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2015/02/10 01:27:13,772 INFO

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[Gunz2] Gunz II Client Publish r
55354 Build @ Sep 3 2014 / 10:54:10
2015/02/10 01:27:13,773 INFO
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[Gunz2] ---crash step_a_1--2015/02/10 01:27:13,774 INFO
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[Gunz2] ---crash step_a_2--2015/02/10 01:27:13,774 INFO
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[Gunz2] ---crash step_c_2--2015/02/10 01:27:14,264 INFO
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[Gunz2] ----- Command Line :
2015/02/10 01:27:25,970 INFO
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[Gunz2] OS : Windows 8 (Build 9
200) for x64 Systems
2015/02/10 01:27:25,971 INFO
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[Gunz2] CPU : Intel(R) Celeron(R
) CPU B830 @ 1.80GHz
2015/02/10 01:27:25,971 INFO
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[Gunz2] Memory : 4.08 GB
2015/02/10 01:27:25,971 INFO
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[Gunz2] GPU : Intel(R) HD Graphi
cs (9.17.10.3347)
2015/02/10 01:27:25,971 INFO
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[Gunz2] GPU Memory : 32 MB
2015/02/10 01:27:26,723 INFO
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[Gunz2] ClearTrigger
2015/02/10 01:27:28,734 INFO
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[Gunz2] ChangeState to CLIENT_ST
ATE_PREPROCESS from CLIENT_STATE_NA
2015/02/10 01:27:28,735 INFO
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[Gunz2] EnterState CLIENT_STATE_
PREPROCESS
2015/02/10 01:27:28,735 INFO
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[Gunz2] ChangeState to CLIENT_ST
ATE_LOGIN from CLIENT_STATE_PREPROCESS
2015/02/10 01:27:28,735 INFO
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[Gunz2] EnterState CLIENT_STATE_
LOGIN
2015/02/10 01:27:29,137 INFO
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[Gunz2] Character frame clear
2015/02/10 01:28:05,278 INFO
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[Gunz2] Call Login Steam Step 1
2015/02/10 01:28:05,278 INFO
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[Gunz2] Call Login Steam Step 2
2015/02/10 01:28:05,700 INFO
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[Gunz2] Login Server Name : Stea
m Live
2015/02/10 01:28:07,690 INFO
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[Gunz2] Call Login Steam Step 1
2015/02/10 01:28:08,674 INFO
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[Gunz2] Call Response Login
2015/02/10 01:28:08,676 INFO
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[Gunz2.client.MainClient1]
Connection Success | TCP SessionID[0] ClientName[MainClient1]
2015/02/10 01:28:08,713 INFO
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[Gunz2] DEFAULT LOOK RECEIVED (7
)
2015/02/10 01:28:09,345 INFO
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[Gunz2] ChangeState to CLIENT_ST
ATE_CHARLIST from CLIENT_STATE_LOGIN
2015/02/10 01:28:09,346 INFO
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[Gunz2] EnterState CLIENT_STATE_
CHARLIST
2015/02/10 01:28:09,347 ERROR 0x00001b38
[Gunz2] Failed: notice cannot pa
rse:
2015/02/10 01:28:09,348 ERROR 0x00001b38
[Gunz2] SHADOW_RANGER product do
es not exist
2015/02/10 01:28:09,446 INFO
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[Gunz2] Character frame Create O
bject
2015/02/10 01:28:12,699 INFO
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[Gunz2.client.MainClient1]

0]
2015/02/10 01:28:13,460 INFO
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[Gunz2] Select Character Notifie
d : 0
2015/02/10 01:28:13,509 INFO
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[Gunz2] ChangeState to CLIENT_ST
ATE_LOBBY from CLIENT_STATE_CHARLIST
2015/02/10 01:28:13,510 INFO
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[Gunz2] EnterState CLIENT_STATE_
LOBBY
2015/02/10 01:28:13,511 INFO
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[Gunz2] * undefined
2015/02/10 01:28:13,511 INFO
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[Gunz2] [info] loadFeature : p
opup_inventory
2015/02/10 01:28:13,512 INFO
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[Gunz2] [info] loadFeature : p
opup_shop
2015/02/10 01:28:13,512 INFO
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[Gunz2] [info] loadFeature : p
opup_info
2015/02/10 01:28:13,512 INFO
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[Gunz2] [info] loadFeature : p

