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I.IaminaforeignlandscapewithnoknowledgeofhowIvecometoarrivehere.Istandatopa glassyplaneextendingtowardanincandescent,beckoninghorizonpoint.Fromtheonyxoblivion aroundme,andeventhroughthesurfaceofthistranslucentlaneatopwhichIampoised,a crimsonlightthequalityofwhichIcanonlydescribeasdigitalemits.Scatteredbeforeme, alongthelengthoftheglassstreetsveneer,aninterspersalofdiscardedblackplastic rectangles,somehaloedinthatsamedigitalred.TothatbecalmingcoronainthefardistanceI amdrawn,andfromthisvantageIdiscernanarchitecturalexterior,someradiantbuildingshape.

DevelopmentComponent DigitalClockStreet ScatteredTruetoScale AlarmClocks(with PressableButtons) ClockButtonSoundEffects ImplementationofButton SoundEffects SurroundingDream Landscape&Traversal Barrier CafeExterior CafeExteriorLighting ProtagonistInteriorThought ProtagonistInteriorThought V.O. InteriorThought Implementation

Discipline Art Art

CompletionStatus Done Done(waitingon programmingforscattering) Done Done Done

Sound Programming Programming

Art Programming Design Sound Programming

Done Done Done Done Done Done

AmbientEffectsSoundscape Sound (WillRemainEngagedUntil PlayerEntersCafe)

AmbientEffectsSoundscape Programming Implementation MusicSoundscape(Will remainengageduntilplayer enterscafe) MusicSoundscape Implementation Sound

Done Done

Programming

Done

II.Iadvancetowardthesoothingluminositythereahead,andasIdo,asthefacadeofacafeI oncespentanafternoonwithindistinguishesitselffromthesurroundingradiance,itoccursto methatImaybedreaming(howgratefulIamtobeasleep!),andthatperhapsthisdreamisthe repertoryprojectionofamemory.Iretrieveoneoftheplasticrectanglesfrombelow,asithas beguntodroneasIveentereditsorbit:itisallmanufacturedsleekness,buttons,dials,andin rotatingitIbeholditsface,thatofarednumeraleddigitalalarmclock,oneidenticaltothatwhich perches,raptorlike,onthenightstandbesidemybed,theidoltowhichIprayindesperation eachnight.Iattempttopressitsbuttonsandsilenceitswailing,tonoavail.Iletdropthealarm clockinmyhandsandwhenitcollideswiththeenormousglassfaceplateunderfootthereresults acrack,thesoundofwhichresonatesacrossthesurroundingexpanseconcurrently,this collisionilluminatesthecolumnardigitsofthemonolithicalarmclockbeneathme,theverypath uponwhichIwalk,andinitiatesthesynchronouscacophonyofallthealarmsofalltheclocks beforeme.

DevelopmentComponent ProtagonistInteriorThought ProtagonistInteriorThought V.O. ProtagonistInteriorThought Implementation SingleAlarmClockDrone CountlessAlarmClocks DroninginUnison ImplementationofBoth StatesofAlarmSounds ExplorationSystem:Picking

Discipline Design Sound Programming Sound Sound Programming Programming

CompletionStatus Done Done Done Done Done Done Done

UpObject ExplorationSystemUI Elements ExplorationSystemUI Implementation ExplorationSystem: Manipulating/Rotating/ InteractingwithanObject DroppingofAlarmClock/ Physics CrackofClockHittingGlass CrackTexture CrackTexture Implementation Art Programming Programming Done?Ithink?Iamnotsure whatthiswillhave. Done Done

Programming Sound Art Programming

Done Done Discarded Done Done

TriggeringofClockStreet Programming DigitIlluminationand ActivationofAllSmallerAlarm ClocksWhentheClockthe PlayerDropsHitstheSurface ofClockStreet

