Professional Documents
Culture Documents
FUNDAMENTALS IN
BASKETBALL
Ball Screen Pull Up Jump Shot
For this ball screen pull up jump shot drill you are going to work on using the
ball screen, turning the corner, and then pulling up for a jump shot.
Ball Screen Refusal
This ball screen refusal drill will help teach you the correct way to refuse the
screen and then also how to score off of it.
Ball Screen Turn the Corner
The ball screen turn the corner drill is designed to work on attacking the post
players top hip out of a ball screen and then being able to score the ball.
How to do a Duck In Post Move
This basketball teaching video will help teach you how to do the move and then
also some of the tricks and tips to making it work for you.
How to Do a Leg Whip Post Move
The leg whip is a pretty basic basketball post move that you can use in the post
to help get your hook shot off over your defender without them blocking it.
How to Do a Shot Fake
This video will teach you how to do a shot fake and to learn how to really sell
your move, as well as what to do after you shot fake someone.
How to Shoot a Basketball
This video will teach you how to shoot a basketball by breaking down the
fundamentals of shooting, but it will also help work on shot preparation.
How to Use a Straight Cut
The purpose of this basketball drill is to teach you how to use a straight cut in
basketball and to make you a better shooter.
that it does not hinder the shooting action at all. If you are playing in competitive matches, it is
advisable that a team should wear the same colored jersey and shorts as it makes it easier to spot
your teammates. In professional leagues, this a mandatory requirement anyway.
Shoes
Wearing basketball shoes is very significant as opposed to donning usual sneakers, as these shoes
are designed specifically for the game of basketball. They are ankle length shoes designed to give
protection to the ankle, as basketball is a sport that involves a lot of jumping, twists, and turns. These
shoes provide a lot of traction too.
Scoreboard
scoreboard
is required to keep count of the score when a match is being played. A basic scoreboard consists of
a digital clock that keeps track of the time of the match, as well as a digital screen that keeps the
track of the score of both teams. A scoreboard is usually placed on the sidelines in semi-professional
leagues, and at the top in professional competitions.
Shot Clock
A shot clock is a digital clock, usually placed at the top of the backboard, which counts down from 24
seconds, during which time the team in possession of the basketball has to make a shot that
touches the rim of the hoop. Failure to do so results in a violation against the team in possession.
Once the ball has touched the rim, the shot clock automatically resets and begins another
countdown of 24 seconds.
Referee Whistle
A referee whistle is required when matches are being played competitively. The referee uses a
whistle to indicate the start or end of a game and to halt the play in the middle of a game. This is
done to indicate fouls, timeouts, or if the basketball has traveled out-of-bounds. A whistle can be
either made from aluminum or plastic.
Scoreboard
A scoreboard is required to keep count of the score when a match is being played. A basic
scoreboard consists of a digital clock that keeps track of the time of the match, as well as a digital
screen that keeps the track of the score of both teams. A scoreboard is usually placed on the
sidelines in semi-professional leagues, and at the top in professional competitions.
Shot Clock
A shot clock is a digital clock, usually placed at the top of the backboard, which counts down from 24
seconds, during which time the team in possession of the basketball has to make a shot that
touches the rim of the hoop. Failure to do so results in a violation against the team in possession.
Once the ball has touched the rim, the shot clock automatically resets and begins another
countdown of 24 seconds.
Referee Whistle
A referee whistle is required when matches are being played competitively. The referee uses a
whistle to indicate the start or end of a game and to halt the play in the middle of a game. This is
done to indicate fouls, timeouts, or if the basketball has traveled out-of-bounds. A whistle can be
either made
TERMINOLOGIES
Assist:
A pass that immediately precedes and sets up a scored basket.
Backboard:
The rectangular or fan-shaped board behind the basket.
Backcourt:
The half of the court that is opposite a teams offensive basket; the court a team is
attempting to defend.
Ball handler:
The player with the ball; usually the point guard at the start of a play.
Ball Side:
The half of the court from the middle to the sideline where the ball is currently
located. May also be referred to as the strong side.
Bank shot:
A shot where the ball is first bounced (or banked) off the backboard at such an
angle that it then drops into the basket.
Baseline:
The boundary line behind each basket; also called the endline.
Basket:
Attached to the backboard, it consists of a metal rim 18 in diameter suspended 10
from the floor, from which a 15-18 corded net hangs, and through which points are
scored; also used to refer to a successful field goal.
Beat the defender:
When an offensive player, with or without the ball, is able to get past an opponent
who is guarding him.
Bench Points:
The number of points scored during a game from players that began the game on
the bench. All points scored by non-starters.
Blocked shot:
The successful deflection of a shot by touching part of the ball on its way to the
basket, thereby preventing a field goal.
Blocking:
The use of a defenders body position to illegally prevent an opponents advance;
the opposite of charging.
Bonus free throw:
See One-and-One.
Bounce pass:
A pass that strikes the floor before it reaches the receiver.
Boxing out:
A players attempt to position his body between his opponent and the basket to get
rebounds and prevent the opponents from doing so. Also referred to as Blocking out.
