Mono is an open source software platform that allows developers to easily create cross-platform applications using C# and the .NET Framework. It includes a C# compiler, runtime environment, base class library, and additional classes. Mono applications can run on Linux, Windows, macOS, and many other operating systems. Using Mono allows developers to write their application once and deploy it across many platforms.
Mono is an open source software platform that allows developers to easily create cross-platform applications using C# and the .NET Framework. It includes a C# compiler, runtime environment, base class library, and additional classes. Mono applications can run on Linux, Windows, macOS, and many other operating systems. Using Mono allows developers to write their application once and deploy it across many platforms.
Mono is an open source software platform that allows developers to easily create cross-platform applications using C# and the .NET Framework. It includes a C# compiler, runtime environment, base class library, and additional classes. Mono applications can run on Linux, Windows, macOS, and many other operating systems. Using Mono allows developers to write their application once and deploy it across many platforms.
Mono is a software platform designed to allow developers
to easily create cross platform applications. It is an open source implementation of Microsoft's .Net Framework based on the ECM standards for C! and the Common "anguage #untime. The Components $here are several components that make up Mono% C# Compiler & Mono's C! compiler is feature complete for C! '.() *.() +.() and ,.( -ECM.. good description of the feature of the various versions is available on /ikipedia. Mono Runtime & $he runtime implements the ECM Common "anguage Infrastructure -C"I.. $he runtime provides a 0ust&in&$ime -0I$. compiler) an head&of&$ime compiler -1$.) a library loader) the garbage collector) a threading system and interoperability functionality. Base Class Library & $he Mono platform provides a comprehensive set of classes that provide a solid foundation to build applications on. $hese classes are compatible with Microsoft's .Net Framework classes. Mono Class Library & Mono also provides many classes that go above and beyond the 2ase Class "ibrary provided by Microsoft. $hese provide additional functionality that are useful) especially in building "inu3 applications. 4ome e3amples are classes for 5tk6) 7ip files) "89) 1pen5") Cairo) 914I:) etc. The Benefits $here are many benefits to choosing Mono for application development% Popularity & 2uilt on the success of .Net) there are millions of developers that have e3perience building applications in C!. Higher-Level Programming & ll Mono languages benefit from many features of the runtime) like automatic memory management) reflection) generics) and threading. $hese features allow you to concentrate on writing your application instead of writing system infrastructure code. Base Class Library & ;aving a comprehensive class library provides thousands of built in classes to increase productivity. Cross Platform & Mono is built to be cross platform. Mono runs on "inu3) Microsoft /indows) Mac 14 :) 248) and 4un 4olaris) Nintendo /ii) 4ony 9lay4tation +) pple i9hone. It also runs on 3<=) 3<=&=,) I=,) 9ower9C) 49#C -+*.) #M) lpha) s+>() s+>(3 -+* and =, bits. and more. 8eveloping your application with Mono allows you to run on nearly any computer in e3istence. Common Language Runtime CLR! & $he C"# allows you to choose the programming language you like best to work with) and it can interoperate with code written in any other C"# language. For e3ample) you can write a class in C!) inherit from it in ?2.Net) and use it in Eiffel. @ou can choose to write code in Mono in a variety of programming languages. What "s a #atellite $ssembly? .NE$ Framework assembly contains resources specific to a given language. Asing satellite assemblies) you can place the resources for different languages in different assemblies) and the correct assembly is loaded into memory only if the user elects to view the application in that language. $his means that you develop your application in a default language and add fle3ibility to react with change in the locale. 4ay) for e3ample) you developed your application in an en&A4 locale. Now) your application has multilingual support. /hen you deploy your code in) say) India) you want to show labels) messages shown in the national language which is other than English. 4atellite assemblies give this fle3ibility. @ou create any simple te3t file with translated strings) create resources) and put them into the binBdebug folder. $hat's it. $he ne3t time) your code will read the CurrentCulture property of the current thread and accordingly load the appropriate resource. This is called the hub and spoke model.. The hub is the main assembly that contains the non localizable executable code and the resources for a single culture, called the neutral or default culture. Each spoke connects to a satellite assembly that contains the resources for a single culture, but does not contain any code. There are several advantages to this model: You can incrementally add resources for new cultures after you have deployed an application. ecause subse!uent development of culture"speci#c resources can re!uire a signi#cant amount of time, this allows you to release your main application #rst, and deliver culture"speci#c resources at a later date. You can update and change an application$s satellite assemblies without recompiling the application. %n application needs to load only those satellite assemblies that contain the resources needed for a particular culture. This can signi#cantly reduce the use of system resources.