5-21-2014 - Written By David L. $Money Train$ Watts FuTurXTV Howard Hobson Funk Gumbo Radio Raymond C. Reed Global Media Village Auggie Cavanagh FuTurXTV Partners David Velo Stewart & Brandon Bowlin
(L-R) Raymond C. Reed, Global Media Village, #LAGC attendee & David L. $Money Train$ Watts, FuTurXTV and Funk Gumbo Radio and media partners www.hhbmedia.com & www.thedarkroome.com The Future of Gaming in a F2P and Cross Platform World Blossom Room Keynote Conversation with Owen Mahoney, CEO & President, Nexon and Mike Vorhaus, President, Magid Advisors Funk Gumbo Radio: http://www.live365.com/stations/sirhobson @FUNKGUMBO funkgumbo@gmail.com www.funkgumbo.com 2
(L-R) Owen Mahoney, CEO & President, Nexon and Mike Vorhaus, President, Magid Advisors & Ned Sherman, CEO & Publisher Digital Media Wire
Owen: Big upfront marketing does not move gamers in the free to play market. It is bad enough that over half of the free mobile games on the iTunes store are Flappy Bird clones. Hollywood & Games: Opportunities at the Intersection of Content and Technology Academy Room This panel brings together a mix of companies and executives from the movie, television and games industries to share ideas about relationship between games and Hollywood and how to create new business opportunities at the intersection of these two exciting media industries. PANELISTS Susan Cummings, Executive Producer, Doctor Who: Legacy Jon Radoff, Founder & CEO, Disruptor Beam Paulus Bannink, Creative Technical Director, Zoic Studios Jean Mathews, Consultant, Strategy & Business Development, iMAGINATE Avi Gandhi, Digital Agent, William Morris Endeavor Moderator: Marc Graser, Senior Editor, Variety
Jean: Disney Interactive tried to develop a Beyonce fashion mobile game that in the end did not work. Beyonce is more known as a singer than a fashion designer, so one has to really make sure a game is good before spending a lot of money. One can build a long term game development strategy and not rely on a hit driven console game solely. Avi: I disagree with Jean and that only works with free to play games. Susan: And I disagree with Avi because our Doctor Who: Legacy free to play game will be big over time and not need premium charges to be successful. Jon: Zynga stresses Zynga relies on analysis data driven games.
I felt this panel was well represented by many diverse interests in Hollywood gaming. And I truly enjoyed Jean talking about re-skinning a game like Temple Run and take an existing engine to create a new hit game. Or other discussions about the Fast & Furious 6 and Hobbit games went to Kabam Games for development. My suggestion for this panel next year is to have major actors or celebs who are either hardcore gamers themselves or are regularly doing voice-overs or motion capture as avatars for a big platform game release.
Playing it Smart from classroom to consoles with Game Design Graduates Academy Room USC is home to the #1 Game Design Program in North America, and counts among its graduates innovative developers who are breaking ground in all areas of the industry, from mobile to VR, and experimental to educational games. Meet some of the young designers and entrepreneurs who are at the heart of projects such as Journey, The Unfinished Swan, Nevermind and Thralled. PANELISTS Jenova Chen, Founder & Creative Director, thatgamecompany Ian Dallas, Creative Director, The Unfinished Swan Erin Reynolds, Creative Director & Creator, Nevermind / Founder, Flying Mollusk Miguel Oliveira, Team Lead, Thralled Moderator: Tracy Fullerton, Electronic Arts Endowed Chair of Interactive Entertainment and Associate Professor USC School of Cinematic Arts, Director, USC Game Innovation Lab
Miguel: I have been working well with the new Ouya indie game console and platform. Ian: I think the type of people who typically makes games are making games that they like to play. Jenova: Mobile games will get better if the gaming industry wants to have longer development times than 2 or 3 months. Ironically, there were many USC graduates like myself asking questions. I actually wondered now if USC has taken such a decisive lead with offering gaming courses and cranking out many successful indie game developers, then how far behind are other top Southern Cal colleges like UCLA, The Claremont Colleges, Irvine, Pepperdine and USCB. Funk Gumbo Radio: http://www.live365.com/stations/sirhobson @FUNKGUMBO funkgumbo@gmail.com www.funkgumbo.com 5
I actually liked this panel as one of the best at #LAGC because it involved something that the LA Games Conference has badly needed for as long as I have been covering them and that is actual young game developers. I almost feel that many of the #LAGC attendees should be high school and college gaming students and Indie Cade game developers because this event needs to be not always about what major game publishers like EA, Activision, Zynga, etc., are doing. But the LA Games Conference in my opinion needs to be where gaming is going next and most importantly who in Los Angeles is making groundbreaking games, profitable games or just something that is simple and fun to play. We need young people to not only be consumers of video games, but also realize that they themselves can use many free mobile game building apps like Appy Pie to easily create their own mobile games: Appy Pies driving mission is to make the entire app creation process effortless and enjoyable, where anyone can create a mobile app in 3 easy steps, Appy Pie founder Abhinav Girdhar said. The public launch of Game Builder is an extension of that goal, and were looking forward to seeing the plethora of mobile games generated on our Game Builder platform, the worlds first cloud-based mobile game creator with HTML5 technology.
.. Once you have an app of your own, Appy Pie will upload for free to its site. I f you drop some money, the company will also enable you to upload it to iOS App Store, Google Play, or the markets for Blackberry and Windows Phone. Not only that, but you can put push notifications into your software as well as ads and, eventually, in-app purchases. Thats right, you can fully monetize your gameAppy Pies tools are much more powerful than something like Code.orgs Flappy Bird game that teaches people how to code a clone of the popular mobile title, but it may lead to a similar result. While its unlikely that someone will make the next big hit using Game Builder, the tool is a great way to show people how easy it is to release a product for millions of people. Several resources have popped up to teach people (mostly young) how to code its a whole movement. If people can see how simple the process of publishing apps has become through Appy Pie, its possible they may take the next step and boot up Code.org to start learning the other parts of the processGameBeat5-20-2014 Funk Gumbo Radio: http://www.live365.com/stations/sirhobson @FUNKGUMBO funkgumbo@gmail.com www.funkgumbo.com 6
Introductory Remarks by Peter Marx, Chief Innovation Technology Officer Acadamey Room Introductory Remarks by Peter Marx, Chief Innovation Technology Officer
Peter Marx, Chief Innovation Technology Officer, City of Los Angeles
Peter Marx spoke before the next panel in the Academy Room an introduced himself and talked about Tech LA on May 31 st which is already sold-out on Event Brite. Peter was stressing that he came from the tech and gaming community, so he knows what it takes to help change or improve the image of Los Angeles and Southern Cali as not only an entertainment leader, but also a great place for tech and game companies to flourish. Peter himself had never heard about the LA Games Conference before a few days ago. Which only reinforces my earlier point that LA is a passive tech and game environment when compared to Silicon Valley or the Bay Area. People think film and TV first and tech and gaming last. Peter says one of newly elected Mayor Eric Garcettis mandates is to increase the amount of new tech and game startups. For example, tech and game start-ups can go for 3 years without paying city taxes. Something that all the developers on the next panel had no idea about and were all very interested in exploring as soon as they got back to their Funk Gumbo Radio: http://www.live365.com/stations/sirhobson @FUNKGUMBO funkgumbo@gmail.com www.funkgumbo.com 7
offices. Peter has an uphill task to convince mainly everyone in Los Angeles and the rest of the world that tech and gaming companies and start-ups are going to be now better promoted, marketed and supported by the city. New York is aggressively positioning itself as they next big place to be other than Silicon Valley or san Fran to open up a start-up. So it is going to take a Herculean effort by Peter, lots of ad dollars and some more great stories like Oculus Rift to really change peoples impressions to think tech and gamming when they think about Los Angeles. But from what I learned about Peter and heard from him at his #LAGC he seems highly confident and eager to disprove the many LA doubters.
Join Los Angeles Mayor Garcetti, Controller Ron Galperin, and members of the Los Angeles City Council at the first technology and innovation conference at City Hall. Speakers from USC, UCLA, Art Center College of Design, Factual, Morphosis, and many others will be discussing technology and innovation, including: Technology Track autonomous self-driving vehicles and the future of transportation big data, visualization, and sensing the connected city Innovation Track civic innovation and engagement alternative reality games the digital divides There will also be a hack-a-thon operated by Hack for LA. Hack for LA brings coders, designers, entrepreneurs, students, government agencies, activists, and other civically engaged individuals together for two days of coding and app development for civic good. It will be one of the biggest and most important events during the 2014 National Day of Civic Hacking. Hack for LA offers great prizes to teams competing in sponsored challenges, and inspires new uses for public data. Hack for LA events bring together hundreds of technologists focused on innovation for civic good. Registration is free at http://www.hackforla.org/hackathon_signup_2014 Funk Gumbo Radio: http://www.live365.com/stations/sirhobson @FUNKGUMBO funkgumbo@gmail.com www.funkgumbo.com 8
There will also be a jobs fair organized by Schmoozd. Schmoozd works closely with partners in the technology and investment community to design and execute high impactful social events around Los Angeles. Come mix and mingle up close and personal with some of the hottest tech companies in Los Angeles. Register at https://www.eventbrite.com/e/la-technology-job-fair-tickets-11522581351
