Professional Documents
Culture Documents
Manual Indoor Calculux
Manual Indoor Calculux
Indoor
Version 5.0
Calculux
Indoor
Calculux
Indoor
Contents
Calculux
Indoor
Calculux
Indoor
Contents
Introduction
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
1.10
1.11
1.12
1.13
1.14
1.15
Getting Started
2.1
2.2
2.3
2.4
2.5
2.6
Background Information
3.1
3.2
3.3
3.4
Calculux
2.1
2.1
2.2
2.2
2.3
2.3
3.1
3.1
3.2
3.6
General ............................................................................................................................................................3.6
Connections with calculation Grids..................................................................................................3.7
2.1
Application Fields
3.3.1
3.3.2
1.1
1.1
1.2
1.2
1.2
1.3
1.3
1.3
1.3
1.4
1.4
1.4
1.4
1.4
1.5
Project Info.....................................................................................................................................................3.1
Vignette file....................................................................................................................................................3.1
Room Characteristics
3.2.1
3.2.2
3.2.3
3.2.4
3.2.5
3.2.6
1.1
3.8
Luminaire Database...................................................................................................................................3.8
ASCII data file...............................................................................................................................................3.8
Indoor
Contents
3.5
3.5.2
3.5.3
3.6
Individual Luminaires
3.6.1
3.6.2
3.6.3
3.7
3.7.2
3.7.3
3.7.4
3.7.5
3.7.6
3.7.7
3.7.8
3.8
3.9
Grids
3.9.1
3.9.2
Calculux
3.19
Symmetry
3.8.1
3.8.2
3.8.3
3.8.4
3.17
Luminaire Arrangements
3.7.1
3.9
3.36
3.40
General ......................................................................................................................................................... 3.40
Generated grids........................................................................................................................................ 3.40
Calculux standard grids ........................................................................................................................ 3.40
Room Surfaces.......................................................................................................................................... 3.41
NEN standard grids................................................................................................................................ 3.41
DIN standard grids ................................................................................................................................. 3.42
CIBSE standard grids.............................................................................................................................. 3.42
Indoor
Contents
3.9.3
3.10
Shapes
3.10.1
3.10.2
3.10.3
3.11
3.13.3
3.13.4
3.13.5
3.16
Calculux
3.68
3.69
3.58
3.59
Report Setup
Cost Calculations
3.15.1
3.15.2
3.57
Drawings
Light-technical Calculations
3.13.1
3.13.2
3.14
3.15
3.52
Pre-defined shapes.................................................................................................................................. 3.52
User-defined shapes............................................................................................................................... 3.52
Set of points ............................................................................................................................................... 3.53
Rectangle...................................................................................................................................................... 3.53
Polygon ......................................................................................................................................................... 3.54
Arc................................................................................................................................................................... 3.55
Symmetry..................................................................................................................................................... 3.56
3.12
3.13
3.72
Indoor
Contents
Appendix
A1
My First Project
Contains a step-by-step tutorial that takes you through the process of creating an Indoor
field lighting project.
A2
My Second Project
Contains a step-by-step tutorial that takes you through the process of adding furniture and
additional lighting to the indoor lighting installation.
A3
My Third Project
Contains a step-by-step tutorial that takes you through the process of creating a director
room, with furniture and additional lighting.
A4
A5
A6
A7
Calculux
Index
Indoor
Chapter 1
Introduction
Calculux
Indoor
Calculux
Indoor
Chapter 1
Introduction
Introduction
This chapter describes the main features of Calculux Indoor and explains what you can
expect from the package.
Calculux Indoor is a software tool which can help lighting designers select and evaluate
lighting systems for office and industrial applications. Speed, ease of use and versatility are
features of the package from Philips Lighting, the world's leading supplier of lighting
systems. Running under the Microsoft Windows operating system, Calculux Indoor
includes even more options than its popular predecessor, Calculux for DOS.
Calculux Indoor is part of the Philips Calculux line, covering indoor, area and road
applications.
1.1
1.2
Calculux
Indoor
- 1.1 -
Chapter 1
1.3
Introduction
1.4
1.5
Apart from the Philips database, the following other well known luminaire data formats
from other suppliers can be used in Calculux:
CIBSE/TM14;
EULUMDAT;
IES;
LTLI.
Calculux
Indoor
- 1.2 -
Chapter 1
1.6
Introduction
1.7
1.8
1.9
Calculation Grids
After setting the luminaire arrangement, you're able to choose a preset grid or define your
own for which the lighting calculations will be carried out. For example you wish to know
if a particular combination of luminaires provides a sufficient level of light for a secretary's
desk.
By defining the desktop as a grid, the illuminance can be calculated and the results viewed
on screen or printed. There's even a possibility to specify the number of points on the
desktop at which the illuminance is calculated. On the other hand, if you don't want to
define your own grid, frequently used grids corresponding to the room's six surfaces and
the working plane are predefined to save you time.
In many situations the indirect illuminance can be calculated by considering the room
surfaces as diffuse sources which reflect the same amount of light at every point. When
more accuracy is required, Calculux Indoor allows you to divide the room surfaces into
cells which may reflect varying amounts of light. Up to 800 cells can be defined to give an
extremely high level of accuracy.
Calculux Indoor also provides a quick estimate of the number of luminaires of a particular
type needed to provide a certain level of illuminance using the Utilisation Factor method.
Calculux
Indoor
- 1.3 -
Chapter 1
1.10
Introduction
Switching Modes
Calculux Indoor enables you to develop a lighting design in different switching modes.
You can first generate a design for a conference room for video presentation and then by
adding luminaires go on to generate a design for a conference situation.
1.11
1.12
1.13
1.14
When you've finished a project you're able to generate attractive reports giving the results
of the calculations. All you have to do is use the menu to select the elements which you
wish to include in your report and they will be added automatically.
For example, you can incorporate:
A table of contents;
2-D and 3-D project overviews;
Summary;
Luminaire information (including Polar or Cartesian diagram);
Detailed information about the calculation results (in textual table, graphical presentation
and/or Iso contour);
Financial data.
It's also possible to add supplementary text. A convenient feature if you wish to comment
on or draw conclusions from the results presented in the report.
Calculux
Indoor
- 1.4 -
Chapter 1
1.15
Introduction
Calculux for indoor, area and road applications are supplied with the installation program
and database.
The following target operating platform is recommended:
CPU:
Pentium 350;
RAM:
128 Mb;
Hard disk:
100 Mb free disk space;
Operating system: Windows 98 or later;
Other:
SVGA monitor, mouse, Windows supported graphics printer or plotter.
Calculux
Indoor
- 1.5 -
Chapter 1
Introduction
Calculux
Indoor
- 1.6 -
Chapter 2
Getting Started
Calculux
Indoor
Calculux
Indoor
Chapter 2
Getting Started
Getting Started
This section tells you which steps you should follow to install Calculux on your personal
computer.
The installation procedure of Calculux consists of two steps:
2.1
(You can also use Windows Write to read the Readme file, which is stored in the Calculux
directory.
2.2
Calculux
Indoor
- 2.1 -
Chapter 2
2.3
Getting Started
Calculux Indoor 5.0 is an upgrade of Calculux Indoor 4.0. Major new and enhanced
features are:
Import luminaire data formats from other suppliers (CIBSE/TM14, EULUMDAT, IES and
LTLI);
Copy and paste feature for table input data;
Copy graphical output to the clipboard to be used in other programs;
Generate shapes for the Ice-hockey field;
In/outbound polygon shapes;
Shape definition in xy coordinates;
Draw luminaire object with geometrical or optical luminaire dimensions;
Use preferred lamp colour from luminaire database.
(Project files (*.CIN) are upwards compatible. They can be used in the new releases.
However, after saving, they cannot be used anymore in previous releases.
2.4
Calculux
Indoor
- 2.2 -
Chapter 2
2.5
Getting Started
File structure
During the installation procedure a number of directories will be created. The default
directory structure, which should be created during the installation of the program and the
database, is described below.
C: \PROGRAM FILES\CALCULUX
\INDOOR
\DB
\MULTLANG
\PHILLUM
\PROJECT
\VIGNETTE
In the INDOOR directory, the program and its necessary files are stored.
In the DB directory, the database is installed.
In the MULTLANG directory, the different language versions of the package (if available)
are stored.
In the PHILLUM directory, the individual photometric data files, not available in the
database, (i.e. Phillum) are stored. The program is supplied with a few test Phillum files.
In the PROJECT directory, the projects can be stored.
In the VIGNETTE directory, the files (Vignette files) containing the company names and
addresses are stored. The program is supplied with a few test vignettes.
For more detailed information relating to each of the above directories, use the Readme
icon.
2.6
Calculux
Indoor
- 2.3 -
Chapter 2
Getting Started
Calculux
Indoor
- 2.4 -
Chapter 3
Background
Information
Calculux
Indoor
Calculux
Indoor
Chapter 3
Background Information
Background Information
This chapter describes in detail the background principles used in Calculux.
3.1
3.1.1
Project Info
When you start a new project in Calculux, it can be beneficial to enter summary
information. This can include remarks and statistics about the project, e.g. name, date and
designer, as well as customer details.
3.1.2
Vignette file
Calculux enables you to include details about yourself and your company in your reports.
The information will be printed on the cover page of the reports and can be used for
reference at any time.
This provides the customer with contact details, should they need to consult you over the
contents of the report.
If you create what is called a Vignette file you can save the information to a disk.
This eliminates the need to enter the same company information every time you open a
new project. You can simply select the Vignette file to be included in your next project.
Calculux
Indoor
- 3.1 -
Chapter 3
Background Information
3.2
Room Characteristics
3.2.1
O (o,o,o)
Pre
A
B
C
3.2.2
= width
= length
= height
Interreflection accuracy
Each of the room's six surfaces is considered to have a uniform reflectance. The
interreflection accuracy you set obviously depends on how important interreflection is to
your lighting design. If you choose a higher level of accuracy each room surface is divided
into a number of subsurfaces (cells; max. 800) at which the lighting calculations will be
performed. This requires longer calculation times.
Calculux
Indoor
- 3.2 -
Chapter 3
3.2.3
Background Information
Quick Estimate
If you wish you can enter a value for the Required Illuminance Level of the room in the
Quick Estimate field of the Room dialogue box, e.g. enter "500lux." Later when you select a
luminaire for your lighting design using the Add Room Block Arrangement dialogue box,
an estimation of the number of this luminaires needed is provided. This estimation is done
according to the CIE UF method.
(More detailed information about 'Quick estimate' can be found in chapter 'Lighttechnical
Calculations', section 'Quick Estimation'.
3.2.4
UF Method
When you add a luminaire from a database or PHILLUM file, the number of luminaires
needed to provide the required illuminance level as entered in the Room dialogue box is
automatically entered and displayed.
The calculation is performed using the so called Utilisation Factor (UF) method described
in CIE reports 40 and 52. If you click on the Generate button and you have entered a value
for the 'number of luminaires needed' which is lower then the requested one, the program
once more positions them according to the UF method. If no solution can be found,
Calculux Indoor informs you, i.e. you'll receive a warning that the number of luminaires
doesn't fit in the room.
In some cases the database contains information about the maximum advisable spacing to
height ratios of luminaires, in order to provide uniformity. If the number of luminaires
calculated using the UF method doesn't comply with this ratio, then Calculux Indoor adds
extra luminaires until it does.
For example, suppose that by accident you've chosen a powerful industrial luminaire for
use in an office. The UF method tells you that the number of luminaires needed to provide
the required average illuminance level is 1. When you choose generate the view panel will
display 4 luminaires necessary to comply with the spacing to height ratio. This would be
very inefficient, so another luminaire should be chosen.
Calculux
Indoor
- 3.3 -
Chapter 3
3.2.5
Background Information
Zones
By using the Zones option and entering a value for the Border Zones you're able to define
a working plane smaller than the room floor. Entering a value for a zone (left, right, front
or back) will specify the distance between one of the walls and the working plane.
The previous generated working plane calculations are now automatically spread over the
reduced working plane.
A
B
C
D
W
Calculux
Indoor
- 3.4 -
Chapter 3
3.2.6
Background Information
Room Grids
(More detailed information about (Room) grids and the grid standards can be found in
chapter 'Grids'.
Calculux
Indoor
- 3.5 -
Chapter 3
3.3
Application Fields
3.3.1
General
Background Information
To differentiate between the types, they contain zero or more predefined lines and/or
markings that are associated with the different applications. The outlines of the built-in
sports fields have already been drawn, requiring only the name, dimensions and centre
position to be entered. You can choose from:
Tennis Court;
Basketball Ground;
Volleyball Ground;
Indoor hockey Field;
Ice hockey Field;
Five-a-side football Pitch;
Handball Court;
Korfball Court;
Badminton Court;
Squash Court;
Table Tennis Table;
General Field.
In Calculux, for each type of application field the default dimensions and grid settings can
be entered. This allows local standards to be set, limiting the input requirements of the
designer. Upon selection, Calculux automatically draws the application field using the
default values. Calculux also generates a grid and a surface illuminance calculation on this
grid. You are then free to change the dimensions, if necessary, to suit your personal design
requirements.
The general application field is an empty rectangular field. It can be used when you wish to
perform calculations for an application not included in the above list. A general field
operates like any other application field. You can connect a grid to a general field, ensuring
that any changes made to the field parameters automatically change the grid parameters.
Calculux
Indoor
- 3.6 -
Chapter 3
Background Information
The following figure shows a basketball ground (dimensions 15 x 28 m.) with a calculation
grid (grid spacing is 2m.) connected to it.
Y
0
X
0
3.3.2
Calculux
Indoor
- 3.7 -
Chapter 3
3.4
Background Information
3.4.1
Luminaire Database
The luminaire database is supplied with Calculux and contains a wide range of luminaires
from your supplier.
The luminaire database, of which you want to select your project luminaires, can be
selected in the Select Database dialogue box.
When a database is selected, luminaire types for a particular application area can be
selected in the Application Area dialogue box. For each luminaire, details about housing,
light distributors, colour, lamps and luminous flux intensity are presented on screen in a
logical, step-by-step way so that choosing a suitable luminaire for an application is easy.
The default luminaire database and directory in which the luminaire database is stored is set
in the Database tab of the Environment Options dialogue box (Options menu). If you wish to
extend the range of luminaires you can save more than one database in this directory.
3.4.2
Apart from the Philips database and the PHILLUM format, Calculux allows you to use
photometric data from other suppliers.
The following other well known formats can be used in Calculux:
CIBSE/TM14;
EULUMDAT;
IES;
LTLI.
Luminaire files are stored in the default directory. You can set the location of the default
directory in the Directories tab of the Environment Options dialogue box (Options menu).
(The interpretation of the above luminaire formats can differ. You should pay attention
when using them.
Calculux
Indoor
- 3.8 -
Chapter 3
Background Information
3.5
3.5.1
Luminaire Positioning
XYZ-coordinates
To position a luminaire, Calculux requires
the use of the (three dimensional) coordinate
system XYZ. The XLYLZL coordinates position
the centre of the luminaire in relation to the
origin of the coordinate system.
The arrow in the following illustration
indicates the centre of the light emitting area
of the luminaire and represents the main axis
of that particular luminaire.
27
18
ZL
90
XL
X
C- coordinate system
Each luminaire is given its own luminous intensity coordinate system,
in order to provide information on its luminous flux distribution.
In general, the C- coordinate system is used. To create the required luminous flux
distribution in your design you'll need to define a new orientation for the luminaire.
This is done by rotating and/or tilting the luminaire in relation to its (local) coordinate
system.
For indoor fluorescent luminaires the longitudinal axis of the lamp is called the
C=90/C=270 axis. The lateral axis of the lamp (perpendicular to the longitudinal axis) is
called the C=0/C=180 axis. For luminaires with an unusual shape, such as those used in
outdoor applications, the mounting bracket is usually regarded as a reference which
corresponds to the C=270 axis. The vertical axis of the lamp is normally called the
=0/=180 axis.
The following illustrations display the C- coordinate system for the three main luminaire
types, being street, indoor and floodlighting.
C=
18
0
70
=1
80
C=
90
C=
C=60
C=
18
0
C=30
C=
0
70
=1
80
C=
=0
90
C=
C=60
C=30
C=
0
=0
Street
Indoor
Calculux
Indoor
- 3.9 -
Chapter 3
Background Information
C=
18
0
=1
80
70
C=
90
C=
C=60
C=30
C=
0
=0
Flood
3.5.2
Luminaire Orientation
Aiming types
To determine the orientation of a luminaire you can use either:
Aiming by defining a fixed point (XYZ);
Aiming by defining fixed angles (RBA).
Calculux enables you to aim the luminaires with RBA aiming type and view the generated
aiming point by switching from RBA aiming to XYZ aiming (and vice versa).
XYZ aiming
If XYZ aiming is used, the luminaire orientation is determined by defining its aiming
point. This is the point (P) towards which the main axis (=0) is directed, see figure below.
The position of the aiming point P (Xp, Yp, Zp) is related to the global coordinate system.
= Rot
= Tilt90
27
0
ZL
18
90
ZP
XL
XP
Calculux
Indoor
- 3.10 -
Chapter 3
Background Information
RBA aiming
The luminaire is aimed (orientated) by defining fixed angles for Rot (around the vertical
axis), Tilt90 (around the C=0/C=180 axis) and Tilt0 (around the C=90/C=270 axis).
Rotation (Rot)
If you wish to change the angle of rotation of the luminaire about its vertical axis, you
need to enter a value in degrees for the variable 'Rot'. This value can be positive or
negative.
For example Rot = 45:
=180
C=27
C=
C=90
0
C=
0
18
=0
45
Calculux
Indoor
- 3.11 -
Chapter 3
Background Information
Tilt90
If you wish to change the angle of rotation of a luminaire about its C=0/C=180 axis, you
need to enter a value in degrees for the variable Tilt90. This value can be positive or
negative.
For example Tilt90 = 30:
90
80
30
C==180
=1
0 0
C= 27
C=
=0
X
Tilt0
If you wish to change the angle of rotation of a luminaire about its C=90/C=270 axis,
you need to enter a value in degrees for the variable Tilt0. This value can be positive or
negative.
For example Tilt0 = 30:
Z
=1
C=
80
27
=0
C=
90
C=180
C=0
30
X
Luminaire orientation order
When specifying values for RBA aiming Calculux uses the following specification order:
Rot;
Tilt90;
Tilt0.
Extra attention must be paid, because the order in which the variables will be processed is
of great influence on the resulting orientation.