opup_achievement
2015/02/10 01:28:13,513 INFO
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[Gunz2] [info] loadFeature : p
opup_event
2015/02/10 01:28:13,513 INFO
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[Gunz2] [info] loadFeature : p
opup_TeslaMachine
2015/02/10 01:28:13,513 INFO
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[Gunz2] [info] loadFeature : L
obby_Chat
2015/02/10 01:28:13,514 INFO
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[Gunz2] [info] loadFeature : p
opup_friend
2015/02/10 01:28:13,514 INFO
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[Gunz2] [info] loadFeature : p
opup_clan
2015/02/10 01:28:13,514 INFO
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[Gunz2] [info] loadFeature : p
opup_notice
2015/02/10 01:28:13,515 INFO
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[Gunz2] [info] loadFeature : B
attleScoreboardFinal
2015/02/10 01:28:13,515 INFO
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[Gunz2] [info] loadFeature : p
opup_mail
2015/02/10 01:28:13,516 ERROR 0x00001b38
[Gunz2] SHADOW_RANGER product do
es not exist
2015/02/10 01:28:13,516 INFO
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[Gunz2] LobbyBackground Enter Be
gin
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[Gunz2] LobbyBackground Enter En
d
2015/02/10 01:28:13,519 INFO
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[Gunz2] 489277643, 10870001
2015/02/10 01:28:13,935 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method PopupInventoryUI not found
2015/02/10 01:28:15,417 ERROR 0x00001b38
[Gunz2.Scaleform]
SymbolCl
assLoader can't find Resource with id = 65535, name = '$NormalFont'
2015/02/10 01:28:16,387 ERROR 0x00001b38
[Gunz2.Scaleform]
AddFrame
Name(21, 'up') -- frame name already assigned to frame 0; overriding
2015/02/10 01:28:16,387 ERROR 0x00001b38
[Gunz2.Scaleform]
AddFrame
Name(28, 'down') -- frame name already assigned to frame 14; overriding
2015/02/10 01:28:16,387 ERROR 0x00001b38
[Gunz2.Scaleform]
AddFrame
Name(28, 'over') -- frame name already assigned to frame 7; overriding
2015/02/10 01:28:17,925 ERROR 0x00001b38
[Gunz2] [error] duplicated reg
ister constraint element
2015/02/10 01:28:17,938 INFO
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[Gunz2] [info] loadFeature com
plete: popup_inventory
2015/02/10 01:28:17,938 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method PopupInventoryUI not found
2015/02/10 01:28:17,950 INFO
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[Gunz2] [info] loadFeature com
plete: popup_shop
2015/02/10 01:28:17,951 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method PopupShopUI not found
2015/02/10 01:28:17,956 INFO
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[Gunz2] [info] loadFeature com
plete: popup_info
2015/02/10 01:28:17,958 INFO
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[Gunz2] [info] loadFeature com
plete: popup_achievement
2015/02/10 01:28:17,962 INFO
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[Gunz2] [info] loadFeature com
plete: popup_event
2015/02/10 01:28:17,963 INFO
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[Gunz2] [info] loadFeature com
plete: popup_TeslaMachine
2015/02/10 01:28:17,974 INFO
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[Gunz2] [info] loadFeature com
plete: Lobby_Chat
2015/02/10 01:28:17,977 INFO
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[Gunz2] [info] loadFeature com
plete: popup_friend
2015/02/10 01:28:17,979 INFO
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[Gunz2] [info] loadFeature com
plete: popup_clan
2015/02/10 01:28:17,983 INFO
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[Gunz2] [info] loadFeature com
plete: popup_notice

