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Heros Journey

Ordinary World

The heros normal world before the story begins

Marlin is excited about new eggs to hatch Nemo is nervous about going to school Marlin wants to protect him

Call to adventure
The hero is presented with a problem, challenge, or adventure

Problem: Nemo is out in ocean and gets caught by men in a boat Marline must rescue his son

Meeting with mentor


The hero meets a mentor to gain confidence, advice, or training to face the adventure.

Marlin meets Dory who helps Marlin NOT be afraid and to learn to let go and let Nemo take risks

Crossing the threshold


The hero crosses the gateway that separates the ordinary world from the special world.

Marlin leaves his comfortable safety zone and swims into the wide ocean to find Nemo

Tests, allies, enemies


The hero faces tests, meets allies, and confronts enemies.

Sharks pretend to be friends Crush helps Marvin travel through currents Pelican takes Marlin to Nemo

Ordeal
The biggest life or death crisis. Hero dies and is reborn.

Marlin returns to save Dory from the jellyfish. Marlin gets stung but recovers.

reward
The hero has survived death, overcome his greatest fear, and now earns reward he sought.

Marlin and Nemo are reunited and they return home. Marlin has learned to trust Nemo more.

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