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to with DOS. One handy way to easily boot XP is by using a USB flash drive. Here's how
to make it work.
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Almost everyone who has worked with computers for any length of time at all has run
into at least one situation in which a problem left a PC unbootable. What if you could
return the machine to a bootable state just by inserting a USB flash drive though? Believe
it or not, it is actually possible to install a bootable copy of Windows XP onto a flash
drive and then boot a PC off of the flash drive. From there, you can use applications that
you have installed on the flash drive (anti virus, anti spyware, disk repair, etc.) to fix the
PC's problem. In this article, I will show you how.
Other requirements
In addition to your Windows XP installation CD, there are a couple of other things that
you are going to need. For starters, you will need the HP USB Disk Storage Format Tool.
You can download this tool for free.
Another utility that you are going to need is Bart's Preinstalled Environment Bootable
Live Windows CD / DVD, or BartPE for short. You can download this utility for free
from the BartPE Web site.
In addition to the software requirements, you must verify that the PC that you will be
using to create the Windows deployment has 1.5 GB of free hard disk space (minimum)
and supports booting from a USB device. I also strongly recommend that the PC be
running Windows XP Service Pack 2. Prior to Service Pack 2, Windows XP sometimes
had trouble interacting with USB storage devices.
If you choose to use the Windows Explorer method, then open Internet Explorer and
enter C: into the address bar so that you are looking at your local hard drive. Next, select
the Folder Options command from the Tools menu. When the Folder Options properties
sheet opens, select the View tab. Now, just select the Show Hidden Files and Folders and
deselect the Hide Extensions for Known File Types and the Hide Protected Operating
System Files check boxes. Click OK to continue.
Configuring Windows
Now that we have finally made it through all of the prep work, it's time to start setting up
Windows. As you have probably already guessed, the process of installing Windows to a
flash drive is quite a bit different from your normal, run of the mill installation. There are
a couple of reasons for this.
For starters, a full blown Windows XP deployment takes up over a Gigabyte of hard disk
space. When you are installing to a flash drive, disk space is a scarce commodity. Even if
you have over a Gigabyte of space on your flash drive, you probably don't want to use it
all on Windows. It would be nice to have room to install a few applications. Therefore,
you need to trim the excess fat off of Windows.
The other reason why the installation process is so different from the usual Windows
installation is because Windows Setup is not designed to install Windows to a flash drive.
You therefore have to configure Windows using an alternate method.
The PEBuilder utility that you downloaded earlier can take care of both of these issues.
PEBuilder is designed to create a build of Windows XP (or Windows Server 2003) that
does not take up as much space as a full blown installation. Once you create this new
build, you can copy it to the flash drive. For right now, I will show you how to create a
basic Windows build and copy it to the memory stick. Unfortunately, it's rather difficult
to install applications once Windows is up and running. Therefore, after I show you how
to create a basic Windows build, I will show you how to create a build that includes some
applications.
Begin the process by opening PEBuilder. When you open PEBuilder, you will see a
screen similar to the one that's shown in Figure A. Simply enter the path to the Windows
installation files (the ones from your Windows XP with Service Pack 2 installation CD).
Next, verify that the Create ISO Image and the Burn to CD check boxes are not selected
and then click the Build button. PEBuilder will now create the new Windows build.
Figure A
You must use PEBuilder to create a Windows build that will work with a flash drive.
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Now, it's time to copy Windows to the flash drive. To do so, you will have to use a special
batch file that's included with PEBuilder. Open a Command Prompt window and navigate
to c:\pebuilder313\plugin\peinst. Now, insert an empty flash drive into the computer's
USB port and then execute the file PEINST.CMD. You will now see a menu appear as
shown in Figure B.
Figure B
Type 1 and press [Enter] and you will be prompted to enter the path to the build that you
have created. Enter C:\pebuilder313\BartPE. Now, type 2, press [Enter], and you will be
prompted for the target path. Enter the drive letter that Windows has assigned to your
USB flash drive. After doing so, the menu is updated as shown in Figure C. The menu
now displays the source path and the destination drive. Type 5 and press [Enter] to install
Windows to the flash drive.
Figure C
Installing applications
Now that I have shown you how to create and install a basic Windows build, I want to
talk for a moment about how you can add an application to the build (prior to creating it).
The PEBuilder program comes pre-configured to support a number of common Windows
applications, but does not come with the applications themselves.
The reason why installing applications can be a little bit tricky is because most Windows
applications modify the Windows registry. The build that you are creating is basically a
collection of installation files, and the build itself does not contain a registry (the registry
gets created when Windows is installed onto the flash drive). As such, PEBuilder uses a
sort of registry emulator.
If you go to the C:\PEBUILDER313\PLUGIN folder, you will see sub folders for a
number of different applications. If you open one of these application folders, you will
see that the folder contains an INF file and a FILES folder. The INF file contains all of
the information that would normally go into the registry, and the FILES folder stores all
of the program's files.
To see how this works, let's install an application that I'm sure most of you are familiar
with; Nero. Begin by installing Nero onto the machine that's running PEBuilder, as if you
planned to run Nero locally on that machine. When the installation completes, copy all of
the files from C:\Program Files\ahead\Nero to C:\pebuilder313\plugin\nero burning
rom\files. In this particular case, the Nero burning rom folder is the folder that has been
set aside for the Nero application. The Files sub folder is intended to store Nero's system
files.
Now, you must take care of Nero's registry entries. To do so, go to the
C:\pebuilder313\plugin\nero burning rom folder and open the PENERO.INF file using
Notepad. As I explained earlier, the INF file in an application's folder is used to store the
application's registry entries. For Nero and all of the other applications that PEBuilder
predefines, the INF file is pre-configured. You just have to make a few changes that are
specific to your system.
In this particular case, the PENERO.INF file is designed to support both Nero versions
5.x and 6.x. Initially, the lines for both versions are commented out. You must therefore
determine which version you have and then remove the semi colon from the beginning of
the lines that apply to that version. If you look at Figure D, you can see how the two
versions are separated.
Figure D
Once you uncomment the appropriate lines, just replace "Your Name", "Your Company
Name" and "Your Serial Number" with your name, your company's name, and your Nero
product key. Save the file, and your set to go. The next time that you click the Build
button, Nero will be included in the build.