2015/02/10 01:28:17,984 INFO


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[Gunz2] [info] loadFeature com
plete: BattleScoreboardFinal
2015/02/10 01:28:17,988 INFO
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[Gunz2] [info] loadFeature com
plete: popup_mail
2015/02/10 01:28:18,035 INFO
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[Gunz2] [info] Initialize Subf
eatures Complete.
2015/02/10 01:28:18,036 ERROR 0x00001b38
[Gunz2] wrong product item id 0
2015/02/10 01:28:18,098 ERROR 0x00001b38
[Gunz2] SHADOW_RANGER product do
es not exist
2015/02/10 01:28:19,828 ERROR 0x00001b38
[Gunz2.Scaleform]
null
2015/02/10 01:28:20,606 INFO
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[Gunz2] transit stage state | to
_stage_state[CLIENT_STATE_NOMAL_GAME]
2015/02/10 01:28:21,647 INFO
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[Gunz2] [info] null -> [object
ZLobbyNormalGameCreate]
2015/02/10 01:28:43,013 INFO
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[Gunz2] transit popup state | to
_popup_state[CLIENT_POPUP_STATE_ACHIEVEMENT]
2015/02/10 01:29:10,954 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method GetPlayerTeam not found
2015/02/10 01:29:10,955 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method IsPlayerReady not found
2015/02/10 01:29:11,432 INFO
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[Gunz2] transit popup state | to
_popup_state[CLIENT_POPUP_STATE_EVENT]
2015/02/10 01:30:15,028 INFO
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[Gunz2] transit popup state | to
_popup_state[CLIENT_POPUP_STATE_CLAN]
2015/02/10 01:30:15,949 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method GetPlayerTeam not found
2015/02/10 01:30:15,949 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method IsPlayerReady not found
2015/02/10 01:30:16,282 INFO
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[Gunz2] transit popup state | to
_popup_state[CLIENT_POPUP_STATE_MAIL]
2015/02/10 01:30:16,587 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method GetPlayerTeam not found
2015/02/10 01:30:16,588 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method IsPlayerReady not found
2015/02/10 01:30:16,909 INFO
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[Gunz2] transit popup state | to
_popup_state[]
2015/02/10 01:30:17,151 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method GetPlayerTeam not found
2015/02/10 01:30:17,152 ERROR 0x00001b38
[Gunz2.Scaleform.ZGFxMovie]
Method IsPlayerReady not found
2015/02/10 01:30:17,327 INFO
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[Gunz2] transit popup state | to
_popup_state[CLIENT_POPUP_STATE_SHOP]
2015/02/10 01:31:12,185 INFO
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[Gunz2] ChangeState to CLIENT_ST
ATE_STAGE from CLIENT_STATE_LOBBY
2015/02/10 01:31:12,186 INFO
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[Gunz2] EnterState CLIENT_STATE_
STAGE
2015/02/10 01:31:12,187 INFO
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[Gunz2] Stage Enter Begin
2015/02/10 01:31:12,187 INFO
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[Gunz2] LobbyBackground Enter Be
gin
2015/02/10 01:31:12,366 ERROR 0x00001b38
[Gunz2] SHADOW_RANGER product do
es not exist
2015/02/10 01:31:12,417 INFO
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[Gunz2] LobbyBackground Enter En
d
2015/02/10 01:31:12,417 INFO
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[Gunz2] Stage Enter END
2015/02/10 01:31:13,203 INFO
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[Gunz2] [info] Progress : map
2015/02/10 01:31:13,225 INFO
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[Gunz2] [info] [object ZLobbyN
ormalGameCreate] -> [object ZPageStageNormalGame]
2015/02/10 01:31:13,826 INFO
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[Gunz2] transit stage state | to
_stage_state[CLIENT_STATE_NA]
2015/02/10 01:31:14,017 INFO
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[Gunz2] [info] Progress : map

