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JOE BONACCORSI PROGRAM MANAGER

14583 NE 35th Street,


Bellevue, WA, 98007

SKILLS

Joseph.Bonaccorsi@digipen.edu

Production
JIRA / Trello
Agile / SCRUM
Leadership
People Management

Software
Microsoft Office Suite, Project, Visio
Microsoft Visual Studio
Adobe Photoshop
Autodesk Maya

973-896-8421
www.linkedin.com/in/JoeBonaccorsi
Languages
LUA (Proficient)
Python (Proficient)
C/C++ (Basic)
JavaScript (Familiar)

WORK HISTORY

LEAD PRODUCER DIGIPEN INSTITUTE OF TECHNOLOGY (REDMOND, WA) [PAID POSITION] 9/2013 5/2015

Conducted two weekly meetings for over 60 producers to keep game teams informed and focused on
their next milestone

Scheduled and managed milestone presentations for over 60 game teams across three grade levels to be
given in front of 4 industry veterans

Helped other producers with production and team issues on an individual basis, including scheduling
team mentoring sessions for students

Setup, participated in, and moderated DigiPens first producer round table

Met with professors to improve game development curriculum


TEACHERS ASSISTANT DIGIPEN INSTITUTE OF TECHNOLOGY [PAID POSITION]
9/2014 12/2014
GAT 211 - Game Mechanics II

Assisted the instructor during lectures to provide students with a better understanding of how to design
Maps and Combat Systems

Created and gave a lecture on how to solve math for Combat Systems to improve course curriculum

Provided in-lab and out-of-class tutoring for students

Graded and provided weekly feedback on the design of over 80 total projects for over 20 students

EXPERIENCE

CHRONOMANCERS DIGIPEN JUNIOR GAME PROJECT CUSTOM ENGINE (C++/LUA)


5/2014 5/2015
Producer, Designer, and Gameplay Programmer 3D 4-player Cooperative WoW Raid-Style Boss Rush

Won 6 DigiPen Awards: Claude Comairs Game of the Year, Best Junior Game, Best Technology, Best
Artificial Intelligence, Best Physics, and Best 3D Visual Design

Lead a team of 13 as one of the highest performing teams at DigiPen Institute of Technology

Created a system to increase team productivity that automatically generates weekly status reports,
milestone reports, and individual weekly logs using Google Apps Scripts

Collaborated with other designers on the design and implementation of boss encounters

Scripted a system that allows for easy and flexible tuning of boss encounters
IMPETUS DIGIPEN SOPHOMORE GAME PROJECT CUSTOM ENGINE (C++)
9/2013 5/2014
Producer, Designer, and Gameplay Programmer 2D Momentum-Based Arena Game
RESONANCE DIGIPEN FRESHMAN GAME PROJECT CUSTOM ENGINE (C)
1/2013 5/2013
Producer, Designer, and Gameplay Programmer 2D Bullet Hell Rhythm Game

EXTRA
CURRICULAR

PRESENTED GAME DEVELOPMENT: A STUDENTS TALE AT SHEPARD PREPARATORY HIGH SCHOOL


12/2014
Gave a presentation at a NJ state-approved school for students with behavioral problems and learning disabilities
about Game Development and my experiences at DigiPen Institute of Technology. (Asked to return Dec. 2015)

EDUCATION

DIGIPEN INSTITUTE OF TECHNOLOGY (REDMOND, WA)


Bachelor of Science in Computer Science and Game Design
COUNTY COLLEGE OF MORRIS (RANDOLPH, NJ)

Associates in Game Development

2012 - 2017 (EXPECTED)


2008 2012

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