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Basic Functional of Computer Hardware
Basic Functional of Computer Hardware
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Table Of Contents
Chapter 1 Chapter 2 Computer Introduction Functional of Computer Hardware
Tablet PC
Laptop/Notebook
Desktop PC
Server PC
Workstation
1.3) What inside the Computer? CPU (Processor) Memory (RAM) Motherboard Power Supply Chassis/Based Unit Storage Devices (HDD/FDD/ODD) Output Devices (Video Display, Printer, Speakers, Modem, USB Ports) Input Devices (Keyboard/Mouse, Scanner, Joystick)
Micro ATX/BTX
ATX/BTX
253mm (10.4) 219mm (9) 244mm (9.6) 229mm (9) 305mm (12)
255mm (10.5) 255mm (10.5) 244mm (9.6) 191mm (7.5) 244mm (9.6)
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2.1 Chassis 2.1.5) Main different Between ATX & BTX Motherboard Layout
-Components Placement -Back Panel Layout -Two Cooling Fans
Card Slots M E M O R Y CPU PSU
STORAGE DRIVES
STORAGE DRIVES
BTX
ATX
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2.1 Chassis
2.1.6) Advantage of BTX
Thermal Environment
- In-line, high-velocity, low temp airflow - Above and below mainboard airflow
Acoustic Performance
- Two-fan design - Lower impedance allows lower fan speed
Mainboard
- Balanced memory and I/O routing - 4-layer mainboard design
Structural Integrity
- 100% increase in heatsink mass (up to 1kg)
Cost Structure
- Steel case, standard components
2.2 Motherboard
2.2.1) What is Motherboard? Center Circuit Board or Body of Computer.
Body
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2.2 Motherboard
2.2.2) What inside Motherboard?
Host CPU, RAM, HDD, ODD, FDD, Peripheral Cards,
DIMM (RAM) FDD (Floppy Drive) CPU ATX_12V (Power Supply) CPU_Fan
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2.2 Motherboard
2.2.2) What inside Motherboard? (continue) Host External Ports (Back Panel Connectors)
a) PS/2 Keyboard & PS/2 Mouse Port b) Parallel Port c) Serial Port d) D-Sub Port e) USB Port f) RJ-45 LAN Port g) Line In Jack (Blue) h) Line Out Jack (Green) i) Mic In Jack (Pink)
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2.2 Motherboard
2.2.2) What inside Motherboard? (continue)
CMOS Battery
POST Screen
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2.2 Motherboard
2.2.3) Motherboard Form Factor
Form Factors Size(mm) a)ATX b) Micro-ATX c) Flex-ATX d) BTX e) Mini-ITX f) Nano-ITX g) Pico-ITX PCB 305x244 244x244 229x191 325x266 170x170 120x120 100x72
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2.2 Motherboard
2.2.4) Block Diagram of Motherboard
Center Processing Unit (CPU)
DDR/DDR2 RAM (400/533/667/800)
Graphics 2D/3D - PCI Express X16 - AGP 4X/8X - Graphics Accelerator ATA Interface - ODD/FDD ATA 133/100/66
IO Control Hub
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2.2 Motherboard
2.2.5) Function of Motherboard
Through Chipset (Integrated Circuit) Graphics Memory Controller Hub (GMCH) Memory (DDR2 RAM) (already move to CPU) Graphics/Video/Display Card (PCI Express x16 or AGP 8x/4x, Graphic controller) Input Output Controller Hub (ICH) ATA (Optical Drive/Floppy Drive/ZIP Drive) SATA (Hard Drive/Optical Drive) Network (10/100Mb LAN, Gb LAN, Wireless LAN) USB Ports (Keyboard/Mouse/External Optical/Hard Drive/Pen Drive & others USB devices) IEEE Ports (Video camera & other IEEE devices) PCI Express x1 peripheral cards Audio (Audio codec/Speakers)
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2.2 Motherboard
2.2.6) Type of GMCH & ICH
Intel 1) Desktop X58,P45, P35,G33,G31,G965
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2.2 Motherboard
2.2.6) Type of GMCH & ICH (continue)
Intel 2) Mobile PM965, 945GM/PM, 915GM/GMS/PM,
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2.2 Motherboard
2.2.6) Type of GMCH & ICH (continue)
VIA
2.2 Motherboard
2.2.6) Type of GMCH & ICH (continue)
SIS
SIS (GMCH)
AMD 755 Intel 672FX/662/656FX/649FX/656/655TX/655FX/648FX
SIS (ICH)
Intel & AMD - 968
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2.2 Motherboard
2.2.7) Chipset Identification on Motherboard Brand Intel Intel Intel Gigabyte Gigabyte MSI Model DX58SO DP45SG DP35DP GA-G33M-S2L GA-G31M-S2L P965 Neo-F V2 Chipset X58 P45 P35 G33 G31 P965
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- The physical bi-directional data bus that carries all electronic signal information between the central processing unit (CPU), RAM, Graphics and the Motherboard northbridge.
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d) Address bus - The connections between the {CPU} and memory which carry the
{address/receiver} from/to which the CPU wishes to read or write.
