Professional Documents
Culture Documents
Rob Bruñía, Cor Van Wijgerden
Rob Bruñía, Cor Van Wijgerden
Workbook Step 1
ame:
Date of birth:
Street:
Place:
School:
Club:
Trainer:
Fhe board
a8 b8 c8 d8 e8
f8 98 h8
a? b7 c7 d7 e7
f7 g7 h7
a6 b6 c6 d6 e6 f6
a5 b5 c5 d5 e5
g6 h6
f5 g5 h5
flfth
rank
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3
f3 g3 h3
a2 b2 c2 d2 e2
f2 g2 h2
a1 b1 d d1 e1 f1 g1 h1
s \ .&
A A A A A A A A
A A A A A A A A
ilii
In the diagram the board is
shown from the viewpoint of
the black player. Once again
the white player makes the first
move.
Note the position of the black
queen. She is standing on a
black square.
Firststep
Board
7
6
BHJ;
a
*=
A=
*=
A=
^=
1=
1
a
7
6
5
4
3
2
I
Board
^8
2,
i
a
=f2
= g7
4= c6
0=35
= e8
+= h3
JQUL
2
1
a
=h8
B=d1
v-;
a
+=c5
B=e3
=g2
"=e5
=c6
B=g1
4=d8
+= c4
8
7
:
; :;f:
4
3
HH
= f7
= b2
4= d4
8
1
a
+= b6
= d6
IH m iw* 4
*= b4
= d2
= h6
*=f5
= g4
= f1
+= c4
sy
'
1
a
1
b
:.,, i
.I/
b
=96
8
= a1
4
3
'
1
a
1
a
*=f1
B=c5
^= a3
1
a
= a7
= e5
^= g6
First step
44-
AW
Firststep
f
Rules of the game
+ for moving
O for taking
Bd5
Rd4
__._
Qe5
Rc7
Be3
Rc5
Qg4
Nd6
Qe2
Bd6
Nd3
Attacking
Creating an attack: A
The pawn
Each player has eight pawns. The pawn move is not similar to the moves of other pieces. In fact,
everything is different.
iiiiiiii
A
i
A
AAAAAAAfi
i
A
If a pawn reaches the back
rank, it can change into a
queen, rook, bishop or knight
of the same colour.
The pawn cannot remain on
the square. The pawn is promoted. The pawn cannot
change into a king.
Pawn f7 chooses:
m a & A
Pawn b2 chooses:
W I
10
A pawn:
can choose to move one or
two squares on its frst
move
may not move backwards
takes differently (diagonally) from the way it
moves (forward)
can change to a piece of
the same colour (except a
king) when it reaches the
opposite end of the board
% JL
First step
A i
J.
A
A
A
Rf.
A
A
Attacking
Creating an attack: A
J.
II
11
i
i
i
te
A
A
A i
A
A A
12
Firststep
Defending
I
J.
+
4-
i J.1
A
On the left, the queen is
attacked; she can move
away. Black has another way
to defend himself from this
attack. He can interpose the
bishop on b6.
At right, Black can choose
from three ways of defending
the attacked knight. Moving
away, protecting with the
rook on f6, or interposing the
rook on g5. The black pawn
protects the rook.
A
There are two special ways
of protecting which are
somewhat different from the
previous examples.
At left, White can protect the
knight by advancing the
pawn. The pawn move frees
up a path for the rook.
On the right, the white rook
is not interested in taking.
White protects the rook by
moving it to g3.
interposing
Black can play either:
1. ... Re7-a7 (moving away)
1.... Bg7-f6 (protecting)
1. ... Re7xe4 (taking)
1.... Bg7-e5 (interposing)
L3
Protecting: A
Defending
A
i!1
A
A Ai
''
A A%
A
A
A
AAA
AA
A
<?AA
<||s) AL
AA
A
^
A
A
A A
A A
i!
A
A A J.
a
ni
I m
IB n
^
A
A
AA
A
A
14
&
U^
-1 ILB
<>
A
A A A A
A
^
A
J
v^H
AAA
fe A A
(SrS)
1
<^M)
A
% , A
H t 9H
W
flHt
isr
.
