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usability ratings
Eeva Raita, Antti Oulasvirta
Helsinki Institute for Information Technology HIIT, Aalto University and University of Helsinki, PO Box 19800, 00076 Aalto, Finland
a r t i c l e i n f o
Article history:
Received 22 March 2010
Received in revised form 18 April 2011
Accepted 20 April 2011
Available online 27 April 2011
Keywords:
Usability testing
Product expectations
Subjective usability ratings
Usability evaluation
a b s t r a c t
In an experiment conducted to study the effects of product expectations on subjective usability ratings,
participants (N = 36) read a positive or a negative product reviewfor a novel mobile device before a usabil-
ity test, while the control group read nothing. In the test, half of the users performed easy tasks, and the
other half hard ones, with the device. A standard usability test procedure was utilized in which objective
task performance measurements as well as subjective post-task and post-experiment usability question-
naires were deployed. The study revealed a surprisingly strong effect of positive expectations on subjec-
tive post-experiment ratings: the participants who had read the positive review gave the device
signicantly better post-experiment ratings than did the negative-prime and no-prime groups. This boost-
ing effect of the positive prime held even in the hard task condition where the users failed in most of the
tasks. This nding highlights the importance of understanding: (1) what kinds of product expectations
participants bring with them to the test, (2) how well these expectations represent those of the intended
user population, and (3) how the test situation itself inuences and may bias these expectations.
2011 Elsevier B.V. All rights reserved.
1. Introduction
Integral to user-centered design is the measurement of usabil-
ity, dened by a commonly used standard (ISO 9241-11, p. 2) as
the extent to which a product can be used by specied users to
achieve specied goals with effectiveness, efciency and satisfac-
tion in a specied context of use. One of the most common meth-
ods for evaluating usability is to deploy a laboratory-based
usability test either during the development of a prototype (forma-
tive usability test), or after it (summative usability test). While this
study concentrates on the latter, all usability tests involve a study
wherein users perform tasks in a controlled setting and the pro-
cesses as well as the outcomes are evaluated. Measurements in
summative testing can be divided into at least two categories:
(a) objective measures that indicate the effectiveness and ef-
ciency of use and are derived from performance and overt behav-
ior and (b) subjective measures that reect opinions and
experiences and are measured via verbal accounts and ratings.
Both are used by usability practitioners (Bark et al., 2005;
Gulliksen et al., 2004; Mao et al., 2005).
To better understand factors contributing to usability, studies
have explored correlations between different types of measures.
These studies have found mixed evidence for the relatedness of
objectively and subjectively measured usability, but they have also
been criticized for methodological weaknesses (Hornbk and Lai-
Chong Law, 2007). Addressing many of these weaknesses, Hornbk
and Lai-Chong Law (2007) recently analyzed the raw data from 73
usability studies and found that subjective usability measurements
rarely correlate with objective ones. This evidence challenges the
view that users subjective assessment reects objectively mea-
sured usability (Nielsen and Levy, 1994), as well as the attempts
to reduce usability to one simple usability score formed by summa-
rizing subjective and objective measures (Kindlund and Sauro,
2005). Moreover, the nding means that there really are (at least)
two usabilities, and the challenge is to understand the underlying
factors of each (see Hertzum, (2010), for a recent discussion).
One explanation for the difference between subjective and
objective usability comes from studies of aesthetics and usability.
In a well-cited paper What Is Beautiful Is Usable Tranctinsky
et al. (2000) show that visual appeal of an interface can be domi-
nant over objectively measured usability in post-experiment
perceptions of usability. While visual appeal might partly explain
why subjective and objective usability do not always go hand-in-
hand, this paper studies the effects of product expectations, by
which we refer to beliefs and/or emotions related to a product that
are formed before its actual use. The importance of product
expectations is related to the fact that even when a technology is
novel to its users, certain predispositions still shape their actions
and experiences. While aesthetic appeal might be one indicator
of the quality of a product (Tractinsky, 2004), broader product
expectations are inuenced by many sourcesadvertisements,
0953-5438/$ - see front matter 2011 Elsevier B.V. All rights reserved.
doi:10.1016/j.intcom.2011.04.002