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story)
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L1 Memory Cache
- consists of Instruction & Data - input cache (smaller then L2 cache) - Instruction Cache is used for caching data from memory
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L1 Data Cache
- In charge of sending the result back to RAM memory or another place, such as video card
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b) AMD
- AM3+ (Desktop) - AM2+ (Desktop) - Socket S1 (Mobile) - Socket 563 (Mobile)
Socket AM2+
Socket S1
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In a single core processor, this performance engine? takes in raw data and turns it into either video, movies, Music, digital-photos, games, email, or other rich multimedia content
In a dual-core computer chip, there are two performance engines? that can take more data and simultaneously process the data into rich multimedia content at a faster rate.
Video Clips
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Core i7 Circuitry
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Intel CoreTM 2 Extreme processor - Quad-core/Dual-core, 8MB L2 cache, 2.93 GHz, 1066 MHz
FSB
Intel CoreTM 2 Duo processor - Dual-core, 4MB L2 cache, 2.66 GHz, 1066 MHz FSB Intel Pentium D processor with dual core technology - Dual-core, 2x2MB L2 cache, 3.60 GHz, 800 MHz FSB
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Intel Pentium 4 processor supporting HyperThreading Technology or greater - 2MB L2 cache, 3.80 GHz, 800 MHz FSB Intel Celeron D processor - 512KB L2 cache, 3.60 GHz, 533 MHz FSB Intel Celeron M processor - 1MB L2 cache, 2.00 GHz, 533 MHz FSB Intel Pentium processor Extreme Edition - Dual-core, 2x2MB L2 cache, 3.73 GHz, 1066 MHz FSB
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AMD Athlon TM 64 processor - 1MB L2 cache, 2.60 GHz, 64 bits technology AMD Athlon TM 64 FX processor - Dual-core, 2MB L2 cache, 2.80 GHz, 64 bits technology AMD Athlon TM 64 X2 Dual-Core processor - Dual-core, 2MB L2 cache, 3.00 GHz, 64 bits technology AMD Athlon Sempron processor AMD Turion 64 X2 Dual-Core Mobile Technology AMD Turion 64 Mobile Technology
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Video Clips
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Transfer the commands, address & data on both rising & falling edge of the clock. - Consume less power 2.5v - 184 pins
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<http://www .howstuffworks.com/ram.htm>
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The capacitor in a dynamic RAM memoy cell is like a leaky bucket. It needs to be refreshed periodically or it will discharge to 0
Memory is made up of bits arranged in a two-dimensional Grid. In this figure, red cells represent 1s and white cells Represent 0s. In the animation, a column is selected and then Rows are charged to write data into the specific column
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Soldered onto a modular PCB 30 & 72 pin connector 3.5 x 7.5 (30 pin) 4.25 x 1 (72 pin) Capacity up to 256MB/module 32 bits data bus
72 pins SIMM
30 pins SIMM
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72 pins SODIMM
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Higher bandwidth (up to 1600 MHz) Performance increase at low power Longer battery life in laptops Enhanced low power features and thermal design
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2.4 Memory
2.4.7) DDR SDRAM Module (continue) DDR2 SDRAM
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2.4 Memory
2.4.8) Flash Memory Technology
a) What is Flash Memory?
- Type of EEPROM chip - Storage devices for digital camera, mobile phone & video games consoles - Solid stage storage devices (electronics)
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2.4 Memory
2.4.8) Flash Memory Technology
c) How Flash Memory Works?
- Grid of columns & rows with a cell that has two transistors at each intersection. - Two transistors (floating gate & control gate) are separated by a thin oxide layer. - Floating gate only link to the row/wordline. - The cell has a value on 1 as long as the link is in place.
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2.4 Memory
2.4.8) Flash Memory Technology
c) How Flash Memory Works? (continue)
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2.4 Memory
2.4.8) Flash Memory Technology
c) How Flash Memory Works Tunneling
(continue)
- Tunneling is used to alter the placement of electrons in the floating gate. - 10 to 13 volts electrical charge (come from the coloum/bitline) is applied to the floating gate. - This charge causes the floating-gate transistor act line an electron gun. - The electrons are pushed through & trapped on other side of thin oxide layer to become negative charges. - This negative charge electrons acts as a barrier between the control gate & floating gate. - Cell sensor monitors the level of charge passing through the floating gate. - If the flow through the gate > 50% of the charge, it has a value of 1. - If the charge passing through drop below 50% threshold, the value changes Copyright@2008 Sirnatec IT Centre 70 to 0.
2.4 Memory
2.4.8) Flash Memory Technology
c) How Flash Memory Works Erasing
(continue)
- Electric field or high-voltage charge is applied for erasing process. - Flash memory uses in-circuit wiring to apply the electric field either entire chip or predetermined sections known as blocks.
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2.4 Memory
2.4.8) Flash Memory Technology
d) Removable Flash Memory Cards
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2.4 Memory
2.4.8) Flash Memory Technology
d) Removable Flash Memory Cards (continue)
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2.4 Memory
2.4.8) Flash Memory Technology
d) Removable Flash Memory Cards (continue)
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2.4 Memory
2.4.8) Flash Memory Technology
e) Removable USB Flash Memory Drive (Pen Drive)
- USB data storage devices - Removable & rewritable - 1-4 inches length - less than 56g weight - Storage capacity up to 16GB - Transfer speed about 3MB/s
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2.4 Memory
2.4.8) Flash Memory Technology
e) Removable USB Flash Memory Drive (Pen Drive) What is Universal Serial Bus (USB)?