A
AA
1
A
A
A !___
A >
&
AAA
:
A
%
<>
<^g)
A A
%A
^ A
AA%
A
A
A
A <> A :
A A
A A
J.A
A
<>
%
A
A
A IA
A
A A
M&
1
%
A \
A
A
<?
J.A
A
;
.A
F/V5< step
Moving away: A
Defending
ili
A
A
tjBgji)
A A
(^g>
AA
A
A
A A
& A iirii
AA
&
AA
, ,\
g
A A
A A
&A
% A
6
Jfta
W
1^=1
^*
A
A
AI
A
AA
ft
A ./
&
^:"':1^1
*.
&j
j-fl
A
+
A
A
^A
A
&
^"BHBB
H^^^^^H
A
AA
>
A
A
15
. A
A
A
A
$i
:A
A <> A
fi
A A
igf
A
A
^
A
<>
'* A
%A
< )
i
''
Ni
A
A
A
AA
'
A*
A
A A
fl
A A
15
Material
1
4
A
A
II ' 4
|
A
AI
I
I
Jt
4
'1
44
4^4
|;
4
A%
']
A A
"
e5t=
ilf 4
4 4
n-
--=
1A
AA
A <&
A A
lB'4 4
Wf
W J. 4
^^%MMBgj^^^
HH^^
:4
f"W
A
^i
A ' :;
44
44
4
A 4
4 > 4
44
A
4
l^jBL
A
A A A
16
AA
^g>
4 4
>!
A
A A
fl
A
A A
^JTji&
A
&
L A A A
F/rs? s/ep
Defending
v Aw
A
i
A >
A
A<?
(Bgi)
a j.
A A%
^A
i, *
r A
I
''"'. A
,:
. .
A >
^ j.
A
W
ll
AI*
A
41
fl
A ^^
JL
A
i^g?
l j
AA
AS A A
A % A
A
A 1 A
&
i^
&
*
"&
A1 A
A ,
<>
Hl > w v
^p
A
M.
A
A
*^( ' *
^p A I
%A
A
A
'A
: AA
*f
A i
i
A1
^A
A
rir
A
A^
A
A
^A
A A
1 >
^
MB
A
A
17
Material
iii
%
ii
A AA
A
&
* A A A!
i ii
i
A
A
A
1
i i
i i
A i
%
ii
i
WI
Ai
A
A
A A
1
i i
A A A
Itr
i i
2 w
ii
ii
i
A
A
A
A
A
Jj
i i i
i1
i
A
A AW
A A A
A
i
Ai i i
i
% A
i&
i i
Ai
A A
18
A A A
Jl
A A
a i
i
i
A
AA
A
A
AA A
i i i
i
ir
W
A A >
i
%
A
A
F/'rs 5?ep
Test
Repetition: A
& I"BABI
^SjEBL
Creating an attack
1F
%
BM^^^^^^JP^M^^^^^^MBB^^
QB A
'
1
Attacking
Attacking
>
.:,:
:
a
Defending
= d5
A A
dk
VJjf
A
Jt
A A
% A
AA
AA
. A
A A ;:;
fi
A
A
J,
= O
A
A
%
AH
4= e7
'1
A A
A
A
l?
Al
A
<"f
'
&
\Ul
HIIB*
Defending
Defending
; ^>
A
^ 4i^
A
Creating an attack
+ = moving
O = taking
19
Test
Mix: A
ili>
S, *Bi
i >
<i|@
A A
A
^H 1
^B
^Sft
Al
AW
"
Defending
1S?
AA
<> A
&
Attacking
>
A "T?
>
A :
).-,
&\
^H
A A
* A
A
t^g)
A'
A^
A
<>
A
A A A
!
>
W
A
O = taking
A
A
4- = moving
20
Defending
Defending
A 1
A
I
A
A
A-' A
kl
JL
4,
<> A
A A
*A
A A
rjj^i
Defending
J.
JL
&A
4A
I i
Attacking
JL&
JL
A A
A
;;
A A
Defending
First step
Taking
Interposing
moving away
with the king
Getting out of check: taking
with another piece
interposing
21
Giving check: A
Attacking
%<> i jt
"!
i
A
A A
A i
A A
i
J.
