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Hernandez Rationale Paper-Final
Hernandez Rationale Paper-Final
Nicolas Hernandez
Educational Technology Coach, Boerne Independent School District, Boerne, Texas
September 27th, 2015
INTRODUCTION
This paper is a part of the final culminating project for the M.E.T. program at Boise State
University. It is intended to provide a clear rationale for the work I created as part of the M.E.T.
degree program, why the work was selected, how my work relates to research, and how the work
I created represents a mastery of the AECT standards. The paper is organized by standard. For
each standard and indicator listed, I have selected artifacts that showcase a mastery of the
standard.
STANDARD 1: CONTENT KNOWLEDGE
Indicator: Creating - Candidates demonstrate the ability to create instructional materials and learning
environments using a variety of systems approaches. (Januszewski, Molenda, & Harris, 2008, p. 81)
different shapes, colors, or animals. Upon touching the icon, the items classification is played
and the icon changes to the word representing the icon. The app also features a matching game
that provides the learners with an opportunity to drag the icon to its name to apply what they
have learned by interacting with the app. To make this app effective in its educational design, I
used what I had learned in EdTech 541 about drill and practice software. By including answer
judging and by providing appropriate feedback for correct and incorrect answers, the app
meets the threshold for effective drill and practice software (Roblyer & Doering, 2013, p. 83)
Indicator: Using - Candidates demonstrate the ability to select and use technological resources
and processes to support student learning and to enhance their pedagogy. (Januszewski,
Molenda, & Harris, 2008, p. 141)
EdTech 541: Social Studies Primary Sources: Understanding Slavery.
Throughout the duration of the course in EdTech 541 I had the opportunity to create
lessons that integrated technology into the classroom curriculum. This lesson provides learners
with the opportunity to explore primary sources. An activity which can boost student engagement
and create a rich learning experience (Ruffin & Capell, 2009). The lesson uses primary sources
from the PBS.org website to provide students with authentic accounts of slavery from former
slaves. The lesson also includes a game where students will play the role of a teenage slave
named Lucy. Finally, the lesson incorporates Edmodo by having students write about what they
learned. The use of multiple different forms of technological resources to enhance the learning
experience is consistent with mastery of this indicator. While I havent had the opportunity to use
this lesson yet, I do plan on implementing this lesson with 8th grade students at two middle
schools in my district this school year.
Indicator: Assessing/Evaluating- Candidates demonstrate the ability to assess and evaluate the
effective integration of appropriate technologies and instructional materials. (Januszewski, Molenda,
EdTech 501 provided me with my first opportunity to begin to take a leadership role with
regard to technology use, technology resources, and technology integration on my campus. I was
the Technology Coordinator and a classroom teacher when I took EdTech 501. I had to gather
authentic data for the School Evaluation Summary assignment. This empowered me to take a
larger interest in forging the direction of how technology was being utilized on the campus. As a
result of doing the School Evaluation Summary I learned that most of the teachers on the campus
were using technology for administrative purposes only and there was very little use of
technology in the classroom by students for learning. I approached the principal with my data
and made a request to conduct professional development sessions for the faculty with an
emphasis on integrating technology into the classroom curriculum. I was granted my request and
I conducted 6 different professional development sessions for staff members during the school
year.
EdTech 505: Request for Proposal
The Request for Proposal assignment was created for EdTech 505 as a precursor to a full
evaluation project. The assignment called for the creation of a proposal to conduct an evaluation
for a third party. I included the request for proposal assignment in this section because the
design of the evaluation protocols, and task schedule is an exercise in resource management.
Although the assignment is fictitious, the planning process and sequential nature of the steps in
the evaluation provides a lifelike simulation of resource management and coordination.
