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Console Handheld
Console Handheld
back
Console is a pen-and-paper
emulation of console-based
fantasy roleplaying games.
Console:
Handheld
It's a game in
your pocket!
SPD
+0
+5
+10
-5
Attributes:
MAG
+0
+10
-10
-10
Classes:
DEF
+0
-5
+5
+10
ATK
+0
-5
+45
+5
Human
Esper
Monster
Robot
Spells:
There are three elements: FIRE, ICE, and LIT. Each has a
spell that causes damage equal to MAG +50. The BIO spell
poisons a character so that they lose 20% HP each turn after
they act. CURE restores 30% HP. HEAL fixes poison and
blindness. LIFE restores a dead character to life. CURA
restores 100% HP. HOLY destroys a single undead monster.
DARK gives its target 50% miss chance when attacking.
Weapon
Sword
Staff
Axe
Bow
ATK
+40
+35
+45
+35
Protection
Armor
Shield
Helmet
DEF
+10
+5
+5
When you buy new gear, it has the rating listed here. Each
level, your gear decays one point (really, all the monsters get
meaner). Eventually you have to buy new gear.
Weapons cost Gold equal to Level + ATK - 35. Armor costs
Level + DEF. Robots never need to buy new gear (and can't
use it anyway). They always have a Punch (ATK +40), Laser
(ATK +35) (FIRE), and Forcefield (DEF +15) appropriate
to their level. Monsters only use armor. Low-level characters
get stuck with crummy equipment for a while, so the Creator
might want to give them some extra Gold to go buy new
stuff. High-level characters will have Gold to spare and
should be encouraged to spend it on plot-related things.
4
Esper
1
2
3
4
5
6
7
8
9
10
Random Spells
FIRE
ICE
LIT
HEAL
CURE
LIFE
CURA
BIO
HOLY
DARK
MP Cost
10%
10%
10%
10%
5%
20%
20%
10%
5%
10%
Rules:
Monsters:
Advice:
Character Sheet:
Name: ___________________________
Class:
Player: _________________________
Equipment
Level: _________
Class
Total
ATK:
DEF:
MAG:
SPD:
____________
Items 1.
2.
3.
4.
5.
6.
7.
8.
Written by Colin Fredericks. CC-BY-NC 3.0 License.
Art by Antifarea and Henrique Lazarini.