2015/02/10 01:31:33,840 INFO


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[Gunz2] [info] Progress : star
t
2015/02/10 01:31:40,058 INFO
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[Gunz2] Success | nPort(9350)
2015/02/10 01:31:40,059 INFO
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[Gunz2] MUDPMgr::Create() | Crea
te IPv4 UDP. Port(9350)
2015/02/10 01:31:40,065 INFO
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[Gunz2.client.MainClient1]
bIsIntrude[0] [TCP SessionID = -1] IP(54.207.48.203), Port(20200)
2015/02/10 01:31:40,146 INFO
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[Gunz2] OnNotifyGameFarmServerCo
nnectInfo [1]
2015/02/10 01:31:40,725 INFO
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[Gunz2] ChangeState to CLIENT_ST
ATE_BATTLELOADING from CLIENT_STATE_STAGE
2015/02/10 01:31:40,725 INFO
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[Gunz2] Stage Leave Begin
2015/02/10 01:31:40,727 INFO
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[Gunz2] Stage Leave End
2015/02/10 01:31:40,727 INFO
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[Gunz2] EnterState CLIENT_STATE_
BATTLELOADING
2015/02/10 01:31:40,735 INFO
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[Gunz2] Character frame clear
2015/02/10 01:31:41,519 INFO
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[Gunz2.client.MainClient1]
LOADING. ClientName(MainClient1)
2015/02/10 01:31:41,521 INFO
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[Gunz2.client.MainClient1]
LOADING. ClientName(MainClient1)
2015/02/10 01:31:41,521 INFO
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[Gunz2.client.MainClient1]
Battle Create
2015/02/10 01:31:42,503 INFO
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[Gunz2] [Create Preload Object]
uid : 21, name : Preload
2015/02/10 01:31:42,514 INFO
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[Gunz2] [Create Preload Object]
uid : 22, name : Preload
2015/02/10 01:31:42,517 INFO
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[Gunz2] create disposables Begin
2015/02/10 01:31:42,535 INFO
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[Gunz2] Begin Loading pvp_cargo
2015/02/10 01:31:43,402 INFO
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[Gunz2] LoadingPhase 1
2015/02/10 01:31:43,638 ERROR 0x00001b38
[Gunz2] pvp_cargo ID_ALLOC
2015/02/10 01:31:43,642 INFO
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[Gunz2] LoadingPhase 2
2015/02/10 01:31:43,754 INFO
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[Gunz2] LoadingPhase 3
2015/02/10 01:31:43,754 INFO
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[Gunz2] LoadingPhase 4
2015/02/10 01:31:43,754 INFO
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[Gunz2] create disposables End
2015/02/10 01:31:51,417 INFO
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[Gunz2] datafeed_player initiali
ze (5)
2015/02/10 01:31:51,418 INFO
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[Gunz2] ZBattleData::ParseAdditi
onalInfo - UserObect is Selected. Client UserID(5)
2015/02/10 01:31:51,474 INFO
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[Gunz2] datafeed_player initiali
ze (9)
2015/02/10 01:31:51,490 INFO
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[Gunz2] datafeed_player initiali
ze (13)
2015/02/10 01:31:51,500 INFO
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[Gunz2] datafeed_player initiali
ze (17)
2015/02/10 01:31:52,102 INFO
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[Gunz2] [call OnPreloadObjectCre
ateCompleted] uid : 21, name : Preload
2015/02/10 01:31:52,102 INFO
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[Gunz2] [call OnPreloadObjectCre
ateCompleted] uid : 22, name : Preload
2015/02/10 01:31:52,554 ERROR 0x00001b38
[Gunz2] : ACC_Chest_Badge
2015/02/10 01:31:52,558 ERROR 0x00001b38
[Gunz2] : ACC_Chest_Badge
2015/02/10 01:31:52,561 ERROR 0x00001b38
[Gunz2] : ACC_Chest_Badge
2015/02/10 01:31:52,567 ERROR 0x00001b38
[Gunz2] : ACC_Chest_Badge
2015/02/10 01:31:59,168 INFO
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[Gunz2] battle map loading compl
ete
2015/02/10 01:31:59,168 INFO
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[Gunz2.client.MainClient1]
COMPLETED. ClientName(MainClient1)
2015/02/10 01:31:59,168 INFO
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[Gunz2] LoadingPhase 5
2015/02/10 01:31:59,169 INFO
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[Gunz2.client.MainClient1]
SLEEP. ClientName(MainClient1)
2015/02/10 01:31:59,394 INFO
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[Gunz2] ChangeState to CLIENT_ST

ATE_BATTLE from CLIENT_STATE_BATTLELOADING


2015/02/10 01:31:59,418 INFO
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BATTLE
2015/02/10 01:31:59,428 INFO
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2015/02/10 01:31:59,428 INFO
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2015/02/10 01:31:59,428 INFO
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4050036435)
2015/02/10 01:31:59,428 INFO
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2015/02/10 01:31:59,428 INFO
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2015/02/10 01:32:01,640 INFO
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2015/02/10 01:32:01,641 INFO
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xternalInitHandler BattleStatus.swf
2015/02/10 01:32:01,649 INFO
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t initialize begin
2015/02/10 01:32:01,649 INFO
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t initialize end
2015/02/10 01:32:01,651 INFO
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xternalInitHandler end
2015/02/10 01:32:01,652 INFO
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xternalInitHandler BattlePlayerboard.swf
2015/02/10 01:32:01,654 INFO
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xternalInitHandler end
2015/02/10 01:32:01,654 INFO
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xternalInitHandler BattlePlayerboardR.swf
2015/02/10 01:32:01,655 INFO
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xternalInitHandler end
2015/02/10 01:32:01,655 INFO
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xternalInitHandler BattleMinimap.swf
2015/02/10 01:32:01,656 INFO
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xternalInitHandler end
2015/02/10 01:32:01,657 INFO
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xternalInitHandler BattleBroadcast.swf
2015/02/10 01:32:01,664 INFO
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xternalInitHandler BattleScoreboard.swf
2015/02/10 01:32:01,742 INFO
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ainer initialize complete
2015/02/10 01:32:01,765 INFO
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xternalInitHandler end
2015/02/10 01:32:01,766 INFO
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xternalInitHandler killcam.swf
2015/02/10 01:32:01,766 INFO
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xternalInitHandler end
2015/02/10 01:32:01,767 INFO
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xternalInitHandler subtitle.swf
2015/02/10 01:32:01,768 INFO
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xternalInitHandler end
2015/02/10 01:32:01,768 INFO
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xternalInitHandler popup_menu.swf
2015/02/10 01:32:01,770 INFO
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xternalInitHandler end
2015/02/10 01:32:01,771 INFO
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xternalInitHandler popup_report.swf
2015/02/10 01:32:01,774 INFO
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xternalInitHandler end
2015/02/10 01:32:01,794 INFO
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xternalInitHandler end
2015/02/10 01:32:01,794 INFO
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plete