Indicator: Ethics - Candidates demonstrate the contemporary professional ethics of the field as
defined and developed by the Association for Educational Communications and Technology
(Januszewski, Molenda, & Harris, 2008, p. 284).
by extension, help the students learn at a deeper level (Snape & Fox-Turnbull, 2013). The lesson
teaches students about the significance of cultural diversity and how the country may differ in its
ethnic makeup from one region to another. The lesson has students researching authentic census,
and school population data to determine the ethnic population of the United States, Texas, and of
their school. Students will then take the data and construct charts and graphs that depict a visual
representation of the information they gathered, analyze the data, and form a hypothesis as to
why the results are different from one region to another. This lesson exemplifies the using
indicator for standard 2 because the lesson (and the technology integration associated with it)
was built to accommodate the need to use primary source data to teach cultural diversity
(Januszewski, Molenda, & Harris, 2008, p. 141).
Indicator: Assessing/Evaluating - Candidates demonstrate an inquiry process that assesses the
adequacy of learning and evaluates the instruction and implementation of educational
technologies and processes (Januszewski, Molenda, & Harris, 2008, p. 116-117).
EdTech 503: Final Project - Part IV
The final project for EdTech 503 enabled me to create a unit of instruction using
instructional design principles. The instructional unit I chose to create was a unit that would
introduce Google Classroom to K-12 teachers in my school district. The evaluation portion of
this project involves an evaluation process on the effectiveness of the instruction, the design, and
the learning environment. According to Larson and Locke (2014), evaluation is critical part of
the design process that is used throughout the entirety of the instructional design process. This
training was subject to evaluation as it was created. At regular intervals of the design process, the
modules were reviewed and changes were made accordingly.
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Education to help teachers see how these collaborative tools by their very nature enable teachers
to utilize the four Cs in their classroom with students. The websites lessons were placed in a
logical and sequential order so as to help teachers create meaning from the lessons and identify a
practical, real-world application for what they learned (Ertmer & Newby, 1993).
Indicator: Using - Candidates make professionally sound decisions in selecting appropriate
processes and resources to provide optimal conditions for learning (pp. 122, 169) based on
principles, theories, and effective practices (Januszewski, Molenda, & Harris, 2008, pp. 8, 243245, 246).
EdTech 502: Web Quest - Online Freedom
The Online Freedom Web Quest was designed for middle school students so that they
could see the arguments on both sides of the online freedom debate. At the conclusion of the
lesson, students will be asked to create an online Bill of Rights. The artifact was chosen to be
included under Standard two, using because it demonstrates a unique way for students to feel the
impact of the issue they are learning about. The Web Quest has students examine resources the
teacher provides about whether or not to restrict online freedom, but it also has students locate
resources on their own. This is an important part of the process because some of the resources
will be blocked by the school filter which will help make the lesson more authentic for the
learners because of the added significance the action of the filter has on their ability to complete
their assignment. (Snape & Fox-Turnbull, 2013).
Indicator: Assessing/Evaluating - Candidates use multiple assessment strategies (Januszewski,
Molenda, & Harris, 2008, p. 53) to collect data for informing decisions to improve instructional
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practice, learner outcomes, and the learning environment (Januszewski, Molenda, & Harris,
2008, pp. 5-6).
EdTech 542: Final Project - Assessments
This Project Based Learning Instructional unit was created for middle school social
studies students to help them understand the impact that the ancient Greek and Roman cultures
continue to have on our society in the present day. The lesson utilized the State of Texas
standards for middle school social studies and was designed so that students could use 21st
Century skills to create a product and collaborate with their peers. According to Hovey and
Ferguson, lessons that enable students to use these 21st century skills allow learners a more
meaningful experience with course content (2014). What made this a successful project when it
was implemented in the classroom were the assessments and reflection pieces. The lesson had
both formative and summative assessments. The formative assessments involved the facilitators
review of the content being used for the project and occurred as students built their final projects
to ensure accuracy and that the learning standards were being followed. The summative
assessment was an evaluation of the final project using a rubric. Additionally, students were
asked to reflect on the lesson and provide feedback on how the lesson could be improved. This
information was reviewed by the teacher and the lesson was redesigned to reflect the students
suggestions and recommendations.
Indicator: Managing - Candidates establish mechanisms (Januszewski, Molenda, & Harris,
2008, p. 190) for maintaining the technology infrastructure (Januszewski, Molenda, & Harris,
2008, p. 234) to improve learning and performance (Januszewski, Molenda, & Harris, 2008, p.
238).