III.AsIpermeatethelightauraresonatingfromthebuildingnowbeforeme,theantagonistic chorusofalarmsatmybackdampens.Iknowthisplace,thiscafe,Ithinktomyself,asIstruggle todecipherthesignificanceofthismemoryindream:Iamsoothedhere,andIamhappy,and thisisaremembranceofjoy.Myvisionacclimatestotheinteriorcafelightswhichflowthrough thelargerectangularfacadewindow,andIseeherthereinside,aloneatatableatwhichwe bothoncesat.Sheiseagerandsmiling,idlyscanningalaminateddrinkmenu,unbotheredby timeoritsweight,awaitingmyarrival.Inthisdream,sheisspectralandflickering,phasinginand outofthispseudorealitytowhichhervisionwassummoned,enshroudedinsome insubstantiatemistwhichencircleshershawllike.Istandandwatchherforsometime, repeatingthesamemovementsreadingthemenu,flippingitover,lookingaheadthenphasing outandinagainandreplayingthesequence.ThisisthesliceofmemoryIhavestoredofherasI admiredherthen.

DevelopmentComponent

Discipline

CompletionStatus

CloseUpCafeLighting

Programming

Done Done

DegradationofAlarmsOnce Programming PlayeriswithinSafeZoneof CafeExterior InteriorDialogue InteriorDialogue Implementation ReductionofLightning IntensityThroughCafe Window/Revealingof LiveActionFiancee Design Programming Programming

Done Done N/A

ActorFilmedfromProfile Programming/Art/Sound/ View,PerformingActionswith Design PhysicalMenu ActorProfileView Implemented Programming

N/A

N/A N/A

Phasing&MistVisualEffects Programming AroundActor

IV.AsIenterthecafe,Iturntomyleftandsheisabsentfromthattablebesidethewindow throughthewindow,thesuspendedclockroad,theimmeasurableoblivion,thekeening alarmbrood,allgone,replacednowbyafaultlessafternoonsidewalkvista.AlthoughIremember thatotherswereinthecafeonthedayIlivedthismemory,inthisrelivingthereisnoone,andIve forgottenthedetailsofthedecor,even,sofocusedwasIonher.Thetableisspotlighted,asare allofitsdistinct,mundaneartifactsthatlaminateddrinkmenu,herquarteremptyglassof icewaterinthosetransparentandtextured,oversizedeaterytumblers,theunlitcandle centerpieceencasedinaredglassholderallofwhichIvesinceimbuedwithmeaningforno otherreasonthantheirproximitytoheronthatday.Thetableschairispulledout,forme,andI sit,myheartathumpwithgladness.

DevelopmentComponent CafeInteriorSpace ImplementationofCafe InteriorSpace

Discipline Art Programming

CompletionStatus Done Done

CafeInteriorSoundscape CafeInteriorSoundscape Implementation HighDetailModelsand TexturesofKeyTable, Chairs,andTableProps: Menu,WaterGlass,Candle Centerpiece ImplementationofAbove Assets ProtagonistsChairPulled OutfromTable

Sound Programming Art

Done Done Done

Programming Programming

Done Done Done

InteriorWindowLooksOuton Art HappyScenery,Not NightmareClockLandscape ImplementationofInterior WindowView PlayerisAutomatically PulledintoCorrectChair whenApproachingtheTable Programming Programming

