Professional Documents
Culture Documents
SKILLS
Joseph.Bonaccorsi@digipen.edu
Production
JIRA / Trello
Agile / SCRUM
Leadership
People Management
Software
Microsoft Office Suite, Project, Visio
Microsoft Visual Studio
Adobe Photoshop
Autodesk Maya
973-896-8421
www.linkedin.com/in/JoeBonaccorsi
Languages
LUA (Proficient)
Python (Proficient)
C/C++ (Basic)
JavaScript (Familiar)
WORK HISTORY
LEAD PRODUCER DIGIPEN INSTITUTE OF TECHNOLOGY (REDMOND, WA) [PAID POSITION] 9/2013 5/2015
Conducted two weekly meetings for over 60 producers to keep game teams informed and focused on
their next milestone
Scheduled and managed milestone presentations for over 60 game teams across three grade levels to be
given in front of 4 industry veterans
Helped other producers with production and team issues on an individual basis, including scheduling
team mentoring sessions for students
Setup, participated in, and moderated DigiPens first producer round table
Assisted the instructor during lectures to provide students with a better understanding of how to design
Maps and Combat Systems
Created and gave a lecture on how to solve math for Combat Systems to improve course curriculum
Graded and provided weekly feedback on the design of over 80 total projects for over 20 students
EXPERIENCE
Won 6 DigiPen Awards: Claude Comairs Game of the Year, Best Junior Game, Best Technology, Best
Artificial Intelligence, Best Physics, and Best 3D Visual Design
Lead a team of 13 as one of the highest performing teams at DigiPen Institute of Technology
Created a system to increase team productivity that automatically generates weekly status reports,
milestone reports, and individual weekly logs using Google Apps Scripts
Collaborated with other designers on the design and implementation of boss encounters
Scripted a system that allows for easy and flexible tuning of boss encounters
IMPETUS DIGIPEN SOPHOMORE GAME PROJECT CUSTOM ENGINE (C++)
9/2013 5/2014
Producer, Designer, and Gameplay Programmer 2D Momentum-Based Arena Game
RESONANCE DIGIPEN FRESHMAN GAME PROJECT CUSTOM ENGINE (C)
1/2013 5/2013
Producer, Designer, and Gameplay Programmer 2D Bullet Hell Rhythm Game
EXTRA
CURRICULAR
EDUCATION