This document summarizes several flag spinning techniques:
Drop spins involve letting go of the flag with one hand and catching it with the other to spin it counterclockwise. Speed spins are similar but involve two catches with inverted hands to spin the flag faster. Neck rolls start with a wide clockwise spin around the neck before catching the flag on the left side. Carves, also called figure eights, draw clockwise circles on the ground and counterclockwise circles in the air to form an hourglass shape.
This document summarizes several flag spinning techniques:
Drop spins involve letting go of the flag with one hand and catching it with the other to spin it counterclockwise. Speed spins are similar but involve two catches with inverted hands to spin the flag faster. Neck rolls start with a wide clockwise spin around the neck before catching the flag on the left side. Carves, also called figure eights, draw clockwise circles on the ground and counterclockwise circles in the air to form an hourglass shape.
This document summarizes several flag spinning techniques:
Drop spins involve letting go of the flag with one hand and catching it with the other to spin it counterclockwise. Speed spins are similar but involve two catches with inverted hands to spin the flag faster. Neck rolls start with a wide clockwise spin around the neck before catching the flag on the left side. Carves, also called figure eights, draw clockwise circles on the ground and counterclockwise circles in the air to form an hourglass shape.
ISM- Period 6 High School, R. L. Turner. "Flag Moves." Flag Moves. N.p., n.d. Web. 25 Mar. 2016.
Drop Spins: Start at right shoulder
Count 1: Let go of the flag with your left hand, spin the flag counterclockwise with your right hand until the silk is down, pole is up. Catch, or grab, the flag with your left hand, it should be underneath your right, and the thumbs on both hands should be facing down. Count 2: Let go of the flag with your right hand and continue the counterclockwise circle until the silk is upright again. Speed Spins: I've also heard these referred to as "double time." Count 1: This is the same as count 1 in the drop spins; so the silk should be down, pole up. Be sure you catch the flag with both thumbs down. Count 2: Continue like a drop spin, continuing the counter clockwise circle so that the silk is up. The difference is in the catch; your right hand should be inverted (palm up and on the left side of the pole; the pole should go in between the thumb and the forefinger). Count 3: Continue the clockwise circle with the right hand until the silk is up; catch with the left hand underneath the right. Both thumbs should be down. Count 4: Again, continue the counterclockwise circle until the silk is down, catch with the right hand under the left and the hand should be inverted. Neck roll: Start off at right shoulder with only the right hand. Count 1: Make a wide clockwise circle. The target is for the flag to end up, silk up, on the left side of your neck. Count 2: Release the flag with your right hand and the flag should roll over your neck. If it isn't getting all the way around, adjust your release farther to the right behind your neck. Count 3: Catch the flag with your left hand, the silk should be on the left side and the flag might be more like a forty five degree angle. Carves: Also referred to as figure eights, start with the silk facing down and your left hand inverted and both thumbs should be facing down Count 1: Act like you're drawing a clockwise circle on the ground Count 2: When you finish the circle, lift the flag up until the silk is facing upwards and act like you're drawing a counterclockwise circle in the air above your head Then bring it down to repeat step one. If you do this after a couple times, it resembles an hourglass if you need help envisioning. This source was more of a refresher to people who have already been in colorguard rather than an in depth explanation on how to do the full exercises.