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ANIMATION AND 3D

MODELLING
-it’s an art!!
CONTENTS
 Introduction
 Interface Overview
 Modelling
 Tools for Animation
 Advantages
FACTS!

 Animation industry to reach $1.16 b of


revenues by 2012

 Gaming industry to reach $1.06 b of revenues


by 2012
SO WHAT IS
ANIMATION??
ANIMATION…
 Sequence of images

 Persistence of Vision
INTERFACES
POLYGON SURFACES
MESH DEFORMATIONS
NURBS
 Are Non-Uniform Rational B-Splines

 Mathematical representations of 3-D


geometry that can accurately describe any
shape from a simple 2-D line, circle, arc, or
curve to the most complex 3-D organic free-
form surface or solid

 Morphing is done through NURBS


NURBS
WHAT IS MODELLING?
MODELING
 Just like real life modeling

 3-D

 Still
TOOLS FOR ANIMATION
 Moray
 Shareware
 Limited functionality
 Easy
 Lightwave, Maya
 NOT shareware
 Very full-featured
 Difficult to learn and use
 Moray, Maya demos; Lightwave video
ADVANTAGES OF ANIMATION
 e-learning of electrocardiography

 scientific visualization

 dynamic visual aid for navigation

 a new realm of imagination

 cartography
FINAL WORDS
 Artistic tool

 Skill set needed

 Future prospects
THANK YOU

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