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Alex Mikolajko Research Notes
Alex Mikolajko Research Notes
Title
Final Fantasy
PAL region
March 14,
2003 (PlayStation)
Notes
:
Released on Nintendo Entertainment
System
MSX,[12] WonderSwan Color,[13] PlayStation,[11] Game Boy Advance,[14]
m
obile
phone,[
layStation 17,
Portab
le,[18,
6]2003
Virtual ConsolMarch
e,[17] 14,
PlayStation
Final
Fantasy
II 15] PDecember
April
(PlayStation)
1988
2003 (PlayStation)
Notes:
Released on Famicom
Also available on WonderSwan Color, PlayStation, Game Boy Advance, mobile phone,
PlayStation
Portable,
Virtual
Final
Fantasy
III Console,
AprilPlayStation
27, 1990 Network,
2006 (Ninand
tendiOS
o
May 4, 2007 (Nintendo
DS)
DS)
Notes:
Released on Famicom
Also available on Virtual Console
Full 3D remake for Nintendo DS, iOS and PC.
Final Fantasy IV
July 19, 1991
November 23, 1991
February 27, 2002
(PlayStation)
Notes:
Released on Super Famicom, first released in North America as "Final Fantasy II" on
Super Nintendo
Entertainment System
Also available on PlayStation, WonderSwan Color, Game Boy Advance, mobile phone,
and Virtual
Console
Final Fantasy V
December 6,
October 5,
February 27, 2002
1992
1999 (PlayStation)
(PlayStation)
Notes:
Released on Super Famicom
Also available on PlayStationGame Boy Advance. Virtual Console, and PlayStation
Network
Final Fantasy VI
April 2, 1994
October 11, 1994
March 1, 2002
(PlayStation)
Notes:
Released on Super Famicom, first released in North America as "Final Fantasy III" on
Super Nintendo
Entertainment System
Also
on PlayStation
Advance, and
Virtual Console
Final available
Fantasy VII
January Game
31, Boy
September
7, 1997
November 17, 1997
1997
Notes:
Released on PlayStation
Also available on Microsoft Windows personal computer and PlayStation Network
International version released in Japan
Final Fantasy VIII
February 11,
September 9, 1999
October 27, 1999
1999
Notes:
Released on PlayStation
Also available on Microsoft Windows personal computer and PlayStation Network
Final Fantasy IX
July 7, 2000
November 13, 2000
February 16, 2001
Notes:
Released on PlayStation
Final Fantasy X
2001[55]
2001[55]
May 24, 2002[55]
Notes:
Released on PlayStation 2
International version released in Japan[56]
Final Fantasy XI
May 16,
October 28,
September 17,
2002[57]
2003[58] (Microsoft
2004[59] (Microsoft
Windows)
Windows)
Notes:
Released on PlayStation 2, Microsoft Windows personal computer, and Xbox 360
Five expansion packs and six "add-on scenarios" released in the following years[60]
Final Fantasy XII
March 16,
October 31, 2006[62] February 23, 2007[63]
2006[61]
Notes:
Released on PlayStation 2
International version released in Japan[64]
Final Fantasy XIII
December 17, March 9, 2010[66]
March 9, 2010[66]
2009[65]
Notes:
Released on PlayStation 3 and Xbox 360
Final Fantasy XIV
September 21, September 21,
September 21,
2010[70]
2010[67]
2010[68][69]
Final Fantasy Films: The box ofice failure of Final Fantasy: The Spirits Within
led to the merger between Square and Enix.
Final Fantasy VII: Advent Children, which ultimately won several awards for "best anime
feature" and sold over 2.4 million copies within a year
Other Films:
Title
Final Fantasy:
Legend of the
Cr
ystals
Notes:
North America
November 24,
1998[78]
PAL region
none
- Final Fantasy XIV: A Realm Reborn is a MMOG that has 1500000 active
worldwide member
- Final Fantasy 14 has 500000+ likes on Facebook.
- Final Fantasy 14 Fan-Festival held in Las Vegas in October 2014, # of people
still unknown.
- World of war craft has over 10 million subscribers
http://dragonball.wikia.com/wiki/Dragon_Ball_%28franchise%29
-
https://www.facebook.com/pages/Dragon-Ball-Z-Fan-Club/254975407948163
-
http://www.gamefaqs.com/boards/681990-lightning-returns-final-fantasyxiii/65523846
-
o
o
Loyalty to the video games comes from a like of one of the games
and a hope that another will be just the same
Talks of a lot of variety in the series => each game has a completely
different origin story, no game builds upon another (exception of FFX
and FFX-2, also FFXIII and FFXIII2). The most popular games in the series made unsuccessful sequels.
http://www.cheatcc.com/extra/whatif_finalfantasywentbacktoitsroots.html
One fans plea for FF to return to some of its roots
- FF is losing and gaining fans as the story lines shift from classic fantasy into
more sci-fi fantasy
o Most of the games since Final Fantasy IV have had science fiction
elements, and the settings of VII, VIII, X, and XIII strongly departed
from classic fantasy. Although they're not quite "science fiction," these
settings are about as futuristic as a fantasy setting can become.
- Combat is changing as the years progress to compete with top-selling games
right now
o From the classic turn-based "Fight, Item, Run" system to the semiturn-based Active Time Battle system to the unique systems being
used today, Final Fantasy has always been a series that strives for
combat system innovation.
- Classic FF fans loved the open, explorable world concept. Since FFX,
this concept has disappeared
o It felt like a certain sense of wonder was sapped from discovering the
world when the
party was simply spirited from place to place via plot
developments
- Character development has changed from classic years to recent years
o Giving a Final Fantasy cast a mature bent doesn't need to mean that
the characters need to be over 25, but nobody wants characters in
books, movies, or video games to spend too much time moping around
like spoiled children
o Characters are spending too much time in dialogue. Development is
best shown through action rather than words
- Villians in recent years have suffered and are not villionious enough
o More recent Final Fantasy games have largely featured a parade of
fake-out villains followed by a final villain that either makes no sense
or has little personal connection to the heroes
- Storylines have shifted from simple plots to very complicated, emotional and
confusing plots
o There's been far too much metaphysical mumbo-jumbo in recent
stories, and while part of this complaint can probably be laid at the
doorstep of poor localization, there's much more to it than that. Recent
Final Fantasy games have had increasingly complex plots involving
things like a character being a projection of the dreams of a lost
http://www.reddit.com/r/FinalFantasy/comments/1g5myg/i_am_disappointed_in_the_
f_fanbase/
-
http://yv4zn7rr3m.search.serialssolutions.com/?ctx_ver=Z39.882004&ctx_enc=info%3Aofi%2Fenc%3AUTF8&rfr_id=info:sid/summon.serialssolutions.com&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=book%
20item&rft.title=Encyclopedia+of+Video+Games+%3A+The+Culture%2C+Technology%2C+and+Art+o
f+Gaming&rft.au=Lamerichs%2C+Nicolle&rft.atitle=Fandom&rft.date=2012-0101&rft.isbn=9780313379376&rft.spage=206&rft.epage=208&rft.externalDocID=2724700105¶mdic
t=en-US
- Fandom faces two challenges: online culture (blogs, texts, uploading content that
they created) and
of-line (posters, collectables). These challenges