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primer for students, and it led to some very powerful discussions about the rights one has to their
work. As a result of using this lesson with my students, I saw a change in awareness to
copyrighted material and I began to notice that students were citing their sources.
I also had the opportunity to use this lesson in my current district with teachers. I noticed that
students in almost every classroom were copying and pasting images from Google images to use
in their work because they were told to do so by their classroom teachers. I created a professional
development training session on copyright, fair use, creative commons, and the public domain
for teachers. I used the assignment as part of my training with them and they have now
incorporated it into their lessons with their students.
Indicator: Diversity of Learners - Candidates foster a learning community that empowers
learners with diverse backgrounds, characteristics, and abilities (Januszewski, Molenda, &
Harris, 2008, p. 10).
EdTech 542: Teaching and Learning Guide - Differentiated Instruction
As an educator in the State of Texas, I am obligated to create a learning environment
where students from different backgrounds, with different talents, and with special needs or
abilities can be successful. I chose the Differentiated Instruction section from the project based
learning unit I created for EdTech 542 as my artifact for this indicator because I think this section
of the project captures the essence of creating learning environments that empower diverse
populations of learners to be successful. The Differentiated Instruction section provides detailed
accommodations for students in the Special Education program, English language learners,
students with visual impairments, students with hearing impairments, and students with
Dyslexia.
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Applications for Education products with their students, I suggested that we create some training
materials and professional development sessions for the staff to help increase the integration of
these tools in the classroom to foster 21st Century skills. I created this artifact using the website
building tool Weebly by using resources I curated from the Internet as I conducted research on
the topic and materials that I created myself. The artifact was designed to be the first part of the
training. Teachers are expected to complete this training before they attend the face to face
professional development sessions. During these training sessions I act as a facilitator to work
with teachers to create materials that utilize the Google Applications for Education products to
create learning experiences that promote critical-thinking, collaboration, communication, and
creativity.
Indicator: Reflection on Practice - Candidates analyze and interpret data and artifacts and
reflect on the effectiveness of the design, development and implementation of technologysupported instruction and learning to enhance their professional growth.
EdTech 505: Final Project - Program Evaluation
As an Educational Technology coach, one of my responsibilities is the facilitations of the
Technology Applications classes on my campuses. I was new to the district so I wanted to see if
what I had already implemented in the Technology Applications classes was working and
whether or not the school district's goals and objectives were being met by the Technology
Applications program. The evaluation consisted of surveys to teachers and students and the
results showed that students were learning the technology skills in their Technology Applications
classes but that the skills were not transferring to the classroom. This confirmed an earlier survey
that suggested that more training and professional development of teachers was required to help
bolster technology integration into the classroom curriculum. As a result of the evaluation, I now
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meet with grade level chairs to help plan curriculum and identify opportunities to integrate
technology into lessons, and I conduct monthly technology integration professional development
training sessions at least once a month on all my campuses.
Indicator: Assessing/Evaluating - Candidates design and implement assessment and evaluation
plans that align with learning goals and instructional activities.
EdTech 542; Final Project - Assessment
The assessments for the Project Based Learning unit on ancient civilizations were
specifically chosen because they aligned with the learning goals. The overarching goal of the unit
was to have students learn about key aspects of the ancient civilizations of Greece and Rome.
Students were tasked with the creation of either a website about the civilization, a persuasive
commercial video about the civilization, or both. The final products are the summative
assessments for the units and are graded using a rubric that adheres to the learning standards. The
formative assessments occur along the way as the facilitator checks students work for accuracy.
These are created using Google docs and are shared with the professor.
EdTech 503: Final Project Part IV
The final project for EdTech 503 involved the instructional design of a unit to introduce
Google Classroom to teachers in a face-to-face setting. Learners assess their work for accuracy
as they progress through the lessons. The instructor also actively monitors student work to ensure
that work is being completed to task. The finished product that results from successfully
following all of the steps in the learning process will serve as a summative assessment of the
course content. A Self-Assessment of skills will also be administered at the conclusion of the
course.
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Indicator: Ethics - Candidates demonstrate ethical behavior within the applicable cultural
context during all aspects of their work and with respect for the diversity of learners in each
setting.
