You are on page 1of 9

A Laboratory Manual For

Applied Multimedia Techniques (22024)


Practical No: 32
Title: Rendering Effects and Animation with 3D Objects
Enrolment No: 2001160439 Name of Student: Mayuresh Dilip Kharmate
Practical Significance:
Like 2D animation the Multimedia Content Developer can also design and use 3D animations.
Creating a 3D animation is pretty much same as one can do in 2D animation. The Content
Developer needs to identify objects which will participate in animation. Once these objects are
finalized and render, the Developer can make appropriate transitions on each object by forming
pair / group of objects which participates in animations. In this practical the student will be able
to design and perform simple 3D animation with the help of basic objects and shapes in Blender.

Relevant Course Outcome(s):


•Basic knowledge: Apply knowledge of basic mathematics, sciences, and basic engineering to
solve the broad-based Information Technology related problems.
•Discipline knowledge: Apply Computer Programming knowledge to solve broad based
Information Technology related problems.
•Experiments and practice: Plan to perform experiments and practices to use the results to
solve broad-based Information Technology related problems.
•Engineering tools: Apply relevant Computer programming / electrical technologies and tools
with an understanding of the limitations.
•Ethics: Apply ethical principles and commit to professional ethics and responsibilities and
norms of the engineering practice.
•Life-long learning: Recognize the need for and have the preparation and ability to engage in
independent and life-long learning in the context of technological changes.

Practical Learning Outcomes (POs):


Render the animation by review key framing, animating props and cameras, render settings
to prepare a scene.
Competency and Practical Skills:
This practical is expected to develop the following skills in you:
1. Select related Graphical Tools / online tools.
2. Check specification for multimedia application.
3. Select appropriate object for applying effect.
4. Apply/ Render required effects for object(s) by adjusting required values.
5. Change values of timeline
6. Verify the results and Save resultant image in appropriate image format.

Result:
We learn to Rendering Effects and Animation with 3D Objects.

Conclusion:
We able to make Rendering Effects and Animation with 3D Objects

Practical Related Questions


a. Describe to need of considering appropriate camera angle while preparing 3D
animation.
ANS: The variance of camera angles in filmmaking are used to help enhance the narrative,
the theme, and the overall mood of the film. Cinematographers usually make a conscious
choice as to how each scene is shot.
b. What Is Modeling and Texturing?
ANS: Modeling is the act of creating a 3D object. Texturing is applying the color and surface
properties to the model.
c. What is virtual reality?
ANS: Virtual Reality (VR) is the use of computer technology to create a simulated
environment. Unlike traditional user interfaces, VR places the user inside an experience.
Instead of viewing a screen in front of them, users are immersed and able to interact with 3D
worlds.

Exercise
1. Create Simple 3D animation to move two objects in same line.
2. Create Simple 3D animation to scale, rotate two objects. URL:
https://www.youtube.com/watch?v=HHd20 LhYnEU

You might also like