- Serial Bus standard to interface devices. - Replaced Serial & Parallel ports. - Connect mouse, keyboard, PDAs, joysticks, scanners, printers, digital camera & flash drive (Pen drive).
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2.4 Memory
2.4.8) Flash Memory Technology
e) Removable USB Flash Memory Drive (Pen Drive)
I) What Inside USB Flash Memory Drive
1) USB Connector provides an interface to host computer 2) USB mass storage controller device implements the USB host controller 3) Test points for testing/loading code into microprocessor 4) Flash memory chip stored data 5) Crystal oscillator produces main 12MHz clock signal & control data output. 6) LED indicate data transfer/reads and writes 7) Write-protect switch write-protection mode indication 8) Space for 2nd flash memory chip
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2.4 Memory
2.4.8) Flash Memory Technology
e) Removable USB Flash Memory Drive (Pen Drive)
II) Common Application
- Personal data transport - System administration - Computer repair - To boot operating system - Window Vista ReadyBoost - Audio players - Music storage - Backup
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2.4 Memory
2.4.9) How much memory do I need?
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PCB Assembly
Control the movement of head disk assembly
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Video Clips
Sectors Tracks
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Seek/Access Time
- Amount of time between when the CPU requests a file and when the first byte of the file is sent to the CPU. Times between 10 and 20 milliseconds are common.
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FAT 16
- 32KB cluster size - Up to 2GB sizes
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Like a book on a local library Huge information to used/read or write in their book Use a media to read/write in their book Size of media from MB (megabyte) to GB (gigabyte) Refer to lasers which can see, read & write data on optical disk
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PCA Power Calibration Area (Stores temporary Table Of Content) PMA Power Memory Area (Test Mark)
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Single spiral of data circling from inner to outer side of the disk
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Single spiral of data circling from inner to outer side of the disk
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Single spiral of data circling from inner to outer side of the disk
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Single spiral of data circling from inner to outer side of the disk
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Finding & reading the data that stored as bumps on CD Fundamental components
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Drive motor spin the disc Laser & Lens System focus in on & read the bumps Tracking mechanism moves the laser assembly
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Similar to CD Reflective surface is gold or silver Single sided/single layered, double sided/double layer, double sided/single layered & double sided/double layered
DVD-D
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DVD-Plus
Combine DVD & CD technology
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Record up to 4.7GB Similar fashion to a CD-R disc Can be played by most DVD player
DVD-RW
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DVD-R DL
Derivate of DVD-R Record up to 8.5GB
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Record up to 8.5GB (DL) Similar fashion to a CD-R disc Can be played by most DVD player
DVD+RW
Record up to 4.7GB Similar fashion to a CD-RW disc Data can be added & removed without erasing the whole disc Treat as large Floppy disk
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DVD+R DL
Derivate of DVD+R Record up to 17.1GB (DS)
DVD+RW DL
Record up to 8.5GB Data can be added & removed without erasing the whole disc Treat as large Floppy disk
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The machinery in a CD burner looks pretty much the same as the machinery in any CD player. There is a mechanism that spins the disc and another mechanism that slides the laser assembly.
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In a CD-RW disc, the reflecting lands and non-reflecting bumps of a conventional CD are represented by phase shifts in a special compound. When the compound is in a crystalline state, it is translucent, so light can shine through to the metal layer above and reflect back to the laser assembly. When the compound is melted into an amorphous state, it becomes opaque, making the area non-reflective.
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2.7 Monitor
2.7.1) What is Monitor?
- Talking & Writing Devices/Tools (Output Devices) - Send inputs to PC, CPU & produces useful output (Text/Graphics).
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2.7 Monitor
2.7.2) Type of Display Technology
a) LCD (Liquid Crystal Display)
- Used in Digital watches, calculators & etc. - Made out of two layers of very fine glass material called substrate that form a sandwich around a thin layer of shaped molecules (liquid crystals) that flow like liquid.
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2.7 Monitor
2.7.3) What Inside CRT monitor?
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2.7 Monitor
2.7.3) What Inside CRT monitor? (continue)
a) Cathode (Electron gun)
- Heated Element - Electron gun fires electrons towards front through vacuum which exits in the glass tube of the monitor - The ray is the stream of electrons that pour off a heat cathode into the vacuum. - The ray also correspond to the red, green and blue channel of the display.
b) Anode
- Positive terminal which attract the electrons that pouring off from the cathode. - Magnetized according to instructions from the display controller
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2.7 Monitor
2.7.3) What Inside CRT monitor? (continue)
c) Shadow Mask/Aperture Grill
- Shadow Mask - Shadow mask is a piece of metal with billion of holes which allow different of cathode ray through to hit the phosphor. - Suitable for CAD/CAM drawing application - Aperture Grill - Define the gap through which electrons pass using a mesh of wire. - Use for Flat screen model which produce a clear, undisturbed images & reduce glare from ambient light.
