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Presentation Design 411: Designed By:brian Chandra For Frank Striefler 8/31/09
Presentation Design 411: Designed By:brian Chandra For Frank Striefler 8/31/09
411
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be the 5%
&
83%
of Retention
Occurs Visually
Non-Visual
Visual
Information is Power
Jonathan Harris
high-stakes
Presentations are
It is
helping our audience
always
absolute best.
but using strong visual grammar that engages all their senses to convince them to
adopt our
are
. People dont
just digest information thrown at them. Designing a presentation is about helping them digest the information by creating
a desire for our clients to want more of what we are offering them. It is
as good
only
is
agency has design as a systemic value system. From advertising to presentation slides, you can tell which companies
impression
a client has of us
last
often the
before making a decision
cherish design and value their brand. But more importantly, presentations are
very
With media being any space between idea & audience, and
with us wanting to use each medium to its full potential, our
presentations should reflect the agency in terms of design.
Table of Contents
Standard Templates
Clipart
Bullets
Competing Backgrounds
Animation Effects
Design
Story
Symphony
6 Principles of Presentation
Empathy
Play
Slideument
Plan Analog
Meaning
Planning
Design
Appendix
Credits
Thoughtful
Line-setting
Clutter
Contrast
Images
White Space
Rule Thirds
Repetition
Quotes
Grids
Background
Handouts
Type Size
Final Thought
6 Deadly Sins
6 Deadly Sins
Standard Templates
Clipart
Bullets & Sub-bullets
Competing Backgrounds
Animation Effects
Slideument
Deadly Sin 1
Standard Templates
Its a trap
Chances are the standard template will not suit your unique situation, and, even if they
did, they probably have already been seen more than a thousand times by our clients.
It encourages two-line titles and sub-sub-sub-sub-points and most importantly, does not
let the design help tell our story.
Deadly Sin 2
Just hurts
Deadly Sin 3
Bullet Points
A lazy mans tool
The traditional way of doing presentations with slides full of bullet lists have been going on for so
long it has become a part of corporate culture. It simply is the way things are done. Bullet points are
a listing tool, not a storytelling tool. Despite the fact that it is not effective, bullets are still the prevailing
structure of most slides.
No one can do a good presentation with slide after slide of bullet points. It creates obstacles between
our audiences and us, making our presentations formal and stiff.
Deadly Sin 4
Competing Background
Makes it messy
Backgrounds are intended as a surface on which to place elements. They are not in
themselves a work of art. Do we want our clients to see the background? Or our message?
Deadly Sin 5
Animation Effects
Its a distraction
Deadly Sin 6
Slideument
Presentation Principles
6 Presentation Principles
Design
Story
Symphony
Empathy
Play
Meaning
Presentation Principle 1
Design
Not only function
Design starts at the beginning, not at the end; it is not an afterthought. It is not
only about decoration and ornamentation, it is about organizing information in a
way that evokes emotion and makes it clearer to understand.
It is not only about the form, or the function. It is about how form interacts with
function. It is just like a bento box; it not only holds the right amount of food, it
places it in a way that attracts you.
Presentation Principle 2
Story
Not only argument
Stories have always been how humans have communicated, but somewhere along the
way, storytelling has been marginalized as childs play. It is how we imbue narratives
and stories into our arguments to make our pitch both rational and emotional.
Presentation Principle 3
Symphony
Not only focus
In an age where information is ever-increasing, being an expert in
a single subject matter is inadequate. The difference is the ability
to utilize the whole mind - logic, analysis, synthesis, and intuition to
find the relationships between relationships.
Presentation Principle 4
Empathy
Not only logic
It allows us to see and feel from our audiences perspective. It makes
sure how and what we say is perceived the way it was intended to be.
It involves not just standing in their shoes, but also the way we build our
presentations.
A winning pitch does not only make a rational argument or an emotional
sale, it does both.
Presentation Principle 5
Play
Not only seriousness
Play allows you to start with a childs mind, where there are vast possibilities
rather than vast limitations. Each presentation is different, and should be
approached from a different angle. But in many, playfulness and humor,
from creation to execution, go a long way in not only keeping out clients
entertained, but interested in our ideas.
Presentation Principle 6
Meaning
Not only accumulation
Our clients did not come to our presentation to see us, they came to
find out what we can do for them. It is not about the solutions we could
provide, but the right solutions we should offer.
