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Research:

Dragonball inspired by Journey to the West.


o Journey to the West about a monk who travels with his three
disciples, a strong immortal monkey, a half pig/ half man
individual who can transform, and a water martial artist.
Dragon Balls first video game was Dragon Ball GT: Final Bout released on
Playstation in 1997 which was part of the GT series.
o Soon after, the video game series focused more on the Dragon ball Z
rather than GT.
o Dragon Ball Z: Budokai in 2002.
Final Fantasy:
Final Fantasy first appeared in Japan in 1987 for Nintendo

Title
Final Fantasy

Original release date


Japan
North America
December 18, July 12, 1990
1987

PAL region
March 14,
2003 (PlayStation)

Notes
:
Released on Nintendo Entertainment
System
MSX,[12] WonderSwan Color,[13] PlayStation,[11] Game Boy Advance,[14]
m
obile
phone,[
layStation 17,
Portab
le,[18,
6]2003
Virtual ConsolMarch
e,[17] 14,
PlayStation
Final
Fantasy
II 15] PDecember
April
(PlayStation)
1988
2003 (PlayStation)
Notes:
Released on Famicom
Also available on WonderSwan Color, PlayStation, Game Boy Advance, mobile phone,
PlayStation
Portable,
Virtual
Final
Fantasy
III Console,
AprilPlayStation
27, 1990 Network,
2006 (Ninand
tendiOS
o
May 4, 2007 (Nintendo
DS)
DS)
Notes:
Released on Famicom
Also available on Virtual Console
Full 3D remake for Nintendo DS, iOS and PC.
Final Fantasy IV
July 19, 1991
November 23, 1991
February 27, 2002
(PlayStation)
Notes:
Released on Super Famicom, first released in North America as "Final Fantasy II" on
Super Nintendo
Entertainment System
Also available on PlayStation, WonderSwan Color, Game Boy Advance, mobile phone,
and Virtual
Console
Final Fantasy V
December 6,
October 5,
February 27, 2002
1992

1999 (PlayStation)

(PlayStation)

Notes:
Released on Super Famicom
Also available on PlayStationGame Boy Advance. Virtual Console, and PlayStation
Network
Final Fantasy VI
April 2, 1994
October 11, 1994
March 1, 2002
(PlayStation)
Notes:
Released on Super Famicom, first released in North America as "Final Fantasy III" on
Super Nintendo
Entertainment System
Also
on PlayStation
Advance, and
Virtual Console
Final available
Fantasy VII
January Game
31, Boy
September
7, 1997
November 17, 1997
1997
Notes:
Released on PlayStation
Also available on Microsoft Windows personal computer and PlayStation Network
International version released in Japan
Final Fantasy VIII
February 11,
September 9, 1999
October 27, 1999
1999
Notes:
Released on PlayStation
Also available on Microsoft Windows personal computer and PlayStation Network
Final Fantasy IX
July 7, 2000
November 13, 2000
February 16, 2001
Notes:
Released on PlayStation
Final Fantasy X
2001[55]
2001[55]
May 24, 2002[55]
Notes:
Released on PlayStation 2
International version released in Japan[56]
Final Fantasy XI
May 16,
October 28,
September 17,
2002[57]
2003[58] (Microsoft
2004[59] (Microsoft
Windows)
Windows)
Notes:
Released on PlayStation 2, Microsoft Windows personal computer, and Xbox 360
Five expansion packs and six "add-on scenarios" released in the following years[60]
Final Fantasy XII
March 16,
October 31, 2006[62] February 23, 2007[63]
2006[61]
Notes:
Released on PlayStation 2
International version released in Japan[64]
Final Fantasy XIII
December 17, March 9, 2010[66]
March 9, 2010[66]
2009[65]
Notes:
Released on PlayStation 3 and Xbox 360
Final Fantasy XIV
September 21, September 21,
September 21,
2010[70]
2010[67]
2010[68][69]

Final Fantasy Films: The box ofice failure of Final Fantasy: The Spirits Within
led to the merger between Square and Enix.
Final Fantasy VII: Advent Children, which ultimately won several awards for "best anime
feature" and sold over 2.4 million copies within a year
Other Films:
Title

Original release date


Japan

Final Fantasy:
Legend of the
Cr
ystals
Notes:

March 21, 1994[77]

North America

November 24,
1998[78]

