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Wild Magic Tables
Wild Magic Tables
1
2
3
4
5
6
7
8
9+
10
11
12
13
14
15
16
17
18
19
20
1
1
2
2
3
3
4
4
5
1
1
1
2
2
3
3
4
4
1
1
1
1
2
2
3
3
4
1
1
1
1
1
2
2
3
3
1
1
1
1
1
1
2
2
3
0
1
1
1
1
1
1
2
2
0
0
1
1
1
1
1
1
2
0
0
0
1
1
1
1
1
1
0
0
0
1
1
1
1
1
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
+1
+1
+1
+1
+1
0
0
0
+1
+1
+1
+1
+1
+1
0
0
+1
+1
+1
+1
+1
+1
+2
0
+1
+1
+1
+1
+1
+1
+2
+2
+1
+1
+1
+1
+1
+1
+2
+2
+3
+1
+1
+1
+1
+1
+2
+2
+3
+3
+1
+1
+1
+1
+2
+2
+3
+3
+4
+1
+1
+1
+2
+2
+3
+3
+4
+4
+1
+1
+2
+2
+3
+3
+4
+4
+5
This table give a level variation for wild mages based on a 1d20 roll, used for normal spellcasting. True level is the casters
level. A boldface result indicates a wild surge; consult Table 2: Wild Surge Results.
Results
Wall of force appears in front of caster
Caster smells like a skunk for spell duration
Caster shoots forth eight nonpoisonous snakes
from fingertips; snakes do not attack
Casters clothes itch (+2 penalty to initiative)
Caster glows as per a light spell
Spell effect has 60(FM) radius centered on
caster
Next phrase spoken by caster becomes true,
lasting for 1 turn
Casters hair grows on foot in length
Caster pivots 180 degrees
Casters face is blackened by a small explosion
Caster develops allergy to his magical items;
cannot control sneezing until all magical items
are removed (allergy lasts 1d6 turns)
Casters head enlarges for 1d3 turns
Caster reduces (reversed enlarge) for 1d3 turns
Caster falls madly in love with target until a
remove curse is cast
Spell cannot be canceled at will by the caster
Caster polymorphs randomly
24
25
26
27
29
30
31
32
33
34
35
36
37
38
39
40
41
17
18
19
20
21
22
23
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
66
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100