A
A
A A!
ii
A
A i i
I
A A A
J. 1
A A A
A A
A
A
A A A
A A
A A
A A
fe
A A A
*
A
I
A
A A A
A A
J.
22
A A
A A
A A
*i I
A
A
A A
First step
Defending
A A
A A
A
A A
A Am
i 1
A!
11
^1
IAA
A
A A
A A
^U
<*)
01
A
A
A
A A
A A A
A A
*
A
A A
&A
AA
AA
AAAA
AA
<?
1AAA
A A
1 A
A
A A
A A A
A A A
A A A
111
A A
A A Al
A A A
T A A A
A
A A
A TH
A
A A
> A A A
A A A^
A A A
2 "i
Defending
J.
1
A
A
A
A &
A
A
A
A|
A i
J.
A
A
1
W
A
A
A A
1 <
A
A
A A A
i A
Mfr
w
A
A A
24
Al
W
>
A
A A
A
Al
A
A A
First slep
Checkmate
r*
The queen is attacking the
black king, thus the king is in
check and Black must
remove the check. Moving
away or interposing a piece
is not possible. The only
possibility for Black is to
take the white queen.
25
Mate
Mate in one: A
'
26
First step
Creating mate: A
Mate
A
A A
Ai
A
A
27
Mate
Creating mate: B
I
A
A
A
A '&
A
A
A
A
28
ui
Mate in one: C
Mate
A A!
& A
A
A
f
i
30
_A_ &HB
(^M)
First step
Mate
Creating mate: C
A
A
A
A i
A
A
A
A<?.A
J.
A
A
A
A
A
A A
*I
A!
%A
A A
A >
Al.
A A
A
A
A
A
<>
A A
A
I A ?
31
Mate
Creating mate: D
A
A
A
A
A
A
JHB
a
32
A
A
A
WA A
F/ri/ step
Mate in one:
Mate
i
i
A
A
Jt
<s
i i
I
A
1
1
A
33
Mate
Mate in one: I
1
fi
AA
A
<? A
A
A%
&
w2
A
Jl
A
A
JL A
AW
^A
A
fl
.H
|0:
'A
A
A A
A
r
<?
A AW
A
A A
A
^A
A
&
AW
A
A*
?
:
Ha
HP
A
f|?
A A
A%
^
A
^ - I
B~ ^^H
Jb>
fiBr
W
js.
A
A A
J. A
A
A
A ^i
afl m
A
A A
MH
;;
A
A
E '*
W AAA
%
g?
i^g)
.' W
* A
?;:
^H^H
A
A
A A J.
A
A
A
A
^ fi
ii
fi
A A
A A
A A
<>
F/re? step
Mate
Mate in one: F
A A
iA
i
A
IA
A
1 A
A A
AWA
A A
A
A A
A A
A
A
A A
1
A A
A A
A J.
A
A
%A
A
EL
I8
'
A
A
A A
s.
A A
A A
A
A A
Al
A A
I1
35
Mate in one: G
Mate
AA A
A A
A
A
A
A
A
A
A A
A A A
A A A
A A
A
A A
A
A A
jf
(S||)
A A
A A
AA
A
A
A
A
A A
A
A
A 4i
A
A
36
HA
Al
A A
A A
A
%
A
A A Ai
A
JlA
A
A
A
AA A
First step
Mate in one: H
Mate
A A
A A
A*
~f
"> A A
A
^
A
-
A
A
fa Jl A
A A1T
A A
%AAA
A
A A A
M IF
WA AA
AAA
A
A
A
A^
>
A
A A A
A A A
%:
1
AV
A A
A
^A
AAA
AAA
fi , W &
| II
AAAW4fc
%
&^ A
A A
AA
s ^
--;.:.
i^S
;;f:;
^BB
I A - iMI A
A ^A
A
A A
A^A
A
AA
" '&
WA
t r-i
"61 E
AA
Al
A A
HB
AA
A A
l^HI Q B^B
^ fi
A
A
A
A
A m
I*
L A
<^ A
<>
A A
%A
A
^^B
A A
&
<>
A A A A A
1% A W ^ A
:;:/
W ^ fti W
!f $1
A &|
A
A
A
A
A A W
, w A
A
A%
I;
1
^
AA
A
S<?
