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Editing Techniques Report
Editing Techniques Report
https://www.youtube.com/watch?v=JDDjxa7RsKg
History of editing:
There are three different types of video editing technology in-camera editing,
linear editing and non-linear editing. In-camera editing is where you shoot the
footage in the order of the final sequence and most people start with this if they
have a low budget. This would be a good way of creating narrative without
editing software such as Premiere Pro.
Linear editing is the most out of date type of editing and involves tape to tape.
This was the most predominate type of editing until the 1990s before it was
taken over by non-linear editing which is now seen as the norm. Non-linear
editing is where you can combine uploaded footage whilst being able to instantly
access individual shots and frames without having to trawl through reels of
footage. Non-linear editing has been made possible thanks to the progression of
technological equipment.
Transitions:
Cut:
A cut is simply slicing the footage so one image ends and the next begins.
The term cut came from when film used to literally be cut to separate footage.
Cuts are the most common transition used within an edit and doesnt break the
suspension within a narrative but instead represent a continuous transition. Cuts
can often be used when there is a change in camera angle or in sections of
dialogue to employ close ups without disturbing the movement in camera.
As you can see from the above images a cut has been used in my chosen film
clip. As you can see in the first image a close up has been used of the button to
lower the lift and then in the second image a different camera angle has been
used to show the lift going down. This is a good example of a cut as most are
used for a change in camera angle or time, this does the former.
Dissolve:
A good example of the dissolve is shown above in this sequence from The
Butterfly. I have shown the first image in the sequence which then dissolves into
a new setting and shows that time has passed a perfect example of the
dissolve.
Fade:
An example of a fade can be found in these pictures above. The full film can be
found here. The fade in this example is a long one and stays on the black screen
for a while; it signifies a progression in time and is the end of one scene and the
start of another.
Wipe:
Much like the other transitions the wipe transition can be used to show the
passing of time, especially the clock wipe although its not commonly used due
to some viewers finding such transitions tacky.
Continuity:
This is a system that has been developed to help the audience understand the
relationships of shots and avoids confusion when watching. This system consists
of the following:
Establishing Shots:
Usually an establishing shot is the first shot in a scene designed to allow the
audience to see where the scene is taking place. The best suited camera shot for
this is a
long shot or an extra-long shot.
As you can see above this shot is taken from 0.37 and is an establishing shot so
viewers know where the following fight scene is about to place. This is important
as without it viewers may get confused as to where scenes are happening, if the
start of the scene was to go straight into a close up viewers would feel
disorientated and it would go against the continuity system.
Here you can see that the man in the cream tank top is
approaching from the right hand side.
has been
now coming from
broken the 180
In Goldfinger they do not make such a mistake though and instead follows the
rule so the viewer is not confused.
This clip can be found at 2.37 and is the perfect example of the 180 rule
executed properly. Due to the camera being placed on the same side of the
imaginary line for both shots there is no confusion for the viewer.
This clip can be found at 2.06 and it sees Oddjob throw his hat in the first shot
and then his hat hit the electricity cables in the second shot. The match cut on
action provides a smooth transition and creates that visual bridge that you need.
Shot-reverse-shot
Due to Oddjob not speaking throughout the James Bond films the chance of a
conversation in the scenes he is in is pretty slim. That doesnt mean there arent
any shot-reverse-shots though. I used the same example in the 180 degree rule
but the shot-reverse-shot rule also applies in this same shot. By using this rule
correctly it means that you dont have to have both people in the frame and
instead film one character talking to the other in one way and then the other
character in the opposite direction.
As you can see above the shots are just reversed which still complies to the
continuity rules but makes it much easier to capture conversations or where two
characters are interacting.
In the above example we see Bond approach a security guard that has been
chucked off the top level by OddJob. Bond first of all identifies the guard and then
you can see him look inquisitively towards the guard. The next shot is then a POV
of the guard which then zooms to the guards pocket where a key is visible. This
is a great example of a motivated edit- in this case an eye line match. The
audience gets to feel like Bond as they can see in his viewpoint.
Close-ups:
Close ups are vital within film so you can connect with the
protagonist. There are some fantastic close ups from the fight scene I have
chosen and it allows the audience to connect emotionally and almost feel like
you are with them.
In this particular scene it is vital that the audience connects with how the
characters are feeling throughout one of the most important fight scenes. Here
we have two close ups that would suggest Bond is beaten, and physically he
was. Bond was no match for Oddjob physically but mentally he was stronger- of
course. After being punched in the face by Bond, Oddjob simply smiles showing
once again that he does not feel pain and the close up of Bond shows his
tiredness and dismay to being seemingly beaten by Oddjob. This scene and
these close ups are also vital for the whole film itself in a sense of connecting
with the
characters.
The close ups show key emotions that carry out through the film, Bond has wit
and is mentally stronger than any of his enemies while Oddjob is one of the
strongest henchman Bond has ever seen with all of his communication coming
through facial movement.
Reaction Shot:
A reaction shot is one that cuts away from the main scene in
order to get a reaction from another character. Normally reaction shots are used
to capture emotion so they work best with close ups. Usually reaction shots dont
include dialogue either with simply facial expressions being captured to portray
emotion.
Here we see Bond reacting to missing Oddjob with his own weapon the bladed
hat. Bond does not speak in this clip and the emotion shown is done just through
body language. The shot is also quite close up which means the audience can
distinguish the emotions he is showing easier meaning the connection towards
the protagonist is more straightforward.
As you can see all you can see is the back of Bonds head in silhouette form
making the feeling mysterious. The viewer may not even know its bond which
adds that extra element of surprise to the scene. This technique allows
filmmakers to create interest in the protagonist by giving extra information or
taking it away to add an extra element to the overall narrative.
Montage:
characters.
As you can see from the above shots the differentiation in facial expressions and
body posture shows some key characteristics with the protagonists. Bond is seen
laying down which proves he is the weaker one when it comes to strength but
makes up for that with a quick and clever thinking brain. On the other hand
Oddjob is far superior that Bon when It comes to strength but is fairly dopey and
smug which is shown through his swagger and smile. By placing these shots
consecutively in the scene it allows the audience to become involved in the
relationship and storyline.
Cutaways:
Parallel editing/cross-cutting:
Jump-cut:
Jump cuts are when two shots are placed next to each other but change very
slightly giving the effect of a jump forwards in time. This kind of cut is very
abrupt and is mainly used to show the audience that time is moving and links
closely to the pace of the narrative. It is used a lot in fight scenes that Guy
Ritchie produces and the above pictures are from Snatch which is full of abrupt
jump cuts to show the passing of time. If you notice though the camera angle
does not really change and when it does filmmakers very rarely break the 30
degree rule which theorists say is the maximum angle you can move the camera
angle for it to look seamless.
Medium Shot
Editing Rhythm:
succession of cuts will be needed to keep up and translate the fast narrative to
the audience. If it is moving slightly less quick then more subtle transitions such
as fades may be used or the cuts will be slower in succession to translate a slow
narrative to the viewer. The rhythm is key as this is what the viewer will see and
how they will follow the storyline.
Cutting to soundtrack:
As you can see above the scene I chose has been shot from multiple points of
views from the main protagonists. By doing this it allows the audience to follow
the action through both viewpoints which creates that extra bit of excitement.
The storyline is also easier to follow as there is more than one view point and
creates the contrast between good/bad in this particular scene.