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What I have thought is:

Transmitter:
1. A four member numeric keypad to specify what dice we want to operate
upon.
2. As soon as we communicate the dice number, the count on the dice begins.
3. Then we need to press a push button to stop the count and get it displayed
on the seven segment display.
4. And then we need to reset the seven segment display it so that we leave it at
value zero.
5. If we select a dice and need to change it midway, press the reset button.

So, we basically send two bits of data in a go, to specify the dice number. Then we
wait as much as we want, and press the stop count button. This gives us a number.
So, this makes up another signal. And then the reset button.
In all, 4 bits of data.
__ __ __ __
0

So, the last two ones dont matter, what matters is the time when they are received,
and what we have to do when they are received.
To transmit a zero, we send a pulse for 2 milliseconds. This means, for 2 seconds,
the receiver receives a high every 0.02 seconds. Similarly, for transmitting a one,
we send a pulse for 8 milliseconds.
For reset, the signal will be 15 milliseconds long. So, the receiver checks the signal
in the following conditions:
1. Is it greater than 15 ms ?
2. Is it greater than 5 ms?

Receiver:
We need to use a band pass filter for ensuring that the receiving unit receives only
the IR signal that we are sending, i.e., the one at 38KHz frequency of pulse width

modulation. The TSOP 1738 is an IR receiver with inbuilt filter and pre-amplifier that
filters out any IR signal, except the one at 38 KHz.
https://dmohankumar.wordpress.com/tag/how-tsop-1738-works/
http://www.electroschematics.com/4338/tsop-1738-photo-module-design-notes-2/

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