Carrying the ball:
Also called palming; a violation committed by a dribbler that involves placing the
dribbling hand under the ball and momentarily holding or carrying it while dribbling.
Center:
Also called the pivot player; an offensive position typically played by a tall player
who plays mainly in the key areas (at the post).
Center court circle:
The circular area at midcourt from which jump balls are taken.
Charging:
A personal foul committed when an offensive player illegally contacts a defensive
player who has established position or is stationary.
Chest pass:
A two-handed pass thrown from the passers chest in a straight line to the chest
area of the receiver.
Controlling the boards:
Securing a majority of the rebounds.
Conversion:
A made basket or free throw.
Court vision:
A players ability to see everything on the court during play such as where his
teammates and defenders are set up which enables him to make better choices
in passing; the best players possess this trait.
Crossover dribble:
A dribble in which the ball is moved from one hand to the other while the dribbler
changes directions.
Cut:
A quick movement by an offensive player to elude an opponent or to receive the
ball.
Cylinder:
The imaginary area directly above the basket where goaltending or basket
interference can occur.
Dead ball:
Occurs whenever the whistle blows to stop play and after a field goal, but before the
opponent gains possession of the ball.
Defense:
The team not in possession of the ball whose objective is to keep the opponent from
scoring; also a specific pattern of play used by a defending team.
Defensive rebound:
A rebound of an opponents missed shot.
Double-double:
When a player scores double-digits in 2 categories during one game (points, assists
and rebounds are most common, but it can also be blocks or steals); a sign of great
versatility.
Double dribble:
A violation that occurs when a player dribbles the ball with two hands
simultaneously or stops dribbling and then dribbles again.
Double foul:
A situation in which two opponents commit a foul against each other
simultaneously.
Double team:
A defensive tactic in which two defenders temporarily guard one player.
Downcourt or down the court:
The direction a team on offense moves, from its backcourt into its frontcourt and
towards its own basket.
Dribble or dribbling:
Process by which a player repeatedly bounces the ball off the floor so that it returns
to his/her possession. Its the only legal means by which a single player may move
the ball across the court.
Drive:
A quick dribble directly to the basket in an effort to score.
Dunk:
When a player close to the basket jumps and strongly throws the ball down into it;
an athletic, creative shot used to intimidate opponents.
Elbow:
A term often used to indicate the area of the court where the free-throw line and
side of the key meet.
Elbowing:
It is a violation if a player vigorously or excessively swings his elbows, even if there
is no contact; it is a foul if contact is made.
End line:
See baseline.
Established position:
When a defensive player has both feet firmly planted on the floor before an
offensive players head and shoulder get past him; the offensive player who runs
into such a defender is charging.
4-point play:
A made 3-point field goal in which the shooter was fouled, followed by a successful
free-throw.
Fake or feint:
A deceptive move to throw a defender off balance and allow an offensive player to
shoot or receive a pass; players use their eyes, head or any other part of the body
to trick an opponent.
Fastbreak:
An offensive strategy in which a team attempts to move the ball downcourt and into
scoring position as quickly as possible so that the defense is outnumbered and does
not have time to set up.
Field goal:
A basket scored on any shot other than a free throw, worth two or three points
depending on the distance of the attempt from the basket.
Flagrant foul:
Unnecessary or excessive contact against an opponent.
Forward:
An offensive position played to the sides of the basket near the key area and out
toward the sideline along the baseline.
Foul (also referred to as personal foul):
A violation resulting from illegal contact with an opposing player.
Foul line:
See Free-throw line.
Foul shot:
See Free-throw.
Free throw:
An unguarded shot taken from behind the free-throw line after a foul. If successful,
the shot counts one point.
Free-throw lane:
Also called the key or lane; a 12-foot wide area extending from the baseline to
the free-throw line. Players may not be in this area during a free-throw attempt.
Free-throw line:
A 12-foot-long line that is parallel to and 15 feet from the backboard.
Free-throw line extended:
An imaginary line drawn from the free-throw line to the sideline to determine the
location for certain plays.
Front court:
The half of the court (divided by the center line) that contains the offensive teams
basket; the offensive half of the court.
other team.
5) Once the offensive team crosses half court, they may not go back into the backcourt. This is called a
backcourt violation. If the defensive team knocks the ball into the backcourt, then the offensive team can
recover the ball legally.
Defensive Rules
The team on defense is the team without the basketball.
1) The main rule for the defensive player is not to foul. A foul is described as gaining an unfair advantage
through physical contact. There is some interpretation that has to be made by the referee, but, in general,
the defensive player may not touch the offensive player in a way that causes the offensive player to lose
the ball or miss a shot.
Rules for everyone
1) Although the foul rule is described above as a defensive rule, it applies exactly the same to all players
on the court including offensive players.
2) Basketball players cannot kick the ball or hit it with their fist.
3) No player can touch the basketball while it is traveling downward towards the basket or if it is on the
rim. This is called goaltending. (touching the ball on the rim is legal in some games).
ASSIGNMENT
IN
P.E
Submitted by:
Marie C.
2-BA5
Tolentino, Justine