You are on page 1of 1

Secondary Objective List

Completed

Objective
Galaxinium Mining
The Digger Corps are nothing if not obsessed with the collection of this most
precious of resources in fact its the reason they exist!
Requirements Markers to represent Galaxinium deposits
Victory Conditions You may place up to 3 markers to represent Galaxinium
Deposits. These markers cannot be placed within 6 of any deployment zone and
must be placed within an area of terrain. If one of your friendly models spends an
action while in base contact with a marker, it has mined it and scores 2 MPs.
Failure Conditions Your opponent can destroy the Galaxinium Deposit. The
deposit is hit automatically by hand-to-hand attacks and avoids ranged attacks with
. It also uses to resist damage. If it is damaged, it is destroyed. If a despot is
destroyed, you lose 1 MP.

Solidify, Consolidate, Control


The Digger Corps are cautious by nature. Not only do they value a strong defence,
but they also like to construct valuable defences.
Requirements Markers or small terrain sections to represent Digger Defence
Works*.
Victory Conditions If you arrange 3 Digger models (Og models count as 2
models) in base contact, within a terrain section. You can construct a Digger
Defence Work, by placing a suitable marker in base contact with at least one model.
The Defence Work is considered to be hard cover and grants you 2 MPs (per
section), provided you have at least 1 active model within 3 of each section by the
end of the game.
Failure Conditions If your opponent has an active enemy model within 3 of any
of your Digger Defence Works by the end of the game and you do not have an active
model within that distance, you lose 1 MP per Digger Defence Work affected.

Foil the Villainy of the Kybbyd (optional**)


The Kybbyd Knot are insidious and oppose everything the Digger Corps stand for
you must eliminate their agents at all costs!
Requirements A small sticker, marker or note that is kept secret by your
opponent.
Victory Conditions Select one of your opponents models as a suspected Kybbyd
Agent. If you remove this model from the table, it is worth 1 MPs. However, the
actual Agent (see below) is worth 3 MPs.
Special All models with the keyword Kybbyd are worth 1 MP regardless of
other factors.
Failure Conditions The chosen model may be a dupe or could even be innocent.
Your opponent marks or otherwise records which of their models is actually the
Kybbd Agent. If this model is not removed from the table by the end of the game,
you lose 2 MP.

*Digger Defence Works are typically represented by 3 long, 1 tall wall Sections.
**You may elect not to pursue this objective at the start of the game. In which case simply inform your
opponent that this is the case.

You might also like