You are on page 1of 2

WAR GAME: YEAR 1444

ECONOMY, PRODUCTION, BUILDINGS, TRADE:


You get 1000 coins at each move. If you chose a country, you would need to choose
what to produce:
1. Coal (Amount:5 each move, +1000 coin each move)
2. Iron (Amount:4 each move, +2000 coins each two moves)
3. Silver (Amount:3 each move, +3000 coins each three moves)
4. Gold (Amount: 2 each move, +4000 coins each four moves)
5. Diamonds (Amount: 1 each move, +5000 coins each five moves)
BUILDINGS:
1. Archer tower (protection +15), cost: -500 coins .
2. Military base (protection +30), cost: -600 coins.
3. Navy fleet (protection of coast +50, attacking coast +30), cost: -800 coins.
4. A church (fighting morale +100), cost -1000 coins
5. A castle (protection +50), cost: -800 coins
6. A huge castle (protection +100), cost: -1000
7. Building a city (protection +200), cost: -2000
8. Building a capital (protection +600), cost: -5000 coins
TRADE:
1. You can trade your production with other Kingdoms
2. If you want to sell 1 coal to others, you will get +500 coins
3. If you want to sell 1 iron to others, you will get +1000 coins
4. If you want to sell 1 silver to others, you will get +1500 coins
5. If you want to sell 1 gold to others, you will get +2000 coins
6. If you want to sell 1 diamond to others, you will get +2500 coins
7. If you want to trade something in sea, it will cost you -200 coins
8. If you want to trade somethin on ground, it will cost you -100 coin
GOVERNMENT, DIPLOMACY, PROVINCES:
GOVERNMENT:
Your countrys type of government can be anything with an exception of communism,
fascism etc.
You can change your type of government during the game, but it will cost you -100
coin.
You must choose the King, Dictator or Parliamentary Minister of your country.
DIPLOMACY:
You can create Alliances. It means you can unite your countrys economy, military,
government with another country (only an active one)
The unactive (not chosen) countries in this game also play a part. For example, if you
will attack it, it can willingly defend or even counter-attack you, so be careful and dont
get butthurt later. Of course, alliances will make it easier for you.
PROVINCES:
In this game, as you see, there arent any provinces, but the editor of the game
(Augustasy) is God, and he can see the provinces.
You must Always control your countrys provinces, dont violate your citizens human
rights, opress them, because it can cause Civil Wars, Separation wars inside your
country.
RELIGION, CULTURE:
RELIGION:
Well, of course, you know, religion always takes huge parts in such games.

Your country cant become a Papal State, or Byzantium unless you occupy those
countries.
Religion in your country raises Army Morale, which helps you to fight.
CULTURE:
Of course, culture similarities will Always increase relation between some countries.
You can take hellenic, paganic, slav, baltic, roman or any other cultures.
ARMY:
Army is love, Army is life. Of course, if you have a castle, navy fleet etc you will Always
need some troops. You can Always build a great army and become the Empire of
Empires! OK, heres the information:
1.
2.
3.
4.
5.

Rookie soldier (+2 protection, +5 attack), cost: -150 coins


Ardent soldier (+3 protection, +10 attack), cost: -180 coins
Experienced soldier (+5 protection, +15 attack), cost: - 230 coins
Pro soldier (+10 protection, +20 attack), cost: -300 coins
Veteran soldier (+15 protection, +30 attack), cost: -500 coins
Occupying lands will Always cost you soldiers. Depends on where the enemys
soldiers are placed in.

You might also like