critical temp } // following is a method that OSPM will schedule after // it receives an SCI and queries the EC to receive value 7 Method(_Q07) { Notify (\_SB.PCI0.ISA0.EC0.TZ0, 0x80) } // end of Notify method // fan cooling on/off - engaged at AC0 temp PowerResource(PFAN, 0, 0) { Method(_STA) { Return (\_SB.PCI0.ISA0.EC0.FAN) } // check power state Method(_ON) { Store (One, \_SB.PCI0.ISA0.EC0.FAN) } // turn on fan Method(_OFF) { Store ( Zero, \_SB.PCI0.ISA0.EC0.FAN) } // turn off fan } // Create FAN device object Device (FAN) { // Device ID for the FAN Name(_HID, EISAID("PNP0C0B")) // list power resource for the fan Name(_PR0, Package(){PFAN}) } // create a thermal zone ThermalZone (TZ0) { Method(_TMP) { Return (\_SB.PCI0.ISA0.EC0.TMP )} // get current temp Method(_AC0) { Return (\_SB.PCI0.ISA0.EC0.AC0) } // fan high temp Name(_AL0, Package(){\_SB.PCI0.ISA0.EC0.FAN}) // fan is act cool dev Method(_PSV) { Return (\_SB.PCI0.ISA0.EC0.PSV) } // passive cooling temp Name(_PSL, Package (){\_SB.CPU0}) // passive cooling devices Method(_CS4) { Return (\_SB.PCI0.ISA0.EC0.CS4) } // get critical S4 temp Method(_CRT) { Return (\_SB.PCI0.ISA0.EC0.CRT) } // get critical temp Method(_SCP, 1) { Store (Arg1, \_SB.PCI0.ISA0.EC0.MODE) } // set cooling mode Name(_TC1, 4) // bogus example constant Name(_TC2, 3) // bogus example constant Name(_TSP, 150) // passive sampling = 15 sec Name(_TZP, 0) // polling not required } // end of TZ0 } } // end of ECO // end of \_SB.PCI0.ISA0 scope-

} // end of \_SB scope

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12.5.2 Example: Multiple-Speed Fans


The following ASL describes a thermal zone consisting of a processor and one dual-speed fan. As with the previous example, this thermal zone object (TZ0) is defined in the \_SB scope and represents the entire system. This is an example only.
Scope(\_SB) { Processor( CPU0, 1, 0x110, 0x06 ) {}

// unique number for this processor // system IO address of Pblk Registers // length in bytes of PBlk

Scope(\_SB.PCI0.ISA0) { Device(EC0) { Name(_HID, EISAID("PNP0C09")) // ID for this EC // current resource description for this EC Name(_CRS, ResourceTemplate() { IO(Decode16,0x62,0x62,0,1) IO(Decode16,0x66,0x66,0,1) }) Name(_GPE, 0) // GPE index for this EC // create EC's region and field for thermal support OperationRegion(EC0, EmbeddedControl, 0, 0xFF) Field(EC0, ByteAcc, Lock, Preserve) { MODE, 1, // thermal policy (quiet/perform) FAN0, 1, // fan strength high/off FAN1, 1, // fan strength low/off , 5, // reserved TMP, 8, // current temp AC0, 8, // active cooling temp (high) AC1, 8, // active cooling temp (low) PSV, 8, // passive cooling temp CS4 8, // critical S4 temp CRT, 8 // critical temp } // following is a method that OSPM will schedule after it // receives an SCI and queries the EC to receive value 7 Method(_Q07) { Notify (\_SB.PCI0.ISA0.EC0.TZ0, 0x80) } end of Notify method // fan cooling mode high/off - engaged at AC0 temp PowerResource(FN10, 0, 0) { Method(_STA) { Return (\_SB.PCI0.ISA0.EC0.FAN0) } // check power state Method(_ON) { Store (One, \_SB.PCI0.ISA0.EC0.FAN0) } // turn on fan at high Method(_OFF) { Store (Zero, \_SB.PCI0.ISA0.EC0.FAN0) }// turn off fan } // fan cooling mode low/off - engaged at AC1 temp PowerResource(FN11, 0, 0) { Method(_STA) { Return (\_SB.PCI0.ISA0.EC0.FAN1) } // check power state Method(_ON) { Store (One, \_SB.PCI0.ISA0.EC0.FAN1) } // turn on fan at low Method(_OFF) { Store (Zero, \_SB.PCI0.ISA0.EC0.FAN1) }// turn off fan }

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// Following is a single fan with two speeds. This is represented // by creating two logical fan devices. When FN2 is turned on then // the fan is at a low speed. When FN1 and FN2 are both on then // the fan is at high speed. // // Create FAN device object FN1 Device (FN1) { // Device ID for the FAN Name(_HID, EISAID("PNP0C0B")) Name(_PR0, Package(){FN10, FN11}) } // Create FAN device object FN2 Device (FN2) { // Device ID for the FAN Name(_HID, EISAID("PNP0C0B")) Name(_PR0, Package(){FN10}) } // create a thermal zone ThermalZone (TZ0) { Method(_TMP) { Return (\_SB.PCI0.ISA0.EC0.TMP )} // get current temp Method(_AC0) { Return (\_SB.PCI0.ISA0.EC0.AC0) } // fan high temp Method(_AC1) { Return (\_SB.PCI0.ISA0.EC0.AC1) } // fan low temp Name(_AL0, Package() {\_SB.PCI0.ISA0.EC0.FN1}) // active cooling (high) Name(_AL1, Package() {\_SB.PCI0.ISA0.EC0.FN2}) // active cooling (low) Method(_PSV) { Return (\_SB.PCI0.ISA0.EC0.PSV) } // passive cooling temp Name(_PSL, Package() {\_SB.CPU0}) // passive cooling devices Method(_CS4) { Return (\_SB.PCI0.ISA0.EC0.CS4) } // get critical S4 temp Method(_CRT) { Return (\_SB.PCI0.ISA0.EC0.CRT) } // get crit. temp Method(_SCP, 1) { Store (Arg1, \_SB.PCI0.ISA0.EC0.MODE) } // set cooling mode Name(_TC1, 4) // bogus example constant Name(_TC2, 3) // bogus example constant Name(_TSP, 150) // passive sampling = 15 sec Name(_TZP, 0) // polling not required } // end of TZ0 } } // end of ECO // end of \_SB.PCI0.ISA0 scope

} // end of \_SB scope

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13 ACPI Embedded Controller Interface Specification


ACPI defines a standard hardware and software communications interface between an OS driver and an embedded controller. This allows any OS to provide a standard driver that can directly communicate with an embedded controller in the system, thus allowing other drivers within the system to communicate with and use the resources of system embedded controllers. This in turn enables the OEM to provide platform features that the OS OSPM and applications can take advantage of. ACPI also defines a standard hardware and software communications interface between an OS driver and an Embedded Controller-based SMB-HC (EC-SMB-HC). The ACPI standard supports multiple embedded controllers in a system, each with its own resources. Each embedded controller has a flat byte-addressable I/O space, currently defined as 256 bytes. Features implemented in the embedded controller have an event query mechanism that allows feature hardware implemented by the embedded controller to gain the attention of an OS driver or ASL/AML code handler. The interface has been specified to work on the most popular embedded controllers on the market today, only requiring changes in the way the embedded controller is wired to the host interface. Two interfaces are specified: A private interface, exclusively owned by the embedded controller driver. A shared interface, used by the embedded controller driver and some other driver. This interface is separate from the traditional PC keyboard controller. Some OEMs might choose to implement the ACPI Embedded Controller Interface (ECI) within the same embedded controller as the keyboard controller function, but the ECI requires its own unique host resources (interrupt event and access registers). This interface does support sharing the ECI with an inter-environment interface (such as SMI) and relies on the ACPI-defined Global Lock protocol. For information about the Global Lock interface, see section 5.2.9.1, Global Lock. Both the shared and private EC interfaces are described in the following sections. The ECI has been designed such that a platform can use it in either the legacy or ACPI modes with minimal changes between the two operating environments. This is to encourage standardization for this interface to enable faster development of platforms as well as opening up features within these controllers to higher levels of software.

13.1 Embedded Controller Interface Description


Embedded controllers are the general class of microcontrollers used to support OEM -specific implementations. The ACPI specification supports embedded controllers in any platform design, as long as the microcontroller conforms to one of the models described in this section. The embedded controller is a unique feature in that it can perform complex low-level functions through a simple interface to the host microprocessor(s). Although there is a large variety of microcontrollers in the market today, the most commonly used embedded controllers include a host interface that connects the embedded controller to the host data bus, allowing bi-directional communications. A bi-directional interrupt scheme reduces the host processor latency in communicating with the embedded controller.

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Currently, the most common host interface architecture incorporated into microcontrollers is modeled after the standard IA-PC architecture keyboard controller. This keyboard controller is accessed at 0x60 and 0x64 in system I/O space. Port 0x60 is termed the data register, and allows bi-directional data transfers to and from the host and embedded controller. Port 0x64 is termed the command/status register; it returns port status information upon a read, and generates a command sequence to the embedded controller upon a write. This same class of controllers also includes a second decode range that shares the same properties as the keyboard interface by having a command/status register and a data register. The following diagram graphically depicts this interface.

COMMAND WRITE (SMI/SCI)

EC INPUT BUFFER
DATA WRITE (SMI/SCI) DATA READ (SMI/SCI)

SMI INTERFACE CODE INTERFACE ARBITRATION CODE SCI INTERFACE CODE MAIN FIRMWARE I/O

EC OUTPUT BUFFER EC STATUS REGISTER

STATUS READ (SMI/SCI)

EC_SMI_STS EC_SMI

EC_SMI_EN EC_SCI_STS EC_SCI

EC_SCI_EN

Figure 13-1 Shared Interface The diagram above depicts the general register model supported by the ACPI Embedded Controller Interface.

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284 Advanced Configuration and Power Interface Specification The first method uses an embedded controller interface shared between OSPM and the system management code, which requires the Global Lock semaphore overhead to arbitrate ownership. The second method is a dedicated embedded controller decode range for sole use by OSPM driver. The following diagram illustrates the embedded controller architecture that includes a dedicated ACPI interface.
EC_SMI_STS EC_SMI

EC_SMI_EN

COMMAND WRITE (SMI)

SMI INPUT BUFFER


DATA WRITE (SMI) DATA READ (SMI)

SMI OUTPUT BUFFER SMI STATUS REGISTER

SMI INTERFACE CODE

STATUS READ (SMI)

COMMAND WRITE (SCI)

MAIN FIRMWARE SCI INPUT BUFFER SCI OUTPUT BUFFER SCI STATUS REGISTER SCI INTERFACE CODE

I/O

DATA WRITE (SCI) DATA READ (SCI)

STATUS READ (SCI)

EC_SCI_STS EC_SCI

EC_SCI_EN

Figure 13-2 Private Interface

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The private interface allows OSPM to communicate with the embedded controller without the additional software overhead associated with using the Global Lock. Several common system configurations can provide the additional embedded controller interfaces: Non-shared embedded controller. This will be the most common case where there is no need for the system management handler to communicate with the embedded controller when the system transitions to ACPI mode. OSPM processes all normal types of system management events, and the system management handler does not need to take any actions. Integrated keyboard controller and embedded controller. This provides three host interfaces as described earlier by including the standard keyboard controller in an existing component (chip set, I/O controller) and adding a discrete, standard embedded controller with two interfaces for system management activities. Standard keyboard controller and embedded controller.This provides three host interfaces by providing a keyboard controller as a distinct component, and two host interfaces are provided in the embedded controller for system management activities. Two embedded controllers. This provides up to four host interfaces by using two embedded controllers; one controller for system management activities providing up to two host interfaces, and one controller for keyboard controller functions providing up to two host interfaces. Embedded controller and no keyboard controller. Future platforms might provide keyboard functionality through an entirely different mechanism, which would allow for two host interfaces in an embedded controller for system management activities. To handle the general embedded controller interface (as opposed to a dedicated interface) model, a method is available to make the embedded controller a shareable resource between multiple tasks running under the operating systems control and the system management interrupt handler. This method, as described in this section, requires several changes: Additional external hardware Embedded controller firmware changes System management interrupt handler firmware changes Operating software changes Access to the shared embedded controller interface requires additional software to arbitrate between the operating systems use of the interface and the system management handlers use of the interface. This is done using the Global Lock as described in section 5.2.9.1, Global Lock. This interface sharing protocol also requires embedded controller firmware changes, in order to ensure that collisions do not occur at the interface. A collision could occur if a byte is placed in the system output buffer and an interrupt is then generated. There is a small window of time when the incorrect recipient could receive the data. This proble m is resolved by ensuring that the firmware in the embedded controller does not place any data in the output buffer until it is requested by OSPM or the system management handler. More detailed algorithms and descriptions are provided in the following sections.

13.2 Embedded Controller Register Descriptions


The embedded controller contains three registers at two address locations: EC_SC and EC_DATA. The EC_SC, or Embedded Controller Status/Command register, acts as two registers: a status register for reads to this port and a command register for writes to this port. The EC_DATA (Embedded Controller Data register) acts as a port for transferring data between the host CPU and the embedded controller.

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13.2.1 Embedded Controller Status, EC_SC (R)


This is a read-only register that indicates the current status of the embedded controller interface. Bit7 IGN Where: IGN: SMI_EVT: Ignored 1 Indicates SMI event is pending (requesting SMI query). 0 No SMI events are pending. SCI_EVT: 1 Indicates SCI event is pending (requesting SCI query). 0 No SCI events are pending. BURST: 1 Controller is in burst mode for polled command processing. 0 Controller is in normal mode for interrupt-driven command processing. CMD: 1 Byte in data register is a command byte (only used by controller). 0 Byte in data register is a data byte (only used by controller). IBF: 1 Input buffer is full (data ready for embedded controller). 0 Input buffer is empty. OBF: 1 Output buffer is full (data ready for host). 0 Output buffer is empty. The Output Buffer Full (OBF) flag is set when the embedded controller has written a byte of data into the command or data port but the host has not yet read it. After the host reads the status byte and sees the OBF flag set, the host reads the data port to get the byte of data that the embedded controller has written. After the host reads the data byte, the OBF flag is cleared automatically by hardware. This signals the embedded controller that the data has been read by the host and the embedded controller is free to write more data to the host. The Input Buffer Full (IBF) flag is set when the host has written a byte of data to the command or data port, but the embedded controller has not yet read it. After the embedded controller reads the status byte and sees the IBF flag set, the embedded controller reads the data port to get the byte of data that the host has written. After the embedded controller reads the data byte, the IBF flag is automatically cleared by hardware. This is the signal to the host that the data has been read by the embedded controller and that the host is free to write more data to the embedded controller. The SCI event (SCI_EVT) flag is set when the embedded controller has detected an internal event that requires the operating systems attention. The embedded controller sets this bit in the status register, and generates an SCI to OSPM. OSPM needs this bit to differentiate command-complete SCIs from notification SCIs. OSPM uses the query command to request the cause of the SCI_EVT and take action. For more information, see section 13.3, Embedded Controller Command Set.) Bit6 SMI_EVT Bit5 SCI_EVT Bit4 BURST Bit3 CMD Bit2 IGN Bit1 IBF Bit0 OBF

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The SMI event (SMI_EVT) flag is set when the embedded controller has detected an internal event that requires the system management interrupt handlers attention. The embedded controller sets this bit in the status register before generating an SMI. The Burst (BURST) flag indicates that the embedded controller has received the burst enable command from the host, has halted normal processing, and is waiting for a series of commands to be sent from the host. This allows OSPM or system management handler to quickly read and write several bytes of data at a time without the overhead of SCIs between the commands.

13.2.2 Embedded Controller Command, EC_SC (W)


This is a write-only register that allows commands to be issued to the embedded controller. Writes to this port are latched in the input data register and the input buffer full flag is set in the status register. Writes to this location also cause the command bit to be set in the status register. This allows the embedded controller to differentiate the start of a command sequence from a data byte write operation.

13.2.3 Embedded Controller Data, EC_DATA (R/W)


This is a read/write register that allows additional command bytes to be issued to the embedded controller, and allows OSPM to read data returned by the embedded controller. Writes to this port by the host are latched in the input data register, and the input buffer full flag is set in the status register. Reads from this register return data from the output data register and clear the output buffer full flag in the status register.

13.3 Embedded Controller Command Set


The embedded controller command set allows OSPM to communicate with the embedded controllers. ACPI defines the commands and their byte encodings for use with the embedded controller that are shown in the following table. Table 13-1 Embedded Controller Commands Embedded Controller Command Read Embedded Controller (RD_EC) Write Embedded Controller (WR_EC) Burst Enable Embedded Controller (BE_EC) Burst Disable Embedded Controller (BD_EC) Query Embedded Controller (QR_EC) Command Byte Encoding 0x80 0x81 0x82 0x83 0x84

13.3.1 Read Embedded Controller, RD_EC (0x80)


This command byte allows OSPM to read a byte in the address space of the embedded controller. This command byte is reserved for exclusive use by OSPM, and it indicates to the embedded controller to generate SCIs in response to related transactions (that is, IBF=0 or OBF=1 in the EC Status Register), rather than SMIs. This command consists of a command byte written to the Embedded Controller Command register (EC_SC), followed by an address byte written to the Embedded Controller Data register (EC_DATA). The embedded controller then returns the byte at the addressed location. The data is read at the data port after the OBF flag is set.

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13.3.2 Write Embedded Controller, WR_EC (0x81)


This command byte allows OSPM to write a byte in the address space of the embedded controller. This command byte is reserved for exclusive use by OSPM, and it indicates to the embedded controller to generate SCIs in response to related transactions (that is, IBF=0 or OBF=1 in the EC Status Register), rather than SMIs. This command allows OSPM to write a byte in the address space of the embedded controller. It consists of a command byte written to the Embedded Controller Command register (EC_SC), followed by an address byte written to the Embedded Controller Data register (EC_DATA), followed by a data byte written to the Embedded Controller Data Register (EC_DATA); this is the data byte written at the addressed location.

13.3.3 Burst Enable Embedded Controller, BE_EC (0x82)


This command byte allows OSPM to request dedicated attention from the embedded controller and (except for critical events) prevents the embedded controller from doing tasks other than receiving command and data from the host processor (either the system management interrupt handler or OSPM). This command is an optimization that allows the host processor to issue several commands back to back, in order to reduce latency at the embedded controller interface. When the controller is in the burst mode, it should transition to the burst disable state if the host does not issue a command within the following guidelines: First Access 400 microseconds Subsequent Accesses 50 microseconds each Total Burst Time 1 millisecond In addition, the embedded controller can disengage the burst mode at any time to process a critical event. If the embedded controller disables burst mode for any reason other than the burst disable command, it should generate an SCI to OSPM to indicate the change. While in burst mode, the embedded controller follows these guidelines for OSPM driver: SCIs are generated as normal, including IBF=0 and OBF=1. Accesses should be responded to within 50 microseconds. Burst mode is entered in the following manner: OSPM driver writes the Burst Enable Embedded Controller, BE_EC (0x82) command byte and then the Embedded Controller will prepare to enter the Burst mode. This includes processing any routine activities such that it should be able to remain dedicated to OSPM interface for ~ 1 microsecond. The Embedded Controller sets the Burst bit of the Embedded Controller Status Register, puts the Burst Acknowledge byte (0x90) into the SCI output buffer, sets the OBF bit, and generates an SCI to signal OSPM that it is in Burst mode. Burst mode is exited the following manner: OSPM driver writes the Burst Disable Embedded Controller, BD_EC (0x83) command byte and then the Embedded Controller will exit Burst mode by clearing the Burst bit in the Embedded Controller Status register and generating an SCI signal (due to IBF=0). The Embedded Controller clears the Burst bit of the Embedded Controller Status Register.

13.3.4 Burst Disable Embedded Controller, BD_EC (0x83)


This command byte releases the embedded controller from a previous burst enable command and allows it to resume normal processing. This command is sent by OSPM or system management interrupt handler after it has completed its entire queued command sequence to the embedded controller.

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13.3.5 Query Embedded Controller, QR_EC (0x84)


OSPM driver sends this command when the SCI_EVT flag in the EC_SC register is set. When the embedded controller has detected a system event that must be communicated to OSPM, it first sets the SCI_EVT flag in the EC_SC register, generates an SCI, and then waits for OSPM to send the query (QR_EC) command. OSPM detects the embedded controller SCI, sees the SCI_EVT flag set, and sends the query command to the embedded controller. Upon receipt of the QR_EC command byte, the embedded controller places a notification byte with a value between 0-255, indicating the cause of the notification. The notification byte indicates which interrupt handler operation should be executed by OSPM to process the embedded controller SCI. The query value of zero is reserved for a spurious query result and indicates no outstanding event.

13.4 SMBus Host Controller Notification Header (Optional), OS_SMB_EVT


This query command notification header is the special return code that indicates events with an SMBus controller implemented within an embedded controller. These events include: Command completion Command error Alarm reception The actual notification value is declared in the EC-SMB-HC device object in the ACPI Namespace.

13.5 Embedded Controller Firmware


The embedded controller firmware must obey the following rules in order to be ACPI-compatible: SMI Processing . Although it is not explicitly stated in the command specification section, a shared embedded controller interface has a separate command set for communicating with each environment it plans to support. In other words, the embedded controller knows which environment is generating the command request, as well as which environment is to be notified upon event detection, and can then generate the correct interrupts and notification values. This implies that a system management handler uses commands that parallel the functionality of all the commands for ACPI including query, read, write, and any other implemented specific commands. SCI/SMI Task Queuing . If the system design is sharing the interface between both a system management interrupt handler and OSPM, the embedded controller should always be prepared to queue a notification if it receives a command. The embedded controller only sets the appropriate event flag in the status (EC_SC) register if the controller has detected an event that should be communicated to the OS or system management handler. The embedded controller must be able to field commands from either environment without loss of the notification event. At some later time, the OS or system management handler issues a query command to the embedded controller to request the cause of the notification event. Notification Management. The use of the embedded controller means using the query (QR_EC) command to notify OSPM of system events requiring action. If the embedded controller is shared with the operating system, the SMI handler uses the SMI_EVT flag and an SMI query command (not defined in this document) to receive the event notifications. The embedded controller doesnt place event notifications into the output buffer of a shared interface unless it receives a query command from OSPM or the system management interrupt handler.

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13.6 Interrupt Model


The EC Interrupt Model uses pulsed interrupts to speed the clearing process. The Interrupt is firmware generated using an EC general-purpose output and has the waveform shown in Figure 13-3. The embedded controller SCI is always wired directly to a GPE input, and OSPM driver treats this as an edge event (the EC SCI GPE cannot be shared).

Interrupt detected

HOLD

Interrupt serviced and cleared

Figure 13-3 EC Interrupt Waveform

13.6.1 Event Interrupt Model


The embedded controller must generate SCIs for the events listed in the following table. Table 13-2 Events for Which Embedded Controller Must Generate SCIs Event IBF=0 OBF=1 SCI_EVT=1 Description Signals that the embedded controller has read the last command or data from the input buffer and the host is free to send more data. Signals that the embedded controller has written a byte of data into the output buffer and the host is free to read the returned data. Signals that the embedded controller has detected an event that requires OS attention. OSPM should issue a query (QR_EC) command to find the cause of the event.

13.6.2 Command Interrupt Model


The embedded controller must generate SCIs for commands as follows: Read Command (3 Bytes) Byte #1 Byte #2 Byte #3 (Command byte Header) (Address byte to read) (Data read to host) Interrupt on IBF=0 No Interrupt Interrupt on OBF=1

Write Command (3 Bytes) Byte #1 Byte #2 Byte #3 (Command byte Header) (Address byte to write) (Data to read ) Interrupt on IBF=0 Interrupt on IBF=0 Interrupt on IBF=0

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Query Command (2 Bytes) Byte #1 Byte #2 (Command byte Header) (Query value to host) No Interrupt Interrupt on OBF=1

Burst Enable Co mmand (2 Bytes) Byte #1 Byte #2 (Command byte Header) (Burst acknowledge byte) No Interrupt Interrupt on OBF=1

Burst Disable Command (1 Byte) Byte #1 (Command byte Header) Interrupt on IBF=0

13.7 Embedded Controller Interfacing Algorithms


To initiate communications with the embedded controller, OSPM or system management handler acquires ownership of the interface. This ownership is acquired through the use of the Global Lock (described in section 5.2.9.1, Global Lock), or is owned by default by OSPM as a non-shared resource (and the Global Lock is not required for accessibility). After ownership is acquired, the protocol always consists of the passing of a command byte. The command byte will indicate the type of action to be taken. Following the command byte, zero or more data bytes can be exchanged in either direction. The data bytes are defined according to the command byte that is transferred. The embedded controller also has two status bits that indicate whether the registers have been read. This is used to ensure that the host or embedded controller has received data from the embedded controller or host. When the host writes data to the command or data register of the embedded controller, the input buffer flag (IBF) in the status register is set within 1 microsecond. When the embedded controller reads this data from the input buffer, the input buffer flag is reset. When the embedded controller writes data into the output buffer, the output buffer flag (OBF) in the status register is set. When the host processor reads this data from the output buffer, the output buffer flag is reset.

13.8 Embedded Controller Description Information


Certain aspects of the embedded controllers operation have OEM-definable values associated with them. The following is a list of values that are defined in the software layers of the ACPI specification: Status flag indicating whether the interface requires the use of the Global Lock. Bit position of embedded controller interrupt in general-purpose status register. Decode address for command/status register. Decode address for data register. Base address and query value of any EC-SMBus controller. For implementation details of the above listed information, see sections 13.11, Defining an Embedded Controller Device in ACPI Namespace, and 13.12, Defining an Embedded Controller SMBus Host Controller in ACPI Namespace. An embedded controller will require the inclusion of the GLK method in its ACPI namespace if potentially contentious accesses to device resources are performed by non-OS code. See section 6.5.7, _GLK (Global Lock) for details about the _GLK method.

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13.9 SMBus Host Controller In terface via Embedded Controller


This section specifies a standard interface that an ACPI-compatible OS can use to communicate with embedded controller-based SMBus host controllers (EC-SMB-HC). This interface allows the host processor (under control of OSPM) to manage devices on the SMBus. Typical devices residing on the SMBus include Smart Batteries, Smart Battery Chargers, contrast/backlight control, and temperature sensors. The EC-SMB-HC interface consists of a block of registers that reside in embedded controller space. These registers are used by software to initiate SMBus transactions and receive SMBus notifications. By using a well-defined register set, OS software can be written to operate with any vendors embedded controller hardware. Certain SMBus segments have special requirements that the host controller filters certain SMBus commands (for example, to prevent an errant application or virus from potentially damaging the battery subsystem). This is most easily accomplished by implementing the host interface controller through an embedded controlleras embedded controller can easily filter out potentially problematic commands. Notice that an EC-SMB-HC interface will require the inclusion of the GLK method in its ACPI namespace if potentially contentious accesses to device resources are performed by non-OS code. See section6.5.7, _GLK (Global Lock for details on using the _GLK method.

13.9.1 Register Description


The EC-SMBus host interface is a flat array of registers that are arranged sequentially in the embedded controller address space.

13.9.1.1 Status Register, SMB_STS


This register indicates general status on the SMBus. This includes SMB-HC command completion status, alarm received status, and error detection status (the error codes are defined later in this section). This register is cleared to zeroes (except for the ALRM bit) whenever a new command is issued using a write to the protocol (SMB_PRTCL) register. This register is always written with the error code before clearing the protocol register. The SMB-HCquery event (that is, an SMB-HCinterrupt) is raised after the clearing of the protocol register. Note: OSPM must ensure the ALRM bit is cleared after it has been serviced by writing 00 to the SMB_STS register. Bit7 DONE Where: DONE: ALRM: RES: STATUS: Indicates the last command has completed and no error. Indicates an SMBus alarm message has been received. Reserved Indicates SMBus communication status for one of the reasons listed in the following table. Bit6 ALRM Bit5 RES Bit4 Bit3 Bit2 STATUS Bit1 Bit0

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Table 13-3 SMBus Status Codes Status Code 00h 07h 10h 11h 12h Name SMBus OK SMBus Unknown Failure SMBus Device Address Not Acknowledged SMBus Device Error Detected SMBus Device Command Access Denied Description Indicates the transaction has been successfully completed. Indicates failure because of an unknown SMBus error. Indicates the transaction failed because the slave device address was not acknowledged. Indicates the transaction failed because the slave device signaled an error condition. Indicates the transaction failed because the SMBus host does not allow the specific command for the device being addressed. For example, the SMBus host might not allow a caller to adjust the Smart Battery Chargers output. Indicates the transaction failed because the SMBus host encountered an unknown error. Indicates the transaction failed because the SMBus host does not allow access to the device addressed. For example, the SMBus host might not allow a caller to directly communicate with an SMBus device that controls the systems power planes. Indicates the transaction failed because the SMBus host detected a timeout on the bus. Indicates the transaction failed because the SMBus host does not support the requested protocol. Indicates that the transaction failed because the SMBus host reports that the SMBus is presently busy with some other transaction. For example, the Smart Battery might be sending charging information to the Smart Battery Charger. Indicates that a Packet Error Checking (PEC) error occurred during the last transaction.

13h 17h

SMBus Unknown Error SMBus Device Access Denied

18h 19h 1Ah

SMBus Timeout SMBus Host Unsupported Protocol SMBus Busy

1Fh

SMBus PEC (CRC-8) Error

All other error codes are reserved.

13.9.1.2 Protocol Register, SMB_PRTCL


This register determines the type of SMBus transaction generated on the SMBus. In addition to indicating the protocol type to the SMB-HC, a write to this register initiates the transaction on the SMBus. Notice that bit 7 of the protocol value is used to indicate whether packet error checking should be employed. A value of 1 (one) in this bit indicates that PEC format should be used for the specified protocol, and a value of 0 (zero) indicates the standard (non-PEC) format should be used. Bit7 PEC Bit6 Bit5 Bit4 Bit3 Bit2 Bit1 Bit0

PROTOCOL

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13.9.1.3 Address Register, SMB_ADDR


This register contains the 7-bit address to be generated on the SMBus. This is the first byte to be sent on the SMBus for all of the different protocols. Bit7 Bit6 Bit5 Bit4 Bit3 Bit2 Bit1 Bit0 RES

ADDRESS (A6:A0) Where: RES: ADDRESS: Reserved

7-bit SMBus address. This address is not zero aligned (in other words, it is only a 7bit address (A6:A0) that is aligned from bit 1-7).

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13.9.1.4 Command Register, SMB_CMD


This register contains the command byte that will be sent to the target device on the SMBus and is used for the following protocols: send byte, write byte, write word, read byte, read word, process call, block read and block write. It is not used for the quick commands or the receive byte protocol, and as such, its value is a dont care for those commands. Bit7 Bit6 Bit5 Bit4 Bit3 Bit2 Bit1 Bit0

COMMAND Where: COMMAND: Command byte to be sent to SMBus device.

13.9.1.5 Data Register Array, SMB_DATA[i], i=0-31


This bank of registers contains the remaining bytes to be sent or received in any of the different protocols that can be run on the SMBus. The SMB_DATA[i] registers are defined on a per-protocol basis and, as such, provide efficient use of register space. Bit7 DATA Where: DATA: One byte of data to be sent or received (depending upon protocol). Bit6 Bit5 Bit4 Bit3 Bit2 Bit1 Bit0

13.9.1.6 Block Count Register, SMB_BCNT


This register contains the number of bytes of data present in the SMB_DATA[i] registers preceding any write block and following any read block transaction. The data size is defined on a per protocol basis. Bit7 RES Bit6 Bit5 Bit4 BCNT Bit3 Bit2 Bit1 Bit0

13.9.1.7 Alarm Address Register, SMB_ALRM_ADDR


This register contains the address of an alarm message received by the host controller, at slave address 0x8, from the SMBus master that initiated the alarm. The address indicates the slave address of the device on the SMBus that initiated the alarm message. The status of the alarm message is contained in the SMB_ALRM_DATAx registers. Once an alarm message has been received, the SMB-HC will not receive additional alarm messages until the ALRM status bit is cleared. Bit7 Bit6 Bit5 Bit4 Bit3 Bit2 Bit1 Bit0 RES

ADDRESS (A6:A0) Where: RES: ADDRESS: Reserved

Slave address (A6:A0) of the SMBus device that initiated the SMBus alarm message.

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13.9.1.8 Alarm Data Registers, SMB_ALRM_DATA[0], SMB_ALRM_DATA[1]


These registers contain the two data bytes of an alarm message received by the host controller, at slave address 0x8, from the SMBus master that initiated the alarm. These data bytes indicate the specific reason for the alarm message, such that OSPM can take actions. Once an alarm message has been received, the SMB-HCwill not receive additional alarm messages until the ALRM status bit is cleared. Bit7 Bit6 Bit5 Bit4 Bit3 Bit2 Bit1 Bit0

DATA (D7:D0) Where: DATA: Data byte received in alarm message.

The alarm address and alarm data registers are not read by OSPM until the alarm status bit is set. OSPM driver then reads the 3 bytes, and clears the alarm status bit to indicate that the alarm registers are now available for the next event.

13.9.2 Protocol Description


This section describes how to initiate the different protocols on the SMBus through the interface described in section 13.9.1, Register Descriptions. The registers should all be written with the appropriate values before writing the protocol value that starts the SMBus transaction. All transactions can be completed in one pass.

13.9.2.1 Write Quick


Data Sent: SMB_ADDR: SMB_PRTCL: Data Returned: SMB_STS: SMB_PRTCL: Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Write 0x02 to initiate the write quick protocol.

13.9.2.2 Read Quick


Data Sent: SMB_ADDR: SMB_PRTCL: Data Returned: SMB_STS: SMB_PRTCL: Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Write 0x03 to initiate the read quick protocol.

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13.9.2.3 Send Byte


Data Sent: SMB_ADDR: SMB_CMD: SMB_PRT CL: Data Returned: SMB_STS: SMB_PRTCL: Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Command byte to be sent. Write 0x04 to initiate the send byte protocol, or 0x84 to initiate the send byte protocol with PEC.

13.9.2.4 Receive Byte


Data Sent: SMB_ADDR: SMB_PRTCL: Data Returned: SMB_DATA[0]: SMB_STS: SMB_PRTCL: Data byte received. Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Write 0x05 to initiate the receive byte protocol, or 0x85 to initiate the receive byte protocol with PEC.

13.9.2.5 Write Byte


Data Sent: SMB_ADDR: SMB_CMD: SMB_DATA[0]: SMB_PRTCL: Data Returned: SMB_STS: SMB_PRTCL: Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Command byte to be sent. Data byte to be sent. Write 0x06 to initiate the write byte protocol, or 0x86 to initiate the write byte protocol with PEC.

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13.9.2.6 Read Byte


Data Sent: SMB_ADDR: SMB_CMD: SMB_PRTCL: Data Returned: SMB_DATA[0]: SMB_STS: SMB_PRTCL: Data byte received. Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Command byte to be sent. Write 0x07 to initiate the read byte protocol, or 0x87 to initiate the read byte protocol with PEC.

13.9.2.7 Write Word


Data Sent: SMB_ADDR: SMB_CMD: SMB_DATA[0]: SMB_DATA[1]: SMB_PRTCL: Data Returned: SMB_STS: SMB_PRTCL: Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Command byte to be sent. Low data byte to be sent. High data byte to be sent. Write 0x08 to initiate the write word protocol, or 0x88 to initiate the write word protocol with PEC.

13.9.2.8 Read Word


Data Sent: SMB_ADDR: SMB_CMD: SMB_PRTCL: Data Returned: SMB_DATA[0]: SMB_DATA[1]: SMB_STS: SMB_PRTCL: Low data byte received. High data byte received. Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Command byte to be sent. Write 0x09 to initiate the read word protocol, or 0x89 to in itiate the read word protocol with PEC.

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13.9.2.9 Write Block


Data Sent: SMB_ADDR: SMB_CMD: SMB_DATA[0-31]: SMB_BCNT: SMB_PRTCL: Data Returned: SMB_PRTCL: SMB_STS: 0x00 to indicate command completion. Status code for transaction. Address of SMBus device. Command byte to be sent. Data bytes to write (1-32). Number of data bytes (1-32) to be sent. Write 0x0A to initiate the write block protocol, or 0x8A to initiate the write block protocol with PEC.

13.9.2.10 Read Block


Data Sent: SMB_ADDR: SMB_CMD: SMB_PRTCL: Data Returned: SMB_BCNT: SMB_DATA[0-31]: SMB_STS: SMB_PRTCL: Number of data bytes (1-32) received. Data bytes received (1-32). Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Command byte to be sent. Write 0x0B to initiate the read block protocol, or 0x8B to initiate the read block protocol with PEC.

13.9.2.11 Process Call


Data Sent: SMB_ADDR: SMB_CMD: SMB_DATA[0]: SMB_DATA[1]: SMB_PRTCL: Data Returned: SMB_DATA[0]: SMB_DATA[1]: SMB_STS: SMB_PRTCL: Low data byte received. High data byte received. Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Command byte to be sent. Low data byte to be sent. High data byte to be sent. Write 0x0C to initiate the process call protocol, or 0x8C to initiate the process call protocol with PEC.

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13.9.2.12 Block Write-Block Read Process Call


Data Sent: SMB_ADDR: SMB_CMD: SMB_DATA[0-31]: SMB_BCNT: SMB_PRTCL: Data Returned: SMB_BCNT: SMB_DATA[0-31]: SMB_STS: SMB_PRTCL: Number of data bytes (1-31) received. Data bytes received (1-31). Status code for transaction. 0x00 to indicate command completion. Address of SMBus device. Command byte to be sent. Data bytes to write (1-31). Number of data bytes (1-31) to be sent. Write 0x0D to initiate the write block-read block process call protocol, or 0x8D to initiate the write block-read block process call protocol with PEC.

Note: The following restrictions apply: The aggregate data length of the write and read blocks must not exceed 32 bytes and each block (write and read) must contain at least 1 byte of data.

13.9.3 SMBus Register Set


The register set for the SMB-HChas the following format. All registers are 8 bit. Table 13-4 SMB EC Interface LOCATION BASE+0 BASE+1 BASE+2 BASE+3 BASE+4 BASE+5 BASE+6 BASE+7 BASE+8 BASE+9 BASE+10 BASE+11 BASE+12 BASE+13 BASE+14 BASE+15 REGISTER NAME SMB_PRTCL SMB_STS SMB_ADDR SMB_CMD SMB_DATA[0] SMB_DATA[1] SMB_DATA[2] SMB_DATA[3] SMB_DATA[4] SMB_DATA[5] SMB_DATA[6] SMB_DATA[7] SMB_DATA[8] SMB_DATA[9] SMB_DATA[10] SMB_DATA[11] DESCRIPTION Protocol register Status register Address register Command register Data register zero Data register one Data register two Data register three Data register four Data register five Data register six Data register seven Data register eight Data register nine Data register ten Data register eleven

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Table 13-4 SMB EC Interface (continued) BASE+16 BASE+17 BASE+18 BASE+19 BASE+20 BASE+21 BASE+22 BASE+23 BASE+24 BASE+25 BASE+26 BASE+27 BASE+28 BASE+29 BASE+30 BASE+31 BASE+32 BASE+33 BASE+34 BASE+35 BASE+36 BASE+37 BASE+38 BASE+39 SMB_DATA[12] SMB_DATA[13] SMB_DATA[14] SMB_DATA[15] SMB_DATA[16] SMB_DATA[17] SMB_DATA[18] SMB_DATA[19] SMB_DATA[20] SMB_DATA[21] SMB_DATA[22] SMB_DATA[23] SMB_DATA[24] SMB_DATA[25] SMB_DATA[26] SMB_DATA[27] SMB_DATA[28] SMB_DATA[29] SMB_DATA[30] SMB_DATA[31] SMB_BCNT SMB_ALRM_ADDR SMB_ALRM_DATA[0] SMB_ALRM_DATA[1] Data register twelve Data register thirteen Data register fourteen Data register fifteen Data register sixteen Data register seventeen Data register eighteen Data register nineteen Data register twenty Data register twenty-one Data register twenty-two Data register twenty-three Data register twenty-four Data register twenty-five Data register twenty-six Data register twenty-seven Data register twenty-eight Data register twenty-nine Data register thirty Data register thirty-one Block Count Register Alarm address Alarm data register zero Alarm data register one

13.10 SMBus Devices


The embedded controller interface provides the system with a standard method to access devices on the SMBus. It does not define the data and/or access protocol(s) used by any particular SMBus device. Further, the embedded controller can (and probably will) serve as a gatekeeper to prevent accidental or malicious access to devices on the SMBus. Some SMBus devices are defined by their address and a specification that describes the data and the protocol used to access that data. For example, the Smart Battery System devices are defined by a series of specifications including: Smart Battery Data specification Smart Battery Charger specification Smart Battery Selector specification Smart Battery System Manager specification The embedded controller can also be used to emulate (in part or totally) any SMBus device.

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13.10.1 SMBus Device Access Restrictions


In some cases, the embedded controller interface will not allow access to a particular SMBus device. Some SMBus devices can and do communicate directly between themselves. Unexpected accesses can interfere with their normal operation and cause unpredictable results.

13.10.2 SMBus Device Command Access Restriction


There are cases where part of an SMBus devices commands are public while others are private. Extraneous attempts to access these commands might cause interference with the SMBus devices normal operation. The Smart Battery and the Smart Battery Charger are good examples of devices that should not have their entire command set exposed. The Smart Battery commands the Smart Battery Charger to supply a specific charging voltage and charging current. Attempts by anyone to alter these values can cause damage to the battery or the mobile system. To protect the systems integrity, the embedded controller interface can restrict access to these commands by returning one of the following error codes: Device Command Access Denied (0x12) or Device Access Denied (0x17).

13.11 Defining an Embedded Controller Device in ACPI Namespace


An embedded controller device is created using the named device object. The embedded controllers device object requires the following elements: Table 13-5 Embedded Controller Device Object Control Methods Object _CRS Description Named object that returns the Embedded Controllers current resource settings. Embedded Controllers are considered static resources; hence only return their defined resources. The embedded controller resides only in system I/O or memory space. The first address region returned is the data port, and the second address region returned is the status/command port for the embedded controller. CRS is a standard device configuration control method defined in section 6.2.1, _CRS (Current Resource Settings. Named object that provides the Embedded Controllers Plug and Play identifier. This value is set to PNP0C09. _HID is a standard device configuration control method defined in section 6.1.4, _HID (Hardware ID). Named Object that evaluates to either an integer or a package. If _GPE evaluates to an integer, the value is the bit assignment of the SCI interrupt within the GPEx_STS register of a GPE block described in the FADT that the embedded controller will trigger. If _GPE evaluates to a package, then that package contains two elements. The first is an object reference to the GPE Block device that contains the GPE register that will be triggered by the embedded controller. The second element is numeric (integer) that specifies the bit assignment of the SCI interrupt within the GPEx_STS register of the GPE Block device referenced by the first element in the package. This control method is specific to the embedded controller.

_HID

_GPE

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13.11.1 Example: EC Definition ASL Code


Example ASL code that defines an embedded controller device is shown below:
Device(EC0) { // PnP ID Name(_HID, EISAID(PNP0C09)) // Returns the Current Resources of EC Name(_CRS, ResourceTemplate(){ // port 0x62 and 0x66 IO(Decode16, 0x62, 0x62, 0, 1), IO(Decode16, 0x66, 0x66, 0, 1) } ) // Define that the EC SCI is bit 0 of the GP_STS register Name(_GPE, 0) OperationRegion(ECOR, EmbeddedControl, 0, 0xFF) Field(ECOR, ByteAcc, Lock, Preserve) { // Field definitions go here } }

13.12 Defining an EC SMBus Host Controller in ACPI Namespace


An EC-SMB-HC device is defined using the named device object. The EC-SMB- HCs device object requires the following elements: Table 13-6 EC SMBus HC Device Objects Object _HID Description Named object that provides the EC-SMB- HCs Plug and Play identifier. This value is be set to ACPI0001. _HID is a standard device configuration control method defined in section 6.1.4, _HID (Hardware ID). Named object that evaluates to a WORD that defines the SMBus attributes needed by the SMBus driver. _EC is the Embedded Controller Offset Query Control Method. The most significant byte is the address offset in embedded controller space of the SMBus controller; the least significant byte is the query value for all SMBus events.

_EC

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13.12.1Example: EC SMBus Host Controller ASL-Code


Exa mple ASL code that defines an SMB-HC from within an embedded controller device is shown below:
Device(EC0) { Name(_HID, EISAID("PNP0C09")) Name(_CRS, ResourceTemplate() { IO(Decode16, 0x62, 0x62, 0, 1), IO(Decode16, 0x66, 0x66, 0, 1) }) Name(_GPE, 0) Device (SMB0) { Name(_HID, "ACPI0001") Name(_UID, 0) Name(_EC, 0x2030) : } Device (SMB1) { Name(_HID, "ACPI0001") Name(_UID, 1) Name(_EC, 0x8031) : } // end of EC0

// Status port // command port

// EC-SMB-HC // Unique device identifier // EC offset 0x20, query bit 0x30

// EC-SMB-HC // Unique device identifier // EC offset 0x80, query bit 0x31

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14 ACPI System Management Bus Interface Specification


This section describes the System Management Bus (SMBus) generic address space and the use of this address space to access SMBus devices from AML. Unlike other address spaces, SMBus operation regions are inherently non-linear, where each offset within an SMBus address space represents a variable-sized (from 0 to 32 bytes) field. Given this uniqueness, SMBus operation regions include restrictions on their field definitions and require the use of an SMBusspecific data buffer for all transactions. The SMBus interface presented in this section is intended for use with any hardware imple mentation compatible with the SMBus specification. SMBus hardware is broadly classified as either non-ECbased or EC-based. EC-based SMBus implementations comply with the standard register set defined in section 13, ACPI Embedded Controller Interface Specification. Non-EC SMBus implementations can employ any hardware interface and are typically used for their cost savings when SMBus security is not required. NonEC-based SMBus implementations require the development of hardware specific drivers for each OS implementation. See section 14.2, Declaring SMBus Host Controller Objects, for more information. Support of the SMBus generic address space by ACPI-compatible operating systems is optional. As such, the Smart Battery System Implementers Forum (SBS-IF) has defined an SMBus interface based on a standard set of control methods. This interface is documented in the SMBus Control Method Interface Specification, available from the SBS-IF Web site at: http://www.sbs-forum.org/.

14.1 SMBus Overview


SMBus is a two-wire interface based upon the IC protocol. The SMBus is a low-speed bus that provides positive addressing for devices, as well as bus arbitration. For more information, refer to the complete set of SMBus specifications published by the SBS-IF.

14.1.1 SMBus Slave Addresses


Slave addresses are specified using a 7-bit non-shifted notation. For example, the slave address of the Smart Battery Selector device would be specified as 0x0A (1010b), not 0x14 (10100b) as might be found in other documents. These two different forms of addresses result from the format in which addresses are transmitted on the SMBus. During transmission over the physical SMBus, the slave address is formatted in an 8-bit block with bits 7-1 containing the address and bit 0 containing the read/write bit. ASL code, on the other hand, presents the slave address simply as a 7-bit value making it the responsibility of the OS (driver) to shift the value if needed. For example, the ASL value would have to be shifted left 1 bit before being written to the SMB_ADDR register in the EC based SMBus as described in section 13.9.1.3, Address Register, SMB_ADDR.

14.1.2 SMBus Protocols


There are six possible command protocols for any given SMBus slave device, and a device may use any or all of the protocols to communicate. The protocols and associated access type indicators are listed below. Notice that the protocols values are similar to those defined for the EC-based SMBus in section 13.9.1.2, Protocol Register, SMB_PRTCL, except that protocol pairs (for example, Read Byte, Write Byte) have been joined.

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306 Advanced Configuration and Power Interface Specification Table 14-1 SMBus Protocol Types Value 0x02 0x04 0x06 0x08 0x0A 0x0C 0x0D Type SMBQuick SMBSendReceive SMBByte SMBWord SMBBlock SMBProcessCall SMBBlockProcessCall Description SMBus Read/Write Quick Protocol SMBus Send/Receive Byte Protocol SMBus Read/Write Byte Protocol SMBus Read/Write Word Protocol SMBus Read/Write Block Protocol SMBus Process Call Protocol SMBus Write Block-Read Block Process Call Protocol

All other protocol values are reserved. Notice that bit 7 of the protocol value is used by this interface to indicate to the SMB-HC whether or not packet error checking (PEC) should be employed for a transaction. Packet error checking is described in section 7.4 of the System Management Bus Specification, Version 1.1 . This highly desirable capability improves the reliability and robustness of SMBus communications. The bit encoding of the protocol value is shown below. For example, the value 0x86 would be used to specify the PEC version of the SMBus Read/Write Byte protocol.
Bits 6:0 = Protocol 7 6 5 4 3 2 1 0

Bit 7 = Packet Error Checking

Figure 14-1 Bit Encoding Example Notice that bit 0 of the protocol value is always zero (even number hexadecimal values). In a manner similar to the slave address, software that implements the SMBus interface is responsible for setting this bit to indicate whether the transaction is a read (for example, Read Byte) or write (for example, Write Byte) operation. For example, software implanting this interface for EC-SMBus segments would set bit 0 for read transactions. For the SMBByte protocol (0x06), this would result in the value 0x07 being placed into the SMB_PRTCL register (or 0x87 if PEC is requested).

14.1.3 SMBus Status Codes


The use of status codes helps AML determine whether an SMBus transaction was successful. In general, a status code of zero indicates success, while a non-zero value indicates failure. The SMBus interface uses the same status codes defined for the EC-SMBus (see section 13.9.1.1, Status Register, SMB_STS).

14.1.4 SMBus Command Values


SMBus devices may optionally support up to 256 device-specific commands. For these devices, each command value supported by the device is modeled by this interface as a separate virtual register. Protocols that do not transmit a command value (for example, Read/Write Quick and Send/Receive Byte) are modeled using a single virtual register (with a command value = 0x00).

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14.2 Declaring SMBus Host Controller Objects


EC-based SMBus 1.0-compatible HCs should be modeled in the ACPI namespace as described in section 13.12, Defining an Embedded Controller SMBus Host Controller in ACPI Namespace. An example definition is given below. Using the HID value ACPI0001 identifies that this SMB-HC is implemented on an embedded controller using the standard SMBus register set defined in section 13.9, SMBus Host Controller Interface via Embedded Controller.
Device (SMB0) { Name(_HID, "ACPI0001") Name(_EC0, 0x2030) : }

// EC-based SMBus 1.0 compatible Host Controller // EC offset 0x20, query bit 0x30

EC-based SMBus 2.0-compatible host controllers should be defined similarly in the name space as follows:
Device (SMB0) { Name(_HID, "ACPI0005") Name(_EC1, 0x2030) : }

// EC-based SMBus 2.0 compatible Host Controller // EC offset 0x20, query bit 0x30

NonEC-based SMB-HCs should be modeled in a manner similar to the EC-based SMBus HC. An example definition is given below. These devices use a vendor-specific hardware identifier (HID) to specify the type of SMB-HC (do not use ACPI0001 or ACPI0005). Using a vendor-specific HID allows the correct software to be loaded to service this segments SMBus address space.
Device(SMB0) { Name(_HID, "<Vendor-Specific HID>") : }

// Vendor-Specific HID

Regardless of the type of hardware, some OS software element (for example, the SMBus HC driver) must register with OSPM to support all SMBus operation regions defined for the segment. This software allows the generic SMBus interface defined in this section to be used on a specific hardware implementation by translating between the conceptual (for example, SMBus address space) and physical (for example, process of writing/reading registers) models. Because of this linkage, SMBus operation regions must be defined immediately within the scope of the corresponding SMBus device.

14.3 Declaring SMBus Devices


The SMBus, as defined by the SMBus 1.0 Specification, is not an enumerable bus. As a result, an SMBus 1.0-compatible SMB-HCdriver cannot discover child devices on the SMBus and load the appropriate corresponding device drivers. As such, SMBus 1.0-compatible devices are declared in the ACPI namespace, in like manner to other motherboard devices, and enumerated by OSPM. The SMBus 2.0 specification adds mechanisms enabling device enumeration on the bus while providing compatibility with existing devices. ACPI 2.0 defines and associates the ACPI0005 HID value with an EC-based SMBus 2.0-compatible host controller. OSPM will enumerate SMBus 1.0-compatible devices when declared in the namespace under an SMBus 2.0-compatible host controller. The responsibility for the definition of ACPI namespace objects, required by an SMBus 2.0-compatible host controller driver to enumerate nonbus-enumerable devices, is relegated to the SBS-IF in ACPI 2.0. The definition of these objects is documented in the SMBus ACPI Namespace Device Definition Specification, available from the SBS-IF Web site at: http://www.sbs-forum.org/. ACPI 2.0 uses _ADR to associate SMBus devices with their lowest SMBus slave address.

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14.4 Declaring SMBus Operation Regions


Each SMBus operation region definition identifies a single SMBus slave address. Operation regions are defined only for those SMBus devices that need to be accessed from AML. As with other regions, SMBus operation regions are only accessible via the Field term (see section 14.5, Declaring SMBus Fields). This interface models each SMBus device as having a 256-byte linear address range. Each byte offset within this range corresponds to a single command value (for example, byte offset 0x12 equates to command value 0x12), with a maximum of 256 command values. By doing this, SMBus address spaces appear linear and can be processed in a manner similar to the other address space types. The syntax for the OperationRegion term (from section 16.2.3.3.1.14, OperationRegion [Declare Operation Region]) is described below.
OperationRegion( RegionName, //NameString RegionSpace, //RegionSpaceKeyword Offset, //TermArg=>Integer Length //TermArg=>Integer )

Where: RegionName specifies a name for this slave device (for example, SBD0). RegionSpace must be set to SMBus (operation region type value 0x04). Offset is a word -sized value specifying the slave address and initial command value offset for the target device. The slave address is stored in the high byte and the command value offset is stored in the low byte. For example, the value 0x4200 would be used for an SMBus device residing at slave address 0x42 with an initial command value offset of zero (0). Length is set to the 0x100 (256), representing the maximum number of possible command values, for regions with an initial command value offset of zero (0). The difference of these two values is used for regions with non-zero offsets. For example, a region with an Offset value of 0x4210 would have a corresponding Length of 0xF0 (0x100 minus 0x10). For example, the Smart Battery Subsystem (illustrated below) consists of the Smart Battery Charger at slave address 0x09, the Smart Battery System Manager at slave address 0x0A, and one or more batteries (multiplexed) at slave address 0x0B. (Notice that Figure 14-1 represents the logical connection of a Smart Battery Subsystem. The actual physical connections of the Smart Battery(s) and the Smart Battery Charger are made through the Smart Battery System Manager.) All devices support the Read/Write Word protocol. Batteries also support the Read/Write Block protocol.

EC
'SMB0'

Smart Battery System Manager [0x0A]

[0x09] Smart Battery Charger

[0x0B] Smart Battery Device(s)

Figure 14-2 Smart Battery Subsystem Devices

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The following ASL code shows the use of the OperationRegion term to describe these SMBus devices:
Device (SMB0) { Name(_HID, "ACPI0001") Name(_EC, 0x2030)

// EC-SMBus Host Controller // EC offset 0x20, query bit 0x30 // Smart Battery Charger // Smart Battery Selector // Smart Battery Device(s)

OperationRegion(SBC0, SMBus, 0x0900, 0x100) OperationRegion(SBS0, SMBus, 0x0A00, 0x100) OperationRegion(SBD0, SMBus, 0x0B00, 0x100) : }

Notice that these operation regions in this example are defined within the immediate context of the owning EC-SMBus device. Each definition corresponds to a separate slave address (device), and happens to use an initial command value offset of zero (0).

14.5 Declaring SMBus Fields


As with other regions, SMBus operation regions are only accessible via the Field term. Each field element is assigned a unique command value and represents a virtual register on the targeted SMBus device. The syntax for the Field term (from section 16.2.3.3.1.10, Event [Declare Event Synchronization Object]) is described below.
Field( RegionName, //NameString=>OperationRegion AccessType, //AccessTypeKeyword LockRule, //LockRuleKeyword UpdateRule //UpdateRuleKeyword omitted ) { FieldUnitList }

Where: RegionName specifies the operation region name previously defined for the device. AccessType must be set to BufferAcc. This indicates that access to field elements will be done using a region-specific data buffer. For this access type, the field handler is not aware of the data buffers contents and must copy the entire buffer bi-directionally (see section 14.6, Declaring an SMBus Data Buffer). LockRule indicates if access to this operation region requires acquisition of the Global Lock for synchronization. This field should be set to Lock on system with firmware that may access the SMBus, and NoLock otherwise. UpdateRule is not applicable to SMBus operation regions since each virtual register is accessed in its entirety. This field is omitted from all SMBus field definitions. SMBus operation regions require that all field elements be declared at command value granularity. This means that each virtual register cannot be broken down to its individual bits within the field definition. Access to sub-portions of virtual registers can be done only outside of the field definition. This limitation is imposed both to simplify the SMBus interface and to maintain consistency with the physical model defined by the SMBus specification. SMBus protocols are assigned to field elements using the AccessAs term within the field definition. The syntax for this term (from section 16.1.3, ASL Language and Terms) is described below.
AccessAs( AccessType, //AccessTypeKeyword AccessAttribute //Nothing | ByteConst | AccessAttribKeyword )

Where: AccessType must be set to BufferAcc. AccessAttribute indicates the SMBus protocol to assign to command values that follow this term. See section 14.1.2, SMBus Protocols, for a listing of the SMBus protocol types and values.

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310 Advanced Configuration and Power Interface Specification An AccessAs term must appear as the first entry in a field definition to set the initial SMBus protocol for the field elements that follow. A maximum of one SMBus protocol may be defined for each field element. Devices supporting multiple protocols for a single command value can be modeled by specifying multiple field elements with the same offset (command value), where each field element is preceded by an AccessAs term specifying an alternate protocol. For example, the register at command value 0x08 for a Smart Battery device (illustrated below) represents a word value specifying the battery temperature (in degrees Kelvin), while the register at command value 0x20 represents a variable-length (0 to 32 bytes) character string specifying the name of the company that manufactured the battery.
Smart Battery Device Command Value ManufacturerAccess() RemainingCapacityAlarm() 0x00 (Word) 0x01 (Word) Register Byte 0 Byte 0 Byte 1 Byte 1

:
Temperature() 0x08 (Word) Byte 0 Byte 1

:
ManufacturerName() DeviceName() 0x20 (Block) 0x21 (Block) Byte 0 Byte 0 ... ... Byte 31 Byte 31

:
Figure 14-3 Smart Battery Device Virtual Registers The following ASL code shows the use of the OperationRegion, Field, AccessAs , and Offset terms to represent these Smart Battery device virtual registers:
OperationRegion(SBD0, SMBus, 0x0B00, 0x0100) Field(SBD0, BufferAcc, NoLock) { AccessAs(BufferAcc, SMBWord) // Use the SMBWord protocol for the following MFGA, 8, // ManufacturerAccess() [command value 0x00] RCAP, 8, // RemainingCapacityAlarm() [command value 0x01] Offset(0x08) // Skip to command value 0x08 BTMP, 8, // Temperature() [command value 0x08] Offset(0x20) // Skip to command value 0x20 AccessAs(BufferAcc, SMBBlock) // Use the SMBBlock protocol for the following MFGN, 8, // ManufacturerName() [command value 0x20] DEVN, 8 // DeviceName() [command value 0x21] }

Notice that command values are equivalent to the field elements byte offset (for example, MFGA=0, RCAP=1, BTMP=8). The AccessAs term indicates which SMBus protocol to use for each command value.

14.6 Declaring an SMBus Data Buffer


The use of a data buffer for SMBus transactions allows AML to receive status and data length values, as well as making it possible to implement the Process Call protocol. As previously mentioned, the BufferAcc access type is used to indicate to the field handler that a region-specific data buffer will be used.

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For SMBus operation regions, this data buffer is defined as a fixed-length 34-byte buffer that, if represented using a C-styled declaration, would be modeled as follows:
typedef struct { BYTE Status; BYTE Length; BYTE[32] Data; }

// Byte 0 of the data buffer // Byte 1 of the data buffer // Bytes 2 through 33 of the data buffer

Where: Status (byte 0) indicates the status code of a given SMBus transaction. See section 14.1.3, SMBus Status Code, for more information. Length (byte 1) specifies the number of bytes of valid data that exists in the data bufferUse of this field is only defined for the Read/Write Block protocol, where valid Length values are 0 through 32. For other protocols where the data length is implied by the protocolthis field is reserved. Data (bytes 2-33) represents a 32-byte buffer, and is the location where actual data is stored. For example, the following ASL shows the use of the SMBus data buffer for performing transactions to a Smart Battery device. This code is based on the example ASL presented in section 14.5, Declaring SMBus Fields, which lists the operation region and field definitions for the Smart Battery device.
/* Create the SMBus data buffer */ Name(BUFF, Buffer(34){}) CreateByteField(BUFF, 0x00, OB1) CreateByteField(BUFF, 0x01, OB2) CreateWordField(BUFF, 0x02, OB3) CreateField(BUFF, 0x16, 256, OB4) // // // // // Create SMBus data buffer as BUFF OB1 = Status (Byte) OB2 = Length (Byte) OB3 = Data (Word Bytes 2 & 3) OB4 = Data (Block Bytes 2-33)

/* Read the battery temperature */ Store(BTMP, BUFF) // Invoke Read Word transaction If(LEqual(OB1, 0x00)) // Successful? { // OB3 = Battery temperature in 1/10th degrees Kelvin } /* Read the battery manufacturer name */ Store(MFGN, BUFF) // Invoke Read Block transaction If(LEqual(OB1, 0x00)) // Successful? { // OB2 = Length of the manufacturer name // OB4 = Manufacturer name (as a counted string) }

Notice the use of the CreateFieldprimitives to access the data buffers sub-elements (Status, Length, and Data), where Data (bytes 2-33) is typecast as both word (OB3) and block (OB4) data.

14.7 Using the SMBus Protocols


This section provides information and examples on how each of the SMBus protocols can be used to access SMBus devices from AML.

14.7.1 Read/Write Quick (SMBQuick)


The SMBus Read/Write Quick protocol (SMBQuick) is typically used to control simple devices using a device-specific binary command (for example, ON and OFF). Command values are not used by this protocol and thus only a single element (at offset 0) can be specified in the field definition. This protocol transfers no data.

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312 Advanced Configuration and Power Interface Specification The following ASL code illustrates how a device supporting the Read/Write Quick protocol should be accessed:
OperationRegion(SMBD, SMBus, 0x4200, 0x100) // SMBus device at slave address 0x42 Field(SMBD, BufferAcc, NoLock) { AccessAs(BufferAcc, SMBQuick) // Use the SMBus Read/Write Quick protocol FLD0, 8 // Virtual register at command value 0. } /* Create the SMBus data buffer */ Name(BUFF, Buffer(34){}) CreateByteField(BUFF, 0x00, OB1) /* Signal device (e.g. OFF) */ Store(FLD0, BUFF) If(LEqual(OB1, 0x00)) {} /* Signal device (e.g. ON) */ Store(BUFF, FLD0) If(LEqual(OB1, 0x00)) {} // Create SMBus data buffer as BUFF // OB1 = Status (Byte) // Invoke Read Quick transaction // Successful? // Invoke Write Quick transaction // Successful?

In this example, a single field element (FLD0) at offset 0 is defined to represent the protocols read/write bit. Access to FLD0 will cause an SMBus transaction to occur to the device. Reading the field results in a Read Quick, and writing to the field results in a Write Quick. In either case data is not transferredaccess to the register is simply used as a mechanism to invoke the transaction.

14.7.2 Send/Receive Byte (SMBSendReceive)


The SMBus Send/Receive Byte protocol (SMBSendReceive) transfers a single byte of data. Like Read/Write Quick, command values are not used by this protocol and thus only a single element (at offset 0) can be specified in the field definition. The following ASL code illustrates how a device supporting the Send/Receive Byte protocol should be accessed:
OperationRegion(SMBD, SMBus, 0x4200, 0x100) // SMBus device at slave address 0x42 Field(SMBD, BufferAcc, NoLock) { AccessAs(BufferAcc, SMBSendReceive) // Use the SMBus Send/Receive Byte protocol FLD0, 8 // Virtual register at command value 0. } /* Create the SMBus data buffer */ Name(BUFF, Buffer(34){}) CreateByteField(BUFF, 0x00, STAT) CreateByteField(BUFF, 0x02, DATA) // Create SMBus data buffer as BUFF // STAT = Status (Byte) // DATA = Data (Byte)

/* Receive a byte of data from the device */ Store(FLD0, BUFF) // Invoke a Receive Byte transaction If(LEqual(STAT, 0x00)) // Successful? { // DATA = Received byte } /* Send the byte 0x16 to the device */ Store(0x16, DATA) // Save 0x16 into the data buffer Store(BUFF, FLD0) // Invoke a Send Byte transaction If(LEqual(STAT, 0x00)) {} // Successful?

In this example, a single field element (FLD0) at offset 0 is defined to represent the protocols data byte. Access to FLD0 will cause an SMBus transaction to occur to the device. Reading the field results in a Receive Byte, and writing to the field results in a Send Byte.

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14.7.3 Read/Write Byte (SMBByte)


The SMBus Read/Write Byte protocol (SMBByte) also transfers a single byte of data. But unlike Send/Receive Byte, this protocol uses a command value to reference up to 256 byte-sized virtual registers. The following ASL code illustrates how a device supporting the Read/Write Byte protocol should be accessed:
OperationRegion(SMBD, SMBus, 0x4200, 0x100) // SMBus device at slave address 0x42 Field(SMBD, BufferAcc, NoLock) { AccessAs(BufferAcc, SMBByte) // Use the SMBus Read/Write Byte protocol FLD0, 8, // Virtual register at command value 0. FLD1, 8, // Virtual register at command value 1. FLD2, 8 // Virtual register at command value 2. } /* Create the SMBus data buffer */ Name(BUFF, Buffer(34){}) CreateByteField(BUFF, 0x00, STAT) CreateByteField(BUFF, 0x02, DATA)

// Create SMBus data buffer as BUFF // STAT = Status (Byte) // DATA = Data (Byte)

/* Read a byte of data from the device using command value 1 */ Store(FLD1, BUFF) // Invoke a Read Byte transaction If(LEqual(STAT, 0x00)) // Successful? { // DATA = Byte read from FLD1 } /* Write the byte 0x16 to the device using command value 2 */ Store(0x16, DATA) // Save 0x16 into the data buffer Store(BUFF, FLD2) // Invoke a Write Byte transaction If(LEqual(STAT, 0x00)) {} // Successful?

In this example, three field elements (FLD0, FLD1, and FLD2) are defined to represent the virtual registers for command values 0, 1, and 2. Access to any of the field elements will cause an SMBus transaction to occur to the device. Reading FLD1 results in a Read Byte with a command value of 1, and writing to FLD2 results in a Write Byte with command value 2.

14.7.4 Read/Write Word (SMBWord)


The SMBus Read/Write Word protocol (SMBWord) transfers 2 bytes of data. This protocol also uses a command value to reference up to 256 word-sized virtual device registers. The following ASL code illustrates how a device supporting the Read/Write Word protocol should be accessed:
OperationRegion(SMBD, SMBus, 0x4200, 0x100) // SMBus device at slave address 0x42 Field(SMBD, BufferAcc, NoLock) { AccessAs(BufferAcc, SMBWord) // Use the SMBus Read/Write Word protocol FLD0, 8, // Virtual register at command value 0. FLD1, 8, // Virtual register at command value 1. FLD2, 8 // Virtual register at command value 2. } /* Create the SMBus data buffer */ Name(BUFF, Buffer(34){}) CreateByteField(BUFF, 0x00, STAT) CreateWordField(BUFF, 0x02, DATA) // Create SMBus data buffer as BUFF // STAT = Status (Byte) // DATA = Data (Word)

/* Read two bytes of data from the device using command value 1 */ Store(FLD1, BUFF) // Invoke a Read Word transaction If(LEqual(STAT, 0x00)) // Successful? { // DATA = Word read from FLD1 }

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/* Write the word 0x5416 to the device using command value 2 */ Store(0x5416, DATA) // Save 0x5416 into the data buffer Store(BUFF, FLD2) // Invoke a Write Word transaction If(LEqual(STAT, 0x00)) {} // Successful?

In this example, three field elements (FLD0, FLD1, and FLD2) are defined to represent the virtual registers for command values 0, 1, and 2. Access to any of the field elements will cause an SMBus transaction to occur to the device. Reading FLD1 results in a Read Word with a command value of 1, and writing to FLD2 results in a Write Word with command value 2. Notice that although accessing each field element transmits a word (16 bits) of data, the fields are listed as 8 bits each. The actual data size is determined by the protocol. Every field element is declared with a length of 8 bits so that command values and byte offsets are equivalent.

14.7.5 Read/Write Block (SMBBlock)


The SMBus Read/Write Block protocol (SMBBlock) transfers variable-sized (0-32 bytes) data. This protocol uses a command value to reference up to 256 block-sized virtual registers. The following ASL code illustrates how a device supporting the Read/Write Block protocol should be accessed:
OperationRegion(SMBD, SMBus, 0x4200, 0x100) // SMBus device at slave address 0x42 Field(SMBD, BufferAcc, NoLock) { AccessAs(BufferAcc, SMBBlock) // Use the SMBus Read/Write Block protocol FLD0, 8, // Virtual register at command value 0. FLD1, 8, // Virtual register at command value 1. FLD2, 8 // Virtual register at command value 2. } /* Create the SMBus data buffer */ Name(BUFF, Buffer(34){}) CreateByteField(BUFF, 0x00, STAT) CreateByteField(BUFF, 0x01, SIZE) CreateField(BUFF, 0x16, 256, DATA) // // // // Create STAT = SIZE = DATA = SMBus data buffer as BUFF Status (Byte) Length (Byte) Data (Block)

/* Read block data from the device using command value 1 */ Store(FLD1, BUFF) // Invoke a Read Block transaction If(LEqual(STAT, 0x00)) // Successful? { // SIZE = Size (number of bytes) of the block data read from FLD1 // DATA = Block data read from FLD1 } /* Write the block TEST to the device using command value 2 */ Store(TEST, DATA) // Save TEST into the data buffer Store(4, SIZE) // Length of valid data in the data buffer Store(BUFF, FLD2) // Invoke a Write Word transaction If(LEqual(STAT, 0x00)) {} // Successful?

In this example, three field elements (FLD0, FLD1, and FLD2) are defined to represent the virtual registers for command values 0, 1, and 2. Access to any of the field elements will cause an SMBus transaction to occur to the device. Reading FLD1 results in a Read Block with a command value of 1, and writing to FLD2 results in a Write Block with command value 2.

14.7.6 Process Call (SMBProcessCall)


The SMBus Process Call protocol (SMBProcessCall) transfers 2 bytes of data bi-directionally (performs a Write Word followed by a Read Word as an atomic transaction). This protocol uses a command value to reference up to 256 word -sized virtual registers.

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The following ASL code illustrates how a device supporting the Process Call protocol should be accessed:
OperationRegion(SMBD, SMBus, 0x4200, 0x100) Field(SMBD, BufferAcc, NoLock) { AccessAs(BufferAcc, SMBProcessCall) // FLD0, 8, // FLD1, 8, // FLD2, 8 // } /* Create the SMBus data buffer */ Name(BUFF, Buffer(34){}) CreateByteField(BUFF, 0x00, STAT) CreateWordField(BUFF, 0x02, DATA) // SMBus device at slave address 0x42

Use the Virtual Virtual Virtual

SMBus Process Call protocol register at command value 0. register at command value 1. register at command value 2.

// Create SMBus data buffer as BUFF // STAT = Status (Byte) // DATA = Data (Word)

/* Process Call with input value 0x5416 to the device using command value 1 */ Store(0x5416, DATA) // Save 0x5416 into the data buffer Store(BUFF, FLD1) // Invoke a Process Call transaction If(LEqual(STAT, 0x00)) // Successful? { // DATA = Word returned from FLD1 }

In this example, three field elements (FLD0, FLD1, and FLD2) are defined to represent the virtual registers for command values 0, 1, and 2. Access to any of the field elements will cause an SMBus transaction to occur to the device. Reading or writing FLD1 results in a Process Call with a command value of 1. Notice that unlike other protocols, Process Call involves both a write and read operation in a single atomic transaction. This means that the Data element of the SMBus data buffer is set with an input value before the transaction is invoked, and holds the output value following the successful completion of the transaction.

14.7.7 Block Write-Read Block Process Call (SMBBlockProcessCall)


The SMBus Block Write-Read Block Process Call protocol (SMBBlockProcessCall) transfers a block of data bi-directionally (performs a Write Block followed by a Read Block as an atomic transaction). The maximum aggregate amount of data that may be transferred is limited to 32 bytes. This protocol uses a command value to reference up to 256 block-sized virtual registers. The following ASL code illustrates how a device supporting the Process Call protocol should be accessed:
OperationRegion(SMBD, SMBus, 0x4200, 0x100) // SMbus device at slave address 0x42 Field(SMBD, BufferAcc, NoLock) { AccessAs(BufferAcc, SMBBlockProcessCall) // Use the Block Process Call protocol FLD0, 8, // Virtual register representing a command value of 0 FLD1, 8 // Virtual register representing a command value of 1 } /* Create the SMBus data buffer as BUFF */ Name(BUFF, Buffer(34)()) // Create SMBus data buffer as BUFF CreateByteField(BUFF, 0x00, STAT) // STAT = Status (Byte) CreateByteField(BUFF, 0x01, SIZE) // SIZE = Length (Byte) CreateField(BUFF, 0x16, 256, DATA) // Data (Block) /* Process Call with input value "ACPI 2.0" to the device using command value 1 */ Store("ACPI 2.0", DATA) // Fill in outgoing data Store(8, SIZE) // Length of the valid data Store(BUFF, FLD1) // Execute the PC if (LEqual(STAT, 0x00)) // Test the status { /* BUFF now contains information returned from PC */ /* SIZE now equals size of data returned */ }

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15 System Address Map Interfaces


This section explains how an ACPI-compatible system conveys its memory resources/type mappings to OSPM. There are three ways for the system to convey memory resources /mappings to OSPM. The first is an INT 15 BIOS interface that is used in IA-PCbased systems to convey the systems initial memory map. EFI enabled systems use the EFI defined GetMemoryMap() boot services function to convey memory resources to the OS loader. These resources must then be conveyed by the OS loader to OSPM. See the EFI specification for more information on EFI services. Lastly, if memory resources may be added or removed dynamically, memory devices are defined in the ACPI Namespace conveying the resource information described by the memory device (see section 10.12, Memory Devices). ACPI defines four address range types; AddressRangeMemory, AddressRangeACPI, AddressRangeNVS, and AddressRangeReserved as described in the table below: Table 15-1 Address Range Types Value 1 2 3 4 Mnemonic AddressRangeMemory AddressRangeReserved AddressRangeACPI AddressRangeNVS Description This range is available RAM usable by the operating system. This range of addresses is in use or reserved by the system and must not be used by the operating system. ACPI Reclaim Memory. This range is available RAM usable by the OS after it reads the ACPI tables. ACPI NVS Memory. This range of addresses is in use or reserve by the system and must not be used by the operating system. This range is required to be saved and restored across an NVS sleep. Undefined. Reserved for future use. OSPM must treat any range of this type as if the type returned was AddressRangeReserved.

Other

Undefined

The BIOS can use the AddressRangeReserved address range type to block out various addresses as not suitable for use by a programmable device. Some of the reasons a BIOS would do this are: The address range contains system ROM. The address range contains RAM in use by the ROM. The address range is in use by a memory-mapped system device. The address range is, for whatever reason, unsuitable for a standard device to use as a device memo ry space. Note: OSPM will not save or restore memory reported as AddressRangeReserved when transitioning to or from the S4 sleeping state.

15.1 INT 15H, E820H - Query System Address Map


This interface is used in real mode only on IA-PC-based systems and provides a memory map for all of the installed RAM, and of physical memory ranges reserved by the BIOS. The address map is returned through successive invocations of this interface; each returning information on a single range of physical addresses. Each range includes a type that indicates how the range of physical addresses is to be treated by the OSPM. If the information returned from E820 in some way differs from INT-15 88 or INT-15 E801, the information returned from E820 supersedes the information returned from INT-15 88 or INT-15 E801. This replacement allows the BIOS to return any information that it requires from INT-15 88 or INT-15 E801 for compatibility reasons. For compatibility reasons, if E820 returns any AddressRangeACPI or AddressRangeNVS memory ranges below 16 MB, the INT-15 88 and INT-15 E801 functions must return the top of memory below the AddressRangeACPI and AddressRangeNVS memory ranges.

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The memory map conveyed by this interface is not required to reflect any changes in available physical memory that have occurred after the BIOS has initially passed control to the operating system. For example, if memory is added dynamically, this interface is not required to reflect the new system memory configuration. Table 15-2 Input EAX EBX Function Code Continuation E820h Contains the continuation value to get the next range of physical memory. This is the value returned by a previous call to this routine. If this is the first call, EBX must contain zero. Pointer to an Address Range Descriptor structure that the BIOS fills in. The length in bytes of the structure passed to the BIOS. The BIOS fills in the number of bytes of the structure indicated in the ECX register, maximum, or whatever amount of the structure the BIOS implements. The minimum size that must be supported by both the BIOS and the caller is 20 bytes. Future implementations might extend this structure. SMAP Used by the BIOS to verify the caller is requesting the system map information to be returned in ES:DI. Table 15-3 Output CF EAX ES:DI ECX EBX Carry Flag Signature Buffer Pointer Buffer Size Continuation Non-Carry Indicates No Error SMAP. Signature to verify correct BIOS revision. Returned Address Range Descriptor pointer. Same value as on input. Number of bytes returned by the BIOS in the address range descriptor. The minimum size structure returned by the BIOS is 20 bytes. Contains the continuation value to get the next address range descriptor. The actual significance of the continuation value is up to the discretion of the BIOS. The caller must pass the continuation value unchanged as input to the next iteration of the E820 call in order to get the next Address Range Descriptor. A return value of zero means that this is the last descriptor. Note: the BIOS can also indicate that the last descriptor has already been returned during previous iterations by returning the carry flag set. The caller will ignore any other information returned by the BIOS when the carry flag is set. Table 15-4 Address Range Descriptor Structure Offset in Bytes 0 4 8 12 16 Name BaseAddrLow BaseAddrHigh LengthLow LengthHigh Type Description Low 32 Bits of Base Address High 32 Bits of Base Address Low 32 Bits of Length in Bytes High 32 Bits of Length in Bytes Address type of this range

ES:DI ECX

Buffer Pointer Buffer Size

EDX

Signature

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318 Advanced Configuration and Power Interface Specification The BaseAddrLow and BaseAddrHigh together are the 64-bit base address of this range. The base address is the physical address of the start of the range being specified. The LengthLow and LengthHigh together are the 64-bit length of this range. The length is the physical contiguous length in bytes of a range being specified. The Type field describes the usage of the described address range as defined in Table 15-1.

15.2 E820 Assumptions and Limitations


The BIOS returns address ranges describing baseboard memory. The BIOS does not return a range description for the memory mapping of PCI devices, ISA Option ROMs, and ISA Plug and Play cards because the OS has mechanisms available to detect them. The BIOS returns chip set-defined address holes that are not being used by devices as reserved. Address ranges defined for baseboard memory-mapped I/O devices, such as APICs, are returned as reserved. All occurrences of the system BIOS are mapped as reserved, including the areas below 1 MB, at 16 MB (if present), and at end of the 4-GB address space. Standard PC address ranges are not reported. For example, video memory at A0000 to BFFFF physical addresses are not described by this function. The range from E0000 to EFFFF is specific to the baseboard and is reported as it applies to that baseboard. All of lower memory is reported as normal memory. The OS must handle standard RAM locations that are reserved for specific uses, such as the interrupt vector table (0:0) and the BIOS data area (40:0).

15.3 EFI GetMemoryMap() Boot Services Function


EFI enabled systems use the EFI defined GetMemoryMap() boot services function to convey memory resources to the OS loader. These resources must then be conveyed by the OS loader to OSPM. The GetMemoryMap interface is only available at boot services time. It is not available as a run-time service after OSPM is loaded. The OS or its loader initiates the transition from boot services to run-time services by calling ExitBootServices(). After the call to ExitBootServices() all system memory map information must be derived from objects in the ACPI Namespace. The GetMemoryMap() interface returns an array of EFI memory descriptors. These memory descriptors define a system memory map of all the installed RAM, and of physical memory ranges reserved by the firmware. Each descriptor contains a type field that dictates how the physical address range is to be treated by the operating system. Table 15-4 below describes the memory types returned by the EFI GetMemoryMap() interface along with a mapping from EFI memory type to ACPI address range types. See the EFI specification for more information on EFI memory types. Table 15-5 EFI Memory Types and mapping to ACPI address range types Type 0 1 Mnemonic EfiReservedMemoryType EfiLoaderCode Description Not used. The Loader and/or OS may use this memory as they see fit. Note: the OS loader that called ExitBootServices() is executing out of one or more EfiLoaderCode sections. ACPI Address Range Type AddressRangeReserved AddressRangeMemory

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Table 15-5 EFI Memory Types and mapping to ACPI address range types (continued) Type 2 Mnemonic EfiLoaderData Description The Loader and/or OS may use this memory as they see fit. Note: the OS loader that called ExitBootServices() is utilizing out of one or more EfiLoaderData sections. 3 4 5 EfiBootServicesCode EfiBootServicesData EfiRuntimeServiceCode Memory available for general use. Memory available for general use. The OS and loader must preserve this memory range in the working and ACPI S1 S3 states. The OS and loader must preserve this memory range in the working and ACPI S1 S3 states. Memory available for general use. The memory is to be preserved by the loader and OS until ACPI in enabled. Once ACPI is enabled, the memory in this range is available for general use. The OS and loader must preserve this memory range in the working and ACPI S1 S3 states. The OS does not use this memory. All system memory-mapped I/O port space information should come from ACPI tables. The OS does not use this memory. All system memory-mapped I/O port space information should come from ACPI tables. The OS and loader must preserve this memory range in the working and ACPI S1 S3 states. Memory reserved by system firmware. AddressRangeMemory AddressRangeMemory AddressRangeReserved ACPI Address Range Type AddressRangeMemory

EfiRuntimeServicesData

AddressRangeReserved

7 8

EfiConventionalMemory EfiACPIReclainMemory

AddressRangeMemory AddressRangeACPI

EfiACPIMemoryNVS

AddressRangeNVS

10

EfiMemoryMappedIO

AddressRangeReserved

11

EfiMemoryMappedIOPor tSpace

AddressRangeReserved

12

EfiPalCode

AddressRangeReserved

13

EfiFirmwareReserved

AddressRangeReserved

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15.4 EFI Assumptions and Limitations


The firmware returns address ranges describing the current system memory configuration. The firmware does not return a range description for the memory mapping of PCI devices, ISA Option ROMs, and ISA Plug and Play cards because the OS has mechanisms available to detect them. The firmware returns chip set-defined address holes that are not being used by devices as reserved. Address ranges defined for baseboard memory-mapped I/O devices, such as APICs, are returned as reserved. All occurrences of the system firmware are mapped as reserved, including the areas below 1 MB, at 16 MB (if present), and at end of the 4-GB address space. This can include PAL code on IA-64 systems. Standard PC address ranges are not reported. For example, video memory at A0000 to BFFFF physical addresses are not described by this function. The range from E0000 to EFFFF is specific to the baseboard and is reported as it applies to that baseboard. All of lower memory is reported as normal memory. The OS must handle standard RAM locations that are reserved for specific uses, such as the interrupt vector table (0:0) and the BIOS data area (40:0). EFI contains descriptors for memory mapped I/O and memory mapped I/O port space to allow for virtual mode calls to EFI run-time functions. The OS must never use these regions.

15.5 Example Address Map


This sample address map (for an Intel processor-based system) describes a machine that has 128 MB of RAM, 640 KB of base memory and 127 MB of extended memory. The base memory has 639 KB available for the user and 1 KB for an extended BIOS data area. A 4-MB Linear Frame Buffer (LFB) is based at 12 MB. The memory hole created by the chip set is from 8 MB to 16 MB. Memory-mapped APIC devices are in the system. The I/O Unit is at FEC00000 and the Local Unit is at FEE00000. The system BIOS is remapped to 1 GB 64 KB. The 639-KB endpoint of the first memory range is also the base memory size reported in the BIOS data segment at 40:13. The following table shows the memory map of a typical system. Table 15-6 Sample Memory Map Base (Hex) 0000 0000 0009 FC00 Length 639 KB 1 KB Type AddressRangeMemory AddressRangeReserved Description Available Base memory. Typically the same value as is returned using the INT 12 function. Memory reserved for use by the BIOS(s). This area typically includes the Extended BIOS data area. System BIOS Extended memory, which is not limited to the 64-MB address range. Chip set memory hole required to support the LFB mapping at 12 MB. Baseboard RAM relocated above a chip set memory hole. I/O APIC memory mapped I/O at FEC00000. Local APIC memory mapped I/O at FEE00000. Remapped System BIOS at end of address space.

000F 0000 0010 0000 0080 0000 0100 0000 FEC0 0000 FEE0 0000 FFFF 0000

64 KB 7 MB 4 MB 120 MB 4 KB 4 KB 64 KB

AddressRangeReserved AddressRangeMemory AddressRangeReserved AddressRangeMemory AddressRangeReserved AddressRangeReserved AddressRangeReserved

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15.6 Example: Operating System Usage


The following code segment illustrates the algorithm to be used when calling the Query System Address Map function. It is an implementation example and uses non-standard mechanisms.
E820Present = FALSE; Reg.ebx = 0; do { Reg.eax = 0xE820; Reg.es = SEGMENT (&Descriptor); Reg.di = OFFSET (&Descriptor); Reg.ecx = sizeof (Descriptor); Reg.edx = 'SMAP'; _int( 15, regs ); if ((Regs.eflags & EFLAG_CARRY) break; } || Regs.eax != 'SMAP') {

if (Regs.ecx < 20 || Reg.ecx > sizeof (Descriptor) ) { // bug in bios - all returned descriptors must be // at least 20 bytes long, and cannot be larger then // the input buffer. break; } E820Present = TRUE; . . . Add address range Descriptor.BaseAddress through Descriptor.BaseAddress + Descriptor.Length as type Descriptor.Type . . . } while (Regs.ebx != 0); if (!E820Present) { . . . call INT-15 88 and/or INT-15 E801 to obtain old style memory information . . . }

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16 ACPI Source Language (ASL) Reference


This section formally defines the ACPI Source Language (ASL). ASL is a source language for defining ACPI objects including writing ACPI control methods. OEMs and BIOS developers define objects and write control methods in ASL and then use a translator tool (compiler) to generate ACPI Machine Language (AML) versions of the control methods. For a formal definition of AML, see the ACPI Machine Language (AML) Specification, section 17, ACPI Machine Language Specification. AML and ASL are different languages though they are closely related. Every ACPI-compatible OS must support AML. A given user can define some arbitrary source language (to replace ASL) and write a tool to translate it to AML. An OEM or BIOS vendor needs to write ASL and be able to single-step AML for debugging. (Debuggers and similar tools are expected to be AML-level tools, not source-level tools.) An ASL translator implementer must understand how to read ASL and generate AML. An AML interpreter author must understand how to execute AML. This section has two parts: The ASL grammar, which is the formal ASL specification and also serves as a quick reference. A full ASL reference, which repeats the ASL term syntax and adds information about the semantics of the language.

16.1 ASL Language Grammar


The purpose of this section is to state unambiguously the grammar rules used by the syntax checker of an ASL compiler. ASL statements declare objects. Each object has three parts, two of which might not be present.
Object := ObjectType FixedList VariableList

FixedList refers to a list, of known length, that supplies data that all instances of a given ObjectType must have. A fixed list is written as ( a , b , c , ) where the number of arguments depends on the specific ObjectType , and some elements can be nested objects, that is (a, b, (q, r, s, t), d) . Arguments to a FixedList can have default values, in which case they can be skipped. Thus, (a,,c) will cause the default value for the second argument to be used. Some ObjectTypes can have a null FixedList, which is simply omitted. Trailing arguments of some object types can be left out of a fixed list, in which case the default value is used. VariableList refers to a list, not of predetermined length, of child objects that help define the parent. It is written as { x, y, z, aa, bb, cc } where any argument can be a nested object. ObjectType determines what terms are legal elements of the VariableList. Some ObjectTypes may have a null variable list, which is simply omitted. Other rules for writing ASL statements are the following: Multiple blanks are the same as one. Blank, (, ), , and newline are all token separators. // marks the beginning of a comment, which continues from the // to the end of the line. /* marks the beginning of a comment, which continues from the /* to the next */. surround an ASCII string. Numeric constants can be written in three ways: ordinary decimal, octal (using 0ddd ) or hexadecimal, using the notation 0xdd. Nothing indicates an empty item. For example, { Nothing } is equivalent to {}.

16.1.1 ASL Grammar Notation


The notation used to express the ASL grammar is specified in the following table.

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Table 16-1 ASL Grammar Notation Notation Convention Term := Term Term Description The term to the left of := can be expanded into the sequence of terms on the right. Used to group items. Example aterm := bterm cterm means that aterm can be expanded into the twoterm sequence of bterm followed by cterm. <a b> | <c d> means either a b or c d. Bar symbol ( | ) Separates alternatives. aterm := bterm | <cterm dterm> means the following constructs are possible: bterm cterm dterm aterm := <bterm | cterm> dterm means the following constructs are possible: bterm dterm cterm dterm Term Term Term Word in bold. Terms separated from each other by spaces form an ordered list. Denotes the name of a term in the ASL grammar, representing any instance of such a term. ASL terms are not case-sensitive. N/A In the following ASL term definition: ThermalZone ( ZoneName ) {ObjectList} the item in bold is the name of the term. Word in italics Names of arguments to objects that are replaced for a given instance. In the following ASL term definition: ThermalZone ( ZoneName ) {ObjectList} the italicized item is an argument. The item that is not bolded or italicized is defined elsewhere in the ASL grammar. Single quotes ( ) 0xdd Indicate constant characters. Refers to a byte value expressed as 2two hexadecimal digits. A 0x21 means a value of hexadecimal 21, or decimal 33. Notice that a value expressed in hexadecimal must start with a leading zero (0). 1-9 means a single digit in the range 1 to 9 inclusive.

Angle brackets (< > )

Dash character ( - )

Indicates a range.