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2.7 Monitor
2.7.4) How CRT Monitor Works
START
Electricity supplied
Anode (C) attracts the electrons & focus the particles into three narrow beams (E)
The beams strike the Phosphor-coated screen (D) & Shadow Mask/Apertube grill (F)
Phosphors emit red, green & blue light used in a color monitor
END
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2.7 Monitor
2.7.5) How LCD Monitor works?
a) Basic principles of LCD panel: 1) Alignment of liquid crystal molecules can be controlled by - fine grooves etched into a glass plate - electric current/voltage 2) Light follows liquid crystal molecules 3) Polarizing filters block light
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2.7 Monitor
2.7.5) How LCD Monitor works? (continue)
b) What is a Liquid Crystal?
- Physical properties of solid & liquid. - As a liquid they are able to flow over & around small grooves & can change their position depending on applied voltage.
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2.7 Monitor
2.7.5) How LCD Monitor works? (continue)
c) Aligning Liquid Crystal Molecules & Rotating Light (continue)
- To make a basic twisted LC panel, liquid crystal is sandwiched between two transparent plates. - Each plate contains very fine grooves, with grooves in each panel placed exactly perpendicular. - Follow the direction of the molecules as the light passed through the liquid crystals.
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2.7 Monitor
2.7.5) How LCD Monitor works? (continue)
c) Aligning Liquid Crystal Molecules & Rotating Light
(continue) - Liquid Crystal Molecules can be rearranged by applying an external voltage. - The liquid crystal molecules begin to rearrange themselves with the electric field as the voltage applied.
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2.7 Monitor
2.7.5) How LCD Monitor works? (continue)
d) Blocking Light with Polarizing Filters (continue)
- Polarizing filter is a set of extremely closely spaced parallel lines. - This lines only allow the light waves that are parallel to them to pass through. Light from other direction are blocked.
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2.7 Monitor
2.7.5) How LCD Monitor works? (continue)
e) Controlling Light with an LCD Panel
- Light can be rotated by using the properties of liquid crystal. - Figure below illustrations the polarizing filter are oriented perpendicular, thus prevent incoming light from getting through. the the - Figure left illustrated : Light waves with A orientation pass through 1st(top) filter. These light waves are then rotated 90o by liquid crystal in twisted structure arrangement. the - Figure right illustrated: A voltage is applied to the liquid crystal, causing
molecules to re-align themselves vertically causing no light passes through the liquid crystal panel.
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2.7 Monitor
2.7.6) Performance Measurements
a) Monitor Size & Viewable Area: measured diagonally from one corner of the glass to the opposite. CRT actual size & viewable screen size LCD actual size/viewable screen size b) Resolution: number of horizontal & vertical pixels that the monitor contain (without scaling the screen contents up or down). Here are some of the common resolutions found in LCD monitor,
14-15": 1024x768 (XGA) 17-19": 1280x1024 (SXGA) 20"+: 1600x1200 (UXGA) 19 (Widescreen): 1440x900 (WXGA+) 20 (Widescreen): 1680x1050 (WSXGA+) 24 (Widescreen): 1920x1200 (WUXGA) 30 (Widescreen): 2560x1600
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2.7 Monitor
2.7.6) Performance Measurements (continue)
Here are some of the common resolutions found in CRT monitor,
SVGA : 800x600 XGA : 1024x768 SXGA : 1280x1024 UXGA : 1600x1200 c) Aspect Ratio: ratio between the horizontal dimension & the vertical dimension. Common aspect ratios are 4:3 (1.333) & 5:4(1.25). Resolutions with a 4:3 aspect ratio: 800 x 600 1024 x 768 1152 x 864 1600 x 1200 Resolutions with a 5:4 aspect ratio: 1280 x 1024 1600 x 1280
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2.7 Monitor
2.7.6) Performance Measurements (continue)
d) Dot pitch: measure of the amount of space between each pixel. (Note: the smaller the dot pitch, the sharper the image) e) Brightness: determined by the intensity & quality of the backlighting. Usually measured in luminance (candelas per square meter). f) Color depth: the number of colors that can represented on a display without dithering (full color depth for CRT able to provide 16,770,000 colors while for LCD only able to provide 2,600,000 colors) g) Contrast: measure of the range between the lightest tones & the darkest tones. A higher contrast ratio makes the information more readable. h) Viewing angle: determines how far above,below,or either side of the display a person can view.
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2.7 Monitor
2.7.6) Performance Measurements (continue)
i) Pixel response rate/Response Time: the time it takes for a pixel to response to voltage (to be turned on) & then back to its normal state. It measured in milliseconds or microseconds (the minimum response time should be at least 25ms & 17ms is recommended). j) Vertical Refresh Rate: The number of times a screen can be completely redrawn/re-painted in a second. The refresh rate of 75Hz is sufficient for LCD monitor
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2.7 Monitor
2.7.7) Comparison of LCD & CRT Monitor
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2.7 Monitor
2.7.8) Pros & Cons of CRT & LCD Monitors
a) CRT Monitors Pros:
Multisync Capable High Refresh Rates Color Clarity & Depth
Cons:
Very Heavy & large Use Large Amount of Energy Generate Excess Heat
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2.7 Monitor
2.7.8) Pros & Cons of CRT & LCD Monitors (continue)
b) LCD Monitors Pros:
Smaller and Lighter Energy Efficient Causes Less Eye Fatigue
Cons:
Blurry images outside Native Resolution Motion Blur on Fast Moving Images Come Models Have Reduced Color Clarity
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2.8 Modem
2.8.1) What is Modem?