PAL region

none

Four episode original video animation (OVA) by Madhouse Studios


Sequel to Final Fantasy V
Final Fantasy: The
September 15,
July 11, 2001[80]
August 3, 2001[80]
2001[79]
Spirits Within
Notes:

Feature-length, theatrically released computer-generated film released under the


Final
Fantasy
Unlim
ited brand
October 2, 2001[81] 2003[82]
March 15, 2004[83]
Notes:

Original 25 episode animated television series by GONZO featuring


concepts and themes from the Final Fantasy games
Final Fantasy VII:
September 14,
April 25, 2006[84]
April 24, 2006[84]
2005[84]
Advent Children

- Final Fantasy XIV: A Realm Reborn is a MMOG that has 1500000 active
worldwide member
- Final Fantasy 14 has 500000+ likes on Facebook.
- Final Fantasy 14 Fan-Festival held in Las Vegas in October 2014, # of people
still unknown.
- World of war craft has over 10 million subscribers

http://dragonball.wikia.com/wiki/Dragon_Ball_%28franchise%29
-

Information about Dragon Ball


o It consists primarily of a manga series created by Akira Toriyama in
1984, four anime series, nineteen animated feature films, an
American live-action film, collectible card

games and other collectible products, a large number of video


games (still being produced), and action figures
o has an extensive online fanbase and is consistently one of the most
frequently searchedfor terms on Google, Yahoo!, and Lycos
o In 1984, the first issue of Dragon Ball appeared in Weekly Shnen Jump
o The series was published weekly (14 pages per week, plus title page)
for nearly eleven years, ending in May 1995
o The anime series premiered in February 1986 on Fuji Television
o Because of the popularity of the title in Japan, three video games for the
Nintendo
Famcom were produced
o Although the animated series ended, fans did not have to wait long for
the continuation of the story. The sequel anime Dragon Ball Z debuted
the following week.
o In 1989, a first attempt was made to release the Dragon Ball anime in
the U.S. in the form of a limited number of episodes. It failed terribly
and the series was never finished.
o After the two failed launches of the Dragon Ball anime in the States,
FUNimation switched distribution companies to Saban Entertainment
and began releasing Dragon Ball Z on American syndicated
television in the fall of 1996
o In August 1998 FUNimation/Saban's Ocean dub of Dragon Ball Zbegan
airing on Cartoon
Network's weekday afternoon action block Toonami. (3rd intro to US
was a success)
o In 2009, introduced Dragon Ball Z Kai. Popular in US for a few years
o Episodes often include filler, which is material that was not in the
manga. This is due largely to the manga and the anime being
produced in parallel;
http://www.fanpop.com/clubs/dragon-ball-z
-

Dragon Ball Fan Club


o There are over 7,900 fans on this page alone
o Forum topics could superman beat Goku? Which character is
stronger? Which character is weakest? Cosplay challenges?
Watch all series challenges?

https://www.facebook.com/pages/Dragon-Ball-Z-Fan-Club/254975407948163
-

Dragon Ball Z Fan Club = 2,000+ likes


Features cosplay pictures, help to buy/sell/trade figurines and
merchandise, funny pictures based on the series
- Pictures show that fans are dedicated and appreciate the new series as it
displays pictures of
similarities between the old and new (ex: a character is wearing the same
sunglasses in an
episode made in 2010 as he did originally in 1990s).

http://www.gamefaqs.com/boards/681990-lightning-returns-final-fantasyxiii/65523846
-

Final Fantasy Fan Blog


o All fans appear to have different orders of favorite video games

o
o

Loyalty to the video games comes from a like of one of the games
and a hope that another will be just the same
Talks of a lot of variety in the series => each game has a completely
different origin story, no game builds upon another (exception of FFX
and FFX-2, also FFXIII and FFXIII2). The most popular games in the series made unsuccessful sequels.