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16.1.2 ASL Names


LeadNameChar DigitChar NameChar RootChar NameSeg := := := := := A-Z | a-z | _ 0-9 DigitChar | LeadNameChar \ <LeadNameChar NameChar NameChar NameChar> | <LeadNameChar NameChar NameChar> | <LeadNameChar NameChar> | <LeadNameChar> <RootChar NamePath> | <^ PrefixPath NamePath> | NonEmptyNamePath Nothing | <^ PrefixPath> Nothing | <NameSeg NamePathTail> NameSeg | <NameSeg NamePathTail> Nothing | <. NameSeg NamePathTail>

NameString PrefixPath NamePath NonEmptyNamePath NamePathTail

:= := := := :=

16.1.3 ASL Language and Terms


ASLCode DefinitionBlockTerm := DefinitionBlockTerm := DefinitionBlock( AMLFileName, TableSignature, ComplianceRevision, OEMID, TableID, OEMRevision ) { TermList } //StringData //StringData //ByteConst //StringData //StringData //DWordConst

TermList Term CompilerDirective ObjectList Object DataObject DataRefObject ComputationalData BufferData PackageData IntegerData StringData NamedObject

:= Nothing | <Term TermList> := Object | Type1Opcode | Type2Opcode := IncludeTerm | ExternalTerm := Nothing | <Object ObjectList> := CompilerDirective | NamedObject | NameSpaceModifier := BufferData | PackageData | IntegerData | StringData := DataObject | ObjectReference | DDBHandle := := := := := BufferData | IntegerData | StringData Type5Opcode | BufferTerm PackageTerm Type3Opcode | Integer | ConstTerm Type4Opcode | String

:= BankFieldTerm | CreateBitFieldTerm | CreateByteFieldTerm | CreateDWordFieldTerm | CreateFieldTerm | CreateQWordFieldTerm | CreateWordFieldTerm | DataRegionTerm | DeviceTerm | EventTerm | FieldTerm | IndexFieldTerm | MethodTerm | MutexTerm | OpRegionTerm | PowerResTerm | ProcessorTerm | ThermalZoneTerm := AliasTerm | NameTerm | ScopeTerm := NameString ( //NameString=>Method ArgList ) => Nothing | DataRefObject := Nothing | <TermArg ArgListTail> := Nothing | <, TermArg ArgListTail> := Type2Opcode | DataRefObject | ArgTerm | LocalTerm := Nothing | SuperName

NameSpaceModifier UserTerm ArgList ArgListTail TermArg Target

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Type1Opcode

:= BreakTerm | BreakPointTerm | ContinueTerm | FatalTerm | IfElseTerm | LoadTerm | NoOpTerm | NotifyTerm | ReleaseTerm | ResetTerm | ReturnTerm | SignalTerm | SleepTerm | StallTerm | SwitchTerm | UnloadTerm | WhileTerm // A Type1OpCode term can only be used standing alone on a // line of ASL code; because these types of terms do not // return a value so they cannot be used as a term in an // expression. := AcquireTerm | AddTerm | AndTerm | BuffTerm | ConcatTerm | ConcatResTerm | CondRefOfTerm | CopyTerm | DecTerm | DecStrTerm | DerefOfTerm | DivideTerm | FindSetLeftBitTerm | FindSetRightBitTerm | FromBCDTerm | HexStrTerm | IncTerm | IndexTerm | IntTerm | LAndTerm | LEqualTerm | LGreaterTerm | LGreaterEqualTerm | LLessTerm | LLessEqualTerm | LNotTerm | LNotEqualTerm | LoadTableTerm | LOrTerm | MatchTerm | MidTerm | ModTerm | MultiplyTerm | NAndTerm | NOrTerm | NotTerm | ObjectTypeTerm | OrTerm | RefOfTerm | ShiftLeftTerm | ShiftRightTerm | SizeOfTerm | StoreTerm | StringTerm | SubtractTerm | ToBCDTerm | WaitTerm | XorTerm | UserTerm // A Type2Opcode term returns a value that can be used // inan expression. := AddTerm | AndTerm | DecTerm | DivideTerm | EISAIDTerm | FindSetLeftBitTerm | FindSetRightBitTerm | FromBCDTerm | IncTerm | IndexTerm | IntTerm | LAndTerm | LEqualTerm | LGreaterTerm | LGreaterEqualTerm | LLessTerm | LLessEqualTerm | LNotTerm | LNotEqualTerm | LOrTerm | MatchTerm | ModTerm | MultiplyTerm | NAndTerm | NOrTerm | NotTerm | OrTerm | ShiftLeftTerm | ShiftRightTerm | SubtractTerm | ToBCDTerm | XorTerm // A Type3Opcode evaluates to an Integer, cant have a // destination and must have either Type3Opcode, // Type4Opcode, Type5Opcode, ConstExprTerm, Integer, // BufferTerm, Package or String for all arguments. := ConcatTerm | DecStrTerm | HexStrTerm | MidTerm | StringTerm // A Type4Opcode evaluates to an String, cant have a // destination and must have either Type3Opcode, // Type4Opcode, Type5Opcode, ConstExprTerm, Integer, // BufferTerm, PackageTerm or String for all arguments. := BuffTerm | ConcatTerm | ConcatResTerm | MidTerm | ResourceTemplateTerm | UnicodeTerm // A Type5Opcode evaluates to a BufferTerm, cant // have a destination and must have either Type3Opcode, // Type4Opcode, Type5Opcode, ConstExprTerm, Integer, // BufferTerm, PackageTerm or String for all arguments. := RefOfTerm | DerefOfTerm | IndexTerm | UserTerm := Include( IncFilePathName ) := External( ObjName, ObjType ) //StringData

Type2Opcode

Type3Opcode

Type4Opcode

Type5Opcode

Type6Opcode IncludeTerm

ExternalTerm

//NameString //Nothing | ObjectTypeKeyword

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BankFieldTerm := BankField( RegionName, BankName, BankValue, AccessType, LockRule, UpdateRule ) { FieldUnitList }

//NameString=>OperationRegion //NameString=>FieldUnit //TermArg=>Integer //AccessTypeKeyword //LockRuleKeyword //UpdateRuleKeyword

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FieldUnitList FieldUnitListTail FieldUnit FieldUnitEntry OffsetTerm

:= Nothing | <FieldUnit FieldUnitListTail> := Nothing | <, FieldUnit FieldUnitListTail> := FieldUnitEntry | OffsetTerm | AccessAsTerm := <Nothing | NameSeg> , Integer := Offset( ByteOffset ) := AccessAs( AccessType, AccessAttribute ) //IntegerData

AccessAsTerm

//AccessTypeKeyword //Nothing | ByteConstExpr | //AccessAttribKeyword

CreateBitFieldTerm

:= CreateBitField( SourceBuffer, BitIndex, BitFieldName ) := CreateByteField( SourceBuffer, ByteIndex, ByteFieldName ) := CreateDWordField( SourceBuffer, ByteIndex, DWordFieldName ) := CreateField( SourceBuffer, BitIndex, NumBits, FieldName ) := CreateQWordField( SourceBuffer, ByteIndex, Q WordFieldName ) := CreateWordField( SourceBuffer, ByteIndex, WordFieldName ) := DataTableRegion( RegionName, SignatureString, OemIDString, OemTableIDString ) := Device( DeviceName ) { ObjectList } := Event( EventName )

//TermArg=>Buffer //TermArg=>Integer //NameString

CreateByteFieldTerm

//TermArg=>Buffer //TermArg=>Integer //NameString

CreateDWordFieldTerm

//TermArg=>Buffer //TermArg=>Integer //NameString

CreateFieldTerm

//TermArg=>Buffer //TermArg=>Integer //TermArg=>Integer //NameString

CreateQWordFieldTerm

//TermArg=>Buffer //TermArg=>Integer //NameString

CreateWordFieldTerm

//TermArg=>Buffer //TermArg=>Integer //NameString

DataRegionTerm

// // // //

NameString TermArg=>String TermArg=>String TermArg=>String

DeviceTerm

//NameString

EventTerm

//NameString

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FieldTerm := Field( RegionName, AccessType, LockRule, UpdateRule ) { FieldUnitList } := IndexField( IndexName, DataName, AccessType, LockRule, UpdateRule ) { FieldUnitList } := Method( MethodName, NumArgs, SerializeRule , SyncLevel ) { TermList } MutexTerm := Mutex( MutexName, SyncLevel ) := OperationRegion( RegionName, RegionSpace, Offset, Length ) := PowerResource( ResourceName, SystemLevel, ResourceOrder ) { ObjectList } := Processor( ProcessorName, ProcessorID, PBlockAddress, PblockLength ) { ObjectList } := ThermalZone( ThermalZoneName ) { ObjectList } := Alias( SourceObject, AliasObject ) := Name( ObjectName, Object ) := Scope( Location ) { ObjectList } := Break := BreakPoint := Continue

//NameString=>OperationRegion //AccessTypeKeyword //LockRuleKeyword //UpdateRuleKeyword

IndexFieldTerm

//NameString=>FieldUnit //NameString=>FieldUnit //AccessTypeKeyword //LockRuleKeyword //UpdateRuleKeyword

MethodTerm

//NameString //Nothing | ByteConstExpr //Nothing | //SerializeRuleKeyword //Nothing | ByteConstExpr

//NameString //ByteConstExpr

OpRegionTerm

//NameString //RegionSpaceKeyword //TermArg=>Integer //TermArg=>Integer

PowerResTerm

//NameString //ByteConstExpr //WordConstExpr

ProcessorTerm

//NameString //ByteConstExpr //DWordConstExpr|Nothing (=0) //ByteConstExpr|Nothing (=0)

ThermalZoneTerm

//NameString

AliasTerm

//NameString //NameString

NameTerm

//NameString //DataRefObject

ScopeTerm

//NameString

BreakTerm BreakPointTerm ContinueTerm

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FatalTerm

:= Fatal( Type, Code, Arg ) := IfTerm ElseTerm := If( Predicate ) { TermList }

//ByteConstExpr //DWordConstExpr //TermArg=>Integer

IfElseTerm IfTerm

//TermArg=>Integer

ElseTerm LoadTerm

:= Nothing | <Else {TermList }> | <ElseIf {TermList } ElseTerm> := Load( Object, DDBHandle ) := Noop := Notify( Object, //SuperName=>ThermalZone|Processor|Device NotificationValue //TermArg=>Integer ) := Release( SyncObject ) := Reset( SyncObject ) := Return( Arg ) := Signal( SyncObject ) := Sleep( MilliSecs ) := Stall( MicroSecs ) //SuperName //NameString //SuperName

NoOpTerm NotifyTerm

ReleaseTerm

ResetTerm

//SuperName

ReturnTerm

//TermArg=>DataRefObject

SignalTerm

//SuperName

SleepTerm

//TermArg=>Integer

StallTerm

//TermArg=>Integer

SwitchTerm

CaseTermList DefaultTermList CaseTerm DefaultTerm UnloadTerm

:= Switch( Predicate //TermArg=>ComputationalData ) { CaseTermList} := Nothing | CaseTerm | DefaultTerm DefaultTermList | CaseTerm CaseTermList := Nothing | CaseTerm | CaseTerm DefaultTermList := Case( Value //DataObject ) { TermList } := Default {TermList} := Unload( DDBHandle ) := While( Predicate ) { TermList } //SuperName

WhileTerm

//TermArg=>Integer

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AcquireTerm := Acquire( SyncObject, TimeoutValue ) => Boolean := Add( Addend1, Addend2, Result ) => Integer AndTerm := And( Source1, Source2, Result ) => Integer BuffTerm := Buff( Data, Result ) => ComputationalData := Concatenate( Source1, Source2, Result ) => ComputationalData := ConcatenateResTemplate ( Source1, Source2, Result ) => Buffer := CondRefOf( Source, Destination ) => Boolean := Copy( Source, Result, ) => DataRefObject DecTerm := Decrement( Addend ) => Integer := DecStr( Data, Result ) => String := DerefOf( Source object //produced by terms such as //Index, RefOf or CondRefOf. ) => DataRefObject DivideTerm := Divide( Dividend, Divisor, Remainder, Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target //Target //returns Result //SuperName //TermArg=>Integer //TermArg=>Integer //Target //TermArg=>Integer //TermArg=>Integer //Target

//SuperName=>Mutex //WordConstExpr // True means timed-out

AddTerm

//TermArg=>ComputationalData //Target

ConcatTerm

//TermArg=>ComputationalData //TermArg=>ComputationalData //Target

ConcatResTerm

//TermArg=>Buffer //TermArg=>Buffer //Target

CondRefOfTerm

//SuperName //Target

CopyTerm

//TermArg=>DataRefObject //NameString | LocalTerm | ArgTerm

DecStrTerm

//TermArg=>ComputationalData //Target

DerefOfTerm

//TermArg=>ObjectReference //ObjectReference is an

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FindSetLeftBitTerm

:= FindSetLeftBit( Source, Result ) => Integer := FindSetRightBit( Source, Result ) => Integer := FromBCD( BCDValue, Result ) => Integer := HexStr( Data, Result ) => String := Increment( Addend ) => Integer := Index( Source, PackageTerm> Index, Destination ) => ObjectReference

//TermArg=>Integer //Target

FindSetRightBitTerm

//TermArg=>Integer //Target

FromBCDTerm

//TermArg=>Integer //Target

HexStrTerm

//TermArg=>ComputationalData //Target

IncTerm

//SuperName

IndexTerm

//TermArg=> //< String | Buffer | //TermArg=>Integer //Target

IntTerm

:= Int( Data, Result ) => Integer //TermArg=>ComputationalData //Target

LAndTerm

:= LAnd( Source1, Source2 ) => Boolean := LEqual( Source1, Source2 ) => Boolean := LGreater( Source1, Source2 ) => Boolean := LGreaterEqual( Source1, Source2 ) => Boolean := LLess( Source1, Source2 ) => Boolean := LLessEqual( Source1, Source2 ) => Boolean := LNot( Source, ) => Boolean

//TermArg=>Integer //TermArg=>Integer

LEqualTerm

//TermArg=>ComputationalData //TermArg=>ComputationalData

LGreaterTerm

//TermArg=>ComputationalData //TermArg=>ComputationalData

LGreaterEqualTerm

//TermArg=>ComputationalData //TermArg=>ComputationalData

LLessTerm

//TermArg=>ComputationalData //TermArg=>ComputationalData

LLessEqualTerm

//TermArg=>ComputationalData //TermArg=>ComputationalData

LNotTerm

//TermArg=>ComputationalData

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LNotEqualTerm := LNotEqual( Source1, Source2 ) => Boolean := LoadTable( SignatureString, OemIDString, OemTableIDString, RootPathString, ParameterPathString, ParameterData TermArg=>DataRefObject ) => DDBHandle := LOr( Source1, Source2 ) => Boolean MatchTerm := Match( SearchPackage, Op1, MatchObject1, Op2, MatchObject2, StartIndex ) => Ones | Integer := Mid( Source, Index, Length , Result ) => Buffer|String ModTerm := Mod( Dividend, Divisor, Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target //returns Result //TermArg=>Buffer|String //TermArg=>Integer //TermArg=>Integer //Target //TermArg=>ComputationalData //TermArg=>ComputationalData

//TermArg=>ComputationalData //TermArg=>ComputationalData

LoadTableTerm

// // // // // //

TermArg=>String TermArg=>String TermArg=>String Nothing | TermArg=>String Nothing | TermArg=>String Nothing |

LOrTerm

//TermArg=>Package //MatchOpKeyword //TermArg=>Integer //MatchOpKeyword //TermArg=>Integer //TermArg=>Integer

MidTerm

MultiplyTerm

:= Multiply( Multiplicand, Multiplier, Result ) => Integer := NAnd( Source1, Source2 Result ) => Integer := NOr( Source1, Source2 Result ) => Integer

//TermArg=>Integer //TermArg=>Integer //Target

NAndTerm

//TermArg=>Integer //TermArg=>Integer //Target

NOrTerm

//TermArg=>Integer //TermArg=>Integer //Target

NotTerm

:= Not( Source, Result ) => Integer //TermArg=>Integer //Target

ObjectTypeTerm

:= ObjectType( Object ) => Integer

//SuperName

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OrTerm

:= Or( Source1, Source2 Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

RefOfTerm

:= RefOf( Object ) => ObjectReference := ShiftLeft( Source, ShiftCount Result ) => Integer := ShiftRight( Source, ShiftCount Result ) => Integer

//SuperName

ShiftLeftTerm

//TermArg=>Integer //TermArg=>Integer //Target

ShiftRightTerm

//TermArg=>Integer //TermArg=>Integer //Target

SizeOfTerm

:= SizeOf( DataObject //SuperName=>String|Buffer|Package ) => Integer := Store( Source, Destination ) => DataRefObject := String( Source, Length, Result ) => String := Subtract( Addend1, Addend2, Result ) => Integer := ToBCD( Value, Result ) => Integer := Wait( SyncObject, TimeoutValue ) => Boolean := XOr( Source1, Source2 Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target //TermArg=>DataRefObject //SuperName

StoreTerm

StringTerm

//TermArg=>Buffer //Nothing | TermArg=>Integer //Target

SubtractTerm

//TermArg=>Integer //TermArg=>Integer //Target

ToBCDTerm

//TermArg=>Integer //Target

WaitTerm

//SuperName=>Event //TermArg=>Integer // True means timed-out

XOrTerm

ObjectTypeKeyword

:= UnknownObj | IntObj | StrObj | BuffObj | PkgObj | FieldUnitObj | DeviceObj | EventObj | MethodObj | MutexObj | OpRegionObj | PowerResObj | ThermalZoneObj | BuffFieldObj | DDBHandleObj := AnyAcc | ByteAcc | WordAcc | DWordAcc | QWordAcc | BufferAcc := SMBQuick | SMBSendReceive | SMBByte | SMBWord | SMBBlock | SMBProcessCall // Note: AccessAttribKeywords are for SMBus BufferAcc only.

AccessTypeKeyword AccessAttribKeyword

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LockRuleKeyword UpdateRuleKeyword RegionSpaceKeyword := Lock | NoLock := Preserve | WriteAsOnes | WriteAsZeros := UserDefRegionSpace | SystemIO | SystemMemory | PCI_Config | EmbeddedControl | SMBus | CMOS | PciBarTarget := RegionSpaceKeyword | FFixedHW := IntegerData=> 0x80- 0xff := Serialized | NotSerialized := MTR | MEQ | MLE | MLT | MGE | MGT := Compatibility | TypeA | TypeB | TypeF := BusMaster | NotBusMaster := Transfer8 | Transfer16 | Transfer8_16 := := := := := := := := := := := := := := ResourceConsumer | ResourceProducer MinFixed | MinNotFixed MaxFixed | MaxNotFixed SubDecode | PosDecode ISAOnlyRanges | NonISAOnlyRanges | EntireRange Cacheable | WriteCombining | Prefetchable | NonCacheable ReadWrite | ReadOnly Edge | Level ActiveHigh | ActiveLow Shared | Exclusive Decode16 | Decode10 TypeTranslation | TypeStatic SparseTranslation | DenseTranslation AddressRangeMemory | AddressRangeReserved | AddressRangeNVS | AddressRangeACPI

AddressSpaceKeyword UserDefRegionSpace SerializeRuleKeyword MatchOpKeyword DMATypeKeyword BusMasterKeyword XferTypeKeyword ResourceTypeKeyword MinKeyword MaxKeyword DecodeKeyword RangeTypeKeyword MemTypeKeyword ReadWriteKeyword InterruptTypeKeyword InterruptLevel ShareTypeKeyword IODecodeKeyword TypeKeyword TranslationKeyword AddressKeyword SuperName ArgTerm LocalTerm DebugTerm LeadDigitChar OctalDigitChar HexDigitChar Integer DecimalConst OctalConst HexConst ByteConst WordConst DWordConst QWordConst String AsciiCharList AsciiChar EscapeSeq SimpleEscapeSeq OctalEscapeSeq OctalDigitChar HexEscapeSeq NullChar ConstTerm Boolean True

:= NameString | ArgTerm | LocalTerm | DebugTerm | Type6Opcode | UserTerm := Arg0 | Arg1 | Arg2 | Arg3 | Arg4 | Arg5 | Arg6 := Local0 | Local1 | Local2 | Local3 | Local4 | Local5 | Local6 | Local7 := Debug := 1- 9 := 0- 7 := DigitChar | A-F | a- f := := := := := := := := DecimalConst | OctalConst | HexConst LeadDigitChar | <DecimalConst DigitChar> 0 | <OctalConst OctalDigitChar> <0x HexDigitChar> | <0X HexDigitChar> | <HexConst HexDigitChar> Integer=>0x00-0xff Integer=>0x0000-0xffff Integer=>0x00000000-0xffffffff Integer=>0x0000000000000000-0xffffffffffffffff

:= AsciiCharList := Nothing | <EscapeSeq AsciiCharList> | <AsciiChar AsciiCharList> := 0x01-0x21 | 0x23-0x5B | 0x5D-0x7F := SimpleEscapeSeq | OctalEscapeSeq | HexEscapeSeq := \' | \" | \a | \b | \f | \n | \r | \t | \v | \\ := \ OctalDigit | \ OctalDigit OctalDigit | \ OctalDigit OctalDigit OctalDigit := 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 := \x HexDigitChar | \x HexDigitChar HexDigitChar := 0x00 := Zero | One | Ones | Revision := True | False := Ones

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False

:= Zero

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ByteConstExpr WordConstExpr DwordConstExpr QwordConstExpr ConstExprTerm := := := := := <Type3Opcode <Type3Opcode <Type3Opcode <Type3Opcode Zero | One | | ConstExprTerm | ConstExprTerm | ConstExprTerm | ConstExprTerm Ones | | | | Integer> Integer> Integer> Integer> => => => => ByteConst WordConst DWordConst QWordConst

BufferTerm

:= Buffer( BuffSize ) { StringData | ByteList}

//Nothing | //TermArg=>Integer

ByteList ByteListTail DWordList DWordListTail PackageTerm

:= Nothing | <ByteConstExpr ByteListTail> := Nothing | <, ByteConstExpr ByteListTail> := Nothing | <DWordConstExpr DWordListTail> := Nothing | <, DWordConstExpr DWordListTail> := Package( NumElements //Nothing | //ByteConstExpr | //TermArg=>Integer

) { PackageList} PackageList PackageListTail PackageElement EISAIDTerm := Nothing | <PackageElement PackageListTail> := Nothing | <, PackageElement PackageListTail> := DataObject | NameString := EISAID( EISAIDString ) => DWordConst //StringData

ResourceTemplateTerm UnicodeTerm

:= ResourceTemplate() { ResourceMacroList } => Buffer := Unicode( ASCIIString ) => Buffer //StringData

ResourceMacroList ResourceMacroTerm

:= Nothing | <ResourceMacroTerm ResourceMacroList> := DMATerm | DWordIOTerm | DWordMemoryTerm | EndDependentFnTerm | FixedIOTerm | InterruptTerm | IOTerm | IRQNoFlagsTerm | IRQTerm | Memory24Term | Memory32FixedTerm | Memory32Term | QWordIOTerm | QWordMemoryTerm | RegisterTerm | StartDependentFnTerm | StartDependentFnNoPriTerm | VendorLongTerm | VendorShortTerm | WordBusNumberTerm | WordIOTerm := DMA( DMAType, BusMaster, XferType, ResourceTag ) { ByteList } //DMATypeKeyword (_TYP) //BusMasterKeyword (_BM) //XferTypeKeyword (_SIZ) //Nothing | NameString //List of channels (0-7)

DMATerm

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DWordIOTerm

:= DWordIO( ResourceType, MinType, MaxType, Decode, RangeType, AddressGranularity, MinAddress, MaxAddress, Translation, AddressLen, ResSourceIndex, ResSource, ResourceTag Type TranslationType

//Nothing (ResourceConsumer)| //ResourceTypeKeyword //Nothing (MinNotFixed) | //MinKeyword (_MIF) //Nothing (MaxNotFixed) | //MaxKeyword (_MAF) //Nothing (PosDecode) | //DecodeKeyword (_DEC) //Nothing (EntireRange) | //RangeTypeKeyword (_RNG) //DWordConstExpr (_GRA) //DWordConstExpr (_MIN) //DWordConstExpr (_MAX) //DWordConstExpr (_TRA) //DWordConstExpr (_LEN) //Nothing | ByteConstExpr //Nothing | StringData //Nothing | NameString //Nothing | TypeKeyword //Nothing | TranslationKeyword )

DWordMemoryTerm

:= DWordMemory( ResourceType, Decode, MinType, MaxType, MemType, ReadWriteType, AddressGranularity, MinAddress, MaxAddress, Translation, AddressLen, ResSourceIndex, ResSource, ResourceTag AddressRange TranslationType

//Nothing (ResourceConsumer)| //ResourceTypeKeyword //Nothing (PosDecode) | //DecodeKeyword (_DEC) //Nothing (MinNotFixed) | //MinKeyword (_MIF) //Nothing (MaxNotFixed) | //MaxKeyword (_MAF) //Nothing (NonCacheable) | //MemTypeKeyword (_MEM) //ReadWriteKeyword (_RW) //DWordConstExpr (_GRA) //DWordConstExpr (_MIN) //DWordConstExpr (_MAX) //DWordConstExpr (_TRA) //DWordConstExpr (_LEN) //Nothing | ByteConstExpr //Nothing | StringData //Nothing | NameString //Nothing | AddressKeyword //Nothing | TranslationKeyword

) EndDependentFnTerm FixedIOTerm := EndDependentFn() := FixedIO( AddressBase, RangeLen, ResourceTag ) //WordConstExpr (_BAS) //ByteConstExpr (_LEN) //Nothing | NameString

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InterruptTerm := Interrupt( ResourceType, InterruptType, InterruptLevel, ShareType, ResSourceIndex, ResSource, ResourceTag ) { DWordList}

//Nothing (ResourceConsumer)| //ResourceTypeKeyword //InterruptTypeKeyword //(_LL, _HE) //InterruptLevelKeyword //(_LL, _HE) //Nothing (Exclusive) //ShareTypeKeyword (_SHR) //Nothing | ByteConstExpr //Nothing | StringData //Nothing | NameString //list of interrupts (_INT)

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IOTerm

:= IO( IODecode, MinAddress, MaxAddress, Alignment, RangeLen, ResourceTag ) //IODecodeKeyword (_DEC) //WordConstExpr (_MIN) //WordConstExpr (_MAX) //ByteConstExpr (_ALN) //ByteConstExpr (_LEN) //Nothing | NameString

IRQNoFlagsTerm

:= IRQNoFlags( ResourceTag ) { ByteList } := IRQ( InterruptType, InterruptLevel, ShareType, ResourceTag ) { ByteList }

//Nothing | NameString //list of interrupts (0-15) //InterruptTypeKeyword //(_LL, _HE) //InterruptLevelKeyword //(_LL, _HE) //Nothing (Exclusive) //ShareTypeKeyword (_SHR) //Nothing | NameString //list of interrupts (0-15) //ReadWriteKeyword (_RW) //WordConstExpr (_MIN) //WordConstExpr (_MAX) //WordConstExpr (_ALN) //WordConstExpr (_LEN) //Nothing | NameString

IRQTerm

Memory24Term

:= Memory24( ReadWriteType, MinAddress[23:8], MaxAddress[23:8], Alignment, RangeLen, ResourceTag ) := Memory32Fixed( ReadWriteType, AddressBase, RangeLen, ResourceTag ) := Memory32( ReadWriteType, MinAddress, MaxAddress, Alignment, RangeLen, ResourceTag ) := QWordIO( ResourceType, MinType, MaxType, Decode, RangeType, AddressGranularity, MinAddress, MaxAddress, Translation, AddressLen, ResSourceIndex, ResSource, ResourceTag Type TranslationType

Memory32FixedTerm

//ReadWriteKeyword (_RW) //DWordConstExpr (_BAS) //DWordConstExpr (_LEN) //Nothing | NameString

Memory32Term

//ReadWriteKeyword (_RW) //DWordConstExpr (_MIN) //DWordConstExpr (_MAX) //DWordConstExpr (_ALN) //DWordConstExpr (_LEN) //Nothing | NameString

QWordIOTerm

//Nothing (ResourceConsumer)| //ResourceTypeKeyword //Nothing (MinNotFixed) | //MinKeyword (_MIF) //Nothing (MaxNotFixed) | //MaxKeyword (_MAF) //Nothing (PosDecode) | //DecodeKeyword (_DEC) //Nothing (EntireRange) | //RangeTypeKeyword (_RNG) //QWordConstExpr (_GRA) //QWordConstExpr (_MIN) //QWordConstExpr (_MAX) //QWordConstExpr (_TRA) //QWordConstExpr (_LEN) //Nothing | ByteConstExpr //Nothing | StringData //Nothing | NameString //Nothing | TypeKeyword //Nothing | TranslationKeyword )

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QWordMemoryTerm := QWordMemory( ResourceType, Decode, MinType, MaxType, MemType, ReadWriteType, AddressGranularity, MinAddress, MaxAddress, Translation, AddressLen, ResSourceIndex, ResSource, ResourceTag AddressRange TranslationType ) RegisterTerm := Register( AddressSpaceID, RegisterBitWidth, RegisterOffset, RegisterAddress, ) := StartDependentFn( CompatPriority, PerfRobustPriority ) { ResourceMacroList} //AddressSpaceKeyword (_ASI) //ByteConstExpr (_RBW) //ByteConstExpr (_RBO) //QWordConstExpr (_ADR)

//Nothing (ResourceConsumer)| //ResourceTypeKeyword //Nothing (PosDecode) | //DecodeKeyword (_DEC) //Nothing (MinNotFixed) | //MinKeyword (_MIF) //Nothing (MaxNotFixed) | //MaxKeyword (_MAF) //Nothing (NonCacheable) | //MemTypeKeyword (_MEM) //ReadWriteKeyword (_RW) //QWordConstExpr (_GRA) //QWordConstExpr (_MIN) //QWordConstExpr (_MAX) //QWordConstExpr (_TRA) //QWordConstExpr (_LEN) //Nothing | ByteConstExpr //Nothing | StringData //Nothing | NameString //Nothing | AddressKeyword //Nothing | TranslationKeyword

StartDependentFnTerm

//ByteConstExpr (0-2) //ByteConstExpr (0-2)

StartDependentFnNoPriTerm VendorLongTerm

:=StartDependentFnNoPri() {ResourceMacroList} := VendorLong( ResourceTag ) { ByteList } := VendorShort( ResourceTag ) { ByteList } := WordBusNumber( ResourceType, MinType, MaxType, Decode, AddressGranularity, MinAddress, MaxAddress, Translation, AddressLen, ResSourceIndex, ResSource, ResourceTag ) //Nothing | NameString

VendorShortTerm

//Nothing | NameString //up to 7 bytes //Nothing (ResourceConsumer)| //ResourceTypeKeyword //Nothing (MinNotFixed) | //MinKeyword (_MIF) //Nothing (MaxNotFixed) | //MaxKeyword (_MAF) //Nothing (PosDecode) | //DecodeKeyword (_DEC) //WordConstExpr (_GRA) //WordConstExpr (_MIN) //WordConstExpr (_MAX) //WordConstExpr (_TRA) //WordConstExpr (_LEN) //Nothing | ByteConstExpr //Nothing | StringData //Nothing | NameString

WordBusNumberTerm

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WordIOTerm

:= WordIO( ResourceType, MinType, MaxType, Decode, RangeType, AddressGranularity, MinAddress, MaxAddress, Translation, AddressLen, ResSourceIndex, ResSource, ResourceTag Type TranslationType )

//Nothing (ResourceConsumer)| //ResourceTypeKeyword //Nothing (MinNotFixed) | //MinKeyword (_MIF) //Nothing (MaxNotFixed) | //MaxKeyword (_MAF) //Nothing (PosDecode) | //DecodeKeyword (_DEC) //Nothing (EntireRange) | //RangeTypeKeyword (_RNG) //WordConstExpr _GRA) //WordConstExpr (_MIN) //WordConstExpr (_MAX) //WordConstExpr (_TRA) //WordConstExpr (_LEN) //Nothing | ByteConstExpr //Nothing | StringData //Nothing | NameString //Nothing | TypeKeyword //Nothing | TranslationKeyword

16.2 Full ASL Reference


This reference section is for developers who are writing ASL code while developing definition blocks for platforms.

16.2.1 ASL Names


This section describes how to encode object names using ASL. The following table lists the characters legal in any position in an ASL object name. ASL names are not case-sensitive and will be converted to upper case. Table 16-2 Named Object Reference Encodings Value 0x41-0x5A, 0x5F, 0x61-0x7A 0x30-0x39, 0x41-0x5A, 0x5F, 0x61-0x7A Description Lead character of name (AZ, _ , az) Non-lead (trailing) character of name (AZ, _, az, 09) Title LeadNameChar NameChar

The following table lists the name modifiers that can be prefixed to an ASL name. Table 16-3 Definition Block Name Modifier Encodings Description 5C 5E Namespace root (\) Parent namespace (^) NamePrefix := RootPrefix ParentPrefix Followed by Name ParentPrefix or Name

16.2.1.1 _T_x Reserved Object Names


The ACPI specification reserves object names with the prefix _T_ for internal use by the ASL compiler. The ASL compiler may, for example, use these objects to store temporary values when implementing translating complicated control structures into AML. The ASL compiler must declare _T_x objects normally (using Name) and must not define them more than once within the same scope.

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16.2.2 ASL Data Types


ASL provides a wide variety of data types and operators that work on these data types. It also provides both explicit and implicit conversion between these data types when used with ASL operators. To avoid these implicit conversions, the Copy operator may be used. In ASL, conversion can take place in two places during an operation. First, when the source operands are converted to the operand type expected by the operator and second, when the result of the operator are stored into the destination. For example:
Store(XYZ,Local1) Store(10,Local0) Add(Local0,5,Local1)

In this case, the Add operator converts the first two operands (Local0 and 5) to Integers. Then the result of the operation (15) is converted into a String, since this is the type of Local1. In some cases, the operator may take more than one type of operand (such as Integer and String). In this case, depending on the type of the operand, the highest priority conversion is applied. Table 16-4, column describes the source operand conversions available. For example:
Store(Buffer(1){},Local0) Name(ABCD, Buffer(10) {1,2,3,4,5,6,7,8,9,0}) CreateDWordField(ABCD,2,XYZ) Name(MNOP,1234) Concatenate(XYZ,MNOP,Local0)

Concatenate can take an Integer, Buffer or String for its first two parameters and the type of the first parameter determines how the second parameter will be converted. In this example, the first parameter is of type Buffer Field (from the CreateDWordField operator). What should it be converted to: Integer, Buffer or String? According to Table 16-4, the highest priority conversion is to Integer. So XYZ (0x05040302) and MNOP (0x31,0x32,0x33,0x34) will be converted to Integers, joined together and the resulting type will be Buffer (0x02,0x03,0x04,0x05,0x31,0x32,0x33,0x34). The following table describes the default source and destination conversions. If a particular conversion is not described, then it will generate a fatal error at run-time. Table 16-4 ASL Data Types Default Source Conversion (Operand) Nothing. Generates a fatal error when used as an operand. Destination Conversion From Integer String Buffer Package DDB Handle Object Reference

Data Type Uninitialized

Description No assigned type. The type of all Localx variables at the beginning of a Methods execution and uninitialized Package elements.

What Happens Integer String Buffer Package DDB Handle Object Reference

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Table 16-4 ASL Data Types (continued) Default Source Conve rsion (Operand) Integer Buffer String DDB Handle Buffer

Data Type Integer

Description An n -bit little-endian, unsigned integer. In ACPI 1.0 this was at least 32bits. In ACPI 2.0 this is at least 64.bits.

Destination Conversion From String

What Happens The ASCII string is interpreted as a hexadecimal content. Starts with the first hexadecimal ASCII character (0-9, AF, a, f) and ends with the first non-hexadecimal character. The contents of the buffer, starting with the least significant bit and continuing through the minimum of the most significant bit number (in other words, # of bytes * 8) in the buffer or the number of bits in an Integer (at least 64 in ACPI 2.0) are copied as an Integer. Creates an ASCII hexadecimal string. Converted to a string of twocharacter hexadecimal numbers, separated by a space. Fatal error if greater than two hundred ASCII characters generated. Generates an error. If the integer requires more bits than the size of the Buffer, then the integer is truncated before being copied to the Buffer. If the integer contains fewer significant bits than the size of the buffer, then the Integer is zero-extended to fill the entire buffer. The string is treated as a Buffer, with each ASCII character making one Buffer byte.

String

Null-terminated ASCII string with up to 200 characters.

String Integer Buffer

Integer Buffer

Package Buffer Buffer Integer String Integer String

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Data Type Package

Description Collection of ASL objects with a fixed number of members (up to 255). Bit-aligned variable in an address space.

Destination Conversion From Package

What Happens All contents of the package are removed. Contents of the source are copied into the package. If the integer requires more bits than the size of the Field Unit, it is broken into pieces and written to the Field Unit, least significant bits first. If the integer (or the last piece of the integer, if broken up) is smaller or equal in size to the Field Unit, then it is zero extended before being written. Each character of the string is written, starting with the first, to the Field Unit. If the Field Unit is less than eight bits, then the upper bits of each character is lost. If the Field Unit is greater than eight bits, then the additional bits are zeroed. If the buffer requires more bits than the size of the Field Unit, it is broken into pieces and written to the Field Unit, lower chunks first. If the integer (or the last piece of the integer, if broken up) is smaller or equal in size to the Field Unit, then it is zero extended before being written.

Operation Region Field Unit

Integer Buffer String

Integer

If the Field Unit is larger than the size of an Integer, it will be treated as a Buffer.

String

Buffer

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Table 16-4 ASL Data Types (continued) Default Source Conversion (Operand) Integer Buffer String

Data Type Buffer Field

Description Piece of a buffer created using CreateBitField, CreateByteField, CreateWordField, CreateQWordField, CreateField or returned by the Index command.

Destination Conversion From Integer

What Happens If the integer is smaller than the size of the buffer field, it is zero extended. If the integer is larger than the size of the buffer field, the upper bits are truncated. Compatibility Note: New in ACPI 2.0. The behavior in ACPI 1.0 was undefined.

String

The string is treated as a buffer. If this buffer is smaller than the size of the buffer field, it is zero extended. If the buffer is larger than the size of the buffer field, the upper bits are truncated. Compatibility Note: New in ACPI 2.0. The behavior in ACPI 1.0 was undefined.

Buffer

If this buffer is smaller than the size of the buffer field, it is zero extended. If the buffer is larger than the size of the buffer field, the upper bits are truncated. Compatibility Note: New in ACPI 2.0. The behavior in ACPI 1.0 was undefined.

DDB Handle Device Event Method Mutex Operation Region Power Resource Processor Thermal Zone

Definition block handle

DDB Handle Integer

Integer

DDB Handle

Device or bus Event Method (function) Mutex Operation Region Power Resource Processor Thermal Zone

Nothing Nothing Nothing Nothing Nothing Nothing Nothing Nothing

None None None None None None None None

Generates an error. Generates an error. Generates an error. Generates an error. Generates an error. Generates an error. Generates an error. Generates an error.

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Data Type Debug Object

Description Debug-output object. Has no effect if debugging is not active.

Destination Conversion From Integer String Buffer Package Operation Region Field Unit Buffer Field DDB Handle

What Happens Displayed as hexadecimal integer. Display as ASCII characters. Each byte displayed as hexadecimal integer , delimited. Each element of the package displayed based on its type. Displayed as hexadecimal integer (if less than or equal to the size of an integer). Otherwise displayed as a buffer. Displayed as a hexadecimal integer. Displayed including information about the DDB. Cannot be a destination. Object Reference

Zero, One, Ones Object Reference

Integer constants Reference to an object.

Integer Object Reference

None Object Reference

Many of the ASL operators can store their result optionally into an object specified by the last parameter. In these operators, if the destination is specified, the action is exactly as if a Store operator had been used to place the result in the destination. Compatibility Note: The ability to store and manipulate object references is new in ACPI 2.0. In ACPI 1.0 references could not be stored in variables, passed as parameters or returned from functions.

16.2.3 ASL Terms


This section describes all the ASL terms and provides sample ASL code that uses the terms. The ASL terms are grouped into the following categories: Definition block terms Compiler directive terms Object terms Opcode terms User terms Data objects Miscellaneous objects

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16.2.3.1 Definition Block Term


DefinitionBlockTerm := DefinitionBlock( AMLFileName, TableSignature, ComplianceRevision, OEMID, TableID, OEMRevision ) { TermList } //String //String //ByteConstExpr //String //String //DWordConstExpr

The DefinitionBlock term specifies the unit of data and/or AML code that the OS will load as part of the Differentiated Definition Block or as part of an additional Definition Block. This unit of data and/or AML code describes either the base system or some large extension (such as a docking station). The entire DefinitionBlock will be loaded and compiled by the OS as a single unit, and can be unloaded by the OS as a single unit.

16.2.3.2 Compiler Directive Terms


The compiler directives are: Include term External term

16.2.3.2.1 Include (Include Another ASL File)


IncludeTerm := Include( IncFilePathName ) //String

IncFilePathname is the full OS file system path to another file that contains ASL terms to be included in the current file of ASL terms.

16.2.3.2.2 External (Declare External Objects)


ExternalTerm := External( ObjName, ObjType ) //NameString //Nothing | ObjectTypeKeyword

The External compiler directive is to let the assembler know that the object is declared external to this table so that the assembler will not complain about the undeclared object. During compiling, the assembler will create the external object at the specified place in the namespace (if a full path of the object is specified), or the object will be created at the current scope of the External term. ObjType is optional. If not specified, UnknownObj type is assumed.

16.2.3.3 Object Terms


Object terms include: Named Object terms and Namespace Modifiers.

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16.2.3.3.1 Named Object Terms


The ASL terms that can be used to create named objects in a definition block are listed in the following table. Table 16-5 Named Object Terms ASL Statement BankField CreateBitField CreateByteField CreateDWordField CreateField CreateQWordField CreateWordField DataTableRegion Device Event Field IndexField Method Mutex OperationRegion PowerResource Processor ThermalZone Description Declares fields in a banked configuration object. Declare a bit field object of a buffer object. Declares a byte field object of a buffer object. Declares a DWord field object of a buffer object. Declares a field object of any bit length of a buffer object. Declares a QWord field object of a buffer object. Declares a Word field object of a buffer object. Declares a Data Table Region. Declares a bus/device object. Declares an event synchronization object. Declares fields of an operation region object. Declares fields in an index/data configuration object. Declares a control method. Declares a mutex synchronization object. Declares an operational region. Declares a power resource object. Declares a processor package. Declares a thermal zone package.

16.2.3.3.1.1 BankField (Declare Bank/Data Field)


BankFieldTerm := BankField( RegionName, BankName, BankValue, AccessType, LockRule, UpdateRule ) { FieldUnitList } //NameString=>OperationRegion //NameString=>FieldUnit //TermArg=>Integer //AccessTypeKeyword //LockRuleKeyword //UpdateRuleKeyword

This statement creates data field objects. The contents of the created objects are obtained by a reference to a bank selection register. This encoding is used to define named data field objects whose data values are fields within a larger object selected by a bank-selected register. Accessing the contents of a banked field data object will occur automatically through the proper bank setting, with synchronization occurring on the operation region that contains the BankName data variable, and on the Global Lock if specified by the LockRule. The AccessType, LockRule, UpdateRule, and FieldUnitList are the same format as the Field operator.

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The following is a block of ASL sample code using BankField: Creates a 4-bit bank-selected register in system I/O space. Creates overlapping fields in the same system I/O space that are selected via the bank register.
// define 256-byte operational region in SystemIO space // and name it GIO0 OperationRegion (GIO0, SystemIO, 0x125, 0x100) // create some field in GIO including a 4-bit bank select register Field (GIO0, ByteAcc, NoLock, Preserve) { GLB1, 1, GLB2, 1, Offset(1), // move to offset for byte 1 BNK1, 4 } // Create FET0 & FET1 in bank 0 at byte offset 0x30 BankField (GIO0, BNK1, 0, ByteAcc, NoLock, Preserve) { Offset (0x30), FET0, 1, FET1, 1 } // Create BLVL & BAC in bank 1 at the same offset BankField (GIO0, BNK1, 1, ByteAcc, NoLock, Preserve) { Offset (0x30), BLVL, 7, BAC, 1 }

16.2.3.3.1.2 CreateBitField
CreateBitFieldTerm := CreateBitField( SourceBuffer, BitIndex, BitFieldName ) //TermArg=>Buffer //TermArg=>Integer //NameString

SourceBuffer is evaluated as a buffer. BitIndex is evaluated as an integer. A new buffer field object BitFieldName is created for the bit of SourceBuffer at the bit index of BitIndex. The bit-defined field within SourceBuffer must exist.

16.2.3.3.1.3 CreateByteField
CreateByteFieldTerm := CreateByteField( SourceBuffer, ByteIndex, ByteFieldName ) //TermArg=>Buffer //TermArg=>Integer //NameString

SourceBuffer is evaluated as a buffer. ByteIndex is evaluated as an integer. A new buffer field object ByteFieldName is created for the byte of SourceBuffer at the byte index of ByteIndex. The byte-defined field within SourceBuffer must exist.

16.2.3.3.1.4 CreateDWordField
CreateDWordFieldTerm := CreateDWordField( SourceBuffer, ByteIndex, DWordFieldName ) //TermArg=>Buffer //TermArg=>Integer //NameString

SourceBuffer is evaluated as a buffer. ByteIndex is evaluated as an integer. A new buffer field object DWordFieldName is created for the DWord of SourceBuffer at the byte index of ByteIndex. The DWorddefined field within SourceBuffer must exist.

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16.2.3.3.1.5 CreateField (Field)


CreateFieldTerm := CreateField( SourceBuffer, BitIndex, NumBits, FieldName ) //TermArg=>Buffer //TermArg=>Integer //TermArg=>Integer //NameString

SourceBuffer is evaluated as a buffer. BitIndex and NumBits are evaluated as integers. A new buffer field object FieldName is created for the bits of SourceBuffer at BitIndex for NumBits. The entire bit range of the defined field within SourceBuffer must exist.

16.2.3.3.1.6 CreateQWordField
CreateQWordFieldTerm := CreateQWordField( SourceBuffer, ByteIndex, QWordFieldName ) //TermArg=>Buffer //TermArg=>Integer //NameString

SourceBuffer is evaluated as a buffer. ByteIndex is evaluated as an integer. A new buffer field object QWordFieldName is created for the QWord of SourceBuffer at the byte index of ByteIndex. The QWorddefined field within SourceBuffer must exist.

16.2.3.3.1.7 CreateWordField
CreateWordFieldTerm := CreateWordField( SourceBuffer, ByteIndex, WordFieldName ) //TermArg=>Buffer //TermArg=>Integer //NameString

SourceBuffer is evaluated as a buffer. ByteIndex is evaluated as an integer. A new bufferfield object WordFieldName is created for the word of SourceBuffer at the byte index of ByteIndex. The word-defined field within SourceBuffer must exist.

16.2.3.3.1.8 DataTableRegion
DataRegionTerm := DataTableRegion ( RegionName, SignatureString, OemIDString, OemTableIDString ) // // // // NameString TermArg=>String TermArg=>String TermArg=>String

A Data Table Region is a special Operation Region. Its region space is always memory. The memory referred to by the Data Table Region is the memory that is occupied by the table referenced in XSDT that is identified by SignatureString, OemIDString and OemTableIDString. Any Field object can reference RegionName The base address of a Data Table region is the address of the first byte of the header of the table identified by SignatureString, OemIDString and OemTableIDString. The length of the region is the length of the table. Any table referenced by a Data Table Region must be in memory marked by AddressRangeReserved or AddressRangeNVS.

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16.2.3.3.1.9 Device (Declare Bus/Device Package)


DeviceTerm := Device( DeviceName ) { ObjectList } //NameString

Creates a Device object, which represents either a bus or a device or any other such entity of use. Device opens a name scope. A Bus/Device Package is one of the basic ways the Differentiated Definition Block describes the hardware devices in the system to the operating software. Each Bus/Device Package is defined somewhere in the hierarchical namespace corresponding to that devices location in the system. Within the namespace of the device are other names that provide information and control of the device, along with any sub-devices that in turn describe sub-devices, and so on. For any device, the BIOS provides only information that is added to the device in a non-hardware standard manner. This type of value-added function is expressible in the ACPI Definition Block such that operating software can use the function. The BIOS supplies Device Objects only for devices that are obtaining some system-added function outside the devices normal capabilities and for any Device Object required to fill in the tree for such a device. For example, if the system includes a PCI device (integrated or otherwise) with no additional functions such as power management, the BIOS would not report such a device; however, if the system included an integrated ISA device below the integrated PCI device (device is an ISA bridge), then the system would include a Device Package for the ISA device with the minimum feature being added being the ISA devices ID and configuration information and the parent PCI device, because it is required to get the ISA Device Package placement in the namespace correct. The following block of ASL sample code shows a nested use of Device objects to describe an IDE controller connected to the root PCI bus.
Device (IDE0) { Name(_ADR, 0) // primary controller // put PCI Address (device/function) here

// define region for IDE mode register OperationRegion (PCIC, PCI_Config, 0x50, 0x10) Field (PCIC, AnyAcc, NoLock, Preserve) { } Device(PRIM) { //Primary adapter Name(_ADR, 0) //Primary adapter = 0 Method(_STM, 2){ } Method(_GTM){ } Device(MSTR) { // master channel Name(_ADR, 0) Name(_PR0, Package(){0, PIDE}) Name(_GTF){ } } Device(SLAV) { Name(_ADR, 1) Name(_PR0, Package(){0, PIDE}) Name(_GTF){ } } } }

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16.2.3.3.1.10 Event (Declare Event Synchronization Object)


EventTerm := Event( EventName ) //NameString

Creates an event synchronization object named EventName . For more information about the uses of an event synchronization object, see the ASL definitions for the Wait, Signal, and Reset function operators.

16.2.3.3.1.11 Field (Declare Field Objects)


FieldTerm := Field( RegionName, AccessType, LockRule, UpdateRule ) { FieldUnitList } //NameString=>OperationRegion //AccessTypeKeyword //LockRuleKeyword //UpdateRuleKeyword

Declares a series of named data objects whose data values are fields within a larger object. The fields are parts of the object named by RegionName , but their names appear in the same scope as the Field term. For example, the field operator allows a larger operation region that represents a hardware register to be broken down into individual bit fields that can then be accessed by the bit field names. Extracting and combining the component field from its parent is done automatically when the field is accessed. Accessing the contents of a field data object provides access to the corresponding field within the parent object. If the parent object supports Mutex synchronization, accesses to modify the component data objects will acquire and release ownership of the parent object around the modification. In general, accesses within the parent object are performed naturally aligned. If desired, AccessType set to a value other than AnyAcc can be used to force minimum access width. Notice that the parent object must be able to accommodate the AccessType width. For example, an access type of WordAcc cannot read the last byte of an odd-length operation region. The ex ceptions to natural alignment are the access types used for a non-linear SMBus device. These will be discussed in detail below. Not all access types are meaningful for every type of operational region. The following table relates region types declared with an OperationRegion term to the different access types supported for each region.

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Table 16-6 OperationRegion Region Types and Access Types Region Types SystemMemory Access Type ByteAcc WordAcc DWordAcc QWordAcc AnyAcc SystemIO ByteAcc WordAcc DWordAcc QWordAcc AnyAcc PCI_Config ByteAcc WordAcc DWordAcc QWordAcc AnyAcc EmbeddedControl SMBus ByteAcc BufferAcc Reads and writes to this operation region involve the use of a region specific data buffer. See section 14, ACPI System Management Bus Interface Specification, for more information. Read/Write Byte, Word, DWord, QWord access Read/Write Byte, Word, DWord, QWord access Read/Write Byte, Word, DWord, QWord access Description

CMOS PciBarTarget

ByteAcc ByteAcc WordAcc DWordAcc QWordAcc AnyAcc Read/Write Byte, Word, DWord, QWord access

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354 Advanced Configuration and Power Interface Specification If LockRule is set to Lock , accesses to modify the component data objects will acquire and release the Global Lock. If both types of locking occur, the Global Lock is acquired after the parent object Mutex. UpdateRule is used to specify how the unmodified bits of a field are treated. For example, if a field defines a component data object of 4 bits in the middle of a WordAcc region, when those 4 bits are modified the UpdateRule specifies how the other 12 bits are treated. The named data objects are provided in FieldList as a series of names and bit widths. Bits assigned no name (or NULL) are skipped. The ASL compiler supports an Offset(ByteOffset) macro within a FieldList to skip to the bit position of the supplied byte offset. SMBus regions are inherently non-linear, where each offset within an SMBus address space represents a variable sized (0 to 32 bytes) field. Given this uniqueness, SMBus operation regions include restrictions on their field definitions and require the use of an SMBus-specific data buffer when initiating transactions. See section 14, ACPI System Management Bus Interface Specification, for more information.

16.2.3.3.1.11.1 CMOS Protocols


This section describes how CMOS can be accessed from ASL. Most computers contain an RTC/CMOS device that can be represented as a linear array of bytes of non-volatile memory. There is a standard mechanism for accessing the first 64 bytes of non-volatile RAM in devices that are compatible with the Motorola RTC/CMOS device that was in the IBM PC/AT. But todays RTC/CMOS devices usually contain more than 64 bytes of non-volatile RAM, and there is no standard for access to these extensions. To solve this problem, new PnP IDs are presented here for each type of extension. All bytes of CMOS that are related to the current time, day, date, month, year and century are read-only.

16.2.3.3.1.11.1.1 PC/AT-compatible RTC/CMOS Devices (PNP0B00)


The standard PC/AT-compatible RTC/CMOS device is denoted by the PnP ID PNP0B00. If an ACPI platform uses a device that is compatible with this device, it may describe this in its ACPI namespace. ASL may then read and write this as a linear 64-byte array. If PNP0B00 is used, ASL and ACPI operating systems may not assume that any extensions to the CMOS exist. Note: This means that the CENTURY field in the Fixed ACPI Description Table may only contain values between 0 and 63. This is an example of how this device could be described:
Device (RTC0) { Name(_HID, EISAID("PNP0B00")) Name(_CRS, ResourceTemplate() { IO(Decode16, 0x70, 0x70, 0x1, 0x2) } OperationRegion(CMS1, CMOS, 0, 0x40) Field(CMS1, ByteAcc, NoLock, Preserve) { AccessAs(ByteAcc, 0), CM00, 8, ,256, CM01, 8, CM02, 16, , 216, CM03, 8 }

16.2.3.3.1.11.1.2 Intel PIIX4-compatible RTC/CMOS Devices (PNP0B01)


The Intel PIIX4 contains an RTC/CMOS device that is compatible with the one in the PC/AT. But it contains 256 bytes of non-volatile RAM. The first 64 bytes are accessed via the same mechanism as the 64 bytes in the PC/AT. The upper 192 bytes are accessed through an interface that is only used on Intel chips. (See 82371AB PCI-TO-ISA / IDEXCELERATOR (PIIX4) for details.)

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Any platform containing this device or one that is compatible with it may use the PNP ID PNP0B01. This will allow an ACPI-compatible OS to recognize the RTC/CMOS device as using the programming interface of the PIIX4. Thus, the array of bytes that ASL can read and write with this device is 256 bytes long. Note: This also means that the CENTURY field in the Fixed ACPI Description Table may contain values between 0 and 255. This is an example of how this device could be described:
Device (RTC0) { Name(_HID, EISAID("PNP0B01")) Name(_CRS, ResourceTemplate() { IO(Decode16, 0x70, 0x70, 0x1, 0x2) IO(Decode16, 0x72, 0x72, 0x1, 0x2) } OperationRegion(CMS1, CMOS, 0, 0x100) Field(CMS1, ByteAcc, NoLock, Preserve) { AccessAs(ByteAcc, 0), CM00, 8, ,256, CM01, 8, CM02, 16, , 224, CM03, 8, , 184, CENT, 8 }

16.2.3.3.1.11.1.3 Dallas Semiconductor-compatible RTC/CMOS Devices (PNP0B02)


Dallas Semiconductor RTC/CMOS devices are compatible with the one in the PC/AT, but they contain 256 bytes of non-volatile RAM or more. The first 64 bytes are accessed via the same mechanism as the 64 bytes in the PC/AT. The upper bytes are accessed through an interface that is only used on Dallas Semiconductor chips. Any platform containing this device or one that is compatible with it may use the PNP ID PNP0B02. This will allow an ACPI-compatible OS to recognize the RTC/CMOS device as using the Dallas Semiconductor programming interface. Thus, the array of bytes that ASL can read and write with this device is 256 bytes long. Description of these devices is similar to the PIIX4 example above, and the CENTURY field of the FADT may also contain values between 0 and 255.

16.2.3.3.1.11.2 PCI Device BAR Target Protocols


This section describes how PCI devices control registers can be accessed from ASL. PCI devices each have an address space associated with them called the Configuration Space. At offset 0x10 through offset 0x27, there are as many as six Base Address Registers, (BARs). These BARs contain the base address of a series of control registers (in I/O or Memory space) for the PCI device. Since a Plug and Play OS may change the values of these BARs at any time, ASL cannot read and write from these deterministically using I/O or Memory operation regions. Furthermore, a Plug and Play Play OS will automatically assign ownership of the I/O and Memory regions associated with these BARs to a device driver associated with the PCI device. An ACPI OS (which must also be a Plug and Play operating system) will not allow ASL to read and write regions that are owned by native device drivers.

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356 Advanced Configuration and Power Interface Specification If a platform uses a PCI BAR Target operation region, an ACPI OS will not load a native device driver for the associated PCI function. For example, if any of the BARs in a PCI function are associated with a PCI BAR Target operation region, then the OS will assume that the PCI function is to be entirely under the control of the ACPI BIOS. No driver will be loaded. Thus, a PCI function can be used as a platform controller for some task (hot-plug PCI, and so on) that the ACPI BIOS performs.

16.2.3.3.1.11.2.1 Declaring a PCI BAR Target Operation Region


PCI BARs contain the base address of an I/O or Memory region that a PCI devices control registers lie within. Each BAR implements a protocol for determining whether those control registers are within I/O or Memory space and how much address space the PCI device decodes. (See the PCI Specification for more details.) PCI BAR Target operation regions are declared by providing the offset of the BAR within the PCI devices PCI configuration space. The BAR determines whether the actual access to the device occurs through an I/O or Memory cycle, not by the declaration of the operation region. The length of the region is similarly implied. In the term OperationRegion(PBAR, PciBarTarget, 0x10, 0x4), the offset is the offset of the BAR within the configuration space of the device. This would be an example of an operation region that uses the first BAR in the device.

16.2.3.3.1.11.2.2 PCI Header Types and PCI BAR Target Operation Regions
PCI BAR Target operation regions may only be declared in the scope of PCI devices that have a PCI Header Type of 0. PCI devices with other header types are bridges. The control of PCI bridges is beyond the scope of ASL.

16.2.3.3.1.12 IndexField (Declare Index/Data Fields)


IndexFieldTerm := IndexField( IndexName, DataName, AccessType, LockRule, UpdateRule ) { FieldUnitList } //NameString=>FieldUnit //NameString=>FieldUnit //AccessTypeKeyword //LockRuleKeyword //UpdateRuleKeyword

Creates a series of named data objects whose data values are fields within a larger object accessed by an index/data-style reference to IndexName and DataName . This encoding is used to define named data objects whose data values are fields within an index/data register pair. This provides a simple way to declare register variables that occur behind a typical index and data register pair. Accessing the contents of an indexed field data object will automatically occur through the DataName object by using an IndexName object aligned on an AccessType boundary, with synchronization occurring on the operation region that contains the index data variable, and on the Global Lock if specified by LockRule. AccessType, LockRule, UpdateRule, and FieldList are the same format as the Field term.

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The following is a block of ASL sample code using IndexField: Creates an index/data register in system I/O space made up of 8-bit registers. Creates a FET0 field within the indexed range.
Method(EX1){ // define 256-byte operational region in SystemIO space // and name it GIO0 OperationRegion (GIO0, 1, 0x125, 0x100) // create field named Preserve structured as a sequence // of index and data bytes Field (GIO0, ByteAcc, NoLock, WriteAsZeros) { IDX0, 8, DAT0, 8, . . . } // Create an IndexField within IDX0 & DAT0 which has // FETs in the first two bits of indexed offset 0, // and another 2 FETs in the high bit on indexed // 2f and the low bit of indexed offset 30 IndexField (IDX0, DAT0, ByteAcc, NoLock, Preserve) { FET0, 1, FET1, 1, Offset(0x2f), // skip to byte offset 2f , 7, // skip another 7 bits FET3, 1, FET4, 1 } // Clear FET3 (index 2f, bit 7) Store (Zero, FET3) } // End EX1

16.2.3.3.1.13 Method (Declare Control Method)


MethodTerm := Method( MethodName, NumArgs, SerializeRule , SyncLevel ) { TermList } //NameString //Nothing | ByteConstExpr //Nothing | //SerializeRuleKeyword //Nothing | //ByteConstExpr

Declares a named package containing a series of object references that collectively represent a control method, which is a procedure that can be invoked to perform computation. Method opens a name scope. System software executes a control method by referencing the objects in the package in order. For more information on control method execution, see section 5.5.3, Control Method Execution. The current namespace location used during name creation is adjusted to be the current location on the namespace tree. Any names created within this scope are below the name of this package. The current namespace location is assigned to the method package, and all namespace references that occur during control method execution for this package are relative to that location. If a method is declared as Serialized, an implicit mutex associated with the method object is acquired at the specified SyncLevel. If no SyncLevel is specified, SyncLevel 0 is assumed. The serialize rule can be used to prevent reentering of a method. This is especially useful if the method creates namespace objects. Without the serialize rule, the reentering of a method will fail when it attempts to create the same namespace object. Also notice that all namespace objects created by a method have temporary lifetime. When method execution exits, the created objects will be destroyed.

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358 Advanced Configuration and Power Interface Specification The following block of ASL sample code shows a use of Method for defining a control method that turns on a power resource.
Method(_ON) { Store (One, GIO.IDEP) Sleep (10) Store (One, GIO.IDER) Stall (10) Store (Zero, GIO.IDEI) } // // // // // assert power wait 10ms de-assert reset# wait 10us de-assert isolation

16.2.3.3.1.14 Mutex (Declare Synchronization/Mutex Object)


MutexTerm := Mutex( MutexName, SyncLevel ) //NameString //ByteConstExpr

Creates a data mutex synchronization object named MutexName , with level from 0 to 15 specified by SyncLevel. A SyncLevel of n allows n +1 mutex owners A synchronization object provides a control method with a mechanism for waiting for certain events. To prevent deadlocks, wherever more than one synchronization object must be owned, the synchronization objects must always be released in the order opposite the order in which they were acquired. The SyncLevel parameter declares the logical nesting level of the synchronization object. All Acquire terms must refer to a synchronization object with an equal or greater SyncLevel to current level, and all Release terms must refer to a synchronization object with equal or lower SyncLevel to the current level. Mutex synchronization provides the means for mutually exclusive ownership. Ownership is acquired using an Acquire term and is released using a Release term. Ownership of a Mutex must be relinquished before completion of any invocation. For example, the top-level control method cannot exit while still holding ownership of a Mutex. Acquiring ownership of a Mutex can be nested. The SyncLevel check is not performed on a Mutex when the ownership count is nesting. The SyncLevel of a thread before acquiring any mutexes is zero. The SyncLevel of the Global Lock (\_GL) is zero. A method marked serialized has an inherent mutex of SyncLevel 0 unless SyncLevel is explicitly specified.

16.2.3.3.1.15 OperationRegion (Declare Operation Region)


OpRegionTerm := OperationRegion( RegionName, RegionSpace, Offset, Length ) //NameString //RegionSpaceKeyword //TermArg=>Integer //TermArg=>Integer

Declares an operation region. Offset is the offset within the selected RegionSpace at which the region starts (byte-granular), and Length is the length of the region in bytes. An Operation Region is a type of data object where read or write operations to the data object are performed in some hardware space. For example, the Definition Block can define an Operation Region within a bus, or system I/O space. Any reads or writes to the named object will result in accesses to the I/O space. Operation regions are regions in some space that contain hardware registers for exclusive use by ACPI control methods. In general, no hardware register (at least byte-granular) within the operation region accessed by an ACPI control method can be shared with any accesses from any other source, with the exception of using the Global Lock to share a region with the firmware. The entire Operation Region can be allocated for exclusive use to the ACPI subsystem in the host OS.

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Operation Regions that are defined within the scope of a method are the exception to this rule. These Operation Regions are known as Dynamic since the OS has no idea that they exist or what registers they use until the control method is executed. Using a Dynamic SystemIO or SystemMemory Operation Region is not recommended since the OS cannot guarantee exclusive access. All other types of Operation Regions may be Dynamic. Operation Regions have virtual content and are only accessible via Field objects Operation Region objects may be defined down to actual bit controls using Field data object definitions. The actual bit content of a Field is comprised of bits from within a larger Buffer that are normalized for that field (in other words, shifted down and masked to the proper length), and as such the data type of a Field is Buffer. Therefore fields that are 32 bits or less in size may be read and stored as Integers. An Operation Region object implicitly supports Mutex synchronization. Updates to the object, or a Field data object for the region, will automatically synchronize on the Operation Region object; however, a control method may also explicitly synchronize to a region to prevent other accesses to the region (from other control methods). Notice that, according to the control method execution model, control method execution is non-preemptive. Because of this, explicit synchronization to an Operation Region needs to be done only in cases where a control method blocks or yields execution and where the type of register usage requires such synchronization. There are seven predefined Operation Region types specified in ACPI: 0 SystemMemory 1 SystemIO 2 PCI_Config 3 EmbeddedControl 4 SMBus 5 CMOS 6 PCIBARTarget In addition, OEMs may define Operation Regions types 0x80 to 0xFF. The following example ASL code shows the use of OperationRegion combined with Field to describe IDE 0 and 1 controlled through general I/O space, using one FET.
OperationRegion (GIO, SystemIO, 0x125, 0x1) Field (GIO, ByteAcc, NoLock, Preserve) { IDEI, 1, // IDEISO_EN - isolation buffer IDEP, 1, // IDE_PWR_EN - power IDER, 1 // IDERST#_EN - reset# }

16.2.3.3.1.16 PowerResource (Declare Power Resource)


PowerResTerm := PowerResource( ResourceName, SystemLevel, ResourceOrder ) { ObjectList } //NameString //ByteConstExpr //WordConstExpr

Declares a power resource. PowerResource opens a name scope. For a definition of the PowerResource term, see section 7.1, Declaring a Power Resource Object.

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16.2.3.3.1.17 Processor (Declare Processor)


ProcessorTerm := Processor( ProcessorName, ProcessorID, PBlockAddress, PblockLength ) { ObjectList } //NameString //ByteConstExpr //DWordConstExpr //ByteConstExpr

Declares a named processor object. Processor opens a name scope. Each processor is required to have a unique ProcessorID value that is unique from any other ProcessorID value. For each processor in the system, the ACPI BIOS declares one processor object in the namespace anywhere within the \_SB scope. For compatibility with operating systems implementing ACPI 1.0, the processor object may also be declared under the \_PR scope. An ACPI 2.0-compatible namespace may define Processor objects in either the \_SB or \_PR scope but not both. PBlockAddress provides the system I/O address for the processors register block. Each processor can supply a different such address. PBlockLength is the length of the processor register block, in bytes and is either 0 (for no P_BLK) or 6. With one exception, all processors are required to have the same PBlockLength. The exception is that the boot processor can have a non-zero PBlockLength when all other processors have a zero PBlockLength. The following block of ASL sample code shows a use of the Processor term.
Processor( \_PR.CPU0, // namespace name 1, 0x120, // PBlk system IO address 6 // PBlkLen ) {ObjectList}

The ObjectList is an optional list that may contain an arbitrary number of ASL Objects. Processor-specific objects that may be included in the ObjectList include _PTC, _CST, _PCT, _PSS, and _PPC. These processor-specific objects can only be specified when the processor object is declared within the \_SB scope. For a full definition of these objects, see section 8, Processor Control.

16.2.3.3.1.18 ThermalZone (Declare Thermal Zone)


ThermalZoneTerm := ThermalZone( ThermalZoneName ) { ObjectList } //NameString

Declares a named Thermal Zone object. ThermalZone opens a name scope. Each use of a ThermalZone term declares one thermal zone in the system. Each thermal zone in a system is required to have a unique ThermalZoneName . A therma l zone may be declared in the namespace anywhere within the \_SB scope. For compatibility with operating systems implementing ACPI 1.0, a thermal zone may also be declared under the \_TZ scope. An ACPI 2.0-compatible namespace may define Thermal Zone objects in either the \_SB or \_TZ scope but not both. For sample ASL code that uses a ThermalZone statement, see section 12, Thermal Management.

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16.2.3.3.2 Namespace Modifiers


The namespace modifiers are as follows: Table 16-7 Namespace Modifiers ASL Statement Alias Name Scope Description Defines a name alias. Defines a global name and attaches a buffer, literal data item, or package to it. Declares the placement of one or more object names in the ACPI namespace when the definition block that contains the Scope statement is loaded.

16.2.3.3.2.1 Alias (Declare Name Alias)


AliasTerm := Alias( SourceObject, AliasObject ) //NameString //NameString

Creates a new name, AliasObject, which refers to and acts exactly the same as SourceObject. AliasObject is created as an alias of SourceObject in the namespace. The SourceObject name must already exis t in the namespace. If the alias is to a name within the same definition block, the SourceObject name must be logically ahead of this definition in the block. The following example shows use of an Alias term:
Alias(\SUS.SET.EVEN, SSE)

16.2.3.3.2.2 Name (Declare Named Object)


NameTerm := Name( ObjectName, Object ) //NameString //DataObject

Attaches Object to ObjectName in the Global ACPI namespace. This encoding is to create ObjectName in the namespace, which references the Object. The following example creates the name PTTX in the root of the namespace that references a package.
Name(\PTTX, // Port to Port Translate Table Package() { Package() { 0x43, 0x59 }, Package() { 0x90, 0xff }} )

The following example creates the name CNT in the root of the namespace that references an integer data object with the value 5.
Name(\CNT, 5)

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16.2.3.3.2.3 Scope (Declare Name Scope)


ScopeTerm := Scope( Location ) { ObjectList } //NameString

Gives a base scope to a collection of objects. All object names defined within the scope act relative to Location . Notice that Location does not have to be below the surrounding scope. Notice also that the Scope term does not create objects, but only locates objects in the namespace; the located objects are created by other ASL terms. The Scope term alters the current namespace location to Location. This causes the defined objects within TermList to occur relative to the new location in the namespace. The following example ASL code places the defined objects in the ACPI namespace as shown:
Scope(\PCI0) { Name(X, 3) Scope(\) { Method(RQ) { Return(0) } } Name(^Y, 4) }

places the defined objects in the ACPI namespace as shown:


\PCI0.X \RQ \Y

16.2.3.4 Opcode Terms


There are two types of ASL opcode terms: Type 1 opcodes and Type 2 opcodes. A Type1 opcode term can only be used standing alone on a line of ASL code; because these types of terms do not return a value, they cannot be used as a term in an expression. A Type2 opcode term can be used in an expression because these types of terms return a value. When used in an expression, the argument that names the object in which to store the result is optional. Notice that in the opcode definitions below, when the definition says result is stored in this literally means that the Store operator is assumed and the execution result is the Source operand to the Store opcode.

16.2.3.4.1 Type 1 Opcodes


Type1Opcode := BreakTerm | BreakPointTerm | ContinueTerm | FatalTerm | IfElseTerm | LoadTerm | NoOpTerm | NotifyTerm | ReleaseTerm | ResetTerm | ReturnTerm | SignalTerm | SleepTerm | StallTerm | SwitchTerm | UnloadTerm | WhileTerm

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The Type 1 opcodes are listed in the following table. Table 16-8 Type 1 Opcodes ASL Statement Break BreakPoint Continue Else ElseIf Fatal If Load Noop Notify Release Reset Return Signal Sleep Stall Switch Unload While Description Continue immediately following the innermost enclosing While scope Used for debugging. Stops execution in the debugger. Continue innermost enclosing While loop where condition is evaluated Else ElseIf Fatal check If Load differentiating definition block No operation Notify the OS that the specified notification event occurred for the specified object. Release a synchronization object Reset a synchronization object Return from a control method, optionally setting a return value Signal a synchronization object Sleep n milliseconds (yields the processor) Delay n microseconds (does not yield the processor) Select code to execute based on expression value Unload differentiating definition block While

16.2.3.4.1.1 Break (Break)


BreakTerm := Break

Break causes execution to continue immediately following the innermost enclosing While scope, in the current Method. If there is no enclosing While within the current Method, a fatal error is generated. Compatibility Note: In ACPI 1.0, the Break command continued immediately following the innermost code package. In ACPI 2.0, the Break command has been changed to exit the innermost While package. This should have no impact on existing code, since the ACPI 1.0 definition was, in practice, useless.

16.2.3.4.1.2 BreakPoint (BreakPoint)


BreakPointTerm := BreakPoint

Used for debugging, the Breakpoint opcode stops the execution and enters the AML debugger. In the retail version of the interpreter, BreakPoint is equivalent to Noop.

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16.2.3.4.1.3 Continue Continue Innermost Enclosing While


ContinueTerm := Continue

Continue causes execution to continue at the start of the innermost enclosing While scope, in the current Method, at the point where the condition is evaluated. If there is no enclosing While within the current Method, a fatal error is generated.

16.2.3.4.1.4 Else/ElseIf (Else Operator)


ElseTerm := Nothing | <Else {TermList }> | < ElseIf (predicate ) { TermList} ElseTerm

If Predicate evaluates to 0 in an If statement, then control is transferred to the Else portion, which can consist of zero or more ElseIf statements followed by zero or one Else statements. If the Predicate of any ElseIf statement evaluates to non-zero, the statements in its term list are executed and then control is transferred past the end of the final Else term. If no Predicate evaluates to non-zero, then the statements in the Else term list are executed. The following example checks Local0 to be zero or non-zero. On non-zero, CNT is incremented; otherwise, CNT is decremented.
If (LGreater(Local0,5) { Increment (CNT) } Else If (Local0) { Add(CNT,5,CNT) } Else { Decrement (CNT) }

Compatibility Note: The ElseIf operator is new in ACPI 2.0, but is backward compatible with the ACPI 1.0 specification. The ACPI 2.0 compiler must synthesize ElseIf from the If..Else opcodes available in 1.0. For example:
If (predicate1) { statements1 } ElseIf (predicate2) { statements2 } Else { statements3 }

is translated to the following:


If(predicate1) { statements1 } Else { If (predicate2) { statements2 } Else { statements3 } }

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16.2.3.4.1.5 Fatal (Fatal Check)


FatalTerm := Fatal( Type, Code, Arg ) //ByteConstExpr //DWordConstExpr //TermArg=>Integer

This operation is used to inform the OS that there has been an OEM-defined fatal error. In response, the OS must log the fatal event and perform a controlled OS shutdown in a timely fashion.

16.2.3.4.1.6 If (If Operator)


IfTerm := If( Predicate ) { TermList } //TermArg=>Integer

Predicate is evaluated as an integer. If the integer is non-zero, the term list of the If term is executed. The following examples all check for bit 3 in Local0 being set, and clear it if set.
// example 1 If (And(Local0, 4)) { XOr (Local0, 4, Local0) } // example 2 Store(4, Local2) If (And(Local0, Local2)) { XOr (Local0, Local2, Local0) }

16.2.3.4.1.7 Load (Load Differentiated Definition Block)


LoadTerm := Load( Object, DDBHandle ) //NameString //SuperName

Performs a run-time load of a Definition Block. The Object parameter can either refer to an operation region field or an operation region directly. If the object is an operation region, the operation region must be in SystemMemory space. The Definition Block should contain a DESCRIPTION_HEADER of type SSDT or PSDT. The Definition Block must be totally contained within the supplied operation region or operation region field. This table is read into memory, the checksum is verified, and then it is loaded into the ACPI namespace. The DDBHandle parameter is the handle to the Differentiating Definition Block that can be used to unload the Definition Block at a future time. The OS can also check the OEM Table ID and Revision ID against a database for a newer revision Definition Block of the same OEM Table ID and load it instead. The default namespace location to load the Definition Block is relative to the current namespace. The new Definition Block can override this by specifying absolute names or by adjusting the namespace location using the Scope operator. Loading a Definition Block is a synchronous operation. Upon completion of the operation, the Definition Block has been loaded. The control methods defined in the Definition Block are not executed during load time.

16.2.3.4.1.8 Noop Code (No Operation)


NoOpTerm := Noop

This operation has no effect.

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16.2.3.4.1.9 Notify (Notify)


NotifyTerm := Notify( Object, //SuperName=>ThermalZone|Processor|Device NotificationValue //TermArg=>ByteConstExpr )

Notifies the OS that the NotificationValue for the Object has occurred. Object must be a reference to a device or thermal zone object. Object type determines the notification values. For example, the notification values for a thermal zone object are different from the notification values used for a device object. Undefined notification values are treated as reserved and are ignored by the OS. For lists of defined Notification values, see section 5.6.3, Device Object Notifications.

16.2.3.4.1.10 Release (Release a Mutex Synchronization Object)


ReleaseTerm := Release( SyncObject ) //SuperName=>Mutex

SynchObject must be a mutex synchronization object. If the mutex object is owned by the current invocation, ownership for the Mutex is released once. It is fatal to release ownership on a Mutex unless it is currently owned. A Mutex must be totally released before an invocation completes.

16.2.3.4.1.11 Reset (Reset an Event Synchronization Object)


ResetTerm := Reset( SyncObject ) //SuperName=>Event

SynchObject must be an Event synchronization object. This encoding is used to reset an event synchronization object to a non-signaled state. See also the Wait and Signal function operator definitions.

16.2.3.4.1.12 Return (Return)


ReturnTerm := Return( Arg ) //TermArg=>DataRefObject

Returns control to the invoking control method, optionally returning a copy of the object named in Arg .

16.2.3.4.1.13 Signal (Signal a Synchronization Event)


SignalTerm := Signal( SyncObject ) //SuperName=>Event

SynchObject must be an Event synchronization object. The Event object is signaled once, allowing one invocation to acquire the event.

16.2.3.4.1.14 Sleep (Sleep)


SleepTerm := Sleep( MilliSecs ) //TermArg=>Integer

The Sleep term is used to implement long-term timing requirements. Execution is delayed for at least the required number of milliseconds. The implementation of Sleep is to round the request up to the closest sleep time supported by the OS and relinquish the processor.

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16.2.3.4.1.15 Stall (Stall for a Short Time)


StallTerm := Stall( MicroSecs ) //TermArg=>Integer

The Stall term is used to implement short-term timing requirements. Execution is delayed for at least the required number of microseconds. The implementation of Stall is OS-specific, but must not relinquish control of the processor. Because of this, delays longer than 100 microseconds must use Sleep instead of Stall.

16.2.3.4.1.16 Switch Select Code To Execute Based On Expression


SwitchTerm DefaultTermList CaseTermList CaseTerm DefaultTerm := Switch( Predicate //ComputationalData ) { CaseTermList} := Nothing | CaseTerm | CaseTerm DefaultTermList := Nothing | CaseTerm CaseTermList | DefaultTerm DefaultTermList := Case( DataObject ) { TermList} := Default {TermList}

The Switch, Case and Default statements help simplify the creation of conditional and branching code. The Switch statement transfers control to a statement within its body. If the Case value is an Integer, Buffer or String, then control passes to the statement that matches the value of Switch( Predicate). If the Case value is a Package, then control passes if any member of the package matches the Switch (Predicate). The Switch CaseTermList can include any number of Case instances, but no two Case values (or members of a value, if value is a Package) within the same Switch statement can contain the same value. Execution of the statement body begins at the selected statements TermList and proceeds until the end of the body or until an ExitSwitch (or other valid Exitx) statement transfers control out of the body. Use of the Switch statement usually looks something like this:
Switch ( expression ) { Case ( value ) { Statements executed if Lequal(expression, value) } Case ( Package() {value,value,value}) { Statements executed if Lequal(expression, any value in package) Default { statements executed if expression does not equal any case constant-expression } }

The Default statement is executed if no Case value matches the value of switch ( expression ). If the Default statement is omitted, and no Case match is found, none of the statements in the Switch body are executed. There can be at most one Default statement. The Default statement need not come at the end; it can appear anywhere in the body of the Switch statement. A Case or Default term can only appear inside a Switch statement. Switch statements can be nested. Compatibility Note: The Switch, Case, and Default terms are new to ACPI 2.0. However, their implementation is backward compatible with ACPI 1.0 AML interpreters.

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368 Advanced Configuration and Power Interface Specification Compiler Note: The following example demonstrates how the Switch statement should be translated into ACPI 1.0-compatible AML:
Switch (Add(ABCD(),1) { Case(1) { statements1 } Case(Package() {4,5,6}) { statements2 } Default { statements3 } }

is translated as:
While(Zero) { Name(_T_I,0) // Create Integer temporary variable for result Store(Add(ABCD(),1),_T_I) If (LEqual(_T_I,1)) { statements1 } Else { If (LNotEqual(Match(Package() {4,5,6},MEQ,_T_I,MTR,0,0),Ones)) { statements2 } Else { statements3 } } }

Note: If the compiler is unable to determine the type of the expression, then it should generate a warning and assume integer type. The warning should indicate that the ASL should use one of the type conversion operators (Int, Buff, DecStr or HexStr). For example:
Switch(ABCD()) // Cant determine the type because methods can return anything. { case statements }

will generate a warning and the following code:


Name(_T_I,0) Store(ABCD(),_T_I)

To remove the warning, the code should be:


Switch(Int(ABCD())) { case statements }

16.2.3.4.1.17 Unload (Unload Differentiated Definition Block)


UnloadTerm := Unload( DDBHandle ) //TermArg=>DDBHandle

Performs a run-time unload of a Definition Block that was loaded using a Load term. Loading or unloading a Definition Block is a synchronous operation, and no control method execution occurs during the function. On completion of the Unload operation, the Definition Block has been unloaded (all the namespace objects created as a result of the corresponding Load operation will be removed from the namespace).

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16.2.3.4.1.18 While (While)


WhileTerm := While( Predicate ) { TermList } //TermArg=>Integer

Predicate is evaluated as an integer. If the integer is non-zero, the list of terms in TermList is executed. The operation repeats until the Predicate evaluates to zero.

16.2.3.4.2 Type 2 Opcodes


Type2Opcode := AcquireTerm | AddTerm | AndTerm | BuffTerm | ConcatTerm | ConcateResTerm | CondRefOfTerm | DecTerm | DecStrTerm | DerefOfTerm | DivideTerm | FindSetLeftBitTerm | FindSetRightBitTerm | FromBCDTerm | HexStrTerm | IncTerm | IndexTerm | IntTerm | LAndTerm | LEqualTerm | LGreaterTerm | LGreaterEqualTerm | LLessTerm | LLessEqualTerm | LNotTerm | LNotEqualTerm | LoadTableTerm | LOrTerm | MatchTerm | MidTerm | ModTerm | MultiplyTerm | NAndTerm | NOrTerm | NotTerm | ObjectTypeTerm | OrTerm | RefOfTerm | ShiftLeftTerm | ShiftRightTerm | SizeOfTerm | StoreTerm | StringTerm | SubtractTerm | ToBCDTerm | WaitTerm | XorTerm | UserTerm

The ASL terms for Type 2 Opcodes are listed in the following table. Table 16-9 Type 2 Opcodes ASL Statement Acquire Add And Buff Concatenate ConcatenateResTemplate CondRefOf Decrement DecStr DerefOf Divide FindSetLeftBit FindSetRightBit FromBCD HexStr Increment Index Int LAnd Description Acquire a mutex Add two values Bitwise And Convert data type to buffer Concatenate two strings, integers or buffers Concatenate two resource templates Conditional reference to an object Decrement a value Convert data type to decimal string Dereference an object reference Divide Index of first least significant bit set Index of first mo st significant bit set Convert from BCD to numeric Convert data type to hexadecimal string Increment a value Reference the nth element/byte/character of a package, buffer or string Convert data type to integer Logical And

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370 Advanced Configuration and Power Interface Specification Table 16-9 Type 2 Opcodes (continued) ASL Statement LEqual LGreater LGreaterEqual LLess LLessEqual LNot LNotEqual LoadTable LOr Match Mid Mod Multiply NAnd NOr Not ObjectType Or RefOf ShiftLeft ShiftRight SizeOf Store String Subtract ToBCD Wait Xor Description Logical Equal Logical Greater Logical Not less Logical Less Logical Not greater Logical Not Logical Not equal Load Table from RSDT/XSDT Logical Or Search for match in package array Returns a portion of buffer or string Modulo Multiply Bitwise Nand Bitwise Nor Bitwise Not Type of object Bitwise Or Reference to an object Shift value left Shift value right Get the size of a buffer, string, or package Store value Copy ASCII string from buffer Subtract values Convert numeric to BCD Wait Bitwise Xor

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16.2.3.4.2.1 Acquire (Acquire a Mutex)


AcquireTerm := Acquire( SyncObject, TimeoutValue ) => Boolean //SuperName=>Mutex //WordConstExpr //True means timed-out

SynchObject must be a mutex synchronization object. It refers to the mutex to be acquired. Ownership of the Mutex is obtained. If the Mutex is already owned by a different invocation, the processor is relinquished until the owner of the Mutex releases it or until at least TimeoutValue milliseconds have elapsed. A Mutex can be acquired more than once by the same invocation. This operation returns True if a timeout occurred and the mutex ownership was not acquired. A TimeoutValue of 0xFFFF indicates that there is no time out and the operation will wait indefinitely.

16.2.3.4.2.2 Add (Add)


AddTerm := Add( Addend1, Addend2, Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Addend1 and Addend2 are evaluated as integer data types and are added, and the result is optionally stored into Result. Overflow conditions are ignored and the result of overflows simply loses the most significant bits.

16.2.3.4.2.3 And (Bitwise And)


AndTerm := And( Source1, Source2, Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Source1 and Source2 are evaluated as integer data types, a bitwise AND is performed, and the result is optionally stored into Result.

16.2.3.4.2.4 Buff (Convert Data Type to Buffer)


BuffTerm := Buff( Data, Result ) => Buffer //TermArg=>ComputationalData //Target

Data must be evaluated to integer, string, or buffer. Data is then converted to buffer type and the result is optionally stored into Result. If Data was an integer, it is converted into 4 bytes of buffer, taking the least significant type of integer as the first byte of buffer. If Data is a buffer, no conversion is performed.

16.2.3.4.2.5 Concatenate (Concatenate)


ConcatTerm := Concatenate( Source1, Source2, Result ) => ComputationalData //TermArg=>ComputationalData //TermArg=>ComputationalData //Target

Source1 and Source2 are evaluated. Source1 and Source2 must be of the same data type (that is, both integers, both strings, or both buffers). Source2 is concatenated to Source1 and the result data is optionally stored into Result.

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372 Advanced Configuration and Power Interface Specification Table 16-10 Concatenate Data Types Source1 Data Type Integer String Buffer Source2 Data Type Integer String Buffer Result Data Type Buffer String Buffer

16.2.3.4.2.6 ConcatenateResTemplate (Concatenate Resource Templates)


ConcatResTerm := ConcatenateResTemplate( Source1, Source2, Result ) => Buffer //TermArg=>Buffer //TermArg=>Buffer //Target

Source1 and Source2 are evaluated as resource template buffers. The resource descriptors from Source2 are appended to the resource descriptors from Source1. Then a new end tag and checksum are appended and the result is stored in Result, if specified. If either Source1 or Source2 is exactly 1 byte in length, a run-time error occurs. An empty buffer is treated as a resource template with only an end tag.

16.2.3.4.2.7 CondRefOf (Conditional Reference Of)


CondRefOfTerm := CondRefOf( Source, Destination ) => Boolean //SuperName // Target

Attempts to set Destination to refer to Source. The Source of this operation can be any object type (for example, data package, device object, and so on). On success, the Destination object is set to refer to Source and the execution result of this operation is the value True. On failure, Destination is unchanged and the execution result of this operation is the value False. This can be used to reference items in the namespace that may appear dynamically (for example, from a dynamically loaded differentiation definition block). CondRefOf is equivalent to RefOf except that if the Source object does not exist, it is fatal for RefOf but not for CondRefOf .

16.2.3.4.2.8 Copy Copy Object


CopyTerm := Copy( Source, Destination ) => DataRefObject //SuperName=>DataRefObject //NameString | LocalTerm | // ArgTerm

Converts the contents of the Source to a DataRefObject using the conversion rules in 16.2.2 and then copies the results without conversion to the object referred to by Destination . If Destination is already an initialized object of type DataRefObject, the original contents of Destination are discarded and replaced with Source. Otherwise, a fatal error is generated. Compatibility Note: The Copy operator is new in ACPI 2.0.

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16.2.3.4.2.9 Decrement (Decrement)


DecTerm := Decrement( Addend ) => Integer //SuperName

This operation decrements the Addend by one and the result is stored back to Addend. Equivalent to Subtract(Addend,1,Addend). Underflow conditions are ignored and the result is 1s.

16.2.3.4.2.10 DecStr (Convert Data Type to Decimal String)


DecStrTerm := DecStr( Data, Result ) => String //TermArg=>ComputationalData //Target

Data must be evaluated to integer, string, or buffer. Data is then converted to a decimal string, and the result is optionally stored into Result. If Data is already a string, no action is performed. If Data is a buffer, it is converted to a string of decimal values separated by commas.

16.2.3.4.2.11 DerefOf (Dereference Of Operator)


DerefOfTerm := DerefOf( Source //TermArg=>ObjectReference|String ) => Object

Returns the object referred by the Source object reference. If the Source evaluates to an object reference, the actual contents of the object referred to are returned. If the Source evaluates to a string, the string is evaluated as an ASL name (relative to the current scope) and the contents of that object are returned. If the object specified by Source does not exist then a fatal error is generated. Compatibility Note: The use of a String with DerefOf is new in ACPI 2.0.

16.2.3.4.2.12 Divide (Divide)


DivideTerm := Divide( Dividend, Divisor, Remainder, Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target //Target //returns Result

Dividend and Divisor are evaluated as integer data. Dividend is divided by Divisor, then the resulting remainder is optionally stored into Remainder and the resulting quotient is optionally stored into Result. Divide-by-zero exceptions are fatal.