- Peripheral devices which allows 2 computers to communicate over standard phone lines (Communication Platform) - The word modem stand for modulator-demodulator - The sending modem modulated the digital data into analog signal & the receiving modem demodulates back the analog signal into digital data. - Download speed up to 3Mbps - Upload speed up to 1Mbps
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2.8 Modem
2.8.2) What Inside Modem?
a) Tuner
- receives the modulated digital signals from cable outlet & passes to the demodulator - Splitter to separate the internet data from normal TV programming - Diplexer allow to make use of one set frequency for downstream & another for upstream data
b) Demodulator
- Quadrature amplitude modulation (QAM) demodulator takes a radiofrequency signal that had information encoded in it by varying both amplitude & phase of the wave & turn into simple signal that can be processed by A/D converter. - A/D converter turn into series of digital 1s & 0s. - Error correction module then check the received information against a known standard
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2.8 Modem
2.8.3) Modem Technology
a) Smart Modem - V.90 bits standard operating at 56kbps, upload speed up to 33.6kbps - V.92 bits standard operating at 56kbps, upload speed up to 48kbps
- able to put dial-up internet connection on-hold when answering a call - ability to quick connect to ones ISP
b) DSL modem (broadband) - Stand for Digital Subscriber Line which allow high speed internet access to home & small internet business over existing telephone wires. - Download speed up to 8Mbps, upload speed up to 1Mbps - Capable of modulating/demodulating hundreds of channel simultaneously - Include function of Routers
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2.8 Modem
2.8.4) DSL Technology
- Stand for Digital Subscriber Line - Convert s existing copper telephone lines into high speed data communication. - Transmit through downstream & upstream bandwidth. - Operate over a single twisted copper pair of wires.
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2.8 Modem
2.8.5) Advantage & Disadvantage of DSL Advantage of DSL
You can leave your Internet connection open and still use the phone line for voice calls. The speed is much higher than a regular modem DSL doesn't necessarily require new wiring; it can use the phone line you already have. The company that offers DSL will usually provide the modem as part of the installation.
Disadvantage of DSL
A DSL connection works better when you are closer to the provider's central office. The farther away you get from the central office, the weaker the signal becomes. The connection is faster for receiving data than it is for sending data over the Internet. The service is not available everywhere.
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2.8 Modem
2.8.6) DSL Equipment
Transceiver - At the customer's location, there is a DSL transceiver, which may also provide other services. DSL access multiplexer (DSLAM) - The DSL service provider has a DSLAM to receive customer connections.
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2.8 Modem
2.8.7) DSL Type
Asymmetric DSL (ADSL) - It is called "asymmetric" because the download speed is greater than the upload speed. ADSL works this way because most Internet users look at, or download, much more information than they send, or upload. High bit-rate DSL (HDSL) - Providing transfer rates comparable to a T1 line (about 1.5 Mbps), HDSL receives and sends data at the same speed, but it requires two lines that are separate from your normal phone line. ISDN DSL (ISDL) - Geared primarily toward existing users of Integrated Services Digital Network (ISDN), ISDL is slower than most other forms of DSL, operating at fixed rate of 144 Kbps in both directions. The advantage for ISDN customers is that they can use their existing equipment, but the actual speed gain is typically only 16 Kbps (ISDN runs at 128 Kbps). Very high bit-rate DSL (VDSL) - An extremely fast connection, VDSL is asymmetric, but only works over a short distance using standard copper phone wiring. Multirate Symmetric DSL (MSDSL) - This is Symmetric DSL that is capable of more than one transfer rate. The transfer rate is set by the service provider, typically based on the service (price) level.
Rate Adaptive DSL (RADSL) - This is a popular variation of ADSL that allows the modem to adjust the speed of the connection depending on the length and quality of the line.
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2.8 Modem
2.8.7) DSL Type (continue)
Symmetric DSL (SDSL) - Like HDSL, this version receives and sends data at the same speed. While SDSL also requires a separate line from your phone, it uses only a single line instead of the two used by HDSL. Voice-over DSL (VoDSL) - A type of IP telephony, VoDSL allows multiple phone lines to be combined into a single phone line that also includes data-transmission capabilities.