[Gunz2] EnterState CLIENT_STATE_


[Gunz2] -----------------------[Gunz2] GAME ENTERANCE LOG
[Gunz2] StageNum(2788), StageSN(
[Gunz2] NickName(Nitrogenn)
[Gunz2] -----------------------[Gunz2] * undefined
[Gunz2] [info] battle loadSwfE
[Gunz2]

[info] ResurrectionLis

[Gunz2]

[info] ResurrectionLis

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] Scoreboar Conat

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] battle loadSwfE

[Gunz2]

[info] LoadExternalCom

2015/02/10 01:32:02,720 INFO


0x00001b38
[Gunz2] Add Peer, gsidPlayer(489
277643), NATType(0)
2015/02/10 01:32:02,721 INFO
0x00001b38
[Gunz2] Add Peer, gsidPlayer(489
277589), NATType(0)
2015/02/10 01:32:02,721 INFO
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[Gunz2] Add Peer, gsidPlayer(488
276846), NATType(0)
2015/02/10 01:32:02,721 INFO
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[Gunz2] Add Peer, gsidPlayer(488
276546), NATType(0)
2015/02/10 01:32:02,721 INFO
0x00001b38
[Gunz2] OnCreateTriggerMarker. s
ize : 2
2015/02/10 01:32:04,717 INFO
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[Gunz2.client.MainClient1]
Received host information | host_gsid[488276546]
2015/02/10 01:32:04,724 ERROR 0x00001004
[Gunz2] Failed to update latency
| remote_peer_gsid[488276846] sequence_no[2]
2015/02/10 01:32:09,353 WARN
0x00001b38
[Gunz2.client.MainClient1]
RequestCheckUDPToHost Try Over. ClientName(MainClient1)
2015/02/10 01:34:09,261 INFO
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[Gunz2] request terminate
2015/02/10 01:34:09,520 INFO
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[Gunz2.client.MainClient1]
ack terminate process
2015/02/10 01:34:09,520 INFO
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[Gunz2] terminate process by cal
l
2015/02/10 01:34:09,588 INFO
0x00001b38
[Gunz2] application on destroy
2015/02/10 01:34:09,589 INFO
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[Gunz2] client destroy
2015/02/10 01:34:09,589 INFO
0x00001b38
[Gunz2] Character frame clear
2015/02/10 01:34:09,592 INFO
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[Gunz2] destroy disposables Begi
n
2015/02/10 01:34:09,592 INFO
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[Gunz2] ClearTrigger
2015/02/10 01:34:09,593 INFO
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[Gunz2] Destroy map
2015/02/10 01:34:09,639 INFO
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[Gunz2] Clear all objects
2015/02/10 01:34:09,697 INFO
0x00001b38
[Gunz2] ObjectMgr Clear All 0
2015/02/10 01:34:09,697 INFO
0x00001b38
[Gunz2] Clear mesh data
2015/02/10 01:34:09,699 INFO
0x00001b38
[Gunz2] Clear ai
2015/02/10 01:34:09,699 INFO
0x00001b38
[Gunz2] Clear scene
2015/02/10 01:34:09,700 INFO
0x00001b38
[Gunz2] Clear effect
2015/02/10 01:34:09,701 INFO
0x00001b38
[Gunz2] Clear looks
2015/02/10 01:34:09,701 INFO
0x00001b38
[Gunz2] Physx Reset Begin
2015/02/10 01:34:09,701 INFO
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[Gunz2] Clear physx
2015/02/10 01:34:09,837 INFO
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[Gunz2] Physx Reset End
2015/02/10 01:34:09,837 INFO
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[Gunz2] destroy disposables End
2015/02/10 01:34:09,837 INFO
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[Gunz2] BattleUI Destroy Begin
2015/02/10 01:34:09,837 INFO
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[Gunz2] BattleAS3.swf(BattleAS3.
swf) GFx Movie Removed
2015/02/10 01:34:09,837 INFO
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[Gunz2] ZGFxMovie(BattleAS3.swf)
Destroyed
2015/02/10 01:34:10,021 INFO
0x00001b38
[Gunz2] reset subtitle
2015/02/10 01:34:10,021 INFO
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[Gunz2] matchgame return to lobb
y
2015/02/10 01:34:10,022 INFO
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[Gunz2] BattleUI Destroy End
2015/02/10 01:34:10,083 INFO
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[Gunz2] Cinema.swf(Cinema.swf) G
Fx Movie Removed
2015/02/10 01:34:10,083 INFO
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[Gunz2] ZGFxMovie(Cinema.swf) De
stroyed
2015/02/10 01:34:10,092 INFO
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[Gunz2] MUDPSocket::Close() Call
ed !!!
2015/02/10 01:34:10,092 INFO
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[Gunz2] server disconnect server
layer(0)
2015/02/10 01:34:10,092 INFO
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[Gunz2] Connection closed | case
[7, DISCONNECT] SessionID[0]
2015/02/10 01:34:10,093 INFO
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[Gunz2] server disconnect server
layer(1)

