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1. Standard Array: 16 14 14 12 12 10
2. BAB, Saves, Def, Initiative, and Vitality frozen at level 6.
3.
Class Abilities are not frozen at level 6. In other words your characters have all
of the Class Abilities up to level 11.
4.
We wont worry about Lifestyle or Legend yet. I will introduce those later when we
become more comfortable with the system.
5.
Skills: When you select skills ignore Skill Points. You can choose a number of skills
equal to your Classs Skill Points + your Intelligence Bonus. Skill Ranks equal 6. Any
Class Ability such as the Burglars Very, Very Sneaky ability count their level as 6 for
purposes of determining the number. Ie for the Burglar if they failed a Sneak roll they
would count as having rolled a 26. Bonuses fro feats, abilities, etcetera are added as
normal.
Note: Everyone can pick any two skills to add to their potential skill list. These are
called Origin
skills.
6.
7.
Dwarves Species Abilities: Ignore Iconic Classes. Ignore Banned Actions. Instead
Jump distances are halved.