Done Done

V.Sheappearsfromtheetherofdream.Weengageinconversation,andittranspiresasitdid, thoughIoftengrapplewithmyurgingstoshatterthesequenceandtellherhowmuchImissher inmywakinglifenowthatshesawaystudying.WeexchangegreetingsandItellherhownice shelooks,andshefeignsembarrassmentthenreturnsthecompliment.Wedonlybeendating forafewmonthsatthatpoint,thoughIrecollectthecertaintywithwhichIknewIwantedtomarry herinfact,thiswasthedaythatIdidproposetoher,Inowdeduce.Mydreamconsciousness laughstoitself,havingbeensoobtuseastotheoccasion.Wecontinuetalking,speakingof friendsandtrivialnews,aswedjustseeneachotheradayortwoprior:thiswasnotintendedto beadayofnote,butratherjustanafternoonandeveningwhichweddecidedthedayofto spendtogether.Thesubjectofherapartmentwasraised,ofhowshedboughtsomenewbooks andarrangedthemonherbookshelf,andhowpleasingsuchasmallactivitywas,andId commentedabouttheserenityIdfeltthefirsttimeIenteredherapartment,mysensationof calmnessinbeingthere.Shethensaidhoweasyitisforhertobearoundme,theeffortlessness ofourinteractions,herfeelingofsafetyinmypresence,andhowbizarreallofthatwas consideringthebrevityofourrelationship.SheaskedmeifIthoughtIwantedchildrenthatday, andapologizedforbringingitupifitwastoosudden,toopresumptive.IlaughedandsaidthatI didhopetobeafathersomeday,perhapswithher.Doyouthinkweshouldgetmarried?I

askedasaquestion,relievingthebuildingdesireIrememberIdfeltthatdaysincejoiningherat thecafe,inthatcafe.SheaskedifIwasseriousthroughasmile,andIsaidIcouldbeifshe wantedmetobe,andshesaidthatshedid.Ok,Isaid,andshesaiditbacktome,and spontaneouslywewereengaged.

DevelopmentComponent VariousInternalDialogue Script

Discipline Design

CompletionStatus Done Done Done

SpokenDialogueScript,Both Design Characters RecordingofProtagonist Sound/Design InternalDialogueandSpoken Dialogue FilmingActorinFrontal PerspectivePerforming Dialogue ImplementationofRecorded ProtagonistInternaland SpokenDialogue Programming/Art/Sound/ Design Programming

Done

Done

ImplementationofLiveAction Programming FrontalPerspective Conversation ConversationSystemUI Implementationof ConversationSystemUI Implementationof ConversationSystem Art Programming Programming

Done

Done Done Done

VI.Inlife,wethenimmediatelycalledourfamiliesandsharedwiththemthenews,andattempted tosuppresstheirshockandtrepidation,asIdnotmetherfamilyyetandshednotmetmine,but wecontinuedlaughingthroughthecautionarycongratulations,confidentinourdecision.Iwas trulyelatedinthosesubsequenthoursforperhapsthelasttimeinmyrecentexistence,though thisdreammemorydidnotextendbeyondourexchangeinthecafe,atthattable.Shecontinued tobeamatme,alivebutfrozenattheapexofvividnessinthisremembrance.Icouldsensemy automateddreamselfnowbecomingtooacutelyawareoftheersatznatureofthislustrous,

euphoricproduction.Tomyhorror,Iknewitwouldend,andthatIdbeawakenedatanymoment bymyperchingbedsidealarmclock,toosoonIknewinexaminingituponwakingthatId learnedthatIdsleptonlyanhour,perhapstwo,forthedurationofthenight.Andinmy disintegratingdream,IaskherifIcanstay,ifshecanhelpmeremainherewithher.Andasshe begantoanswer,thereverberantpealofmytruelifealarmclocksilencedherwords,andasa childbornintowartimesotooamIpulledfromtranquility.

DevelopmentComponent VariousInternalDialogue Script

Discipline Design

CompletionStatus Done Done Done

SpokenDialogueScript,Both Design Characters RecordingofProtagonist Sound/Design InternalDialogueandSpoken Dialogue FilmingActorinFrontal PerspectivePerforming Dialogue ImplementationofRecorded ProtagonistInternaland SpokenDialogue Programming/Art/Sound/ Design Programming

Done

Done

ImplementationofLiveAction Programming FrontalPerspective Conversation VisualEffectstoDenote DeteriorationofDreamState OverridingAlarmClock Drone ImplementationofAbove SoundEffect Programming Sound Programming

Done

Done Done Done

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