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Curvilinear motion
-Cartesian (x-y) coordinate system
- Trajectory/projectile motion
Dynamics
Rectilinear motion
s
t
Average Velocity
vavg
Instantaneous velocity
ds
v
dt
Average acceleration
aavg
Instantaneous acceleration
dv d 2 s
a
2
dt dt
vs
v
t
av s
Dynamics
Rectilinear motion
Constant velocity
s s0 + v (t t0 )
s v (t )
In general practical
situation:
Initial time t0 = 0
Also
The particle starts
from distance s0 = 0
Constant acceleration
v v0 + a t t0
v v0 + a t
v 2 v02 + 2a s s0
v 2 v02 + 2a s
1
s s0 v0 (t t0 ) a t 2 t02 at0 t t0
2
1
s v0 (t ) a t 2
2
Dynamics
Erratic motion
1. Changing motion
Dynamics
Dynamics
Dynamics
P0
Curved path of P
s
r
r0
r1
P1
r1 = r0 + r
vavg
Instantaneous
velocity
v lim
Magnitude of
velocity (SPEED)
v v
r dr
r
t 0 t
dt
Dynamics
Average
velocity
dr ds
s
dt
dt
Average
acceleration
aavg
Instantaneous
acceleration
v dv
a lim
vr
t 0 t
dt
8
P
y
yj
j
xi
O
Dynamics
v
P
et
en
Particle model
Dynamics
10
r xi yj
P
or can be expressed
r
yj
j
xi
O
r cos
r
r
sin
r r
Dynamics
x
r
y
x2 y 2
11
dx
dr d x dt vx
v
dt dt y dy v y
dt
vx x
v
v y y
Dynamics
v v
2
x
vy 2
12
dvx
d vx dt ax
a
dt v y dv y a y
dt
a x vx x
a
a y v y y
a a
Dynamics
2
x
ay 2
13
x y coordinate system:
Projectile Motion
Dynamics
14
x y coordinate system:
Projectile Motion
ay = -g
vx
vy
vAy
vA
sy
A vAx
sAy
Dynamics
sAx
sx
15
Velocity in trajectory
Horizontal:
ax = 0
Vertical:
vAx = vA cos
0
v x v Ax + ax t t A
tA = 0
0
ay = -g
vAy = vA sin
-g
tA = 0
v y v Ay + a y t t A
v y v A sin gt
v x v A cos
0
v x 2 v Ax 2 + 2ax sx sAx
v y 2 v Ay 2 + 2a y s y sAy
v x 2 v Ax 2 v x v Ax v Acos
v y 2 v A sin 2 g (s y sAy )
Dynamics
16
Distance in trajectory
Horizontal:
1
sx s Ax vAx (t t A ) ax t 2 t A2 axt A t t A
2
sx s Ax v Axt
sx sAx vA cos t
Vertical:
-g
1
s y s Ay vAy (t t A ) a y t 2 t A2 a y t A t t A
2
1
s y s Ay vAyt gt 2
2
Dynamics
1
s y s Ay vA sin t gt 2
2
17
18
EXAMPLE 1
Solution:
Position. When t = 2 s, x = 9(2) m = 18 m and
y = (18)2/30 = 10.8 m
The straight-line distance from A to B is
r
Velocity.
18 10.8
2
d
v x x 9t 9m / s
dt
d 2
v y y
x / 30 10.8m / s
dt
Dynamics
21 m
19
EXAMPLE 1
92 10.82
14.1m / s
20
EXAMPLE 1
0 5.4
2
5.4m / s 2
The direction of a is
5.4
a tan
90
0
1
Dynamics
21
EXAMPLE 2 - projectile
Dynamics
22
Dynamics
23
Horizontal Motion.
x A x0 (v0 ) x tOA
tOA 0.9231s
Vertical Motion.
Relating tOA to initial and final elevation of the chips,
Dynamics
1 2
y A h 2.1 yO (v0 ) y tOA actOA
2
h 1.38m
24
Problem 3.1
A stone is thrown
horizontally at +17 m/s from
the top of a cliff 40 m high.
Dynamics
25
Dynamics
26