Calculux
Indoor
- 3.12 -
Chapter 3
Background Information
=0
27
=180
90
0
=0
18
18
90
18
18
90
18
270
18
90
=180
270
27
=0
27
=180
90
0
=0
18
27
90
90
18
27
90
18
180
18
=180
180
27
Calculux
Indoor
- 3.13 -
Chapter 3
Background Information
(Conversion of the aiming presentation type does not change the aiming type!
Calculux
Indoor
- 3.14 -
Chapter 3
Background Information
Calculux
Indoor
- 3.15 -
Chapter 3
3.5.3
Background Information
10
0
0
0
0
0
0
0
10
15
20
Calculux
Indoor
- 3.16 -
Chapter 3
3.6
Individual Luminaires
3.6.1
General
Background Information
3.6.2
Luminaire Definition
In the Luminaires tab you can define and position individual luminaires.
For the definition of a new luminaire the following parameters, if applicable, have to be
set:
Project Luminaire Type;
Aiming Presentation;
Switching Modes.
When the above parameters have been set the luminaire(s) can be added to the luminaire list
by clicking on the 'New' button.
Project Luminaire Type
If a project contains two or more luminaire types you will need to select the required
luminaire type. For details about a project luminaire you can click on the 'Details' button.
Aiming Presentation
With this parameter you can set the aiming presentation of all luminaires in the luminaire
list. Choose from either RBA or XYZ, aiming angles or aiming points.
Switching Modes
If switching modes are used, you can select which switching mode(s) will be appied to all
new created luminaires in the luminaire list.
Luminaire List
The luminaire list contains information about the individually placed luminaires used in
the project. You can view, set, edit, copy or delete information of project luminaires. In the
luminaire list the following luminaire information, if applicable, can be set:
Luminaire Type
If a project contains more luminaires, and afterwards a different luminaire type is required,
you can click on the down arrow in the project luminaire type box and make your
selection.
Luminaire Quantity
With this parameter you can set the number of identical luminaires at a luminaire position
(see also chapter 'Luminaire Position and Orientation'; section 'Luminaire Quantity').
Calculux
Indoor
- 3.17 -
Chapter 3
Background Information
(By pressing on the 'To XYZ' or 'To RBA' button you can convert the aiming type of
selected luminaires from RBA aiming to XYZ aiming or vice versa.
Symmetry (Sym.)
If you want to apply symmetry, you can set the symmetry type for the luminaires.
The Sym. column shows which type of Symmetry is used ('NONE', 'X', 'Y' or 'XY'). If X- or
XY symmetry is used, for the X-origin the X coordinate of the YZ plane has to be entered.
If Y- or XY symmetry is used, for the Y-origin column the Y coordinate of the XZ plane
has to be entered.
For more information about symmetry, see chapter 'Symmetry'.
Switching Modes (1, 2, ...)
If switching modes are applied, you can view or set which of the available switching modes
are activated for each luminaire.
Each column number is identical to the switching mode sequence number in the
'Switching Mode' list box. The switching modes columns will only be displayed if more
then one switching mode(s) exist.
Light Regulation Factors (%)
If light regulation factors are applied, you can set and/or view the value of the light
regulation factor (0 - 100%) for each luminaire.
3.6.3
View
The View tab displays the luminaires in the arrangement graphically.
Calculux
Indoor
- 3.18 -
Chapter 3
Background Information
3.7
Luminaire Arrangements
3.7.1
General
Calculux allows you to position luminaires individually as well as in groups. A number of
luminaires defined as a group is called an luminaire arrangement.
To simplify the definition of an arrangement, Calculux contains the 'Arranged Luminaires'
option.
The luminaires in an arrangement are positioned and aimed according to the arrangement
rule and are stored under the 'arrangement name'.
The arrangement generation rules relate to all arrangements (where applicable) and are
explained here for the following arrangements:
Room Block;
Block;
Polar;
Line;
Free.
(When you define an arrangement, the arrangement must fit in the room.
(For a 'Room Block arrangement' only the orientation of the luminaires can be set.
Calculux
Indoor
- 3.19 -
Chapter 3
Background Information
Luminaire Definition
In the Luminaire Definition tab you can define the default settings for all luminaires in
the arrangement. The settings are used for the generation of the luminaires at the position
as set in the Arrangement Definition tab and determine the initial generation of the
luminaire list.
The default settings can be changed at any time by making changes to the luminaire
definitions. By using the Apply buttons you ensure the setting changes are carried out for
all luminaires in the luminaire list.
Warning:
Take care when you have created an arrangement with a unique aiming pattern. When you
click on the Aiming Apply button the settings will be applied to all the luminaires in the
luminaire list and the unique aiming pattern will be lost. If you don't want this and it does
happen, click on the Cancel button and the action will be undone. Note that the Cancel
facility is effective in any of the tabs of the arrangement dialogue box.
Luminaire List
In the Luminaire List tab you can view the attributes of each luminaire in the arrangement.
All attributes, except the luminaire positions can be changed. For a Free arrangement, it's
possible to change the position of the luminaires as well.
View
The View tab displays the luminaires in the arrangement graphically.
3.7.2
(If required you can change the value of the 'Number of Luminaires needed'. If the value
fulfils the max. spacing to lighting ratio given in the database, Calulux will perform light
calculations using the value in the 'Number of Luminares needed' field.
Calculux
Indoor
- 3.20 -
Chapter 3
Background Information
b) You can create a Room Block arrangement by defining the number of luminaires and
the spacing between the luminaires.
Updates
Position X, Y, Z
Position X, Y, Z
E xample:
For a Room Block arrangement with default luminaire orientation, the following definition is
given:
Dimensions of the 'room' = 16.0, 10.0, 6.0
Position of the 'Front Bottom
Left' corner of the room = 1.0, 2.0
=3
Number in X
=2
Number in Y
= 6.0
X Spacing
= 5.0
Y Spacing
Position (of arrangement) = 3.0, 4.0, 6.0 (=P)
This creates the following arrangement:
0
18
0
0
18
18
0
80
18
18
17
Calculux
Indoor
- 3.21 -
Chapter 3
Background Information
18
0
Rotation
Tilt90
Tilt0
0
18
18
0
0
18
18
18
0
0
17
Rotation
Tilt90
Tilt0
= 0
= 45
= 0
0
0
90
Z
90
90
90
90
90
17
(The warning 'Arrangement does not fit in the room' will appear when the luminaires tilt,
positions the luminaires outside the room. In this case the Z-position of the luminaires
should be changed.
Luminaire Definition
For the definition of the luminaires, the following parameters can be set:
Symmetry;
Number of Same;
Switching Modes.
(For each parameter there is a separate Apply button. When settings are changed you can
click on the Apply button to carry out the settings for all luminaires in the luminaire list.
Selection of different parameter settings for individual luminaires of the arrangement is
done in the luminaire list.
Calculux
Indoor
- 3.22 -
Chapter 3
Background Information
Symmetry
If you want to apply symmetry, you can set the default symmetry type for the luminaires in
the arrangement.
Number of Same
With this parameter you can set the number of identical luminaires at a luminaire position
(see also chapter 'Luminaire Position and Orientation'; section 'Luminaire Quantity').
Switching Modes
If switching modes are used, you can select which switching mode you want to apply to the
luminaires in the arrangement.
3.7.3
Block Arrangement
In a Block arrangement the luminaires are arranged in a rectangular shape.
Arrangement Definition
For the definition of a Block arrangement, the following parameters have to be set:
Name of the arrangement;
Position of the arrangement;
Orientation of the arrangement;
Number of luminaires in AB and AC direction;
Spacing between the luminaires in AB and AC direction.
(To simplify the definition of a Block arrangement you should first define a Block
arrangement without orientation (rotation or tilt) and afterwards
(if applicable) apply rotation and/or tilt.
E xample:
For the definition of a Block arrangement without rotation or tilt, set:
Position A
The block position.
P
Reference point P is the position of the bottom left luminaire in the
arrangement (if no rotation and tilt is applied).
The number of luminaires in AB direction (if the block is not rotated,
NAB
AB is parallel to the XZ-plane).
The number of luminaires in AC direction (if the block is not rotated,
NAC
AC is parallel to the YZ-plane).
The distance between the luminaires in the AB direction (D1).
SpacingAB
The distance between the luminaires in the AC direction (D2).
SpacingAC
Calculux
Indoor
- 3.23 -
Chapter 3
= 4.0, 3.0, 2.0
=3
=2
= 2.0 m
= 6.0 m
D
2
P
NAB
NAC
SpacingAB
SpacingAC
Background Information
C
0
A
0
4
D1
Now the Block arrangement is generated, you can apply rotation and/or tilt.
For instance:
Rotation = 30:
The Block arrangement is rotated 30 anti
clockwise around the V-axis which passes
through P and is parallel to the Z-axis.
Z
Y
C
0
A
0
D2
30
D1
(In a Block Arrangement the luminaires are oriented in relation to the XYZ coordinate
system (= global coordinate system). Therefore, only the arrangement is rotated, the
orientation of the individual luminaires is not changed.
Tilt90 = 30:
The block is rotated 30 around the AC-axis
towards the positive Z-axis.
D1
30
Calculux
Indoor
- 3.24 -
Background Information
Z
C
D2
Tilt0 = -30:
The block is rotated 30 around the AB-axis
towards the negative Z-axis.
Chapter 3
P0
B
0
4
30
D1
(The block Rotation, Tilt90 and Tilt0 are equivalent to the luminaire Rotation, Tilt90 and
Tilt0 in the way they operate, but they are in fact separate orientations. The block
orientation is set in the 'Arrangement Definition' tab, and controls the luminaire
positions, while the luminaire orientation (= 'Aiming') is set in the 'Luminaire Definition'
tab. If you want to have the luminaires orientated in the same direction as the
arrangement, the angles of the arrangement and luminaire orientation have to be the same.
Luminaire Definition
For the definition of the luminaires, the following parameters can be set:
Project Luminaire Type;
Aiming Type;
Symmetry;
Number of Same;
Switching Modes.
(For each parameter there is a separate Apply button. When settings are changed you can
click on the Apply button to carry out the settings for all luminaires in the luminaire list.
Selection of different parameter settings for individual luminaires of the arrangement is
done in the luminaire list.
Project Luminaire Type
If a project contains two or more luminaire types, you need to select the required
luminaire type. If afterwards a different luminaire type is needed, you can click on the
down arrow in the Project Luminaire Type box and make your selection.
Aiming Type
With this parameter you can set the default aiming type (choose from either RBA or XYZ),
aiming angles or aiming points for the luminaires in the arrangement.
Symmetry
If you want to apply symmetry, you can set the default symmetry type for the luminaires in
the arrangement.
Number of Same
With this parameter you can set the number of identical luminaires at a luminaire position
(see also chapter 'Luminaire Position and Orientation'; section 'Luminaire Quantity').
Calculux
Indoor
- 3.25 -
Chapter 3
Background Information
Switching Modes
If switching modes are used, you can select which switching mode you want to apply to the
luminaires in the arrangement.
3.7.4
Polar Arrangement
In a Polar arrangement the luminaires are arranged in one or more concentric arcs.
Arrangement Definition
For the definition of a Polar arrangement, the following parameters have to be set:
Name of the arrangement;
Centre position of the arrangement;
Orientation of the arrangement (orientation of the plane);
Number of luminaires per arc;
Spacing between the luminaires on an arc;
Length of an arc;
Number of concentric arcs;
Distance between two adjacent arcs;
Radius of the arc that is nearest to the centre.
When the Polar arrangement has been entered, a number of ways of updating are possible:
Changing
Luminaires per Arc
Spacing along Arc
Length of the Arc
Updates
Spacing along Arc
Length of an Arc (Total Arc)
Spacing along Arc
(To simplify the definition of a Polar arrangement you can best first define an arrangement
without orientation (rotation or tilt) and afterwards (if applicable) apply rotation and/or
tilt.
E xample:
For a Polar arrangement without rotation or tilt, the following definition is given:
Centre Position (P)
= (10.0, 6.0, 2.0)
Luminaires per Arc
=5
Spacing along Arc
= 45
Total Arc
= 180
# of Concentric Arcs
=2
Distance between Arcs (d)
= 5.0 m
Radius of First Arc (r)
= 4.0 m
Calculux
Indoor
- 3.26 -
Chapter 3
Background Information
Z
Y
90
90
90
90
d 90
90
r
90
90
P
90
90
10
Now rotation and tilt is applied to the previously defined Polar arrangement.
For instance:
Rotation = 30:
Z
Y
0
9
90
90
90
0
9
90
90
90
30
90
90
10
The arrangement is rotated 30 counter clockwise around the V-axis which passes through
P and is parallel to the Z-axis.
(In a Polar arrangement, the orientation of the luminaires is related to the centre point (P)
of the arrangement. So every time you change the orientation of the arrangement, the
orientation of the luminaire will change too.
Z
Y
Tilt90 = 30:
90
90
'
90 C
2
90
90
A'
90
90
90
90
30
10
Calculux
Indoor
- 3.27 -
Chapter 3
Background Information
The arrangement is rotated 30 around the A'C'-axis towards the positive Z-axis.
If no rotation is applied, A'C' is parallel to the YZ-plane.
Tilt0 = -30:
90
90
90
A'
90
90
90
90
90
'
Pre A
f
90
10
90
B'
30
The arrangement is rotated 30 around the A'B'-axis towards the negative Z-axis.
If no rotation is applied, A'B' is parallel to the XZ-plane.
Luminaire Definition
For the definition of the luminaires, the following parameters can be set:
Project Luminaire Type;
Aiming Type;
Symmetry;
Number of Same;
Switching Modes.
(For each parameter there is a separate Apply button. When settings are changed you can
click on the Apply button to carry out the settings for all luminaires in the luminaire list.
Selection of different parameter settings for individual luminaires of the arrangement is
done in the luminaire list.
Project Luminaire Type
If a project contains two or more luminaire types, you need to select the required
luminaire type. If afterwards a different luminaire type is needed, you can click on the
down arrow in the Project Luminaire Type box and make your selection.
Aiming Type
With this parameter you can set the default Aiming Type (choose from either RBA or
XYZ), Aiming Angles or Aiming Points for the luminaires in the arrangement.
E xample:
When the luminaire orientation is set to
Rot
= 90
Tilt90
= 0
Tilt0
= 0
Calculux
Indoor
- 3.28 -
Chapter 3
Background Information
Z
90
90
90
90
90
90
90
90
90
90
90
90
10
X
When the luminaire orientation is set to
Rot
= 90
Tilt90
= 45
Tilt0
= 0
The following arrangement will be created:
90
90
90
90
90
90
90
90
90
90
10
X
Symmetry
If you want to apply symmetry, you can set the default symmetry type for the luminaires in
the arrangement.
Number of Same
With this parameter you can set the number of identical luminaires at a luminaire position
(see also chapter 'Luminaire Position and Orientation'; section 'Luminaire Quantity').
Switching Modes
If switching modes are used, you can select which switching mode you want to apply to the
luminaires in the arrangement.
Calculux
Indoor
- 3.29 -
Chapter 3
3.7.5
Background Information
Line Arrangement
In a Line arrangement the luminaires will be arranged in a line.
Arrangement Definition
For the definition of a Line arrangement, the following parameters have to be set:
Name of the arrangement;
First and last point of the line;
Number of luminaires in the line;
Spacing between the luminaires.
(When the line coordinates have been entered, the line orientation is automatically set by
the program. Any subsequent alterations to the line coordinates update the orientation.
E xample:
A = First point (= reference point).
The reference point is the position of
the first luminaire in the arrangement.
B = Last point
= Rotation
= Tilt90
Z
B
9.5
D
10
A
2
X
The angle corresponds with the Rotation of the Line arrangement.
The angle corresponds with the Tilt90 of the Line arrangement.
When the Line arrangement has been entered, several ways of updating are possible:
Changing
First point
Spacing
Number of Luminaires
Last point
Orientation
Updates
Last point
Last point
Spacing
Spacing and Orientation
Last point
The following Line arrangements have been created to demonstrate the different ways of
defining a Line arrangement.
The Line arrangement below has the following settings:
First point
= 1.0, 1.0, 5.0
Last point
= 1.0, 6.0, 5.0
Number of Luminaires = 3
Spacing
= 2.5
Calculux
Indoor
- 3.30 -
Background Information
27
0
0
Z
27 A
0
0
27 B
0
0
2.
5
Chapter 3
=90
X
From the previous illustration, the luminaire orientation is now set to:
a) Rot
= 0
Tilt90 = 45 (rotation of 45 around C=0...C=180 axis)
Tilt0 = 0
Which results in the following arrangement:
2.
5
45
A
2
B
2
=90
Calculux
Indoor
- 3.31 -
Chapter 3
b) Rot
Tilt90
Tilt0
Background Information
= 90
= 45
= 0
18 B
0
0
18
0
18 A
0
0
90
45
A
2
B
2
=90
Z
9.5
10
Calculux
Indoor
- 3.32 -
Chapter 3
Background Information
Z
B
9.5
90
90
A
2
90
10
Luminaire Definition
For the definition of the luminaires, the following parameters can be set:
Project Luminaire Type;
Aiming Type;
Symmetry;
Number of Same;
Switching Modes.
(For each parameter there is a separate Apply button. When settings are changed you can
click on the Apply button to carry out the settings for all luminaires in the luminaire list.
Selection of different parameter settings for individual luminaires of the arrangement is
done in the luminaire list.
Project Luminaire Type
If a project contains two or more luminaire types, you need to select the required
luminaire type. If afterwards a different luminaire type is needed, you can click on the
down arrow in the Project Luminaire Type box and make your selection.
Aiming Type
With this parameter you can set the default aiming type (choose from either RBA or XYZ),
aiming angles or aiming points for the luminaires in the arrangement.
Symmetry
If you want to apply symmetry, you can set the default symmetry type for the luminaires in
the arrangement.
Number of Same
With this parameter you can set the number of identical luminaires at a luminaire position
(see also chapter 'Luminaire Position and Orientation'; section 'Luminaire Quantity').
Switching Modes
If switching modes are used, you can select which switching mode you want to apply to the
luminaires in the arrangement.
Calculux
Indoor
- 3.33 -
Chapter 3
3.7.6
Background Information
Free Arrangement
A Free arrangement is a special arrangement type, where the number of luminaires and
their position is not defined by an arrangement rule.
Arrangement Definition
For the definition of a Free Arrangement only the name of the arrangement has to be
specified. There is no arrangement rule for defining the number of luminaires and their
positions.
(The definition of the luminaires and their positions is done in the same way as individual
luminaires (see chapter 'Individual Luminaires').