http://www.cheatcc.com/extra/whatif_finalfantasywentbacktoitsroots.html
One fans plea for FF to return to some of its roots
- FF is losing and gaining fans as the story lines shift from classic fantasy into
more sci-fi fantasy
o Most of the games since Final Fantasy IV have had science fiction
elements, and the settings of VII, VIII, X, and XIII strongly departed
from classic fantasy. Although they're not quite "science fiction," these
settings are about as futuristic as a fantasy setting can become.
- Combat is changing as the years progress to compete with top-selling games
right now
o From the classic turn-based "Fight, Item, Run" system to the semiturn-based Active Time Battle system to the unique systems being
used today, Final Fantasy has always been a series that strives for
combat system innovation.
- Classic FF fans loved the open, explorable world concept. Since FFX,
this concept has disappeared
o It felt like a certain sense of wonder was sapped from discovering the
world when the
party was simply spirited from place to place via plot
developments
- Character development has changed from classic years to recent years
o Giving a Final Fantasy cast a mature bent doesn't need to mean that
the characters need to be over 25, but nobody wants characters in
books, movies, or video games to spend too much time moping around
like spoiled children
o Characters are spending too much time in dialogue. Development is
best shown through action rather than words
- Villians in recent years have suffered and are not villionious enough
o More recent Final Fantasy games have largely featured a parade of
fake-out villains followed by a final villain that either makes no sense
or has little personal connection to the heroes
- Storylines have shifted from simple plots to very complicated, emotional and
confusing plots
o There's been far too much metaphysical mumbo-jumbo in recent
stories, and while part of this complaint can probably be laid at the
doorstep of poor localization, there's much more to it than that. Recent
Final Fantasy games have had increasingly complex plots involving
things like a character being a projection of the dreams of a lost

society or the labyrinthine machinations of a group of immeasurably


powerful and malevolent gods.
Storylines have lost touch

but we can go back to stories that we can relate to as game players.


Give us stories of love and hate, forgiveness and vengeance,
courage and cowardice. Give characters a goal they want to achieve,
and allow them to achieve that goal by completing the game's main
quest.
In response to the article, other fans posted their thoughts:
o but...but... but... I like mind boggling, complex, metaphysical mumbo
jumbo stories... It's far more intresting and investing then something
simple and alot harder to write. Keeps the brain working.
o Even if they had crap gameplay if they went back to telling meaningful
stories, like in f7 and fx, then people would play them
o agreed, i would love a remake of ff8 it was amazing. lots of side quest
and you basically could explore the world. Even though i would still
love to see them improve 13
o The major turnof for me, concerning the last parts of the series (XII
and XIII) was the battle-system. In XIII, all you need to do is tapping
the X-Button. That's it, as long as you have a healer, you win.
o

http://www.reddit.com/r/FinalFantasy/comments/1g5myg/i_am_disappointed_in_the_
f_fanbase/
-

Features a discussion about disappointment in the FF fan base not being


supportive as the games slowly changes away from JRPG
o Yes, Final Fantasy is changing as it slowly steps away from it's JRPG
roots with each new game. The thing is, change is a GOOD. If these
games hadn't been evolving, the franchise would more than likely died
of quite some time ago.
o With every new title, they take a step in a diferent direction and
try something different. Not since IV through IV have they
repeated themselves with gameplay. Precedent dictates that we
shouldn't expect them to do it with every new title.
o This is it for me. I really wanted a classic JRPG and a classic FF. The
recent games have been impressive, but have really failed to grab me
in any sort of way. They look impressive but a part of me feels it's all
looks and no substance. Maybe I'm just getting old and set in my
ways, but I really miss that epic feeling they used to have.
o I don't get why they have to push this other style. No FF fan wants this
crap, why bother developing something no one wants, instead of
giving us exactly what we want?
o If you pay attention to this thread and the OP, it's pretty obvious that
fans want something different. Personally, I could go either way, but I
believe that games should evolve over time. If FF played the way it
did a decade ago I'd be more than fed up.

Encyclopedia of Video Games : The Culture, Technology, and Art


of Gaming
-

by Wolf, Mark J.P., PUBLISHER Greenwood, DATE August 2012

http://yv4zn7rr3m.search.serialssolutions.com/?ctx_ver=Z39.882004&ctx_enc=info%3Aofi%2Fenc%3AUTF8&rfr_id=info:sid/summon.serialssolutions.com&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=book%
20item&rft.title=Encyclopedia+of+Video+Games+%3A+The+Culture%2C+Technology%2C+and+Art+o
f+Gaming&rft.au=Lamerichs%2C+Nicolle&rft.atitle=Fandom&rft.date=2012-0101&rft.isbn=9780313379376&rft.spage=206&rft.epage=208&rft.externalDocID=2724700105&paramdic
t=en-US

- Fandom faces two challenges: online culture (blogs, texts, uploading content that
they created) and
of-line (posters, collectables). These challenges

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