'.
A A
Al
f*~
AA
A
w
^A
AAA
BH
f1
AA%
*
*
AAA
=H=
<^>
^ A
A <
jf.-^::-
A
AA
I
AAA
.fl*
37
Castling
Castling is a move with king and rook at the same time: The king moves two squares to the side
The rook jumps over the king
Castling offers safety to the king and brings the rook into play.
A A A
A A A
before castling
A A A
A A A:
A A A
*_.!__
A A Al
A
A A A
A A Al
A A A
A A A!
A A A
A
A
A A A
A A A
A A
A A A
A A;
A A A
38
. i. A
A
A
First step
Castling: A
AAA
A A A
A A
J.A
A
A A
A A A
A A
A A
ii
A A
J.
i1
A A A
A
A
Ai
A A;
A A
A A * A A AA
WAA %
A A AW A A A
ft A
A
A
^
A A A
A
A 4 s ,
& A &
A A A
A A &
A A
4^
A A
<sjs>
A AW
ft
A A A
i A W AA A
* A J.4I
A AA$
A
A
A^ A A
A A A AW A
May White castle queenside?
o yes
o no
AAA
%
J. A
A
A A
A A A1
A A
W
A A A:
4
3
2
13
3
12
2
11
1
14 1 3 1 5 1 1
10
10
27
BB 3
26
25
24 23 22 21 ^ 7
17
2
4
Ji = 5 points
18
19
20
13
10
14
11
15
12
16
!' = 9 points
In the upper left, the black rook can take the white rook; White
recaptures. This is an exchange of rooks.
In the upper right, Black can take the white knight; White
recaptures with his pawn. This is an exchange of knights.
At the bottom left, the white queen can take the black queen; the
black rook recaptures. This is an exchange of queens.
At the bottom right, the white knight can take the black bishop; the
black pawn recaptures. This is an exchange of bishop for knight.
First step
Favourable exchange: A
Material
A
A
X
A A A
A A
A A
A
A
A
A A
A A
A A
A
A A
A A A
A A
A
A
JL
^
A A
A A
%A
A A
A A
A
A
A
A A
A
A
a <*!?
41
Material
Favourable exchange: B
I A W I*
A AA
A A
% A fa A
I
A A
A
A
A A A
A
A
A A A A W A > A
A
A
A A A
A
A
A I
A AW
A
&
A A
A A
A A A!
A A
I
A
A
A
A A
A I
O A A A
m A
^ AW
A A
A% A
AA A
A%
&
A & '
A A A A
A A
W
A
A
AA
A A A
%
|A A
J,
A W
1
A
AA
A >
A A A A
A A A
A A
A
AA
A
42
A
A A
A
A
A A
li
A 1 A
A A
A A
A
A &
A A
A A
A A
rtty
A A
A A
|AA
A A A
F/'rs sfp
Test
Repetition: D
(
Ji)
JK
i!
1F
A A A
i%
^.
IH
A A
^AAA
r I
:
11 :'v;i"E
^
;,
:/;
-;
Vate in one
vate in one
E :A
Jl IF
A A %A A A A
VA A %
&
A A A
I
A A:
I , *
A A
fl
cS,
A
A A A
IH
A nBrii
Creating mate
AA
A AA
%
sfe)
^3
A
1
HA A
A
Mate in one
a*
: >-
un/ ^ A
^H 4B
A A
^=3
Vate in one
&_-_8H
fl
lf
A2
'A
Jl W <>
J. A
%
I
S
A A
J
Giving check
A AAA
AA
<5}
Favourable exchange
AA
A
%
A
A A
I
A A A
A A
W*4.ftK
A A A A
AA A
%
fi
<> A A
1 A
AA ,
fl
Giving check
Favourable exchange
43
Test
Mix: B
A
A
A AA
AA
A
A
} A
m A JBB A<?
BJR
ISf
tS&K
fi A A A
A fl A
A
A
AA
A A
A AA
&
AA 1
fi
A A
lt H
1
A A A
*JL
A^ A
U?