Planning
Planning
Plan Analog
Find your Conclusion
Understand the Audience
Craft a Story
AN, IL .
L
P
O
T
FAILINAGNNING TO FA
I S PL
Plan Analog
Craft a Story
Design
Design
Thoughtful
Clutter
Images
White Space
1 Message a Slide
3-Second Rule
Quotes
Background
Type Size
Line-setting
Contrast
Stats & Graphs
Rule of Thirds
Z Rule
Repetition
Grids
Handouts
Final Thought
Thoughtful Design
Design is thoughtful, and at its core, is about solving problems,
whatever the problem is, from squeezing oranges to communicating
effectively. Designers strive to solve the problems and communicate it
in the most effective and efficient way.
Every decision is intentional while reason and logic underpin the
placement of every element on the slide.
Design> Clutter
Design> Visuals
Images
WHITE SPACE
is the purpose of
EMPTY SPACE
it lets your content
BREATHE
think subtract, not add.
1 Message a Slide
Our audiences will read the first 1-2 points but by the time we are on our third point, they
would have zoned out. If all our points are important, should they not warrant their own slide?
3-second Rule
Slides are a glance media, more closely related to
billboards than other media.
Quote Pages
Audiences like to get beyond the spoken word and see a simple reminder
of what we are saying. They add credibility to our story and are useful
springboards to the next topic.
Remember to keep it short, they do not want to read an entire paragraph
from a screen.
Design> Background
Background
Type Size
Size 30 is a rule of thumb, but always stand in the back of your venue and
click through all the slides so you know what people in the back row will see.
There is a minimum size limit, but no maximum limit. Do not be afraid to use
the power of big fonts. They have a big impact, but use them with restraint.
Using them regularly dilutes the impact.
DONT
BE A
WIMP!
Design> Line-setting
Line-setting
It is the details that separate bad design from good design. Related items should be grouped
together so that audiences will not need to work to figure out which caption goes with which
visual. Line-setting the text aids the audiences in figuring out where their eyes should go next.
Design> Contrast
Contrast
Data slides are not really about the data, they are about the meaning of the
data. It is better to use just parts of the data that truthfully and accurately support
your point. It is just laziness on the presenters part to put everything on one slide.
Rule of Thirds
The rule of thirds is a simplified version of the golden mean that photographers
use to frame their shots. Divide the slide into thirds vertically and horizontally. The
4 points (called power points) where there lines intersect are the points where
your focus is drawn.
Design> Layout
Z Rule
Design> Repetition
Repetition
Design> Grids
Grids
Create a simple grid where you can adapt all your designs. This
way, you can align elements throughout your presentation giving
it a clear design balance, flow, focus, natural cohesiveness and
aesthetic quality that is not accidental but purposefully designed.
Design> Handouts
Handouts
Many presenters design their slides so that they can simply use their presentation as
a handout. Slides are speaker-support material and are thus completely incapable of
standing by themselves. Handouts on the other hand have to work by themselves. They
are two very different mediums.
By creating a proper handout, you will not feel compelled to include everything in
your slides. It should be distributed after your talk, you do not want the audience to be
reading the material instead of listening to you.
Final Thought
For those who have Keynote, and especially because we are
an Apple agency, we should use the Keynote remote app as it
demonstrates our products and tech-savvyness.
http://www.apple.com/iphone/apps-for-iphone/staff-picks/keynote-remote.html
APPENDIX
Research &
Collect Input
Audience
Needs Map
Generate Ideas
via Sticky notes
Organize Ideas
Get Colleague
Critiques
Rehearse, Rehearse,
Rehearse
6-20hrs
1hr
2hrs
1hr
1hr
2hrs
20-60hrs
3690hrs
Books to Read
Videos to Watch
Workshops to Consider
Competitions to Enter
It is not an official method per se, but many people credit Stanford law
professor Lawrence Lessig for making it famous. There are no limits to the
number of slides and they usually move very fast. Below is a great example
where there are over 243 slides but the presentation is 15 minutes long.
1-7-7
This is a basic guide that should not be followed to the teeth. Following it
word for word will produce disastrous results.
http://randomfoo.net/oscon/2002/lessig/free.html
10/20/30
Pecha Kucha
A Friendly Reminder
People are limited to a 20 minute attention span per information venue, be it slides, prototypes or boards.