DSL Type ADSL Max. Send Speed 800 Kbps Max. Receive Speed 8 Mbps Max. Distance 18,000 ft (5,500 m) 12,000 ft (3,650 m) 35,000 ft (10,700 m) 29,000 ft (8,800 m) 18,000 ft (5,500 m) 22,000 ft (6,700 m) 4,000 ft (1,200 m) Lines Required 1 Phone Support Yes
HDSL
1.54 Mbps
1.54 Mbps
No
IDSL
144 Kbps
144 Kbps
No
MSDSL
2 Mbps
2 Mbps
No
RADSL
1 Mbps
7 Mbps
Yes
SDSL
2.3 Mbps
2.3 Mbps
No
VDSL
16 Mbps
52 Mbps
Yes
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Network - a group of computers connected together in a way that allows information to be exchanged between the computers. Node - A node is anything that is connected to the network. While a node is typically a computer, it can also be something like a printer or CD-ROM tower Segment - A segment is any portion of a network that is separated, by a switch, bridge or router, from other parts of the network Backbone - The backbone is the main cabling of a network that all of the segments connect to. Typically, the backbone is capable of carrying more information than the individual segments. For example, each segment may have a transfer rate of 10 Mbps (megabits per second), while the backbone may operate at 100 Mbps
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Topology - Topology is the way that each node is physically connected to the network Local Area Network (LAN) - A LAN is a network of computers that are in the same general physical location, usually within a building or a campus. If the computers are far apart (such as across town or in different cities), then a Wide Area Network (WAN) is typically used Network Interface Card (NIC) - Every computer (and most other devices) is connected to a network through an NIC. In most desktop computers, this is an Ethernet card (normally 10 or 100 Mbps) that is plugged into a slot on the computer's motherboard Media Access Control (MAC) address - This is the physical address of any device -- such as the NIC in a computer -- on the network. The MAC address, which is made up of two equal parts, is 6 bytes long. The first 3 bytes identify the company that made the NIC. The second 3 bytes are the serial number of the NIC itself Unicast - A unicast is a transmission from one node addressed specifically to another node Multicast - In a multicast, a node sends a packet addressed to a special group address. Devices that are interested in this group register to receive packets addressed to the group. An example might be a Cisco router sending out an update to all of the other Cisco routers Broadcast - In a broadcast, a node sends out a packet that is intended for transmission to all other nodes on the network
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Writing Hub
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Network Cabling
Coaxial cable
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Fiber-optic cable
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A rate of data transfer, or bit rate, measured in bits per second Difference between the highest and the lowest frequencies available for network signals. This quantity is measured in Megahertz (MHz)
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Bus - Each node is daisy-chained (connected one right after the other) along the same backbone, similar to Christmas lights. Information sent from a node travels along the backbone until it reaches its destination node. Each end of a bus network must be terminated with a resistor to keep the signal that is sent by a node across the network from bouncing back when it reaches the end of the cable.
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Ring - Like a bus network, rings have the nodes daisy-chained. The difference is that the end of the network comes back around to the first node, creating a complete circuit. In a ring network, each node takes a turn sending and receiving information through the use of a token. The token, along with any data, is sent from the first node to the second node, which extracts the data addressed to it and adds any data it wishes to send. Then, the second node passes the token and data to the third node, and so on until it comes back around to the first node again. Only the node with the token is allowed to send data. All other nodes must wait for the token to come to them.
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Star - In a star network, each node is connected to a central device called a hub. The hub takes a signal that comes from any node and passes it along to all the other nodes in the network. A hub does not perform any type of filtering or routing of the data. It is simply a junction that joins all the different nodes together.
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Star bus - Probably the most common network topology in use today, star bus combines elements of the star and bus topologies to create a versatile network environment. Nodes in particular areas are connected to hubs (creating stars), and the hubs are connected together along the network backbone (like a bus network). Quite often, stars are nested within stars
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Hub
Bridge
Switches
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Ethernet is the most popular physical layer LAN technology because it strikes a good balance between speed, cost, and ease of installation Supports virtually all network protocols Ethernet is standardized as IEEE 802.3 which raises speed from 10 Mbps to 100 Mbps Gigabit Ethernet is an extension of IEEE 802.3 which increases speeds to 1000 Mbps, or 1 Gbps
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Residential local area network which used to connect multiple devices within the home Connect 2 or more PCs for sharing files, printers, and a single connection to the Internet (usually broadband Internet through a cable or DSL provider)
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A broadband modem for connection to the internet (either a DSL modem using the phone line, or cable modem using the cable internet connection)
DSL Modem
Cable Modem
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(continue)
A residential gateway/router connected between the broadband modem and the rest of the network. This enables multiple devices to connect to the internet simultaneously. Residential gateways, hubs/switches, DSL modems, and wireless access points are often combined.
Wired Router
Wireless Router
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(continue)
A wireless access point, usually implemented as a feature rather than a separate box, for connecting wireless devices
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- Perform complex mathematical & geometric calculations. - Usually cover with heat sink due to a lot of heat generated. - ATI & nVidia cover up majority of GPUs market.
