1) The document describes mixing a classical/cinematic track consisting of piano, cello, and brass parts.
2) The piano part was split into left and right hands, though kept the same EQ and compression to simulate a single piano. Cello and brass parts were added to accompany the piano.
3) EQ and compression were applied to refine each instrument, such as reducing low frequencies on the piano and cellos for a cleaner sound, and boosting frequencies on the cellos and brass to add color while compressing to control gain.
1) The document describes mixing a classical/cinematic track consisting of piano, cello, and brass parts.
2) The piano part was split into left and right hands, though kept the same EQ and compression to simulate a single piano. Cello and brass parts were added to accompany the piano.
3) EQ and compression were applied to refine each instrument, such as reducing low frequencies on the piano and cellos for a cleaner sound, and boosting frequencies on the cellos and brass to add color while compressing to control gain.
1) The document describes mixing a classical/cinematic track consisting of piano, cello, and brass parts.
2) The piano part was split into left and right hands, though kept the same EQ and compression to simulate a single piano. Cello and brass parts were added to accompany the piano.
3) EQ and compression were applied to refine each instrument, such as reducing low frequencies on the piano and cellos for a cleaner sound, and boosting frequencies on the cellos and brass to add color while compressing to control gain.
My second track was fairly similar in genre to my first track in that it was of a classical/cinematic style. The track consists of the sounds of a piano, cello and a brass section, which being a smaller collection of parts, made mixing a lot easier but allowed much more opportunity of refining the sound when equalizing. I began creating this track by drawing in the MIDI data for the piano, then splitting the part in two: Left hand and right hand. As a pianist I know how effective it can be, when the left and right hands play with different dynamics. Although I made the decision of keeping the piano parts separate, I kept the same EQ and compression, in order to simulate the sound of only one piano. To keep the classical/cinematic feel to the track, I added a trio of cellos to accompany the piano playing a legato harmony. I also later added a brass section playing the same chords as the cellos, to add effect to the dramatic section at the end of the piece. Now I had completed my static mix, or mix without volume automation, I could begin to refine the piece, making it sound more natural. I began by editing the Pianos EQ by reducing the low shelf frequencies around 147.0 Hz by -23.2 dB with a Q factor of 7.0 and left the rest as they were. This gave the piano a cleaner sound. I then applied a compressor, reducing the threshold to -45.5 dB with a ratio of 4.14:1 and a make-up of 10.1 dB, giving the piano a more natural feel. I also applied reverb to the sound, widening the stereo image.
To EQ the cello, I reduced the low shelf frequencies around 128 Hz by -24.0 dB with a wide W factor of 4.2. I then boosted, purely to add colour to the sound, frequencies around 1010 Hz by 1.8 dB with the Q factor as wide as possible. I also increased the gain of frequencies around 19661 Hz, by 4.0 dB with a very wide Q factor of 0.7, again to add colour to the cellos sound. I also applied a compressor to the sound, to counteract the mid and high frequency increase.
I also applied EQ to the brass part nearer the end of the piece, again to add colour to the sound, I increased frequencies around 1158 Hz and 18365 Hz and later dealt with the gain increase by applying a compressor. To both cello and brass parts I applied the same reverb I applied to the piano, giving the impression they were recorded in the same acoustic space.