EdTech 542: Final Project
The completed Project Based Learning website demonstrates my ability to create lessons
for diverse populations. The unit includes accommodations for students with IEPs, Dyslexia,
Hearing impairments, visual impairments, and those still learning the English language.
EdTech 541: Assistive technologies
I had the opportunity to gather assistive technology resources as part of the EdTech 541
course. This was a beneficial learning experience because it allowed me to identify opportunities
to improve the learning environment and level the playing for differently abled students. As a
result of learning about these tools, I have been able to incorporate changes to my lesson designs
to be more inclusive of all students. One of the more moving experiences I have ever
encountered as a teacher occurred when my students chose to create a joystick for a classmate
who was confined to a wheelchair using a Makey Makey board, so that he could play the video
game they had created. It was a paper-based circuit with alligator clips attached to different
points around the controller for his wheelchair that he could touch. Since this occurrence in my
classroom, I have allowed my students to contribute to the betterment of the classroom by
creating their own assistive devices for others to use in the school.
STANDARD 5: RESEARCH
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lack of access to a computer can have a negative impact on a student's academic performance
(Fairlie, 2012). As a result of conducting my research and presenting my findings to the campus
administration, I was able to secure additional time for students to have access in computers,
additional computers in classrooms, and training for teachers on how to help students who may
be experiencing a lack of access to technology at home.
Indicator: Assessing/Evaluating - Candidates apply formal inquiry strategies in assessing and
evaluating processes and resources for learning and performance (Januszewski, Molenda, &
Harris, 2008, p. 203) 5.1 Problem Analysis
EdTech 505: Final Project: Technology Applications Program Evaluation
I had the opportunity to evaluate the effectiveness of the Technology Applications
program at my school district. The evaluation required the coordination of over 100 staff
members, administrators, and over 2,300 students. I followed the process outlined in the ABCs of
Evaluation by Boulmetis and Dutwin to formulate an evaluation plan, gather the appropriate
resources, and analyze the results (2011). As part of the evaluation, surveys were administered to
both students and teachers inquiring about their technology skills, and use of technology in the
classroom. The evaluation also examined the student gradebook data to determine whether or not
students displayed a mastery of the technology applications skills. The evaluation concluded that
students were successful at mastering the technological skills that they are required to learn in
the Technology Applications class, but that the skills were not being used in the core content
classroom. This prompted me to request that an evaluation for classroom use of technology by
both students and teachers. This evaluation is currently in the planning stage.
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Indicator: Ethics - Candidates conduct research and practice using accepted professional
(Januszewski, Molenda, & Harris, 2008, p. 296) and institutional (Januszewski, Molenda, &
Harris, 2008, p. 297) guidelines and procedures.
EdTech 504: Final Project
I examined existing research on gamification, game-based learning, and educational
theory to complete the final project for EdTech 504. The work was organized and presented in a
way consistent with American Psychological Association (APA) guidelines and procedures for
formatting documents, and citing sources. In addition to satisfying APA guideline, the
assignment also adhered to the standards imposed by Boise State University. I recently used the
research to recommend the inclusion of gamification and game-based learning in the classroom
curriculum to campus administrators. This initiative is currently in the planning stages, but a
pilot program on one campus is expected to be implemented in the spring semester.
CONCLUSION
The M.E.T. program has had a profound impact on me as a teacher and as a professional. Early
on in the program I was introduced to concepts such as digital inequality that helped me to
improve my instruction for students in the inner city of San Antonio. I also learned about
educational theory, instructional design, program evaluation, web design, graphics design, app
design, video game design, project based learning, technology integration, and maker spaces.
Each of these courses have shaped me to better a better educator. I am now in a role as an
Educational Technology Coach. I support 5 different campuses and over 3,500 students. When I
started the job I was hopeful that I would be successful. Now that I have completed the
coursework in the M.E.T. program, I am confident that I can excel in my role and one day lead
the Educational Technology Department. I am grateful to Boise State University, to my
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professors, and to my classmates and collaborators for the wonderful learning experience that has
shaped me into a competent Educational Technology professional.
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