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- Composite Video
- S-Video
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- HDMI (High Definition Multimedia Interface) - Support both Video & Audio information in same cable. - Created for TV/Movie application
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- Maximum 65 bit wide bus that run at 66 MHz - Bandwidth of 133 MB/s
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- Based on PCI re. 2.1 specification - Directly read/write capabilities with system memory - Bandwidth/Data Rate up to 2.1 GB/s / AGP 8x
Version AGP 1x AGP 2x AGP 4x AGP 8x Operate Channel Frequrency 32-bit 66 MHz 32-bit 133 MHz 32-bit 266 MHz 32-bit 533 MHz Data Rate 266 MB/s 533 MB/s 1066 MB/s 2133 MB/s Signaling Voltage 3.3 V 3.3 V 1.5 V 0.8 V
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d) ATI Radeon (R400 PCIe Series) i) Radeon Xpress 1250 IGP ii) Radeon Xpress 1270 IGP iii) Radeon Xpress 1250 IGP e) ATI Radeon (R500 PCIe Series) i) Radeon Xpress 1300 ii) Radeon Xpress 1550 iii) Radeon Xpress 1600 f) ATI Radeon (R600 PCIe Series) i) Radeon 780 IGP ii) Radeon HD 2350 iii) Radeon HD 2400 iv) Radeon HD 2600 v) Radeon HD 2900
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2.11 Keyboard
2.11.1) What is Keyboard
- Like an eyes & ears - Use to control computers - Series of switches connected to microprocessor to initiates response of changes - A typing or input devices - To type a document, keystroke shortcuts, access menu, play games - Part of a laptop or attach to the computer
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2.11 Keyboard
2.11.3) Common Keyboard Keys
i) Typing keys
- letters of an alphabet - same pattern layout (QWERT) as typewriters - others layout is Dvorak, ABCDE, XPeRT, QWERTZ & AZERTY ii) Numeric keypad
- Data entry (0 to 9) - 17 keys - Same configuration as adding machines & calculators
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2.11 Keyboard
2.11.3) Common Keyboard Keys
iv) Control key
- Arrow keys - Home, End - Insert, Delete - Page Up, Page Down - Control (Ctrl), Alternate (Alt) - Escape (Esc) - Windows/Start (continue)
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2.11 Keyboard
2.11.4) What inside Keyboard?
i) Microprocessor & controller circuitry
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2.11 Keyboard
2.11.5) Keyboard Switches
i) Dome-switch
- Also called direct-switch keyboards - Kind of hybrid of membrane & mechanical keyboard - Bring two circuit board trances together under a rubber dome or
bubble
ii) Scissor-switch
- The keys are attached to the keyboard via two plastic piece interlock like a scissor. - Mainly used in laptop/notebook.
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2.11 Keyboard
2.11.5) Keyboard Switches
iii) Capacitive
PC - Pressing the key changes the capacitance of a pattern printed on a board - Resist wear, foreign objects & dirt
(continue)
iv) Mechanical-switch
- Use real switches, one under each key. - Mainly used in Apple Extended II.
v) Membrane
- Flat - Often found on microwave ovens/photocopies - Consists of 3 layers
1) Top layer has a label printed on front & conductive stripes printed on the back. front 2) Spacer layer, holds the front & back layer apart 3) Back layer has conductive stripes printed perpendicularly to those of the layer
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vi) Roll-up
2.11 Keyboard
2.11.6) Connection Types
i) PS/2
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2.12 Mouse
2.12.1) What is Mouse?
- Input or Pointing Devices - To control a cursor to manipulate data without complicated command
Mechanical Portion
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2.12 Mouse
2.12.3) Type of Mouse
a) Mechanical Mouse
- Set on flat surface - Distance & speed of the rollers determine how far the cursor moves on the screen
b) Optical Mouse
- Light-emitting diode (LED) & photodiodes to detect the movement relative to underlying surface.
2.12 Mouse
2.12.3) Type of Mouse (continue)
c) Wireless Mouse
- Radio frequency (RF) technology for communication - Two main components: a transmitter & receiver - Benefit of Wireless Mouse
i) RF transmitters require low power and can run on batteries ii) RF components are inexpensive RF components are light weight
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2.12 Mouse
2.12.4) How a Mechanical Mouse Works
i) Moving the mouse turns the ball. ii) X and Y rollers grip the ball and transfer movement. iii) Optical encoding disks include light holes. iv) Infrared LEDs shine through the disks. v) Sensors gather light pulses to convert to X & Y velocities
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2.12 Mouse
2.12.5) How an Optical Mouse Works
i) The CMOS sensor sends each image to a digital signal processor (DSP) for analysis. ii) The DSP detects patterns in the images and examines how the patterns have moved since the previous image. iii) Based on the change in patterns over a sequence of images, the DSP determines how far the mouse has moved and sends the corresponding coordinates to the computer. iv) The computer moves the cursor on the screen based on the coordinates received from the mouse. This happens hundreds of times each second, making the cursor appear to move very smoothly
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2.12 Mouse
2.12.6) How an Wireless Mouse Works
i) The transmitter is housed in the mouse. It sends an electromagnetic (radio) signal that encodes the information about the mouse's movements and the buttons you click. ii) The receiver, which is connected to your computer, accepts the signal, decodes it and passes it on to the mouse driver software and your computer's operating system. iii) The receiver can be a separate device that plugs into your computer, a special card that you place in an expansion slot, or a built-in component.
