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Myrmes Resumo
Myrmes Resumo
Rules Summary
Phase 1
Event
Use Larvae to change dice
result. There is no limit on
the amount of larvae
spent.
PHASE 2
Births
Place nurses to:
Worker Birth track
Soldier Birth track
Larvae Birth track
Atelier
At the end of the phase
place the according ants
or larvae.
Phase 3
Phase 4
Workers
Harvest
Each Player places 1 ant at a time to:
Each player takes the according resource cubes for
special tiles placed:
Ant Colony: place one ant to an open
Aphid farm 1 food
level and get its bonus.
Scavenging 1 earth or stone
Sortie: an ant goes to the garden and
Sub-colony 2 VPs
chooses between:
Each Player also takes the resource cubes of non
i)
Hunt: go to a tile with a prey,
empty pheromones placed.
discard soldiers, earn VP and
resource cubes.
Phase 5
Ladybug: Discard 1 Soldier, earn 2
Atelier
food.
If a player had placed any nurse in the Atelier during
Termite: Discard 1 Soldier, earn 1
Phase 2 it is now time to move it to the Main boards
food, 2VP.
Atelier and chooses between:
Spider: Discard 1 Soldier, earn 1 food,
4VP.
Tunnel: creates an new exit to the garden and earns 1
earth
ii)
Place Pheromone: on an empty
iii)
iv)
Phase 6
End of Turn
Discard larvae used.
Discard excess cubes:
i) Level 0-1: store 4 cubes
ii) Level 2-3: store 6 cubes
Regain workers worked in colony.
Regain nurses except those used to
complete an objective.
Update event cube unless winter
follows.
Phase 7
Winter
Spend food to feed the colony:
1st Year: 4 cubes of food,
2nd Year: 5 cubes of food,
3rd Year: 6 Cubes of food.
For every soldier the amount of food
is reduced by 1.
For each cube missing the player loses
3VPs.
End of a Year
After winter a new year begins. Reroll
Season dice and update event cube.
End of Game
After the 3 winter the game ends. The
winner is the player with the most VPs. In
case of a tie the tied players share the
win.
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By michver