16.2.3.4.2.13 FindSetLeftBit (Find Set Left Bit)


FindSetLeftBitTerm := FindSetLeftBit( Source, Result ) => Integer //TermArg=>Integer //Target

Source is evaluated as integer data type, and the one-based bit location of the first MSb (most significant set bit) is optionally stored into Result. The result of 0 means no bit was set, 1 means the left-most bit set is the first bit, 2 means the left-most bit set is the second bit, and so on.

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16.2.3.4.2.14 FindSetRightBit (Find Set Right Bit)


FindSetRightBitTerm := FindSetRightBit( Source, Result ) => Integer //TermArg=>Integer //Target

Source is evaluated as integer data type, and the one-based bit location of the most LSb ( least significant set bit) is optionally stored in Result. The result of 0 means no bit was set, 32 means the first bit set is the thirty-second bit, 31 means the first bit set is the thirty-first bit, and so on.

16.2.3.4.2.15 FromBCD (Convert from BCD)


FromBCDTerm := FromBCD( BCDValue, Result ) => Integer //TermArg=>Integer //Target

The FromBCD operation is used to convert BCDValue to a numeric format and store the numeric value into Result.

16.2.3.4.2.16 HexStr (Convert Data Type to Hexadecimal String)


HexStrTerm := HexStr( Data, Result ) => String //TermArg=>ComputationalData //Target

Data must be evaluated to integer, string, or buffer. Data is then converted to a hexadecimal string, and the result is optionally stored into Result. If Data is already a string, no action is performed. If Data is a buffer, it is converted to a string of hexadecimal values separated by commas.

16.2.3.4.2.17 Increment (Increment)


IncTerm := Increment( Addend ) => Integer //SuperName

Add one to the Addend and place the result back in Addend. Equivalent to Add( Addend, 1, Addend). Overflow conditions are ignored and the result of an overflow is zero.

16.2.3.4.2.18 Index (Index)


IndexTerm := Index( Source, Package> Index, Destination ) => ObjectReference //TermArg=> //<Buffer | String | //TermArg=>Integer //Target

Source is evaluated to a buffer, string, or package data type. Index is evaluated to an integer. The reference to the nth object (where n = Index) within Source is optionally stored as a reference into Destination. When Source evaluates to a Buffer, Index returns a reference to a Buffer Field containing the nth byte in the buffer. When Source evaluates to a String, Index returns a reference to a Buffer Field containing the nth character in the string. When Source evaluates to a Package, Index returns a reference to the nth object in the package.

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16.2.3.4.2.18.1 Index with Packages


The following example ASL code shows a way to use the Index term to store into a local variable the sixth element of the first package of a set of nested packages:
Name(IO0D, Package() { Package() { 0x01, 0x03F8, 0x03F8, 0x01, 0x08, 0x01, 0x25, 0xFF, 0xFE, 0x00, 0x00 }, Package() { 0x01, 0x02F8, 0x02F8, 0x01, 0x08, 0x01, 0x25, 0xFF, 0xBE, 0x00, 0x00 }, Package() { 0x01, 0x03E8, 0x03E8, 0x01, 0x08, 0x01, 0x25, 0xFF, 0xFA, 0x00, 0x00 }, Package() { 0x01, 0x02E8, 0x02E8, 0x01, 0x08, 0x01, 0x25, 0xFF, 0xBA, 0x00, 0x00 }, Package() { 0x01, 0x0100, 0x03F8, 0x08, 0x08, 0x02, 0x25, 0x20, 0x7F, 0x00, 0x00, } }) //Get the 6th element of the first package Store(DeRefOf(Index(DeRefOf(Index(IO0D, 0)), 5)), Local0)

Note: DeRefOf is necessary in the first operand of the Store command in order to get the actual object, rather than just a reference to the object. If DeRefOf were not used, then Local0 would contain an object reference to the sixth element in the first package rather than the number 1.

16.2.3.4.2.18.2 Index with Buffers


The following example ASL code shows a way to store into the third byte of a buffer:
Name(BUFF, Buffer() { 0x01, 0x02, 0x03, 0x04, 0x05 }) //Store 0x55 into the third byte of the buffer Store(0x55, Index(BUFF, 2))

The Index operator returns a reference to an 8-bit Buffer Field (similar to that created using CreateByteField). If Source is evaluated to a buffer data type, the ObjectReference refers to the byte at Index within Source. If Source is evaluated to a buffer data type, a Store operation will only change the byte at Index within Source. The following example ASL code shows the results of a series of Store operations:
Name(SRCB, Buffer() {0x10, 0x20, 0x30, 0x40}) Name(BUFF, Buffer() {0x1, 0x2, 0x3, 0x4})

The following will store 0x78 into the 3rd byte of the destination buffer:
Store (0x12345678, Index(BUFF, 2))

The following will store 0x10 into the 2nd byte of the destination buffer:
Store (SRCB, Index(BUFF, 1))

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376 Advanced Configuration and Power Interface Specification The following will store 0x41 (an A) into the 4th byte of the destination buffer:
Store(ABCDEFGH, Index(BUFF, 3))

Compatibility Note: New in ACPI 2.0. In ACPI 1.0, the behavior of storing data larger than 8-bits into a buffer using Index was undefined.

16.2.3.4.2.18.3 Index with Strings


The following example ASL code shows a way to store into the 3rd character in a string:
Name(STR, ABCDEFGHIJKL) // Store H (0x48) into the third character to the string Store(H, Index(STR,2))

The Index operator returns a reference to an 8-bit Buffer Field (similar to that created using CreateByteField). Compatibility Note: New in ACPI 2.0.

16.2.3.4.2.19 Int (Convert Data Type to Integer)


IntTerm := Int( Data, Result ) => Integer //TermArg=>ComputationalData //Target

Data must be evaluated to integer, string, or buffer. Data is then converted to integer type and the result is optionally stored into Result. If Data was a string, it must be either a decimal or hexadecimal numeric string (in other words, prefixed by 0x) and the value must not exceed the maximum of an integer value. If the value is exceeding the maximum, the result of the conversion is unpredictable. If Data was a Buffer, the first 8 bytes of the buffer are converted to an integer, taking the first byte as the least significant byte of the integer.

16.2.3.4.2.20 LAnd (Logical And)


LAndTerm := LAnd( Source1, Source2 ) => Boolean //TermArg=>Integer //TermArg=>Integer

Source1 and source2 are evaluated as integers. If both values are non-zero, True is returned: otherwise, False is returned.

16.2.3.4.2.21 LEqual (Logical Equal)


LEqualTerm := LEqual( Source1, Source2 ) => Boolean //TermArg=>ComputationalData //TermArg=>ComputationalData

Source1 and Source2 must be evaluated to the same data type as integers, strings, or buffers. If the values are equal, True is returned; otherwise, False is returned.

16.2.3.4.2.22 LGreater (Logical Greater)


LGreaterTerm := LGreater( Source1, Source2 ) => Boolean //TermArg=>ComputationalData //TermArg=>ComputationalData

Source1 and Source2 must be evaluated to the same data type as integers, strings, or buffers. If Source1 is greater than Source2, True is returned; otherwise, False is returned.

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16.2.3.4.2.23 LGreaterEqual (Logical Greater Than Or Equal)


LGreaterEqualTerm := LGreaterEqual( Source1, Source2 ) => Boolean //TermArg=>ComputationalData //TermArg=>ComputationalData

Source1 and Source2 must be evaluated to the same data type as integers, strings, or buffers. If Source1 is greater than or equal to Source2, True is returned; otherwise, False is returned.

16.2.3.4.2.24 LLess (Logical Less)


LLessTerm := LLess( Source1, Source2 ) => Boolean //TermArg=>ComputationalData //TermArg=>ComputationalData

Source1 and Source2 must be evaluated to the same data type as integers, strings, or buffers. If Source1 is less than Source2, True is returned; otherwise, False is returned.

16.2.3.4.2.25 LLessEqual (Logical Less Than Or Equal)


LLessEqualTerm := LLessEqual( Source1, Source2 ) => Boolean //TermArg=>ComputationalData //TermArg=>ComputationalData

Source1 and Source2 must be evaluated to the same data type as integers, strings, or buffers. If Source1 is less than or equal to Source2, True is returned; otherwise, False is returned.

16.2.3.4.2.26 LNot (Logical Not)


LNotTerm := LNot( Source, ) => Boolean //TermArg=>Integer

Source1 is evaluated as an integer. If the value is non-zero True is returned; otherwise, False is returned.

16.2.3.4.2.27 LNotEqual (Logical Not Equal)


LNotEqualTerm := LNotEqual( Source1, Source2 ) => Boolean //TermArg=>ComputationalData //TermArg=>ComputationalData

Source1 and Source2 must be evaluated to the same data type as integers, strings, or buffers. If Source1 is not equal to Source2, True is returned; otherwise, False is returned.

16.2.3.4.2.28 LoadTable (Load Definition Block From XSDT)


LoadTableTerm := LoadTable( SignatureString, OEMIDString, OEMTableIDString, RootPathString, ParameterPathString, ParameterData, TermArg=>DataRefObject ) => DDBHandle //TermArg=>String //TermArg=>String //TermArg=>String //Nothing | TermArg=>String //Nothing | TermArg=>String // Nothing |

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378 Advanced Configuration and Power Interface Specification Performs a run-time load of a Differentiated Definition Block from the XSDT. The XSDT is searched for a table where the Signature field matches SignatureString, the OEM ID field matches OEMIDString, and the OEM Table ID matches OEMTableIDString. All comparisons are case sensitive. If the SignatureString is greater than four characters, the OEMIDString is greater than six characters, or the OEMTableID is greater than eight characters, a run-time error is generated. The OS can also check the OEM Table ID and Revision ID against a database for a newer revision Definition Block of the same OEM Table ID and load it instead. The RootPathString specifies the root of the Definition Block. It is evaluated using normal scoping rules, assuming that the scope of the LoadTable instruction is the current scope. The new Definition Block can override this by specifying absolute names or by adjusting the namespace location using the Scope operator. If RootPathString is not specified, \ is assumed If ParameterPathString and ParameterData are specified, the data object specified by ParameterData is stored into the object specified by ParameterPathString after the table has been added into the namespace. If the first character of ParameterPathString is a backslash (\) or caret (^) character, then the path of the object is ParameterPathString. Otherwise, it is RootPathString.ParameterPathString . If the specified object does not exist, a run-time error is generated. The handle of the loaded table is returned. If no table matches the specified signature, then 0 is returned. Any table referenced by a Data Table Region must be in memory marked by AddressRangeReserved or AddressRangeNVS. Loading a Definition Block is a synchronous operation. Upon completion of the operation, the Definition Block has been loaded. The control methods defined in the Definition Block are not executed during load time. For example:
Store(LoadTable(OEM1,MYOEM,TABLE1,\\_SB.PCI0,MYD,Package(){0,\\_SB.PCI0}), Local0)

This command would search through the RSDT or XSDT for a table with the signature OEM1, the OEM ID of MYOEM, and the table ID of TABLE1. If not found, it would store Zero in Local0. Otherwise, it will store a package containing 0 and \\_SB.PCI0 into the variable at \_SB.PCI0.MYD.

16.2.3.4.2.29 LOr (Logical Or)


LOrTerm := LOr( Source1, Source2 ) => Boolean //TermArg=>Integer //TermArg=>Integer

Source1 and Source2 are evaluated as integers. If either value is non-zero, True is returned; otherwise, False is returned.

16.2.3.4.2.30 Match (Find Object Match)


MatchTerm := Match( SearchPackage, Op1, MatchObject1, Op2, MatchObject2, StartIndex ) => Ones | Integer //TermArg=>Package //MatchOpKeyword //TermArg=>Integer //MatchOpKeyword //TermArg=>Integer //TermArg=>Integer

SearchPackage is evaluated to a package object and is treated as a one-dimension array. A comparison is performed for each element of the package, starting with the index value indicated by StartIndex (0 is the first element). If the element of SearchPackage being compared against is called P[i] , then the comparison is: if (P[i] Op1 MatchObject1) and (P[i] Op2 MatchObject2) then Match => i is returned.

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If the comparison succeeds, the index of the element that succeeded is returned; otherwise, the constant object ONES is returned. Op1 and Op2 have the values and meanings listed in the Table 16-13. Table 16-11 Match Term Operator Meanings Operator TRUE A dont care, always returns TRUE EQ Returns TRUE if P[i] == MatchObject LE Returns TRUE if P[i] <= MatchObject LT Returns TRUE if P[i] < MatchObject GE Returns TRUE if P[i] >= MatchObject GT Returns TRUE if P[i] > MatchObject Following are some example uses of Match:
Name(P1, Package() {1981, 1983, 1985, 1987, 1989, 1990, 1991, 1993, 1995, 1997, 1999, 2001} ) // match 1993 == P1[i] Match(P1, MEQ, 1993, MTR, 0, 0) // match 1984 == P1[i] Match(P1, MEQ, 1984, MTR, 0, 0) // -> 7, since P1[7] == 1993

Encoding 0 1 2 3 4 5

Macro MTR MEQ MLE MLT MGE MGT

// -> ONES (not found)

// match P1[i] > 1984 and P1[i] <= 2000 Match(P1, MGT, 1984, MLE, 2000, 0) // -> 2, since P1[2]>1984 and P1[2]<=2000 // match P1[i] > 1984 and P1[i] <= 2000, starting with 3rd element Match(P1, MGT, 1984, MLE, 2000, 3) // -> 3, first match at or past Start

16.2.3.4.2.31 Mid (Retrieve Portion of Buffer or String)


MidTerm := Mid( Source, Index, Length, Result ) => Buffer|String //TermArg=>Buffer|String //TermArg=>Integer //TermArg=>Integer //Target

Source is evaluated as either a Buffer or String. If Source is a buffer, then Length bytes, starting with the Indexth byte (zero-based) are optionally copied into Result. If Index is greater than or equal to the length of the buffer, then the result is an empty buffer. Otherwise, if Index + Length is greater than or equal to the length of the buffer, then only bytes up to an including the last byte are included in the result. If Source is a string, then Length characters, starting with the Indexth character (zero-based) are optionally copied into Result. If Index is greater than or equal to the length of the buffer, then the result is an empty string. Otherwise, if Index + Length is greater than or equal to the length of the string, then only bytes up to an including the last character are included in the result.

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16.2.3.4.2.32 Mod (Modulo)


ModTerm := Mod( Dividend, Divisor, Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target //returns Result

Dividend and Divisor are evaluated as integer data. Dividend is divided by Divisor, then the resulting remainder is optionally stored into Result. If Divisor evaluates to zero, a fatal exception is generated.

16.2.3.4.2.33 Multiply (Multiply)


MultiplyTerm := Multiply( Multiplicand, Multiplier, Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Multiplicand and Multiplier are evaluated as integer data types. Multiplicand is multiplied by Multiplier and the result is optionally stored into Result. Overflow conditions are ignored and results are undefined.

16.2.3.4.2.34 NAnd (Bitwise Nand)


NAndTerm := NAnd( Source1, Source2 Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Source1 and Source2 are evaluated as integer data types, a bitwise NAND is performed, and the result is optionally stored in Result.

16.2.3.4.2.35 NOr (Bitwise Nor)


NOrTerm := NOr( Source1, Source2 Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Source1 and Source2 are evaluated as integer data types, a bitwise NOR is performed, and the result is optionally stored in Result.

16.2.3.4.2.36 Not (Not)


NotTerm := Not( Source, Result ) => Integer //TermArg=>Integer //Target

Source1 is evaluated as an integer data type, a bitwise NOT is performed, and the result is optionally stored in Result.

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16.2.3.4.2.37 ObjectType (Object Type)


ObjectTypeTerm := ObjectType( Object ) => Integer //SuperName

The execution result of this operation is an integer that has the numeric value of the object type for Object. The object type codes are listed in Table 16-14. Notice that if this operation is performed on an object reference such as one produced by the Alias, Index, or RefOf statements, the object type of the base object is returned. For typeless objects such as pre-defined scope names (in other words, \_SB, \_GPE, and so on), the type value 0 ( Uninitialized) is returned. Table 16-12 Values Returned By the ObjectType Operator Value 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 >16 Meaning Uninitialized Integer String Buffer Package Field Unit Device Event Method Mutex Operation Region Power Resource Processor Thermal Zone Buffer Field DDB Handle Debug Object Reserved

16.2.3.4.2.38 Or (Bit-wise Or)


OrTerm := Or( Source1, Source2 Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Source1 and Source2 are evaluated as integer data types, a bitwise OR is performed, and the result is optionally stored in Result.

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16.2.3.4.2.39 RefOf (Reference Of)


RefOfTerm := RefOf( Object ) => ObjectReference //SuperName

Returns an object reference to Object. Object can be any object type (for example, a package, a device object, and so on). If the Object does not exist, the result of a RefOf operation is fatal. Use the CondRefOf term in cases where the Object might not exist. The primary purpose of RefOf() is to allow an object to be passed to a method as an argument to a method without the object being evaluated at the time of the method was loaded.

16.2.3.4.2.40 ShiftLeft (Shift Left)


ShiftLeftTerm := ShiftLeft( Source, ShiftCount Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Source and ShiftCount are evaluated as integer data types. Source is shifted left with the least significant bit zeroed ShiftCount times. The result is optionally stored into Result.

16.2.3.4.2.41 ShiftRight (Shift Right)


ShiftRightTerm := ShiftRight( Source, ShiftCount Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Source and ShiftCount are evaluated as integer data types. Source is shifted right with the most significant bit zeroed ShiftCount times. The result is optionally stored into Result.

16.2.3.4.2.42 SizeOf (SizeOf Data Object)


SizeOfTerm := SizeOf( Object Buffer|String|Package ) => Integer //SuperName=>

Returns the size of a buffer, string, or package data object. For a buffer, it returns the size in bytes of the data. For a string, it returns the size in bytes of the string, not counting the trailing NULL. For a package, it returns the number of elements. For an object reference, the size of the referenced object is returned. Other data types cause a fatal run-time error.

16.2.3.4.2.43 Store (Store)


StoreTerm := Store( Source, Destination ) => DataRefObject //TermArg=>DataRefObject //SuperName=>ObjectReference

This operation evaluates Source converts to the data type of Destination and writes the results into Destination. For information on automatic data-type conversion, see section 16.2.2, ASL Data Types. Stores to Operational Region Field data types may relinquish the processor depending on the region type. All stores (of any type) to the constant Zero, constant One, or constant Ones object are not allowed. Stores to read-only objects are fatal. The execution result of the operation is the same as the data written to Destination.

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The following example creates the name CNT that references an integer data object with the value 5 and then stores CNT to Local0. After the Store operation, Local0 is an integer object with the value 5.
Name(CNT, 5) Store(CNT, Local0)

16.2.3.4.2.44 String (Create ASCII String From Buffer)


StringTerm := String( Source , Length , Result ) => String //TermArg=>Buffer //Nothing | TermArg=>Integer //Target

Source is evaluated as a buffer. Starting with the first byte, the contents of the buffer are copied into the string until the number of characters specified by Length is reached. If Length is not specified or is Ones , then the contents of the buffer are copied until a null (0) character is found. In any case, a fatal error will be generated if the number of characters copied exceeds 200 (not including the terminating null). The result is copied into the Result.

16.2.3.4.2.45 Subtract (Subtract)


SubtractTerm := Subtract( Addend1, Addend2, Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Addend1 and Addend2 are evaluated as integer data types. Addend2 is subtracted from Addend1, and the result is optionally stored into Result. Underflow conditions are ignored and the result simply loses the most significant bits.

16.2.3.4.2.46 ToBCD (Convert to BCD)


ToBCDTerm := ToBCD( Value, Result ) => Integer //TermArg=>Integer //Target

The ToBCD operation is used to convert Value from a numeric format to a BCD format and optionally store the numeric value into Result.

16.2.3.4.2.47 Wait (Wait for a Synchronization Event)


WaitTerm := Wait( SyncObject, TimeoutValue ) => Boolean //SuperName=>Event //TermArg=>Integer

SynchObject must be an event synchronization object. The calling method blocks waiting for the event to be signaled. The pending signal count is decremented. If there is no pending signal count, the processor is relinquished until a signal count is posted to the Event or until at least TimeoutValue milliseconds have elapsed. This operation returns a non-zero value if a timeout occurred and a signal was not acquired. A TimeoutValue of 0xFFFF indicates that there is no time out and the operation will wait indefinitely.

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16.2.3.4.2.48 XOr (Bitwise Xor)


XOrTerm := XOr( Source1, Source2 Result ) => Integer //TermArg=>Integer //TermArg=>Integer //Target

Source1 and Source2 are evaluated as integer data types, a bitwise XOR is performed, and the result is optionally stored into Result.

16.2.3.5 User Terms


UserTerm := NameString( //NameString=>Method ArgList ) => Nothing | DataRefObject

NameString must refer to an existing Method in the namespace. If the Method is not present, a fatal error is generated. It can either be an absolute namespace path or else it must be accessible at the current scope of invocation. The number of arguments in ArgList must match the number of arguments declared in the method object.

16.2.3.6 Data Objects


There are four different types of data objects: Buffer terms Package terms Literal data terms Data macros

16.2.3.6.1 Buffer (Declare Buffer Object)


BufferTerm := Buffer( BuffSize ) { String | ByteList} //Nothing | //TermArg=>Integer

Declares a Buffer, of size BuffSize and initial value of Initializer (ByteList). The optional BuffSize parameter specifies the size of the buffer and the initial value is specified in Initializer ByteList. If BuffSize is not specified, it defaults to the size of initializer. If the count is too small to hold the value specified by initializer, initializer size is used. For example, all four of the following examples generate the same data in namespace, although they have different ASL encodings:
Buffer(10) {P00.00A} Buffer(Arg0) {0x50 0x30 0x30 0x2e 0x30 0x30 0x41} Buffer(10) {0x50 0x30 0x30 0x2e 0x30 0x30 0x41 0x00 0x00 0x00} Buffer() {0x50 0x30 0x30 0x2e 0x30 0x30 0x41 0x00 0x00 0x00}

16.2.3.6.2 Package (Declare Package Object)


PackageTerm := Package( NumElements //Nothing | //ByteConstExpr | //TermArg=>Integer

) { PackageList}

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Declares an unnamed aggregation of data items, constants, and/or references to control methods. The size of the package is NumElements. PackageList contains the list data items, constants, and/or control method references used to initialize the package. If NumElements is absent, it is set to match the number of elements in the PackageList. If NumElements is present and greater than the number of elements in the PackageList, the default entry of type Uninitialized (see ObjectType) is used to initialize the package elements beyond those initialized from the PackageList. Evaluating an undefined element will yield an error, but elements can be assigned values to make them defined. It is an error for NumElements to be less than the number of elements in the PackageList. It is an error for NumElements to exceed 255. There are two types of package elements in the PackageList: data objects and references to control methods. Note: If non-method code-package objects are implemented in an ASL compiler, evaluations of these objects are performed within the scope of the invoking method, and are performed when the containing definition block is loaded. This means that the targets of all stores, loads, and references to the locals, arguments, or constant terms are in the same name scope as the invoking method. Example 1: Note
Package () { 3, 9, ACPI 1.0 COMPLIANT, Package () { CheckSum=>, Package () { 7, 9 } }, 0 }

Example 2: This example defines and initializes a two-dimensional array.


Package () { Package () {11, 12, 13}, Package () {21, 22, 23} }

Example 3: This example is a legal encoding, but of no apparent use.


Package (){}

Example 4: This encoding allocates space for ten things to be defined later (see the Name and Index term definitions).
Package (10) {}

Note: The ability to create variable-sized packages is new in ACPI 2.0. ACPI 1.0 only allowed fixed-size packages with up to 255 elements.

16.2.3.6.3 Literal Data Terms


Literal Data terms include: Integers Strings Constant data terms

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16.2.3.6.3.1 Integers
LeadDigitChar OctalDigitChar HexDigitChar Integer DecimalConst OctalConst HexConst ByteConst WordConst DWordConst QWordConst := 1- 9 := 0- 7 := DigitChar | A-F | a- f := := := := := := := := DecimalConst | OctalConst | HexConst LeadDigitChar | <DecimalConst DigitChar> 0 | <OctalConst OctalDigitChar> <0x HexDigitChar> | <0X HexDigitChar> | <HexConst HexDigitChar> Integer=>0x00-0xff Integer=>0x0000-0xffff Integer=>0x00000000-0xffffffff Integer=>0x0000000000000000-0xffffffffffffffff

Numeric constants can be specified in decimal, octal, or hexadecimal. Octal constants are preceded by a leading zero (0), and hexadecimal constants are preceded by a leading zero and either a lower or upper case x. In some cases, the grammar specifies that the number must evaluate to an integer within a limited range, such as 0x00 0xFF, and so on.

16.2.3.6.3.2 Strings
String AsciiCharList AsciiChar EscapeSeq SimpleEscapeSeq OctalEscapeSeq HexEscapeSeq NullChar := AsciiCharList := Nothing | <EscapeSequence AsciiCharList> | <AsciiChar AsciiCharList> := 0x01-0x21 | 0x23-0x5B | 0x5D-0x7F := SimpleEscapeSeq | OctalEscapeSeq | HexEscapeSeq := \' | \" | \a | \b | \f | \n | \r | \t | \v | \\ := \ OctalDigit | \ OctalDigit OctalDigit | \ OctalDigit OctalDigit OctalDigit := \x HexDigit | \x HexDigit HexDigit := 0x00

String literals consist of zero or more ASCII characters surrounded by double quotation marks ("). A String may not exceed 200 characters. A string literal represents a sequence of characters that, taken together, form a null-terminated string. After all adjacent strings in the constant have been concatenated, NullChar is appended. Since double quotation marks are used close a string, a special escape sequence (\") is used to allow quotation marks within strings. Other escape sequences are listed in the table below:

Escape Sequence \a \b \f \n \r \t \v \"

ASCII Character 0x07 (BEL) 0x08 (BS) 0x0C (FF) 0x0A (LF) 0x0D (CR) 0x09 (TAB) 0x0B (VT) 0x22 (")

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(continued) Escape Sequence \' \\ ASCII Character 0x27 (') 0x5C (\)

Since literal strings are read-only constants, the following ASL statement (for example) is not supported:
Store(ABC, DEF)

However, the following sequence of statements is supported:


Name(STR, DEF) ... Store(ABC, STR)

16.2.3.6.3.3 Constant Data Terms


ConstTerm := Zero | One | Ones | Revision

The constant declaration terms are Zero, One, Ones , and Revision.

16.2.3.6.3.3.1 Zero (Constant Zero Object)


The constant Zero object is an object of type Integer that will always read as all bits clear. Writes to this object are not allowed.

16.2.3.6.3.3.2 One (Constant One Object)


The constant One object is an object of type Integer that will always read the LSB as set and all other bits as clear (that is, the value of 1). Writes to this object are not allowed.

16.2.3.6.3.3.3 Ones (Constant Ones Object)


The constant Ones object is an object of type Integer that will always read as all bits set. Writes to this object are not allowed.

16.2.3.6.3.3.4 Revision (Constant Revision Object)


The constant Revision object is an object of type Integer that will always read as the revision of the AML interpreter.

16.2.3.6.4 Data Macros


The data macros are: EISAID terms ResourceTemplate terms Unicode term

16.2.3.6.4.1 EISAID Macro (Convert EISA ID String To Integer)


EISAIDTerm := EISAID( EISAIDString ) => DWordConst //String

Converts EISAIDString, a 7-character text string argument, into its corresponding 4-byte numeric EISA ID encoding. It can be used when declaring IDs for devices that have EISA IDs.

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16.2.3.6.4.2 ResourceTemplate Macro (Convert Resource To Buffer)


ResourceTemplateTerm := ResourceTemplate() { ResourceMacroList } => Buffer

For a full definition of the ResourceTemplateTerm macro, see section 6.4.1, ASL Macros for Resource Descriptors.

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16.2.3.6.4.3 Unicode Macro (Convert Ascii String To Unicode)


UnicodeTerm := Unicode( ASCIIString ) => Buffer //String

This macro will convert an ASCII string to a Unicode string contained in a buffer.

16.2.3.7 Miscellaneous Objects


Miscellaneous objects include: Debug objects ArgX objects LocalX objects

16.2.3.7.1 Debug Data Object


DebugTerm := Debug

The debug data object is a virtual data object. Writes to this object provide debugging information. On at least debug versions of the interpreter, any writes into this object are appropriately displayed on the systems native kernel debugger. All writes to the debug object are otherwise benign. If the system is in use without a kernel debugger, then writes to the debug object are ignored. The following table relates the ASL term types that can be written to the Debug object to the format of the information on the kernel debugger display. Table 16-13 Debug Object Display Formats ASL Term Type Numeric data object String data object Object reference Display Format All digits displayed in hexadecimal format. String is displayed. Information about the object is displayed (for example, object type and object name), but the object is not evaluated.

The Debug object is a write-only object; attempting to read from the debug object is not supported.

16.2.3.7.2 Argx (Method Argument Data Objects)


ArgTerm := Arg0 | Arg1 | Arg2 | Arg3 | Arg4 | Arg5 | Arg6

Up to 7 argument-object references can be passed to a control method. On entry to a control method, only the argument objects that are passed are usable.

16.2.3.7.3 Localx (Method Local Data Objects)


LocalTerm := Local0 | Local1 | Local2 | Local3 | Local4 | Local5 | Local6 | Local7

Up to 8 local objects can be referenced in a control method. On entry to a control method, these objects are uninitialized and cannot be used until some value or reference is stored into the object. Once initialized, these objects are preserved in the scope of execution for that control method.

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16.2.4 ASL Macros for Resource Descriptors


ASL includes some macros for creating resource descriptors. The ResourceTemplate macro creates a Buffer in which resource descriptor macros can be listed. The ResourceTemplate macro automatically generates an End descriptor and calculates the checksum for the resource template. The format for the ResourceTemplate macro is as follows:
ResourceTemplate() { // List of resource macros }

The following is an example of how these macros can be used to create a resource template that can be returned from a _PRS control method:
ResourceTemplate() { StartDependentFn(1,1) { IRQ(Level, ActiveLow, Shared){10, 11} DMA(TypeF, NotBusMaster, Transfer16){4} IO(Decode16, 0x1000, 0x2000, 0, 0x100) IO(Decode16, 0x5000, 0x6000, 0, 0x100, IO1) } StartDependentFn(1,1) { IRQ(Level, ActiveLow, Shared){} DMA(TypeF, NotBusMaster, Transfer16){5} IO(Decode16, 0x3000, 0x4000, 0, 0x100) IO(Decode16, 0x5000, 0x6000, 0, 0x100, IO2) } EndDependentFn() }

Occasionally, it is necessary to change a parameter of a descriptor in an existing resource template. To facilitate this, the descriptor macros optionally include a name declaration that can be used later to refer to the descriptor. When a name is declared with a descriptor, the ASL compiler will automatically create field names under the given name to refer to individual fields in the descriptor. For example, given the above resource template, the following code changes the minimum and maximum addresses for the I/O descriptor named IO2:
Store(0xA000, IO2._MIN) Store(0xB000, IO2._MAX)

The resource template macros for each of the resource descriptors are listed below, after the table that defines the resource descriptor. The resource template macros are formally defined in section 15, Memory. The reserved names (such as _MIN and _MAX) for the fields of each resource descriptor are defined in the appropriate table entry of the table that defines that resource descriptor.

16.2.4.1 ASL Macro for IRQ Descriptor


The following macro generates a short IRQ descriptor with optional IRQ Information byte:
IRQ( Edge | Level, // _LL, _HE ActiveHigh | ActiveLow, // _LL, _HE Shared | Exclusive | Nothing, // _SHR, Nothing defaults to Exclusive NameString | Nothing // A name to refer back to this resource ) { ByteConstExpr [, ByteConstExpr ...] // List of IRQ numbers (valid values: 0-15) }

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The following macro generates a short IRQ descriptor without optional IRQ Information byte:
IRQNoFlags( NameString | Nothing // A name to refer back to this resource ) { ByteConstExpr [, ByteConstExpr ... ] // list of IRQ numbers (valid values: 0-15)

16.2.4.2 ASL Macro for DMA Descriptor


The following macro generates a short DMA descriptor.
DMA( Compatibility | TypeA | TypeB | TypeF, BusMaster | NotBusMaster, Transfer8 | Transfer16 | Transfer8_16 NameString | Nothing ) { ByteConstExpr [, ByteConstExpr ...] } // // // // _TYP, DMA channel speed _BM, Nothing defaults to BusMaster _SIZ, Transfer size A name to refer back to this resource

// List of channel numbers //(valid values: 0-7)

16.2.4.3 ASL Macro for Start-Dependent Function Descriptor


The following macro generates a Start-Dependent Function descriptor with the optional Priority byte:
StartDependentFn( ByteConstExpr, // Compatibility priority (valid values: 0-2) ByteConstExpr // Performance/Robustness priority (valid values: 0-2) ) { // List of descriptors for this dependent function }

The following macros generates a Start Dependent Function descriptor without the optional Priority byte:
StartDependentFnNoPri( ) { Descriptors

16.2.4.4 ASL Macro for End-Dependent Functions descriptor


The following macro generates an End-Dependent Functions descriptor:
EndDependentFn( )

16.2.4.5 ASL Macro for I/O Port Descriptor


The following macro generates a short I/O descriptor:
IO( Decode16 | Decode10, WordConstExpr, WordConstExpr, ByteConstExpr, ByteConstExpr NameString | Nothing // // // // // // _DEC _MIN, Address minimum _MAX, Address max _ALN, Base alignment _LEN, Range length A name to refer back to this resource

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392 Advanced Configuration and Power Interface Specification The following macro generates a short Fixed I/O descriptor:
FixedIO( WordConstExpr, ByteConstExpr NameString | Nothing ) // _BAS, Address base // _LEN, Range length // A name to refer back to this resource

16.2.4.6 ASL Macro for Fixed I/O Port Descriptor 16.2.4.7 ASL Macro for Short Vendor-Defined Descriptor
The following macro generates a short Vendor-Defined descriptor:
VendorShort( NameString | Nothing // A name to refer back to this resource ) { ByteConstExpr [, ByteConstExpr ...] // List of bytes, up to 7 bytes }

16.2.4.8 ASL Macro for 24-bit Memory Descriptor


The following macro generates a long 24-bit Memory descriptor:
Memory24( ReadWrite | ReadOnly, WordConstExpr, WordConstExpr, WordConstExpr, WordConstExpr NameString | Nothing // // // // // // _RW _MIN, Minimum base memory address [23:8] _MAX, Maximum base memory address [23:8] _ALN, Base alignment _LEN, Range length A name to refer back to this resource

16.2.4.9 ASL Macro for Long Vendor-Defined Descriptor


The following macro generates a long Vendor-Defined descriptor:
VendorLong( NameString | Nothing // A name to refer back to this resource ) { ByteConstExpr [, ByteConstExpr ...] // List of bytes }

16.2.4.10 ASL Macro for 32-Bit Memory Descriptor


The following macro generates a long 32-bit Memory descriptor:
Memory32( ReadWrite | ReadOnly, DWordConstExpr, DWordConstExpr, DWordConstExpr, DWordConstExpr NameString | Nothing ) // // // // // // _RW _MIN, Minimum base memory address _MAX, Maximum base memory address _ALN, Base alignment _LEN, Range length A name to refer back to this resource

Compaq/Intel/Microsoft/Phoenix/Toshiba

ACPI Source Language (ASL) Reference 393

16.2.4.11 ASL Macro for 32-bit Fixed Memory Descriptor


The following macro generates a long 32-bit Fixed Memory descriptor:
Memory32Fixed( ReadWrite | ReadOnly, DWordConstExpr, DWordConstExpr NameString | Nothing ) // // // // _RW _BAS, Range base _LEN, Range length A name to refer back to this resource

16.2.4.12 ASL Macros for QWORD Address Space Descriptor


The following macro generates a QWORD Address descriptor with ResourceType = Memory:
QWordMemory( ResourceConsumer | ResourceProducer | Nothing, // Nothing=>ResourceConsumer SubDecode | PosDecode | Nothing, // _DEC, Nothing=>PosDecode MinFixed | MinNotFixed | Nothing, // _MIF, Nothing=>MinNotFixed MaxFixed | MaxNotFixed | Nothing, // _MAF, Nothing=>MaxNotFixed Cacheable | WriteCombining | Prefetchable | NonCacheable | Nothing, // _MEM, Nothing=>NonCacheable ReadWrite | ReadOnly, // _RW, Nothing == ReadWrite QWordConstExpr, // _GRA, Address granularity QWordConstExpr, // _MIN, Address range minimum QWordConstExpr, // _MAX, Address range max QWordConstExpr, // _TRA, Translation QWordConstExpr, // _LEN, Address range length ByteConstExpr | Nothing, // Resource Source Index; // if Nothing, not generated StringData | Nothing // Resource Source; // if Nothing, not generated NameString | Nothing // A name to refer back // to this resource AddressRangeMemory | AddressRangeReserved | AddressRangeACPI | AddressRangeNVS | Nothing, // _MTP, Nothing=>AddressRangeMemory TypeTranslation | TypeStatic | Nothing, // _TTP, Nothing=>TypeStatic )

The following generates a QWORD Address descriptor with ResourceType = I/O:


QWORDIO( ResourceConsumer | ResourceProducer | Nothing, MinFixed | MinNotFixed | Nothing, MaxFixed | MaxNotFixed | Nothing, SubDecode | PosDecode | Nothing, ISAOnlyRanges | NonISAOnlyRanges | EntireRange | QWordConstExpr, QWordConstExpr, QWordConstExpr, QWordConstExpr, QWordConstExpr, ByteConstExpr | Nothing, StringData | Nothing NameString | Nothing resource TypeTranslation | TypeStatic | Nothing, SparseTranslation | DenseTranslation | Nothing ) // Nothing == ResourceConsumer // _MIF, Nothing => MinNotFixed // _MAF, Nothing => MaxNotFixed // _DEC, Nothing => PosDecode Nothing, // _RNG, Nothing => EntireRange // _GRA: Address granularity // _MIN: Address range minimum // _MAX: Address range max // _TRA: Translation // _LEN, Address range length // Resource Source Index; // if Nothing, not generated // Resource Source; // if Nothing, not generated // A name to refer back to this // _TTP, Nothing=>TypeStatic // _TRS, Nothing=>DenseTranslation

Compaq/Intel/Microsoft/Phoenix/Toshiba

394 Advanced Configuration and Power Interface Specification

16.2.4.13 ASL Macros for DWORD Address Space Descriptor


The following macro generates a DWORD Address descriptor with ResourceType = Memory:
DWordMemory( ResourceConsumer | ResourceProducer | Nothing, // Nothing=>ResourceConsumer SubDecode | PosDecode | Nothing, // _DEC, Nothing=>PosDecode MinFixed | MinNotFixed | Nothing, // _MIF, Nothing=>MinNotFixed MaxFixed | MaxNotFixed | Nothing, // _MAF, Nothing=>MaxNotFixed Cacheable | WriteCombining | Prefetchable | NonCacheable | Nothing, // _MEM, Nothing=>NonCacheable ReadWrite | ReadOnly, // _RW, Nothing == ReadWrite DWordConstExprExpr, // _GRA, Address granularity DWordConstExpr, // _MIN, Address range minimum DWordConstExpr, // _MAX, Address range max DWordConstExpr, // _TRA, Translation DWordConstExpr, // _LEN, Address range length ByteConstExpr | Nothing, // Resource Source Index; // if Nothing, not generated StringData | Nothing // Resource Source; // if Nothing, not generated NameString | Nothing // A name to refer back // to this resource AddressRangeMemory | AddressRangeReserved | AddressRangeACPI | AddressRangeNVS | Nothing, // _MTP, Nothing=>AddressRangeMemory TypeTranslation | TypeStatic | Nothing, // _TTP, Nothing=>TypeStatic )

The following generates a DWORD Address descriptor with ResourceType = I/O:


DWordIO( ResourceConsumer | ResourceProducer | Nothing, MinFixed | MinNotFixed | Nothing, MaxFixed | MaxNotFixed | Nothing, SubDecode | PosDecode | Nothing, ISAOnlyRanges | NonISAOnlyRanges | EntireRange | DWordConstExpr, DWordConstExpr, DWordConstExpr, DWordConstExpr, DWordConstExpr, ByteConstExpr | Nothing, StringData | Nothing NameString | Nothing resource TypeTranslation | TypeStatic | Nothing, SparseTranslation | DenseTranslation | Nothing ) // Nothing == ResourceConsumer // _MIF, Nothing => MinNotFixed // _MAF, Nothing => MaxNotFixed // _DEC, Nothing => PosDecode Nothing, // _RNG, Nothing => EntireRange // _GRA: Address granularity // _MIN: Address range minimum // _MAX: Address range max // _TRA: Translation // _LEN, Address range length // Resource Source Index; // if Nothing, not generated // Resource Source; // if Nothing, not generated // A name to refer back to this // _TTP, Nothing=>TypeStatic // _TRS, Nothing=>DenseTranslation

Compaq/Intel/Microsoft/Phoenix/Toshiba

ACPI Source Language (ASL) Reference 395

16.2.4.14 ASL Macros for WORD Address Descriptor


The following macro generates a WORD Address descriptor with ResourceType = I/O
WORDIO( ResourceConsumer | ResourceProducer | Nothing, MinFixed | MinNotFixed | Nothing, MaxFixed | MaxNotFixed | Nothing, SubDecode | PosDecode | Nothing, ISAOnlyRanges | NonISAOnlyRanges | EntireRange, WordConstExpr, WordConstExpr, WordConstExpr, WordConstExpr, WordConstExpr, ByteConstExpr | Nothing, StringData | Nothing NameString | Nothing TypeTranslation | TypeStatic | Nothing, SparseTranslation | DenseTranslation | Nothing ) // Nothing=>ResourceConsumer // _MIF, Nothing=>MinNotFixed // _MAF, Nothing=>MaxNotFixed // _DEC, Nothing=>PosDecode // _RNG // _GRA: Address granularity // _MIN: Address range minimum // _MAX: Address range max // _TRA: Translation // _LEN, Address range length // Resource Source Index; // if Nothing, not generated // Resource Source; // if Nothing, not generated // A name to refer back // to this resource // _TTP, Nothing=>TypeStatic // _TRS, Nothing=>DenseTranslation

The following macros generates a WORD Address des criptor with ResourceType = BusNumber:
WordBusNumber( ResourceConsumer | ResourceProducer | Nothing, MinFixed | MinNotFixed | Nothing, MaxFixed | MaxNotFixed | Nothing, SubDecode | PosDecode | Nothing, WordConstExpr, WordConstExpr, WordConstExpr, WordConstExpr, WordConstExpr, ByteConstExpr | Nothing, StringData | Nothing NameString | Nothing ) // // // // // // // // // // // // // // // Nothing=>ResourceConsumer _MIF, Nothing=>MinNotFixed _MAF, Nothing=>MaxNotFixed _DEC, Nothing=>PosDecode _GRA, Address granularity _MIN, Address range minimum _MAX, Address range max _TRA: Translation _LEN, Address range length Resource Source Index; if Nothing, not generated Resource Source; if Nothing, not generated A name to refer back to this resource

16.2.4.15 ASL Macro for Extended Interrupt Descriptor


The following macro generates an Extended Interrupt descriptor:
Interrupt( ResourceConsumer | ResourceProducer | Nothing, Edge | Level, ActiveHigh | ActiveLow , Shared | Exclusive | Nothing, ByteConstExpr | Nothing, StringData | Nothing NameString | Nothing ) { DWordConstExpr [, DWordConstExpr ...] numbers // // // // // // // // // Nothing=>ResourceConsumer _HE __LL _SHR: Nothing=>Exclusive // Resource Source Index; if Nothing, not generated Resource Source; if Nothing, not generated A name to refer back to this resource // _INT, list of interrupt

Compaq/Intel/Microsoft/Phoenix/Toshiba

396 Advanced Configuration and Power Interface Specification

16.2.4.16 ASL Macro for Generic Register Descriptor


The following macro generates a Generic Register descriptor:
Register( AddressSpaceKeyword, ByteConstExpr, ByteConstExpr, QWordConstExpr, // _ASI, Address Space ID // _RBW, Register Bit Width // _RBO, Register Bit Offset // _ADR, Register Address

Compaq/Intel/Microsoft/Phoenix/Toshiba

ACPI Machine Language (AML) Specification 397

17 ACPI Machine Language (AML) Specification


This section formally defines the ACPI Control Method Machine Language (AML) language. AML is the ACPI Control Method virtual machine language, machine code for a virtual machine that is supported by an ACPI-compatible OS. ACPI control methods can be written in AML, but humans ordinarily write control methods in ASL. AML is the language processed by the ACPI AML interpreter. It is primarily a declarative language. Its best not to think of it as a stream of code, but rather as a set of declarations that the ACPI AML interpreter will compile into the ACPI Namespace at definition block load time. For example, notice that DefByte allocates an anonymous integer variable with a byte-size initial value in ACPI namespace, and passes in an initial value. The byte in the AML stream that defines the initial value is not the address of the variables storage location. An OEM or BIOS vendor needs to write ASL and be able to single-step AML for debugging. (Debuggers and other ACPI control method language tools are expected to be AML-level tools, not source-level tools.) An ASL translator implementer must understand how to read ASL and generate AML. An AML interpreter author must understand how to execute AML. AML and ASL are different languages though they are closely related. All ACPI-compatible operating systems must support AML. A given user can define some arbitrary source language (to replace ASL) and write a tool to translate it to AML. However, the ACPI group will support a single translator for a single language, ASL.

17.1 Notation Conventions


The notation conventions in the table below help the reader to interpret the AML formal grammar. Table 17-1 AML Grammar Notation Conventions Notation Convention 0xdd Description Refers to a byte value expressed as 2 hexadecimal digits. Denotes the encoding of the AML term. Shows the resulting type of the evaluation of Term. Indicate constant characters. The term to the left of := can be expanded into the sequence of terms on the right. Terms separated from each other by spaces form an ordered list. A => 0x41 aterm := bterm cterm means that aterm can be expanded into the two-term sequence of bterm followed by cterm. Example 0x21

Number in bold.

Term => Evaluated Type

Single quotes ( ) Term := Term Term

Term Term Term

Compaq/Intel/Microsoft/Phoenix/Toshiba

398 Advanced Configuration and Power Interface Specification Table 17-1 AML Grammar Notation Conventions (continued) Notation Convention Angle brackets (< > ) Description Used to group items. Separates alternatives. Example <a b> | <c d> means either a b or c d. aterm := bterm | [cterm dterm] means the following constructs are possible: bterm cterm dterm aterm := [bterm | cterm] dterm means the following constructs are possible: bterm dterm cterm dterm Dash character ( - ) Parenthesized term following another term. Indicates a range. The parenthesized term is the repeat count of the previous term. 1-9 means a single digit in the range 1 to 9 inclusive. aterm(3) means aterm aterm aterm. bterm(n ) means n number of bterms.

Bar symbol ( | )

17.2 AML Grammar Definition


This section defines the byte values that make up an AML byte stream.
AMLCode DefBlockHdr TableSig TableLen SpecCompliance CheckSum OemID := DefBlockHdr TermList := TableSig TableLen SpecCompliance CheckSum OemID OemTableID OemRev CreatorID CreatorRev := DWordConst //As defined in section 5.2.3. := DwordConst //Length of the table in bytes including the block //header. := ByteConst //The revision of the structure. := ByteConst //Byte checksum of the entire table. := ByteConst(6) //OEM ID of up to 6 characters. If the OEM ID is //shorter than 6 characters, it can be terminated //with a NULL character. := ByteConst(8) //OEM Table ID of up to 8 characters. If the OEM //Table ID is shorter than 8 characters, it can be //terminated with a NULL character. := DWordConst //OEM Table Revision. := DWordConst //Vendor ID of the ASL assembler. For example, //the Microsoft provided assembler has a vendor //ID MSFT. := DWordConst //Revision of the ASL assembler.

OemTableID

OemRev CreatorID

CreatorRev

Compaq/Intel/Microsoft/Phoenix/Toshiba

ACPI Machine Language (AML) Specification 399

The AML encoding can be categorized in the following groups: Name objects encoding Data objects encoding Package length encoding Term objects encoding Miscellaneous objects encoding

17.2.1 Name Objects Encoding


LeadNameChar DigitChar NameChar RootChar ParentPrefixChar A-Z _ 0-9 \ ^ NameSeg := := := := := := := := := := A-Z | _ 0- 9 DigitChar | LeadNameChar \ ^ 0x41- 0x5a 0x5f 0x30- 0x39 0x5c 0x5e

NameString PrefixPath NamePath DualNamePath DualNamePrefix MultiNamePath MultiNamePrefix SegCount

:= <LeadNameChar NameChar NameChar NameChar> // Notice that NameSegs shorter than 4 characters are // filled with trailing _s. := <RootChar NamePath> | <PrefixPath NamePath> := Nothing | <^ PrefixPath> := NameSeg | DualNamePath | MultiNamePath := := := := := DualNamePrefix NameSeg NameSeg 0x2e MultiNamePrefix SegCount NameSeg(SegCount) 0x2f ByteData // SegCount can be from 1 to 255. // MultiNamePrefix(35) => 0x2f 0x23 // and following by 35 NameSegs. // So, the total encoding length // will be 1 + 1 + 35*4 = 142. // Notice that: // DualNamePrefix NameSeg NameSeg // has a smaller encoding than the // equivalent encoding of: // MultiNamePrefix(2) NameSeg NameSeg := NameString | ArgObj | LocalObj := SimpleName | DebugObj | Type6Opcode := SuperName | NullName

SimpleName SuperName Target

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400 Advanced Configuration and Power Interface Specification

17.2.2 Data Objects Encoding


ComputationalData DataObject DataRefObject ByteConst BytePrefix WordConst WordPrefix DWordConst DWordPrefix QWordConst QWordPrefix String StringPrefix ConstObj ByteList ByteData WordData DWordData QWordData AsciiCharList AsciiChar NullChar ZeroOp OneOp OnesOp RevisionOp ExtOpPrefix := ByteConst | WordConst | DwordConst | QwordConst | String | ConstObj | RevisionOp | DefBuffer := ComputationalData | DefPackage | DefVarPackage := DataObject | ObjectReference | DDBHandle := := := := := := := := := := := := := := := := := := := := := := := := BytePrefix ByteData 0x0a WordPrefix WordData 0x0b DWordPrefix DWordData 0x0c QWordPrefix QWordData 0x0e StringPrefix AsciiCharList NullChar 0x0d ZeroOp | OneOp | OnesOp Nothing | <ByteData ByteList> 0x00- 0xff ByteData[0:7] ByteData[8:15] // 0x0000-0xffff WordData[0:15] WordData[16:31] // 0x00000000-0xffffffff DwordData[0:31] DwordData[32:63] // 0x0000000000000000-0xffffffffffffffff Nothing | <AsciiChar AsciiCharList> 0x01- 0x7f 0x00 0x00 0x01 0xff ExtOpPrefix 0x30 0x5b

17.2.3 Package Length Encoding


PkgLength := PkgLeadByte | <PkgLeadByte ByteData> | <PkgLeadByte ByteData ByteData> | <PkgLeadByte ByteData ByteData ByteData> := <bit 7-6: follow ByteData count> <bit 5-4: reserved> <bit 3-0: least significant package length byte> // Note: The high 2 bits of the first byte reveal how // many follow bytes are in the PkgLength. If the // PkgLength has only one byte, bit 0 through 5 are // used to encode the package length (in other words, values // 0-63). If the package length value is more than // 63, more than one byte must be used for the // encoding in which case bit 5 and 4 of the // PkgLeadByte are reserved and must be zero. If // multiple bytes encoding is used, bits 3-0 of the // PkgLeadByte become the least significant 4 bits // of the resulting package length value. The next // ByteData will become the next least significant // 8 bits of the resulting value and so on.

PkgLeadByte

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ACPI Machine Language (AML) Specification 401

17.2.4 Term Objects Encoding


TermObj TermList TermArg UserTermObj TermArgList ObjectList Object := NameSpaceModifierObj | NamedObj | Type1Opcode | Type2Opcode := Nothing | <TermObj TermList> := Type2Opcode | DataObject | ArgObj | LocalObj := NameString TermArgList := Nothing | <TermArg TermArgList> := Nothing | <Object ObjectList> := NameSpaceModifierObj | NamedObj

17.2.4.1 Namespace Modifier Objects Encoding


NameSpaceModifierObj DefAlias AliasOp DefName NameOp DefScope ScopeOp := DefAlias | DefName | DefScope := AliasOp NameString NameString := 0x06 := NameOp NameString DataRefObject := 0x08 := ScopeOp PkgLength NameString TermList := 0x10

17.2.4.2 Named Objects Encoding


NamedObj := DefBankField | DefCreateBitField | DefCreateByteField | DefCreateDWordField | DefCreateField | DefCreateQWordField | DefCreateWordField | DefDataRegion | DefDevice | DefEvent | DefField | DefIndexField | DefMethod | DefMutex | DefOpRegion | DefPowerRes | DefProcessor | DefThermalZone := BankFieldOp PkgLength NameString NameString BankValue FieldFlags FieldList := ExtOpPrefix 0x87 := TermArg=>Integer := ByteData // bit 0-3: AccessType // 0: AnyAcc // 1: ByteAcc // 2: WordAcc // 3: DWordAcc // 4: QWordAcc // 5: BufferAcc // 6: Reserved // 7-15: Reserved // bit 4: LockRule // 0: NoLock // 1: Lock // bit 5-6: UpdateRule // 0: Preserve // 1: WriteAsOnes // 2: WriteAsZeros // bit 7: reserved (must be 0) := Nothing | <FieldElement FieldList> := NamedField | ReservedField | AccessField := NameSeg PkgLength := 0x00 PkgLength := 0x01 AccessType AccessAttrib := ByteData // Same as AccessType bits of FieldFlags

DefBankField BankFieldOp BankValue FieldFlags

FieldList FieldElement NamedField ReservedField AccessField AccessType

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402 Advanced Configuration and Power Interface Specification


AccessAttrib := ByteData // If AccessType is BufferAcc for the SMB OpRegion, // AccessAttrib can be one of the following values: // 0x02 SMBQuick // 0x04 SMBSendReceive // 0x06 SMBByte // 0x08 SMBWord // 0x0a SMBBlock // 0x0c - SMBProcessCall := := := := CreateBitFieldOp SourceBuff BitIndex NameString 0x8d TermArg=>Buffer TermArg=>Integer

DefCreateBitField CreateBitFieldOp SourceBuff BitIndex DefCreateByteField CreateByteFieldOp ByteIndex DefCreateDWordField CreateDWordFieldOp DefCreateField CreateFieldOp NumBits DefCreateQWordField CreateQWordFieldOp DefCreateWordField CreateWordFieldOp DefDataRegion DataRegionOp DefDevice DeviceOp DefEvent EventOp DefField FieldOp DefIndexField IndexFieldOp DefMethod MethodOp MethodFlags

:= CreateByteFieldOp SourceBuff ByteIndex NameString := 0x8c := TermArg=>Integer := CreateDWordFieldOp SourceBuff ByteIndex NameString := 0x8a := CreateFieldOp SourceBuff BitIndex NumBits NameString := ExtOpPrefix 0x13 := TermArg=>Integer := CreateQWordFieldOp SourceBuff ByteIndex NameString := 0x8f := CreateWordFieldOp SourceBuff ByteIndex NameString := 0x8b := DataRegionOp NameString TermArg TermArg TermArg := ExOpPrefix 0x88 := DeviceOp PkgLength NameString ObjectList := ExtOpPrefix 0x82 := EventOp NameString := ExtOpPrefix 0x02 := FieldOp PkgLength NameString FieldFlags FieldList := ExtOpPrefix 0x81 := IndexFieldOp PkgLength NameString NameString FieldFlags FieldList := ExtOpPrefix 0x86 := MethodOp PkgLength NameString MethodFlags TermList := 0x14 := ByteData // bit 0-2: ArgCount (0-7) // bit 3: SerializeFlag // 0: NotSerialized // 1: Serialized // bit 4-7: SyncLevel (0x00-0x0f) := MutexOp NameString SyncFlags := ExtOpPrefix 0x01 := ByteData // bit 0-3: SyncLevel (0x00-0x0f) // bit 4-7: reserved (must be 0)

DefMutex MutexOp SyncFlags

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ACPI Machine Language (AML) Specification 403

DefOpRegion OpRegionOp RegionSpace

RegionOffset RegionLen DefPowerRes PowerResOp SystemLevel ResourceOrder DefProcessor ProcessorOp ProcID PblkAddr PblkLen DefThermalZone ThermalZoneOp

:= OpRegionOp NameString RegionSpace RegionOffset RegionLen := ExtOpPrefix 0x80 := ByteData // 0x00: SystemMemory // 0x01: SystemIO // 0x02: PCI_Config // 0x03: EmbeddedControl // 0x04: SMBus // 0x05: CMOS // 0x06: PciBarTarget // 0x80-0xff: user defined := TermArg=>Integer := TermArg=>Integer := PowerResOp PkgLength NameString SystemLevel ResourceOrder ObjectList := ExtOpPrefix 0x84 := ByteData := WordData := ProcessorOp PkgLength NameString ProcID PblkAddr PblkLen ObjectList := ExtOpPrefix 0x83 := ByteData := DwordData := ByteData := ThermalZoneOp PkgLength NameString ObjectList := ExtOpPrefix 0x85

17.2.4.3 Type 1 Opcodes Encoding


Type1Opcode := DefBreak | DefBreakPoint | DefContinue | DefFatal | DefIfElse | DefLoad | DefNoop | DefNotify | DefRelease | DefReset | DefReturn | DefSignal | DefSleep | DefStall | DefUnload | DefWhile := BreakOp := 0xa5 := BreakPointOp := 0xcc := ContinueOp := 0x9f := Nothing | <ElseOp PkgLength TermList> := 0xa1 := := := := := FatalOp FatalType FatalCode FatalArg ExtOpPrefix 0x32 ByteData DwordData TermArg=>Integer

DefBreak BreakOp DefBreakPoint BreakPointOp DefContinue ContinueOp DefElse ElseOp DefFatal FatalOp FatalType FatalCode FatalArg DefIfElse IfOp Predicate DefLoad LoadOp DDBHandleObject DefNoop NoopOp DefNotify NotifyOp NotifyObject NotifyValue

:= IfOp PkgLength Predicate TermList DefElse := 0xa0 := TermArg=>Integer := LoadOp NameString DDBHandleObject := ExtOpPrefix 0x20 := SuperName := NoopOp := 0xa3 := := := := NotifyOp NotifyObject NotifyValue 0x86 SuperName=>ThermalZone|Processor|Device TermArg=>Integer

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404 Advanced Configuration and Power Interface Specification


DefRelease ReleaseOp MutexObject DefReset ResetOp EventObject DefReturn ReturnOp ArgObject DefSignal SignalOp DefSleep SleepOp MsecTime DefStall StallOp UsecTime DefUnload UnloadOp DefWhile WhileOp := ReleaseOp MutexObject := ExtOpPrefix 0x27 := SuperName := ResetOp EventObject := ExtOpPrefix 0x26 := SuperName := := := := := ReturnOp ArgObject 0xa4 TermArg=>DataRefObject SignalOp EventObject ExtOpPrefix 0x24

:= SleepOp MsecTime := ExtOpPrefix 0x22 := TermArg=>Integer := StallOp UsecTime := ExtOpPrefix 0x21 := TermArg=>ByteData := UnloadOp DDBHandleObject := ExtOpPrefix 0x2a := WhileOp PkgLength Predicate TermList := 0xa2

17.2.4.4 Type 2 Opcodes Encoding


Type2Opcode := DefAcquire | DefAdd | DefAnd | DefBuff | DefBuffer | DefConcat | DefConcatRes | DefCondRefOf | DefCopy | DefDecStr | DefDecrement | DefDerefOf | DefDivide | DefFindSetLeftBit | DefFindSetRightBit | DefFromBCD | DefHexStr | DefIncrement | DefIndex | DefInt | DefLAnd | DefLEqual | DefLGreater | DefLGreaterEqual | DefLLess | DefLLessEqual | DefMid | DefLNot | DefLNotEqual | DefLoadTable | DefLOr | DefMatch | DefMod | DefMultiply | DefNAnd | DefNOr | DefNot | DefObjectType | DefOr | DefPackage | DefVarPackage | DefRefOf | DefShiftLeft | DefShiftRight | DefSizeOf | DefStore | DefString | DefSubtract | DefToBCD | DefWait | DefXOr | UserTermObj := DefRefOf | DefDerefOf | DefIndex | UserTermObj := AcquireOp MutexObject Timeout := ExtOpPrefix 0x23 := WordData := AddOp Operand Operand Target := 0x72 := TermArg=>Integer

Type6Opcode DefAcquire AcquireOp Timeout DefAdd AddOp Operand

DefAnd AndOp DefBuff BuffOp DefBuffer BufferOp BufferSize DefConcat ConcatOp Data

:= AndOp Operand Operand Target := 0x7b := BuffOp Operand Target := 0x96 := := := := := := BufferOp PkgLength BufferSize ByteList 0x11 TermArg=>Integer ConcatOp Data Data Target 0x73 TermArg=>ComputationalData

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ACPI Machine Language (AML) Specification 405

DefConcatRes ConcatResOp BufData DefCondRefOf CondRefOfOp DefCopy CopyOp DefDecStr DecStrOp DefDecrement DecrementOp DefDerefOf DerefOfOp ObjReference

:= ConcatResOp BufData BufData Target := 0x84 := TermArg=>Buffer := CondRefOfOp SuperName Target := ExtOpPrefix 0x12 := CopyOp TermArg SimpleName := 0x9d := DecStrOp Operand Target := 0x97 := DecrementOp SuperName := 0x76 := DerefOfOp ObjReference := 0x83 := TermArg=>ObjectReference|String //ObjectReference is an object produced by terms //such as Index, RefOf or CondRefOf. := := := := := := DivideOp Dividend Divisor Remainder Quotient 0x78 TermArg=>Integer TermArg=>Integer Target Target

DefDivide DivideOp Dividend Divisor Remainder Quotient DefFindSetLeftBit FindSetLeftBitOp DefFindSetRightBit FindSetRightBitOp DefFromBCD FromBCDOp BCDValue DefHexStr HexStrOp DefIncrement IncrementOp DefIndex IndexOp BuffPkgStrObj IndexValue DefInt IntOp DefLAnd LandOp DefLEqual LequalOp DefLGreater LgreaterOp DefLGreaterEqual LgreaterEqualOp DefLLess LlessOp DefLLessEqual LlessEqualOp

:= FindSetLeftBitOp Operand Target := 0x81 := FindSetRightBitOp Operand Target := 0x82 := FromBCDOp BCDValue Target := ExtOpPrefix 0x28 := TermArg=>Integer := HexStrOp Operand Target := 0x98 := IncrementOp SuperName := 0x75 := := := := IndexOp BuffPkgStrObj IndexValue Target 0x88 TermArg=>Buffer, Package or String TermArg=>Integer

:= IntOp Operand Target := 0x99 := LandOp Operand Operand := 0x90 := LequalOp Operand Operand := 0x93 := LgreaterOp Operand Operand := 0x94 := LgreaterEqualOp Operand Operand := LnotOp LlessOp := LlessOp Operand Operand := 0x95 := LlessEqualOp Operand Operand := LnotOp LgreaterOp

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406 Advanced Configuration and Power Interface Specification


DefLNot LnotOp DefLNotEqual LnotEqualOp DefLOr LorOp DefMatch MatchOp SearchPkg MatchOpcode := LnotOp Operand := 0x92 := LnotEqualOp Operand Operand := LnotOp LequalOp := LorOp Operand Operand := 0x91 := MatchOp SearchPkg MatchOpcode Operand MatchOpcode Operand StartIndex := 0x89 := TermArg=>Package := ByteData // 0: MTR // 1: MEQ // 2: MLE // 3: MLT // 4: MGE // 5: MGT := TermArg=>Integer := MidOp MidObj TermArg TermArg Target := 0x9E := TermArg=>Buffer|String := ModOp Dividend Divisor Target := 0x85 := MultiplyOp Operand Operand Target := 0x77 := NandOp Operand Operand Target := 0x7c := NorOp Operand Operand Target := 0x7e := NotOp Operand Target := 0x80 := ObjectTypeOp SuperName := 0x8e := OrOp Operand Operand Target := 0x7d := := := := := := := := PackageOp PkgLength NumElements PackageElementList VarPackageOp PkgLength VarNumElements PackageElementList 0x12 0x13 ByteData TermArg=>Integer Nothing | <PackageElement PackageElementList> DataRefObject | NameString

StartIndex DefMid MidOp MidObj DefMod ModOp DefMultiply MultiplyOp DefNAnd NandOp DefNOr NorOp DefNot NotOp DefObjectType ObjectTypeOp DefOr OrOp DefPackage DefVarPackage PackageOp VarPackageOp NumElements VarNumElements PackageElementList PackageElement DefRefOf RefOfOp DefShiftLeft ShiftLeftOp ShiftCount DefShiftRight ShiftRightOp DefSizeOf SizeOfOp

:= RefOfOp SuperName := 0x71 := ShiftLeftOp Operand ShiftCount Target := 0x79 := TermArg=>Integer := ShiftRightOp Operand ShiftCount Target := 0x7a := SizeOfOp SuperName := 0x87

Compaq/Intel/Microsoft/Phoenix/Toshiba

ACPI Machine Language (AML) Specification 407

DefStore StoreOp DefString LengthArg StringOp DefSubtract SubtractOp DefToBCD ToBCDOp DefWait WaitOp DefXOr XorOp

:= StoreOp TermArg SuperName := 0x70 := StringOp TermArg LengthArg Target := TermArg=>Integer := 0x9c := SubtractOp Operand Operand Target := 0x74 := ToBCDOp Operand Target := ExtOpPrefix 0x29 := WaitOp EventObject Operand := ExtOpPrefix 0x25 := XorOp Operand Operand Target := 0x7f

17.2.5 Miscellaneous Objects Encoding


Miscellaneous objects include: Arg objects Local objects Debug objects

17.2.5.1 Arg Objects Encoding


ArgObj Arg0Op Arg1Op Arg2Op Arg3Op Arg4Op Arg5Op Arg6Op := Arg0Op | Arg1Op | Arg2Op | Arg3Op | Arg4Op | Arg5Op | Arg6Op := 0x68 := 0x69 := 0x6a := 0x6b := 0x6c := 0x6d := 0x6e

17.2.5.2 Local Objects Encoding


LocalObj Local0Op Local1Op Local2Op Local3Op Local4Op Local5Op Local6Op Local7Op := Local0Op | Local1Op | Local2Op | Local3Op | Local4Op | Local5Op | Local6Op | Local7Op := 0x60 := 0x61 := 0x62 := 0x63 := 0x64 := 0x65 := 0x66 := 0x67

17.2.5.3 Debug Objects Encoding


DebugObj DebugOp := DebugOp := ExtOpPrefix 0x31

17.3 AML Byte Stream Byte Values


The following table lists all the byte values that can be found in an AML byte stream and the meaning of each byte value. This table is useful for debugging AML code.

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408 Advanced Configuration and Power Interface Specification Table 17-2 AML Byte Stream Byte Values Encoding Value 0x00 0x01 0x02-0x05 0x06 0x07 0x08 0x09 0x0A 0x0B 0x0C 0x0D 0x0E 0x0F 0x10 0x11 0x12 0x13 0x14 0x15-0x2D 0x2E (.) 0x2F (/) 0x30-0x40 Encoding Name ZeroOp OneOp AliasOp NameOp BytePrefix WordPrefix DWordPrefix StringPrefix QWordPrefix ScopeOp BufferOp PackageOp VarPackageOp MethodOp DualNamePrefix MultiNamePrefix Encoding Group Data Object Data Object Term Object Term Object Data Object Data Object Data Object Data Object Data Object Term Object Term Object Term Object TermObjec t Term Object Name Object Name Object Fixed List Arguments NameString NameString NameString DataRefObject ByteData WordData DWordData AsciiCharList NullChar QWordData NameString TermArg ByteData TermArg NameString ByteData NameSeg NameSeg ByteData NameSeg(N) Variable List Arguments TermList ByteList PackageTermList PackageTermList TermList

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Table 17-2 AML Byte Stream Byte Values (continued) Encoding Value 0x41-0x5A (A-Z) 0x5B ([) 0x5B 0x01 0x5B 0x02 0x5B 0x12 0x5B 0x13 0x5B 0x1F Encoding Name NameChar ExtOpPrefix MutexOp EventOp CondRefOfOp CreateFieldOp LoadTableOp Encoding Group Name Object Term Object Term Object Term Object Term Object Term Object Fixed List Arguments ByteData NameString ByteData NameString SuperName SuperName TermArg TermArg TermArg NameString TermArg TermArg TermArg TermArg TermArg TermARg NameString NameString SuperName TermArg TermArg SuperName WordData SuperName SuperName TermArg SuperName SuperName TermArg Target TermArg Target SuperName Variable List Arguments

0x5B 0x20 0x5B 0x21 0x5B 0x22 0x5B 0x23 0x5B 0x24 0x5B 0x25 0x5B 0x26 0x5B 0x27 0x5B 0x28 0x5B 0x29 0x5B 0x2A 0x5B 0x30

LoadOp StallOp SleepOp AcquireOp SignalOp WaitOp ResetOp ReleaseOp FromBCDOp ToBCD UnloadOp RevisionOp

Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Data Object

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410 Advanced Configuration and Power Interface Specification Table 17-2 AML Byte Stream Byte Values (continued) Encoding Value 0x5B 0x31 0x5B 0x32 0x5B 0x80 0x5B 0x81 0x5B 0x82 0x5B 0x83 0x5B 0x84 0x5B 0x85 0x5B 0x86 0x5B 0x87 0x5B 0x88 0x5C (\) 0x5D 0x5E (^) 0x5F(_) 0x60 (`) 0x61 (a) 0x62 (b) 0x63 (c) 0x64 (d) Encoding Name DebugOp FatalOp OpRegionOp FieldOp DeviceOp ProcessorOp PowerResOp ThermalZoneOp IndexFieldOp BankFieldOp DataRegionOp RootChar ParentPrefixChar NameChar Local0Op Local1Op Local2Op Local3Op Local4Op Encoding Group Debug Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Name Object Name Object Name Object Local Object Local Object Local Object Local Object Local Object Fixed List Arguments ByteData DWordData TermArg NameString ByteData TermArg TermArg NameString ByteData NameString NameString ByteData DWordData ByteData NameString ByteData WordData NameString NameString NameString ByteData NameString NameString TermArg ByteData NameString TermArg TermArg TermArg Variable List Arguments FieldList ObjectList ObjectList ObjectList ObjectList FieldList FieldList

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Table 17-2 AML Byte Stream Byte Values (continued) Encoding Value 0x65 (e) 0x66 (f) 0x67 (g) 0x68 (h) 0x69 (i) 0x6A (j) 0x6B (k) 0x6C (l) 0x6D (m) 0x6E (n) 0x6F 0x70 0x71 0x72 0x73 0x74 0x75 0x76 0x77 0x78 0x79 0x7A 0x7B Encoding Name Local5Op Local6Op Local7Op Arg0Op Arg1Op Arg2Op Arg3Op Arg4Op Arg5Op Arg6Op StoreOp RefOfOp AddOp ConcatOp SubtractOp IncrementOp DecrementOp MultiplyOp DivideOp ShiftLeftOp ShiftRightOp AndOp Encoding Group Local Object Local Object Local Object Arg Object Arg Object Arg Object Arg Object Arg Object Arg Object Arg Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Fixed List Arguments TermArg SuperName SuperName TermArg TermArg Target TermArg TermArg Target TermArg TermArg Target SuperName SuperName TermArg TermArg Target TermArg TermArg Target Target TermArg TermArg Target TermArg TermArg Target TermArg TermArg Target Variable List Arguments

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412 Advanced Configuration and Power Interface Specification Table 17-2 AML Byte Stream Byte Values (continued) Encoding Value 0x7C 0x7D 0x7E 0x7F 0x80 0x81 0x82 0x83 0x84 0x85 0x86 0x87 0x88 0x89 Encoding Name NandOp OrOp NorOp XorOp NotOp FindSetLeftBitOp FindSetRightBitOp DerefOfOp ConcatResOp ModOp NotifyOp SizeOfOp IndexOp MatchOp Encoding Group Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Fixed List Arguments TermArg TermArg Target TermArg TermArg Target TermArg TermArg Target TermArg TermArg Target TermArg Target TermArg Target TermArg Target TermArg TermArg TermArg Target TermArg TermArg Target SuperName TermArg SuperName TermArg TermArg Target TermArg ByteData TermArg ByteData TermArg TermArg TermArg TermArg NameString TermArg TermArg NameString TermArg TermArg NameString TermArg TermArg NameString SuperName Variable List Arguments

0x8A 0x8B 0x8C 0x8D 0x8E

CreateDWordFieldOp CreateWordFieldOp CreateByteFieldOp CreateBitFieldOp ObjectTypeOp

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Table 17-2 AML Byte Stream Byte Values (continued) Encoding Value 0x8F 0x90 0x91 0x92 0x92 0x93 0x92 0x94 0x95 0x92 0x93 0x94 0x95 0x96 0x97 0x98 0x99 0x9A-0x9B 0x9C 0x9D 0x9E 0x9F 0xA0 Encoding Name CreateQWordField LandOp LorOp LnotOp LNotEqualOp LLessEqualOp LGreaterEqualOp LEqualOp LGreaterOp LLessOp BuffOp DecStrOp HexStrOp IntOp StringOp CopyOp MidOp ContinueOp IfOp Encoding Group Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Term Object Fixed List Arguments TermArg TermArg NameString TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg TermArg Target TermArg Target TermArg Target TermArg Target TermArg TermArg Target TermArg SimpleName TermArg TermArg TermArg Target TermArg Variable List Arguments TermList

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414 Advanced Configuration and Power Interface Specification Table 17-2 AML Byte Stream Byte Values (continued) Encoding Value 0xA1 0xA2 0xA3 0xA4 0xA5 0xA60xCB 0xCC 0xCD0xFE 0xFF Encoding Name ElseOp WhileOp NoopOp ReturnOp BreakOp BreakPointOp OnesOp Encoding Group Term Object Term Object Term Object Term Object Term Object Term Object Data Object Fixed List Arguments TermArg TermArg Variable List Arguments TermList TermList

17.4 AML Encoding of Names in the Namespace


Assume the following namespace exists:
\ S0 MEM SET GET S1 MEM SET GET CPU SET GET

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Assume further that a definition block is loaded that creates a node \S0.CPU.SET, and loads a block using it as a root. Assume the loaded block contains the following names:
STP1 ^GET ^^PCI0 ^^PCI0.SBS \S2 \S2.ISA.COM1 ^^^S3 ^^^S2.MEM ^^^S2.MEM.SET Scope(\S0.CPU.SET.STP1) { XYZ ^ABC ^ABC.DEF }

This will be encoded in AML as:


'STP1' ParentPrefixChar 'GET_' ParentPrefixChar ParentPrefixChar ParentPrefixChar ParentPrefixChar RootChar 'S2__' RootChar MultiNamePrefix 3 'S2__' ParentPrefixChar ParentPrefixChar ParentPrefixChar ParentPrefixChar ParentPrefixChar ParentPrefixChar 'SET_'

'PCI0' DualNamePrefix 'PCI0' 'SBS_' 'ISA_' 'COM1' ParentPrefixChar 'S3__' ParentPrefixChar DualNamePrefix 'S2__' 'MEM_' ParentPrefixChar MultiNamePrefix 3 'S2__' 'MEM_'

After the block is loaded, the namespace will look like this (names added to the namespace by the loading operation are shown in bold):
\ S0 MEM SET GET CPU SET STP1 XYZ ABC DEF GET PCI0 SBS S1 MEM SET GET CPU SET GET S2 ISA COM1 MEM SET S3

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APPENDIX A: Device Class Specifications A Device Class PM Specifications


This section defines the behavior of devices as that behavior relates to power management and, specifically, to the four device power states defined by ACPI. The goal is enabling device vendors to design powermanageable products that meet the basic needs of OSPM and can be utilized by any ACPI-compatible operating system.

A.1 Overview
The power management of individual devices is the responsibility of a policy owner in the operating system. This software element will implement a power management policy that is appropriate for the type (or class) of device being managed. Device power management policy typically operates in conjunction with a global system power policy implemented in the operating system. In general, the device-class power management policy strives to reduce power consumption while the system is working by transitioning among various available power states according to device usage. The challenge facing policy owners is to minimize power consumption without adversely impacting the systems usability. This balanced approach provides the user with both power savings and good performance. Because the policy owner has very specific knowledge about when a device is in use or potentially in use, there is no need for hardware timers or such to determine when to make these transitions. Similarly, this level of understanding of device usage makes it possible to use fewer device power states. Generally, intermediate states attempt to draw a compromise between latency and consumption because of the uncertainty of actual device usage. With the increased knowledge in the OS, good decisions can be made about whether the device is needed at all. With this ability to turn devices off more frequently, the benefit of having intermediate states diminishes. The policy owner also determines what class-specific events can cause the system to transition from sleeping to working states, and enables this functionality based on application or user requests. Notice that the definition of the wake events that each class supports will influence the systems global power policy in terms of the level of power management a system sleeping state can attain while still meeting wake latency requirements set by applications or the user.

A.2 Device Power States


The following definitions apply to devices of all classes: D0 . State in which device is on and running. It is receiving full power from the system and is delivering full functionality to the user. D1 . Class-specific low-power state (defined in the following section) in which device context may or may not be lost. Buses in D1 cannot do anything to the bus that would force devices on that bus to lose context. D2 . Class-specific low-power state (defined in the following section) in which device context may or may not be lost. Attains greater power savings than D1. Buses in D2 can cause devices on that bus to lose some context (for example, the bus reduces power supplied to the bus). Devices in D2 must be prepared for the bus to be in D2 or higher. D3 . State in which device is off and not running. Device context is lost. Power can be removed from the device.

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Device power-state transitions are typically invoked through bus-specific mechanisms (for example, ATA Standby, USB Suspend, and so on). In some cases, bus-specific mechanisms are not available and devicespecific mechanisms must be used. Notice that the explicit command for entering the D3 state might be the removal of power. It is the responsibility of the policy owner (or other software) to restore any lost device context when returning to the D0 state.

A.2.1 Bus Power Management


Policy owners for bus devices (for example, PCI, USB, Small Computer System Interface [SCSI]) have the additional responsibility of tracking the power states of all devices on the bus and for transitioning the bus itself to only those power states that are consistent with those of its devices. This means that the bus state can be no lower than the highest state of one of its devices. However, enabled wake events can affect this as well. For example, if a particular device is in the D2 state and set to wake the system and the bus can only forward wake requests while in the D1 state, then the bus must remain in the D1 state even if all devices are in a lower state. Below are summaries of relevant bus power management specifications with references to the sources.

A.2.2 Display Power Management


Refer to the Display Power Management Signaling Specification (DPMS), available from: Video Electronics Standards Association (VESA) 2150 North First Street Suite 440 San Jose, CA 95131-2029 A DPMS-compliant video controller and DPMS-compliant monitor use the horizontal and vertical sync signals to control the power mode of the monitor. There are 4 modes of operation: normal, standby, suspend and off. DPMS-compliant video controllers toggle the sync lines on or off to select the power mode.

A.2.3 PCMCIA/PCCARD/CardBus Power Management


Refer to the PCMCIA (Personal Computer Memory Card International Association) Web site,at http://www.pc-card.com/. PCMCIA and PCCARD devices do not have device power states defined. The only power states available are on and off, controlled by the host bus controller. The CardBus specification is a superset of the PCCARD specification, incorporating the power management specification for PCI bus. Power management capabilities query, state transition commands and wake event reporting are identical.

A.2.4 PCI Power Management


Refer to the PCI Special Interest Group (PCISIG) Web site, at http://www.pcisig.com/. PCI Bus Power Management Capabilities Query. PCI Bus device capabilities are reported via the optional Capabilities List registers, which are accessed via the Cap_Ptr. PCI Bus Power Management State Transition Commands . PCI Bus device power states are controlled and queried via the standard Power Management Status/Control Register (PMCSR). PCI Bus Wakeup Event Reporting . PCI wake events are reported on the optional PME# signal, with setting of the Wake_Int bit in the PMCSR. Wake event reporting is controlled by the Wake_En bit in the PMCSR register.

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A.2.5 USB Power Management


Refer to the Universal Serial Bus Implementers Forum (USB-IF ) Web site, at http://www.usb.org/. USB Power Management Capabilities Query. USB device capabilities are reported to the USB Host via the standard Power Descriptors. These address power consumption, latency time, wake support, and battery support and status notification. USB Power Management State Tr ansition Commands . USB device power states are controlled by the USB Host via the standard SET_FEATURE command. USB device power states are queried via the standard USB GET_STATUS command. USB Wakeup Event Reporting . USB wake event reporting is controlled using the SET_FEATURE command, with value DEVICE_REMOTE_WAKEUP. USB wake events are reported by sending remote wake resume signaling.

A.2.6 Device Classes


Below is a list of the class-specific device power management definitions available in this specification. Notice that there exists a default device class definition that applies to all devices, even if there is a separate, class-specific section that adds additional requirements. Audio Device Class. Applies to audio devices. COM Port Device Class. Applies to COM ports devices. Display Device Class. Applies to CRT monitors, LCD panels, and video controllers for those devices. Input Device Class. Applies to standard types of input devices such as keyboards, keypads, mice, pointing devices, joysticks, and game pads, plus new types of input devices such as virtual reality devices. Modem Device Class . Applies to modem and modem-like (for example, ISDN terminal adapters) devices. Network Device Class. Applies specifically to Ethernet and token ring adapters. ATM and ISDN adapters are not supported by this specification. PC Card Controller Device Class. Applies to PC Card controllers and slots. Storage Device Class. Applies specifically to ATA hard disks, floppy disks, ATAPI and SCSI CDROMs, and the IDE channel.

A.3 Default Device Class


The requirements expressed in this section apply to all devices, even if there is a separate, class-specific power management definition that identifies additional requirements.

A.3.1 Default Power State Definitions


State D0 D1 D2 D3 Definition Device is on and running. It is receiving full power from the system, and is delivering full functionality to the user. This state is not defined and not used by the default device class. This state is not defined and not used by the default device class. Device is off and not running. Device context is assumed lost, and there is no need for any of it to be preserved in hardware. This state should consume the minimum power possible. Its only requirement is to recognize a bus-specific command to re-enter D0. Power can be removed from the device while in D3. If power is removed, the device will receive a bus-specific hardware reset upon reapplication of power, and should initialize itself as in a normal power on.

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A.3.2 Default Power Management Policy


Present State D0 Next State D3 Cause

Device determined by the OS to not be needed by any applications or the user. System enters a sleeping state.

D3

D0

Device determined by the OS to be needed by some application or the user.

A.3.3 Default Wake Events


There are no default wake events, because knowledge of the device is implicit in servicing such events. Devices can expose wake capabilities to OSPM, and device-specific software can enable these, but there is no generic application-level or OS-wide support for undefined wake events.

A.3.4 Minimum Power Capabilities


All devices must support the D0 and D3 states. Functionality available in D0 must be available after returning to D0 from D3 without requiring a system reboot or any user intervention. This requirement applies whether or not power is removed from the device during D3.

A.4 Audio Device Class


The requirements expressed in this section apply to audio devices.

A.4.1 Power State Definitions


State D0 D1 Status Required Optional Definition Power is on. Device is operating. Power consumption is less than D0 state. Device must be able to transition between D0 and D1 states within 100 ms. No audio samples may be lost by entering and leaving this state. Power consumption is less than D0 state. Device must be able to transition between D0 and D2 states within 100 ms. Audio samples may be lost by entering and leaving this state. The device is completely off or drawing minimal power. For example, a stereo will be off, but a light-emitting diode (LED) may be on and the stereo may be listening to IR commands.

D2

Required

D3

Required

If a device is in the D1 or D2 state it must resume within 100 ms. A device in the D3 state may take as long as it needs to power up. It is the responsibility of the policy owner to advertise to the system how long a device requires to power up. All audio devices must be capable of D0, D2 and D3 states. It is desirable that an audio device be capable of D1 state. The difference between D1 and D2 is that a device capable of D1 can maintain complete state information in reduced power mode. The policy owner or other software must save all states for D2capable devices. Some audio samples may be lost in transitioning into and out of the D2 state. Notice that the D1 state was added to allow digital signal processor (DSP)-equipped audio hardware to exploit low-power modes in the DSP. For example, a DSP may be used to implement Dolby AC-3 Decode. When paused it stops playing audio, but the DSP may contain thousands of bytes worth of state information. If the DSP supports a low-power state, it can shut down and later resume from exactly the audio sample where it paused without losing state information.

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A.4.2 Power Management Policy


For the purpose of the following state transition policy, the following device-specific operational states are defined: Playing . Audio is playing. Recording: Foreground. Normal application is recording. Recording is considered foreground unless specifically designated low priority. Background. Speech recognition or speech activity detection is running. Recording may be preempted by foreground recording or playing. Any audio recording may be designated as background. Full Duplex. Device is simultaneously playing and recording. Paused. File handle is open. Only devices that are playing, foreground recording or in full duplex operation may be paused. Background recording may not be paused. State is static and never lost. The paused state assumes that a device must transition to the resumed state rapidly. Playing or recording must be resumed within 100 ms. No audio samples may be lost between the device is paused and later resumed. Closed. No file handle is open. Present State D3 D0 Next State D0 D1 Cause Audio device moves from closed to open state or paused when the device receives the resume command. Audio device receives pause command. If device is D1 capable, this state is preferred. If not, the device driver will preserve context, and the device will be set to D2. Audio device receives a resume command. Audio device is closed. Audio inactivity timer started. Audio inactivity timer expires. Audio device is in background record mode and receives power-down command.

D2/D1 D0 D2 D0

D0 D2 D3 D3

When an audio device is in the D0 state it will refuse system requests to transition to D3 state unless it is in background record mode. When an audio device is paused (D1 or D2) and it receives a request to transition to the D3 state, it will save the state of the audio device and transition to the D3 state. Since multimedia applications often open and close audio files in rapid succession, it is recommended that an inactivity timer be employed by the policy owner to prevent needless shutdowns (D3 transitions) of the audio hardware. For example, frequent power cycling may damage audio devices powered by vacuum tubes.

A.4.3 Wake Events


An audio device may be a wake device. For example, a USB microphone designed for security applications might use the USB wake mechanism to signal an alarm condition.

A.4.4 Minimum Power Capabilities


All audio devices must be capable of D0, D2 and D3 power states. If the device is capable of maintaining context while in a low-power state it should advertise support for D1. Transitional latency for the D2 or D3 states must be less than 100 ms. There are no latency restrictions for D3 transitions, but the policy owner should advertise the amount of time required.

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A.5 COM Port Device Class


The requirements expressed in this section apply to Universal Asynchronous Receiver/Transmitters (UARTs) such as the common NS16550 buffered serial port and equivalents. The two required states for any power-managed COM Port are full on (D0) and full off (D3). This in turn requires that the COM port hardware be power-manageable by ACPI control methods for COM ports that are on system boards, or by standard bus power management controls for COM ports that are on add-in cards (for example, PCI). Because of this, ISA-based COM port add-in cards will not be able to meet this requirement, and therefore cannot be compliant with this specification.

A.5.1 Power State Definitions


State D0 D1 D2 D3 Status Required N/A N/A Required Definition Line drivers are on. UART context is preserved. This state is not defined for COM Ports. Use the D3 state instead. This state is not defined for COM Ports. Use the D3 state instead. Line drivers are off (unpowered; outputs isolated from devices attached to the port). UART context is lost. Latency to return to D0 is less than 1 second.

A.5.2 Power Management Policy


Present State D3 Next State D0 Cause Power-on reset COM port opened by an application D0 D3 COM port closed System enters sleeping state while wake is disabled on this device. System enters sleeping state while wake is enabled on this device and the device is capable of generating wake to the system from state D3.

A.5.3 Wake Events


If the COM port is capable of generating wake events, asserting the ring indicator line (V.24 circuit 125) will cause the COM port to assert a wake event. There are two common mechanisms that may be employed (either one or both) for performing machine wake using COM ports. The first provides a solution that is capable of waking the PC whether the UART is powered (D0) or not (D3). Here, the ring indicator line (from V.24 circuit 125) is commonly connected directly to the system wake device in addition to being connected to the UART. While this implementation is normative for COM ports located on system motherboards (see the ACPI specification), it could also be done by add-in cards with COM ports that reside on buses supporting system wake from devices in D3 (for example, PME# signal on PCI). The second mechanism requires that the UART be powered (D0) to use the UARTs interrupt output pin to generate the wake event instead. When using this method, the OS COM port policy owner or power management control methods are expected to configure the UART. Although any UART interrupt source (for example, data ready) could theoretically be used to wake the system, these methods are beyond the scope of this document.

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A.5.4 Minimum Power Capabilities


A COM port conforming to this specification must support the D0 and D3 states.

A.6 Display Device Class


The requirements expressed in this section apply to CRT monitors, LCD panels, and video controllers.

A.6.1 Power State Definitions A.6.1.1 CRT Monitors and LCD Panels
State D0 Status Required Definition This state is equivalent to the On state defined in the VESA DPMS specification (see Related Documents) and is signaled to the dis play using the DPMS method. Display is fully on Video image is active D1 Optional This state is equivalent to the Standby state defined in the VESA DPMS and is signaled to the display using the DPMS method. Display is functional but may be conserving energy Video image is blank Latency to return to D0 must be less than 5 seconds D2 Required This state is equivalent to the Suspend state defined in the VESA DPMS specification and is signaled to the display using the DPMS method. Display is functional and conserving energy Video image is blank Latency to return to D0 is less than 10 seconds D3 Required This state is equivalent to the Off state defined in the VESA DPMS specification and is signaled to the display using the DPMS method. Display is non-functional Video image is blank

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A.6.1.2 Video Controllers


State D0 Status Required Definition Back-end is on Video controller context is preserved Video memory contents are preserved D1 Optional Back-end is off, except for monitor/LCD control signaling (DPMS) Video controller context is preserved Video memory contents is preserved Latency to return to D0 is less than 1 second D2 Optional Back-end is off, except for monitor/LCD control signaling (DPMS) Video controller context is lost Video memory contents is lost Latency to return to D0 is less than 5 second D3 Required Back-end is off Video controller context is lost (power removed) Video memory contents is lost (power removed)

A.6.2 Power Management Policy


Present State D0 D1 D2 Next State D1 D2 D3 Cause User inactivity for a period of time (T1) User inactivity for a period of time (T2 > T1) User inactivity for a period of time (T3 > T2) User activity or application UI change (for example, dialog pop-up)

D1/D2/D3 D0

These state transition definitions apply to both the monitor/ LCD and the video controller. However, the control of the two devices is independent, except that a video controller will never be put into a lower power state than its monitor/LCD(s). Transitions for the video controller are commanded via the bus-specific control mechanism for device states. Monitor/LCD transitions are commanded by signaling from the video controller (DPMS) and are only generated as a result of explicit commands from the policy-owner. Monitor/LCD power control is functionally independent from any other interface the monitor may provide (such as USB). For instance, Hubs and HID devices in the monitor enclosure may be power-managed by their driver over the USB bus, but the Monitor/LCD device itself may not; it must be power-managed by DPMS from the video controller.

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A.6.3 Wake Events


Display devices incorporating a system power switch should generate a wake event when the switch is pressed while the system is sleeping.

A.6.4 Minimum Power Capabilities


A CRT monitor or LCD panel conforming to this specification must support the D0, D2, and D3 states. Support for the D1 state is optional. Transitional latencies for the D1 state must be less than 5 seconds, and less than 10 seconds for the D2 state. A video controller conforming to this specification must support the D0 and D3 states. Support for the D1 and D2 states is optional. Transitional latencies for the D1 state must be less than 1 second, and less than 5 seconds for the D2 state.

A.7 Input Device Class


The requirements expressed in this section apply to standard types of input devices such as keyboards, keypads, mice, pointing devices, joysticks, game pads, to devices that combine these kinds of input functionality (composite devices, and so on), and to new types of input devices such as virtual reality devices, simulation devices, and so on.

A.7.1 Power State Definitions


State D0 Status Required Definition Device is receiving full power from its power source, delivering full functionality to the user, and preserving applicable context and state information. Input device power consumption is greatly reduced. In general, device is in a power management state and is not delivering any functionality to the user except wake functionality if applicable. Device status, state, or other information indicators (for example, LEDs, LCD displays, and so on) are turned off to save power. The following device context and state information should be preserved by the policy owner or other software: Keyboard. Num, caps, scroll lock states (and Compose and Kana states if applicable) and associated LED/indicator states, repeat delay, and repeat rate. Joystick . Forced feedback effects (if applicable). Any input device. All context and state information that cannot be preserved by the device when its conserving power. D2 D3 N/A Required This state is not defined for input devices, use D1 as the power management state instead. Input device is off and not running. In general, the device is not delivering any functionality to the user except wake functionality if applicable. Device context and state information is lost.

D1

Optional

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A.7.2 Power Management Policy


Present State D3 D0 D0/D1 Next State D0 D1/D3* D3 Cause Requested by the system Requested by the system (for example, system goes to sleep with wake enabled) Requested by the system (for example, system goes to sleep with wake disabled) Power is removed D1/D3 D0 Device with enabled wake capability requests transition by generating a wake event

Requested by the system *Depends on capability of device (if it features D1 or D3 wake capability or not); device will be put in state with the lowest possible power consumption.

A.7.3 Wake Events


It is recommended, but not required, that input devices implement and support bus-specific wake mechanisms if these are defined for their bus type. This is recommended because a user typically uses an input device of some kind to wake the system when it is in a power management state (for example, when the system is sleeping). The actual input data (particular button or key pressed) thats associated with a wake event should never be discarded by the device itself, but should always be passed along to the policy owner or other software for further interpretation. This software implements a policy for how this input data should be interpreted, and decides what should be passed along to higher-level software, and so on. It is recommended that the device button(s) or key(s) used for power management purposes are clearly labeled with text and/or icons. This is recommended for keyboards and other input devices on which all buttons or keys are typically labeled with text and/or icons that identify their usage. For example, a keyboard could include a special-purpose power management button (for example, Power) that, when pressed during a system sleeping state, generates a wake event. Alternatively, the button(s) on mice and other pointing devices could be used to trigger a wake event. Examples of more advanced wake events include keyboard wake signaling when any key is pressed, mouse wake signaling on detection of X/Y motion, joystick wake signaling on X/Y motion, and so on. However, in order to avoid accidental or unintentional wake of the system, and to give the user some control over which input events will result in a system wake, its suggested that more advanced types of wake events are implemented as features that can be turned on or off by the user (for example, as part of the OSPM user interface).

A.7.4 Minimum Power Capabilities


An input device conforming to this specification must support the D0 and D3 states. Support for the D1 state is optional.

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A.8 Modem Device Class


The requirements expressed in this section apply to modems and similar devices, such as USB controlled ISDN Terminal Adapters (digital modems) and computer-connected telephone devices ("CT phones"). This specification will refer to these devices as modems; the same considerations apply to digital modems and CT phones unless explicitly stated otherwise. The scope of this section is further restricted to modems that support power management using methods defined by the relevant PC-modem connection bus. These include PCI, USB, PCCARD (PCMCIA), CardBus, and modems on the system motherboard described by ACPI BIOS control methods. The scope does not include bus-specific means for devices to alert the host PC (for example, how to deliver a ringing message), nor does it address how those alerting operations are controlled.

A.8.1 Technology Overview


Modems are traditionally serial devices, but today modems may be attached to a PC by many different means. Further, many new modems expose a software serial interface, where the mo dem controller function is implemented in software. This specification addresses three different connection types: Traditional connections without power-managed connections (for example, COM, LPT, ISA) Power managed connections (for example, PCCARD, CardBus, PCI, USB) Motherboard modems For some of the above modem connection types mentioned, there are three different modem architectures possible: Traditional modem (DAA, DSP, and controller in hardware) Controller-less design (DAA and DSP in hardware) "Soft modem" design (DAA and CODEC only in hardware) The hardware components of the modem shall be controlled by the relevant bus commands, where applicable (USB, PCI, CardBus). The software components are dependent on the power state of the CPU.

A.8.1.1 Traditional Connections


In older methods (COM, LPT, ISA) the modem is controlled primarily by serialized ASCII command strings (for example, V.25ter) and traditional V.24 (RS-232) out-of-band leads. In these legacy devices, there are no common means for power management other than the power switch for the device, or the entire system unit. An external modem connected to a COM port or LPT port typically has its own power supply. An LPT port modem might run from the current on the LPT port +5V supply. For COM or LPT port modems, power is typically controlled by a user switch. The most common modem type is an ISA card with an embedded COM port. From a software standpoint, they are logically identical to external modems, but the modems are powered by the PC system unit. Power is drawn from the ISA bus without independent power switching.

A.8.1.2 Power-Managed Connections


PCMCIA, PCCARD and CardBus slots are powered and power-managed by the system, using means defined in the relevant bus specifications. For PCMCIA and PCCARD devices, only D0 and D3 states are available, via Socket Services in the OS and/or ACPI BIOS. CardBus adds intermediate states, using the same mechanisms defined for PCI Bus. PCI bus slots are powered and power-managed by the system, using means defined in the PCI specification. USB devices may be powered by the USB itself (100mA or 500mA), or have their own external power supply. All USB devices are power-managed by the USB bus master, using means defined in the USB specification.

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A.8.1.3 Motherboard Modems


A modem embedded in the motherboard is powered by controls on the motherboard. It should be powermanaged by using control methods exposed via ACPI BIOS tables.

A.8.2 Power State Definitions


State D0 Status Required Definition Phone interface is on (may be on or off hook) Speaker is on Controller Context is preserved D1 D2 N/A Optional Not defined (do not use) Phone interface is not powered by the host (on hook) Speaker is off Controller context is preserved 2 seconds maximum restore time D3 Required Phone interface is not powered by host (on hook) Speaker is off Controller context may be lost 5 seconds maximum restore time

A.8.3 Power Management Policy


Present State D2/D3 D0 D0 Next State D0 D2 D3 Cause System issues a bus command to enter the D0 state (for example, an application is answering or originating a call). System issues a bus command to enter the D2 state. (for example, an application is listening for an incoming call). System issues a bus command to enter the D3 state (for example, all applications have closed the Modem device).

A.8.4 Wake Events


For any type of modem device, wake events (if supported and enabled) are only generated in response to detected ringing from an incoming call. All other events associated with modems (V.8bis messages, and so on) require that the PC be in the working state to capture them. The methods and signals used to generate the wake may vary as a function of the modem connection (bus) type and modem architecture. Machine wake is allowed from any modem power state (D0, D2, and D3), and is accomplished by methods described in the appropriate bus power management specification (PCI, USB, PCCARD), or by ACPI system board control methods (for Modem on Motherboard implementations). If the specific modem implementation or connection type does not enable it to assert system wake signaling, these modems will not be able to wake the machine. The OS modem policy owner will have to retain the PC in the working state to perform all types of event detection (including ringing).

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A.8.5 Minimum Power Capabilities


A modem or similar device conforming to this specification must support the D0 and D3 states. Support of the D2 state is optional.

A.9 Network Device Class


The requirements expressed in this section apply to Ethernet and token ring adapters. ATM and ISDN adapters are not supported by this specification.

A.9.1 Power State Definitions


For the purpose of the following state definitions no bus transmission means that transmit requests from the host processor are not honored, and no bus reception means that received data are not transferred to host memory. State D0 Status Required Definition Device is on and running and is delivering full functionality and performance to the user Device is fully compliant with the requirements of the attached network D1 Optional No bus transmission allowed No bus reception allowed No interrupts can occur Device context may be lost D2 Optional No bus transmission allowed No bus reception allowed No interrupts can occur Device context may be lost D3 Required Device context is assumed to be lost No bus transmission allowed No bus reception allowed No interrupts can occur This document does not specify maximum power and maximum latency requirements for the sleeping states because these numbers are very different for different network technologies. The device must meet the requirements of the bus that it attaches to. Although the descriptions of states D1 and D2 are the same, the choice of whether to implement D1 or D2 or both may depend on bus services required, power requirements, or time required to restore the physical layer. For example, a device designed for a particular bus might include state D1 because it needs a bus service such as a bus clock to support Magic Packet wake, and that service is available in the bus devices D1 power state but not in D2. Also, a device might include both state D1 and state D2 to provide a choice between lower power and lower latency.

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A.9.2 Power Management Policy


Present State D0 Next State Dx Cause System enters sleep state. If wake is enabled, Dx is the lowest power state (for example, D1, D2, D3) from which the network device supports system wake. An appropriate time-out has elapsed after a link down condition was detected. Dx is the lowest power state in which the network device can detect link up. D0 D3 System initiated network shutdown. System enters sleep state and wake is either not enabled or the network device is capable of waking from D3. D1/D2/D3 D0 System wake (transition to S0), including a wake caused by a network wake event.

A.9.3 Wake Events


Network wake events are generally the result of either a change in the link status or the reception of a wake frame from the network.

A.9.3.1 Link Status Events


Link status wake events are useful to indicate a change in the networks availability, particularly when this change may impact the level at which the system should re-enter the sleeping state. For example, a transition from link off to link on may trigger the system to re-enter sleep at a higher level (for example, S2 versus S3) so that wake frames can be detected. Conversely, a transition from link on to link off may trigger the system to re -enter sleep at a deeper level (for example, S3 versus S2) since the network is not currently available. The network device should implement an internal delay to avoid unnecessary transitions when the link status toggles on or off momentarily.

A.9.3.2 Wake Frame Events


Wake frame events are used to wake the system whenever meaningful data is presented to the system over the network. Examples of meaningful data include the reception of a Magic Packet, a management request from a remote administrator, or simply network traffic directly targeted to the local system. In all of these cases the network device was pre-programmed by the policy owner or other software with information on how to identify wake frames from other network traffic. The details of how this information is passed between software and network device depend on the OS and therefore are not described in this specification.

A.9.4 Minimum Power Capabilities


A network device conforming to this specification must support the D0 and D3 states. Support for the D1 and D2 states is optional.

A.10 PC Card Controller Device Class


The requirements expressed in this section apply to PC Card controller devices and the PC Card slots. Power management of PC Cards is not defined by this specification. PC Card power management is defined by the relevant power management specification for the cards device class (for example, network, modem, and so on), in conjunction with the PC Card standard (for 16-bit cards) or the PCI Power Management Specification (for CardBus cards).

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A.10.1 Power State Definitions


State D0 Status Required Definition Card status change interrupts are fully functional. Card functional interrupts are fully functional. Controller context (for example, memory, I/O windows) is fully functional. Controller interface is fully functional (processor can access cards). Power to cards (slots) is available (may be on or off under software control). The controller is at its highest power consumption level. Bus command response time is at its fastest level. PC Cards can be in any Dx power state (D0-D3). Note: In D0 state, CSTSCHG interrupts can be passed to a system from a powered down PC Card (for more detail, refer to section 5.2.11.2 of PC Card Standard, Electrical Specification). D1 Optional Card status change interrupts are disabled. CSTSCHG interrupt events are still detectable by the controller and cause the busspecific wake signal to be asserted if wake is enabled on the controller. Card functional interrupts are disabled. Controller context is preserved (all register contents must be maintained but memory and I/O windows need not be functional). Controller interface is non-functional (processor cannot access cards). Power to cards (slots) is available (may be on or off; retains power setting it had at time of entry to D1). Power-level consumption for the controller is high but less than D0. The time required to restore the function from the D1 state to the D0 state is quicker than resumption from D3. Bus command response time is equal to or slower than in D0. PC Cards can be in the D1, D2, or D3 power states (not D0). Note: In D1 state, CSTSCHG interrupts can be passed to a system from a powered-down PC Card (for more detail, refer to section 5.2.11.2 of PC Card Standard, Electrical Specification). Functionally the same as D1 (may be implemented instead of D1 in order to allow bus and/or system to enter a lower-power state).

D2

Optional

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(continued) State D3 Status Required Definition Card status change interrupt: Disabled and need not be detected. Card functional interrupt: Disabled and need not be detected. Controller context (for example, memory, I/O windows): Lost. Controller interface: Non-functional (processor can not access cards). Clock to controller: Off. Power to cards (slots): Off (card context lost). Note: If Vcc is removed (for example, PCI Bus B3) while the device is in the D3 state, a bus-specific reset (for example, PCI RST#) must be asserted when power is restored and functions will then return to the D0 state with a full power-on reset sequence. Whenever the transition from D3 to D0 is initiated through assertion of a bus-specific reset, the power-on defaults will be restored to the function by hardware just as at initial power up. The function must then be fully initialized and reconfigured by software.

A.10.2 Power Management Policy


The PC Card controller is a bus controller. As such, its power state is dependent on the devices plugged into the bus (child devices). OSPM will track the state of all devices on the bus and will put the bus into the best possible power state based on the current device requirements on that bus. For example, if the PC Card cards are all in the D1 state, OSPM will put the PC Card controller in the D1 state. Present State D2/D3 D0 D0 D0 Next State D0 D1 D2 D3

Cause Any card in any slot needing to transition to state D0 due to a wake event or because of system usage. No card in any slot is in state D0. No card in any slot is in state D0 or D1. All cards in all slots are in state D3.

A.10.3 Wake Events


A wake event is any event that would normally assert the controllers status change interrupt (for example, card insertion, card battery state change, card ReqAttn event, and so on) or ring-indicate signal.

A.10.4 Minimum Power Capabilities


A PC Card controller device conforming to this specification must support the D0 and D3 states. Support for the D1 or D2 states is optional.

A.11 Storage Device Class


The requirements expressed in this section apply to ATA hard disks, floppy disks, ATAPI and SCSI CDROMs, and the IDE channel.

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A.11.1 Power State Definitions A.11.1.1 Hard Disk, CD-ROM and IDE/ATAPI Removable Storage Devices
State D0 Status Required Definition Drive controller (for example, interface and control electronics) is functional. Interface mode context (for example, communications timings) is programmed.

D1

Optional

Drive controller (for example, interface and control electronics) is functional. Interface mode context (for example, communications timings) is preserved. Drive motor (for example, spindle) is stopped, with fast-start mode enabled, if available. Laser (if any) is off. Recommended latency to return to D0 is less than 5 seconds. Power consumption in D1 should be no more than 80% of power consumed in D0. Note: For ATA devices, this state is invoked by the Standby Immediate command.

D2 D3

N/A Required

This state is not defined for storage devices. Drive controller (for example, interface and control electronics) is not functional; context is lost. Interface mode (for example, communications timings) is not preserved. Drive motor (for example, spindle) is stopped. Laser (if any) is off. Power consumption in D3 is no more than 10% of power consumed in D0. Note: For ATA devices, this state is invoked by the sleep command.

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A.11.1.2 Floppy Disk Devices


State D0 Status Required Definition Drive controller (for example, interface and control electronics) is functional. Drive motor (for example, spindle) is turning. D1 D2 D3 N/A N/A Required This state is not defined for floppy disk drives. This state is not defined for floppy disk drives. Drive controller (for example, interface and control electronics) is not functional; context is lost. Drive motor (for example, spindle) is stopped.

A.11.1.3 IDE Channel Devices


State D0 Status Required Definition Adapter is functional. Adapter interface mode (for example, communications timings) is programmed. Power is applied to the bus (and all devices connected to it). D1 D2 D3 N/A N/A Required This state is not defined for the IDE Channel. This state is not defined for the IDE Channel. Adapter is non-functional. Adapter interface mode (for example, communications timings) is not preserved. Power to the bus (and all devices connected to it) may be off.

A.11.2 Power Management Policy A.11.2.1 Hard Disk, Floppy Disk, CD-ROM and IDE/ATAPI Removable Storage Devices
Present State D3 D0 D0 Next State D0 D1* D3 Cause Device usage (high-priority I/O). Device inactivity (no high-priority I/O) for some period of time (T1). Device inactivity (no high-priority I/O) for a period of time (T2=>T1). System enters sleeping state. D1* D0 * If supported. Device usage (High-priority I/O).

Note: For ATA, the D3-to-D0 transition requires a reset of the IDE channel. This means that both devices on a channel must be placed into D3 at the same time.

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A.11.2.2 IDE Channel Devices


Present State D3 D0 Next State D0 D3 Cause Any device on the channel needing to transition to a state other than state D3. All devices on the channel in state D3.

A.11.3 Wake Events


Storage devices with removable media can, optionally, signal wake upon insertion of media using their busspecific notification mechanism. There are no other wake events defined for Storage devices.

A.11.4 Minimum Power Capabilities


A hard disk, CD-ROM or IDE/ATAPI removable storage device conforming to this specification must support the D0 and D3 states. Support for the D1 state is optional. A floppy disk and IDE channel device conforming to this specification must support the D0 and D3 states.

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APPENDIX B: Video Extensions B ACPI Extensions for Display Adapters B.1 Introduction
This section of the document describes a number of specialized ACPI methods to support motherboard graphics devices. In many cases, system manufacturers need to add special support to handle multiple output devices such as panels and TV-out capabilities, as well as special power management features. This is particularly true for notebook manufacturers. The methods described here have been designed to enable interaction between the system BIOS, video driver, and OS to smoothly support these features. Systems containing a built-in display adapter are required to implement the ACPI Extensions for Display Adapters. Table B-1 Video Extension Object Requirements Method _DOS _DOD _ROM _GPD _SPD _VPO _ADR _BCL _BCM _DDC Description Enable/Disable output switching Enumerate all devices attached to display adapter Get ROM Data Get POST Device Set POST Device Video POST Options Return the unique ID for this device Query list of brightness control levels supported Set the brightness level Return the EDID for this device Required if system supports display switching or LCD brightness levels Required if integrated controller supports output switching Required if ROM image is stored in proprietary format Required if _VPO is implemented Required if _VPO is implemented Required if system supports changing post VGA device Required Required if embedded LCD supports brightness control Required if _BCL is implemented Required if embedded LCD does not support return of EDID via standard interface Required if the system supports display switching (via hotkey) Required if the system supports display switching (via hotkey Required if the system supports display switching (via hotkey).

_DCS _DGS _DSS

Return status of output device Query graphics state Device state set

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B.2 Definitions
Built-in display adapter. This is a graphics chip that is built into the motherboard and cannot be replaced. ACPI information is valid for such built-in devices. Add-in display adapter. This is a graphics chip or board that can be added to or removed from the computer. Because the system BIOS cannot have specific knowledge of add-in boards, ACPI information is not available for add-in devices. Boot-up display adapter. This is the display adapter programmed by the system BIOS during machine power-on self-test (POST). It is the device upon which the machine will show the initial operating system boot screen, as well as any system BIOS messages . The system can change the boot-up display adapter, and it can switch between the built-in adapter and the add-in adapter. Display device. This is a synonym for the term display adapter discussed above. Output device. This is a device, which is a recipient of the output of a display device. For example, a CRT or a TV is an output device.

B.3 ACPI Namespace


This is an example of the display-related namespace on an ACPI system:
GPE // ACPI General-purpose HW event _L0x // Notify(VGA, 0x80) to tell OSPM of the event, when user presses // the hot key to switch the output status of the monitor. // Notify(VGA, 0x81) to tell the event to OSPM, when there are any // changes on the sub-devices for the VGA controller SB |- PCI |- VGA ||||||||||-

// Define the VGA controller in the namespace

_PS0 / PR0 _PS1 / PR1 _PS3 _DOS _DOD _ROM _GPD _SPD _VPO CRT |- _ADR |- _DDC |- _DCS |- _DGS |- _DSS |- _PS0 |- _PS1 |- _PS2 |- _PS3 |- LCD |- _ADR |- _DDC |- _DCS |- _DGS |- _DSS |- _BCL |- _BCM |- _PS0 |- _PS1 |- _PS2 |- _PS3 |- TV |- _ADR |- _DDC |- _DCS |- _DGS |- _DSS

// // // // // // // // // // // // \

Method to control display output switching Method to retrieve information about child output devices Method to retrieve the ROM image for this device Method for determining which VGA device will post Method for controlling which VGA device will post Method for determining the post options Child device CRT Hardware ID for this device Get EDID information from the monitor device Get current hardware status Query desired hardware active \ inactive state Set hardware active \ inactive state

- Power methods - for the output device / // // // // // // // // \ - Power methods - for the output device / // // // // // // Child Device TV Hardware ID for this device Get EDID information from the monitor device Get current hardware status Query desired hardware active \ inactive state Set hardware active \ inactive state Child device LCD Hardware ID for this device Get EDID information from the monitor device Get current hardware status Query desired hardware active \ inactive state Set hardware active \ inactive state Brightness control levels Brightness control method

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The LCD device represents the built-in output device. Mobile PCs will always have a built-in LCD display, but desktop systems that have a built-in graphics adapter generally dont have a built-in output device. Notify(VGA, 0x80) is an event that should be generated whenever the state of one of the output devices attached to the VGA controller has been switched or toggled. This event will, for example, be generated when the user presses a hotkey to switch the active display output from the LCD panel to the CRT. Notify(VGA, 0x81) is an event that should be generated whenever the state of any output devices attached to the VGA controller has been changed. This event will, for example, be generated when the user plugs-in or remove a CRT from the VGA port. In this case, OSPM will re -enumerate all devices attached to VGA controller. The event number is standardized because the event will be handled by the OS directly under certain circumstances (see _DOS method later in this specification).

B.4 Display-specific Methods


The methods described in this section are all associated with specific display devices. This device-specific association is represented in the namespace example in the previous section by the positioning of these methods in a device tree.

B.4.1 _DOS (Enable/Disable Output Switching)


Many ACPI machines currently reprogram the active display output automatically when the user presses the display toggle switch on the keyboard. This is done because most video device drivers are currently not capable of being notified synchronously of such state changes. However, this behavior violates the ACPI specification, because the system modifies some graphics device registers. The existence of the _DOS method indicates that the system BIOS is capable of automatically switching the active display output or controlling the brightness of the LCD. If it exists at all, the _DOS method must be present for all display output devices. This method is required if the system supports display switching or LCD brightness control. Arguments: Bit 1:0 0: The system BIOS should not automatically switch (toggle) the active display output, but instead just save the desired state change for the display output devices in variables associated with each display output, and generate the display switch event. OSPM can query these state changes by calling the _DGS method. 1: The system BIOS should automatically switch (toggle) the active display output, with no interaction required on the OS part. The display switch event should not be generated in this case. 2: The _DGS values should be locked. Its highly recommended that the system BIOS do nothing when hotkey pressed. No switch, no notification. 3: Reserved Bit 2 0: The system BIOS should automatically control the brightness level of the LCD when the power changes from AC to DC. 1: The system BIOS should not automatically control the brightness level of the LCD when the power changes from AC to DC. Return Value: None

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The _DOS method controls this automatic switching behavior. This method should do so by saving the parameter passed to this method in a global variable somewhere in the BIOS data segment. The system BIOS then checks the value of this variable when doing display switching. This method is also used to control the generation of the display switching Notify(VGA, 0x80/0x81). The system BIOS, when doing switching of the active display, must verify the state of the variable set by the _DOS method. The default value of this variable must be 1.

B.4.2 _DOD (Enumerate All Devices Attached to the Display Adapter)


This method is used to enumerate devices attached to the display adapter. This method is required if integrated controller supports output switching. On many laptops today, a number of devices can be connected to the graphics adapter in the machine. These devices are on the motherboard and generally are not directly enumerable by the video driver; for this reason, all motherboard VGA attached devices are listed in the ACPI namespace. These devices fall into two categories: Video output devices . For example, a machine with a single display device on the motherboard can have three possible output devices attached to it, such as a TV, a CRT, or a panel. Non-video output devices . For example, TV Tuner, DVD decoder, Video Capture. They just attach to VGA and their power management closely relates to VGA. Both ACPI and the video driver have the ability to program and configure output devices. This means that both ACPI and the video driver must enumerate the devices using the same IDs. Because there are no standard configurations for display output devices, no standard ID generation mechanism can be used. To solve this problem, the _DOD method returns a list of devices attached to the graphics adapter, along with device-specific configuration information. This information will allow the cooperation between ACPI components and the video driver. Every child device enumerated in the ACPI namespace under the graphics adapter must be specified in this list of devices. Arguments: None Return Value: A buffer containing an array of video device attributes as described in the table below. Sample Code:
Method (_DOD, 0) { Return (package(){ 0x00010100, // CRT, detectable by BIOS 0x00010110, // LCD panel, detectable by BIOS 0x00000200, // TV, not detectable by the BIOS 0x00020000}) // empty(unknown) device, attached to VGA device }

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Table B-2 Bits 15:0 16 17 Definition

Video Output Device Attributes

Device ID. The device ID must match the IDs specified by Video Chip Vendors. They must also be unique under VGA namespace. BIOS. Can detect the device. Non-VGA output device whose power is related to the VGA device. This can be used when specifying devices like TV Tuner, DVD decoder, Video Capture, and so on. For VGA multiple-head devices, this specifies head ID. Reserved (must be 0) Table B-3 Bits 0x0100 0x0110 0x0200 0 Commonly-used Device IDs Definition Monitor Panel TV Other

20:18 31:21

Please contact the Video Chip vendors for other IDs.

B.4.3 _ROM (Get ROM Data)


This method is used to get a copy of the display devices ROM data. This method is required when the ROM image is stored in a proprietary format such as stored in the system BIOS ROM. This method is not necessary if the ROM image can be read through standard PCI interface (using ROM BAR). The video driver can use the data returned by this method to program the device. The format of the data returned by this function is a large linear buffer limited to 4 KB. The content of the buffer is defined by the graphics independent hardware vendor (IHV) that builds this device. The format of this ROM data will traditionally be compatible with the ROM format of the normal PCI video card, which will allow the video driver to program its device, independently of motherboard versus add-in card issues. The data returned by the _ROM method is implementation-specific data that the video driver needs to program the device. This method is defined to provide this data as motherboard devices typically dont have a dedicated option ROM. This method will allow a video driver to get the key implementation specific data it needs so that it can fully control and program the device without BIOS support. Arguments: Arg0: Offset of the display device ROM data. Arg1: Size of the buffer to fill in (up to 4K). Output: Buffer of bytes

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B.4.4 _GPD (Get POST Device)


This method is required if the _VPO method is implemented. This method is used as a mechanism for the OS to query a CMOS value that determines which VGA device will be posted at boot. A zero return value indicates the motherboard VGA will be posted on the next boot, a 1 indicates a PCI VGA device will be posted, and a 2 indicates an AGP VGA device will be posted. Arguments: None Return Value: A 32-bit value Bit 1:0 00 Post the motherboard VGA device 01 Post an add-in PCI VGA device 10 Post an add-in AGP VGA device 11 Reserved Bit 31:2 Reserved (must be 0)

B.4.5 _SPD (Set POST Device)


This method is required if the _VPO method is implemented. This method is used as a mechanism for the OS to update a CMOS value that determines which video device will be posted at boot. A zero argument will cause the motherboard to be posted on the next boot, a 1 will cause an add-in PCI device to be posted, and a 2 will cause an add-in AGP device to be posted. Arguments: Bit 1:0 00 Post the motherboard VGA device 01 Post an add-in PCI VGA device 10 Post an add-in AGP VGA device 11 Reserved Bit 31:2 Reserved (must be 0) Return Value: A 32-bit value 0 Success non-zero Failure

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Sample Code:
Method (_SPD, 1) { // Make the motherboard device the device to post }

B.4.6 _VPO (Video POST Options)


This method is required for systems with video devices built onto the motherboard and support changing post-VGA device. This method is used as a mechanism for the OS to determine what options are implemented. This method will be used in conjunction with _GPD and _SPD. Arguments: None Return Value: A 32-bit integer Bit 0: Posting the motherboard VGA device is an option. (Bit 0 should always be set) Bit 1: Posting a PCI VGA device is an option. Bit 2: Posting an AGP VGA device is an option. Bits 31:3: Reserved (must be zero)

B.5 Output Device-specific Methods


The methods in this section are methods associated with the display output device.

B.5.1 _ADR (Return the Unique ID for this Device)


This method returns a unique ID representing the display output device. All output devices must have a unique hardware ID. This method is required for all The IDs returned by this method will appear in the list of hardware IDs returned by the _DOD method. Arguments: None Return Value: 32-bit device ID Sample Code:
Method (_ADR, 0) { return(0x0100) } // device ID for this CRT

This method is required for all output display devices.

B.5.2 _BCL (Query List of Brightness Control Levels Supported)


This method allows the OS to query a list of brightness level supported by built-in display output devices. (This method in not allowed for externally connected displays.) This method is required if an integrated LCD is present and supports brightness levels. Each brightness level is a number between 0 and 100, and can be thought of as a percentage. For example, 50 can be 50% power consumption or 50% brightness, as defined by the OEM.

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Arguments: None Return Value: Buffer of bytes Sample Code:


Method (_BCL, 0) { // List of supported brightness levels package(7){ 80, // level when machine has full power 50, // level when machine is on batteries // other supported levels 20, 40, 60, 80, 100} }

The first number in the package is the level of the panel when full power is connected to the machine. The second number in the package is the level of the panel when the machine is on batteries. All other numbers are treated as a list of levels OSPM will cycle through when the user toggles (via a keystroke) the brightness level of the display. These levels will be set using the _BCM method described in the following section.

B.5.3 _BCM (Set the Brightness Level)


This method allows OSPM to set the brightness level of the built-in display output device. The OS will only set levels that were reported via the _BCL method. This method is required if _BCL is implemented. Arguments: Arg0: Desired brightness level Return Value: None Sample Code:
Method (_BCM, 1) { // Set the requested level }

The method will be called in response to a power source change or at the specific request of the end user, for example, when the user presses a function key that represents brightness control.

B.5.4 _DDC (Return the EDID for this Device)


This method returns an EDID structure that represents the display output device. This method is required for integrated LCDs that do not have another standard mechanism for returning EDID data. Arguments: Arg0: Requested data length in bytes 0x01 128 bytes 0x02 256 bytes Return Value: 0 Failure, invalid parameter non-zero Requested data, 128 or 256 bytes of data

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Sample Code:
Method (_DDC, 2) { If (LEqual (Arg0, 1)) { Return (Buffer(128){ ,,,, }) } If (LEqual (Arg0, 2)) { Return (Buffer(256){ ,,,, }) } Return (0) }

The buffer will later be interpreted as an EDID data block. The format of this data is defined by the VESA EDID specification.

B.5.5 _DCS (Return the Status of Output Device)


This method is required if hotkey display switching is supported. Arguments: None Return Value: 32-bit device status Table B-4 Device Status Bits 0 1 2 3 4 5-31 Definition Output connector exists in the system now Output is activated Output is ready to switch Output is not defective (it is functioning properly) Device is attached (this is optional) Reserved (must be zero)

Example: If the output signal is activated by _DSS, _DCS returns 0x1F or 0x0F. If the output signal is inactivated by _DSS, _DCS returns 0x1D or 0x0D. If the device is not attached or cannot be detected, _DCS returns 0x0xxxx and should return 0x1xxxx if it is attached. If the output signal cannot be activated, _ DCS returns 0x1B or 0x0B. If the output connector does not exist (when undocked), _DCS returns 0x00.

B.5.6 _DGS (Query Graphics State)


This method is used to query the state (active or inactive) of the output device. This method is required if hotkey display switching is supported. Arguments: None Return Value: A 32-bit device state

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Table B-5 Bits 0 Definition 0 next desired state is inactive

Device State

1 means next desired state is active 1-31 Reserved (must be zero)

The desired state represents what the user wants to activate or deactivate, based on the special function keys the user pressed. OSPM will query the desired state when it receives the display toggle event (described earlier).

B.5.7 _DSS Device Set State


OSPM will call this method when it determines the outputs can be activated or deactivated. OSPM will manage this to avoid flickering as much as possible. This method is required if hotkey display switching is supported. Arguments: A 32-bit device state Return Value: None Table B-6 Bits 0 Definition 0 Set output device to inactive state 1 Set output device to active state 30 0 Do whatever Bit31 requires to do 1 Dont do actual switching, but need to change _DGS to next state 31 0 Dont do actual switching, just cache the change 1 If Bit30=0, commit actual switching, including any _DSS with MSB=0 called before If Bit30=1, dont do actual switching, change _DGS to next state 1-29 Example Usage: OS may call in such an order to turn off CRT, and turn on LCD CRT._DSS(0); LCD._DSS(80000001L); or LCD._DSS(1); CRT._DSS(80000000L); Reserved (must be zero) Device Status

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OS may call in such an order to force BIOS to make _DGS jump to next state without actual CRT, LCD switching CRT._DSS(40000000L); LCD._DSS(C0000001L);

B.6 Note on State Changes


It is possible to have any number of simultaneous active output devices. It is possible to have 0, 1, 2 ... and so on active output devices. For example, it is possible for both the LCD device and the CRT device to be active simultaneously. It is also possible for all display outputs devices to be inactive (this could happen in a system where multiple graphics cards are present). The state of the output device is separate from the power state of the device. The active state represents whether the image being generated by the graphics adapter would be sent to this particular output device. A device can be powered off or in a low-power mode but still be the active output device. A device can also be in an off state but still be powered on. Example of the display-switching mechanism: The laptop has three output devices on the VGA adapter. At this moment in time, the panel and the TV are both active, while the CRT is inactive. The automatic display-switching capability has been disabled by OSPM by calling _DOS(0), represented by global variable display_switching = 0. The system BIOS, in order to track the state of these devices, will have three global variable to track the state of these devices. There are currently initialized to: crt_active 0 panel_active 1 tv_active 1 The user now presses the display toggle switch, which would switch the TV output to the CRT. The system BIOS first updates three temporary variables representing the desired state of output devices: want_crt_active 1 want_panel_active 1 want_tv_active 0 Then the system BIOS checks the display_switching variable. Because this variable is set to zero, the system BIOS does not do any device reprogramming, but instead generates a Notify (VGA, 0x80/0x81) event for the display. This event will be sent to OSPM. OSPM will call the _DGS method for each enumerated output device to determine which devices should now be active. OSPM will determine whether this is possible, and will reconfigure the internal data structure of the OS to represent this state change. The graphics modes will be recomputed and reset. Finally, OSPM will call the _DSS method for each output device it has reconfigured. Note: OSPM may not have called the _DSS routines with the same values and the _DGS routines returned, because the user may be overriding the default behavior of the hardware-switching driver or operating system-provided UI. The data returned by the _DGS method (the want_XXX values) are only a hint to the OS as to what should happen with the output devices. If the display-switching variable is set to 1, then the BIOS would not send the event, but instead would automatically reprogram the devices to switch outputs. Any legacy display notification mechanism could also be performed at this time.

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Index
_EJx 162 AC adapter device ID 139 power source objects 265 AC status notification 255 access types, Operation Region 353 access, device 301 AccessAs term 310 acoustics See noise ACPI definition 13 device ID 138 goals 1 ACPI Hardware See hardware ACPI Machine Language See AML ACPI mode entering 234 exiting 239 ACPI Namespace AML encoding 414 control method access 129 definition 13 display adapters 436 embedded controller device definition 302 generic hardware registers 77 Modifier Objects encoding, AML 401 modifiers, ASL 361 naming conventions 123 Processor statements 217 root namespaces 126 SMBus host controller objects 307 ACPI Source Language See ASL ACPI System Description tables See tables ACPI-compatible hardware See hardware Acquire (Acquire a Mutex) 371 Acquire terms 358 active cooling _ACx object 267, 274 control methods 270 definition 42, 267 engaging 270 preferences 42, 272 threshold values 272 active line printer (LPT) ports 34 Active List (_ALx) object 275 Add (Add) 371 add-in display adapter, definition 436 Address (_ADR) object 146 Address Range types 316 address register (SMB_ADDR) 294 Address Space Descriptors DWORD 181 QWORD 177 resource specific flags 186 valid combinations 176 WORD 184 addresses alarm fields 68 BARs (Base Address Registers) 355 blocking, BIOS 316 bus types 147 control methods 129 decoding 252 FACS 106 format 89 functional fixed hardware 44 Generic Address Structure (GAS) 89 generic hardware 45, 51 I/O (S)APIC 117 map interfaces 316 map samples 320 mixed, preventing 117 registers 57 reset register 77 slave 254, 305 SMBus 305 system description tables 85 Advanced Configuration and Power Interface See ACPI Advanced Programmable Interrupt Controller See APIC alarm address register (SMB_ALRM_ADDR) 295 alarm data register (SMB_ALRM_DATA) 296 alarm events 67 Alias (Declare Name Alias) 361 allocation, device resources 159 AML Arg Objects encoding 407 battery events 260 byte values 407 code event handler 46 compiling 45 Control Method Battery 261 data buffers, SMBus 310 Data Objects encoding 400 Debug Objects encoding 407 definition 13 grammar 398 Local Objects encoding 407 Name Objects encoding 399 Named Objects encoding 401

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Index 447

Namespace encoding 414 Namespace Modifier Objects encoding 401 notation conventions 397 Package Length encoding 400 purpose of 45 sleep button code example 65 SMBus device access protocols 311 specification 397 Term Objects encoding 401 Type 1 Opcodes encoding 403 Type 2 Opcodes encoding 404 And (Bitwise And) 371 angle brackets AML 398 ASL notation 323 answering phones modem example 32 power management 2 waking computer 34 APIC _MAT (Multiple APIC Table Entry) 155 definition 13 I/O 16, 113 local 16 multiple description table (MADT) 16 NMI 115 Processor Local 112 structure types 112 support 110, 113 APM BIOS 24 appliance PCs 105 ARB_DIS 75 architecture, system description tables 85 Arg Objects encoding, AML 407 arguments, control methods 130 Arg x (Method Argument Data Objects) 389 ASL _FIX usage example 152 _HPP example 154 AML, relation to 322 case sensitivity 341 CMOS protocols 354 comments 322 compiler directive terms 347 converting to AML 45 data objects 384 data types 342 definition 13 Definition Block terms 347 EC-SMB-HC device code 304 embedded controller device code 303 grammar 322 grammar notation 322 index with buffers example code 375 language 324 lid status code example 81

macros 129, 390. See also macros, ASL modifiers 341, 361 multiple Smart Battery subsystem code 260 Named Object terms 348 names 324 Namespace modifiers 361 nested packages sample code 375 object names 341 object terms 347, 361 objects, declaring 128 opcodes 362, 369 parameters 346 power button code example 63 Power Resource statements 197 reserved object names 341 SMBBlock code 314 SMBBlockProcessCall code 315 SMBByte code 313 SMBProcessCall code 315 SMBQuick code 312 SMBSendReceive code 312 SMBus data buffer code 311 SMBus devices 309 SMBWord code 313 storing results 346 strings 322 terms 324, 346 thermal zone examples 278 Type 1 Opcodes 362 Type 2 Opcodes 369 User Terms 384 virtual register code 310 AT interrupt model 120 ATA hard disks See storage devices audible output See noise audio devices, power management 418, 419 aware device drivers 134 Back From Sleep (_BFS) 205 BankField (Declare Bank/Data Field) 348 bar symbol AML notation 398 ASL notation 323 BARs (Base Address Registers) 355 Base Bus Number (_BBN) object 194 batteries See also Smart Batteries capacity 38 Control Method Batteries 260 emergency shutdown 40 events 260 low-level warnings 39 management 37 multiple 37 power status information 31 remaining capacity 264 types supported 31 Battery Information (_BIF) object 261

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448 Advanced Configuration and Power Interface Specification

Battery Status (_BST) object 263 Battery Trip Point (_BTP) object 264 bay devices 268 BIOS address range types 316 configuring boot devices 36 determining ACPI support 69 Device Objects 351 devices, switching 445 Dock Name (_BDN) 192 initialization 233 legacy functions 24 legacy specifications 12 limitations on power management 2 memory initialization 235 relation to ACPI 4 resetting enable bits 79 S4 Sleeping state transition 230 bits alarm 68 child 51, 77 child status 79 control 77 diagram legend 47 enable 55 general-purpose events 79 generic hardware registers 77 ignored 16, 52 interrupt status 51 lid status 81 parent 51, 77 PM timer 75 PM1 Control registers 74 PM1 Enable registers 73 PM1 Status registers 70 PM2 Control register 75 processor control register 76 processor LVL2 76 processor LVL3 77 register notation 47 reserved 17, 51, 88 reset register 77 SMBus protocol encoding 306 status 55, 77 system event signals 36 wake enabled 31 write-only 52 blanks 322 block count register (SMB_BCNT) 295 block devices, GPE 249 Block Write-Read Block Process Call (SMBBlockProcessCall) protocol 315 blocking, control methods 129 blocks, register 56 BM_RLD 74 BM_STS 70

bold AML notation 397 ASL notation 323 boot architecture flags, IA-PC 105 boot devices 36 boot resources, embedded controller 121 bootstrap ROM 236 boot-up 232 boot-up display adapter, definition 436 brackets, angle AML notation 398 ASL notation 323 Break (Break) 363 BreakPoint (BreakPoint) 363 bridges Base Bus Number (_BBN) 194 DWORD 182 flags 188 ISA bus device 242, 351 power states 31 purpose 87 QWORD 179 WORD 185 Brightness Control Levels Supported, Query List of (_BCL) 441 brightness control, LCDs 435 Brightness Level, Set (_BCM) 442 Buff (Convert Data Type to Buffer) 371 Buffer (Declare Buffer Object) 384 Buffer data type, ASL 343 Buffer field data type, ASL 345 buffers, SMBus 310 built-in display adapter, definition 436 Burst Disable Embedded Controller (BD_EC) 288 Burst Enable Embedded Controller (BE_EC) 288 Burst flags 287 burst mode 288 Bus/Device packages 351 buses power management standards 29, 417 segment locations 195 setting power states 30 button control models 60 buttons See power button; sleep button byte values, AML 407 C0 processor power state definition 23 implementation 213 C1 processor power state definition 23 implementation 215 C2 processor power state definition 23 implementation 215

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Index 449

C3 processor power state definition 23 implementation 215 cache controller configuration 234 caches, flushing 216, 232 capacity, battery calculating 38 low-level warnings 40 remaining 264 status information 31 CardBus mode 192 case sensitivity, ASL 341 Case statements 368 category names 6 Celsius scale 269 centenary value, RTC alarm 67 Central Processing Unit See CPU CENTURY 68 channels, DMA 167 chemistry independence 255 child bits 51, 77 child objects, ASL statements 322 child status bits 79 CLK_VAL 76 clock logic 213 CMOS protocols 354 cold boots 77, 234 cold insertion and removal 160 COM port devices, power management 32, 418, 421 command protocols, SMBus 305 command register (SMB_CMD) 295 commands, embedded controller interface 287 comments, ASL 322 compatibility memory 236 compatibility, compiler 367 Compatible ID (_CID) object 147 compiler directive terms 347 compiling, ASL to AML 45, 367 composite battery 37 Concatenate (Concatenate) 371 ConcatenateResTemplate (Concatenate Resource Templates) 372 CondRefOf (Conditional Reference Of) 372 configuration objects, device 149 configuring BIOS initialization 234 boot devices 36 modem example 36 Plug and Play devices 36 Constant Data Terms 387 context, device 14 context, system definition 18 during emergency shutdown 40 restoring 20

S4 sleeping state 229 sleep states lost in 22 contiguous RAM 236 Continue Continue Innermost Enclosing While 364 control bits functions 77 symbol 47 Control Method Battery 37, 137, 138, 260 control methods See also objects _ADR (Return the Unique ID for this Device) 441 _BCL (Query List of Brightness Control Levels Supported) 441 _BCM (Set the Brightness Level) 442 _BDN (BIOS Dock Name) 192 _BFS (Back From Sleep) 205 _DCK (Dock) 192 _DCS (Return the Status of Output Device) 443 _DDC (Return the EDID for this Device) 442 _DDS (Device Set State) 444 _DGS (Query Graphics State) 443 _DOD (Enumerate All Devices Attached to the Display Adapter) 438 _DOS (Enable/Disable Output Switching) 437 _FDM (Floppy Disk Drive Mode) 249 _GPD (Get POST Device) 440 _GTF (Get Task File) 245 _GTM (Get Timing Mode) 246 _GTS (Going To Sleep) 206 _LID (lid device) 241 _MSG (Message) 241 _OFF 198 _ON 199 _PS0 (Power State 0) 201 _PS1 (Power State 1) 201 _PS2 (Power State 2) 201 _PS3 (Power State 3) 201 _PSC (Power State Current) 202 _PSW 204 _PTS (Prepare To Sleep) 205 _REG (Region) 192 _ROM (Get Rom Data) 439 _SCP (Set Cooling Policy) 276 _SPD (Set POST Device) 440 _SST (System Status) 241 _STM (Set Timing Mode) 247 _TMP (Temperature) 267, 277 _VPO (Video POST OPtions) 441 _WAK (System Wake) 210 arguments 130 ASL, writing 322 battery 261 definition 14

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450 Advanced Configuration and Power Interface Specification

device identification 146 device removal 160 event handling 134 generic objects 139 initialization (_INI) 191 lid device 241 OEM-supplied 205 overview 129 power button 62, 242 Power Resource objects 198 power source 265 resources 149 sleep button 64, 242 Smart Battery Subsystem 258 system indicators 240 thermal management 274 video extensions 435 control registers 55 controllers, embedded definition 15 interface 15 conversion, data types 342 cooling modes 42, 267 cooling preferences 42, 272 Copy Copy Object 372 core logic, system events 36 CPU boot configuration 234 boot-up 232 cache flushing 216 clock logic 213 definition 14 fixed hardware control 43, 44 multiple performance state control 220 non-symmetric power state support 212 passive cooling 270 performance states 23 power management 35 processor power states 23, 211 thermal management 41 throttling 213, 217 waking operations 31 crashed systems 61 CreateBitField 349 CreateByteField 349 CreateDWordField 349 CreateField (Field) 350 CreateQWordField 350 CreateWordField 350 Critical battery state 40 Critical Temperature (_CRT) object 272, 275 critical temperature shutdowns 267, 272 Cross Device Dependency 52 CRT monitors, power management 422 C-States (processor power) 216, 218 CT phones See modems

Current Resource Settings (_CRS) objects 150 Cx states See processor power states D0-Fully On control method 201 definition 21 In Rush Current (_IRC) object 204 power resource object 202 transitioning to 202 D1 Device State control methods 201 definition 21 power resource objects 202 transitioning to 202 D2 Device State control methods 201 definition 21 power resource objects 203 transitioning to 203 D3-Off control methods 201 definition 21 transitioning to 199 dash character AML notation 398 ASL notation 323 data buffers, SMBus 310 data macros 387 Data Objects encoding, AML 400 data objects, ASL Buffer 384 data macros 387 Literal data 385 Package 384 types of 384 data register array (SMB_DATA) 295 data types ASL 342 concatenate 372 data types, resource See resource data types DataTableRegion 350 day alarm 67 day mode 28 DAY_ALRM 68 DDB Handle data type, ASL 345 DDT, Plug and Play devices 35 Debug Data Object 389 Debug Object data type, ASL 346 Debug Objects encoding, AML 407 Debug Port Specification, Microsoft 93 debugging AML code 407 requirements for 322 decimals, notation 322 Decrement (Decrement) 373 DecStr (Convert Data Type to Decimal String) 373

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Index 451

dedicated embedded controller interface 284 Default statements 368 defined generic objects 139 Definition Block term 347 Definition Blocks ASL code 341 definition 14 encoding 126 loading 87, 109, 365 loading from XSDT 377 unloading 368 definitions See terminology degrees, Kelvin 269 dependencies, device 52, 167 DerefOf (Dereference Of Operator) 373 description tables See tables design guides 6, 7 desktop PCs power management 28 profile system type 105 Device (Declare Bus/Device Package) 351 device and processor performance states 23, 35 Device Class Power Management specifications 29 Device data type, ASL 345 device drivers, ACPI-Aware 134 Device Name (_DDN) object 148 device power management 28, 416 modem example 32 objects 199 requirements 418 resources 30 specifications 416 standards 29 states 21, 22 status 31 Device Set State (_DSS) 444 devices audio, power management 419 class-specific objects 138 COM port, power management 421 configuration objects 149 context, definition 14 definition 14 graphics 435 identification objects 146 IDs, common 439 input, power management 424 insertion and removal objects 159 interference 52 modems, power management 426 network, power management 428 object notification 136 PC Card controllers, power management 429 Plug and Play IDs 138

power states 21, 22 resource allocation 159 resource control method 149 SMBus, declaring 307 storage, power management 431 waking system 203 Devices Attached to the Display Adapter (_DOD) 438 diagram legends 47 Differentiated Definition Block Bus/Device packages 351 definition 14 determining device power capabilities 30 modem example 33 Differentiated Description Block isolation logic 33 Differentiated System Description Table See DSDT digital modems See modems Direct Memory Access (_DMA) object 150 Disable (_DIS) object 150 Disable Output Switching (_DOS) 437 display adapters ACPI Namespace 436 control methods 435 definitions 436 requirements for 435 switching devices 445 display devices, power management 418, 422 Display Power Management Signaling Specification (DPMS) 417 Divide (Divide) 373 DMA data structure 167 DMA Descriptor macro 391 Dock (_DCK) control method 192 docking control methods 159, 192 event signals 36 objects 161 query events 78 documentation organization 10 supplemental 12 drain rates, battery 38 drivers interference 52 restoration 22 DSDT definition 14, 110 location 86 purpose 87 dual 8259 113 dual-button model 61 duty cycle 213 DVD decoders 438 DWORD 76, 181

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DWORD Address Space Descriptor macro 394 dynamic insertion and removal 159 dynamic objects 130 dynamic Operation Regions 359 dynamic transitioning 48 E_TMR_VAL 75 E820 mapping 316 EC_DATA (embedded controller data register) 287 EC_SC (R) (embedded controller status register) 286 EC_SC (W) (embedded controller command register) 287 ECDT 121 ECI See embedded controller interface EC-SMB-HC 292, 303 EDBA (Extended BIOS Data Area) 86 EDID control methods (_DDC) 442 EFI definition 14 GetMemoryMap interface 318 RSDP location 90 EISA ID 148 EISA systems 86 EISAID macro 387 Eject (_EJx) object 162 Eject Device List (_EDL) object 161 Ejection Dependent Device (_EJD) object 161 ejection mechanisms 159 Else/ElseIf (Else Operator) 364 embedded controller address space 51 boot resources table 121 burst mode 288 definition 15 device ID 138 device object 242 event control example 78 Global Lock 108 multiple 282 operations 83 queuing events 135 region control method 193 embedded controller interface ACPI Namespace objects 302 algorithms 291 ASL code, device 303 bi-directional communications 282 Burst flag 287 command interrupt model 290 command register (EC_SC (W)) 287 command set 287 commands, restricted 302 configurations, additional 285 data register (EC_DATA) 287 definition 15

device access 301 firmware requirements 289 Input Buffer Full (IBF) flag 286, 291 interrupt mo del 290 objects 302 OEM-definable values 291 Output Buffer Full (OBF) flag 286, 291 private 284 registers 285 SCI event (SCI_EVT) flags 286 shared 283, 285 SMBus host controller 292 SMBus notification header (OS_SMB_EVT) 289 SMBus protocol descriptions 296 SMBus registers 292 SMI event flags 287 specifications 282 status register (EC-SC (W)) 286 emergency shutdown 40 enable bits corresponding status bits 79 resetting 79 symbol 47 enable register 36 Enable/Disable Output Switch (_DOS) 437 encoding AML 399 Definition Blocks 126 object names, ASL 341 tables 88 End Dependent Functions 168 end tag 170 End-Dependent Functions Descriptor macro 391 energy conservation See power management Enterprise servers 105 Enumerate All Devices Attached to the Display Adapter (_DOD) 438 enumeration, enabling 307 errors, fatal 365 Ethernet adapters See network devices Event (Declare Event Synchronization Object) 352 Event data type, ASL 345 events alarm 67 AML code handler 46 battery 260 button 60 enable register 36 fixed feature 15 fixed handling 132 general model 36 general-purpose registers 15, 77 hardware 49 interrupt 49, 69

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Index 453

link status 429 OS-transparent 50 power button 62 power button override 63 programming model 130 query 78 shared 51 status register 36 synchronization objects 366 synchronization, waiting for 383 user-initiated 60 wake frame 429 exiting ACPI mode 239 Extended BIOS Data Area (EDBA) 86 extended I/O bus 138 Extended Interrupt Descriptor 188 Extended Interrupt Descriptor macro 395 Extended Root Systems Description Table See XSDT Extensible Firmware Interface See EFI External (Declare External Objects) 347 FACS definition 15 flags 108 Global Lock 108 table fields 106 FADT alarm bits 67 cache flushing 216, 232 definition 15 flags 103, 104 location 86 optional feature bits 70 Plug and Play IDs 151 processor power states 212 purpose 86 reset register location 77 SCI interrupt mapping 69 table fields 96 fans active cooling 42, 270 device operations 242 noise preferences 42 Plug and Play ID 84 thermal zone example 280 Fatal (Fatal Check) 365 fatal errors 365 features fixed 15 generic 15 generic hardware 79 Field (Declare Field Objects) 352 fields alarm 68 cache flushing 232 declaring objects 352

embedded controller boot resources 121 FACS 106 FADT 96, 151 I/O APIC 113 I/O SAPIC 116 MADT 111 NMI 115 Processor Local APIC 112 processor performance 223 reserved 88 RSDT 94 SBST 120 SMBus 309 Start Dependent Functions 167 XSDT 95 FindSetLeftBit (Find Set Left Bit) 373 FindSetRightBit (Find Set Right Bit) 374 firmware ACPI System 5 embedded controller requirements 289 OSPM controls 25 SMM functional fixed hardware implementation 44 Firmware ACPI Control Structure See FACS Fixed ACPI Description Table See FADT fixed event handling 132 fixed features definition 15 events 15 registers 15 fixed hardware definition 43 feature control bits 74 feature enable bits 72 feature status bits 70 features 53 functional implementation 44 interfaces 44 power button 61 programming model 43 register blocks 56 registers 54, 70 sleep button 64 fixed location I/O port descriptor 170 Fixed Register Resource Provider (_FIX) 151 fixed width registers 190 FixedList 322 flags Burst 287 DWORD 181 FACS 108 FADT 103, 104 I/O resource 187, 188 IA-PC boot architecture 105 Input Buffer Full (IBF) 286, 291 interrupt vector 189

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454 Advanced Configuration and Power Interface Specification

local APIC 112 MADT 111 memory resource 186 MPS INTI 114 Output Buffer Full (OBF) 286, 291 QWORD 177 SCI event (SCI_EVT) 286 SMI event (SMI_EVT) 287 system type 105 WORD 184 floppy controller device objects 247 Floppy Disk Drive Mode (_FDM) control method 249 Floppy Disk Enumerate (_FDE) object 247 Floppy Disk Information (_FDI) object 248 floppy disks See storage devices flushing caches 216, 232 frequency mismatch 136 FromBCD (Convert from BCD) 374 functional device configuration 234 functional fixed hardware 44 functions End Dependent 168 Start Dependent 167 G0 Working state behavior during 226 definition 19 properties 20 transitioning to 48 transitioning to Sleeping state 231 transitioning to Soft-Off 231 G1 Sleeping state definition 19 properties 20 transitioning to 226 G2 Soft Off definition 19 properties 20 transitioning to 48 G3 Mechanical Off definition 19 properties 20 transitioning from 48 transitioning to 27 game pads See input devices GAS See Generic Address Structure GBL_EN 73 GBL_RLS 74 GBL_STS 71 general event model 36 general-purpose event registers addresses 58, 77 blocks 59, 79 definition 15 event 0 79 event 0 enable 80

event 0 status 80 event 1 80 event 1 enable 81 event 1 status 80 grouping 57 wake events, role in 135 general-purpose events handling 133 queuing for execution 134 wake 134 generic address space, SMBus 305 Generic Address Structure (GAS) 89 generic events example 78 top-level 78 generic feature, definition 15 generic hardware definition 43 features 53, 79 power button control 62 programming model 45 registers 45, 54, 77 sleep button control 64 generic ISA bus device 242 generic objects 139 generic register descriptor 190 Generic Register Descriptor macro 396 Get POST Device (_GPD) 440 Get Power Status 31 Get ROM Data (_ROM) 439 Get Task File (_GTF) control method 245 Get Timing Mode (_GTM) control method 246 GetMemoryMap 318 Global Lock 108 Global Lock (_GLK) object 196 Global Lock Mutex 145 global standby timer 51 global system interrupts 113, 119 global system states definition 16, 19 terminology 19 transitioning 26, 49 goals ACPI 1 OSPM 1 power management 2 Going To Sleep (_GTS) control method 206 GPE block devices 139, 249 control method 134 grammar AML 398 ASL 322 grammar notation AML 397 ASL 322

Compaq/Intel/Microsoft/Phoenix/Toshiba

Index 455

graphics devices, requirements for 435 Graphics State, Query (_DGS) 443 Green PCs, power management for 28 groupings, register See register groupings guides, design 6, 7 hardware See also fixed hardware; generic hardware ACPI interfaces 4 ACPI specifications 43 definition 13 events 49 features 53 fixed 43 generic 45 ignored bits 52 interfaces 5 legacy 51 legacy vs. ACPI 3 OEM implementation 3 OS-independent 44, 45 OSPM model 48 register definitions 45 registers 54 reserved bits 51 value-added 45 hardware ID (_HID) object 148, 257 headers, long 95 headers, table 85, 92 heat management See thermal management hexadecimals, notation 322 HexStr (Convert Data Typ 374 holes, compatibility 236 home PCs, power management for 28 host controller objects, SMBus 307 hot insertion and removal 160, 162 Hot Plug Memory Table Specification, Microsoft 93 Hot Plug Parameters (_HPP) object 153 Hot Temperature (_HOT) object 275 hung systems 61 hysteresis 268 I/O APIC _MAT (Multiple APIC Table Entry 155 definition 16 Global System Interrupts 120 mixed addresses, preventing 117 structure 113 I/O operations, lazy 2 I/O Port Descriptor macros 391 I/O port descriptors 169 I/O resource flag 187, 188 I/O SAPIC definition 16 mixed addresses, preventing 117 Platform Interrupt Source structure 117 structure 116

I/O space 51, 87 IA (Intel Architecture) specifications 12 IA processors 216 IA-32 systems 44 IA-PC boot architecture flags 105 definition 16 interrupt models 113 memory map system 316 memory mapping 235 RSDP location 90 ID, Compatible (_CID object) 147 IDE controller device 243 drives 46 IDE devices See storage devices identification objects, device 146 idle loops, CPU 35 idle timers, legacy 51 IDs, Plug and Play 138, 146 If (If Operator) 365 ignored bits definition 16, 52 PM1 Status register 72 implementation requirements OEM 3 OS 10 OSPM 9 In Rush Current (_IRC) object 204 Include (Include Another ASL File) 347 Increment (Increment) 374 independence, OS ACPI 3 functional fixed hardware 44 generic hardware 45 Independent Hardware Vendors (IHVs) power management standards 29 Index (Index) 374 Index with Buffers 375 Index with Packages 375 Index with Strings 376 IndexField (Declare Index/Data Fields) 356 indicators, system 240 initialization BIOS 233 boot-up 232 OS 238 initialization object (_INI) 191 Input Buffer Full (IBF) flag 286, 291 input devices, power management 418, 424 Input/Output See I/O insertion and removal objects 159 insertion and removal, batteries 260 Int (Convert Data Type to Integer) 376 INT 15 mapping 316 Integer data type, ASL 343

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456 Advanced Configuration and Power Interface Specification

Integers 386 Intel Architecture specifications 12 Intel Architecture-Personal Computer See IA PC interdependent resources 167 interfaces ACPI 4 battery 37 BIOS, legacy 24 Control Method Battery 261 design guides 6 EC-SMB-HC 292 embedded controller 15 extensible firmware (EFI) 14 fixed hardware 44 hardware 5 mapping 316 sharing protocols 285 SMBus 18, 305 interference, device 52 Interrupt Descriptor macro, Extended 395 interrupt events logic 49 SCI 69 shareable 69 SMI 69 Interrupt Source Overrides 113 interrupt sources, non-maskable (NMIs) 115 interrupt status bits 51 interrupts embedded controller interface 290 Extended Interrupt Descriptor 188 models 110, 113, 119 Platform Interrupt Source structure 117 PMIs 117 invocation, control methods 129 IRQ Descriptor macro, ASL 390 IRQs data structure 165 mapping 113, 115 modem configuration example 36 PCI routing 158 ISA bus device 138, 242 Device Objects code 351 interrupt sources 113 old cards 169 ISDN Terminal Adapters See modems isolation logic 33 italics, ASL notation 323 joysticks See input devices Kelvin scale 269 kernel 4 key, logic diagrams 47 keyboard controllers 282 keyboards See input devices

LAN, waking from 28 LAnd (Logical And) 376 large resource data type 171 latency acceptable 26 global power states 20 processor power states 211 lazy I/O operations 2 LCD panels brightness control 435 power management 422 legacy BIOS interfaces 24 legacy hardware BIOS specification 12 boot flags 105 converting to fixed 43 definition 16 interrupt handlers 69 support 3 legacy OS, definition 16 legacy systems definition 16 memory mapping 235 power button functions 27 power management 50 power state transitions 48 switching devices out of 192 transitioning to ACPI 69 legends, logic diagrams 47 LEqual (Logical Equal) 376 LGreater (Logical Greater) 376 LGreaterEqual (Logical Greater Than Or Equal) 377 lid device 139 lid status notification values 138 lid switch 81 life, battery 38 link status events 429 LINT 115 Literal Data Terms 385 LLess (Logical Less) 377 LLessEqual (Logical Less Than Or Equal) 377 LNot (Logical Not) 377 Load (Load Differentiated Definition Block) 365 loading Definition Blocks 87, 109, 365, 377 LoadTable (Load Definition Block From XSDT) 377 local APIC, definition 16 local area networks See LAN Local Objects encoding, AML 407 Localx (Method Local Data Objects 389 Lock (_LCK) object 163 Lock, Global 108 logic fixed power button 61

Compaq/Intel/Microsoft/Phoenix/Toshiba

Index 457

generic hardware event example 78 lid switch 81 sleep button 64 sleeping/wake control 66 logic diagram legends 47 Long Vendor-Defined Descriptor macros 392 LOr (Logical Or) 378 low-level warnings, battery 39 LPT ports 34 macros, ASL 24-bit Memory Descriptor 392 32-bit Fixed Memory Descriptor 393 32-bit Memory Descriptor 392 coding 129 data 387 DMA Descriptor 391 DWORD 394 EISAID 387 End-Dependent Functions Descriptor 391 Extended Interrupt Descriptor 395 Fixed I/O Port Descriptor 392 Generic Register Descriptor 396 I/O Port Descriptor 391 IRQ Descriptor 390 QWORD 393 Resource Descriptors 390 Resource Template 388 Start Dependent Function Descriptor 391 Unicode 389 Vendor-Defined Descriptors 392 WORD 395 MADT _MAT object 155 definition 16 flags 111 interrupt models 110 table fields 111 Magic Packet wake 428 management See power management; thermal management mapping E820 316 EFI GetMemoryMap 318 Global System Interrupts 120 INT 15 316 interfaces for 316 IRQs 113, 115 PCI interrupt pins 157 physical memory 235 Query System Address Map function 321 samples 320 Match (Find Object Match) 378 MCA systems 86 Mechanical Off definition 19 properties 20

transitioning from 48 transitioning to 27 memory BIOS initialization 235 controller configuration 234 descriptor macros 392, 393 devices 252 map interfaces 316 map sample 320 NVS 235 physical mapping 235 resource flag 186, 187 memory device 139 memory range descriptors 24-Bit 171 32-Bit 173 32-Bit Fixed Location 175 purpose 172 memory space 51 Message (_MSG) control method 241 Method (Declare Control Method) 357 Method data type, ASL 345 methods, control See control methods mice See input devices Microsoft Device Class Power Management specifications 29 Mid (Retrieve Portion of Buffer or String 379 mobile PCs lid switch 81 power management 27 profile system type 105 Mod (Modulo) 380 modems configuration example 36 power management 418, 426 power management example 32 modifiers ASL names 341 namespace 361 Module Device 139, 250 MON-ALRM 68 monitors See display devices month alarm 67 motherboard device configurations ACPI goals 1 controlled by OSPM 24 modems 427 MPS INTI flags 114 Multiple APIC Description Table See MADT Multiple APIC Table Entry (_MAT) object 155 multiple Smart Battery Subsystem 259 Multiply (Multiply) 380 multiprocessor PCs performance control 220 power management for 28 mutex

Compaq/Intel/Microsoft/Phoenix/Toshiba

458 Advanced Configuration and Power Interface Specification

acquiring 371 Global Lock 145 release synchronization objects 366 Mutex (Declare Synchronization/Mutex Object) 358 Mutex data type, ASL 345 Name (Declare Named Object) 361 Name Objects encoding, AML 399 Named Object terms 348 Named Objects encoding, AML 401 names, ASL 324 names, object 16 Namespace See ACPI Namespace naming conventions 123 NAnd (Bitwise Nand) 380 nested packages 375 network devices, power management 418, 428 night mode 28 NMIs 115 noise, active cooling 42 non-linear address spaces 305 Non-Maskable Interrupt Sources (NMIs) 115 non-visible states, device power 21 Non-Volatile Sleep state, definition 20 Non-Volatile Sleeping memory (NVS) 235 Noop Code (No Operation) 365 NOr (Bitwise Nor) 380 Not (Not) 380 notation AML 397 ASL 322 numeric constants 322 register bits 47 Nothing 322 notification battery removal 260 embedded controller interface 289 power button control 62 Smart Battery status 255 temperature changes 269 Notify (Notify) 366 numeric constants, notation 322 NVS files checking validity 237 restoring from 20 NVS memory 235 object name, definition 16 Object Reference data type, ASL 346 object terms, ASL 347 objects See also control methods _ACx (Active Cooling) 267, 274 _ADR (Address) 146 _ALx (Active List) 275 _BBN (Base Bus Number) 194 _BIF (Battery Information) 261 _BST (Battery Status) 263

_BTP (Battery Trip Point) 264 _CID (Compatible ID) 147 _CRS (Current Resource Settings) 150 _CRT (Critical Temperature) 272, 275 _CST (C States) 218 _DDN (Device Name 148 _DIS (Disable) 150 _DMA (Direct Memory Access) 150 _EDL (Eject Device List) 161 _EJD (Ejection Dependent Device) 161 _EJx (Eject) 162 _FDE (Floppy Disk Enumerate) 247 _FDI (Floppy DIsk Information) 248 _FIX (Fixed Register Resource Provider) 151 _GLK (Global Lock) 196 _HID (hardware ID) 148, 257 _HOT (Hot Temperature) 275 _HPP (Hot Plug Parameters) 153 _INI (Init) 191 _IRC (In Rush Current) 204 _LCK (Lock) 163 _MAT (Multiple APIC Table Entry) 155 _PCL (Power Consumer List) 265 _PCT (Performance Control) 221 _PPC (Performance Present Capabilities) 223 _PR0 (Power Resources for D0) 202 _PR1 (Power Resources for D1) 202 _PR2 (Power Resources for D2) 203 _PRS (Possible Resource Settings) 156 _PRT (PCI Routing Table) 157 _PRW (Power Resources for Wake) 135, 203 _PSL (Passive List) 275 _PSR (Power Source) 265 _PSS (Performance Supported States) 222 _PSV (Passive) 267, 276 _PTC (Processor Throttling Control) 217 _PXM (Proximity) 159 _RMV (Remove) 163 _S1D 204 _S2D 204 _S3D 204 _S4D 205 _SBS (Smart Battery Subsystem) 257 _SEG (Segment) 195 _SRS (Set Resource Settings) 159 _STA (Status) 164, 199 _STR (String) 148 _SUN (Slot User Number) 148 _TC1 (Thermal Constant 1) 276 _TC2 (Thermal Constant 2) 276 _TSP (Thermal Sampling Period) 277 _TZD (Thermal Zone Devices) 277 _TZP (Thermal Zone Polling) 277 _UID (Unique ID) 148 ASL encoding 341 ASL statements 322

Compaq/Intel/Microsoft/Phoenix/Toshiba

Index 459

ASL, declaring 128 control methods 129 data 384 definition 16 device configuration 149 device identification 146 device insertion and removal 159 device power resource 202 device-specific 240 dynamic 130 EC-SMB-HC 303 embedded controller interface 302 floppy controller 247 generic 139 global scope 126 initialization 191 Module Device 250 names, reserved 341 Notify operator 136 OS-defined 145 Power Resource 197 processor 217 revision data 145 Smart Battery 257 SMBus host controller 307 static 130 thermal management 274 unnamed 127 ObjectType 322, 381 OEM implementation 3 OEM-supplied control methods 205 off See Mechanical Off; Soft-Off OFF 198 ON 199 One (Constant One Object) 387 Ones (Constant Ones Object) 387 opcodes Type 1, AML 403 Type 1, ASL 362 Type 2, AML 404 Type 2, ASL 369 Operating System See OS Operating System-directed Powe r Management See OSPM Operation Region data type, ASL 345 Operation Region Field Unit data type, ASL 344 operation regions SMBus 305, 308 OperationRegion term access types 353 Declare Operation Region 358 operators, ASL 342 OpRegion 129 Or (Bit -wis e Or) 381 organization, document 10 original equipment manufacturer See OEM

OS AML support, required 322 boot flags 105 compatibility requirements 10 defined object names 145 DefinitionBlock compiling 347 device power management 30 drivers, embedded controller interface 282 functional fixed hardware implementation 44 independent generic hardware 45 legacy hardware interaction 3 loading 237 name object 145 policy owner, device power management 416 power management 2 Query System Address Map 321 S4 Sleeping state transition 230 transparent events 50 OSPM caches, flushing 232 cooling policy changes 268 cooling preferences 42 definition 17 device insertion and removal 159 event handlers 51 exclusive controls 25 fixed hardware access 43 fixed hardware registers 70 functions 24 general-event register access 79 generic hardware model 46 Get Power Status 31 goals 1 hardware model 48 implementation requirements 9 passive cooling 270 performance states 35 power management vs. performance 197 power state control 25 Real Time Clock Alarm (RTC) 67 resetting system 77 Set Power State operation 30 SMBus registration 307 thermal management 41, 267 transitioning to sleeping states 227 transitioning working to sleeping states 231 transitioning working to soft-off state 231 Output Buffer Full (OBF) flag 286, 291 output devices control methods 443 definition 436 switching 445 types of 438 override, power button 63 P_BLK 76 P_LVL2 76

Compaq/Intel/Microsoft/Phoenix/Toshiba

460 Advanced Configuration and Power Interface Specification

P_LVL3 77 P0 performance state, definition 23 P1 performance state, definition 23 Package (Declare Package Object) 384 Package data type, ASL 344 packages definition 17 length 126 length encoding, AML 400 nested 375 packet error checking (PEC) 306 parameters, ASL 346 parent bits 51, 77 parent objects, ASL statements 322 parentheses, AML notation 398 Passive (_PSV) object 267, 276 passive cooling definition 42, 267 preferences 42, 272 processor clock throttling 270 threshold values 272 Passive List (_PSL) object 275 PC Card controllers, power management 418, 429 PC keyboard controllers 282 PCCARD 417 PCI BAR target operations 355 bus number 194 buses, address space translation 87 Device Objects code 351 device power management 417 interrupt pins 157 IRQ routing 158 power management 417 PCI configuration space 43, 51 PCI Interrupt Link device 139 PCI Routing Table (_PRT) object 157 PCISIG 417 PCMCIA 417 PEC (packet error checking) 293, 306 Performance Control (_PCT) object 221 Performance Present Capabilities (_PPC) object 223 performance states definitions 23 device 35 Performance Supported States (_PSS) object 222 performance, energy conservation vs. 42, 197 Persistent System Description Table (PSDT) 110 phones, answering modem example 32 power management 2 waking computer 34

PIC method 145 pins general event model 37 GPE 79 platform implementation 5 independence 3 Platform Interrupt Source structure 117 Platform Management Interrupts (PMIs) 117 Plug and Play devices ACPI control 35 IDs 138, 146 large resource items 171 modem example 36 resource control method 149 small resource items 165 specifications 12 PM timer bits 75 function 51 idle time, determining 35 operations 60 register address 57 register blocks 59 PM1 Control registers addresses 57 bits 74 blocks 58 grouping 56, 73 PM1 Enable registers 72 PM1 Event registers addresses 57 blocks 58 grouping 56, 70 PM1 Status registers 70 PM2 Control registers addresses 57 bits 75 blocks 58 PM2 Controller register grouping 57 PMIs 117 Pn performance state, definition 23 PNPBIOS 24 Polarity flags 114 policy owner 416 polling, thermal 269, 270 port descriptors, I/O 169 portability See independence, OS Possible Resource Settings (_PRS) object 156 POST Device control methods 440 power button ASL code example 63 control methods 62, 242 definition 17 device ID 139 dual-button model 61

Compaq/Intel/Microsoft/Phoenix/Toshiba

Index 461

fixed hardware 61 functions 27 object notification values 137 override 63, 66 single-button model 61 Power Consumer List (_PCL) object 265 power consumption device and processor performance states 23 device power states 22 global power states 20 power loss Mechanical Off 48 S4 Non-Volatile Sleep state 20 power management audio devices 419 BIOS 2 buses 417 COM port devices 421 cooling, relationship to 42 definition 17 desktop PCs 28 device 28, 416, 418 device objects 199 display devices 422 display standards 417 goals 1, 2 input devices 424 lazy I/O operations 2 legacy 50 mobile PCs 27 modem devices 426 modem example 32 multiprocessor PCs 28 network devices 428 PC Card controllers 429 PCI 417 PCMCIA 417 performance states 35 performance vs. energy conservation 42, 197 Plug and Play devices 36 preferred system types 105 processor 35 servers 28 setting device power states 30 standards 29 storage devices 431 power management (PM) timer bits 75 function 51 idle time, determining 35 operations 60 register address 57 register blocks 59 Power Resource data type, ASL 345 power resources battery management 253

child objects 198 definition 17 device objects 202 devices, turning off 31 Differentiated Definition Block 30 isolation logic 33 objects 197 shared 34 wake system object 203 Power Source (_PSR) object 265 power sources AC adapter 265 definit ion 17 object notification values 137 power states control methods 201 controlled by OSPM 25 device 21 global 19 non-symmetric processor 212 objects 201 processor 23, 211 sleeping 22 transitioning 48 user-visible 26 PowerResource (Declare Power Resource) 359 preferences, user performance vs. energy conservation 42, 272 power button 27 preferred PM profile system 105 Prepare to Sleep (_PTS) control method 205 private embedded controller interface 284 Process Call (SMBProcessCall) protocol 314 processor See CPU Processor (Declare Processor) 360 processor and device performance states 23 processor control block 59 processor control registers addresses 57 bits 76 Processor data type, ASL 345 processor device notification values 138 Processor Local APIC 112, 115 Processor Local SAPIC 117 processor LVL2 register 76, 212 processor LVL3 register 77, 212 processor objects 217 processor register block 76 Processor Throttling Control (_PTC) object 217 programming models events 130 feature summary 53 fixed 43 generic 45 protocol register (SMB_PRTCL) 293 protocols

Compaq/Intel/Microsoft/Phoenix/Toshiba

462 Advanced Configuration and Power Interface Specification

BARs (Base Address Registers) 355 CMOS 354 SMBus 296, 305, 311 Proximity (_PXM) object 159 PSDT 110 pseudocode language See AML pulsed interrupts 290 PWRBTN_EN 73 PWRBTN_STS 71 Query Embedded Controller (QR_EC) 289 query events 78 Query System Address Map function 321 query value, definition 47 quotes AML notation 397 ASL notation 323 QWORD 177 QWORD Address Space Descriptor macro 393 Read Embedded Controller (RD_EC) 287 Read/Write Block (SMBBlock) protocol 314 Read/Write Byte (SMBByte) protocol 313 Read/Write Quick (SMBQuick) protocol 311 Read/Write Word (SMBWord) protocol 313 Real Time Clock Alarm (RTC) 67 reclaim memory 235 RefOf (Reference Of) 382 Region (_REG) control method 192 register bits, notation 47 register blocks 56 register definitions, hardware 44 register groupings definition 17, 55 list of 56 registers BARs (Base Address Registers) 355 control 55 EC-SMB-HC 292 embedded controller interface 285 enable 36 fixed feature 15 fixed hardware 70 general-purpose event 15 reset 77 SMB-HC 300 status 36 status/enable 55 virtual 306, 310 related device interference 52 Release (Release a Mutex Synchronization Object) 366 Release terms 358 Remaining Battery Percentage 38, 264 removal objects 159 removal, batteries 260 Remove (_RMV) object 163 requirements, implementation

OS 10 OSPM 9 reserved bits definition 17 hardware 51 PM1 Control registers 74 PM1 Enable registers 73 PM1 Status register 71, 72 software requirements 88 reserved object names 341 reserved SMBus protocol values 305 Reset (Reset an Event Synchronization Object) 366 reset register 77 resource data types Address Space Descriptors 176 control methods 164 DMA 167 End Dependent Functions 168 end tag 170 IRQ 165 large 171 memory range descriptors 171 small 164 Start Dependent Functions 167 vendor defined 170, 173 resource descriptor macros 390 Resource Template macro 388 resources allocation 159 control method 149 interdependencies 167 resources, power See power resources restoring system context 20, 229 results, storing 346 Return (Return) 366 Revision (Constant Revision Object) 387 revision data object 145 RISC processors 176 RISC systems 27 ROM control methods 439 Root System Description Pointer See RSDP Root System Description Table See RSDT RSDP definition 17 location 90 table structure 91 RSDT definition 17 location 86 table fields 94 RTC (Real Time Clock Alarm) 67 RTC/CMOS protocols 354 RTC_EN 73 RTC_STS 72 S0 State (Working) 208

Compaq/Intel/Microsoft/Phoenix/Toshiba

Index 463

S1 Sleeping state _S1D object 204 behavior during 208 definition 22 implementation 228 transitioning 207 waking using RTC 67 S2 Sleeping state _S2D object 204 behavior during 208 definition 22 implementation 228 transitioning 207 waking using RTC 67 S3 Sleeping state _S3D object 204 behavior during 209 definition 22 implementation 229 transitioning 207 waking using RTC 67 S4 Sleeping state _S4D object 205 behavior during 209 definition 20, 22 implementation 229 low-level battery 40 waking using RTC 67 S5 Soft-Off behavior during 210, 230 definition 19, 22 properties 20 transitioning to 231 SAPIC definition 18 I/O 16, 116 local 16 NMI 115 Processor Local 117 support 110 saving system context during emergency shutdown 40 S4 Non-Volatile Sleep state 20, 229 SBST 121 SCI battery status information 31 definition 18 embedded controller events 290 enable bits 31 event flags (SCI_EVT) 286 interrupt handlers 50, 69 SCI_EN 69, 70, 74 Scope (Declare Name Scope) 362 SCSI, power management 417 Secondary System Description Table See SSDT Segment (_SEG) object 195

Send/Receive Byte (SMBSendReceive) protocol 312 separators, ASL 322 Serialized methods 358 server machines, power management 28 Set Cooling Policy (SCP) control method 276 Set POST Device (_SPD) 440 Set Power State 30 Set Resource Settings (_SRS) object 159 Set the Brightness Level (_BCM) 442 Set Timing Mode (_STM) control method 247 settings, user performance vs. energy conservation 42, 272 power button 27 shareable interrupts 69 shared interface, embedded controller 283, 285 ShiftLeft (Shift Left) 382 ShiftRight (Shift Right) 382 Short Vendor-Defined Descriptor macro 392 shutdown, emergency 40, 272 shutting down See Mechanical Off; Soft-Off Signal (Signal a Synchronization Event) 366 signatures collisions, avoiding 93 interpreting 86, 94 values, storing 88 Simple Boot Flag Specification, Microsoft 93 single quotes AML notation 397 ASL notation 323 single-button model 61 SizeOf (SizeOf Data Object) 382 slave addresses, SMBus 254, 305 Sleep (Sleep) 366 sleep button ASL code example 65 control methods 64, 242 definition 17 device ID 139 fixed hardware 64 object notification values 137 support 64 Sleeping states behavior during 208 button logic 64 control methods 205 definitions 19, 22 entering 227 logic controlling 66 non-volatile 20 objects 204 packages, system state 206 power consumption 20 power loss 20 properties 20 transitioning 26, 206

Compaq/Intel/Microsoft/Phoenix/Toshiba

464 Advanced Configuration and Power Interface Specification

transitioning to 225, 226 user settings 27 waking using RTC 67 Slot User Number (_SUN) object 148 SLP_EN 74, 227 SLP_EN field 66 SLP_TYPx 74, 227 SLP_TYPx field 55, 66 SLPBTN_EN 73 SLPBTN_STS 71 small resource data type 164 Smart Batteries control methods 258 definition 18 device ID 139 multiple battery subsystem 259 objects 257 single battery subsystem 258 SMBus data buffers 311 SMBus devices 308 specifications 12 status notification 255 subsystem 37, 253 supported 31 table 18 table formats 120 Smart Battery Charger functions 255 status notification 256 Smart Battery Selector 256 Smart Battery System Manager functions 255 status notification 256 SMB-HC 254, 259, 300 SMBus address register (SMB_ADDR) 294 address space 305 alarm address register (SMB_ALRM_ADDR) 295 alarm data register (SMB_ALRM_DATA) 296 block count register (SMB_BCNT) 295 Block Write-Read Block Process Call (SMBBlockProcessCall) protocol 315 command register (SMB_CMD) 295 commands, restricted 302 data buffers 310 data register array (SMB_DATA) 295 definition 18 device access, embedded controller interface 301 device enumeration, enabling 307 device ID 139 embedded controller interface 292 encoding, bit 306 fields, declaring 309

generic hardware addresses 51 host controller notification header (OS_SMB_EVT) 289 host controller objects, declaring 307 interface 18 operation regions 305, 308 PEC (packet error checking) 306 Process Call (SMBProcessCall) protocol 314 protocol register (SMB_PRTCL) 293 protocols 296, 305, 311 Read/Write Block (SMBBlock) protocol 314 Read/Write Byte (SMBByte) protocol 313 Read/Write Quick (SMBQuick) 311 Read/Write Word (SMBWord) protocol 313 Send/Receive Byte (SMBSendReceive) protocol 312 slave addresses 254, 305 specifications 12 status codes 306 status register (SMB_STS) 292 transactions 306 virtual registers 306 SMI definition 18 embedded controller firmware 289 event flags (SMI_EVT) 287 interrupt events 50, 69 SMM firmware 44 Soft-Off behavior during 210, 230 definition 19, 22 properties 20 transitioning crashed systems to 61 transitioning to 48, 231 SOHO servers 105 sources, power See power sources SSDT 17, 110 Stall (Stall for a Short Time) 367 standards device power states 29 power management 29 Start Dependent functions 167 Start-Dependent Function Descriptor macro 391 statements ASL 322 Case 368 Default 368 ElseIf 364 If 364 Power Resource 197 Processor 217 Switch 368 states See power states static objects 130 Status (_STA) 199 Status (_STA) object 164

Compaq/Intel/Microsoft/Phoenix/Toshiba

Index 465

status bits corresponding enable bits 79 functions 77 symbol 47 status codes, SMBus 306 status notification, Smart Battery 255 status register 36 status register (SMB_STS) 292 status, battery 31 status/enable registers 55 sticky status bit, definition 47 storage devices, power management 418, 431 Store (Store) 382 storing results, ASL operators 346 Streamlined Advanced Programmable Interrupt Controller See SAPIC String (_STR) object 148 String (Create ASCII String From Buffer) 383 String data type, ASL 343 strings, ASL 322, 386 Subtract (Subtract) 383 supplemental documentation 12 surprise-style removal 159, 163 Switch Select Code To Execute Based O 367 Switch statements 368 switching, output devices 445 Sx states See Sleeping states symbols, logic diagrams 47 syntax ASL 322 OperationRegion 308 Power Resource statements 197 system context definition 18 during emergency shutdown 40 restoring 20 S4 Sleeping state 229 sleep states lost in 22 System Control Interrupt See SCI system description tables See tables system events, general model 36 system indicators 240 System Management Bus See SMBus System Management Interrupt See SMI System Management Mode See SMM system memory space 51 system states, global See global system states System Status (_SST) control method 241 System Wake (_WAK) control method 210 tables address format 89 compatibility 89 DSDT 110 embedded controller boot resources 121 encoding format 88 FACS 106

FADT 96 headers 85, 92 MADT 111 overview 85 RSDP 91 RSDT 94 SBST (Smart Battery Description) 120 signatures 93 SSDT 110 XSDT 95 Temperature (_TMP) control method 267, 277 temperature changes, detecting 268 temperature management See thermal management Term Objects encoding, AML 401 terminology design guides 6, 7 device power states 21 general 13 global system states 19 performance states 23 processor power states 23 sleeping states 22 terms AML 397 ASL 324, 346 ASL notation 323 Thermal Constant 1 (_TC1) object 276 Thermal Constant 2 (_TC2) object 276 thermal management control methods 274 energy conservation, optimizing 42 notification of temperature changes 269 objects 274 OSPM controlled 267 overview 41 performance, optimizing 42 polling 269, 270 temperature changes, detecting 268 threshold settings, dynamically changing 268 trip points 269 Thermal Sampling Period (_TSP) object 277 thermal states, definition 18 Thermal Zone data type, ASL 345 Thermal Zone Devices (_TZD) object 277 Thermal Zone Polling (_TZP) object 277 thermal zones basic configuration 278 examples 278 mobile PC example 41 multiple 42 multiple-speed fan example 280 object notification values 137 object requirements 278 ThermalZone (Declare Thermal Zone) 360

Compaq/Intel/Microsoft/Phoenix/Toshiba

466 Advanced Configuration and Power Interface Specification

thirty-two bit fixed location memory range descriptor 175 thirty-two bit memory range descriptor 173 throttling 213, 217 THT_EN 76 timers global standby 51 idle 51 power management (PM) 51, 60 TMR- field 60 TMR_EN 73 TMR_STS 70 TMR_VAL 75 ToBCD (Convert to BCD) 383 token ring adapters See network devices top of memory 236 transactions, SMBus data buffers 310 status codes 306 transitioning crashed systems 61 device power states 417 Legacy mode to ACPI 69 power states 26, 48 waking and sleeping 225 working to sleeping states 231 working to soft-off states 231 transparent events 50 transparent switching, device power states 22 trap monitors 51 Trigger Mode flags 114 trip points, thermal 269 turning off See Mechanical Off; Soft-Off; transitioning TVs 438 twenty-four bit memory range descriptor 171 Type 1 Opcodes AML encoding 403 ASL 362 Type 2 Opcodes AML encoding 404 ASL 362, 369 UARTs, power management 421 Unicode macro 389 Uninitialzed data type, ASL 342 Unique ID (_UID) object 148 Unload (Unload Differentiated Definition Block) 368 unnamed objects 127 unrelated device interference 52 upper case, ASL names 341 USB, power management 417, 418 user preferences performance vs. energy conservation 42, 272 power button 27 User Terms 384

user-visible power states 26 value-added hardware enabling OSPM 45 registers 77 Variable List 322 VCR-style ejection mechanism 159 vendor defined descriptor macros 392 vendor defined resource data types 170, 173 VESA specifications 417 VGA 438, 440 video controllers, power management 422 Video Electronics Standards Associations (VESA) 417 video extensions, requirements for 435 Video POST Options (_VPO) 441 virtual data objects 389 virtual registers 306, 310 visible states global system 19 power 26 Wait (Wait for a Synchronization Event) 383 WAK_STS (Wake Status) 66, 72 wake frame events 429 waking _BFS (Back From Sleep) control method 205 _WAK control method 210 audio devices 420 COM ports 421 device power resource object (_PRW) 203 devices 419 disabling system-waking devices 204 display devices 424 initialization 232 input devices 425 latency time 26 lid switch 81 logic controlling 66 modem devices 427 modem example 32, 34 network devices 429 OS operations 31 overview 225 PC Card controllers 431 Real Time Clock Alarm (RTC) 67 resetting lost enable bits 79 storage devices 434 warm insertion and removal 160, 162 warnings, battery 39 WBINVD 216, 232 web sites Intel Architecture 12 Microsoft 12 PCISIG 417 PCMCIA 417 Smart Battery System 12 SMBus specification 305

Compaq/Intel/Microsoft/Phoenix/Toshiba

Index 467

USB-IF 418 While (While) 369 WORD 184 WORD Address Descriptor macro 395 Working state behavior during 226 definition 19 properties 20 transitioning to 48 transitioning to Sleeping state 231 transitioning to Soft-Off 231 workstations 105 Write Embedded Controller (WR_EC) 288

write-only bits control 47 definition 52 XOr (Bitwise Xor) 384 XSDT definition 18 loading Definition Block 377 location 86 table fields 95 Zero (Constant Zero Object) 387 Zero, One, Ones data type, ASL 346 zones, thermal See thermal zones

Compaq/Intel/Microsoft/Phoenix/Toshiba

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