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2.12 Mouse
2.12.7) Data Interface
- USB
- PS/2
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Supplies power to a computer Also call Switching Power Supplier Use switcher technology to convert the alternating current (AC) to direct current (DC) Typical voltages supplied are 3.3 volts, 5 volts & 12 volts 3.3 & 5 volts used by digital circuits 12 volt used t run motors in disk drives & fans Main specification of power supply is watts (voltage x current)
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Cover - square metal box. Dimensions of an ATX PSU are usually 150 x 86 x 140mm On-off Switch - manual switch on the back to ensure that the computer is truly off and no power is being sent to the components Fan - 80mm or 120mm or even a 140mm fan to cool its components and exhaust the heat out the back
Power Connectors
On-off Switch
Cover Fan
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(continue)
Main Power Connectors (also called 20- or 24-pin ATX connector) - the
ATX12V 4-pin power connector (also called CPU power connector) - a 2nd connector that goes to the motherboard that brings extra power to the CPU socket area
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4-pin peripheral power connectors (also known as Molex connectors) which for various drives e.g. Hard disk, CD/DVD-ROM
Serial ATA (SATA) power connectors - a 15-pin connector for components which use SATA power plugs e.g. SATA Hard disks
(continue)
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Used Transformers & Capacitors to convert Line Voltage at 120 volts & 60 herts into 5 volts & 12 volts DC
Transformer
Capacitors
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2) Rails
- Every power supply has many rails. Each rail is rated for a specific voltage, and will always carry that voltage no matter how many devices are connected to it - However, each rail has an AMPERE RATING (A). The more devices you connect to each rail, the lower the available amperage to the rest of your computer system will be on that specific rail.
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1st Row - shows your AC input (your wall socket voltage i.e. 240v for Malaysia) 2nd Row - shows the DC output to all the rails (i.e. +3.3v, +5v, dual 12v rail (+12V1 & +12V2), -12v, +5vsb) rd 3 Row - shows the Amperage (A) for each rail 4th Row - shows the maximum wattage for the rails
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Continuous-Form Paper (dont need to load in paper often) Single Sheet (can change to special paper easily, like letterhead or envelopes)
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2.14 Printer 2.14 14. .1 Printer Features (continue) iv) Printing Quality
- Measure in print resolution or dot per inch(dpi) - 1200 to 2400 dpi printers for graphics used while 600 dpi for normal printing
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in
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Control Circuitry
- To control mechanical aspects of operation. - To decode information send from computer.
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printed.
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- Transferring
- Photoreceptor is pressed over paper, transferring the images. - Discharged by the detac corona wire immediately after picking up the toner. transfer Note: before the paper rolls under the drum, it is given a negative charge by the corona wire. This charge is stronger than negative charge of the electrostatic image, so the paper can pull the toner powder away
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- Cleaning
- Electrically neutral soft plastic blade cleans excess toner from the photoreceptor and deposits into a waste reservoir
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Scanning Process
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Printer Features
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2.15 Speaker
2.15.1) What is Speaker
- Output devices that able to produce sound for a given instruction.
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2.15 Speaker
2.15.2) Type of Speaker (continue)
b) Loudspeakers
- Complete speaker system consists of an enclosure.
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2.15 Speaker
2.15.2) Type of Speaker (continue) c) Sound card
audio - Computer expansion card that facilitates the input & output of signals to/from a computer.
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2.15 Speaker
2.15.2) Type of Speaker d) Headphone
- Also known as earphones, headsets are a pair of small loudspeaker with a way of holding them close to ears.
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2.15 Speaker
2.15.2) Type of Speaker e) Microphone
- Also known as mike or mic is an acoustic-to-electric transducer or sensor that converts sound into an electrical signal.
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2.15 Speaker
2.15.3) Common features of PC Speaker
a) LED power indicator b) 3.5mm (1/8-inch) headphone jack c) Controls for volume, bass & treble d) A remote volume control
(a)
(c) (b)
2.5mm mono,3.5mm mono and stereo & 6.3mm stereo jack plugs
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2.15 Speaker
2.15.4) Sound Basic
- Object produces sound when it vibrates in the air. - Example of how to produces a sound (Bell)
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2.15 Speaker
2.15.5) Inside Speaker
- Speaker is the final translation machine which translate electrical signal back into physical vibrations to create sound waves.
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2.15 Speaker
2.14.5) Inside Speaker
the suspension. the II) Suspension/surround - allows the cone to move, attached to metal frame, called the basket. III) Voice coil - connected from the cone. back IV) Spider - hold the coil in position, but allow to move freely & forth.
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2.15 Speaker
2.15.6) How Sound is produced
When the electrical current flowing through the voice coil changes direction, the coil's polar orientation reverses. This changes the magnetic forces between the voice coil and the permanent magnet, moving the coil and attached diaphragm back and forth.
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2.15 Speaker
2.15.7) Type of Driver
I) Woofers - biggest drivers which are use to produce low frequency sounds.
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2.15 Speaker
2.15.7) Type of Driver
the sound spectrum
(continue)
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2.15 Speaker
2.15.8) Sealed Speaker Enclosures
III) Midrange produce a range of frequency in the middle of the sound spectrum
A typical sealed speaker enclosure that holds a tweeter, a woofer and a midrange driver.
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Power Onoff Switch Optical Drive Button PS2 Keyboard Connector VGA Connector USB Port Power Switch Microphone Port Reset Switch USB Port Speaker Port Power Cord Port PS2 Mouse Connector Parallel Port Network Port Headphone Port
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Power Cord
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Loading Window
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User Selection
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