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Complete Noobs Guide To Not-so-Noob
Complete Noobs Guide To Not-so-Noob
Not-so-Noob
The following guide is what you might expect to
pay good money for, if you are a complete and
total noob-case, that is. This is just a little history
and general info that actually is being pedaled
elsewhere as useful strategery, but if you really
want to be recognized wherever you go, you'll need
the Counter-Strike Source Guide with CS Pwnage
Training Videos
Otherwise, enjoy the article...
Game Play
Counter-Strike is a team-based, first-person shooter
in which players join either the terrorist or counter-
terrorist team. Each team attempts to complete their
mission objective and/or eliminate the opposing
team. Each round starts with the two teams
[[spawning (computer gaming) |spawning]]
simultaneously, as one of eight different default
character models (four to choose from for each the
counter-terrorist and terrorist teams. ‘‘[[Counter-
Strike: Condition Zero]]'' added two extra models,
bringing the total to ten). Each player generally
starts with $800 (although the starting amount can
be edited by a server administrator), two magazines
of ammunition, a knife, and a pistol: a [[Heckler &
Koch USP]] .45 Tactical for counter-terrorists, and
a [[GLOCK 18|GLOCK 18c]] for terrorists. Players
are generally given a few seconds before the round
begins (known as "freeze time") to buy equipment,
during which they cannot attack, be attacked, or
walk/move. Players are given a certain amount of
time (90 seconds is the default) to buy equipment
whilst in a "buy zone" (some neutral "buy zones"
can be used by both teams). Once the round has
ended, surviving players retain their equipment for
use in the next round; players who were killed
begin the next round with the default starting
equipment.