Luminaire Definition
For the definition of the luminaires, the following parameters can be set:
Project Luminaire Type;
Aiming Type;
Symmetry;
Number of Same;
Switching Modes.
(For each parameter there is a separate Apply button. When settings are changed you can
click on the Apply button to carry out the settings for all luminaires in the luminaire list.
Selection of different parameter settings for individual luminaires of the arrangement is
done in the luminaire list.
Project Luminaire Type
If a project contains two or more luminaire types, you need to select the required
luminaire type. If afterwards a different luminaire type is needed, you can click on the
down arrow in the Project Luminaire Type box and make your selection.
Aiming Type
With this parameter you can set the default aiming type (choose from either RBA or XYZ),
aiming angles or aiming points for the luminaires in the arrangement.
Symmetry
If you want to apply symmetry, you can set the default symmetry type for the luminaires in
the arrangement.
Number of Same
With this parameter you can set the number of identical luminaires at a luminaire position
(see also chapter 'Luminaire Position and Orientation'; section 'Luminaire Quantity').
Switching Modes
If switching modes are used, you can select which switching mode you want to apply to the
luminaires in the arrangement.
Calculux
Indoor
- 3.34 -
Chapter 3
3.7.7
Background Information
(A similar result (roughly) is obtained when a luminaire arrangement is converted into a
Free arrangement.
3.7.8
Calculux
Indoor
- 3.35 -
Chapter 3
3.8
Symmetry
3.8.1
General
Background Information
140
P
O
80
The easiest way to position two identical luminaires at opposite corners of the sports hall is
to position one luminaire and apply symmetry to the lighting installation to position the
second luminaire. If you would do this without first translating the origin of the XYZ
coordinate system to the centre of the sports hall, the new luminaire would be positioned
outside the room. In this case an error message would appear on your screen.
In order to apply symmetry to the lighting installation in a room you'll need to position
the origin of the plane(s) of symmetry inside the room.
E xample:
You want to position two identical floodlights, orientated towards the centre, at the
opposite corners of a sports hall (width 80m and length 140m). The axis you want to use
to apply symmetry are equal to the X = 0 and Y=0 axis. In this case, the centre of the sports
hall has to be in the origin (O).
(After defining the dimensions of the sports hall you can position the origin (O) at the
centre of the sports hall by clicking on the 'Centre' button (Room Definition tab).
Calculux
Indoor
- 3.36 -
Chapter 3
Background Information
At (-35, 65, 10) you have positioned a floodlight, orientated towards the centre of the
sports hall.
This will create the following situation:
C=
27
0
0
18
C=
C=
-40
90
C=
70
32.5
-17.5
17.5
O
40
-32.5
C
-70
If the axis you want to use to apply symmetry is not equal to a central axis of the room,
you'll have to change the settings of the X-origin or
Y-origin (placing the plane of symmetry in the middle between the existing and the 'new'
luminaire). You can do this in several ways:
For all new created luminaires in a project this is done by replacing the settings of the Xorigin and/or Y-origin in the Symmetry tab
(Project Options).
For luminaires in a luminaire arrangement this is done by replacing the settings of the Xorigin and/or Y-origin in the Luminaire Definition tab (Arranged Luminaires), then
clicking on the Apply button.
For individual luminaires or individual luminaires in an arrangement this is done by
replacing the settings of the X-origin and/or Y-origin in the Luminaires tab (Individual
Luminaires) or Luminaire List tab (Arranged Luminaires).
(When symmetry is applied and the position and/or orientation of a luminaire is changed,
the position and/or orientation of all symmetrical luminaires will also change according to
the applied symmetry type.
Calculux
Indoor
- 3.37 -
Chapter 3
3.8.2
Background Information
X-Symmetry
If you select X-symmetry the existing luminaire in B quadrant is duplicated to the opposite
position in A quadrant with the new coordinates (35, 65, 10). The result of this action will
look like this:
-40
C=
0
90
C=
90
C=
0
C=
70
0
18
C=
C=
27
0
27
C=
32.5
-17.5
17.5
C=
18
0
40
-32.5
C
-70
3.8.3
Y-Symmetry
If you select Y-symmetry the existing luminaire in B quadrant is duplicated to the opposite
position in C quadrant with the new coordinates (-35, -65, 10). When Y-symmetry is used,
the Y-origin field displays the Y coordinate of the XZ plane. The result of this action will
look like this:
27
C=
C=
70
90
C=
18
C=
-40
32.5
-17.5
17.5
18
C=
C=
90
-32.5
C
C=
-70
C=
27
40
Calculux
Indoor
- 3.38 -
Chapter 3
3.8.4
Background Information
XY-Symmetry
If you select XY-symmetry the existing luminaire in B quadrant is duplicated to all other
corners at the coordinates (-35, -65, 10), (35, 65, 10) and (35, -65, 10).
When X- or XY-symmetry is used, the X-origin field displays the X coordinate of the YZ
plane. When Y- or XY symmetry is used, the Y-origin field displays the Y coordinate of the
XZ plane. The result of this action will look like this:
-40
0
90
C=
70
C=
C=
90
C=
C=
18
C=
C=
27
0
27
C=
32.5
-17.5
17.5
18
40
C=
0
-70
0
18
C=
27
27
C=
C=
C=
C=
90
-32.5
C
90
18
C=
C=
Remember that symmetry is not only applied to the position of the luminaire, but also to
its orientation: e.g. X-symmetry of a luminaire at coordinates (-35, 65, 10) resulted in a new
luminaire on (35, 65, 10) which was rotated automatically so that it's still orientated
towards the centre (0, 0, 0).
Applying symmetry about the Y-axis to a lighting design does not automatically imply a
symmetric light distribution. This is only the case if the luminaire is symmetric about its
C=90...C=270 plane.
Calculux
Indoor
- 3.39 -
Chapter 3
3.9
Grids
3.9.1
General
Background Information
A grid is an area containing a specific number of points at which lighting calculations are
carried out. A grid must always be rectangular in shape and can be in any plane in space
(horizontal, vertical or sloping).
It is useful to think of a grid as an invisible surface to which a light meter can be attached.
The amount of light measured by the light meter changes as it is moved to different points
on the surface. It also changes if the light meter is moved from one side of the surface to
another.
There are two types of calculation grids:
Generated grids;
User defined (Free added) grids.
3.9.2
Generated grids
Calculux Indoor allows you to choose seven preset grids which lay on the six surfaces of
the room and the working plane.
Details about the grid (like position, number of points) are derived from the selected
standard: CIBSE, DIN, NEN or Calculux. The 'Calculux' standard is a grid type which has
been developed by Philips Lighting after years of practical experience in indoor lighting
applications.
Preset grids are a convenient feature when you do not want to define a grid yourself, or
when you need to conform to the standards above.
You can also use the preset grids as an aid to defining your own grid.
For example, if you wish to define a grid parallel to the left wall (x=0) but shifted 1 m
towards the centre of the room, then all you have to do is to disconnect the grid by
selecting Grid Points Method 'No Rule'. Now you can change the x coordinates of three of
the grid's corner points from 0.0 to 1.0.
Calculux standard grids
Working plane
The working plane is defined as the area at working plane height which remains when a
border zone is subtracted from the room. Grid points are spaced over the working plane.
The distance from the first grid point to the border zone is 0.5 times the spacing between
the rest of the grid points. The number of calculation points along either side of the grid is
calculated with the following equation:
a
side
+ 1))
Number of grid points = Min(12, Int (
0.5
b
c
Calculux
Indoor
- 3.40 -
Chapter 3
Background Information
width of grid
0.5
Int (6.2) = 6
+ 1) = Int (
2.6
+ 1)
0.5
Calculux
Indoor
- 3.41 -
Chapter 3
Background Information
1/3 x (Length of side under consideration) i.e. 1/3 x (Width - (left border + right border))
or 1/3 x (Length - (front border + back border)).
3 m.
Room Surfaces
The number of calculation points along either side of a grid corresponding to one of the
room's surfaces can be calculated with the aid of the following equation:
Number of grid points = Min (12, Int(
side
0.5
+ 1))
The number of grid points is related to the length of the side of the grid under
consideration as follows:
Length of side is 0 till 2 m use 7 grid points;
Length of side is 2 till 5 m use 8 grid points;
Length of side is 5 till 8 m use 9 grid points;
Length of side is 8 till 10 m use 10 grid points;
Else
use 12 grid points.
Room Surfaces
The number of grid points and their spacing for each of the room surfaces is the same as
above.
CIBSE standard grids
Working plane
The working plane is defined as the area at working plane height which remains when a
border zone is subtracted from the room.
Grid points are divided over the working plane. The distance between the grid points
should be approximately a meter. Calculux meets these requirements by setting a grid to
fill the working plane with the first grid point at a half grid spacing from the edge of the
border.
The number of calculation points along either side of the grid is calculated with the aid of
the following equation:
Number of grid points = Min (12, Int(
side
1
Calculux
+ 1))
Indoor
- 3.42 -
Chapter 3
Background Information
This equation yields a grid spacing of approximately 1 m. The grid is subject to the
constraint of a minimum of 5 grid points in any direction. The maximum number of grid
points is 12.
3.9.3
Calculux
Indoor
- 3.43 -
Chapter 3
Background Information
20
65
A
20
50
X
Vertical grid
C
60
10
30 A
20
Sloping grid
20
30
60
30
n
A
35
70 B
Calculux
Indoor
- 3.44 -
Chapter 3
Background Information
D=
The number of divisions along (vector) AB and AC is the number of grid points along that
vector - 1.
In the figure below, the distance between the calculation grid points in AB and AC direction
is:
DAB =
30
= 10
4 - 1
45
= 15
4 - 1
AC
20
65
A
20
50
Calculux
Indoor
- 3.45 -
Chapter 3
Background Information
Default side
It is usually obvious on which side of the grid (it has two sides) the calculations are to be
carried. However, for some calculations, such as surface illuminance and luminance it is
not always obvious and therefore becomes necessary to define the default side of the grid.
The default side of the grid is related to the orientation of A, B and C and is determined
using the right hand rule. The direction of the arrow (the normal vector on the grid area)
indicates the side of the grid which is the default. This is always the case unless it is
specified otherwise.
B
B
Grid coupling
Calculux enables you to connect a grid to an application field, (a calculation grid usually
lies within an application field) ensuring that any changes made to the field parameters
automatically change the grid parameters. You can set a calculation grid default for each
application field type in the application field defaults dialogue box. The following example
demonstrates these principles:
= 15 m
= 28 m
= 0 [x=0.0, y=0.0]
Calculation grid:
spacing AB
spacing AC
include Mid Point
at Centre Width
include Mid Point
at Centre Length
= 2 meters
= 2 meters
= yes
= yes
This will give the following grid reference corner coordinates, see next figure:
A
B
C
X
- 8.0
+8.0
- 8.0
Y
- 14.0
- 14.0
+14.0
Z
0.0
0.0
0.0
Calculux
Indoor
- 3.46 -
Chapter 3
Background Information
Y
-8.0, 14.0
Y=14.0
(0,0,0)
X=7.5
-8.0, -14.0
8.0, -14.0
Now moving the centre position of the general field to 5, 0, 0 the grid parameters will
automatically change to:
A
B
C
X
- 3.0
+ 13.0
- 3.0
Y
- 14.0
- 14.0
+ 14.0
Z
0.0
0.0
0.0
-3.0, 14.0
Y=14.0
(5,0,0)
(0,0,0)
X=12.5
-3.0, -14.0
13.0, -14.0
If in the first example the general field width changes to 20m, the new coordinates will be:
A
B
C
X
-10.0
+10.0
-10.0
Y
-14.0
-14.0
+14.0
Z
0.0
0.0
0.0
Calculux
Indoor
- 3.47 -
Chapter 3
Background Information
Y
-10.0, 14.0
Y=14.0
(0,0,0)
X=10.0
-10.0, -14.0
10.0, -14.0
The grid corners can fall outside the general field due to the spacing leading rule, with the
centre point of the dimension of the application field being included. See section 'Spacing
leading' for a more detailed explanation.
To contain the grid inside the general field it is connected to, exclude 'Mid Point at
Centre':
Mid Point at Centre Width
= no
Mid Point at Centre Length
= no
The grid corner coordinates will change to:
X
-9.0
+9.0
-9.0
A
B
C
Y
-13.0
-13.0
+13.0
Z
0.0
0.0
0.0
Y
Y=14.0
-9.0, 13.0
(0,0,0)
X=10.0
9.0, -13.0
-9.0, -13.0
Calculux
Indoor
- 3.48 -
Chapter 3
Background Information
This aspect of Calculux is very user-friendly: you'll begin to appreciate the benefits of grid
coupling when you start building your own projects.
For connecting a grid to an application field the following grid point methods are
possible:
No Rule
When a grid is connected to a application field with 'No Rule', there will be no relation
between the definition of the grid and the definition of the field. The grid is defined by the
corner points (A, B and C), the number of points in the AB and AC direction, and the
direction of the normal vector.
The grid will remain at the same position when the application field is moved and will also
be deleted if the application field is deleted.
Points Leading
Along each dimension (i.e. length and width of the application field) the number of
calculation grid points is defined. These points will be evenly spread over the surface of the
application field starting at the edge or at half spacing from the edge, depending on your
selection. Once your selections have been made, Calculux calculates the positions of A, B
and C displaying the grid in the view box.
In the following figure the number of calculation grid points along AB is 7, starting at half
spacing from the edge. This gives a spacing of 10m. (between calculation points).
70m
5m
70.0
0.0
In the following figure the number of calculation grid points along AB is 7, starting at the
edge (point A). This gives a spacing of 11.67m. (between calculation points).
70m
11.67m
70.0
0.0
Spacing Leading
Along each dimension (i.e. length and width of the application field) the spacing of the
calculation grid points is defined, together with the choice whether or not to include the
centre of each dimension in the application field. Once your selections have been made,
Calculux calculates the positions of A, B and C displaying the grid in the view box.
In the following figure the spacing between the calculation grid points along AB is 10m.
The centre point of the dimension of the application field is not included, giving:
The first point at X = +2.5m;
The last point at X = +72.5m.
A
2.5m
75m
10m
75.0
0.0
Calculux
Indoor
- 3.49 -
Chapter 3
Background Information
In the following figure the spacing between the calculation grid points along AB is 10m.
The centre point of the dimension of the application field is included, giving:
The first point at X = -2.5m;
The last point at X = +77.5m.
75m
2.5m
10m
2.5m
75.0
0.0
The distance between the application area and the border grid point is, at a maximum, half
that of the spacing. In case spacing leading is used, the calculation grid can be larger than
the application field to which it is connected. To include the grid within the field, switch
between 'Mid Point at Centre' included 'Yes' or 'No'.
Normal vector of a grid
The normal vector is perpendicular to the plane of the grid and is defined by using the
right-handed coordinate system.
Presentation of results
When the results of lighting calculations are presented in a textual table, they have a
particular format. The calculated results for point A always appear at the bottom left
corner of the table, the results for point B at the bottom right corner and the results for C
at the top left corner, for example:
A: x = 0.25
B: x = 3.75
C: x = 0.25
y
y
y
= 0.25
= 0.25
= 5.75
z
z
z
= 0.00
= 0.00
= 0.00
C
5.75
5.25
4.75
4.25
3.75
3.25
2.75
2.25
1.75
1.25
0.75
0.25
0
L
W
0.25
1.25
2.25
3.25
W (X)
= Length
= Width
Calculux
Indoor
- 3.50 -
Chapter 3
Background Information
The '+' represents the calculated result, (you can define points A, B and C to create any
layout for the results you require).
A different presentation of the calculated results can be displayed by defining the
coordinates of points A, B and C as follows:
A: x = 0.25
B: x = 0.25
C: x = 3.75
y
y
y
= 0.25
= 5.75
= 0.25
z
z
z
= 0.00;
= 0.00;
= 0.00.
If the number of points AB = 8 and AC = 12 and no rotation is applied, this will give the
following format:
W (X)
C
3.25
2.75
2.25
1.75
1.25
0.75
0.25
0
L
W
0.25
1.25
2.25
3.25
4.25
5.25
L (Y)
= Length
= Width
Calculux
Indoor
- 3.51 -
Chapter 3
3.10
Background Information
Shapes
A shape is a surface area in the same plane as a grid. Shapes can be used to create a userdefined form on the rectangular grid which is excluded from the calculations. Virtually any
kind of form can be created. Shapes are connected to a grid, therefore shapes can only be
added after a grid is defined. If multiple shapes are defined for a grid, each shape has an
unique name.
In Calculux, shapes can be set active or inactive.
Active and inactive shapes
Each shape can be set active or inactive individually. Only grid points not covered, or
covered by inactive shapes will be used for calculation by Calculux.
The shapes on a grid cover a grid point if at least one active shape covers the grid point.
In Calculux shapes can be defined in two ways:
Pre-defined shapes
User-defined shapes
3.10.1
Pre-defined shapes
In Calculux, some application fields use a connected grid other than the standard
rectangle. For these application fields a set of pre-defined shapes is used to create different
application field outlines. If the size of the grid is changed, the position and size of the
shapes is updated automatically. The user cannot change or delete these pre-defined shapes,
but can duplicate or add a shape. A duplicated shape will be a user-defined shape. Each predefined shape can be set active or inactive.
3.10.2
User-defined shapes
On all calculation grids the user can add shapes by specifying the required input
parameters. The user can add, change, duplicate or delete shapes. A user-defined shape can
be set active or inactive.
Calculux
Indoor
- 3.52 -
Chapter 3
Background Information
Set of points
The set of points shape can be used to cover individual grid points. This is especially useful
when a few grid points at the edge of an application field or next to a generated shape
must be excluded for calculation by Calculux. It only has effect when real grid positions
are excluded. A point can be entered between grid points but will have no effect.
C
Coordinates can be entered using the dialogue box. However, coordinates which are exactly
on a grid point can also be entered simply by mouse-clicking on the grid point in the view
box.
Notes:
Points within 5mm from a grid point are taken as that grid point.
When the number of grid points is changed, it is possible that the selected points are no
longer on a calculation point.
Rectangle
The rectangle shape can be used to create rectangular shapes. It is defined by its lower left
corner position (relative to point A of the grid), width and length.
C
Calculux
Indoor
- 3.53 -
Chapter 3
Background Information
Furthermore, rotation around the starting point of the rectangle shape can be specified
(see figure below).
C
30
20
90
45
10
0
A
10
20
30
40
If the 'Change Proportionally' function is enabled, the position and size of the shape is
changed proportionally with the size of the grid.
Polygon
The polygon shape can be used to create irregular shapes consisting of straight lines. At
least three coordinates must be entered. The polygon is automatically closed by the
program
(first and last point are the same). All coordinates are relative to point A of the calculation
grid. Lines within a polygon must not cross each other.
Coordinates can be entered using the dialogue box. However, coordinates which are exactly
on a grid point can also be entered simply by mouse-clicking on the grid point in the view
box. Polygonal shapes can be set as inbound or outbound.
Inbound
C
The default setting for the polygon shape is inbound. In this case the area covered by the
inbound of the shape will be excluded from the calculations.
Calculux
Indoor
- 3.54 -
Chapter 3
Background Information
Outbound
C
Choose the Outbound Polygon option to create user-defined application fields that are
polygonal shaped. The area covered by the outbound of the shape will be excluded from
the calculations.
Rotation
If rotation is applied a polygonal shape is rotated around grid corner A (see figure below).
C
30
20
90
10
0
A
10
20
30
40
If the 'Change Proportionally' function is enabled, the position and size of the shape is
changed proportionally with the size of the grid.
Arc
The Arc shape can be used to create circular shapes. The arc shape is defined by its starting
position (relative to point A of the grid), radius and angle. The arc shape can be rotated
around its starting position. Arc shape coordinates between grid points can only be entered
using the dialogue box. The arc shape can be set as inbound or outbound.
Calculux
Indoor
- 3.55 -
Chapter 3
Background Information
Inbound
C
The default setting for the arc shape is inbound for creating segments up to a full circle.
The area covered by the inbound of the shape will be excluded from the calculations.
Outbound
C
Choose the Outbound Arc option to create rounded corners or edges on user-defined
application fields. The area covered by the outbound arc shape will be excluded from the
calculations.
3.10.3
Symmetry
Symmetry is an optional specification that can be used to simplify individual shape entry
when one or more shapes have a symmetrical orientation and/or position. If applied, the
shape is duplicated on the opposite side of a line parallel to the AB axis or the AC axis,
or it is duplicated to all quadrants. The user can specify the symmetry type (AB, AC, ABAC or none) and the AB and AC origin (relative to point A of the grid).
Calculux
Indoor
- 3.56 -
Chapter 3
3.11
Background Information
Lighting control
(Switching Modes / Light Regulation Factor)
In many designs the lighting system must be flexible so that the lighting level can be
adapted to suit the activities for which the facility is to be used. The Calculux 'Lighting
control' feature enables you to dim luminaires or luminaire arrangements.
When using a 'Lighting Control' system you can:
Save energy
When light sensors are used you can automatically dim luminaires in areas where the
amount of daylight increases. By means of movement detectors you can automatically
switch of luminaires when an area is not 'occupied'.
In this way an energy saving of up to 70% can be achieved.
Increase the flexibility of the lighting installation
When infrared remote control is available, the need for vertical wiring to wall switches is
eliminated;
Reduction of the installation costs;
Less costly adaptations to the electrical system, when the furniture layout is changed.
Create more comfort for the user
When pre-programmed lighting levels are available, the user can switch or regulate the
lighting installation to the required lighting level.
In Calculux you can create a 'Lighting Control' system using:
a) Switching Modes
b) Light Regulation Factors
3.11.1
Switching Modes
A switching mode is a subset of luminaires which are in operation.
For example, you can first generate a design for a conference room for video presentation
and then by adding luminaires go on to generate a design for a conference situation. In this
way the lighting level can be adapted to suit the activities for which the facility is to be
used.
3.11.2
(There is no linear relation between the value of the light regulation factor and the power
consumption of a luminaire. As a result of this, when light regulation factors are used,
the power consumption of the luminaire can not be calculated. So in the cost calculation
the energy costs will not be given.
Calculux
Indoor
- 3.57 -
Chapter 3
3.12
Background Information
Drawings
A drawing is a 2-dimensional shape which you can add to your lighting design. A drawing
may be a rectangle, arc, line or text.
It is unlikely that you will need to add a drawing within an application field, as all the
required areas are automatically included. You are more likely to place a drawing outside
an application field to to illustrate your design (e.g. to represent a nearby construction).
Be aware that if you move the centre coordinates of an application field, the drawing
you've added will not move.
Drawings appear on screen and in your printed reports if selected, but do not affect your
calculations or scaling.
The name and dimensions must be entered before a drawing can be included in a project.
The exception is the text option. For this drawing, entering the name, the XYZ coordinates
of where the centre of the text should be and the actual text is all that is required.
You may wish to use a rectangular drawing e.g. for indication of luminaire positions,
desks, conference tables, obstructions etc.
(A drawing does not affect the scaling of project overviews, calculation result views and the
results of calculations.
Calculux
Indoor
- 3.58 -
Chapter 3
3.13
Background Information
Light-technical Calculations
Calculux Indoor currently supports the following calculation type:
Plane illuminance
Unified Glare Rating
Plane Illuminance
Z
d
Ip
3.13.1
X
The plane illuminance (from one light source) at point P on the calculation grid is given
by:
Ep =
Ip
d2
Cos
Variables:
Ep
Ip
d
Meaning:
Plane illuminance at point P
Luminous intensity from the light source in the direction of point P
Distance from the source to point P (m)
Angle between the normal n and the light incidence
This formula assumes that the luminaire is a point source. For fluorescent luminaires,
of which the distance between the luminaire and the point P is short in comparison with
dimensions of the luminaire, the above formula is not valid. Calculux has a built-in feature
(luminaire split-up) which overcomes this problem. When the luminaire split-up feature is
activated, the luminaire is considered to be made up of a number of smaller luminaires with
the same light distribution but proportionally smaller lumen output.
The following types of surface orientation information relating to each point on the grid
are recognised by Calculux.
Calculux
Indoor
- 3.59 -
Chapter 3
Background Information
a) The surface orientation of each point on the grid can be in one of the main directions of
the XYZ coordinate system:
15
35
Hor +Z
Horizontal +Z grid point.
The surfaces in the grid points, used in the
calculation, are orientated towards the
positive Z direction.
20
35
(The surfaces are infinitely small planes (one in each grid point) on which the light
calculations are being performed.
15
35
Hor -Z
Horizontal -Z grid point.
The surfaces in the grid points, used in the
calculation, are orientated towards the
negative Z direction.
20
35
15
35
Vert +X
Vertical +X grid point.
The surfaces used in the calculation are
orientated towards the positive X direction.
20
35
Calculux
Indoor
- 3.60 -
Background Information
Z
15
35
Vert -X
Vertical -X grid point.
The surfaces in the grid points, used in the
calculation, are orientated towards the
negative X direction.
Chapter 3
20
35
15
35
Vert +Y
Vertical +Y grid point.
The surfaces in the grid points, used in the
calculation, are orientated towards the
positive Y direction.
20
35
15
35
Vert -Y
Vertical -Y grid point.
The surfaces in the grid points, used in the
calculation, are orientated towards the
negative Y direction.
20
35
Calculux
Indoor
- 3.61 -
Chapter 3
Background Information
b) The surface orientation is parallel to the plane that passes through the grid points.
This enables the illuminance to be calculated on two sides of the plane through the grid
points:
60
20
Surface +N
Surface +N grid point.
The surfaces in the grid points, used in the
calculation, are orientated parallel to the
plane which passes through the grid points
in positive N direction.
35
70
60
n-
20
Surface -N
Surface -N grid point.
The surfaces in the grid points, used in the
calculation, are orientated parallel to the
plane which passes through the grid points
in negative N direction.
35
A
70
3.13.2
Glare
Glare is the condition of vision in which there is a reduction in the ability to see details or
objects due to an unsuitable distribution or range of luminance, or to extreme contrasts.
Glare can occur in one of two possible forms:
Disability glare
glare that impairs the vision;
Discomfort glare glare that induces a feeling of discomfort.
For indoor Lighting the measure for discomfort glare is called the UGR factor.
UGR is explained in the following section.
Calculux
Indoor
- 3.62 -
Chapter 3
Background Information
UGR
The Unified Glare Rating, UGR, is a measure for the amount of discomfort glare in an
indoor lighting installation. A lower glare rating results in a better glare restriction. The
practical meaning of the range of the glare assessment scale is from 10 (unnoticeable) to 30
(unbearable).
For the calculation of the UGR the CIE formula is used:
UGR = 8 log{0.25/Lb L
Variables:
UGR
Lb
/p }
2
Meaning:
unified glare rating.
background luminance, determined by the lighting, the room size and
the reflectances. It is calculated from the vertical illuminance caused by
interreflections on the observer's eye.
luminance of the luminaire in the direction of the observer's eye.
solid angle of the luminous parts of the luminaire as seen by the
observer.
position index of the luminaire (a value given by CIE typical for the
displacement of the luminaire from the line of sight).
To get insight in the overall effect of glare from a lighting installation, an UGR calculation
for reference conditions as specified in the CIE tabular method is most suitable.
The resulting single value (called in Calculux UGRCIE), is the value against which
specifications can easily be checked.
For detailed glare rating evaluations, Calculux has also the possibility to calculate UGR
values for non-reference conditions. In this case the observers are situated in a given grid at
each grid point. For four mutual perpendicular viewing directions with parallel and
crosswise view, individual UGR values can be calculated. The line of sight is always
horizontal and
the eye height is given by the grid parameters.
CIE tabular method reference conditions for UGR
CIE specifies reference conditions (according to the tabular method) for the calculation of
UGR. The resulting single UGR value is called in Calculux UGRCIE tabular method. It is
the most typical value for the overall effect of glare from the total lighting installation.
The reference conditions are:
Luminaire geometry: luminaire spacing in both directions 0.25 H, with H being the vertical
distance between the observer eye and the luminaire.
Observer position: against the middle of the respective walls at 1.2 m above the floor
with horizontal viewing directions perpendicular to the wall.
(CIE's tabular method is not defined for complex situations. As a consequence also UGR
CIE
is not defined for such complex situations. Calculux will therefore only calculate UGRCIE
for the following situations:
Calculux
Indoor
- 3.63 -
Chapter 3
Background Information
Rectangular rooms
All luminaires of the same type and at the same height
All luminaires positioned parallel to the walls
Luminaires not asymmetrical or tilted.
In all other situations Calculux will print 'UGRCIE not defined'.
UGR in a calculation point
For each luminaire in the room, it's contribution to the Sum in the main formula is
calculated.
The calculation uses the formula:
Calculux
Indoor
- 3.64 -
Chapter 3
3.13.3
Background Information
Indirect contribution
The amount of light reaching a point depends on the direct contribution from the
luminaires and on the indirect contribution reflected from the room's surfaces.
Calculux Indoor calculates the indirect contribution by dividing the room's surfaces (cells)
into a number of subsurfaces which are assumed to be area light sources with uniform
radiance. The number of subsurfaces is defined with the 'interreflection accuracy level'
which is set Room dialogue box. Since the total illuminance at a point includes the direct
contribution plus the contribution of the subsurfaces, the more subsurfaces you have the
more accurate your results will be.
The direct contribution on each surface is calculated by placing a grid on each subsurface
and deriving the incident illuminance from each luminaire according to the equation for
the plane illuminance (see section 'Plane Illuminance'). The individual values are added up
and averaged to give the total average illuminance on each surface.
From the average direct contribution, the complete interreflection matrix is solved to
calculate the average total radiance on each surface. Then from each surface the
contribution to a point is calculated.
When the room's surfaces are not divided into smaller subsurfaces, the so-called 6-plane
interreflection model is used. This model corresponds to a normal interreflection accuracy
level setting in the Room dialogue box.
(The Indirect Contribution can only be calculated when the surfaces in the grid points,
used in the calculation, are orientated towards the positive or negative X-,Y- or Z-direction.
3.13.4
EL W
NL F MF UF
= lamp flux
MF = maintenance factor
UF = utilisation factor
Calculux
Indoor
- 3.65 -
Chapter 3
Background Information
LW
(H1 - H 0 ) (L + W)
room
index
K
0.60
0.80
1.00
1.25
1.50
2.00
2.50
3.00
4.00
5.00
Calculux
0
0
0
0.29
0.35
0.40
0.45
0.48
0.52
0.55
0.57
0.59
0.60
Indoor
- 3.66 -
Chapter 3
Background Information
Uniformity Check
In some instances, the database contains information about the maximum advisable
spacing to height ratios of luminaires which provide good uniformity. These values are
taken into account in the Quick estimation and can sometimes lead to a greater number of
luminaires than required to provide the average illuminance level.
The uniformity check is restricted to checking the minimum numbers in length and width.
This check is performed only if the luminaire maximum spacing to height ratio is given in
the database.
The uniformity check is based on the values as given in the data base. These values are
calculated for a grid of 4 times 4 luminaires.
The uniformity is calculated in the square of the middle four luminaires (as set out in
CIBSE TM5).
(In practical situations the above conditions are not always met.
3.13.5
Quality Figures
Calculux allows you to show the quality figures of the calculations. Depending on the
settings of the Quality Figure tab (see Calculation menu, Presentation...) the following
quality figures can be displayed:
Average value calculation
The average value for a grid is worked out by adding the calculated values of each point
and dividing it by the number of grid points (grid dimensions; AB, AC).
Average =
Minimum
This is the minimum calculated value.
Maximum
This is the maximum calculated value.
Minimum/maximum
This is the minimum calculated value divided by the maximum calculated value.
Minimum/average
This is the minimum calculated value divided by the average calculated value.
Unified Glare Rating according to the CIE tabular method (UGRCIE )
This is the Unified Glare Rating under reference conditions as specified in the CIE tabular
method.
Calculux
Indoor
- 3.67 -
Chapter 3
3.14
Background Information
Report Setup
A very useful feature of Calculux is the report facility. When you have completed a lighting
project you can create attractive reports to present the results of the calculations to your
customers. By means of the Report Setup you can simply specify the layout of the report
and components you wish to include.
For example, you can include, a table of contents, 2-D and 3-D project overviews, a
summary, luminaire information (including Polar or Cartesian diagram) and/or financial
data.
For detailed information about your calculation results you can include the following
presentation formats:
Textual Table;
Graphical Table;
Iso Contour;
Filled Iso Contour;
Mountain Plot.
You can also include a summary of your findings and recommendations about the best
lighting solutions. If you wish, you can produce reports in several languages.
(The order of the calculation results can be altered (see Calculation Presentations dialogue
box). However, the order of the presentation formats is governed by Calculux and cannot
be altered.
Calculux enables you also to print a report in portrait or landscape format with the 2D
result views rotated 90. This option (Report menu, Print Setup, Layout tab) can be very
useful. For instance, when a report which has to be printed in portrait format contains a
landscape formatted 2D result view which looks relatively small. By selecting 'Rotate
presentation for Portrait Printing', the 2D result views will be rotated 90. Because of the
rotation the view can be enlarged.
Calculux
Indoor
- 3.68 -
Chapter 3
3.15
Background Information
Cost Calculations
Calculux allows you to calculate the annual energy, investment, lamp and maintenance
costs for the lighting installation in your project. You can view and/or enter the data for
calculating the 'annual costs' and the 'total investment' costs of the project.
3.15.1
Total Investment
The Total Investment is the cost of the luminaires, lamps and the installation of the entire
lighting project. The Total Investment costs are calculated according to the following
formula:
Total_Inve stment =
Variables:
INSTC
LAPR
LPR
NL
NT
lumtype
lumtype
Meaning:
Installation costs of the particular luminaire type;
Lamp price for the particular luminaire type;
Price of the particular luminaire type;
Number of lamps for the particular luminaire;
Number of luminaires of the particular type;
Sum for all luminaires types.
Calculux
Indoor
- 3.69 -
Chapter 3
3.15.2
Background Information
Annual costs
The total annual costs are calculated according to the following formula:
Total Annual Cost = EN + AI + LC + MC
Variables:
EN:
AI:
LC:
MC:
Meaning:
Energy costs per year;
Annual investments costs for the particular luminaire type;
Lamp replacement costs per year;
Maintenance costs per year.
EN =
1000
AI = AF *
AF =
swimod
lumtype
{{
lumtype
(NT
* LWATT)} * BRNH
}
swimod
swimod
R 100
1 - {1 [1 + R 100]}**N
LC =
lumtype
RP
MC =
{NT * NL * LAPR}
lumtype
Variables:
AF
BRNHswimod
INSTC
KWHPR
LAPR
LPR
LWATT
MCL
N
NT
NTswimod
NL
R
RP
lumtype
{NT * MCL}
RP
Meaning:
the annuity factor;
the burning hours per year of the switching mode;
the installation cost per luminaire for a particular luminaire type;
the kilowatt-hour price;
the lamp price for a particular luminaire type;
the price per luminaire for a particular luminaire type;
the total watts per luminaire for a particular luminaire type;
the maintenance cost per luminaire for a particular luminaire type;
the amortization period (years);
the number of luminaires of a particular type;
the number of luminaires of a particular type per switching mode;
the number of lamps per luminaire for a particular luminaire type;
the interest rate (%);
the relamping period (years) for a particular luminaire type;
the sum for all luminaire types.
Calculux
Indoor
- 3.70 -
Chapter 3
Background Information
Calculux
Indoor
- 3.71 -
Chapter 3
3.16
Background Information
3.16.1
3.16.2
3.16.3
Calculux
Indoor
- 3.72 -
Appendix 1
Calculux
Indoor
Calculux
Indoor
Appendix 1
My First Project
1.1
General
My First Project
This tutorial will take you through the process of creating a new Indoor lighting project.
You will create a project, enter general project data, specify a room, perform a calculation
and print a report. What the results of the print job of 'My First Project' should look like
can be seen in appendix 1a.
In 'My First Project' the following installation will be created:
Room Specifications
Room dimensions
Width
Length
Height
Working Plane Height
3.50
5.60
2.70
0.80
m
m
m
m
Reflections
Ceiling
Walls
Floor
0.50
0.30
0.10
0.0
0.0
Luminaire Specifications
Luminaire type
Lamp type
TBS600/135 C7-60
TL5 35W
Project Maintenance
Factor
0.80
Assumptions
Installation of Calculux Indoor has been successful;
Vignettes have been installed;
Phillum files have been installed;
Database has been installed.
Before you start 'My First Project' first you should check the default settings of Calculux.
Calculux
- A1.1 -
Indoor
Appendix 1
1.2
My First Project
1.2.1
Environment
Select Environment from the Options menu.
Select the Directories tab.
Check the directory settings of the Project files, Phillum files and Vignette files.
Select the Database tab.
Check the directory settings of the Database files.
Click OK to return to the Main View.
The Environment Options only have to be set after installing Calculux.
1.2.2
Calculux
- A1.2 -
Indoor
Appendix 1
My First Project
In the Presentation Forms box, select the presentation forms of the calculation presentation
result views.
Textual Table
Select
Iso Contour
Filled Iso Contour
1.2.3
In the Iso Contour Method box, select which Iso Contour Method will be used by default for
the calculation presentation.
Select
Relative
Calculux
- A1.3 -
Indoor
Appendix 1
My First Project
1.000
By setting the above scaling, the size of the defined objects in the calculation presentation
result overviews will be based on the size of the grid and the field. The size is determined
by the 'Zoom Factor'.
Click OK to return to the Main View.
1.3
1.4
Designer
My First Design
Example 1a
General Lighting for my Office
Room Dimensions:
Width
3.5 m
Length
5.6 m
Height
2.7 m
'Your Name'
In the Company tab you can enter company information or select a vignette file.
For 'My First Project' you will use a previous created vignette file containing the company
information:
Browse
Click
Select
LiDAC vignet (assuming the standard
vignettes are installed and the
environment is set
correctly).
Accept
Click
Click OK to return to the Main View.
Calculux
- A1.4 -
Indoor
Appendix 1
1.5
My First Project
'Luminaire Splitup'
0.80
In general, for indoor lighting designs, the luminaire split-up is needed only for precise
calculations, such as indirect lighting (uplighter).
In the 2D View tab and 3D View tab:
Disable
'Aiming Arrows'.
1.6
3.50
5.60
2.70
0.80
m
m
m
m
In the Position box you can define the position of the Left Front corner of the room.
By means of the 'Centre' button you can position the centre of the room in origin
(x=0, y=0). For this project the position of the Left Front corner is 0,0.
In the Quick Estimate box you can specify the requested illuminance level as general
lighting. The value you specify will be used by Calculux to calculate the number of
luminaires needed to meet the required Illuminance level.
In the 'Required Illuminance Level field',
enter
300 lux
Select the Interreflection tab.
In the Interreflection Accuracy box you can specify the accuracy of the interreflection
calculations.
Select
Normal
Click OK to return to the Main View.
Calculux
- A1.5 -
Indoor
Appendix 1
1.7
My First Project
TBS600
TBS600
By default both the family name and the family code are set to 'any' (no luminaires will be
selected). Nevertheless, you should select 'any' for the family name if the family name is
unknown or select 'any' for the family code if the family code is unknown.
Select the housing and light distributor of the luminaire, select:
Housing
Light Distributor
TBS600/135
C7-60
Click Add.
Click OK, then Close (twice) to return to the Main View.
OR
b) Clicking on Toolbar shortcut button
TBS600/135
C7-60
Click Add.
Click OK to return to the main View.
If the luminaire is not in your database you can select another Indoor luminaire. If you
wish you can view luminaire details by clicking on the Details button.
Calculux
- A1.6 -
Indoor
Appendix 1
1.8
My First Project
Positioning luminaires
Calculux allows you to position luminaires individually as well as in arrangements.
For 'My First Project' you will create a Room Block arrangement. The number of
luminaires needed will be calculated according to the utilization factor (UF factor).
Select Arranged Luminaires from the Data menu.
Click Add and select Room Block.
In the UF Method box you can see that 3.5 luminaires is sufficient for the requested
illuminance level of 300 lux as general lighting.
Click Generate.
A Room Block arrangement of 4 luminaires will be generated.
In the Definition box enter the name of the arrangement, enter:
Name
General
1.9
Working Plane
Working Plane
1.10
Performing a calculation
All settings concerning the definition or presentation of a calculation for a specific project
are performed in the Calculation menu. For 'My First Project' project you will use the
default settings as set in section 1.2.3 (Calculation Presentation Defaults), so no settings
have to be done.
Select Show Results from the Calculation menu.
The calculation will be performed.
Calculux
- A1.7 -
Indoor
Appendix 1
1.11
My First Project
1.12
Office 1.cin
Calculux
- A1.8 -
Indoor
Appendix 2
Calculux
Indoor
Calculux
Indoor
Appendix 2
My Second Project
My Second Project
1.1
General
In this tutorial furniture and additional lighting, such as task lighting and accent lighting
will be added to the indoor lighting installation you have created in 'My First Project'.
Due to windows in the back wall of the room two luminaires of the Room Block
arrangement have to be moved.
1.2
1.3
Adding furniture
By means of the Drawing function a bureau (desk), consisting of three elements, and a
conference table will be placed in the room.
Select Drawings from the Data menu.
Placing the first bureau element (dimensions: 1.60m x 0.80m)
Select Add Rectangle.
In the Add Rectangle dialogue box, set the following parameters:
Name
Bureau
1.30 m
3.10 m
0.80 m
1.60 m
0.80 m
0.00 deg
Click OK.
Calculux
- A2.1 -
Indoor
Appendix 2
My Second Project
Bureau corner
1.30 m
4.70 m
0.80 m
0.80 m
0.80 m
0.00 deg
Click OK.
Placing the third bureau element (dimensions: 1.20m x 0.80m)
Select Add Rectangle.
In the Add Rectangle dialogue box, set the following parameters:
Name
Bureau left
0.10 m
4.70 m
0.80 m
0.80 m
1.20 m
0.00 deg
Click OK.
Placing the conference table (dimensions: 0.80m x 1.60m)
Select Add Rectangle.
In the Add Rectangle dialogue box, set the following parameters:
Name
Conference table
1.70 m
1.00 m
0.80 m
0.80 m
1.60 m
0.00 deg
Calculux
- A2.2 -
Indoor
Appendix 2
1.4
My Second Project
REFLECTOR LAMPS
HALOGEN
MASTERLINE PLUS 20W
24D
1.5
Calculux
- A2.3 -
Indoor
Appendix 2
1.6
My Second Project
Bureau
In the Position A box, enter the position of the bottom left luminaire.
Position
2
2
X-spacing:
Y-spacing:
0.40 m
0.80 m
Conference table
In the Position A box, enter the position of the bottom left luminaire.
Position
2
2
X-spacing:
Y-spacing:
0.80 m
0.40 m
Click Apply.
Calculux
- A2.4 -
Indoor
Appendix 2
My Second Project
The warning 'Arrangement does not fit in the room' will appear on screen. This is caused
while the default position of the luminaires is not within the room. You can use the View
tab to check the position of the luminaires. In this case there is a luminaire on the left
bottom corner of the room (X = 0.0,Y = 0.0). Click OK to return to the Arrangements
dialogue box.
Select the Arrangement tab and enter:
Name
Painting
In the Line box, enter the position, quantity and spacing of the luminaires:
First
X = 2.75, Y = 3.25, Z = 2.65
Last
X = 2.75, Y = 4.25, Z = 2.65
Number of Luminaires 2
Spacing
1.00 m
To ensure that the luminaires fit into the room when they are tilted a luminaire height
of 2.65 m is chosen (room height is 2.70 m).
40
Calculux
- A2.5 -
Indoor
Appendix 2
1.7
My Second Project
Bureau
None
Number of Points
in AB
in AC
4
8
Conference table
None
Number of Points
in AB
in AC
8
4
Calculux
- A2.6 -
Indoor
Appendix 2
My Second Project
Right Wall
Right wall
1.8
The following four switching modes will be defined for this project:
General lighting;
Task lighting for bureau;
Task lighting for table;
Accent lighting for painting at right wall.
Calculux
- A2.7 -
Indoor
Appendix 2
My Second Project
1.9
Defining Calculations
Before you can perform a calculation, you have to specify the calculation name and the
calculation parameters first.
Select Define from the Calculation menu.
For this project the following calculations have to be defined:
Working Plane
Double click on 'Working Plane' in the Calculation dialogue box.
In the Change Calculation dialogue box, check and/or select:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Working Plane
Working Plane
General Lighting
Plane Illuminance
Total
(= Direct + Indirect contribution)
Surface +N
Click OK.
Bureau
Double click on 'Bureau' in the Calculation dialogue box.
In the Change Calculation dialogue box, check and/or select:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Bureau
Bureau
Task Lighting Bureau
Plane Illuminance
Total
(= Direct + Indirect contribution)
Surface +N
Click OK.
Calculux
- A2.8 -
Indoor
Appendix 2
My Second Project
Conference table
Double click on 'Conference table' in the Calculation dialogue box.
In the Change Calculation dialogue box, check and/or select:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Conference Table
Conference Table
Task Lighting Table
Plane Illuminance
Total
(= Direct + Indirect contribution)
Surface +N
Click OK.
Right Wall
Double click on 'Right Wall' in the Calculation dialogue box.
In the Change Calculation dialogue box, check and/or select:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Right Wall
Right Wall
Accent Lighting Painting
Plane Illuminance
Total
(= Direct + Indirect contribution)
Surface +N
1.10
Calculux
Unconnected Field
Unconnected Grid
- A2.9 -
Indoor
Appendix 2
My Second Project
10
1.000
Click OK.
Set the options for calculation presentation of Conference table:
In the Calculation Presentation dialogue box, select Conference table.
Click Options.
Select the General tab.
In the Show box, set which attributes are shown in the calculation presentation.
Disable (no cross)
Unconnected Field
Unconnected Grid
10
1.000
Click OK.
Click OK to return to the Main View.
1.11
Creating a report
Enter new Project Information
Before you create a report you should enter information about the project.
This information will be printed on the title page of your report.
Select Project Info from the Data menu.
In the Project tab you can enter project information:
Name
Subname
Date
Remarks
Calculux
My Second Design
Example 1b
Press Update
General Lighting for my Office
- A2.10 -
Indoor
Appendix 2
My Second Project
Room Dimensions:
Width
Length
Height
3.5 m
5.6 m
2.7 m
In the Include box, double click on the + or - sign to include (+) or exclude (-) a calculation.
For this project Working Plane, Bureau, Table and Right Wall have to be included.
In the Presentation Forms box, select in which presentation forms the calculation results are
presented. Select:
Select:
Graphical Table
Iso Contour
Filled Iso Contour
Click OK.
Calculux
- A2.11 -
Indoor
Appendix 2
1.12
My Second Project
1.13
Calculux
- A2.12 -
Indoor
Appendix 3
My Third Project
Calculux
Indoor
Calculux
Indoor
Appendix 3
My Third Project
My Third Project
1.1
General
In this project you will make a lighting design for a director room.
The design will contain Indirect, Curtain, Painting, Whiteboard, Desk, Conference and
Accent lighting. The luminaires will be mounted in or on a system ceiling (0.6 m x 0.6 m
modules).
Room Specifications
Room dimensions:
Width
Length
Height
4.70 m
7.50 m
2.70 m
Room reflectances:
Windows (on the left) 0.10
Other walls
0.30
Ceiling
0.70
Floor
0.10
1.2
C7-60
Calculux
Indoor
- A3.1 -
Appendix 3
1.3
My Third Project
Designer
Director room
Example 3
Design for desk, conference and presentation
lighting using light regulation factors
(LRF).
'Your Name'
0.80
Click OK.
1.4
4.70
7.50
2.70
0.80
m
m
m
m
In the Position box, enter the position of the Front Bottom Left corner of the room:
Front Bottom Left
X = 0.00 m
Y = -3.75 m
Due to the windows and curtain the value of the reflectance of the left wall has to be
changed. Enter:
Left
0.10
Click OK.
Calculux
Indoor
- A3.2 -
Appendix 3
1.5
My Third Project
1.5.1
Window 1
0.00 m
-3.45 m
1.00 m
3.30 m
0.10 m
0.00 deg
Click OK.
Click Duplicate.
In the Add Rectangle dialogue box, set the following parameters:
Name
X
Y
Z
Length
Width
Rotation
Window 2
0.00 m
0.15 m
2.10 m
3.30 m
0.10 m
0.00 deg
Click OK.
Click Add, then select Rectangle.
In the Add Rectangle dialogue box, set the following parameters:
Name
X
Y
Z
Length
Width
Rotation
Door
4.60
2.60
2.10
0.80
0.10
0.00
m
m
m
m
m
deg
Click OK.
Calculux
Indoor
- A3.3 -
Appendix 3
1.5.2
My Third Project
Painting
1.10 m
-3.75 m
1.60 m
0.05 m
0.80 m
0.00 deg
Click OK.
Click Add, then select Rectangle.
In the Add Rectangle dialogue box, set the following parameters:
Name
X
Y
Z
Length
Width
Rotation
Whiteboard
1.80 m
3.70 m
1.20 m
0.05 m
1.20 m
0.00 deg
Click OK.
1.5.3
Bureau
2.30 m
-3.00 m
0.80 m
1.80 m
0.80 m
0.00 deg
Click OK.
Click Add, then select Rectangle.
In the Add Rectangle dialogue box, set the following parameters:
Name
X
Y
Z
Length
Width
Rotation
Computer Table
3.10 m
-2.00 m
0.80 m
0.80 m
0.80 m
0.00 deg
Click OK.
Calculux
Indoor
- A3.4 -
Appendix 3
My Third Project
Cupboard
4.10 m
0.60 m
1.50 m
1.20 m
0.60 m
0.00 deg
Click OK.
Click Add, then select Rectangle.
In the Add Rectangle dialogue box, set the following parameters:
Name
X
Y
Z
Length
Width
Rotation
Conference Table
1.00 m
0.70 m
0.80 m
2.20 m
1.00 m
0.00 deg
Click OK.
1.6
1.6.1
Ceiling, line h1
X = 0.10, Y = -3.30, Z = 2.70
X = 4.70, Y = -3.30, Z = 2.70
Ceiling, line h2
X = 0.10, Y = -2.70, Z = 2.70
X = 4.70, Y = -2.70, Z = 2.70
Ceiling, line h3
X = 0.10, Y = -2.10, Z = 2.70
X = 4.70, Y = -2.10, Z = 2.70
Calculux
Indoor
- A3.5 -
Appendix 3
My Third Project
Ceiling, line h4
X = 0.10, Y = -1.50, Z = 2.70
X = 4.70, Y = -1.50, Z = 2.70
Ceiling, line h5
X = 0.10, Y = -0.90, Z = 2.70
X = 4.70, Y = -0.90, Z = 2.70
Ceiling, line h6
X = 0.10, Y = -0.30, Z = 2.70
X = 4.70, Y = -0.30, Z = 2.70
Ceiling, line h7
X = 0.10, Y = 0.30, Z = 2.70
X = 4.70, Y = 0.30, Z = 2.70
Ceiling, line h8
X = 0.10, Y = 0.90, Z = 2.70
X = 4.70, Y = 0.90, Z = 2.70
Ceiling, line h9
X = 0.10, Y = 1.50, Z = 2.70
X = 4.70, Y = 1.50, Z = 2.70
Calculux
Indoor
- A3.6 -
Appendix 3
My Third Project
Click OK.
1.6.2
Ceiling, line v1
X = 0.60, Y = -3.75, Z = 2.70
X = 0.60, Y = 3.75, Z = 2.70
Ceiling, line v2
X = 1.20, Y = -3.75, Z = 2.70
X = 1.20, Y = 3.75, Z = 2.70
Ceiling, line v3
X = 1.80, Y = -3.75, Z = 2.70
X = 1.80, Y = 3.75, Z = 2.70
Ceiling, line v4
X = 2.40, Y = -3.75, Z = 2.70
X = 2.40, Y = 3.75, Z = 2.70
Ceiling, line v5
X = 3.00, Y = -3.75, Z = 2.70
X = 3.00, Y = 3.75, Z = 2.70
Ceiling, line v6
X = 3.60, Y = -3.75, Z = 2.70
X = 3.60, Y = 3.75, Z = 2.70
Calculux
Indoor
- A3.7 -
Appendix 3
My Third Project
Click OK.
In the Add Line dialogue box, set the following parameters:
Name
Point A
Point B
Ceiling, line v7
X = 4.20, Y = -3.75, Z = 2.70
X = 4.20, Y = 3.75, Z = 2.70
1.7
TBS630
TBS630
TBS630/314
C7-60
TPH601
TPH601
TPH601/128
C7-60
TPH601
TPH601
TPH601/128
MD
FBS145
FBS145
FBS145/118
(none)
REFLECTOR LAMPS
HALOGEN
MASTERLINE PLUS 35W 10D
10D
REFLECTOR LAMPS
HALOGEN
MASTERLINE PLUS 50W 24D
10D
REFLECTOR LAMPS
HALOGEN
MASTERLINE PLUS 50W 38D
38D
Calculux
Indoor
- A3.8 -
Appendix 3
My Third Project
QFG101
QFG101
QFG101/300
(none)
Click OK.
1.8
(
1.8.1
For this project the grid points do not have to be displayed in the 2D project overviews.
Therefore, the 'Show Grid option' has to be disabled in the Project Options.
1.8.2
Working Plane
None
Number of Points
in AB
in AC
8
13
Click OK.
The grid of the Working plane is not connected to 'Working Plane', but user defined. This is
done because the grid points have to be in the middle of the system ceiling.
Calculux
Indoor
- A3.9 -
Appendix 3
1.8.3
My Third Project
Floor
None
Number of Points
in AB
in AC
9
15
The grid of the Floor is not connected to 'Working Plane', but user defined.
Click OK.
1.8.4
Curtain
None
Number of Points
in AB
in AC
12
10
Click OK.
Calculux
Indoor
- A3.10 -
Appendix 3
1.8.5
My Third Project
Bureau
None
Number of Points
in AB
in AC
5
10
Click OK.
1.8.6
Conference Table
None
Number of Points
in AB
in AC
5
12
Click OK.
Calculux
Indoor
- A3.11 -
Appendix 3
1.8.7
My Third Project
Painting
None
Number of Points
in AB
in AC
5
5
Click OK.
1.8.8
Whiteboard
None
Number of Points
in AB
in AC
8
7
Calculux
Indoor
- A3.12 -
Appendix 3
1.9
My Third Project
1.10
1.10.1
TPH 601/128 MD
(or select corresponding legend number (A,
B, etc) placed before the luminaire type
name as shown in the 'Type' column in the
luminaire list).
Quantity (Qty.)
1
Position (Pos)
X = 1.50, Y = 1.80, Z = 2.00
Aiming
Rot = 90, Tilt90 = 0.0, Tilt0 = 0.0
Sym
NONE
Switching Mode (1, 2, ...)
Calculux
Indoor
- A3.13 -
Appendix 3
/ LRF (%)
My Third Project
Desk Lighting
Conference Lighting
LRF
LRF
60
10
Uplighter
Click New.
In the third row of the luminaire list, select or enter:
Type (A, B, ...)
QFG 101/300
Quantity (Qty.)
1
Position (Pos)
X = 3.90, Y = -3.00, Z = 1.80
Aiming
Rot = 45, Tilt90 = 180, Tilt0 = 0.0
Sym
NONE
Switching Mode (1, 2, ...)
/ LRF (%)
Conference Lighting
LRF
70
Presentation Lighting LRF
40
Click OK.
To show the direction aiming of the luminaire the Aiming Arrows in the 2D Project
Overview have to be switched on.
Calculux
Indoor
- A3.14 -
Appendix 3
1.10.2
My Third Project
Bureau
In the Position A box, enter the position of the bottom left luminaire.
Position
2
2
Spacing in AB:
Spacing in AC:
2.40 m
2.40 m
Click Apply.
In the Aiming Type box, enter:
Rot
90.0
Click Apply.
In the Switching Modes box check/enter:
Desk Lighting
Conference Lighting
LRF
LRF
100
40
Click Apply.
Click OK.
Calculux
Indoor
- A3.15 -
Appendix 3
My Third Project
Conference Lighting
Arrangement 1
In the Arrangements dialogue box, click Add and select Block.
In the Arrangement tab, enter the name of the arrangement.
Name
Conference Table 1
In the Position A box, enter the position of the bottom left luminaire.
Position
2
3
Spacing in AB:
Spacing in AC:
0.80 m
0.60 m
Click Apply.
In the Switching Modes box check/enter:
Conference Lighting
Presentation Lighting
LRF
LRF
100
70
Click Apply.
Click OK.
Arrangement 2
In the Arrangements dialogue box, click Add and select Line.
Select the Arrangement tab, enter:
Name
Conference Table 2
In the Line box, enter the position and quantity of the luminaires:
First
X = 1.50 m, Y = 0.80 m, Z = 2.70 m
Last
X = 1.50 m, Y = 2.80 m, Z = 2.70 m
Number of luminaires 2
Spacing
2.00 m
Orientation
Click Apply.
Calculux
Indoor
- A3.16 -
Appendix 3
My Third Project
LRF
LRF
100
70
Click Apply.
Click OK.
Cupboard and Door Lighting
In the Arrangements dialogue box, click Add and select Line.
Select the Arrangement tab, enter:
Name
In the Line box, enter the position and quantity of the luminaires:
First
X = 3.90 m, Y = 0.60 m, Z = 2.70 m
Last
X = 3.90 m, Y = 3.00 m, Z = 2.70 m
Number of luminaires 3
Spacing
1.20 m
Orientation
FBS 145/118
Click Apply.
In the Switching Modes box check/enter:
Desk Lighting
Conference Lighting
LRF
LRF
100
100
Click Apply.
Click OK.
Curtain Lighting
In the Arrangements dialogue box, click Add and select Line.
Select the Arrangement tab, enter:
Name
Curtain
In the Line box, enter the position and quantity of the luminaires:
First
X = 0.30 m, Y = -3.00 m, Z = 2.70 m
Last
X = 0.30 m, Y = 3.00 m, Z = 2.70 m
Number of luminaires 6
Spacing
1.20 m
Orientation
Calculux
Indoor
- A3.17 -
Appendix 3
My Third Project
FBS 145/118
Click Apply.
In the Switching Modes box, check/enter:
Desk Lighting
Conference Lighting
LRF
LRF
100
100
Click Apply.
Click OK.
Whiteboard Lighting
In the Arrangements dialogue box, click Add and select Line.
Select the Arrangement tab, enter:
Name
Whiteboard
In the Line box, enter the position and quantity of the luminaires:
First
X = 2.10 m, Y = 3.00 m, Z = 2.65 m
Last
X = 2.70 m, Y = 3.00 m, Z = 2.65 m
Number of luminaires 2
Spacing
0.60 m
Orientation
-30.0
Click Apply.
In the Switching Modes box, check/enter:
Conference Lighting
LRF
100
Click Apply.
Click OK, then Close.
Calculux
Indoor
- A3.18 -
Appendix 3
1.11
My Third Project
Working Plane
Working Plane
Desk Lighting
Plane Illuminance
Total
Surface +N
Click OK.
Double click on 'Floor'.
In the Change Calculation dialogue box, change:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Floor
Floor
Presentation Lighting
Plane Illuminance
Total
Surface +N
Click OK.
Double click on 'Curtain'.
In the Change Calculation dialogue box, change:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Curtain
Curtain
Desk Lighting
Plane Illuminance
Total
Surface +N
Click OK.
Double click on 'Bureau'.
In the Change Calculation dialogue box, change:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Bureau
Bureau
Desk Lighting
Plane Illuminance
Total
Surface +N
Click OK.
Calculux
Indoor
- A3.19 -
Appendix 3
My Third Project
Conference Table
Conference Table
Conference Lighting
Plane Illuminance
Total
Surface +N
Click OK.
Click Duplicate.
In the Add Calculation dialogue box, change:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Conference Table 1
Conference Table
Presentation Lighting
Plane Illuminance
Total
Surface +N
Click OK.
Double click on 'Painting'.
In the Change Calculation dialogue box, change:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Painting
Painting
Conference Lighting
Plane Illuminance
Total
Surface +N
Click OK.
Double click on 'Whiteboard'.
In the Change Calculation dialogue box, change:
Name
Grid
Switching Mode
Calculation Type
Result Type
Direction
Whiteboard
Whiteboard Table
Conference Lighting
Plane Illuminance
Total
Surface +N
Calculux
Indoor
- A3.20 -
Appendix 3
1.12
My Third Project
1.12.1
(
-
For vertical calculations 'Working Plane', 'Floor', 'Curtain', 'Bureau' and 'Conference
Table' the Aiming Arrows, Connected Grid and Unconnected Grid do not have to be
displayed in the calculation presentation.
For vertical calculations 'Painting' and 'Whiteboard' the Aiming Arrows, Connected Field,
Unconnected Field and Unconnected Grid do not have to be displayed in the calculation
presentation.
Aiming Arrows
Connected Field
Unconnected Field
Unconnected Grid
OR
1.000
Click OK.
Repeat the above steps for all remaining calculations.
Click OK to return to the Main View.
Calculux
Indoor
- A3.21 -
Appendix 3
1.12.2
My Third Project
Report Setup
Select Setup from the Report menu.
Select the Components tab.
In the Components box, select which components have to be included in the report. Include:
Title Page;
Table of Contents;
Top Project Overview;
Summary;
Luminaire Details;
Installation Data.
In the Include box, double click on the + or - sign to include (+) or exclude (-) a calculation.
For this project 'Working Plane', 'Floor', 'Curtain', 'Bureau', 'Conference Table', 'Painting' and
'Whiteboard' have to be included.
In the Presentation Forms box, select in which presentation forms the calculation results are
presented. For all calculations, select:
Graphical Table;
Filled Iso Contour.
Click OK to return to the Main View.
1.13
You can use Print Preview (see Report menu) to preview your report before printing it.
1.14
Calculux
Indoor
- A3.22 -
Appendix 4
My First Project
printed report
Calculux
Indoor
Calculux
Indoor
My First Design
Example 1a
Date:
Customer:
27-04-1999
P. Tan
Designer:
T. Gielen
Description:
The nominal values shown in this report are the result of precision calculations, based upon precisely positioned luminaires in a fixed
relationship to each other and to the area under examination. In practice the values may vary due to tolerances on luminaires, luminaire
positioning, reflection properties and electrical supply.
My First Design
Example 1a
Table of Contents
1.
Project Description
1.1
2.
Summary
2.1
2.2
2.3
Room Summary
Project Luminaires
Calculation Results
4
4
4
3.
Calculation Results
3.1
3.2
3.3
5
6
7
4.
Luminaire Details
4.1
Project Luminaires
5.
Installation Data
5.1
5.2
Legends
Luminaire Positioning and Orientation
9
9
Page:
2/9
My First Design
Example 1a
1. Project Description
4.5
5.5
-0.5
0.5
1.5
2.5
Y(m)
3.5
-1.5
-0.5
0.5
1.5
2.5
3.5
4.5
X(m)
A:
Width
3.50 m
CalcuLuX Indoor 4.5a
Length
5.60 m
Height
2.70 m
Scale
1:40
Page:
3/9
My First Design
Example 1a
2. Summary
2.1 Room Summary
Room Dimensions
Width
Length
Height
Working Plane Height
3.50
5.60
2.70
0.80
m
m
m
m
m
m
Surface
Ceiling
Left Wall
Right Wall
Front Wall
Back Wall
Floor
Back
9.0
Reflectance
0.50
0.30
0.30
0.30
0.30
0.10
Floor
9.0
Lamp Type
1 * TL5 35W HE
Power (W)
40.0
Flux (lm)
1 * 3650
Power (kWatt)
0.16
(Il)luminance Calculations:
Calculation
Type
Working Plane
Surface Illuminance
Unit
lux
Result
Total
Page:
4/9
My First Design
Example 1a
3. Calculation Results
3.1 Working Plane: Textual Table
Grid
Calculation
Result Type
X (m)
Y (m)
5.37
0.25
0.75
1.25
1.75
2.25
2.75
3.25
211<
273
307
311
307
274
213
4.90
267
352
390
393
390
354
270
4.44
289
387
419
415
419
388
292
3.97
292
391
424
418
424
393
295
3.50
293
387
430
432
430
389
295
3.03
307
403
453
463>
454
405
309
2.57
307
403
453
463>
454
405
309
2.10
293
387
430
432
430
389
295
1.63
292
391
424
418
424
393
295
1.16
289
387
419
415
419
388
292
0.70
267
352
390
393
390
354
270
0.23
211
273
307
311
307
274
213
Average
357
CalcuLuX Indoor 4.5a
Min/Ave
0.59
Min/Max
0.46
Page:
5/9
My First Design
Example 1a
300
5
25
0
350
250
400
A
300
350
Y(m)
400
450
350
300
250
250
40
0
350
300
-1.5
-0.5
0.5
1.5
2.5
3.5
4.5
X(m)
A:
Average
357
CalcuLuX Indoor 4.5a
Min/Ave
0.59
Min/Max
0.46
Scale
1:40
Page:
6/9
My First Design
Example 1a
Grid
Calculation
Result Type
450
Y(m)
400
350
300
A
250
-0.5
0.5
1.5
2.5
3.5
X(m)
A:
Average
357
CalcuLuX Indoor 4.5a
Min/Ave
0.59
Min/Max
0.46
Scale
1:40
Page:
7/9
My First Design
Example 1a
4. Luminaire Details
4.1 Project Luminaires
Luminous Intensity Diagram (candela/1000 lumen)
120o
150 o 180o 150 o
120o
:
:
:
:
:
:
:
0.76
0.00
0.76
Electronic
3650 lm
40.0 W
LVW1067900
90o
90o
60o
60o
250
30o
C = 180o
C = 270o
0o
Imax
30o
C = 0o
C = 90o
Page:
8/9
My First Design
Example 1a
5. Installation Data
5.1 Legends
Project Luminaires:
Code
Qty Luminaire Type
A
4 TBS 600/135 C7-60
Lamp Type
1 * TL5 35W HE
Flux (lm)
1 * 3650
Position
Aiming Angles
X (m)
Y (m)
Z (m)
Rot.
Tilt90
Tilt0
0.88
0.88
2.63
2.63
1.40
4.20
1.40
4.20
2.70
2.70
2.70
2.70
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
Page:
9/9
Appendix 5
My Second Project
printed report
Calculux
Indoor
Calculux
Indoor
My Second Design
Example 1b
Date:
Customer:
27-04-1999
P. Tan
Designer:
T. Gielen
Description:
The nominal values shown in this report are the result of precision calculations, based upon precisely positioned luminaires in a fixed
relationship to each other and to the area under examination. In practice the values may vary due to tolerances on luminaires, luminaire
positioning, reflection properties and electrical supply.
My Second Design
Example 1b
Table of Contents
1.
Project Description
1.1
2.
Summary
2.1
2.2
2.3
Room Summary
Project Luminaires
Calculation Results
4
4
5
3.
Calculation Results
3.1
3.2
3.3
3.4
3.5
3.6
3.7
3.8
3.9
3.10
3.11
3.12
6
7
8
9
10
11
12
13
14
15
16
17
4.
Luminaire Details
18
4.1
Project Luminaires
18
5.
Installation Data
19
5.1
5.2
Legends
Luminaire Positioning and Orientation
19
19
Page:
2/19
My Second Design
Example 1b
1. Project Description
-0.5
0.5
1.5
2.5
Y(m)
3.5
4.5
5.5
-1.5
-0.5
0.5
1.5
2.5
3.5
4.5
X(m)
Length
5.60 m
Height
2.70 m
Scale
1:40
Page:
3/19
My Second Design
Example 1b
2. Summary
2.1 Room Summary
Room Dimensions
Width
Length
Height
Working Plane Height
3.50
5.60
2.70
0.80
m
m
m
m
m
m
Surface
Ceiling
Left Wall
Right Wall
Front Wall
Back Wall
Floor
Right
10.3
10.5
10.6
12.3
Reflectance
0.50
0.30
0.30
0.30
0.30
0.10
Front
9.1
9.2
9.2
9.2
Back
14.3
14.4
14.4
14.4
Floor
8.4
9.6
9.6
8.5
Power (W)
40.0
20.0
Flux (lm)
1 * 3650
1 * 305
Power (kWatt)
0.16
0.24
0.24
0.20
Power (kWatt)
0.08
0.08
0.16
0.04
Page:
4/19
My Second Design
Example 1b
Switching Modes:
Switching Mode
Code
General Lighting
1
Task Lighting Bureau
2
Task Lighting Table
3
Accent Lighting Painting
4
(Il)luminance Calculations:
Calculation
Working Plane
Bureau
Conference table
Right wall
Switching
Mode
1
2
3
4
Type
Unit
Surface Illuminance
Surface Illuminance
Surface Illuminance
Surface Illuminance
lux
lux
lux
lux
331
699
716
128
0.60
0.57
0.55
0.19
0.47
0.40
0.40
0.05
Result
Total
Total
Total
Total
Page:
5/19
My Second Design
Example 1b
3. Calculation Results
3.1 Working Plane: Graphical Table
: Working Plane at Z = 0.80 m
: Surface Illuminance (lux)
: Total
Grid
Calculation
Result Type
General Lighting
284
376
411
413
412
378
286
292
392
423
421
423
393
294
290
387
419
419
419
388
292
260
343
381
385
381
344
263
212
277
315
317
315
278
213
197
253
282
293
283
254
199
226
292
329
337
329
293
228
269
354
392
396
392
355
271
288
387
419
414
419
388
291
288
387
418
414
419
388
291
267
352
390
393
390
353
269
211
273
307
311
307
274
213
Y(m)
-1.5
-0.5
0.5
1.5
2.5
3.5
4.5
X(m)
A:
Average
331
CalcuLuX Indoor 4.5a
Min/Ave
0.60
Min/Max
0.47
Scale
1:40
Page:
6/19
My Second Design
Example 1b
350
Grid
Calculation
Result Type
General Lighting
250
300
300
400
25
0
0
35
300
250
35
0
30
0
Y(m)
200
200
400
350
0
20
300
0
25
0
20
-1.5
-0.5
0.5
1.5
2.5
3.5
4.5
X(m)
A:
Average
331
CalcuLuX Indoor 4.5a
Min/Ave
0.60
Min/Max
0.47
Scale
1:40
Page:
7/19
My Second Design
Example 1b
Grid
Calculation
Result Type
General Lighting
400
Y(m)
350
300
250
A
200
-0.5
0.5
1.5
2.5
3.5
X(m)
A:
Average
331
CalcuLuX Indoor 4.5a
Min/Ave
0.60
Min/Max
0.47
Scale
1:40
Page:
8/19
My Second Design
Example 1b
4.8
Grid
Calculation
Result Type
540
627
626
540
695
908
908
694
990
992
644
821
821
645
616
794
796
619
647
905
906
648
4.3
4.4
4.5
4.6
4.7
734
3.9
3.5
3.6
3.7
3.8
Y(m)
4.1
4.2
733
3.4
788
787
572
401
495
499
404
2.9
3.1
3.2
3.3
569
0.7
0.8
0.9
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
X(m)
A:
B:
Average
699
CalcuLuX Indoor 4.5a
Min/Ave
0.57
Min/Max
0.40
Scale
1:12.5
Page:
9/19
My Second Design
Example 1b
4.8
Grid
Calculation
Result Type
4.7
600
60
0
4.6
700
4.3
4.4
0
90
4.5
800
3.9
800
900
3.5
3.2
3.3
70
0
3.4
800
3.6
3.7
3.8
700
Y(m)
4.1
4.2
600
2.9
3.1
500
0.7
0.8
0.9
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
X(m)
A:
B:
Average
699
CalcuLuX Indoor 4.5a
Min/Ave
0.57
Min/Max
0.40
Scale
1:12.5
Page:
10/19
My Second Design
Example 1b
4.4
4.5
4.6
4.7
4.8
Grid
Calculation
Result Type
4.3
900
B
4.1
4.2
3.9
3.8
Y(m)
800
3.5
3.6
3.7
700
600
3.3
3.4
2.9
3.1
3.2
500
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
X(m)
A:
B:
Average
699
CalcuLuX Indoor 4.5a
Min/Ave
0.57
Min/Max
0.40
Scale
1:12.5
Page:
11/19
My Second Design
Example 1b
534
689
622
905
604
396
956
820
485
956
820
485
604
396
740
671
655
696
998
848
834
1.6
1.7
1.8
1.9
2.1
2.2
2.3
Grid
Calculation
Result Type
1.4
1.3
Y(m)
1.5
1.2
834
848
998
905
622
1.1
695
655
670
739
688
0.4
0.5
0.6
0.7
0.8
0.9
533
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.1
3.2
3.3
3.4
3.5
X(m)
A:
B:
Average
716
CalcuLuX Indoor 4.5a
Min/Ave
0.55
Min/Max
0.40
Scale
1:12.5
Page:
12/19
My Second Design
Example 1b
1.7
60
0
400
1.8
1.9
2.1
2.2
2.3
Grid
Calculation
Result Type
1.6
90
0
1.4
1.5
700
90
0
800
1.2
500
600
1.3
Y(m)
70
0
800
1.1
600
800
0.4
0.5
0.6
0.7
0.8
0.9
700
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.1
3.2
3.3
3.4
3.5
X(m)
A:
B:
Average
716
CalcuLuX Indoor 4.5a
Min/Ave
0.55
Min/Max
0.40
Scale
1:12.5
Page:
13/19
My Second Design
Example 1b
400
600
800
700
900
1.6
1.7
1.8
1.9
2.1
500
1.4
1.2
1.3
Y(m)
1.5
0.7
0.8
0.9
1.1
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.1
3.2
3.3
3.4
3.5
X(m)
A:
B:
Average
716
CalcuLuX Indoor 4.5a
Min/Ave
0.55
Min/Max
0.40
Scale
1:12.5
Page:
14/19
My Second Design
Example 1b
3.5
4.5
Grid
Calculation
Result Type
25
25
25
24
24
24
25
94
156
27
43
191
189
43
28
295
227
265
67
201
259
259
200
62
205
168
121
96
108
151
163
163
150
103
133
134
125
111
107
110
122
127
127
120
99
112
115
119
123
123
120
115
110
108
107
97
26
25
339
70
268
532
164
172
131
113
27
80
219
240
1.5
28
-1.5
-0.5
0.5
Z(m)
2.5
31
Y(m)
A:
B:
Average
128
CalcuLuX Indoor 4.5a
Min/Ave
0.19
Min/Max
0.05
Scale
1:40
Page:
15/19
My Second Design
Example 1b
3.5
4.5
Grid
Calculation
Result Type
2.5
100
200
1.5
0
40
0
50
Z(m)
20
0
0
30
100
200
-1.5
-0.5
100
0.5
100
Y(m)
A:
B:
Average
128
CalcuLuX Indoor 4.5a
Min/Ave
0.19
Min/Max
0.05
Scale
1:40
Page:
16/19
My Second Design
Example 1b
100
300
500
400
3.5
200
1.5
-0.5
0.5
Z(m)
2.5
Y(m)
A:
B:
Average
128
CalcuLuX Indoor 4.5a
Min/Ave
0.19
Min/Max
0.05
Scale
1:40
Page:
17/19
My Second Design
Example 1b
4. Luminaire Details
4.1 Project Luminaires
Luminous Intensity Diagram (candela/1000 lumen)
120o
150 o 180o 150 o
120o
:
:
:
:
:
:
:
0.76
0.00
0.76
Electronic
3650 lm
40.0 W
LVW1067900
90o
90o
60o
60o
250
30o
:
:
:
:
:
:
0.76
0.00
0.76
305 lm
20.0 W
9502091800
0o
Imax
30o
C = 0o
C = 90o
C = 180o
C = 270o
90o
90o
60o
60o
3750
30o
C = 180o
C = 270o
0o
Imax
30o
C = 0o
C = 90o
Page:
18/19
My Second Design
Example 1b
5. Installation Data
5.1 Legends
Project Luminaires:
Lamp Type
Qty Luminaire Type
Code
1 * TL5 35W HE
4 TBS 600/135 C7-60
A
10 MASTERLINE PLUS 20W 24D (13672) 1 * 12V 20W 24D
B
Flux (lm)
1 * 3650
1 * 305
Switching Modes:
Switching Mode
Code
General Lighting
1
Task Lighting Bureau
2
Task Lighting Table
3
Accent Lighting Painting
4
Position
Switching
Modes
Aiming Angles
X (m)
Y (m)
Z (m)
Rot.
