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1.

First Build guide, Elite Archer strategy:



As one of the overpowered towers in Legion Mega, Elite Archer deserves special attention. This
build/strategy can be also called 'Paladin Guide' because when you play Paladin you are playing Elite
Archers, or at least, you should. So, as i said level by level, Elite Archer build ("A" will represent the
Archer, "EA" will represent Elite Archer, "W" will represent Wisp and "L" will represent Lumberjack
upgrade):

Level 1: 1Elite Archer/4 Wisps
Level 2: 1Elite Archer, 1Archer/4 Wisps
Level 3: 2Elite Archers/4 Wisps
Level 4: 2Elite Archers, 1Archer/6 Wisps+Lumberjack
Level 5: 3Elite Archers/7 Wisps
Level 6: 4Elite Archers/7 Wisps
Level 7: 5Elite Archers/7 Wisps (you can leak here 1-12 creeps)
Level 8: 5Elite Archers/7 Wisps+3Lumberjack
Level 9: 6Elite Archers/7 Wisps (7/5)
Level 10: 2 or 3Lumberjack if you have gold (you leak 3 bosses with ~1/2 HP, if your mates can't catch
leak, upgrade King)
Level 11: 6Elite Archers, 1Archer
Level 12: 7Elite Archers + Change bulder/Reroll + anything tanky in front of 7EA (you are 7/7 or 7/8
here)


Notes: This build will give you insane income early on. After level 12 your main damage dealers are still
Elite Archers, so all you need is something to tank in front of them. Level 13 will be no problem with
Light armor, Elites will clear it easily. Continue Lumberjack upgrades, and you will easily finish that
before level 17. Placement is also important in every build, so i will give you a picture how it should look
like:










2. Second Build guide, Goblin Blaster strategy:

As tanks with insane damage output and move speed, Goblin Blasters are one of the strongest towers in
early and mid game. You can rely only on Goblin Blasters till late mid-game and this is the best way to do
it:


level 1: 1Alchemist/2 wisps
level 2: 2Alchmeists/2 wisps
level 3: 2Alchemists/4 wisps
level 4: 1Alcemist 1 Goblin Blaster/4 wisps
level 5: 2Goblin Blasters/4 wisps
level 6: 2Goblin Blasters/6 wisps 1 lumberjack
level 7: 2Goblin Blasters, 1Alchemist/6 wisps 2 Lumberjack Upgrades
level 8: 3Goblin Blasters/ 6/2
level 9: 3Goblin Blasters 7/3
level 10: 4Goblin Blasters/ (you still are 7/3 here)

Note 1: This is a pretty stable build with very little variables. The most crutial parts of the build are level
1 and 5.
The firts problem is when you get a dragon or a dino on level 1. Because creeps spawn randomly, the
time it takes the dragon or the dino to get to your alchemist varies. When this happens, your leak goes
from just the send to 6/7 crabs
and if you leak more then 5 crabs your game is ruined (since you won't have gold for the second
alchemist). This rarely happens but it is possible. To prevent this you can build the second wisp after the
second alchemist, but in that case you're on your way to have less income.

Note 2: The second problem occurs when you get a furbolg on level 5. Blasters with their 140-160
normal damage kill the hawks with one hit most of the time, but when you get the furbolg they never do
(due to the armor boost). This will not ruin your game like the situation on level 1, but it will greatly
decrease your income.
note 2: 4 blasters will pick up level 10, but not with hard send. This is the perfect situation to build a
small low-cost tower with an effect (if you're playing prophet) such as orc warlock, ice troll, harpy. This
doesn't seem like much but it does a miracle on this level.







3. Third Build Guide, Wolverine strategy:

With low price and great abilities, Wolverines are great towers and there is a way to build only them
until late game. Still, with Finishing Blow, they won't be totally useless in late game and they will be
good at front lines while some late game ranged towers can deal damage. Here is the Wolverine build:

level 1: 2 Blood Orc Warriors/ 3 wisps
level 2: 3 Blood Orc Warriors 1 orc warrior/ 3 wisps
level 3: 4 Blood Orc Warriors 1 orc warrior/ 4 wisps
level 4: 5 Blood Orc Warriors/ 4 wisps 1 lumberjack
level 5: 5 Blood Orc Warriors 1 wolverine/ 5 (or 6 wisps depending on the send you've gotten) 1
lumberjack
level 6: 4 Blood Orc Warriors 2 wolverines/ 6 wisps 1 lumberjack
level 7: 3 Blood Orc Warriors 3 wolverines/ 7 wisps 1 lumberjack
level 8: 2 Blood Orc Warriors 4 wolverines

With this build you will leak between 3/4 and 13/14 satyrs (13/14 being the leak due to very high send, a
couple of furbolgs will do that), and sometimes (if you're lucky) you will get them all
So, in that sense, you will have either 7/1 or 7/2 at the start of level 8
level 9: 1 blood orc warrior 5 wolverines
Since acolytes (and all ranged waves in general) are hard with this build due to the wolverines bugging
from unit to unit, you can leak 10, sometimes up to 15 acolytes (and at times you can get them all,
again, if you're lucky)
Now that being said, you will either have 7/3 at the start of level 9 or you will ugprade it during the level
level 10: 1 blood orc warrior 6 wolverines/ 7/3 wisp/lumberjack ratio

Note: Wolverines are particularly good against boss levels due to the critical. So, in most cases, not only
will you be able to kill your bosses easily, but you can catch your mate's leaks.
That will leave you with 7/6 (without leaks) or even more it you catch some.










4. Fourth Build guide, Tree of Knowledge strategy:

Due to low HP of creeps early on, Tree of Knowledge is capable of clearing levels by himself. Extremely
tanky Tree of Knowledge can kill half of waves with regular attacks and the other half with it's explosion.
This build requires one more tower and many towers can fit that role, they are usually tier 3 or tier 4
towers. So lets take a look at Tree of Knowledge strategy:

Level 1: 1Yggdrasil, next to the wall (it's important to be next to the wall)/1 wisp
Level 2: 2Ranger (far behind Yggdrasil, and away 1 from eachother, make triangle)/2 wisps
Level 3: upgrade 1 archer into Meilai
Level 4: no build
Level 5: Tree of Knowlegde (upgrade yggdrasil)
Level 6: u have now 2/0 and by end of lvl 7 u should have 7/2, no build only wisps and lumberjacks
Level 7: no build, still focus on income (make 7/2, if you leak more than 10 satyrs, stop 7/2 in order to
have for second Yggdrasil for next level)
Level 8: 1Yggdrasil (next to Tree of Knowledge), 1Tree of Knowledge/ 7/2 wisp lumberjack ratio
Level 9: no build
Level 10: Upgrade secound Yggdrasil into Tree of Knowledge (you will leak 2 bosses if u had positioning
right as i explained, if not you will leak all 3, don't forget upgrade King if needed)
Level 11: no build, only lumberjack upgrades (this is now a bit complicated because u need to calculate
your gold and see how lumberjacks can u upgrade and stil have 290 gold for level 12)
Level 12: +1 Yggdrasil
Level 13: no build (+lumberjack)
Level 14: upgrade last Yggdrasil (so now you have 3 Three of Knowledge)
Level 15: no build (lumberjack)
Level 16: no build (save a bit gold in order to have for 1 more Tree of Knowledge)
Level 17: +1 more Three of Knowledge, you should have your 7/15 here

So that is about some common builds that you can use when you get race that has some of these
specific towers or when you roll some of them with Prophet. After every build i explained that you will
have great income score and you can basically build anything you have after, you won't have any
problems in late game. What is also important about these builds is time, so try to be fast, start building
Wisps immediately when you get enough gold and generally respect time factor in this game.

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