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Multimedia Technology - Chapter 5 - Video
Multimedia Technology - Chapter 5 - Video
VIDEO
VIDEO
Video is somewhat like a series of still images
VIDEO STRUCTURING
A video can be decomposed into a well-defined structure consisting of
five levels
1. Video shot is an unbroken sequence of frames recorded from a single
camera. It is the building block of a video.
2. Key frame is the frame, which can represent the salient content of a shot.
3. Video scene is defined as a collection of shots related to the video
content, and the temporally adjacent ones. It depicts and conveys the concept
or story of a video.
4. Video group is an intermediate entity between the physical shots and the
video scenes. The shots in a video group are visually similar and temporally
close to each other.
5. Video is at the root level and it contains all the components defined
above.
BY: DR. ZEESHAN BHATTI
For any color separation scheme, Component Video gives the best color
reproduction since there is no crosstalk between the three channels.
This is not the case for S-Video or Composite Video, discussed next.
Component video, however, requires more bandwidth and good
synchronization of the three components.
Makes use of three separate video signals for Red, Green and Blue.
BY: DR. ZEESHAN BHATTI
S-VIDEO | 2 SIGNALS
S-Video: as a compromise, (Separated video, or Super-video, e.g., in
S-VHS) uses two wires, one for luminance and another for a composite
chrominance signal.
As a result, there is less crosstalk between the color information and
the crucial gray-scale information.
The reason for placing luminance into its own part of the signal is that
black-and-white information is most crucial for visual perception.
In fact, humans are able to differentiate spatial resolution in grayscale
images with a much higher acuity than for the color part of color images.
As a result, we can send less accurate color information than must be sent
for intensity information | we can only see fairly large blobs of color, so it
makes sense to send less color detail.
ANALOG VIDEO
ANALOG VIDEO
An analog signal f(t) samples a time-varying image. So called
progressive scanning traces through a complete picture (a frame) rowwise for each time interval.
In TV, and in some monitors and multimedia standards as well, another
system, called \interlaced" scanning is used:
a) The odd-numbered lines are traced first, and then the even numbered
lines are traced. This results in odd and even fields --- two fields make
up one frame.
b) In fact, the odd lines (starting from 1) end up at the middle of a line at
the end of the odd field, and the even scan starts at a half-way point.
INTERLACING
Image separated in 2 series of lines (odd and even) called fields
One frame displayed = one field
NTSC = about 60 fields / sec
PAL & SECAM = 50 fields / sec
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Figure 5.1 shows the scheme used. First the solid (odd) lines are traced, P to Q,
then R to S, etc., ending at T; then the even field starts at U and ends at V.
The jump from Q to R, etc. in Figure 5.1 is called the horizontal retrace, during
which the electronic beam in the CRT is blanked. The jump from T to U or V to P
is called the vertical retrace.
BY: DR. ZEESHAN BHATTI
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Field 1
Field 2
BY: DR. ZEESHAN BHATTI
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NTSC
NTSC (National Television System Committee) TV standard is mostly used
in North America and Japan.
It uses the familiar 4:3 aspect ratio (i.e., the ratio of picture width to its
height)
Uses 525 scan lines per frame at 30 frames per second (fps).
a) NTSC follows the interlaced scanning system, and each frame is
divided into two fields, with 262.5 lines/field.
b) Each line takes 63.5 microseconds to scan. Horizontal retrace takes 10
microseconds (with 5 microseconds horizontal synch pulse embedded), so
the active line time is 53.5 microseconds
c) Since the horizontal retrace takes 10.9 sec, this leaves 52.7 sec for the
active line signal during which image data is displayed (see Fig.5.3).
BY: DR. ZEESHAN BHATTI
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Vertical retrace takes place during 20 lines reserved for control information
at the beginning of each field. Hence, the number of active video lines per
frame is only 485.
Similarly, almost 1/6 of the raster at the left side is blanked for horizontal
retrace and sync. The non-blanking pixels are called active pixels.
Since the horizontal retrace takes 10.9 sec, this leaves 52.7 sec for the
active line signal during which image data is displayed
NTSC video is an analog signal with no fixed horizontal resolution.
Therefore one must decide how many times to sample the signal for display:
each sample corresponds to one pixel output.
A pixel clock" is used to divide each horizontal line of video into samples.
The higher the frequency of the pixel clock, the more samples per line there
are.
BY: DR. ZEESHAN BHATTI
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PAL
PAL (Phase Alternating Line) is a TV standard widely used in Western
Europe, China, India, and many other parts of the world, invented by German
Scientist
PAL uses 625 scan lines per frame, at 25 frames/second, with a 4:3 aspect
ratio and interlaced fields.
(a) PAL uses the YUV color model. It uses an 8 MHz channel and allocates a
bandwidth of 5.5 MHz to Y, and 1.8 MHz each to U and V. The color
subcarrier frequency is fsc 4:43 MHz.
(b) In order to improve picture quality, chroma signals have alternate signs
(e.g., +U and -U) in successive scan lines, hence the name Phase Alternating
Line".
