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Animation (CEN515 )
CLASS ONE :INTRODUCTION
LECTURERS: DR. TAYO AND Engr.(Mrs) Tiwa
Course synopsis
• Overview of 3D animation and its application and types,, Coordinate system,
vertex, faces and object. Concept of wireframe, surface and solid modeling.
Construction planes and differences between object space and world space.
Principles of making characters alive. Polygonal modelling techniques: the
Box, using Edit Mesh, Smoothing techniques, subdivision Surfaces. NURBS
Modelling techniques: Utilizing NURBS toolbox, surface points and CVs.
Importing and attaching nurbs surfaces, rebuilding surfaces, curve and surface
approximation. Graphic animation process: Camera and Animation camera,
Set and Background (Image Plane), Light Linking. Animation Techniques: Walk
cycle and Facial Expression using Blend Shape. Dynamics animation: Rigid
bodies, Soft Bodies, constraint, particles. Tips and tricks on rendering.
Concept of rendering in 3D modelling. Render options and file output
WHY THIS COURSE?
• Computer graphics is responsible for displaying art and image data
effectively and meaningfully to the consumer. It is also used for
processing image data received from the physical world, such as
photo and video content.
• Computer animators create 3D motion graphics and visual effects.
These creative professionals design visually stunning animations for a
range of mediums, including film, television, video games, mobile
apps and websites
WHAT IS COMPUTER GRAPHICS AND
ANIMINATION?
• Computer graphics deals with generating images with the aid of
computers. Today, computer graphics is a core technology in digital
photography, film, video games, cell phone and computer displays, and
many specialized applications
• Computer graphics is concerned with producing images and animations.
(or sequences of images) using a computer.
• Computer graphics can be separated into two different categories: raster
graphics and vector graphics. While both in essence set out to achieve
the same goal (a high-quality digital image), they use different
techniques and therefore have different strengths and weaknesses
CONTINUTIONS……
• Computer animation is the process used for digitally generating
animated images. The more general term computer-generated
imagery encompasses both static scenes and dynamic images
• Animation means giving life to any object in computer graphics. It has
the power of injecting energy and emotions into the most seemingly
inanimate objects. Computer-assisted animation and computer-
generated animation are two categories of computer animation. It
can be presented via film or video.
What is 3D animation?
• Depth perspective.
• Modeling (not drawing)
• Computer-animated.
• Realistic depictions.
• Some of the most used and popular animation programs
are Autodesk Maya, Autodesk 3Ds Max, Blender, Cinema 4D, ZBrush,
and LightWave 3D.
GRAPHICS
• Graphics have many MERITS.
Examples: