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Satya Raja (1604-13-737-026) Shaik Meharaj (1604-13-737-027) Arif Lakhani (1604-13-737-037)
Satya Raja (1604-13-737-026) Shaik Meharaj (1604-13-737-027) Arif Lakhani (1604-13-737-037)
THE RAT
Satya Raja (1604-13-737-026)
Shaik Meharaj(1604-13-737-027)
Arif lakhani(1604-13-737-037)
ABSTRACT
Catch the rat is a simple android game.
The user has to tap on the rat with the help
of touch screen.
The game can be used as a stress buster and
also to pass the time.
INTRODUCTION
Catch the rat is a graphic rich game designed using
SCOPE
The game has variable scopes.
It could be used as stress buster for any individual.
However the main motive of the game is to make the
OBJECTIVE
The screen displayed has a rat moving in all directions
randomly.
The user who is playing the game has to tap on the rat
score increases
EXISTING SYSTEM
There are many such games which can be used for
PROPOSED SYSTEM
The system proposition is simple and interactive.
A user only needs to tap the image of the rat on the
ADVANTAGES
The following are some of the advantages this game
can provide
Touch screen controls can be learnt.
Interactive
No age restrictions
Can be used to test the functionality of a
touchscreen.
DISADVANTAGES
Could cause health issues when used continuously
Though it does not utilize a lot of resources
SOFTWARE SPECIFICATION
OPERATING SYSTEM: Android(4.4 and above)
PROGRAMING LANGUAGE: JAVA (core java).
IDE: Android Studio.
SYSTEM ARCHITECTURE