Tilt90
Tilt0
1*A
1*A
1*B
1*B
1*B
0.88
0.88
1.50
1.50
1.90
1.40
4.80
3.50
4.30
3.50
2.70
2.70
2.70
2.70
2.70
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
+
+
-
+
+
+
+
+
+
+
-
+
+
-
1*B
1*B
1*B
1*A
1*A
1.90
2.10
2.10
2.63
2.63
4.30
1.20
1.60
1.40
4.80
2.70
2.70
2.70
2.70
2.70
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
+
+
+
+
+
+
+
+
+
+
+
1*B
1*B
1*B
1*B
2.75
2.75
2.90
2.90
3.25
4.25
1.20
1.60
2.65
2.65
2.70
2.70
0.00
0.00
0.00
0.00
40.00
40.00
0.00
0.00
0.00
0.00
0.00
0.00
+
+
+
+
-
Page:
19/19
Appendix 6
My Third Project
printed report
Calculux
Indoor
Calculux
Indoor
Director room
Example 3
Date:
Customer:
27-04-1999
P. Tan
Designer:
T. Gielen
Description:
The nominal values shown in this report are the result of precision calculations, based upon precisely positioned luminaires in a fixed
relationship to each other and to the area under examination. In practice the values may vary due to tolerances on luminaires, luminaire
positioning, reflection properties and electrical supply.
Director room
Example 3
Table of Contents
1.
Project Description
1.1
2.
Summary
2.1
2.2
2.3
Room Summary
Project Luminaires
Calculation Results
4
4
5
3.
Calculation Results
3.1
3.2
3.3
3.4
3.5
3.6
3.7
3.8
3.9
3.10
3.11
3.12
3.13
3.14
3.15
3.16
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
4.
Luminaire Details
22
4.1
Project Luminaires
22
5.
Installation Data
26
5.1
5.2
Legends
Luminaire Positioning and Orientation
26
26
Page:
2/27
Director room
Example 3
1. Project Description
3.5
4.5
2.5
C
C
1.5
C
C
D
Y(m)
0.5
-0.5
-1.5
D
F
-2.5
-4.5
-3.5
-1.5
-0.5
0.5
1.5
2.5
3.5
4.5
5.5
6.5
X(m)
Length
7.50 m
Height
2.70 m
Scale
1:50
Page:
3/27
Director room
Example 3
2. Summary
2.1 Room Summary
Room Dimensions
Width
Length
Height
Working Plane Height
4.70
7.50
2.70
0.80
m
m
m
m
m
m
Surface
Ceiling
Left Wall
Right Wall
Front Wall
Back Wall
Floor
Right
12.0
9.5
1.8
Reflectance
0.70
0.10
0.30
0.30
0.30
0.10
Front
10.6
13.0
6.4
Back
6.3
15.3
1.2
Floor
10.7
9.5
2.2
Qty
2
1
8
9
1
1
4
1
Luminaire Type
Lamp Type
MASTERLINE PLUS 50W 38D (13678) 1 * 12V 50W 38D
MASTERLINE PLUS 50W 24D (13674) 1 * 12V 50W 24D
MASTERLINE PLUS 35W 10D (13764) 1 * 12V 35W 10D
FBS 145/118
1 * PL-C 18W
TPH 601/128 MD
1 * TL5 28W HE
TPH 601/128 C7-60
1 * TL5 28W HE
TBS 630/314 C7-60
3 * TL5 14W HE
QFG 101/300
1 * T3 P S 300W
Power (W)
50.0
50.0
35.0
24.0
33.0
33.0
52.0
300.0
Flux (lm)
1 * 1000
1 * 1000
1 * 620
1 * 1200
1 * 2900
1 * 2900
3 * 1350
1 * 5600
A
0
2
0
Switching Mode
B
0
1
1
C
0
8
8
Luminaire Code
D
E
9
1
9
1
0
0
F
1
0
0
G
4
4
0
H
0
1
1
Luminaire Code
D
E
0
0
F
0
G
4
H
0
Power (kWatt)
Desk Lighting
Conference Lighting
Presentation Lighting
A
0
B
0
C
0
Page:
4/27
Director room
Example 3
Arrangement
A
0
0
0
0
2
0
Conference Table 1
Conference Table 2
Cupboard and Door
Curtain
Whiteboard
Individuals
C
6
2
0
0
0
0
B
0
0
0
0
0
1
Luminaire Code
E
D
0
0
0
0
0
3
0
6
0
0
1
0
G
0
0
0
0
0
0
F
0
0
0
0
0
1
H
0
0
0
0
0
1
Power (kWatt)
Arrangement
0.21
0.21
0.07
0.07
0.14
0.10
0.42
Bureau
Conference Table 1
Conference Table 2
Cupboard and Door
Curtain
Whiteboard
Individuals
Switching Modes:
Code
Switching Mode
1
Desk Lighting
2
Conference Lighting
3
Presentation Lighting
(Il)luminance Calculations:
Calculation
Working Plane
Floor
Curtain
Bureau
Conference Table
Painting
Whiteboard
Conference Table 1
Switching
Mode
1
3
1
1
2
2
2
3
Type
Unit
Surface Illuminance
Surface Illuminance
Surface Illuminance
Surface Illuminance
Surface Illuminance
Surface Illuminance
Surface Illuminance
Surface Illuminance
lux
lux
lux
lux
lux
lux
lux
lux
0.19
0.14
0.36
0.73
0.26
1.00
0.20
0.15
0.10
0.01
0.26
0.61
0.13
1.00
0.12
0.07
Result
Total
Total
Total
Total
Total
Total
Total
Total
Page:
5/27
Director room
Example 3
3. Calculation Results
3.1 Working Plane: Graphical Table
: Working Plane at Z = 0.80 m
: Surface Illuminance (lux)
: Total
4.5
5.5
Grid
Calculation
Result Type
Desk Lighting
122
86
73
86
118
142
111
245
191
125
105
123
180
234
167
283
250
177
158
176
231
266
204
366
333
242
243
272
315
344
269
397
388
315
324
378
395
398
332
473
476
416
435
494
504
507
418
3.5
146
2.5
1.5
-0.5
Y(m)
0.5
483
528
489
502
548
536
508
440
504
527
466
505
559
511
432
398
469
492
442
551
604
539
405
352
495
520
501
689
761
679
500
371
457
504
512
685
744
675
512
368
-1.5
-2.5
406
413
383
484
514
470
352
291
250
261
230
253
286
248
197
187
-5.5
-4.5
-3.5
-3.5
-2.5
-1.5
-0.5
0.5
1.5
2.5
3.5
4.5
5.5
6.5
7.5
8.5
X(m)
D:
E:
F:
FBS 145/118
TPH 601/128 MD
TPH 601/128 C7-60
Average
375
CalcuLuX Indoor 4.5a
Min/Ave
0.19
G:
Min/Max
0.10
Scale
1:75
Page:
6/27
Director room
Example 3
Desk Lighting
700
D
600
Y(m)
500
G
400
-1
300
-2
200
-3
100
-4
-0.5
0.5
1.5
2.5
3.5
4.5
X(m)
D:
E:
F:
FBS 145/118
TPH 601/128 MD
TPH 601/128 C7-60
Average
375
CalcuLuX Indoor 4.5a
Min/Ave
0.19
G:
Min/Max
0.10
Scale
1:50
Page:
7/27
Director room
Example 3
10
11
30
26
13
13
12
12
11
11
51
349
191
37
15
14
13
12
21
246
627
790
108
16
15
14
13
118
17
16
15
14
110
18
17
16
14
Grid
Calculation
Result Type
Presentation Lighting
448
617
422
557
622
604
96
18
18
17
15
224
130
37
19
18
17
15
16
29
28
19
19
18
17
15
14
16
18
19
20
19
19
17
16
14
16
18
19
20
20
19
17
16
14
16
18
19
20
20
19
17
16
14
16
18
19
20
20
19
17
16
14
17
18
20
20
20
19
18
15
20
17
19
20
20
20
19
18
15
32
38
29
20
20
20
19
18
16
242
29
226
22
195
14
43
14
28
-4
-3
-2
-1
Y(m)
-1.5
-0.5
0.5
1.5
2.5
3.5
4.5
5.5
6.5
X(m)
B:
C:
H:
Average
67.3
CalcuLuX Indoor 4.5a
Min/Ave
0.14
Min/Max
0.01
Scale
1:50
Page:
8/27
Director room
Example 3
Grid
Calculation
Result Type
Presentation Lighting
600
Y(m)
-2
-1
400
-3
200
-4
-0.5
0.5
1.5
2.5
3.5
4.5
X(m)
B:
C:
H:
Average
67.3
CalcuLuX Indoor 4.5a
Min/Ave
0.14
Min/Max
0.01
Scale
1:50
Page:
9/27
Director room
Example 3
3.5
4.5
Grid
Calculation
Result Type
Desk Lighting
2.5
55
56
56
57
57
57
57
57
56
D
E
56
55
52
194
197
197
197
197
198
199
199
198
197
196
191
171
181
182
182
182
184
185
186
184
183
182
169
124
141
143
140
140
146
148
146
144
142
139
122
104
138
141
123
124
145
148
132
128
124
115
94
119
176
179
146
147
184
188
151
132
120
102
80
138
189
198
181
183
204
203
172
140
115
92
71
137
179
194
191
193
200
193
167
139
110
84
64
129
162
180
185
186
187
176
155
132
106
79
60
119
147
163
171
172
169
159
141
122
101
78
59
1.5
-2.5
-1.5
-0.5
0.5
Z(m)
-4
-3
-2
-1
Y(m)
D:
E:
F:
FBS 145/118
TPH 601/128 MD
TPH 601/128 C7-60
Average
143
CalcuLuX Indoor 4.5a
Min/Ave
0.36
G:
Min/Max
0.26
Scale
1:50
Page:
10/27
Director room
Example 3
Desk Lighting
: Curtain at X = 0.00 m
: Surface Illuminance (lux)
: Total
75
125
175
150
200
3.5
100
D
E
2.5
1.5
-1.5
-0.5
0.5
Z(m)
-4
-3
-2
-1
Y(m)
D:
E:
F:
FBS 145/118
TPH 601/128 MD
TPH 601/128 C7-60
Average
143
CalcuLuX Indoor 4.5a
Min/Ave
0.36
G:
Min/Max
0.26
Scale
1:50
Page:
11/27
Director room
Example 3
581
601
604
595
570
625
644
650
638
616
668
703
700
694
670
716
756
761
751
726
747
797
803
794
768
749
791
797
789
770
713
743
744
738
723
652
677
676
668
654
580
597
599
591
571
501
513
514
505
488
-2.1
-3.3
-3.2
-3.1
-3
-2.9
-2.8
-2.7
-2.6
-2.5
-2.4
-2.3
-2.2
Y(m)
-2
-1.9
-1.8
-1.7
-1.6
-1.5
-1.4
-1.3
-1.2
-1.1
-1
Grid
Calculation
Result Type
Desk Lighting
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.1
3.2
3.3
3.4
3.5
3.6
3.7
3.8
3.9
X(m)
D:
E:
F:
FBS 145/118
TPH 601/128 MD
TPH 601/128 C7-60
Average
670
CalcuLuX Indoor 4.5a
Min/Ave
0.73
G:
Min/Max
0.61
Scale
1:15
Page:
12/27
Director room
Example 3
-1.4
-1.3
-1.2
-1.1
-1
Grid
Calculation
Result Type
Desk Lighting
-1.7
-1.6
-1.5
800
-1.9
-1.8
750
-2.1
-2.2
Y(m)
-2
700
-2.4
-2.3
650
-2.7
-2.6
-2.5
600
-2.9
-2.8
550
-3.3
-3.2
-3.1
-3
500
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.1
3.2
3.3
3.4
3.5
3.6
X(m)
D:
E:
F:
FBS 145/118
TPH 601/128 MD
TPH 601/128 C7-60
Average
670
CalcuLuX Indoor 4.5a
Min/Ave
0.73
G:
Min/Max
0.61
Scale
1:15
Page:
13/27
Director room
Example 3
324
667
1874
2.8
2.9
3.1
Grid
Calculation
Result Type
Conference Lighting
630
273
567
864
1953
825
491
1561
1337
745
1297
1483
1602
1302
546
1261
1523
855
722
453
679
773
1641
1299
520
1256
1559
1651
1308
528
1265
1569
883
750
481
708
805
1652
1351
594
1310
1576
1634
1409
815
1370
1560
664
959
2047
920
592
445
785
1989
746
374
2.4
2.5
2.6
2.7
1.8
1.2
1.3
1.4
1.5
1.6
1.7
Y(m)
1.9
2.1
2.2
2.3
0.8
0.9
1.1
0.5
0.6
0.7
0.3
0.4
0.5
0.6
0.7
0.8
0.9
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
X(m)
Min/Ave
0.26
Min/Max
0.13
Scale
1:15
Page:
14/27
Director room
Example 3
3.1
Grid
Calculation
Result Type
Conference Lighting
2.8
2.9
2.4
2.5
2.6
2.7
2.1
2.2
2.3
2000
1.8
1.5
1.6
1.7
Y(m)
1.9
1500
1.2
1.3
1.4
1000
1.1
0.8
0.9
500
0.5
0.6
0.7
0.6
0.7
0.8
0.9
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
X(m)
Min/Ave
0.26
Min/Max
0.13
Scale
1:15
Page:
15/27
Director room
Example 3
1.7
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
41
0.9
1.1
1.2
1.3
1.4
1.5
1.6
Z(m)
1.8
1.9
2.1
2.2
2.3
2.4
2.5
Grid
Calculation
Result Type
Conference Lighting
0.6
0.7
0.8
0.9
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.1
2.2
X(m)
Min/Ave
1.00
Min/Max
1.00
Scale
1:10
Page:
16/27
Director room
Example 3
Conference Lighting
: Painting at Y = -3.70 m
: Surface Illuminance (lux)
: Total
40.91
40.92
40.92
1.7
1.1
1.2
1.3
1.4
1.5
1.6
Z(m)
1.8
1.9
2.1
2.2
2.3
40.91
0.6
0.7
0.8
0.9
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.1
2.2
X(m)
Min/Ave
1.00
Min/Max
1.00
Scale
1:10
Page:
17/27
Director room
Example 3
125
385
526
256
254
521
377
116
335
805
940
687
685
934
797
329
515
789
884
910
908
879
783
511
498
689
764
901
899
760
684
495
442
557
674
777
776
672
554
443
371
451
569
639
639
569
452
373
309
373
468
520
520
469
375
312
Z(m)
0.8
0.9
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
Grid
Calculation
Result Type
Conference Lighting
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.1
3.2
X(m)
Min/Ave
0.20
Min/Max
0.12
Scale
1:10
Page:
18/27
Director room
Example 3
Conference Lighting
: Whiteboard at Y = 3.70 m
: Surface Illuminance (lux)
: Total
200
600
800
1.1
1.2
1.3
1.4
1.5
1.6
Z(m)
1.7
1.8
1.9
2.1
2.2
400
1.6
1.7
1.8
1.9
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.1
3.2
X(m)
Min/Ave
0.20
Min/Max
0.12
Scale
1:10
Page:
19/27
Director room
Example 3
3.2
Grid
Calculation
Result Type
Presentation Lighting
87
348
1211
349
89
244
475
1257
476
246
926
794
400
795
928
940
755
249
756
943
403
337
174
338
405
941
731
211
732
944
941
731
212
732
944
404
338
175
339
406
942
757
251
758
944
928
796
402
797
931
247
478
1260
480
250
90
352
1215
354
93
2.7
1.7
1.2
Y(m)
2.2
0.2
0.7
0.5
1.5
2.5
X(m)
B:
C:
H:
Average
584
CalcuLuX Indoor 4.5a
Min/Ave
0.15
Min/Max
0.07
Scale
1:20
Page:
20/27
Director room
Example 3
3.2
Grid
Calculation
Result Type
Presentation Lighting
2.7
1250
C
2.2
1.7
Y(m)
1000
1.2
750
500
0.2
0.7
250
0.4
0.9
1.4
1.9
2.4
X(m)
B:
C:
H:
Average
584
CalcuLuX Indoor 4.5a
Min/Ave
0.15
Min/Max
0.07
Scale
1:20
Page:
21/27
Director room
Example 3
4. Luminaire Details
4.1 Project Luminaires
Luminous Intensity Diagram (candela/1000 lumen)
120o
150 o 180o 150 o
120o
:
:
:
:
:
:
0.76
0.00
0.76
1000 lm
50.0 W
9502090800
90o
90o
60o
60o
1500
30o
:
:
:
:
:
:
0.75
0.00
0.75
1000 lm
50.0 W
9502091400
0o
Imax
30o
C = 0o
C = 90o
C = 180o
C = 270o
90o
90o
60o
60o
3750
30o
C = 180o
C = 270o
0o
Imax
30o
C = 0o
C = 90o
Page:
22/27
Director room
Example 3
:
:
:
:
:
:
0.68
0.00
0.68
620 lm
35.0 W
9502092100
90o
90o
60o
60o
15000
30o
:
:
:
:
:
:
:
0o
Imax
30o
C = 0o
C = 90o
C = 180o
C = 270o
0.59
0.00
0.59
Standard
1200 lm
24.0 W
DL36012000
90o
90o
60o
60o
375
30o
C = 180o
C = 270o
0o
Imax
30o
C = 0o
C = 90o
Page:
23/27
Director room
Example 3
:
:
:
:
:
:
:
0.46
0.43
0.89
Electronic
2900 lm
33.0 W
LVW1086500
120o
120 o
90o
90o
60o
60o
200
30o
:
:
:
:
:
:
:
0o
Imax
30o
C = 0o
C = 90o
C = 180o
C = 270o
200
0.42
0.47
0.89
Electronic
2900 lm
33.0 W
LVW1087100
120o
120 o
90o
90o
60o
60o
200
30o
C = 180o
C = 270o
0o
Imax
30o
C = 0o
C = 90o
Page:
24/27
Director room
Example 3
:
:
:
:
:
:
:
0.73
0.00
0.73
Electronic
1350 lm
52.0 W
LVW1067900
90o
90o
60o
60o
250
30o
:
:
:
:
:
:
0o
Imax
30o
C = 0o
C = 90o
C = 180o
C = 270o
0.79
0.00
0.79
5600 lm
300.0 W
LML2480100
90o
90o
60o
60o
500
30o
C = 180o
C = 270o
0o
Imax
30o
C = 0o
C = 90o
Page:
25/27
Director room
Example 3
5. Installation Data
5.1 Legends
Project Luminaires:
Lamp Type
Qty Luminaire Type
Code
2 MASTERLINE PLUS 50W 38D (13678) 1 * 12V 50W 38D
A
1 MASTERLINE PLUS 50W 24D (13674) 1 * 12V 50W 24D
B
8 MASTERLINE PLUS 35W 10D (13764) 1 * 12V 35W 10D
C
1 * PL-C 18W
9 FBS 145/118
D
1 * TL5 28W HE
1 TPH 601/128 MD
E
1 * TL5 28W HE
1 TPH 601/128 C7-60
F
3 * TL5 14W HE
4 TBS 630/314 C7-60
G
1 * T3 P S 300W
1 QFG 101/300
H
Flux (lm)
1 * 1000
1 * 1000
1 * 620
1 * 1200
1 * 2900
1 * 2900
3 * 1350
1 * 5600
Switching Modes:
Code
Switching Mode
1
Desk Lighting
2
Conference Lighting
3
Presentation Lighting
Position
Switching
Modes (%)
Aiming Angles
X (m)
Y (m)
Z (m)
Rot.