2015/02/10 01:34:10,093 INFO


[7, DISCONNECT] SessionID[1]
2015/02/10 01:34:10,094 INFO
layer(2)
2015/02/10 01:34:10,097 INFO
2015/02/10 01:34:10,097 INFO
2015/02/10 01:34:10,097 INFO
2015/02/10 01:34:10,097 INFO
n
2015/02/10 01:34:10,097 INFO
2015/02/10 01:34:10,097 INFO
2015/02/10 01:34:10,097 INFO
2015/02/10 01:34:10,097 INFO
2015/02/10 01:34:10,098 INFO
2015/02/10 01:34:10,098 INFO
2015/02/10 01:34:10,098 INFO
2015/02/10 01:34:10,098 INFO
2015/02/10 01:34:10,098 INFO
2015/02/10 01:34:10,098 INFO
2015/02/10 01:34:10,098 INFO
2015/02/10 01:34:10,123 INFO
2015/02/10 01:34:10,123 INFO
2015/02/10 01:34:10,199 INFO
2015/02/10 01:34:10,217 INFO
2015/02/10 01:34:10,217 INFO
2015/02/10 01:34:10,337 INFO
2015/02/10 01:34:10,337 INFO
Fx Movie Removed
2015/02/10 01:34:10,337 INFO
stroyed
2015/02/10 01:34:10,342 INFO
ption.swf) GFx Movie Removed
2015/02/10 01:34:10,342 INFO
wf) Destroyed
2015/02/10 01:34:10,396 INFO
e.swf) GFx Movie Removed
2015/02/10 01:34:10,396 INFO
) Destroyed
2015/02/10 01:34:14,625 INFO
2015/02/10 01:34:14,859 INFO

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[Gunz2] Connection closed | case

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[Gunz2] server disconnect server

0x00001b38
0x00001b38
0x00001b38
0x00001b38

[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]

BattlePeer Destroy Begin


BattlePeer Destroy End
battledata destroy Begin
destroy disposables Begi

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0x00001b38
0x00001b38
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0x00001b38
0x00001b38
0x00001b38
0x00001b38
0x00001b38
0x00001b38
0x00001b38
0x00001b38
0x00001b38
0x00001b38

[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]
[Gunz2]

ClearTrigger
Destroy map
Clear all objects
ObjectMgr Clear All 0
Clear mesh data
Clear ai
Clear scene
Clear effect
Clear looks
Physx Reset Begin
Clear physx
Physx Reset End
destroy disposables End
Clear looks
ObjectMgr Clear All 0
Clear physx
battledata destroy End
Splash.swf(Splash.swf) G

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[Gunz2] ZGFxMovie(Splash.swf) De

0x00001b38

[Gunz2] popup_option.swf(popup_o

0x00001b38

[Gunz2] ZGFxMovie(popup_option.s

0x00001b38

[Gunz2] ZRootMovie.swf(ZRootMovi

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[Gunz2] ZGFxMovie(ZRootMovie.swf

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[Gunz2] Clear effect


[Gunz2] logger shutdown

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