(c) Interlaced, each frame is divided into 2 fields, 312.5 lines/field
Its broadcast TV signals are also used in composite video
BY: DR. ZEESHAN BHATTI
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SECAM
SECAM stands for Systeme Electronique Couleur Avec Memoire, the
third major broadcast TV standard.
SECAM also uses 625 scan lines per frame, at 25 frames per second,
with a 4:3 aspect ratio and interlaced fields.
SECAM and PAL are very similar. They differ slightly in their color
coding scheme:
(a) In SECAM, U and V signals are modulated using separate color
subcarriers at 4.25 MHz and 4.41 MHz respectively.
(b) They are sent in alternate lines, i.e., only one of the U or V signals
will be sent on each scan line.
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DIGITAL VIDEO
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DIGITAL VIDEO
The output is digitized by the camera into a sequence of single
frames.
The video and audio data are compressed before being written to a
tape or digitally stored.
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DIGITAL VIDEO
The advantages of digital representation for video are many.
For example:
(a) Video can be stored on digital devices or in memory, ready to be
processed (noise removal, cut and paste, etc.), and integrated to
various multimedia applications;
(b) Direct access is possible, which makes nonlinear video editing
achievable as a simple, rather than a complex, task;
(c) Repeated recording does not degrade image quality;
(d) Ease of encryption and better tolerance to channel noise.
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CHROMA SUBSAMPLING
Since humans see color with much less spatial resolution than they see
black and white, it makes sense to decimate" the chrominance signal.
Interesting (but not necessarily informative!) names have arisen to
label the different schemes used.
To begin with, numbers are given stating how many pixel values, per
four original pixels, are actually sent:
(a) The chroma subsampling scheme 4:4:4" indicates that no chroma
subsampling is used: each pixel's Y (luminance) , Cb (Blue difference)
and Cr (Red Difference) values are transmitted, 4 for each of Y, Cb, Cr.
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CHROMA SUBSAMPLING.
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The mapping examples given are only theoretical and for illustration
BY: DR. ZEESHAN BHATTI
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Table below shows some of the digital video specications, all with an
aspect ratio of 4:3. The CCIR 601 standard uses an interlaced scan,
so each eld has only half as much vertical resolution (e.g., 240 lines in
NTSC).
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(c) QCIF stands for Quarter-CIF". All the CIF/QCIF resolutions are
evenly divisible by 8, and all except 88 are divisible by 16; this
provides convenience for block-based video coding in H.261 and
H.263.
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(c) Since uncompressed HDTV will easily demand more than 20 MHz
bandwidth, which will not t in the current 6 MHz or 8 MHz channels, various
compression techniques are being investigated.
(d) It is also anticipated that high quality HDTV signals will be transmitted using
more than one channel even after compression.
BY: DR. ZEESHAN BHATTI
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For audio, AC-3 is the standard. It supports the so-called 5.1 channel
Dolby surround sound, i.e., ve surround channels plus a subwoofer
channel.
The salient dierence between conventional TV and HDTV:
(a) HDTV has a much wider aspect ratio of 16:9 instead of 4:3.
(b) HDTV moves toward progressive (non-interlaced) scan. The
rationale is that interlacing introduces serrated edges to moving objects
and flickers along horizontal edges.
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2.
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SAMPLING:
Each sample captured from the video stream is typically stored as a 16-bit
integer.
The rate at which samples are collected is called the sampling rate.
The sampling rate is measured in the number of samples captured per
second (samples/second).
For digital video, it is necessary to capture millions of samples per second.
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QUANTIZING
Quantizing converts the level of a video signal sample into a discrete,
binary value.
This value approximates the level of the original video signal sample.
The value is selected by comparing the video sample to a series of
predefined threshold values.
The value of the threshold closest to the amplitude of the sampled
signal is used as the digital value.
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VIDEO COMPRESSION
A single frame of video data can be quite large in size.
A video frame with a resolution of 512 x 482 will contain 246,784
pixels.
If each pixel contains 24 bits of color information, the frame will
require 740,352 bytes of memory or disk space to store.
Assuming there are 30 frames per second for real-time video, a 10second video sequence would be more than 222 megabytes in size!
It is clear there can be no computer video without at least one efficient
method of video data compression
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DIGITAL VIDEO
Example:
NTSC: 640x480px 24bits (millions - 3Bytes) colour pictures
900 Kbytes / frame
x 30 frames / sec
26 Mbytes / sec
x 60 seconds
1.6 GBytes / min !!! Without sound !!!
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COMPRESSION
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Analogue Signal
TV, VCR, analogue camera
Noise losses
Capture Card
Computer
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Computer
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CODECS
The algorithm used to compress (code) a video for delivery.
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Digital
Tape: MiniDV, Digital8, DVCAM, Digital Betacam
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CHROMA KEYS
Blue or Green screen or chroma key editing is used to superimpose
subjects over different backgrounds.
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Storyboards are very important, as they form the basis of the work
that is carried out on the movie, describing most of the major features
as well as the plot and its development.
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NONLINEAR EDITING
High-end software has a steep learning curve.
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NONLINEAR
EDITING
(CONTINUED)
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BY: DR. ZEESHAN BHATTI
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