Tilt90
Tilt0
1*D
1*D
1*D
1*D
1*D
0.30
0.30
0.30
0.30
0.30
-3.00
-1.80
-0.60
0.60
1.80
2.70
2.70
2.70
2.70
2.70
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
100
100
100
100
100
100
100
100
100
100
1*D
1*C
1*C
1*C
1*G
0.30
1.10
1.10
1.10
1.50
3.00
1.20
1.80
2.40
-2.40
2.70
2.70
2.70
2.70
2.70
0.00
0.00
0.00
0.00
90.00
0.00
0.00
0.00
0.00
0.00
1*G
1*C
1*E
1*C
1*C
1.50
1.50
1.50
1.50
1.90
0.00
0.80
1.80
2.80
1.20
2.70
2.70
2.70
2.70
2.70
90.00
0.00
90.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00 100 40
0.00
- 100 70
0.00 60 100 0.00
- 100 70
0.00
- 100 70
1*C
1*C
1*B
1*A
1*A
1.90
1.90
2.10
2.10
2.70
1.80
2.40
-3.00
3.00
3.00
2.70
2.70
2.65
2.65
2.65
0.00
0.00
135.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
1*F
1*H
1*G
1*G
2.80
3.90
3.90
3.90
-2.10
-3.00
-2.40
0.00
2.00
1.80
2.70
2.70
90.00
45.00
90.00
90.00
0.00
180.00
0.00
0.00
0.00
0.00
-43.00
-30.00
-30.00
100 70
100 70
100 100
100 100 -
40
Page:
26/27
Director room
Example 3
Qty and
Code
Position
Switching
Modes (%)
Aiming Angles
Y (m)
Z (m)
Rot.
Tilt90
1*D
3.90
0.60
2.70
0.00
0.00
1*D
1*D
3.90
3.90
1.80
3.00
2.70
2.70
0.00
0.00
0.00
0.00
Tilt0
X (m)
Page:
27/27
Index
Calculux
Indoor
Calculux
Indoor
Page
A
Aiming offset
Floodlights ............................................................................................................................................... 3.15
Aiming Type
RBA Aiming............................................................................................................................................ 3.11
Aiming Types ............................................................................................................................................... 3.25
XYZ Aiming............................................................................................................................................ 3.10
Annual costs ................................................................................................................................................. 3.70
Application Field
Badminton Court .......................................................................................................................................3.6
Basketball Court ........................................................................................................................................3.6
Five-a-side football Pitch...........................................................................................................................3.6
General Field .............................................................................................................................................3.6
Handball Court...........................................................................................................................................3.6
hockey Field ..............................................................................................................................................3.6
Ice hockey Field.........................................................................................................................................3.6
Korfball Court............................................................................................................................................3.6
Squash Court..............................................................................................................................................3.6
Table Tennis Table ....................................................................................................................................3.6
Tennis Court ..............................................................................................................................................3.6
Volleyball Court ........................................................................................................................................3.6
Arc
Shape ....................................................................................................................................................... 3.55
Arrangement Definition
Block Arrangement.................................................................................................................................. 3.23
Free Arrangement .................................................................................................................................... 3.34
Line Arrangement .................................................................................................................................... 3.30
Polar Arrangement................................................................................................................................... 3.26
Room Block Arrangement ....................................................................................................................... 3.20
ASCII data file ................................................................................................................................................3.8
B
Badminton Court ............................................................................................................................................3.6
Basketball Court .............................................................................................................................................3.6
Block Arrangement....................................................................................................................................... 3.23
C
Calculation
Calculation points .................................................................................................................................... 3.45
Calculation Grids ..................................................................................................................................... 1.3, 3.7
Calculation points in a grid ........................................................................................................................... 3.45
Calculux
Calculux Indoor .........................................................................................................................................1.1
Calculux standard grids................................................................................................................................. 3.40
C-Gamma-System...........................................................................................................................................3.9
CIBSE.............................................................................................................................................................1.2
CIBSE standard grids.................................................................................................................................... 3.42
CIBSE, DIN, NEN........................................................................................................................................ 3.40
CIBSE/TM14..................................................................................................................................................1.2
Connections with calculation Grids ................................................................................................................3.7
Conversion of Aiming types ......................................................................................................................... 3.13
Convert into a Free Arrangement.................................................................................................................. 3.35
Coordinates
XYZ-coordinates .......................................................................................................................................3.9
Calculux
Indoor
- .1 -
Cost Calculation
Annual costs ............................................................................................................................................ 3.70
Total Investment ...................................................................................................................................... 3.69
Create reports..................................................................................................................................................1.4
C- coordinate.................................................................................................................................................3.9
D
Database
Luminaire Database ...................................................................................................................................3.8
Default side................................................................................................................................................... 3.46
Depreciation Factor....................................................................................................................................... 3.72
Drawings....................................................................................................................................................... 3.58
E
Environment settings and preferences ............................................................................................................2.3
EULUMDAT..................................................................................................................................................1.2
F
Factor
Depreciation Factor.................................................................................................................................. 3.72
Lamp Lumen Depreciation Factor ........................................................................................................... 3.72
Lamp Maintenance Factor ....................................................................................................................... 3.72
Lamp Survival Factor .............................................................................................................................. 3.72
Light Regulation Factor (LRF) ..................................................................................................................1.4
Luminaire Type Maintenance Factor ....................................................................................................... 3.72
Maintenance Factor.................................................................................................................................. 3.72
New Value Factor .................................................................................................................................... 3.72
Filled Iso Contour ......................................................................................................................................... 3.68
Five-a-side football Pitch................................................................................................................................3.6
Floodlights
Aiming offset ........................................................................................................................................... 3.15
Free Arrangement ......................................................................................................................................... 3.34
G
General Field ..................................................................................................................................................3.6
Generated grids............................................................................................................................................. 3.40
Glare ............................................................................................................................................................. 3.62
Graphical manipulation...................................................................................................................................1.3
Graphical Table ............................................................................................................................................ 3.68
Grid
Calculation Grids .......................................................................................................................................1.3
Calculation points in a grid ...................................................................................................................... 3.45
Default side.............................................................................................................................................. 3.46
Normal vector of a grid............................................................................................................................ 3.50
Size and position of a grid ....................................................................................................................... 3.43
Grid Method
CIBSE........................................................................................................................................................1.2
H
Handball Court................................................................................................................................................3.6
hockey Field ...................................................................................................................................................3.6
Calculux
Indoor
- .2 -
I
Ice hockey Field..............................................................................................................................................3.6
IES ..................................................................................................................................................................1.2
Indirect contribution ..................................................................................................................................... 3.65
Individual Luminaires................................................................................................................................... 3.17
Luminaire Definition ............................................................................................................................... 3.17
Installation ......................................................................................................................................................1.3
Installation and operating platform .................................................................................................................1.5
Investment .................................................................................................................................................... 3.69
Iso Contour ................................................................................................................................................... 3.68
K
Korfball Court.................................................................................................................................................3.6
L
Lamp Lumen Depreciation Factor ................................................................................................................ 3.72
Lamp Maintenance Factor ............................................................................................................................ 3.72
Lamp Lumen Depreciation Factor ........................................................................................................... 3.72
Lamp Survival Factor .............................................................................................................................. 3.72
Lamp Survival Factor ................................................................................................................................... 3.72
Light Regulation Factor (LRF) .............................................................................................................. 1.4, 3.57
Lighting Control ...................................................................................................................................... 3.57
Lighting control ............................................................................................................................................ 3.57
Lighting Controls
Light Regulation Factor (LRF) ..................................................................................................................1.4
Light-technical Calculations ......................................................................................................................... 3.59
Line Arrangement ......................................................................................................................................... 3.30
LTLI ...............................................................................................................................................................1.2
Luminaire
Conversion of Aiming types .................................................................................................................... 3.13
Database.....................................................................................................................................................3.8
Individual Luminaires.............................................................................................................................. 3.17
Luminaire Arrangements ......................................................................................................................... 3.19
Luminaire Data ..........................................................................................................................................3.8
Luminaire data formats ..............................................................................................................................1.2
Luminaire orientation .............................................................................................................................. 3.12
Luminaire Quantity.................................................................................................................................. 3.16
Positioning .................................................................................................................................................3.9
Rotating .....................................................................................................................................................3.9
Luminaire Arrangements ....................................................................................................................... 1.3, 3.19
Block Arrangement.................................................................................................................................. 3.23
Convert into a Free Arrangement............................................................................................................. 3.35
Free ............................................................................................................................................................1.3
Free Arrangement .................................................................................................................................... 3.34
Line............................................................................................................................................................1.3
Line Arrangement .................................................................................................................................... 3.30
Point Arrangement.....................................................................................................................................1.3
Polar Arrangement............................................................................................................................ 1.3, 3.26
Ungroup ................................................................................................................................................... 3.35
Luminaire Data ...............................................................................................................................................3.8
CIBSE/TM14...................................................................................................................................... 1.2, 3.8
EULUMDAT...................................................................................................................................... 1.2, 3.8
IES ...................................................................................................................................................... 1.2, 3.8
LTLI ................................................................................................................................................... 1.2, 3.8
Phillum ......................................................................................................................................................1.1
Luminaire data formats ...................................................................................................................................1.2
Calculux
Indoor
- .3 -
Luminaire definition
Aiming Types ................................................................................................................................. 3.10, 3.25
Number of Same ...................................................................................................................................... 3.25
Project Luminaire Type .................................................................................................................. 3.17, 3.25
Symmetry................................................................................................................................................. 3.25
Luminaire Definition
Block Arrangement.................................................................................................................................. 3.25
Free Arrangement .................................................................................................................................... 3.34
Line Arrangement .................................................................................................................................... 3.33
Polar Arrangement................................................................................................................................... 3.28
Room Block Arrangement ....................................................................................................................... 3.22
Luminaire Orientation................................................................................................................................... 3.10
Luminaire Photometric Data
CIBSE/TM14.............................................................................................................................................1.2
EULUMDAT...................................................................................................................................... 1.2, 3.8
IES .............................................................................................................................................................1.2
LTLI ................................................................................................................................................... 1.2, 3.8
Phillum ......................................................................................................................................................1.1
Luminaire Quantity....................................................................................................................................... 3.16
Luminaire Type Maintenance Factor ............................................................................................................ 3.72
M
Maintenance Factor
Lamp Maintenance Factor ....................................................................................................................... 3.72
Luminaire Type Maintenance Factor ....................................................................................................... 3.72
Mountain Plot ............................................................................................................................................... 3.68
N
NEN.............................................................................................................................................................. 3.40
New Value Factor ......................................................................................................................................... 3.72
Normal vector of a grid................................................................................................................................. 3.50
Number of Same ........................................................................................................................................... 3.25
P
Phillum ...........................................................................................................................................................1.1
Platform
Operating platform.....................................................................................................................................1.5
Polar Arrangement........................................................................................................................................ 3.26
Polygon
Shape ....................................................................................................................................................... 3.54
Positionering luminaire.......................................................................................................................... 3.9, 3.16
Positioning and Orientation
Luminaire...................................................................................................................................................3.9
Pre-defined shapes ........................................................................................................................................ 3.52
Preferences......................................................................................................................................................2.3
Presentation
Calculation results.................................................................................................................................... 3.50
Selecting Aiming Presentation types ....................................................................................................... 3.14
Presentation formats ..................................................................................................................................... 3.68
Filled Iso Contour .................................................................................................................................... 3.68
Graphical Table ....................................................................................................................................... 3.68
Iso Contour .............................................................................................................................................. 3.68
Mountain Plot .......................................................................................................................................... 3.68
Textual Table ........................................................................................................................................... 3.68
Calculux
Indoor
- .4 -
Project
Project Information ....................................................................................................................................3.1
Project Luminaire Type .................................................................................................................. 3.17, 3.25
Project overview ............................................................................................................................... 1.4, 3.68
Q
Quality Figures ............................................................................................................................................. 3.67
R
RBA System ................................................................................................................................................. 3.11
Rectangle
Shape ....................................................................................................................................................... 3.53
Report Setup ................................................................................................................................................. 3.68
Reports
Create reports.............................................................................................................................................1.4
Right hand rule ............................................................................................................................................. 3.46
Room Block Arrangement ............................................................................................................................ 3.20
Rotating ..........................................................................................................................................................3.9
Rotation (Rot) ............................................................................................................................................... 3.11
S
Set of points
Shape ....................................................................................................................................................... 3.53
Settings .................................................................................................................................................. 2.3, 3.25
Shapes
Arc ........................................................................................................................................................... 3.55
Polygon.................................................................................................................................................... 3.54
Pre-defined shapes ................................................................................................................................... 3.52
Rectangle ................................................................................................................................................. 3.53
Set of points ............................................................................................................................................. 3.53
Symmetry................................................................................................................................................. 3.56
User defined shapes ................................................................................................................................. 3.52
Squash Court...................................................................................................................................................3.6
Standards
CIBSE................................................................................................................................................. 1.2, 3.8
NEN......................................................................................................................................................... 3.40
Switching Mode..................................................................................................................................... 1.4, 3.25
Symmetry...................................................................................................................................................... 3.25
Shapes...................................................................................................................................................... 3.56
X-Symmetry ............................................................................................................................................ 3.38
XY-Symmetry.......................................................................................................................................... 3.39
Y-Symmetry ............................................................................................................................................ 3.38
Symmetry lighting installation........................................................................................................................1.3
T
Table Tennis Table .........................................................................................................................................3.6
Tennis Court ...................................................................................................................................................3.6
Textual Table ................................................................................................................................................ 3.68
Tilt0 .............................................................................................................................................................. 3.12
Tilt90 ............................................................................................................................................................ 3.12
Calculux
Indoor
- .5 -
U
UGR
Unified Glare Rating................................................................................................................................ 3.63
User defined grids......................................................................................................................................... 3.43
User defined shapes ...................................................................................................................................... 3.52
Utilisation Factor (UF).................................................................................................................................. 3.66
V
Vignette files...................................................................................................................................................3.1
Volleyball Court .............................................................................................................................................3.6
X
X-Symmetry
Luminaires ............................................................................................................................................... 3.38
XY-Symmetry
Luminaires ............................................................................................................................................... 3.39
XYZ aiming.................................................................................................................................................. 3.10
XYZ-coordinates ............................................................................................................................................3.9
Y
Y-Symmetry
Luminaires ............................................................................................................................................... 3.38
Calculux
Indoor
- .6 -
Calculux
Indoor
LiDAC Central
Lighting Design and Application Centre
P.O. Box 80020
5600 JM Eindhoven
The Netherlands
http://www.lightingsoftware.philips.com
Calculux
Indoor