Mayor Garcetti today appointed Peter Marx as the city's first Chief Innovation Technology Officer. A key part of Mayor Garcetti's back to basics agenda, Marx will oversee the implementation of new tools and technologies across L.A. city government better solve problems for residents and make City Hall work more efficiently and effectively. In addition, he will partner with L.A.'s growing tech industry to deploy innovative technology and promote local job creation. Among his first projects will be improving MyLA311 for one stop customer service; revamping the City's scores of web sites to make them more useful and user- friendly; and capitalize on sharing and analyzing data to upgrade performance throughout City government in the same way LAPD's COMPSTAT system has been used to drive down crime. "Incredibly talented, a force in the tech community, and an L.A. native to boot, Peter was my top choice from a very strong pool of applicants," said Mayor Garcetti. "I'm thrilled to have him on the team and look forward to working with him to better serve Angelenos and foster the already strong tech ecosystem here in the City of Angels. Harnessing technology is critical to the future of our economy and improving city services." "I'm looking forward to working with the Mayor to take the city of the future further into the future," said Peter Marx Before joining the Mayor's Office, Marx served as the Vice President of Business Development at Qualcomm Labs, Inc., commercializing a variety of emerging technologies. Funk Gumbo Radio: http://www.live365.com/stations/sirhobson @FUNKGUMBO funkgumbo@gmail.com www.funkgumbo.com 9
Previously, Marx was the Vice President of the Technology and Digital Studio at Mattel, Inc. where the company received a Webby award, the highest award for excellence in online content. Marx managed Analog Protocol, a media-technology consultancy; served as the Chief Technology Officer for Vivendi-Universal Games and Vice President of Emerging Technologies for Universal Studios; and held engineering and producer positions at Electronic Arts. Early in his career, he served as an engineer on a variety of telemedicine, digital video, radiological imaging, and biomedicine applications for UCLA and 3M Company. This appointment is the latest in Mayor Garcetti's efforts to reform and reorganize City Hall to make it more efficient and effective in serving the people of Los Angeles. Garcetti cut the number of Deputy Mayors from a dozen to four, focused on the key areas of City Services, Budget and Innovation, Homeland Security and Public Safety, and Economic Development. Within the Mayor's Office, he appointed the city's first Chief Sustainability Officer in addition to a dedicated point person for immigration affairs, veterans, and the entertainment industry. Upon taking office, he required every department head to reapply for his or her job. Last week, he appointed a new General Manager for the Department of Water and Power and is bringing new leadership to the Fire, Harbor, Transportation, and Cultural Affairs departments. To Live and Indie in LA: Indie Game Development in the Southland Acadamey Room The Indie Game scene has exploded around the world. Independent developers far and wide are hard at work redefining the meaning of the word game itself. Platforms from iPhone to Steam and Android to Ouya offer developers new risks and rewards. So how is the indie game scene evolving in Los Angeles? What are the unique challenges and opportunities taking the indie road in SoCal? Join a panel of LAs own to tackle those questions and more. PANELISTS Peter Marx, Chief Innovation Technology Officer, City of Los Angeles Kellee Santiago, Head of Developer Relations, OUYA / Co-Founder, thatgamecompany Spencer Yip, Director & Founder, YummyYummyTummy James Liu, Founder, CEO, Writer, Developer, BoxCat Games Brendon Chung, Founder, Blendo Games Mariel Cartwright, Lead Animator, Lab Zero Moderator: Jamison Selby, VP, Games bspot and Board Member, IGDA Los Angeles
I felt this was a very good panel that followed up to Peter Marxs short, but meaningful talk. Again I felt there needs to be a definite emphasis for the LA Games Conference to showcase and highlight as many new, upcoming and veteran game developers in Los Angeles, Orange County and Southern California. The only thing that is still missing from #LAGC is an emphasis to attract more African-American and Hispanic game developers,
gamers and bloggers. There are many talented minorities interested in gaming or already working in the gaming and tech. But somehow I can usually count on one hand the number of Black and Hispanic speakers at previous LA Games Conferences. And there have been a few minority speakers on panels, but I am not that surprised that there was not one Black speaker or moderator on any #LAGC panels this year. I personally believe we who are minority game developers or working in the multi-billion game Industry have to be pro- active and should be doing everything possible to become visible, heard and opportunistic. Overall, I had a highly enjoyable time at this years LA Games Conference. I wish I could have spoken to Peter Marx about making the mega-huge E3 Expo more inclusive to indie game platforms like OUYA like they did at E3 2013. It was kinda beneath E3 organizers to put up a 50 feet trailer on the Hooters parking lot on Figueroa & Olympic to block a clear view of OYUAs off-site E3 Expo party/DJ booth/OYUA demo. Peter needs to be able to make even an E3 not fear a Kickstarter driven company like OYUA and embrace them as another new gaming opportunity for the city. And I expect #LAGC 2015 to be even better. Funk Gumbo Radio: http://www.live365.com/stations/sirhobson @FUNKGUMBO funkgumbo@gmail.com www.funkgumbo.com 11
Poolside Reception - Hosted By Fiksu -Tropicana Pool: