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GameTheory Popular
GameTheory Popular
Prisoners Dilemma
2
Two suspects arrested for a crime Prisoners decide whether to confess or not to confess If both confess, both sentenced to 3 months of jail
1 month of jail If one confesses and the other does not, then the confessor gets freed (0 months of jail) and the nonconfessor sentenced to 9 months of jail What should each prisoner do?
Game Theory
Battle of Sexes
3
A couple deciding how to spend the evening Wife would like to go for a movie Husband would like to go for a cricket match
Game Theory
Games
4
Game Theory
Nash equilibrium
5
to the predicted strategies of other players No incentive to deviate unilaterally Strategically stable or self-enforcing
Prisoner 2 Confess Prisoner 1 Confess Not Confess -3,-3 -9,0 Not Confess 0,-9 -1,-1
Game Theory
Mixed strategies
6
Each player simultaneously forms his or her hand into the shape of either a rock, a piece of paper, or a pair of scissors Rule: rock beats (breaks) scissors, scissors beats (cuts) paper, and paper beats (covers) rock
Nashs Theorem
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Existence Any finite game will have at least one Nash equilibrium possibly involving mixed strategies
Finding a Nash equilibrium is not easy Not efficient from an algorithmic point of view
Game Theory
Dynamic games
8
Sequential moves One player moves Second player observes and then moves
Examples Industrial Organization a new entering firm in the market versus an incumbent firm; a leader-follower game in quantity competition Sequential bargaining game - two players bargain over the division of a pie of size 1 ; the players alternate in making offers Game Tree
Game Theory
(x3,1-x3) 1
N B (0,0)
B
A
x2 A N
Y
0 Period 1: A offers x1. B responds.
0
(x2,1-x2)
a few firms) The study of cartels, e.g., OPEC The study of externalities, e.g., using a common resource such as a fishery The study of military strategies The study of international negotiations Bargaining
Auctions
11
First Price Sealed Bid Auction Buyers simultaneously submit their bids Buyers valuations of the good unknown to each other Highest Bidder wins and gets the good at the amount he bid Nash Equilibrium: Each person would bid less than what the good is worth to you
Second Price Sealed Bid Auction Same rules Exception Winner pays the second highest bid and gets the good Nash equilibrium: Each person exactly bids the goods valuation
Game Theory
Second-price auction
12
Suppose you value an item at 100 You should bid 100 for the item If you bid 90 Someone bids more than 100: you lose anyway Someone bids less than 90: you win anyway and pay second-price Someone bids 95: you lose; you could have won by paying 95
If you bid 110 Someone bids more than 11o: you lose anyway Someone bids less than 100: you win anyway and pay second-price Someone bids 105: you win; but you pay 105, i.e., 5 more than what you value
Game Theory
Mechanism design
13
How to set up a game to achieve a certain outcome? Structure of the game Payoffs Players may have private information Example To design an efficient trade, i.e., an item is sold only when buyer values it as least as seller
Can we quantify the inefficiency? Does restriction of player behaviors help? Distributed systems Does centralized servers help much? Price of anarchy Ratio of payoff of optimal outcome to that of worst possible Nash equilibrium In the Prisoners Dilemma example, it is 3
Game Theory
Network example
15
C(x) = 1 C(x) = x
Simple network from s to t with two links Delay (or cost) of transmission is C(x) Total amount of data to be transmitted is 1 Optimal: is sent through lower link Total cost = 3/4 Game theory solution (selfish routing) Each bit will be transmitted using the lower link Not optimal: total cost = 1 Price of anarchy is, therefore, 4/3
Game Theory
C(x) = x
C(x) = 1
Bidding up to 50
Two-person game
18
Start with a number from 1-4 You can add 1-4 to your opponents number and bid
3, 5, 8, 12, 15, 19, 22, 25, 27, 30, 33, 34, 38, 40, 41, 43, 46, 50
winning strategy
Game programming
19
subsequent moves You choose a move where the worst-case winning chance (opponents best play) is the best: max-min Minmax principle says that this strategy is equal to opponents min-max strategy
The worse your opponents best move is, the better is your move
Jan 07, 2009
Game Theory
Chess programming
20
Conclusions
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Mimics most real-life situations well Solving may not be efficient Applications are in almost all fields
Big assumption: players being rational Can you think of unrational game theory?
Thank you!
Discussion
Game Theory