&
Mate in one
AA
A A A
A
m
A
A
^W)
A A A
A^
A A
: A
A
f A '
AA
<?
&
!
A A
Mate in one
1 &
A A A A
<ib
I & A A A
A :
A> A
A. A A
1A
A W I > A A A
Goingout of check
Defending
X IF
AA A
AW
A
A
^ A
A
A
E
A
4l A
Ae
Going outofcheck
A A A
A
A AA
A A
A
}ff
A
^
-avourable exchange
Mate in one
A A A
A
A AT
I*"'
A A A
I + '
m w
G&S)
m.
" 1"iDt
A AA
A
A
I
Favourable exchange
44
Mate in one
First step
I
Ai left, the white rook
attacks the black bishop and
can capture him. The black
bishop is unprotected.
At right, the black bishop is
protected. The bishop is
attacked once and defended
once. This is sufficient.
[A A & A
i A i
A
A A A A
On the left, the black knight
is defended only once. White
attacks him twice.
White nevertheless must be
careful how he takes. If he
takes with the bishop he wins
a pawn.
On the right, Black must frst
take with the rook.
W
A A A
45
Material
1 1
11
JL
1
A
A
A A
A A
Al
11
A A
A A
A
A A
I
1
1
1 >
111
J.
1
1
'A
?
1
1
1
B
1 1
A
A
4?
1 1
1
A ' 1
A A
A A
1
111
111
1 1
A
?A A
11
J.1
11
AAA
AA
A . * A A
46
%A
A
AAA
% 1 le
1
1A 1
A
A
A
AA
&
AA
First step
Material
A
A
A
A
AA
A A
A
A
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47
Draw
Just as in soccer a chess game can end in a tie. A tied game is
called a draw. Both players receive half a point. The game is
finished.
When is a game drawn?
If it is no longer possible for either side to checkmate (e.g. if
only the two kings remain on the board)
If one side is in stalemate.
Stalemate
A ilf A
A
A
A
1
_
Black is totally tied down.
Yet the game is not a draw!
To be stalemated it must be
Black to move. In this
position it is White to move.
He gives mate on b8 or h7.
Stalemate: It is your turn to move, but you can make no legal move.
You are not in check.
First step
A A
ir A A
A
A
A A A
o mate
o stalemate
o Black plays 1....
o mate
o stalemate
o Black plays 1....
o mate
o stalemate
o Black plays 1....
A A
A A
A A
o mate
o stalemate
O White plays 1.
o mate
o stalemate
o White plays 1.
A A
A
1
A
A
o mate
o stalemate
o Black plays 1....
A
A A
o mate
o stalemate
o Black plays 1....
o mate
o stalemate
o Black plays 1....
AA
A A
A
A A
A
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A
A A
A
A
A
T
1
K' ' H.
o mate
o stalemate
O White plays 1.
o mate
o stalemate
o White plays 1.
o mate
o stalemate
o White plays 1.
49
Mate
2 x mate
50
5 x mate
2 x mate
4 x mate
3 x mate
First step
Repetition: C
Test
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A A
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o mate
o stalemate
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Test
Mix: C
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Defending
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Favourable exchange
o mate
o stalemate
o Black plays 1....
A
A
A
A
A A
Defending
Mate in one
Mate in one
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52
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A A
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Defending
First step
fA
53
The notation
You can write down the
games you play.
You can show your games at
home or replay them later.
You can ask your trainer if
he wants to analyze your
games with you. This is only
possible when you write
down your games.
A A
A
It's easy to write down the
moves.
We write the white knight's
move in the following way:
first the piece N (knight)
(N is used instead of K to
avoid confusin with the
king)
then the square on which it
is standing (c2)
a hyphen (goes to)
fnally the square to which
it moves (d4).
White writes down his move
as Nc2-d4.
Black's move is Bc8-g4.
54
Special moves:
Upper left:
taking (x): Rdxa
Upper right:
check (+): Bg5-h6+
Lower left:
promotion: b2-blQ
(Q=queen, R=rook,
B=bishop, N=knight)
Lower right:
castling: 0-0
(0-0-0 = castling queenside)
First step
Notation
I
i ii
Material
Winning material: A
le
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56
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